Oysteilo (Axis) +6 vs. axis-dominion (allies) BM 3.0


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 destroyer, 3 fighters, 6 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Anhwe to Kweichow
                1 bomber and 1 tactical_bomber moved from Hopei to Kweichow
                1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                3 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
                4 fighters moved from 33 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
                1 fighter moved from 33 Sea Zone to 22 Sea Zone
                2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from Japan to 22 Sea Zone
                1 marine moved from Caroline Islands to 33 Sea Zone
                2 cruisers and 1 marine moved from 33 Sea Zone to 31 Sea Zone
                1 marine moved from 31 Sea Zone to Wake Island
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands

    Combat - Japanese
                Battle in Wake Island
                Battle in Solomon Islands
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 2/3 hits, 1,33 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Wake Island from Americans, taking Solomon Islands from ANZAC, taking Kweichow from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 22 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits
                        ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 22 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 destroyer
                Battle in 26 Sea Zone
                    Japanese attack with 1 destroyer, 4 fighters and 3 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 4 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 4/8 hits, 4,33 expected hits
                        Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in 23 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 23 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
                        ANZAC roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                        1 destroyer owned by the ANZAC lost in 23 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 2 battleships, 6 carriers, 4 destroyers, 1 infantry, 6 submarines and 2 transports moved from 33 Sea Zone to 31 Sea Zone
                1 infantry moved from 31 Sea Zone to Wake Island
                1 artillery moved from 31 Sea Zone to Wake Island
                4 fighters and 3 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
                2 fighters and 1 tactical_bomber moved from 23 Sea Zone to 31 Sea Zone
                1 fighter moved from Japan to 31 Sea Zone
                1 fighter moved from 22 Sea Zone to 31 Sea Zone
                1 tactical_bomber moved from 22 Sea Zone to Japan
                1 fighter moved from Manchuria to Japan
                1 destroyer moved from 20 Sea Zone to 18 Sea Zone
                3 submarines moved from 35 Sea Zone to 49 Sea Zone
                2 tactical_bombers moved from Yunnan to Philippines
                1 tactical_bomber moved from Kweichow to Yunnan
                1 bomber moved from French Indo China to Japan
                1 bomber moved from Kweichow to Japan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Hunan
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Anhwe to Hopei
                3 infantry moved from Kiangsu to Anhwe
                3 infantry moved from Shan State to Yunnan
                3 infantry moved from French Indo China to Yunnan
                2 infantry moved from Malaya to Shan State
                1 fighter moved from French Indo China to Yunnan
                2 fighters moved from Malaya to Yunnan
                1 submarine moved from 74 Sea Zone to 40 Sea Zone

    Place Units - Japanese
                1 fighter placed in Malaya
                3 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in French Indo China
                1 infantry placed in Malaya
                2 fighters and 1 tactical_bomber placed in Japan
                1 destroyer placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs

    Combat Hit Differential Summary :

    ANZAC : 0,33
        Americans : 0,67
        Chinese : -0,33
        Japanese : 1,00

    triplea_42093_Jap9.tsvg


  • one sec


  • ok


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar
                11 infantry moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 11 infantry in Hopei, round 2 : 2/11 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    Chinese : 0.50
        Japanese : -0.67

    triplea_42093_Chi9.tsvg


  • forgot to leave a land unit behind in n.afr for the US bonus, going to adjust now


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar
                11 infantry moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 11 infantry in Hopei, round 2 : 2/11 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Greece: 1 infantry
                EDIT: Adding units owned by Americans to Morocco: 1 infantry
                EDIT: Changing PUs for Americans from 93 to 98
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Chinese : 0.50
        Japanese : -0.67

    triplea_42093_Chi9.tsvg


  • before I proceed with UK, going to adjust one US fig back to London (from normandy)


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 fighter moved from Iraq to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 81 Sea Zone to 97 Sea Zone
                EDIT: British undo move 8.
                EDIT: British undo move 7.
                EDIT: British undo move 5.
                EDIT: British undo move 4.
                EDIT: British undo move 3.
                EDIT: British undo move 2.
                EDIT: British undo move 1.
                1 cruiser, 1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 fighter moved from Iraq to 97 Sea Zone
                1 bomber, 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
                1 fighter moved from 110 Sea Zone to 97 Sea Zone
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Shensi to Shan State
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
                1 battleship moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 81 Sea Zone to 99 Sea Zone

    Combat - British

    Combat Hit Differential Summary :

    triplea_42093_Bri9.tsvg


  • scramble?


  • @axis-dominion:

    scramble?

    yeah, why not full scramble


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 8 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 22 Sea Zone
                1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas
                1 mech_infantry moved from Iwo Jima to 17 Sea Zone
                1 mech_infantry and 1 transport moved from 17 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from 34 Sea Zone to Paulau Island
                1 artillery and 1 infantry moved from Iwo Jima to 17 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 bomber moved from Western United States to 49 Sea Zone
                2 infantry moved from Normandy Bordeaux to Holland Belgium
                1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium
                1 bomber moved from United Kingdom to 125 Sea Zone
                1 bomber moved from Normandy Bordeaux to Libya
                1 armour and 1 mech_infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                1 marine moved from Algeria to 92 Sea Zone
                1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Crete
                1 infantry moved from Morocco to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                2 infantry moved from Algeria to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Crete
                1 bomber moved from India to Kweichow

    Combat - Americans
                Battle in Greece
                Battle in Paulau Island
                Battle in Caroline Islands
                Battle in Marianas
                Battle in 125 Sea Zone
                    Americans attack with 1 bomber, 1 destroyer and 1 submarine
                    Germans defend with 1 submarine
                        Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Germans lost in 125 Sea Zone
                    Americans win, taking Greece from Italians, taking Paulau Island from Japanese, taking Caroline Islands from Japanese, taking Marianas from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in Crete
                    Americans attack with 3 infantry and 1 marine
                    Italians defend with 1 infantry
                        Americans roll dice for 1 cruiser in Crete, round 2 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Crete, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Crete
                    Americans win, taking Crete from Italians with 3 infantry and 1 marine remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Kweichow
                    Americans attack with 1 bomber
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kweichow
                    Japanese win with no units remaining. Battle score for attacker is -9
                    Casualties for Americans: 1 bomber
                    Casualties for Japanese: 1 infantry
                Battle in Holland Belgium
                    Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 2/7 hits, 3.00 expected hits
                        Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Holland Belgium
                    Americans win, taking Holland Belgium from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Libya
                    Americans attack with 1 armour, 1 bomber and 1 mech_infantry
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Libya
                    Americans win, taking Libya from Italians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 49 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 3 submarines and 1 transport
                    3 submarines owned by the Japanese Submerged
                        1 transport owned by the Japanese lost in 49 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 aaGun and 1 infantry moved from Algeria to 92 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
                1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
                1 submarine moved from 92 Sea Zone to 93 Sea Zone
                3 submarines moved from 92 Sea Zone to 97 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 92 Sea Zone to 99 Sea Zone
                1 bomber moved from Libya to Tobruk
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
                1 fighter moved from Eastern United States to 110 Sea Zone
                1 bomber moved from 125 Sea Zone to Normandy Bordeaux
                2 fighters and 1 tactical_bomber moved from 17 Sea Zone to Hawaiian Islands
                1 bomber moved from 49 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from New South Wales to Queensland
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 17 Sea Zone to 32 Sea Zone
                1 destroyer moved from 17 Sea Zone to 23 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 4 destroyers, 1 fighter and 3 submarines moved from 17 Sea Zone to 33 Sea Zone
                1 carrier and 2 fighters moved from 51 Sea Zone to 64 Sea Zone
                1 fighter moved from Gibraltar to Normandy Bordeaux
                1 fighter moved from Holland Belgium to Normandy Bordeaux
                2 fighters moved from Holland Belgium to United Kingdom
                1 carrier moved from 10 Sea Zone to 64 Sea Zone
                2 marines moved from Western United States to 10 Sea Zone
                2 marines and 1 transport moved from 10 Sea Zone to 64 Sea Zone
                2 marines moved from 64 Sea Zone to Southeast Mexico

    Place Units - Americans
                2 infantry placed in Normandy Bordeaux
                1 fighter placed in Normandy Bordeaux
                7 fighters placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,5,2,5,6,6,3,3,5,1,2
                Americans collect 63 PUs (2 lost to blockades); end with 63 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
                Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
                1 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Kansu to Chahar
                11 infantry moved from Shensi to Hopei

    Combat - Chinese
                Chinese creates battle in territory Kweichow
                Battle in Chahar
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Kweichow from Japanese, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Hopei
                    Chinese attack with 11 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 11 infantry in Hopei, round 2 : 2/11 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hopei
                    Chinese win, taking Hopei from Japanese with 11 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Suiyuyan
                1 fighter moved from Chahar to Suiyuyan
                1 infantry moved from Szechwan to Shensi

    Place Units - Chinese
                2 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 11 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Greece: 1 infantry
                EDIT: Adding units owned by Americans to Morocco: 1 infantry
                EDIT: Changing PUs for Americans from 93 to 98
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British buy 1 artillery, 6 infantry, 1 marine, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 fighter
                EDIT: Adding units owned by Americans to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 fighter moved from Iraq to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 81 Sea Zone to 97 Sea Zone
                EDIT: British undo move 8.
                EDIT: British undo move 7.
                EDIT: British undo move 5.
                EDIT: British undo move 4.
                EDIT: British undo move 3.
                EDIT: British undo move 2.
                EDIT: British undo move 1.
                1 cruiser, 1 destroyer and 2 submarines moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 fighter moved from Iraq to 97 Sea Zone
                1 bomber, 6 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 97 Sea Zone
                1 fighter moved from 110 Sea Zone to 97 Sea Zone
                2 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Shensi to Shan State
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 battleship and 1 cruiser moved from 81 Sea Zone to 99 Sea Zone
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Cyprus
                1 battleship moved from 81 Sea Zone to 97 Sea Zone
                1 cruiser moved from 81 Sea Zone to 99 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Cyprus
                    British attack with 1 artillery and 3 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 cruiser in Cyprus, round 2 : 1/1 hits, 0.50 expected hits
                        Italians roll dice for 1 infantry in Cyprus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Cyprus
                    British win, taking Cyprus from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 97 Sea Zone
                    British attack with 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 9 fighters, 2 submarines and 2 tactical_bombers; Americans loiter and taunt
                    Italians defend with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 transport
                        British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 9 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 7/15 hits, 8.00 expected hits
                        Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 97 Sea Zone, round 2 : 4/10 hits, 5.67 expected hits
                    Units damaged: 1 battleship owned by the British
                        1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 2 submarines owned by the Italians, 2 submarines owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                        British roll dice for 1 battleship, 1 bomber, 1 cruiser, 9 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 7/14 hits, 7.67 expected hits
                        Italians roll dice for 1 battleship, 5 fighters and 1 transport in 97 Sea Zone, round 3 : 2/6 hits, 4.00 expected hits
                        1 transport owned by the Italians, 1 cruiser owned by the British, 5 fighters owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 8 fighters and 2 tactical_bombers remaining. Battle score for attacker is 95
                    Casualties for British: 1 cruiser, 1 destroyer, 1 fighter and 2 submarines
                    Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters, 2 submarines and 1 transport

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 infantry moved from Alexandria to Tobruk
                2 infantry moved from 99 Sea Zone to Greece
                1 carrier moved from 81 Sea Zone to 99 Sea Zone
                2 fighters moved from 97 Sea Zone to 99 Sea Zone
                6 fighters moved from 97 Sea Zone to Greece
                2 tactical_bombers moved from 97 Sea Zone to Greece
                1 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 mech_infantry moved from Eastern Persia to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                1 mech_infantry moved from Egypt to Iraq
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 artilleries and 3 infantry moved from United Kingdom to 110 Sea Zone
                3 artilleries and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 infantry moved from Egypt to Trans-Jordan
                1 submarine moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from India to Burma
                1 armour and 2 mech_infantrys moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Shensi to Hopei
                1 fighter moved from Kansu to Suiyuyan
                1 bomber moved from 97 Sea Zone to Greece

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 marine and 2 mech_infantrys placed in Egypt
                2 infantry placed in Union of South Africa
                1 artillery and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 2 infantry

    Combat Hit Differential Summary :

    Germans : -0.33
        Italians : -5.00
        British : -0.83
        Americans : 1.17
        Chinese : 0.50
        Japanese : 0.00

    triplea_42093_UK_9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 fighter and 4 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from France to Holland Belgium
                1 bomber moved from Southern Italy to Holland Belgium

    Combat - Italians
                Battle in Holland Belgium
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    Americans defend with 2 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Holland Belgium, round 2 : 3/3 hits, 1,33 expected hits
                        Americans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                        2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Holland Belgium
                    Italians win, taking Holland Belgium from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Italians
                1 bomber moved from Holland Belgium to Southern Italy
                1 infantry moved from Southern France to France
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 aaGuns, 3 armour, 2 artilleries, 4 infantry and 6 mech_infantrys moved from Caucasus to Rostov
                3 armour and 6 mech_infantrys moved from Rostov to Bryansk
                1 mech_infantry moved from Romania to Ukraine

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,3,5,4,1,5
                Italians collect 10 PUs (6 lost to blockades); end with 12 PUs

    Combat Hit Differential Summary :

    Italians : 1,67
        Americans : 0,33

    triplea_42093_Ita9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Combat - ANZAC
                ANZAC creates battle in territory 17 Sea Zone

    Non Combat Move - ANZAC
                2 fighters moved from 64 Sea Zone to Hawaiian Islands
                1 fighter moved from 33 Sea Zone to Hawaiian Islands
                2 fighters and 1 tactical_bomber moved from New South Wales to 33 Sea Zone
                1 cruiser, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone
                1 aaGun, 1 artillery and 4 infantry moved from South Australia to Queensland
                1 aaGun, 2 armour, 3 infantry and 1 marine moved from New South Wales to Queensland
                2 infantry moved from Iraq to Northwest Persia

    Place Units - ANZAC
                1 fighter placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42093_Fre9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 2 fighters, 5 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 infantry moved from Tambov to Volgograd
                1 mech_infantry moved from Caucasus to Volgograd
                1 mech_infantry moved from Caucasus to Kazakhstan
                1 bomber moved from Bryansk to Volgograd
                1 bomber moved from Bryansk to Kazakhstan
                2 infantry moved from Novgorod to Archangel
                1 tactical_bomber moved from Bryansk to Archangel
                2 infantry moved from Belarus to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
                        Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Kazakhstan
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                    Germans win with 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                        Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 2/3 hits, 0,83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Smolensk to Novgorod
                1 tactical_bomber moved from Archangel to Novgorod
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 115 Sea Zone to 113 Sea Zone
                2 fighters moved from Germany to 113 Sea Zone
                1 artillery and 1 infantry moved from Belarus to Bryansk
                1 artillery moved from Novgorod to Belarus
                5 mech_infantrys moved from Eastern Poland to Bryansk
                1 bomber moved from Volgograd to Novgorod
                1 bomber moved from Kazakhstan to Bryansk
                1 mech_infantry moved from Eastern Poland to Bryansk
                6 mech_infantrys moved from Germany to Eastern Poland
                1 aaGun moved from Bryansk to Smolensk
                1 infantry moved from Bryansk to Tambov
                5 armour and 3 mech_infantrys moved from Caucasus to Rostov
                1 mech_infantry moved from Rostov to Caucasus
                1 artillery and 2 infantry moved from Ukraine to Rostov
                8 infantry moved from Germany to Western Germany
                7 infantry moved from Western Germany to France
                1 fighter moved from Western Germany to Southern Italy
                1 armour and 3 mech_infantrys moved from Western Germany to Southern Italy
                1 mech_infantry moved from France to Southern Italy

    Place Units - Germans
                1 artillery and 2 infantry placed in Novgorod
                3 infantry placed in Ukraine
                1 fighter placed in Western Germany
                2 armour, 1 fighter and 5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1,1
                Germans collect 52 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : 1,67
        Russians : 1,33

    triplea_42093_Ger10.tsvg


  • looks like i forgot to blow up your battleship, ohh well


  • @oysteilo:

    looks like i forgot to blow up your battleship, ohh well

    you can still do it if you want. just roll here in the forum and adjust accordingly. let me know when you’re done.


  • all right, seems like I have 4 fighters and 3 tacs in western germany that didnt do anything

    DiceRolls: 4@3 3@4; Total Hits: 24@3: (6, 1, 5, 3)3@4: (5, 6, 5)

    DiceRolls: 1@4; Total Hits: 01@4: (6)


  • ok, go ahead with the save then


  • ok I’ll edit out the bb and go on from there


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 10

    Purchase Units - Russians
                Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Samara to Volgograd
                1 fighter and 1 tactical_bomber moved from Russia to Volgograd
                2 infantry moved from Vologda to Archangel
                2 fighters moved from Russia to Archangel

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 mech_infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Russians win, taking Volgograd from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 mech_infantry
                Battle in Archangel
                    Russians attack with 2 fighters and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters and 2 infantry in Archangel, round 2 : 3/4 hits, 1.33 expected hits
                        Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Archangel
                    Russians win, taking Archangel from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Volgograd to Russia
                2 fighters moved from Archangel to Russia
                2 infantry moved from Samara to Vologda
                2 infantry moved from Samara to Kazakhstan
                1 aaGun, 28 infantry and 1 mech_infantry moved from Samara to Russia
                1 aaGun and 6 infantry moved from Siberia to Amur
                1 aaGun and 11 infantry moved from Sakha to Amur
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Russians
                1 artillery and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 1.17

    triplea_42093_Rus10.tsvg

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