@simon33 Sorry. Travelling. Will continue on Sunday or Monday.
Re Nornandy. Yes, sorry, I wanted to write a note (that you edit it) with a savegame but forgot.
This is just awefull, I am so slow here. Is it possible to put this on hold? I might be able to make a couple of move this coming week, but from Friday i am away for two weeks. And it is world cup in soccer, whixh i would like to watch.
take your time, no rush. I too am watching the wC
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour and 11 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
6 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 infantry moved from Poland to Baltic States
3 artilleries and 11 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
2 armour, 2 artilleries and 11 infantry moved from Romania to Eastern Poland
Combat - Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 artillery moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 destroyer, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 transports moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from 111 Sea Zone to 112 Sea Zone
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 aaGun moved from Poland to Baltic States
2 aaGuns moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 armour moved from Germany to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 aaGun moved from Normandy Bordeaux to Southern France
4 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 infantry moved from Germany to Western Germany
1 aaGun, 4 artilleries and 5 infantry moved from Germany to Poland
Place Units - Germans
1 armour and 9 mech_infantrys placed in Germany
2 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Russians
Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
3 infantry moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
5 infantry moved from Ukraine to Bryansk
2 fighters moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia
1 aaGun moved from Western Ukraine to Bryansk
2 artilleries and 10 infantry moved from Western Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun, 1 artillery and 19 infantry moved from Belarus to Smolensk
2 artilleries and 4 infantry moved from Russia to Bryansk
1 submarine moved from 118 Sea Zone to 106 Sea Zone
Place Units - Russians
10 infantry placed in Russia
1 infantry placed in Ukraine
1 mech_infantry placed in Volgograd
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Non Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 42 Sea Zone
2 fighters moved from 43 Sea Zone to 42 Sea Zone
1 cruiser moved from 43 Sea Zone to 42 Sea Zone
1 destroyer moved from 43 Sea Zone to 42 Sea Zone
1 battleship moved from 37 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
2 submarines moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Siam
1 artillery, 1 infantry and 1 marine moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 3 infantry, 1 marine and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 36 Sea Zone to Kwangsi
1 artillery moved from Yunnan to Kwangsi
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Hunan to Kwangsi
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangsi to Hunan
1 transport moved from 17 Sea Zone to 19 Sea Zone
Place Units - Japanese
1 artillery, 1 infantry and 1 mech_infantry placed in Kiangsu
2 carriers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 armour and 1 artillery
EDIT: Adding units owned by Japanese to Yunnan: 1 armour and 1 artillery
EDIT: Removing units owned by Japanese from Kwangsi: 2 infantry
EDIT: Adding units owned by Japanese to Yunnan: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Siam: 1 tactical_bomber
EDIT: Removing units owned by Japanese from Siam: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to 37 Sea Zone: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
COMMENT: units in sz37 are on ONE transport
Combat Hit Differential Summary :
never done this before so lets see how this goes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 carriers and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to Wake Island
1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
4 fighters moved from Hawaiian Islands to Wake Island
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 harbour placed in Wake Island
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Suiyuyan to Shensi
1 fighter and 3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 3/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 harbour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
1 infantry and 1 mech_infantry moved from 31 Sea Zone to Wake Island
2 carriers and 1 destroyer moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Western United States to Wake Island
1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
4 fighters moved from Hawaiian Islands to Wake Island
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 51 Sea Zone
1 mech_infantry moved from Western United States to Central United States
2 aaGuns moved from Western United States to Central United States
Place Units - Americans
1 harbour placed in Wake Island
1 carrier placed in 10 Sea Zone
2 fighters placed in Western United States
1 infantry placed in Central United States
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 infantry moved from Suiyuyan to Shensi
1 fighter and 3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 11 infantry in Shensi, round 2 : 3/12 hits, 2.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Shensi
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 1 airfield, 3 artilleries and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 armour moved from Egypt to Alexandria
British take Alexandria from Italians
1 armour moved from Alexandria to Egypt
1 infantry moved from Kwangtung to Kiangsi
Chinese take Kiangsi from Japanese
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter and 1 tactical_bomber moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from Egypt to Anglo Egyptian Sudan
Combat - British
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
Bombing raid in Normandy Bordeaux rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in Anglo Egyptian Sudan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Italians defend with 1 artillery
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Non Combat Move - British
1 destroyer moved from 81 Sea Zone to 94 Sea Zone
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 79 Sea Zone
2 infantry moved from Burma to India
4 infantry moved from Iraq to 80 Sea Zone
4 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Scotland to United Kingdom
1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States
1 cruiser and 1 transport moved from 106 Sea Zone to 101 Sea Zone
1 infantry moved from India to Burma
Place Units - British
3 artilleries placed in Egypt
1 airfield placed in Egypt
2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 armour and 1 mech_infantry
EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,3,4,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,6,4,3,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,5,3,1
UK_Pacific collect 6 PUs (11 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
British : -1.00
Italians : -0.33
Chinese : 0.67
AA fire in Normandy Bordeaux : : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 95 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
1 infantry moved from Tanganyika Territory to Belgian Congo
Italians take Belgian Congo from British
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 bomber, 2 fighters and 1 submarine
British defend with 1 destroyer
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Italians
1 mech_infantry moved from Tunisia to Tobruk
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 1 cruiser moved from 95 Sea Zone to 91 Sea Zone
2 fighters moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from 94 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to Libya
2 aaGuns, 2 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 infantry moved from Italian Somaliland to British Somaliland
Place Units - Italians
1 fighter, 1 infantry and 1 tactical_bomber placed in Southern Italy
1 artillery, 1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 transport moved from 41 Sea Zone to 79 Sea Zone
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 fighter moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 infantry moved from Egypt to Alexandria
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,2,3,3,1,2
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5,4,3,3,2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,5
ANZAC collect 13 PUs (10 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Politics - French
French takes Political Action: Political Action French To War With Japanese
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - French
Non Combat Move - French
1 destroyer moved from 79 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 4 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour and 2 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 artillery moved from Southern France to France
2 fighters moved from 112 Sea Zone to France
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Western Germany to Gibraltar
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
2 infantry placed in Western Germany
6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 fighter placed in Southern France
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : -0,50
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
6 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Eastern Poland to Belarus
Germans take Belarus from Russians
3 infantry moved from Baltic States to Novgorod
1 armour moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Eastern Poland to Ukraine
2 bombers moved from Western Germany to Ukraine
Combat - Germans
Battle in Ukraine
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 aaGun, 4 artilleries and 5 infantry moved from Poland to Eastern Poland
1 aaGun moved from Baltic States to Novgorod
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Ukraine to Eastern Poland
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Western Germany to 112 Sea Zone
1 armour, 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
1 armour and 2 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun and 1 artillery moved from Southern France to France
2 fighters moved from 112 Sea Zone to France
1 fighter and 1 tactical_bomber moved from Western Germany to 91 Sea Zone
2 tactical_bombers moved from Western Germany to Gibraltar
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Western Germany to Poland
1 mech_infantry moved from Western Germany to Poland
Place Units - Germans
2 infantry placed in Western Germany
6 mech_infantrys placed in Germany
1 fighter placed in Western Germany
1 fighter placed in Southern France
Turn Complete - Germans
Germans collect 52 PUs; end with 53 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,50
Russians : -0,33
Where did i put my german? If i put then in gib no worries. Otherwise i might want to edit. If your Russia move depends on it, let me redo
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Russians
Russians buy 11 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
2 infantry moved from Bryansk to Ukraine
1 fighter and 1 tactical_bomber moved from Russia to Ukraine
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Ukraine to Russia
1 tactical_bomber moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Tsinghai
1 aaGun, 1 artillery and 19 infantry moved from Smolensk to Bryansk
10 infantry moved from Russia to Bryansk
1 aaGun and 3 infantry moved from Archangel to Smolensk
2 armour and 2 mech_infantrys moved from Bryansk to Samara
2 aaGuns and 17 infantry moved from Amur to Korea
Place Units - Russians
10 infantry placed in Russia
1 infantry and 2 mech_infantrys placed in Volgograd
Turning on Edit Mode
EDIT: Removing units owned by Russians from 106 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 101 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 34 PUs; end with 34 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.33
Russians : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
3 artilleries moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Celebes
2 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Siam to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Burma
1 armour moved from Yunnan to Kwangtung
1 tactical_bomber moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1,67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/4 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Burma to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
2 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Caroline Islands to Japan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 fighters and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
ANZAC : -1,33
Americans : 1,00
Chinese : -0,33
UK_Pacific : 1,00
Japanese : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 fighters, 6 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 infantry moved from Siam to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 41 Sea Zone to Sumatra
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Burma
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 mech_infantry moved from Kiangsu to Kiangsi
1 infantry moved from Anhwe to Kiangsi
1 cruiser moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from Kwangsi to 36 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
3 artilleries moved from Kwangsi to 36 Sea Zone
3 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 fighters moved from 42 Sea Zone to Celebes
2 infantry moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to 44 Sea Zone
1 bomber moved from Kwangsi to Philippines
1 tactical_bomber moved from 37 Sea Zone to Java
1 fighter moved from 37 Sea Zone to Malaya
1 fighter moved from Kwangsi to Malaya
1 tactical_bomber moved from Siam to French Indo China
1 tactical_bomber moved from Kwangsi to French Indo China
2 tactical_bombers moved from Kwangsi to Kwangtung
1 tactical_bomber moved from Kwangsi to Burma
1 armour moved from Yunnan to Kwangtung
1 tactical_bomber moved from Kwangtung to Kiangsi
1 tactical_bomber moved from Kwangsi to Kiangsi
Combat - Japanese
Battle in Borneo
Battle in 44 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Borneo from UK_Pacific with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/3 hits, 1,17 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 2 fighters and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Sumatra, round 2 : 1/4 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 1 bomber in Philippines, round 3 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 bomber owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is -9
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 bomber and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Malaya, round 2 : 1/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1,83 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 2/4 hits, 1,67 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in French Indo China
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 2 infantry and 2 tactical_bombers in French Indo China, round 2 : 3/4 hits, 1,33 expected hits
ANZAC roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in French Indo China
Japanese win, taking French Indo China from ANZAC with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kiangsi
Japanese attack with 1 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 2/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kiangsi
Japanese win, taking Kiangsi from Chinese with 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 0,83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Burma to Kwangsi
2 tactical_bombers moved from French Indo China to Kwangsi
1 carrier and 1 destroyer moved from 41 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
2 fighters moved from Sumatra to 42 Sea Zone
2 fighters moved from Malaya to 37 Sea Zone
2 fighters moved from Celebes to 42 Sea Zone
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 bomber moved from 44 Sea Zone to Kwangsi
2 carriers moved from 6 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from Kwangtung to 20 Sea Zone
1 tactical_bomber moved from Kiangsi to 20 Sea Zone
1 battleship and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 submarines moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Chahar
1 tactical_bomber moved from Kiangsi to Kwangsi
1 tactical_bomber moved from Caroline Islands to Japan
Place Units - Japanese
1 submarine placed in 6 Sea Zone
3 infantry placed in Kiangsu
2 fighters and 3 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -1,33
Americans : 1,00
Chinese : -0,33
UK_Pacific : 1,00
Japanese : 2,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from Wake Island to Caroline Islands
1 bomber moved from Wake Island to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
scramble?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 submarines; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
4 fighters moved from Wake Island to Caroline Islands
1 bomber moved from Wake Island to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 artillery, 4 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/8 hits, 3.00 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits
1 fighter owned by the Japanese, 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
Non Combat Move - Americans
4 fighters moved from Caroline Islands to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Eastern United States
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Hawaiian Islands
1 infantry, 1 mech_infantry and 1 transport moved from 51 Sea Zone to 30 Sea Zone
1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 destroyer and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 marine moved from Central United States to Eastern United States
1 aaGun moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 3 submarines placed in 101 Sea Zone
4 fighters placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : 0.67
AA fire in Caroline Islands : : -0.50
Japanese : 0.67