TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 8
Combat Move - Americans
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
1 infantry and 1 transport moved from 33 Sea Zone to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
2 carriers and 2 cruisers moved from 109 Sea Zone to 112 Sea Zone
2 destroyers moved from 91 Sea Zone to 112 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
Purchase Units - Americans
Americans buy 2 carriers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Battle in Marshall Islands
Battle in Marianas
Battle in 112 Sea Zone
Americans attack with 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport
Germans defend with 1 submarine
Americans roll dice for 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport in 112 Sea Zone, round 2 : 4/7 hits
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 112 Sea Zone
Americans win, taking Marshall Islands from Japanese, taking Marianas from Japanese with 3 carriers, 2 cruisers, 3 destroyers, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Denmark
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits
1 infantry owned by the Americans lost in Iwo Jima
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits
Americans roll dice for 1 artillery in Iwo Jima, round 4 : 1/1 hits
Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Denmark from Germans with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 submarines moved from 10 Sea Zone to 26 Sea Zone
1 battleship, 3 carriers, 4 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 destroyer and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
3 mech_infantrys moved from Central United States to Quebec
2 artilleries, 6 infantry and 2 marines moved from Eastern United States to Quebec
1 aaGun, 1 artillery and 1 infantry moved from Central United States to Eastern United States
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
7 transports moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
Place Units - Americans
1 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
3 fighters placed in Western United States
2 carriers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Move - Chinese
1 infantry moved from Sikang to Szechwan
1 fighter moved from Kansu to Szechwan
1 artillery and 1 infantry moved from Shensi to Kweichow
1 infantry moved from Suiyuyan to Hopei
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits
Chinese roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Szechwan to Kansu
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Shensi
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Kansu: 1 fighter
EDIT: Adding units owned by Chinese to Shensi: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Move - British
1 unit repaired.
1 infantry moved from Norway to Finland
4 fighters moved from Norway to Finland
Purchase Units - British
British buy 1 aaGun, 1 artillery, 1 factory_minor, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat - British
Battle in Finland
British attack with 4 fighters and 1 infantry
Germans defend with 1 mech_infantry
British roll dice for 4 fighters and 1 infantry in Finland, round 2 : 2/5 hits
Germans roll dice for 1 mech_infantry in Finland, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Finland
British win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Finland to Russia
1 submarine moved from 109 Sea Zone to 105 Sea Zone
2 submarines moved from 81 Sea Zone to 97 Sea Zone
5 aaGuns, 2 artilleries and 15 infantry moved from West India to Eastern Persia
1 bomber and 1 fighter moved from Northwest Persia to Iraq
1 fighter moved from Egypt to Iraq
1 carrier and 2 destroyers moved from 109 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Caucasus to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
Place Units - British
3 mech_infantrys placed in Egypt
1 factory_minor placed in Persia
1 aaGun, 1 artillery and 1 infantry placed in Iraq
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Turn Complete - UK_Pacific
triplea_42100_UK_8.tsvg