@cwglee51 said in L25 G40 OOB cwglee51 (L+44) v BobbaRossa (X) Round 2:
@BobbaRossa - flat out forgot to move the mech and armor from yun to szech
No worries. Their graves were moved to Szechwan. Please inform the next of kin.
Scramble 110 or intercept in Russia?
no scramble and no intercept
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 124 Sea Zone to 110 Sea Zone
1 bomber and 1 fighter moved from Western Germany to 110 Sea Zone
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Baltic States to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 mech_infantrys moved from Bryansk to Samara
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
3 bombers and 2 fighters moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 3 tactical_bombers moved from Bryansk to Samara
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 4,8,6 and causes: 17 damage to unit: factory_major
Bombing raid in Russia causes 17 damage total.
Battle in 110 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Smolensk
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Samara, round 2 : 2/6 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win, taking Samara from Russians with 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter and 3 tactical_bombers moved from Samara to Rostov
18 armour moved from Bryansk to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Tambov
3 aaGuns, 5 artilleries and 18 infantry moved from Bryansk to Rostov
3 infantry moved from Bessarabia to Ukraine
2 artilleries moved from Eastern Poland to Belarus
4 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Smolensk to Rostov
4 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
1 aaGun moved from Vyborg to Novgorod
3 bombers and 2 fighters moved from Russia to Rostov
3 fighters moved from Bessarabia to Egypt
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from 110 Sea Zone to Eastern Poland
1 fighter moved from 110 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Vyborg to Karelia
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 destroyer and 1 submarine placed in 112 Sea Zone
2 armour and 1 mech_infantry placed in Ukraine
1 bomber and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -0.33
Americans : -0.33
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 18 PUs;
Russians buy 1 fighter; Remaining resources: 8 PUs;
Combat Move - Russians
2 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Samara
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 tactical_bomber moved from Russia to Tambov
12 infantry moved from Novosibirsk to Vologda
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 mech_infantrys in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 2 mech_infantrys
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 12 infantry
Germans defend with 1 infantry
Russians roll dice for 12 infantry in Vologda, round 2 : 0/12 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 12 infantry in Vologda, round 3 : 3/12 hits, 2,00 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 12 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Tambov to Russia
2 aaGuns moved from Novosibirsk to Vologda
1 infantry moved from Timguska to Novosibirsk
2 infantry moved from Dzavhan to Olgiy
1 infantry moved from Yenisey to Timguska
1 mech_infantry moved from Northwest Persia to Eastern Persia
6 artilleries and 10 infantry moved from Russia to Vologda
4 infantry moved from Tsinghai to Novosibirsk
Place Units - Russians
1 fighter placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : 0,00
Italians : 0,67
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Yunnan to Szechwan
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Hunan to 39 Sea Zone
1 mech_infantry moved from Anhwe to Shensi
1 artillery and 1 infantry moved from Kweichow to Shensi
1 bomber moved from Hunan to Shensi
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
2 fighters and 1 tactical_bomber moved from Yunnan to Shensi
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 fighter moved from Yunnan to Shensi
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 3/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shensi, round 2 : 3/8 hits, 3.67 expected hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Non Combat Move - Japanese
1 bomber moved from Shensi to Kwangsi
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Hunan to Yunnan
1 armour moved from Shantung to Manchuria
1 mech_infantry moved from Jehol to Manchuria
1 infantry moved from Amur to Manchuria
1 infantry moved from Soviet Far East to Siberia
1 bomber moved from Japan to Kwangsi
1 cruiser and 1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery, 1 infantry and 1 marine moved from Kwangtung to 20 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier, 2 destroyers and 1 transport moved from 37 Sea Zone to 35 Sea Zone
2 artilleries and 2 infantry moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Szechwan to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from India to Yunnan
3 fighters and 1 tactical_bomber moved from Shensi to Yunnan
1 bomber moved from 39 Sea Zone to Burma
1 mech_infantry moved from Hopei to Yunnan
1 armour moved from Shantung to Hopei
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in Shantung
1 bomber and 2 fighters placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
ANZAC : -0.17
Chinese : 0.67
UK_Pacific : 0.33
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Persia to Szechwan
1 bomber moved from Tsinghai to Szechwan
2 bombers moved from Tsinghai to Chahar
1 bomber moved from Tsinghai to Suiyuyan
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Morocco to 110 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
Combat - Americans
Battle in Kiangsu
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
Japanese win, taking Kiangsu from Japanese with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 armour
Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in Chahar
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Chahar, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 bombers moved from 110 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to United Kingdom
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Szechwan to Kansu
2 bombers moved from Chahar to Kansu
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry, 1 marine and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 2 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : 0,50
Americans : 2,50
Japanese : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 4 destroyers, 1 fighter, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Persia to Szechwan
1 bomber moved from Tsinghai to Szechwan
2 bombers moved from Tsinghai to Chahar
1 bomber moved from Tsinghai to Suiyuyan
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
2 bombers and 1 fighter moved from Morocco to 110 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Kiangsu
Combat - Americans
Battle in Kiangsu
Battle in Suiyuyan
Americans attack with 1 bomber
Japanese defend with 1 infantry
Americans roll dice for 1 bomber in Suiyuyan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Suiyuyan
Japanese win, taking Kiangsu from Japanese with no units remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantry
Battle in Szechwan
Americans attack with 2 bombers
Japanese defend with 1 armour
Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 armour in Szechwan, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Americans win with 1 bomber remaining. Battle score for attacker is -6
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 armour
Battle in Chahar
Americans attack with 2 bombers
Japanese defend with 1 mech_infantry
Americans roll dice for 2 bombers in Chahar, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Chahar
Americans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in 110 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 fighter
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 2 bombers, 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 4/4 hits, 2,17 expected hits
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 bombers moved from 110 Sea Zone to Morocco
1 fighter moved from 110 Sea Zone to United Kingdom
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Morocco to Algeria
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Szechwan to Kansu
2 bombers moved from Chahar to Kansu
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 marine moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 2 infantry, 1 marine, 2 mech_infantrys, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
2 infantry, 1 marine and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier and 1 marine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
1 artillery and 2 infantry placed in Eastern United States
2 destroyers placed in 101 Sea Zone
2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 infantry moved from Sikang to Shensi
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Chinese creates battle in territory Suiyuyan
Chinese creates battle in territory Szechwan
Chinese creates battle in territory Chahar
Battle in Shensi
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 : 0/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 3 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Shensi, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Suiyuyan from Japanese, taking Szechwan from Japanese, taking Chahar from Japanese, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Kansu
6 infantry moved from Tsinghai to Kansu
Place Units - Chinese
2 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Purchase Units - British
British buy 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 bomber and 1 tactical_bomber moved from West India to 39 Sea Zone
3 infantry moved from West India to India
4 fighters and 1 tactical_bomber moved from Persia to India
1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 infantry and 3 mech_infantrys moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 armour, 1 infantry and 3 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
Combat - British
Battle in 39 Sea Zone
British attack with 1 bomber and 1 tactical_bomber
Japanese defend with 1 destroyer
British roll dice for 1 bomber and 1 tactical_bomber in 39 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 39 Sea Zone
British win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Anglo Egyptian Sudan
British attack with 2 armour, 1 fighter, 3 infantry and 7 mech_infantrys
Italians defend with 2 infantry
British roll dice for 1 battleship and 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 2 armour, 1 fighter, 3 infantry and 7 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/13 hits, 3,17 expected hits
Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 armour, 1 fighter, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Italians: 2 infantry
Battle in India
British attack with 4 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 5/8 hits, 3,17 expected hits
Japanese roll dice for 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in India
British win, taking India from Japanese with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 tactical_bomber moved from India to West India
1 fighter moved from India to West India
3 fighters moved from India to West India
7 infantry moved from West India to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
1 infantry and 2 mech_infantrys moved from Persia to Eastern Persia
1 infantry moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 tactical_bomber moved from 39 Sea Zone to West India
1 bomber moved from 39 Sea Zone to Eastern Persia
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
3 mech_infantrys moved from Union of South Africa to Belgian Congo
2 fighters moved from Morocco to Syria
1 fighter moved from United Kingdom to Morocco
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 fighter moved from Persia to 81 Sea Zone
1 fighter moved from Persia to Italian Somaliland
Place Units - British
1 infantry placed in Persia
3 mech_infantrys placed in Union of South Africa
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,5
British collect 35 PUs; end with 36 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Germans : 0,50
British : -0,67
Italians : 1,33
Americans : 2,50
Chinese : -1,17
Japanese : 1,17
those two italians in sudan that went 2 for 2 is once again just a small seemingly small battle. but with some implication forward.
/mrcunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 factory_minor and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Italians
2 armour moved from Rostov to Northwest Persia
1 fighter moved from Ukraine to Northwest Persia
1 infantry moved from Egypt to Trans-Jordan
4 fighters moved from Egypt to Trans-Jordan
Combat - Italians
Battle in Northwest Persia
Italians attack with 2 armour and 1 fighter
British defend with 1 infantry
Italians roll dice for 2 armour and 1 fighter in Northwest Persia, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 4 fighters and 1 infantry
British defend with 1 artillery
Italians roll dice for 4 fighters and 1 infantry in Trans-Jordan, round 2 : 1/5 hits, 2.17 expected hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
4 fighters moved from Trans-Jordan to Egypt
1 fighter moved from Northwest Persia to Caucasus
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 factory_minor placed in Egypt
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,6,2
Italians collect 12 PUs (7 lost to blockades); end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians : -1.67
British : -0.33
Russians : 0.67
those two italians in sudan that went 2 for 2 is once again just a small seemingly small battle. but with some implication forward.
/mrcunego
Yeah, that Allied sequence was absolutely brutal. Who knew that pieces could play defense in this game? :-P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Hawaiian Islands to Caroline Islands
Place Units - ANZAC
3 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Morocco to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 2 fighters, 6 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Caucasus to Iraq
Germans take Iraq from British
3 fighters moved from Egypt to Syria
1 bomber moved from Western Germany to Syria
1 bomber moved from Rostov to Syria
1 bomber moved from Eastern Poland to Russia
1 bomber and 3 fighters moved from Rostov to Russia
2 infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Volgograd to Samara
1 mech_infantry moved from Caucasus to Samara
1 fighter and 2 tactical_bombers moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Rostov to Persia
1 armour moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Caucasus
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 8,5 and causes: 11 damage to unit: factory_major
Bombing raid in Russia causes 11 damage total.
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.33 expected hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Samara
Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Samara, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Samara, round 3 : 2/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Syria
Germans attack with 2 bombers and 3 fighters
British defend with 2 fighters
Germans roll dice for 2 bombers and 3 fighters in Syria, round 2 : 4/5 hits, 2.83 expected hits
Russians roll dice for 2 fighters in Syria, round 2 : 2/2 hits, 1.33 expected hits
1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 fighters owned by the British lost in Syria
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber and 1 fighter
Casualties for British: 2 fighters
Cleaning up after air battles
Non Combat Move - Germans
2 fighters moved from Syria to Egypt
1 fighter moved from Western Germany to Southern Italy
1 tactical_bomber moved from Rostov to Egypt
1 bomber moved from Syria to Southern Italy
16 armour moved from Caucasus to Iraq
1 infantry moved from Ukraine to Rostov
6 armour and 4 mech_infantrys moved from Ukraine to Caucasus
1 fighter and 2 tactical_bombers moved from Samara to Rostov
4 mech_infantrys moved from Western Germany to Poland
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 2 infantry moved from Karelia to Finland
1 artillery and 2 infantry moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 tactical_bomber moved from Bryansk to Rostov
2 bombers and 3 fighters moved from Russia to Rostov
1 bomber moved from Persia to Rostov
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Novgorod
2 fighters and 2 mech_infantrys placed in Western Germany
3 armour placed in Germany
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,6
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : 0.17
British : -0.33
Russians : 1.33
I assumed no intercept in Russia since a bomber couldn’t get hit. Let me know if that was in error and we can roll it by forum.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy nothing; Remaining resources: 28 PUs;
Combat Move - Russians
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Russia to Tambov
Russians take Tambov from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Vologda to Smolensk
Russians take Smolensk from Germans
3 fighters and 1 tactical_bomber moved from Russia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 artillery and 2 infantry moved from Russia to Bryansk
2 infantry moved from Olgiy to Yenisey
1 infantry moved from Timguska to Yenisey
Combat - Russians
Battle in Yenisey
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Yenisey, round 2 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yenisey, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 3 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Persia
Russians attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
Russians win, taking Persia from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 fighter
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
2 aaGuns, 6 artilleries and 20 infantry moved from Vologda to Smolensk
3 aaGuns, 2 armour, 4 artilleries, 39 infantry and 7 mech_infantrys moved from Russia to Tambov
4 infantry moved from Novosibirsk to Vologda
Turn Complete - Russians
Russians collect 18 PUs; end with 46 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : 1,50
Japanese : 0,67
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 bomber and 3 fighters moved from Japan to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
3 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Shantung to Kiangsu
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Burma to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to India
2 fighters moved from Yunnan to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Shantung to Kiangsu
2 artilleries, 3 infantry and 1 marine moved from Philippines to 35 Sea Zone
2 artilleries, 3 infantry, 1 marine and 3 transports moved from 35 Sea Zone to 54 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Central Mongolia to Chahar
Scramble 33?
no scramble
Allies are really having rough times in our games. Not much good happening for them. Some games back dicerolling. Other just poor judgement.
/mrcunego
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 5 Sea Zone to 19 Sea Zone
1 submarine moved from 37 Sea Zone to 19 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 33 Sea Zone
3 fighters moved from Philippines to 33 Sea Zone
2 bombers moved from Kwangsi to 33 Sea Zone
1 bomber and 3 fighters moved from Japan to 33 Sea Zone
4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 2 submarines moved from 35 Sea Zone to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
3 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from Shantung to Kiangsu
1 armour and 1 mech_infantry moved from Manchuria to Chahar
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 bomber moved from Burma to 44 Sea Zone
2 fighters and 2 tactical_bombers moved from Yunnan to India
2 fighters moved from Yunnan to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from Anhwe to Shensi
1 mech_infantry moved from Shantung to Kiangsu
2 artilleries, 3 infantry and 1 marine moved from Philippines to 35 Sea Zone
2 artilleries, 3 infantry, 1 marine and 3 transports moved from 35 Sea Zone to 54 Sea Zone
2 artilleries, 3 infantry and 1 marine moved from 54 Sea Zone to Queensland
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Central Mongolia to Chahar
Combat - Japanese
Battle in Queensland
Battle in Kiangsu
Japanese attack with 1 armour and 2 mech_infantrys
Americans defend with 1 artillery
Japanese roll dice for 1 armour and 2 mech_infantrys in Kiangsu, round 2 : 2/3 hits, 0.83 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Kiangsu
Japanese win, taking Queensland from ANZAC, taking Kiangsu from Chinese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Chahar
Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Chahar, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 2 infantry in Shensi, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
retreated to Shensi
Chinese win with 1 infantry remaining. Battle score for attacker is -5
Casualties for Japanese: 2 mech_infantrys
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 2 fighters, 3 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
Japanese roll dice for 2 fighters, 3 infantry and 2 tactical_bombers in India, round 2 : 3/7 hits, 2.83 expected hits
UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
Japanese destroys 8PUs while taking UK_Pacific capital
Japanese win, taking India from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 transport; ANZAC defend with 1 submarine
Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 19 Sea Zone
Japanese roll dice for 1 carrier and 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 transport owned by the Americans lost in 19 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine
Casualties for Americans: 1 transport
Battle in 41 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese roll dice for 1 bomber and 1 destroyer in 44 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 3 bombers, 4 carriers, 2 cruisers, 2 destroyers, 11 fighters, 2 submarines and 5 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines and 2 transports; ANZAC defend with 1 fighter, 2 submarines and 1 transport
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 2 carriers owned by the Americans
Japanese roll dice for 2 battleships, 3 bombers, 4 carriers, 2 cruisers, 2 destroyers, 11 fighters and 5 tactical_bombers in 33 Sea Zone, round 2 : 13/25 hits, 13.83 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 4 submarines in 33 Sea Zone, round 2 : 1/4 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Americans roll dice for 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 6 fighters and 3 transports in 33 Sea Zone, round 2 : 6/16 hits, 8.17 expected hits
Units damaged: 1 carrier owned by the Japanese and 2 battleships owned by the Japanese
2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 1 carrier owned by the Japanese, 3 carriers owned by the Americans, 2 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 3 bombers, 3 carriers, 2 cruisers, 2 destroyers, 11 fighters and 5 tactical_bombers in 33 Sea Zone, round 3 : 13/25 hits, 13.83 expected hits
Americans roll dice for 1 battleship, 2 cruisers, 6 fighters and 3 transports in 33 Sea Zone, round 3 : 3/9 hits, 5.67 expected hits
1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 transport owned by the ANZAC, 2 cruisers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 5 fighters owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 33 Sea Zone
Japanese win with 2 battleships, 3 bombers, 2 carriers, 2 cruisers, 1 destroyer, 10 fighters and 5 tactical_bombers remaining. Battle score for attacker is 171
Casualties for Japanese: 2 carriers, 1 destroyer, 1 fighter and 2 submarines
Casualties for ANZAC: 1 fighter, 2 submarines and 1 transport
Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 2 submarines and 2 transports
Non Combat Move - Japanese
1 bomber moved from 33 Sea Zone to Philippines
1 bomber moved from 44 Sea Zone to Philippines
2 bombers, 7 fighters and 4 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 fighters and 2 tactical_bombers moved from India to Yunnan
2 fighters moved from 41 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shensi to Yunnan
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Kwangtung to Anhwe
1 armour moved from Kwangtung to Yunnan
1 artillery moved from Kweichow to Hopei
1 armour moved from Hopei to Yunnan
3 armour and 1 mech_infantry moved from Yunnan to Burma
1 infantry moved from Siberia to Amur
1 infantry moved from Manchuria to Buyant-Uhaa
Place Units - Japanese
1 carrier and 2 destroyers placed in 37 Sea Zone
2 submarines placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,1
Japanese collect 68 PUs (2 lost to blockades); end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -4.50
Chinese : 0.67
UK_Pacific : 0.33
Japanese : 1.67
no scramble
Allies are really having rough times in our games. Not much good happening for them. Some games back dicerolling. Other just poor judgement.
/mrcunego
Yeah, and that turn pretty much conformed to the pattern. Yet more good dice for the axis.