Tirano (X) Vs. OwenToo (L)

  • '21 '20 '19 '18 '17

    You had both your cruisers, just not the sub. So what I would like you to do, since evidently you didn’t save the move mid-battle is to reconstruct the battle, and get the MARTI die roll server to generate a roll for the sub. You can do that by on your reconstructed move have the sub attack my destroyer in SZ96. Also, since the sub is lost on the first round of 6 hits, use edit mode to reduce the fleets to what they should be after the first round, and do battle (or retreat) with the remaining forces. You will have 1 damaged BB, 1 fighter and one bomber. I will have 3 cruisers, one destroyer, and 2 fighters. If your sub gets a hit, then kill an extra destroyer.

  • '21 '20 '19 '18 '17

    Where do you save the game to? Evidently not on the forum…


  • No, not on the forum.  posting that now


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 cruisers moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
                        1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone
                    1 cruiser owned by the Italians retreated to 97 Sea Zone
                    British win with 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -40
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for British: 2 destroyers
                    2 fighters owned by the British forced to land in Cyprus

    Non Combat Move - Italians
                1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy

    Combat Hit Differential Summary :

    Italians : -1.00
        British : 1.83

    triplea_42124_Ita3.tsvg

  • '21 '20 '19 '18 '17

    All right, I have looked closer at the die rolls from the MARTI server, and you had ALL of your fleet in the battle, just as you intended. Your sub missed, and you got 4 hits with the rest of your forces. The defending British got 6 hits. That is the first round, and it stands. For the second round you will have 1 damaged BB, 1 fighter and one bomber. I will have 3 cruisers, one destroyer, and 2 fighters. If you choose to lose your BB, and save your fighter, that’s fine. You can withdraw, or continue the battle with round 2.

  • '21 '20 '19 '18 '17

    You can see from the game summary that you had 2 cruisers participate in the battle, and at the beginning of your turn (end of UK turn) there were only 2 cruisers in SZ97, so I do not know where that cruiser came from that is now in SZ 97.

  • '21 '20 '19 '18 '17

    OK, it appears that everything is in order, and you sank your battleship and saved the cruiser, and retreated from the battle. That is why your cruiser is sitting in SZ97, because it retreated.

    So now you can finish your non-combat move, place your builds and post your finished move.


  • If that is the case it was NOT intentional.  I fully intended to save aircraft over fleet.  I apologize for this trouble.  I am still new to TripleA and sometimes it confuses me.  I thought the cruiser was left out because I meant to save aircraft over fleet.  May I edit out the cruiser and add back the fighter ?  Thanks either way for helping me sort this.

  • '21 '20 '19 '18 '17

    Yes, you may lose the cruiser and add a fighter.

  • '21 '20 '19 '18 '17

    The game defaults to losing a fighter instead of the cruiser because of the IPC value of 12 vs 10, I suppose.  But you can choose what you lose.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 cruisers moved from 97 Sea Zone to 99 Sea Zone
                1 destroyer moved from 97 Sea Zone to 99 Sea Zone
                1 battleship moved from 97 Sea Zone to 99 Sea Zone
                1 submarine moved from 97 Sea Zone to 99 Sea Zone
                2 fighters moved from Southern Italy to 99 Sea Zone
                1 bomber moved from Southern Italy to 99 Sea Zone

    Combat - Italians
                Battle in 99 Sea Zone
                    Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
                    British defend with 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport
                        Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 3/7 hits, 3.67 expected hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 3 cruisers, 3 destroyers, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 6/9 hits, 4.17 expected hits
                        1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 submarine owned by the Italians lost in 99 Sea Zone
                    1 cruiser owned by the Italians retreated to 97 Sea Zone
                    British win with 1 carrier, 3 cruisers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is -40
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
                    Casualties for British: 2 destroyers
                    2 fighters owned by the British forced to land in Cyprus

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from 97 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber and 1 fighter moved from 99 Sea Zone to Southern Italy
                2 artilleries and 2 infantry moved from Northern Italy to France
                2 infantry moved from Greece to 97 Sea Zone
                2 armour moved from Romania to Northern Italy
                2 infantry moved from 97 Sea Zone to Southern Italy

    Place Units - Italians
                2 infantry placed in Northern Italy
                3 infantry placed in Southern Italy
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to Southern Italy: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,5,2
                Italians collect 12 PUs (2 lost to blockades); end with 12 PUs

    Combat Hit Differential Summary :

    Italians : -1.00
        British : 1.83

    triplea_42124_Ita3.tsvg


  • Thanks, sometimes I get confused.  Is there anyway to like click on a territory and see what in it?  Like an enemy territory that is.

  • '21 '20 '19 '18 '17

    Yes, just click on the “territory” tab in the upper right corner. Then as you move the mouse pointer around, you can see numbers and nationality. You can also Ctrl-B when hovering and you can see the battle calculator, with the units already filled in, which is very nice. You can do that right before finish your combat move to see what your odds are.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Northern Territory to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    triplea_42124_ANZ3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Northern Territory to Queensland

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Move - French
                1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux

    Combat - French
                Battle in Normandy Bordeaux
                    French attack with 1 artillery and 1 infantry
                    Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 2/2 hits, 0.67 expected hits
                        Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Normandy Bordeaux
                    French win, taking Normandy Bordeaux from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    Germans : -0.67
        French : 0.67

    triplea_42124_Fre3.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers and 1 fighter moved from Western Germany to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 5 bombers and 2 fighters
                    British defend with 1 carrier, 3 cruisers, 1 destroyer and 1 transport
                        Germans roll dice for 5 bombers and 2 fighters in 99 Sea Zone, round 2 : 6/7 hits, 4.33 expected hits
                        British roll dice for 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                        1 destroyer owned by the British, 1 transport owned by the British, 3 cruisers owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 bomber and 2 fighters
                    Casualties for British: 1 carrier, 3 cruisers, 1 destroyer and 1 transport

    Non Combat Move - Germans
                4 bombers moved from 99 Sea Zone to Western Germany
                3 aaGuns moved from Baltic States to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 2 infantry moved from Western Germany to France

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                3 infantry placed in France
                2 fighters and 5 infantry placed in Western Germany
                Germans undo move 2.
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Combat Hit Differential Summary :

    Germans : 1.67
        British : 0.83

    triplea_42124_Ger4.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 fighters, 8 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 bombers and 1 fighter moved from Western Germany to 99 Sea Zone
                1 fighter moved from Southern Italy to 99 Sea Zone
                2 armour, 4 artilleries, 10 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians

    Combat - Germans
                Battle in 99 Sea Zone
                    Germans attack with 5 bombers and 2 fighters
                    British defend with 1 carrier, 3 cruisers, 1 destroyer and 1 transport
                        Germans roll dice for 5 bombers and 2 fighters in 99 Sea Zone, round 2 : 6/7 hits, 4.33 expected hits
                        British roll dice for 1 carrier, 3 cruisers, 1 destroyer and 1 transport in 99 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                        1 destroyer owned by the British, 1 transport owned by the British, 3 cruisers owned by the British, 1 bomber owned by the Germans, 2 fighters owned by the Germans and 1 carrier owned by the British lost in 99 Sea Zone
                    Germans win with 4 bombers remaining. Battle score for attacker is 35
                    Casualties for Germans: 1 bomber and 2 fighters
                    Casualties for British: 1 carrier, 3 cruisers, 1 destroyer and 1 transport

    Non Combat Move - Germans
                4 bombers moved from 99 Sea Zone to Western Germany
                3 aaGuns moved from Baltic States to Novgorod
                6 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries and 2 infantry moved from Western Germany to France

    Place Units - Germans
                1 transport placed in 113 Sea Zone
                3 infantry placed in France
                2 fighters and 5 infantry placed in Western Germany
                Germans undo move 2.
                3 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 41 PUs; end with 41 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Eastern Poland: 2 armour
                EDIT: Adding units owned by Germans to Novgorod: 2 armour
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1.67
        British : 0.83

    triplea_42124_Ger4.tsvg


  • Please take the second one, I forgot to do a nocom in the first.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians buy 2 armour, 2 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                1 armour moved from Finland to Norway
                      Russians take Norway from Germans
                1 artillery moved from Finland to Norway
                6 infantry moved from Timguska to Novosibirsk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Ukraine
                2 aaGuns moved from Archangel to Smolensk
                1 mech_infantry moved from Archangel to Bryansk
                1 tactical_bomber moved from Western Ukraine to Bryansk
                1 fighter moved from Western Ukraine to Bryansk
                2 infantry moved from Volgograd to Rostov
                1 infantry moved from Archangel to Smolensk
                2 infantry moved from Belarus to Smolensk
                4 artilleries moved from Russia to Smolensk
                6 infantry moved from Russia to Smolensk

    Place Units - Russians
                1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
                1 mech_infantry placed in Volgograd
                1 armour placed in Russia

    Turn Complete - Russians
                Russians collect 39 PUs; end with 39 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.17

    triplea_42124_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 6 armour and 1 bomber; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                6 infantry moved from Suiyuyan to Shensi
                1 artillery and 1 infantry moved from Kweichow to Shensi
                2 artilleries and 6 infantry moved from Szechwan to Shensi
                2 armour moved from Kwangtung to Yunnan
                1 armour moved from Kwangtung to French Indo China
                      Japanese take French Indo China from UK_Pacific
                3 armour moved from Manchuria to Chahar
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
                1 artillery and 3 infantry moved from 42 Sea Zone to Java
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                2 artilleries and 2 infantry moved from 37 Sea Zone to Malaya
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to Malaya
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to Yunnan
                3 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery and 3 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 3 infantry in Java, round 2 : 1/4 hits, 1.00 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        Japanese roll dice for 1 artillery and 2 infantry in Java, round 3 : 1/3 hits, 0.83 expected hits
                        ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers
                    British defend with 1 mech_infantry
                        Japanese roll dice for 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers in Yunnan, round 2 : 4/9 hits, 5.17 expected hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 armour, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 25 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 25 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 3 artilleries and 13 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries and 13 infantry in Shensi, round 2 : 2/16 hits, 3.67 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 3 artilleries and 12 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Malaya
                    Japanese attack with 2 artilleries, 1 bomber and 2 infantry
                    British defend with 2 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Malaya, round 2 : 1/5 hits, 2.00 expected hits
                        UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 2 artilleries, 1 bomber and 1 infantry in Malaya, round 3 : 2/4 hits, 1.67 expected hits
                        UK_Pacific roll dice for 2 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 2 infantry

    Non Combat Move - Japanese
                1 bomber moved from Yunnan to Kwangsi
                1 tactical_bomber moved from 37 Sea Zone to Kwangsi
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to Kwangsi
                1 fighter moved from Celebes to Kwangsi
                3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi
                1 aaGun moved from Suiyuyan to Shensi
                1 bomber moved from Malaya to Kwangsi
                2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                3 armour placed in Manchuria
                3 armour placed in Kwangtung
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.00
        Americans : -0.33
        Chinese : 0.33
        UK_Pacific : 0.33
        Japanese : -2.67

    triplea_42124_Jap4.tsvg

Suggested Topics

  • 27
  • 49
  • 36
  • 55
  • 102
  • 42
  • 82
  • 82
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

17.9k

Users

40.7k

Topics

1.8m

Posts