@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Zielinski VS NastyNate REVISED
- 
					
					
					
					
 Test 
- 
					
					
					
					
 Test summary from TripleA, engine version: 1.9, time: 11:04:48 PM 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Revised, version: 1.4.1 Game History Round: 1 Purchase Units - Japanese 
 Japanese buy 1 factory and 1 fighter; Remaining resources: 5 PUs;Combat Move - Japanese 
 1 battleship moved from 37 Sea Zone to 34 Sea Zone
 3 infantry moved from Kwantung to China
 1 fighter moved from French Indochina to China
 1 fighter moved from Manchuria to China
 1 battleship moved from 60 Sea Zone to 52 Sea Zone
 1 destroyer moved from 50 Sea Zone to 45 Sea Zone
 1 fighter moved from 37 Sea Zone to 45 Sea Zone
 1 carrier moved from 50 Sea Zone to 52 Sea Zone
 1 fighter moved from 50 Sea Zone to 52 Sea Zone
 1 bomber moved from Japan to 52 Sea Zone
 1 fighter moved from Japan to China
 1 fighter moved from 37 Sea Zone to 34 Sea ZoneCombat - Japanese 
 Battle in 34 Sea Zone
 Japanese attack with 1 battleship and 1 fighter
 British defend with 1 transport
 Japanese roll dice for 1 battleship and 1 fighter in 34 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
 British roll dice for 1 transport in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
 1 transport owned by the British lost in 34 Sea Zone
 Japanese win with 1 battleship and 1 fighter remaining. Battle score for attacker is 8
 Casualties for British: 1 transport
 Battle in 52 Sea Zone
 Japanese attack with 1 battleship, 1 bomber, 1 carrier and 1 fighter
 Americans defend with 1 carrier, 1 fighter and 1 submarine
 Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
 Japanese roll dice for 1 battleship, 1 bomber, 1 carrier and 1 fighter in 52 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
 Americans roll dice for 1 carrier and 1 fighter in 52 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
 Units damaged: 1 battleship owned by the Japanese
 1 submarine owned by the Americans and 1 carrier owned by the Americans lost in 52 Sea Zone
 1 battleship and 1 carrier retreated to 51 Sea Zone
 Americans win with 1 fighter remaining. Battle score for attacker is 24
 Casualties for Americans: 1 carrier and 1 submarine
 Battle in 45 Sea Zone
 Japanese attack with 1 destroyer and 1 fighter
 British defend with 1 submarine
 British roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
 Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
 1 submarine owned by the British lost in 45 Sea Zone
 Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
 Casualties for British: 1 submarine
 Battle in China
 Japanese attack with 3 fighters and 3 infantry
 Americans defend with 1 fighter and 2 infantry
 Japanese roll dice for 3 fighters and 3 infantry in China, round 2 : 1/6 hits, 2.00 expected hits
 Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 2/3 hits, 1.33 expected hits
 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China
 Japanese roll dice for 3 fighters and 1 infantry in China, round 3 : 2/4 hits, 1.67 expected hits
 Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 2/2 hits, 1.00 expected hits
 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in China
 Japanese win with 2 fighters remaining. Battle score for attacker is -3
 Casualties for Japanese: 1 fighter and 3 infantry
 Casualties for Americans: 1 fighter and 2 infantry
 1 fighter owned by the Americans forced to land in Hawaiian IslandsNon Combat Move - Japanese 
 1 fighter moved from China to Manchuria
 1 fighter moved from China to French Indochina
 1 transport moved from 60 Sea Zone to 61 Sea Zone
 1 armour and 1 infantry moved from Japan to 61 Sea Zone
 1 armour and 1 infantry moved from 61 Sea Zone to Manchuria
 1 fighter moved from 45 Sea Zone to 51 Sea Zone
 1 fighter moved from 52 Sea Zone to 51 Sea Zone
 1 bomber moved from 52 Sea Zone to Japan
 1 carrier moved from 37 Sea Zone to 34 Sea ZonePlace Units - Japanese 
 1 factory placed in French Indochina
 1 fighter placed in JapanTurn Complete - Japanese 
 Japanese collect 30 PUs; end with 35 PUs
 1 unit repaired.Combat Hit Differential Summary : British : -0.50 
 Americans : 1.17
 Japanese : -0.83
- 
					
					
					
					
 TripleA Turn Summary for game: World War II Revised, version: 1.4.1 Game History Round: 2 Purchase Units - Japanese 
 Japanese buy 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese 
 1 armour moved from Manchuria to Buryatia S.S.R.
 Japanese take Buryatia S.S.R. from Russians
 1 armour moved from Buryatia S.S.R. to Soviet Far East
 Japanese take Soviet Far East from Russians
 1 artillery and 1 infantry moved from Japan to 61 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
 1 artillery and 1 infantry moved from 62 Sea Zone to Soviet Far East
 3 infantry moved from Manchuria to China
 Japanese take China from Americans
 2 infantry moved from French Indochina to India
 Japanese take India from BritishCombat - Japanese Non Combat Move - Japanese 
 1 fighter moved from 34 Sea Zone to Germany
 1 carrier moved from 34 Sea Zone to 35 Sea Zone
 1 battleship moved from 34 Sea Zone to 35 Sea Zone
 1 carrier moved from 51 Sea Zone to 49 Sea Zone
 1 battleship moved from 51 Sea Zone to 49 Sea Zone
 1 destroyer moved from 45 Sea Zone to 49 Sea Zone
 1 fighter moved from French Indochina to 35 Sea Zone
 1 fighter moved from Manchuria to 35 Sea Zone
 2 fighters moved from 51 Sea Zone to French Indochina
 1 fighter moved from Japan to French Indochina
 1 bomber moved from Japan to French IndochinaPlace Units - Japanese 
 2 transports placed in 61 Sea Zone
 3 infantry placed in French Indochina
 1 fighter placed in Japan
 Japanese undo move 1.
 2 transports placed in 60 Sea ZoneTurn Complete - Japanese 
 Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary : 


 
		 
		






