@cwglee51 I run into an error trying to open the file. “Null pointer exception.”
Maybe it is an issue with us using incombatible versions. What version are you using?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Research Technology - Germans
Combat Move - Germans
1 infantry moved from Belarus to Archangel
7 mech_infantrys moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
1 infantry moved from Belarus to Smolensk
9 armour moved from Belarus to Western Ukraine
18 mech_infantrys moved from Belarus to Western Ukraine
2 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Belarus to Smolensk
1 fighter moved from Belarus to Archangel
5 infantry moved from France to Normandy Bordeaux
2 bombers moved from Western Germany to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Normandy Bordeaux
1 destroyer and 1 submarine moved from 113 Sea Zone to 125 Sea Zone
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Normandy Bordeaux
Germans attack with 2 bombers, 4 fighters, 5 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry; Americans defend with 4 aaGuns, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
AA fire in Normandy Bordeaux : 0/7 hits, 1,17 expected hits
Germans roll dice for 2 bombers, 4 fighters, 5 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/12 hits, 4,83 expected hits
Americans roll dice for 4 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/6 hits, 2,00 expected hits
2 aaGuns owned by the Americans and 1 infantry owned by the Germans lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 4 fighters, 4 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 5/11 hits, 4,67 expected hits
Americans roll dice for 2 aaGuns, 2 artilleries, 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 3/6 hits, 2,00 expected hits
2 aaGuns owned by the Americans, 3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 4/8 hits, 4,17 expected hits
Americans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Americans, 1 artillery owned by the British and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 2 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 29
Casualties for Germans: 4 infantry
Casualties for British: 1 artillery and 1 infantry
Casualties for Americans: 4 aaGuns, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Bryansk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 9 armour and 18 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 9 armour and 18 mech_infantrys in Western Ukraine, round 2 : 9/27 hits, 7,50 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 armour and 18 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Archangel to Bessarabia
1 tactical_bomber moved from Bryansk to Bessarabia
1 tactical_bomber moved from Smolensk to Novgorod
1 armour and 2 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 112 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 fighter moved from Normandy Bordeaux to Southern Italy
3 fighters moved from Normandy Bordeaux to Western Germany
2 mech_infantrys moved from Denmark to Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
2 bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to France
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 infantry placed in France
1 artillery and 2 infantry placed in Southern France
2 mech_infantrys placed in Germany
1 armour and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,5
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : -1,00
Americans : -1,00
AA fire in Normandy Bordeaux : : -1,17
Russians : -1,17
Territory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germany : 1 factory_major and 4 mech_infantrys
Southern Italy : 2 bombers and 1 fighter
Belarus : 3 aaGuns, 1 armour, 5 artilleries, 18 infantry and 5 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 infantry
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 3 mech_infantrys
Bessarabia : 1 fighter and 1 tactical_bomber
Ukraine : 1 flag, 1 factory_minor and 7 mech_infantrys
Western Ukraine : 1 flag, 9 armour and 18 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 tactical_bomber
Smolensk : 1 flag, 1 infantry
119 Sea Zone : 1 submarine
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 2 transports
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
Finland : 1 flag, 4 infantry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - Russians
1 mech_infantry moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
2 infantry moved from Buyant-Uhaa to Jehol
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Archangel
1 infantry moved from Russia to Smolensk
Purchase Units - Russians
Russians buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Jehol
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Jehol
1 infantry owned by the Russians retreated to Buyant-Uhaa
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Archangel to Russia
1 infantry moved from Tambov to Rostov
1 aaGun moved from Russia to Bryansk
5 infantry moved from Tambov to Bryansk
1 infantry moved from Russia to Bryansk
2 aaGuns moved from Russia to Tambov
1 infantry moved from Dzavhan to Central Mongolia
1 infantry moved from Olgiy to Tsagaan Olom
1 infantry moved from Olgiy to Dzavhan
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 aaGun moved from Russia to Smolensk
Place Units - Russians
1 infantry placed in Volgograd
4 artilleries, 3 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Japanese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Central Mongolia
1 infantry moved from Jehol to Buyant-Uhaa
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 fighter and 1 tactical_bomber moved from Anhwe to Central Mongolia
1 fighter and 1 tactical_bomber moved from Anhwe to Buyant-Uhaa
2 bombers moved from French Indo China to Suiyuyan
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 harbour, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in Central Mongolia
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Central Mongolia, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Central Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Central Mongolia
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Suiyuyan, round 2 : 1/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Buyant-Uhaa
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Buyant-Uhaa, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Buyant-Uhaa, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buyant-Uhaa
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Central Mongolia to Jehol
1 infantry moved from Anhwe to Hopei
2 artilleries moved from Szechwan to Yunnan
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
2 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Anhwe
2 fighters moved from 25 Sea Zone to 6 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
2 infantry moved from Manchuria to Amur
2 infantry moved from Borneo to 43 Sea Zone
2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
2 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Java to Yunnan
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
1 carrier and 2 destroyers moved from 6 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from Buyant-Uhaa to Shantung
1 tactical_bomber moved from French Indo China to Java
1 submarine moved from 35 Sea Zone to 42 Sea Zone
2 bombers moved from Suiyuyan to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry placed in French Indo China
2 infantry placed in Malaya
1 harbour placed in Java
4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : 0,67
Russians : 1,33
Japanese : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Americans
1 destroyer, 2 fighters and 2 tactical_bombers moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Battle in 125 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Germans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 125 Sea Zone, round 2 : 2/5 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 125 Sea Zone
Americans win, taking 93 Sea Zone from Italians, taking 125 Sea Zone from Germans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
3 aaGuns, 1 armour, 2 artilleries, 2 carriers, 2 cruisers, 5 infantry, 1 mech_infantry and 7 transports moved from 110 Sea Zone to 112 Sea Zone
2 fighters and 2 tactical_bombers moved from 125 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 submarine moved from 93 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
2 artilleries and 2 infantry moved from 54 Sea Zone to Queensland
Place Units - Americans
1 transport placed in 101 Sea Zone
1 artillery placed in Central United States
2 fighters placed in Western United States
1 transport placed in 101 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Move - Chinese
1 artillery and 1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 2 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 3 : 0/3 hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Shensi, round 4 : 2/3 hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 infantry moved from Tsinghai to Sikang
1 fighter moved from Shensi to Kansu
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Move - British
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 battleship, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone
1 submarine moved from 99 Sea Zone to 95 Sea Zone
1 bomber moved from Iraq to 95 Sea Zone
1 fighter moved from Egypt to 95 Sea Zone
Purchase Units - British
British buy 3 destroyers and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in Norway
Battle in 95 Sea Zone
British attack with 1 battleship, 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 1 submarine
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 destroyer, 2 fighters and 1 submarine
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Italians
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 2 destroyers and 1 fighter in 95 Sea Zone, round 2 : 2/6 hits
Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 battleship, 1 destroyer and 3 fighters in 95 Sea Zone, round 2 : 3/5 hits
Units damaged: 1 battleship owned by the British
1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 submarine owned by the Italians and 1 submarine owned by the British lost in 95 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 3 : 3/5 hits
Italians roll dice for 1 battleship and 3 fighters in 95 Sea Zone, round 3 : 0/4 hits
1 fighter owned by the Germans and 2 fighters owned by the Italians lost in 95 Sea Zone
British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer and 1 fighter in 95 Sea Zone, round 4 : 1/5 hits
Italians roll dice for 1 battleship in 95 Sea Zone, round 4 : 1/1 hits
1 destroyer owned by the British and 1 battleship owned by the Italians lost in 95 Sea Zone
British win, taking Norway from Germans with 1 battleship, 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 42
Casualties for Germans: 1 fighter
Casualties for British: 2 destroyers and 1 submarine
Casualties for Italians: 1 battleship, 1 destroyer, 2 fighters and 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
EDIT: 3 aaGuns moved from 112 Sea Zone to Norway
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 carrier and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from 95 Sea Zone to Algeria
1 bomber moved from 95 Sea Zone to Algeria
5 aaGuns, 1 artillery and 11 infantry moved from Burma to India
Place Units - British
2 destroyers placed in 106 Sea Zone
1 destroyer placed in 98 Sea Zone
2 submarines placed in 81 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,6
British collect 34 PUs (2 lost to blockades); end with 34 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
You scramble my units without asking? Hmmmm
You scramble my units without asking? Hmmmm
It is probably fine, looks like I would scramble, but I think you should ask, especially now since I was diced big time in this battle. Then it is better to be mine decision not yours
I was 100 % sure U would go for max scramble.
otherwise I would surely ask.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - Italians
1 fighter moved from Eastern Poland to Rostov
1 armour moved from Bessarabia to Rostov
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - Italians
Battle in Rostov
Italians attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 fighter in Rostov, round 2 : 1/2 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Rostov to Ukraine
3 infantry moved from Western Germany to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 fighter and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : 0,00
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 6
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;
Non Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry, 1 submarine and 1 transport moved from 63 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 54 Sea Zone to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
Place Units - ANZAC
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 infantry moved from 112 Sea Zone to Norway
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Research Technology - Germans
Combat Move - Germans
4 infantry moved from Finland to Norway
1 armour and 1 artillery moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 artillery moved from 113 Sea Zone to Norway
2 infantry moved from 113 Sea Zone to Norway
1 fighter moved from 113 Sea Zone to Norway
2 fighters and 1 tactical_bomber moved from Western Germany to Norway
1 tactical_bomber moved from Novgorod to Norway
2 bombers moved from Southern Italy to Norway
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 artillery and 2 infantry moved from Belarus to Bryansk
1 artillery and 3 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
3 mech_infantrys moved from Ukraine to Volgograd
3 infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Bessarabia to Bryansk
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
1 armour moved from Western Ukraine to Bryansk
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat - Germans
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 7 infantry
AA fire in Bryansk : 1/2 hits, 0,33 expected hits
1 fighter owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/10 hits, 2,83 expected hits
Russians roll dice for 1 aaGun and 7 infantry in Bryansk, round 2 : 4/7 hits, 2,33 expected hits
2 infantry owned by the Russians, 4 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 1/6 hits, 2,17 expected hits
Russians roll dice for 5 infantry in Bryansk, round 3 : 1/5 hits, 1,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 4 : 3/5 hits, 2,00 expected hits
Russians roll dice for 4 infantry in Bryansk, round 4 : 0/4 hits, 1,33 expected hits
3 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Bryansk, round 5 : 2/5 hits, 2,00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 fighter and 5 infantry
Casualties for Russians: 1 aaGun and 7 infantry
Battle in Norway
Germans attack with 1 armour, 1 artillery, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers
British defend with 3 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry; French defend with 2 infantry
AA fire in Norway : 0/7 hits, 1,17 expected hits
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 0/2 hits, 1,17 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 bombers, 3 fighters, 6 infantry and 2 tactical_bombers in Norway, round 2 : 5/15 hits, 6,17 expected hits
British roll dice for 3 aaGuns, 1 armour, 2 artilleries, 7 infantry and 1 mech_infantry in Norway, round 2 : 8/11 hits, 3,83 expected hits
3 aaGuns owned by the British, 1 artillery owned by the Germans, 6 infantry owned by the Germans, 1 armour owned by the Germans and 2 infantry owned by the British lost in Norway
British win with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 armour, 1 artillery and 6 infantry
Casualties for British: 3 aaGuns and 2 infantry
2 bombers owned by the Germans, 3 fighters owned by the Germans and 2 tactical_bombers owned by the Germans retreated
Battle in Volgograd
Germans attack with 3 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 4 infantry
Russians defend with 1 aaGun and 2 infantry
Germans roll dice for 1 artillery and 4 infantry in Smolensk, round 2 : 0/5 hits, 1,17 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 3 : 0/4 hits, 1,00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 4 : 3/4 hits, 1,00 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Norway to Novgorod
1 tactical_bomber moved from Norway to 113 Sea Zone
1 artillery and 3 infantry moved from France to Western Germany
1 tactical_bomber moved from Bryansk to Novgorod
1 fighter moved from Norway to Western Germany
1 artillery and 2 infantry moved from Novgorod to Belarus
3 mech_infantrys moved from Eastern Poland to Belarus
4 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Normandy Bordeaux to France
1 artillery moved from Southern France to France
2 infantry moved from Southern France to France
2 bombers moved from Norway to Novgorod
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Belarus to Smolensk
5 mech_infantrys moved from Belarus to Novgorod
1 armour moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
4 armour and 5 mech_infantrys moved from Western Ukraine to Ukraine
1 submarine moved from 119 Sea Zone to 125 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
2 fighters moved from Norway to Novgorod
1 aaGun moved from Belarus to Novgorod
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 armour and 4 mech_infantrys placed in Germany
1 bomber and 1 fighter placed in Western Germany
Germans undo move 3.
1 armour and 4 mech_infantrys placed in Western Germany
Germans undo move 4.
1 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2
Germans collect 52 PUs (3 lost to blockades); end with 53 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : -2,00
AA fire in Bryansk : : 0,67
British : 4,17
AA fire in Norway : : -1,17
Russians : -2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Russians
1 artillery and 1 infantry moved from Tambov to Rostov
2 artilleries and 2 infantry moved from Tambov to Volgograd
1 artillery and 1 infantry moved from Russia to Vologda
3 artilleries and 4 infantry moved from Russia to Smolensk
3 artilleries and 4 infantry moved from Russia to Bryansk
12 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Ulaanbaatar to Buryatia
1 fighter and 1 tactical_bomber moved from Russia to Rostov
2 fighters moved from Russia to Volgograd
1 fighter moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Bryansk
1 artillery and 1 infantry moved from Russia to Bryansk
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;
Combat - Russians
Battle in Buryatia
Russians attack with 13 infantry
Japanese defend with 1 infantry
Russians roll dice for 13 infantry in Buryatia, round 2 : 0/13 hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Russians roll dice for 13 infantry in Buryatia, round 3 : 0/13 hits
Japanese roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Buryatia
Russians roll dice for 12 infantry in Buryatia, round 4 : 2/12 hits
Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in Buryatia
Russians win, taking Buryatia from Japanese with 12 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Bryansk
Russians attack with 5 artilleries and 6 infantry
Germans defend with 1 aaGun, 1 armour, 1 artillery and 2 infantry
Russians roll dice for 5 artilleries and 6 infantry in Bryansk, round 2 : 3/11 hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Bryansk, round 2 : 3/4 hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
3 infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
Germans win with 1 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 3 infantry
Battle in Volgograd
Russians attack with 2 artilleries, 2 fighters and 2 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians roll dice for 2 artilleries, 2 fighters and 2 infantry in Volgograd, round 2 : 2/6 hits
Germans roll dice for 3 mech_infantrys in Volgograd, round 2 : 1/3 hits
1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd
Russians roll dice for 2 artilleries, 2 fighters and 1 infantry in Volgograd, round 3 : 3/5 hits
Germans roll dice for 1 mech_infantry in Volgograd, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 2 artilleries and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 1/4 hits
Italians roll dice for 1 armour in Rostov, round 2 : 0/1 hits
1 armour owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Smolensk
Russians attack with 5 artilleries and 6 infantry
Germans defend with 1 aaGun, 1 artillery and 3 infantry
Russians roll dice for 5 artilleries and 6 infantry in Smolensk, round 2 : 4/11 hits
Germans roll dice for 1 aaGun, 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Smolensk
5 infantry owned by the Russians and 5 artilleries owned by the Russians retreated to Russia
Germans win with 1 artillery remaining. Battle score for attacker is 11
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Vologda, round 2 : 2/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Rostov to Russia
1 fighter moved from Vologda to Russia
2 aaGuns moved from Yakut S.S.R. to Buryatia
1 infantry moved from Tsagaan Olom to Central Mongolia
1 infantry moved from Dzavhan to Ulaanbaatar
1 aaGun moved from Tambov to Rostov
1 aaGun, 11 artilleries and 6 infantry moved from Tambov to Russia
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
i wont get to this before tuesday
take ur time,
cheers :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Java to 56 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Jehol to Shensi
2 bombers moved from Jehol to Shensi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
3 artilleries moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Chahar to Anhwe
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 78 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Shan State
2 bombers moved from Shensi to Shan State
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from Yunnan to 38 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
Place Units - Japanese
1 harbour placed in Hainan
3 submarines placed in 37 Sea Zone
2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
2 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
ANZAC : 1,00
Americans : 0,67
Chinese : 0,33
Japanese : 3,50
one sec
two if needed :lol:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.2
Game History
Round: 7
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 destroyer moved from 42 Sea Zone to 55 Sea Zone
1 submarine moved from 42 Sea Zone to 56 Sea Zone
1 submarine moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 56 Sea Zone
1 fighter moved from 42 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from Java to 56 Sea Zone
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Shensi
1 fighter and 1 tactical_bomber moved from Jehol to Shensi
2 bombers moved from Jehol to Shensi
1 submarine moved from 6 Sea Zone to 25 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 fighter, 1 harbour, 3 infantry and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 4/4 hits, 2,33 expected hits
ANZAC roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 56 Sea Zone
Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits
ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 tactical_bombers in 45 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 45 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 25 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Shensi
Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/6 hits, 2,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 artillery, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
3 artilleries moved from Yunnan to Burma
3 infantry moved from Shan State to Burma
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 aaGun moved from Chahar to Anhwe
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
1 transport moved from 42 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
1 submarine moved from 78 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from 56 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 45 Sea Zone to 42 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 carrier moved from 20 Sea Zone to 42 Sea Zone
2 destroyers moved from 20 Sea Zone to 42 Sea Zone
1 fighter moved from Shantung to Anhwe
1 tactical_bomber moved from Shantung to Shan State
2 bombers moved from Shensi to Shan State
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indo China
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 carrier moved from 42 Sea Zone to 38 Sea Zone
1 battleship moved from 42 Sea Zone to 36 Sea Zone
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 fighter moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from Yunnan to 38 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 38 Sea Zone
1 infantry moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
Place Units - Japanese
1 harbour placed in Hainan
3 submarines placed in 37 Sea Zone
2 submarines placed in 6 Sea Zone
1 fighter placed in Japan
3 infantry placed in Shantung
2 artilleries placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 5 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 1,00
Americans : 0,67
Chinese : 0,33
Japanese : 3,50
gibraltar
Rolls: 2@1 2@2; Total Hits: 02@1: (6, 6)2@2: (6, 6)
vs
Rolls: 1@2; Total Hits: 11@2: (2)
Rolls: 1@1 2@2; Total Hits: 11@1: (1)2@2: (3, 3)
Rolls: 1@2; Total Hits: 01@2: (3)