Use second save, forgot to move sub in 126
18 L dawgoneit Axis +5 vs SixUnder Allies - BM
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 marine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 transport moved from 41 Sea Zone to 56 Sea ZoneNon Combat Move - ANZAC
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 marine placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUsCombat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanCombat - French
Battle in Anglo Egyptian Sudan
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win with no units remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.33
French : 0.67Territory Summary for ANZAC and French :
Malaya : 1 infantry
Queensland : 2 aaGuns, 1 airfield and 1 harbour
Northern Territory : 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 1 marine
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 2 fighters and 1 infantry
Sumatra : 1 flag, 1 fighter and 2 infantry
42 Sea Zone : 1 transport
44 Sea Zone : 1 transport
56 Sea Zone : 1 transport
54 Sea Zone : 1 cruiser and 1 destroyer
62 Sea Zone : 1 carrier
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 35 / 46
Americans : 52 / 86
Chinese : 3 / 4
British : 27 / 36
UK_Pacific : 17 / 18
Italians : 24 / 41
ANZAC : 21 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Germans
3 bombers moved from Egypt to Persia
2 infantry moved from Romania to Bessarabia
1 artillery moved from Romania to Bessarabia
1 artillery and 2 infantry moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Romania
3 armour moved from Romania to Eastern Poland
12 armour, 3 artilleries, 11 infantry and 12 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 artillery and 2 infantry moved from Poland to Baltic States
1 artillery and 1 infantry moved from Poland to Eastern Poland
4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 artilleries moved from Normandy Bordeaux to France
1 tactical_bomber moved from Normandy Bordeaux to PolandCombat - Germans
Battle in Scotland
Battle in Eastern Poland
Germans attack with 19 armour, 5 artilleries, 14 infantry and 16 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 19 armour, 5 artilleries, 14 infantry and 16 mech_infantrys in Eastern Poland, round 2 : 17/54 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Scotland from British, taking Eastern Poland from Russians with 19 armour, 5 artilleries, 13 infantry and 16 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 3 bombers
British defend with 1 bomber, 1 fighter and 1 tactical_bomber
Germans roll dice for 3 bombers in Persia, round 2 : 2/3 hits
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Persia, round 2 : 2/3 hits
1 tactical_bomber owned by the British, 2 bombers owned by the Germans and 1 bomber owned by the British lost in Persia
Germans roll dice for 1 bomber in Persia, round 3 : 0/1 hits
British roll dice for 1 fighter in Persia, round 3 : 1/1 hits
1 bomber owned by the Germans lost in Persia
British win with 1 fighter remaining. Battle score for attacker is -13
Casualties for Germans: 3 bombers
Casualties for British: 1 bomber and 1 tactical_bomber
Battle in Bessarabia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 aaGuns moved from Slovakia Hungary to Eastern PolandPlace Units - Germans
3 armour and 3 mech_infantrys placed in Germany
3 infantry placed in France
2 artilleries and 2 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,1,5
Germans collect 43 PUs (4 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 artilleries and 8 infantry moved from Karelia to Finland
1 artillery and 1 infantry moved from Novgorod to Baltic States
6 infantry moved from Russia to Bryansk
13 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Baltic States
6 infantry moved from Evenkiyskiy to Urals
2 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
2 fighters moved from Western Ukraine to Bessarabia
1 tactical_bomber moved from Western Ukraine to Bessarabia
9 infantry moved from Ukraine to Bryansk
2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys moved from Western Ukraine to BryanskCombat - Russians
Battle in Bessarabia
Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/6 hits, 2.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Baltic States
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Baltic States
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Finland
Russians attack with 3 artilleries and 8 infantry
Germans defend with 7 infantry
Russians roll dice for 3 artilleries and 8 infantry in Finland, round 2 : 2/11 hits, 2.83 expected hits
Germans roll dice for 7 infantry in Finland, round 2 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
Russians roll dice for 3 artilleries and 5 infantry in Finland, round 3 : 1/8 hits, 2.33 expected hits
Germans roll dice for 5 infantry in Finland, round 3 : 2/5 hits, 1.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians roll dice for 3 artilleries and 3 infantry in Finland, round 4 : 3/6 hits, 2.00 expected hits
Germans roll dice for 4 infantry in Finland, round 4 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Germans lost in Finland
Russians roll dice for 3 artilleries and 3 infantry in Finland, round 5 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 infantry in Finland, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 5 infantry
Casualties for Germans: 7 infantryNon Combat Move - Russians
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Novgorod to Archangel
1 infantry moved from Bryansk to Belarus
2 fighters moved from Bessarabia to Bryansk
1 tactical_bomber moved from Bessarabia to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
2 fighters and 1 tactical_bomber moved from Bryansk to RostovPlace Units - Russians
1 infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 38 PUs; end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -0.00
Russians : -0.83Territory Summary for Russians :
Amur : 2 aaGuns and 12 infantry
Belarus : 1 infantry
Baltic States : 1 artillery
Bryansk : 3 aaGuns, 2 armour, 2 artilleries, 41 infantry and 2 mech_infantrys
Rostov : 2 fighters and 1 tactical_bomber
Urals : 6 infantry
Archangel : 1 aaGun
Bessarabia : 2 infantry
Russia : 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 1 infantry
Western Ukraine : 1 infantry
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flag, 3 artilleries and 3 infantryProduction/PUs Summary :
Germans : 44 / 48
Russians : 38 / 50
Japanese : 35 / 46
Americans : 52 / 86
Chinese : 3 / 4
British : 25 / 36
UK_Pacific : 17 / 18
Italians : 24 / 41
ANZAC : 21 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Yunnan to Burma
2 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry and 1 mech_infantry moved from Kwangsi to Kwangtung
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 transports moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsi to Kwangtung
1 armour and 1 mech_infantry moved from Kiangsu to Anhwe
1 infantry moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 artillery moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 bomber moved from Kwangsi to Malaya
2 fighters and 1 tactical_bomber moved from Kwangsi to Burma
2 fighters and 1 tactical_bomber moved from Kwangsi to Shan State
2 fighters and 1 tactical_bomber moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Shensi to Kansu
1 artillery moved from Szechwan to ShensiCombat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits
Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Malaya, round 2 : 2/3 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 5/8 hits
Chinese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits
3 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 2/4 hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 bomber moved from Malaya to Yunnan
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
2 fighters and 2 tactical_bombers moved from Anhwe to Yunnan
2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in Kiangsu
2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 1 bomber, 3 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 1 bomber, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Morocco to GibraltarPlace Units - Americans
2 infantry placed in Eastern United States
1 battleship and 1 submarine placed in 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : 1.33
AA fire in Caroline Islands : : 0.67
Japanese : -0.67Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
55 Sea Zone : 1 destroyer
Central United States : 1 armour, 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 bomber and 1 fighter
Morocco : 1 flag, 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys
101 Sea Zone : 1 battleship, 1 submarine and 4 transports
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transportsProduction/PUs Summary :
Germans : 44 / 48
Russians : 37 / 50
Japanese : 55 / 58
Americans : 51 / 76
Chinese : 0 / 4
British : 25 / 36
UK_Pacific : 5 / 18
Italians : 23 / 41
ANZAC : 21 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 44 / 48
Russians : 37 / 50
Japanese : 55 / 58
Americans : 51 / 76
Chinese : 0 / 1
British : 25 / 36
UK_Pacific : 5 / 18
Italians : 23 / 41
ANZAC : 21 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 battleships, 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 cruiser and 1 marine moved from 26 Sea Zone to 33 Sea Zone
1 marine moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 marine moved from Eastern United States to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
1 marine moved from 91 Sea Zone to Morocco
3 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 bomber moved from Eastern United States to Morocco
1 fighter moved from Eastern United States to Gibraltar
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 1 bomber, 3 infantry, 1 marine and 2 mech_infantrys
Italians defend with 1 artillery
Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Italians roll dice for 1 artillery in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 artillery, 1 bomber, 2 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery
Battle in Caroline Islands
Americans attack with 1 artillery, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/2 hits, 0.33 expected hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 3/4 hits, 2.17 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Morocco to GibraltarPlace Units - Americans
2 infantry placed in Eastern United States
1 battleship and 1 submarine placed in 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 6,5
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 1 artillery, 1 factory_minor, 2 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 109 Sea Zone to 111 Sea Zone
3 infantry moved from United Kingdom to Scotland
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour and 3 mech_infantrys moved from Eastern Persia to Iraq
1 fighter moved from Persia to Iraq
1 armour moved from Union of South Africa to Tanganyika Territory
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Rhodesia to Tanganyika Territory
2 infantry moved from India to Burma
1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
3 mech_infantrys moved from India to Eastern Persia
1 armour moved from Gibraltar to 92 Sea Zone
1 armour and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to LibyaCombat - British
Battle in 111 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
British attack with 3 infantry
Germans defend with 1 airfield and 1 infantry
British roll dice for 3 infantry in Scotland, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 3 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 3 infantry and 1 mech_infantry in Burma, round 2 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 3 infantry and 1 mech_infantry in Burma, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 3 infantry and 1 mech_infantry in Burma, round 4 : 2/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Libya
British attack with 1 armour and 1 infantry
Italians defend with 1 bomber
British roll dice for 1 armour and 1 infantry in Libya, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber in Libya, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour and 1 infantry in Libya, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber in Libya, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 armour and 1 infantry in Libya, round 4 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 bomber in Libya, round 4 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Italians lost in Libya
British win, taking Libya from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Iraq
British attack with 1 armour, 1 fighter and 3 mech_infantrys
Italians defend with 2 armour
British roll dice for 1 armour, 1 fighter and 3 mech_infantrys in Iraq, round 2 : 1/5 hits, 1.50 expected hits
Italians roll dice for 2 armour in Iraq, round 2 : 2/2 hits, 1.00 expected hits
2 mech_infantrys owned by the British and 1 armour owned by the Italians lost in Iraq
British roll dice for 1 armour, 1 fighter and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1.17 expected hits
Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Iraq
British win, taking Iraq from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 mech_infantrys
Casualties for Italians: 2 armourNon Combat Move - British
1 fighter moved from Iraq to Eastern Persia
1 aaGun moved from India to BurmaPlace Units - British
1 factory_minor placed in Persia
1 infantry placed in Union of South Africa
2 transports placed in 71 Sea Zone
1 artillery and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2
British collect 27 PUs (3 lost to blockades); end with 27 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 3 mech_infantrysCombat Hit Differential Summary :
Germans : -0.33
Italians : 1.67
British : 1.50
Americans : 1.33
AA fire in Caroline Islands : : 0.67
Japanese : -2.33Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
Burma : 1 aaGun, 3 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 5 infantry and 3 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 4 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 transport
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
55 Sea Zone : 1 destroyer
Central United States : 1 armour, 1 factory_major and 1 mech_infantry
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber, 4 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield and 3 infantry
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Tanganyika Territory : 1 armour and 1 infantry
Morocco : 1 flag, 1 artillery, 2 infantry, 1 marine and 2 mech_infantrys
Libya : 1 flag, 1 armour and 1 infantry
96 Sea Zone : 1 transport
86 Sea Zone : 1 transport
Iraq : 1 flag, 1 armour
92 Sea Zone : 1 cruiser and 2 destroyers
Eastern Persia : 1 flag, 1 fighter and 3 mech_infantrys
101 Sea Zone : 1 battleship, 1 submarine and 4 transports
71 Sea Zone : 2 transports
Brazil : 1 flag, 4 infantry
Persia : 1 flag, 1 factory_minor
91 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 3 transports
111 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 48
Russians : 37 / 50
Japanese : 54 / 58
Americans : 51 / 76
Chinese : 0 / 1
British : 30 / 33
UK_Pacific : 6 / 9
Italians : 20 / 41
ANZAC : 21 / 21
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser, 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
2 fighters moved from Egypt to Libya
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 battleship and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Battle in Libya
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits
British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
Italians win, taking Persia from British, taking Libya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Libya to TobrukPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 cruiser and 2 destroyers placed in 95 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 cruiser, 2 destroyers and 1 factory_minor; Remaining resources: 1 PUs;Combat Move - Italians
1 destroyer moved from 98 Sea Zone to 72 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from Syria to Iraq
1 fighter moved from Egypt to Iraq
2 fighters moved from Egypt to Libya
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
1 armour and 1 infantry moved from 96 Sea Zone to Libya
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
1 battleship and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery and 1 infantry moved from Syria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to PersiaCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Persia
Battle in Libya
Italians attack with 1 armour, 2 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Libya, round 2 : 2/4 hits
British roll dice for 1 armour and 1 infantry in Libya, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Libya
Italians win, taking Persia from British, taking Libya from British with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 1 armour and 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits
British roll dice for 1 armour in Iraq, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armourNon Combat Move - Italians
1 fighter moved from Iraq to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
2 fighters moved from Libya to TobrukPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 cruiser and 2 destroyers placed in 95 Sea Zone
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 25 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 93 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 marine moved from New South Wales to Queensland
1 transport moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from Java to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to JavaPlace Units - ANZAC
1 fighter placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,5,3,5,2,5,3,3,1,1,5,6,4,1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
ANZAC collect 15 PUs (6 lost to blockades); end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 2 fighters and 1 infantry
Sumatra : 1 flag, 1 fighter and 2 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transportProduction/PUs Summary :
Germans : 42 / 48
Russians : 37 / 50
Japanese : 54 / 58
Americans : 51 / 76
Chinese : 0 / 1
British : 25 / 33
UK_Pacific : 6 / 9
Italians : 25 / 35
ANZAC : 21 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 4 PUs;Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 infantry moved from Northern Territory to Queensland
1 marine moved from New South Wales to Queensland
1 transport moved from 56 Sea Zone to 62 Sea Zone
1 fighter moved from Java to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 37 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to JavaPlace Units - ANZAC
1 fighter placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1,5,3,5,2,5,3,3,1,1,5,6,4,1,6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
ANZAC collect 15 PUs (6 lost to blockades); end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 harbour, 1 infantry and 1 marine
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 2 fighters and 1 infantry
Sumatra : 1 flag, 1 fighter and 2 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 42 / 48
Russians : 37 / 50
Japanese : 54 / 58
Americans : 51 / 76
Chinese : 0 / 1
British : 25 / 33
UK_Pacific : 6 / 9
Italians : 25 / 35
ANZAC : 21 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
4 infantry moved from Romania to Bessarabia
1 tactical_bomber moved from Poland to Bessarabia
2 infantry moved from Eastern Poland to Baltic States
1 armour moved from Germany to Baltic States
1 artillery and 2 infantry moved from Eastern Poland to Belarus
19 armour, 4 artilleries, 9 infantry and 16 mech_infantrys moved from Eastern Poland to Western Ukraine
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
2 armour and 3 mech_infantrys moved from Germany to Eastern Poland
2 artilleries and 2 infantry moved from Germany to PolandCombat - Germans
Battle in Belarus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in Belarus, round 4 : 0/3 hits
Russians roll dice for 1 infantry in Belarus, round 4 : 1/1 hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 5 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 6 : 0/2 hits
Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 7 : 1/2 hits
Russians roll dice for 1 infantry in Belarus, round 7 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 armour and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits
Russians roll dice for 1 artillery in Baltic States, round 2 : 0/1 hits
Germans roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 20 armour, 4 artilleries, 9 infantry and 17 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 20 armour, 4 artilleries, 9 infantry and 17 mech_infantrys in Western Ukraine, round 2 : 14/50 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 20 armour, 4 artilleries, 8 infantry and 17 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 4 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 4 infantry and 1 tactical_bomber in Bessarabia, round 2 : 0/5 hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 3 infantry and 1 tactical_bomber in Bessarabia, round 3 : 0/4 hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 2 infantry and 1 tactical_bomber in Bessarabia, round 4 : 0/3 hits
Russians roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits
1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 infantry and 1 tactical_bomber in Bessarabia, round 5 : 1/2 hits
Russians roll dice for 2 infantry in Bessarabia, round 5 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 tactical_bomber in Bessarabia, round 6 : 1/1 hits
Russians roll dice for 1 infantry in Bessarabia, round 6 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win with 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Bessarabia to Eastern Poland
2 aaGuns moved from Eastern Poland to Western Ukraine
1 aaGun moved from Poland to Eastern PolandPlace Units - Germans
2 armour and 3 mech_infantrys placed in Germany
3 artilleries and 4 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,1
Germans collect 43 PUs (3 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 armour and 2 mech_infantrys; Remaining resources: 0 PUs;Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarCombat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
3 artilleries and 3 infantry moved from Finland to Norway
2 fighters and 1 tactical_bomber moved from Rostov to Belarus
1 artillery and 1 infantry moved from Bryansk to Belarus
8 infantry moved from Russia to Bryansk
1 artillery and 2 infantry moved from Volgograd to Caucasus
6 infantry moved from Urals to Novosibirsk
1 infantry moved from Amur to Korea
Russians take Korea from JapaneseCombat - Russians
Battle in Novosibirsk
Russians attack with 6 infantry
Japanese defend with 1 infantry
Russians roll dice for 6 infantry in Novosibirsk, round 2 : 3/6 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 6 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Norway
Russians attack with 3 artilleries and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 3 artilleries and 3 infantry in Norway, round 2 : 2/6 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
2 fighters moved from Belarus to Bryansk
1 aaGun moved from Archangel to VologdaPlace Units - Russians
3 armour placed in Volgograd
4 armour and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,4
Russians collect 38 PUs (3 lost to blockades); end with 38 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 47 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 55 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 3.67
Japanese : -0.33Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Amur : 2 aaGuns and 11 infantry
Norway : 1 flag, 3 artilleries and 2 infantry
Belarus : 1 artillery
Bryansk : 3 aaGuns, 2 armour, 1 artillery, 2 fighters, 48 infantry, 2 mech_infantrys and 1 tactical_bomber
Russia : 1 airfield, 4 armour, 1 factory_major and 2 mech_infantrys
Ukraine : 1 factory_minor and 1 infantry
Novosibirsk : 6 infantry
Vologda : 1 aaGun
Volgograd : 3 armour and 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Caucasus : 1 artillery and 2 infantry
125 Sea Zone : 1 submarine
115 Sea Zone : 1 cruiser and 1 submarine
Finland : 1 flagProduction/PUs Summary :
Germans : 42 / 48
Russians : 41 / 55
Japanese : 50 / 58
Americans : 51 / 76
Chinese : 0 / 1
British : 25 / 33
UK_Pacific : 6 / 9
Italians : 25 / 35
ANZAC : 21 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 1 factory_minor, 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Shan State to Burma
1 transport moved from 43 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
1 carrier, 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 38 Sea Zone
2 destroyers moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 42 Sea Zone to 41 Sea Zone
2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 45 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
5 infantry and 1 mech_infantry moved from Japan to 6 Sea Zone
5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 cruiser moved from 19 Sea Zone to 35 Sea Zone
3 fighters moved from Yunnan to Philippines
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to India
1 artillery moved from Yunnan to Burma
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery moved from Yunnan to Burma
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Szechwan to Sikang
1 infantry moved from Anhwe to Hopei
1 infantry moved from Hopei to Suiyuyan
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Kansu to Timguska
Japanese take Timguska from Russians
2 tactical_bombers moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
5 fighters moved from Yunnan to Burma
1 armour moved from Manchuria to KoreaCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits
AA fire in India : 0/1 hits
AA fire in India : 2/3 hits
2 tactical_bombers killed by AA
Bombing raid in India rolls: 4,6 and causes: 6 damage to unit: harbour
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in India rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in India causes 15 damage total. Damaged units is as follows: harbour = 6, factory_major = 4, airfield = 5
Battle in Korea
Japanese attack with 1 armour, 5 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 5 infantry and 1 mech_infantry in Korea, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 armour, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 4 artilleries, 5 fighters and 3 infantry
British defend with 1 aaGun, 3 infantry and 1 mech_infantry
AA fire in Burma : 0/3 hits
Japanese roll dice for 4 artilleries, 5 fighters and 3 infantry in Burma, round 2 : 6/12 hits
UK_Pacific roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in Burma, round 2 : 1/4 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British, 1 aaGun owned by the British and 3 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 4 artilleries, 5 fighters and 2 infantry remaining. Battle score for attacker is 15
Casualties for British: 1 aaGun, 3 infantry and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 tactical_bombers moved from India to Yunnan
1 bomber moved from India to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 artillery moved from Hunan to Yunnan
1 armour, 1 artillery and 1 mech_infantry moved from Anhwe to Hunan
1 armour and 1 mech_infantry moved from Hunan to Yunnan
1 armour moved from Kiangsu to Hunan
2 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 tactical_bomber moved from 38 Sea Zone to Yunnan
1 fighter moved from Burma to 38 Sea Zone
4 fighters moved from Burma to YunnanPlace Units - Japanese
1 factory_minor placed in Kwangtung
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 marine moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to Algeria
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 battleship and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iwo Jima
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 1 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter could not land in 98 Sea Zone and was removed
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 96 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 1.50
Japanese : -0.50Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 battleship
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
17 Sea Zone : 1 transport
1 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 bomber
Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 marine
112 Sea Zone : 2 infantry, 2 mech_infantrys and 2 transports
94 Sea Zone : 1 submarine
92 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
101 Sea Zone : 1 destroyer and 3 transports
91 Sea Zone : 1 battleship, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 42 / 48
Russians : 36 / 55
Japanese : 55 / 59
Americans : 53 / 78
Chinese : 0 / 1
British : 25 / 33
UK_Pacific : 5 / 9
Italians : 24 / 35
ANZAC : 21 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUCombat Hit Differential Summary :
Territory Summary for Chinese :
Production/PUs Summary :
Germans : 42 / 48
Russians : 36 / 55
Japanese : 55 / 59
Americans : 53 / 78
Chinese : 0 / 1
British : 25 / 33
UK_Pacific : 5 / 9
Italians : 24 / 35
ANZAC : 21 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 2 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 cruiser and 1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 battleship moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry and 1 mech_infantry moved from 17 Sea Zone to Iwo Jima
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 fighter moved from Gibraltar to 98 Sea Zone
1 marine moved from Morocco to Algeria
Americans take Algeria from Italians
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to Algeria
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 112 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 battleship and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 96 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Iwo Jima
Americans attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Americans roll dice for 1 infantry and 1 mech_infantry in Iwo Jima, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 1 Sea Zone
Americans attack with 1 cruiser and 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 cruiser and 1 destroyer in 1 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter could not land in 98 Sea Zone and was removed
2 fighters moved from 94 Sea Zone to 92 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 96 Sea Zone to GibraltarPlace Units - Americans
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in 10 Sea Zone
1 bomber placed in Western United States
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 1 PUPurchase Units - British
British buy 2 artilleries, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 111 Sea Zone to 105 Sea Zone
3 infantry moved from Scotland to United Kingdom
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 transports moved from 71 Sea Zone to 83 Sea Zone
1 infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Tanganyika Territory to Ethiopia
British take Ethiopia from Italians
1 armour moved from Union of South Africa to Belgian Congo
1 infantry moved from Union of South Africa to Rhodesia
3 mech_infantrys moved from Eastern Persia to Persia
1 fighter moved from Eastern Persia to Persia
5 infantry moved from India to Burma
3 mech_infantrys moved from India to Burma
1 armour moved from India to BurmaCombat - British
Battle in Persia
British attack with 1 fighter and 3 mech_infantrys
Italians defend with 1 artillery, 1 factory_minor and 1 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Persia, round 2 : 2/4 hits, 1.00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Persia
British win, taking Persia from Italians with 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Burma
British attack with 1 armour, 5 infantry and 3 mech_infantrys
Japanese defend with 4 artilleries and 2 infantry
British roll dice for 1 armour, 5 infantry and 3 mech_infantrys in Burma, round 2 : 0/9 hits, 1.83 expected hits
Japanese roll dice for 4 artilleries and 2 infantry in Burma, round 2 : 1/6 hits, 2.00 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Burma, round 3 : 1/8 hits, 1.67 expected hits
Japanese roll dice for 4 artilleries and 2 infantry in Burma, round 3 : 3/6 hits, 2.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Burma
British roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Burma, round 4 : 1/5 hits, 1.17 expected hits
Japanese roll dice for 4 artilleries and 1 infantry in Burma, round 4 : 0/5 hits, 1.67 expected hits
1 infantry owned by the Japanese lost in Burma
3 mech_infantrys owned by the British, 1 infantry owned by the British and 1 armour owned by the British retreated to India
Japanese win with 4 artilleries remaining. Battle score for attacker is -6
Casualties for British: 4 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 fighter moved from Persia to India
2 infantry moved from 91 Sea Zone to MoroccoPlace Units - British
2 transports placed in 109 Sea Zone
2 artilleries placed in United Kingdom
2 infantry and 1 mech_infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6
British collect 30 PUs; end with 31 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
Italians : -1.00
British : -1.67
Americans : 1.50
Japanese : -2.17Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 marine
Iwo Jima : 1 flag, 1 infantry and 1 mech_infantry
India : 2 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 3 mech_infantrys
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 3 carriers, 3 cruisers, 1 destroyer, 5 fighters, 2 submarines, 1 tactical_bomber and 2 transports
26 Sea Zone : 1 battleship
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 carrier, 2 destroyers and 1 fighter
17 Sea Zone : 1 transport
1 Sea Zone : 1 flag, 1 cruiser and 1 destroyer
55 Sea Zone : 1 destroyer
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 1 armour
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 airfield, 1 bomber, 3 fighters, 1 harbour, 1 infantry and 1 mech_infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 harbour and 8 infantry
Anglo Egyptian Sudan : 1 armour
Rhodesia : 1 infantry
Morocco : 1 flag, 1 armour, 4 infantry and 1 mech_infantry
Algeria : 1 flag, 1 artillery and 1 marine
Ethiopia : 1 flag, 1 armour
112 Sea Zone : 2 infantry, 2 mech_infantrys and 2 transports
94 Sea Zone : 1 submarine
109 Sea Zone : 2 transports
92 Sea Zone : 1 carrier, 2 cruisers, 3 destroyers and 2 fighters
Eastern Persia : 1 flag
101 Sea Zone : 1 destroyer and 3 transports
83 Sea Zone : 2 transports
Brazil : 1 flag, 2 infantry
Persia : 1 flag, 1 factory_minor and 3 mech_infantrys
91 Sea Zone : 1 battleship, 1 submarine and 3 transports
105 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 42 / 48
Russians : 36 / 55
Japanese : 55 / 59
Americans : 53 / 78
Chinese : 0 / 1
British : 30 / 37
UK_Pacific : 5 / 6
Italians : 19 / 35
ANZAC : 21 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 destroyer, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
2 fighters moved from Tobruk to Southern Italy
1 fighter moved from Egypt to Persia
1 armour moved from Iraq to Northwest Persia
Italians take Northwest Persia from Neutral_Allies
1 armour moved from Northwest Persia to PersiaCombat - Italians
Battle in 94 Sea Zone
Italians attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the Americans lost in 94 Sea Zone
Italians win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 1 infantry
British defend with 1 armour
Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Battle in Persia
Italians attack with 1 armour and 1 fighter
British defend with 1 factory_minor and 3 mech_infantrys
Italians roll dice for 1 armour and 1 fighter in Persia, round 2 : 2/2 hits
British roll dice for 3 mech_infantrys in Persia, round 2 : 2/3 hits
2 mech_infantrys owned by the British, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Persia
British win with 1 mech_infantry remaining. Battle score for attacker is -8
Casualties for Italians: 1 armour and 1 fighter
Casualties for British: 2 mech_infantrysNon Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Egypt
1 destroyer, 1 submarine and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from Java to 39 Sea Zone
1 fighter moved from 39 Sea Zone to IndiaCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 marine moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
ANZAC collect 14 PUs (7 lost to blockades); end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Hit Differential Summary :
Territory Summary for ANZAC :
Caroline Islands : 1 marine
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
45 Sea Zone : 1 transport
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighterProduction/PUs Summary :
Germans : 42 / 48
Russians : 36 / 55
Japanese : 55 / 59
Americans : 53 / 78
Chinese : 0 / 1
British : 29 / 37
UK_Pacific : 5 / 6
Italians : 20 / 29
ANZAC : 21 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 marine moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Sumatra to India
1 fighter moved from Java to 39 Sea Zone
1 fighter moved from 39 Sea Zone to IndiaCombat - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 marine moved from 33 Sea Zone to Caroline IslandsPlace Units - ANZAC
1 artillery, 1 fighter and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,5
ANZAC collect 14 PUs (7 lost to blockades); end with 19 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUsCombat Move - French
2 infantry moved from United Kingdom to 109 Sea ZoneNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 1 marine
India : 2 fighters
Queensland : 2 aaGuns, 1 airfield, 1 harbour and 1 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag, 1 artillery, 1 fighter and 1 infantry
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 2 infantry
45 Sea Zone : 1 transport
33 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
109 Sea Zone : 2 infantryProduction/PUs Summary :
Germans : 42 / 48
Russians : 36 / 55
Japanese : 55 / 59
Americans : 53 / 78
Chinese : 0 / 1
British : 29 / 37
UK_Pacific : 5 / 6
Italians : 20 / 29
ANZAC : 21 / 25
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0





