@farmboy Scramble to defend Sardinia / Sicily. Loser, but it could cause problems for defending CVs, so I ask.
18 L Amon-Sul (Axis+6) vs SixUnder (Allies) - BM (2nd game)
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Japanese
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Sumatra
2 bombers moved from Shan State to Sumatra
2 artilleries and 1 infantry moved from Shan State to Burma
1 artillery moved from Anhwe to Jehol
3 mech_infantrys moved from Hunan to Jehol
2 artilleries and 2 infantry moved from Yunnan to Burma
1 mech_infantry moved from French Indo China to Burma
1 armour moved from Yunnan to Burma
2 fighters and 3 tactical_bombers moved from Yunnan to Jehol
1 submarine moved from 54 Sea Zone to 62 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 5 Sea Zone to 15 Sea Zone
1 destroyer moved from 6 Sea Zone to 15 Sea Zone
1 carrier and 1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to ManchuriaPurchase Units - Japanese
Japanese buy 1 destroyer, 3 infantry and 8 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 1 infantry in Manchuria, round 2 : 0/2 hits
Chinese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 3 : 1/1 hits
Chinese roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits
1 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery in Manchuria, round 4 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 6 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 7 : 0/1 hits
Japanese roll dice for 1 artillery in Manchuria, round 8 : 0/1 hits
Chinese roll dice for 1 infantry in Manchuria, round 8 : 1/1 hits
1 artillery owned by the Japanese lost in Manchuria
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 2 marines
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 4/6 hits
Americans roll dice for 2 marines in Sumatra, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 marines owned by the Americans lost in Sumatra
Japanese win, taking Sumatra from Americans with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 2 marines
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 5 infantry
Japanese roll dice for 1 artillery, 2 fighters, 3 mech_infantrys and 3 tactical_bombers in Jehol, round 2 : 5/9 hits
Chinese roll dice for 5 infantry in Jehol, round 2 : 1/5 hits
5 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 artillery, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Russians: 5 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer, 2 submarines and 1 transport
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/3 hits
Americans roll dice for 2 submarines in 26 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 1/1 hits
1 fighter owned by the Japanese, 2 submarines owned by the Americans and 1 destroyer owned by the Japanese lost in 26 Sea Zone
Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 5 : 1/1 hits
1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 26 Sea Zone
Americans win with 1 transport remaining. Battle score for attacker is -9
Casualties for Americans: 1 destroyer and 2 submarines
Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber
Battle in 15 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 submarine owned by the Japanese lost in 15 Sea Zone
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 4 : 0/1 hits
Japanese roll dice for 1 destroyer in 15 Sea Zone, round 5 : 1/1 hits
Americans roll dice for 1 destroyer in 15 Sea Zone, round 5 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 15 Sea Zone
Americans win with no units remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry in Burma, round 2 : 3/9 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 4 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 2 infantry
Casualties for Japanese: 2 infantry
Battle in 62 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits
Japanese roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits
ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 62 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 carrier, 1 destroyer and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Jehol to Anhwe
1 infantry moved from Szechwan to Sikang
1 mech_infantry moved from Kwangtung to Hunan
1 mech_infantry moved from Kwangtung to Anhwe
1 mech_infantry moved from Kwangtung to Yunnan
1 mech_infantry moved from French Indo China to Szechwan
1 artillery moved from French Indo China to Shan State
2 artilleries moved from Malaya to Shan State
1 aaGun moved from Yunnan to Burma
2 bombers moved from Sumatra to Shan State
1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 carrier moved from 42 Sea Zone to 41 Sea Zone
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 submarine moved from 70 Sea Zone to 68 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 infantry placed in Malaya
2 infantry placed in French Indo China
1 destroyer and 8 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Americans
1 bomber moved from Queensland to 19 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone
1 infantry and 1 mech_infantry moved from 46 Sea Zone to New Guinea
1 bomber moved from Iraq to 99 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
Americans take French Equatorial Africa from Germans
3 infantry moved from French Central Africa to French Equatorial Africa
1 artillery and 1 infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Tunisia to Libya
2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 92 Sea ZonePurchase Units - Americans
Americans buy 4 destroyers and 9 submarines; Remaining resources: 0 PUs;Combat - Americans
Battle in New Guinea
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 99 Sea Zone
Americans win, taking New Guinea from Japanese with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 19 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Gibraltar
Americans attack with 2 infantry and 2 mech_infantrys
Italians defend with 1 harbour and 2 marines
Americans roll dice for 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 2/4 hits, 0.67 expected hits
Italians roll dice for 2 marines in Gibraltar, round 2 : 2/2 hits, 0.67 expected hits
2 marines owned by the Italians and 2 infantry owned by the Americans lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 2 marines
Battle in 92 Sea Zone
Americans attack with 2 fighters, 3 submarines and 2 tactical_bombers
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
2 cruisers owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
Italians roll dice for 1 battleship and 2 transports in 92 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
2 transports owned by the Italians lost in 92 Sea Zone
Americans roll dice for 2 submarines in 92 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans win with 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 52
Casualties for Italians: 1 battleship, 2 cruisers and 2 transports
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 91 Sea Zone
1 bomber moved from 99 Sea Zone to Iraq
1 bomber moved from 19 Sea Zone to Korea
1 infantry moved from South Australia to Queensland
1 artillery moved from Western Australia to Northern TerritoryPlace Units - Americans
2 destroyers and 4 submarines placed in 10 Sea Zone
2 destroyers and 5 submarines placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu
2 infantry moved from Tsinghai to Shensi
2 infantry moved from Tsinghai to SikangPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat - Chinese
Chinese creates battle in territory Kansu
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Kansu from Japanese, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUsCombat Move - British
1 fighter moved from United Kingdom to Gibraltar
2 fighters moved from 80 Sea Zone to India
3 mech_infantrys moved from Iraq to Syria
1 fighter moved from Iraq to Syria
1 transport moved from 80 Sea Zone to 72 Sea Zone
2 infantry moved from Rhodesia to Tanganyika Territory
1 mech_infantry moved from Tanganyika Territory to Kenya
British take Kenya from Italians
1 destroyer and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
British take 72 Sea Zone from Japanese
1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 armour and 1 infantry moved from Morocco to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 armour and 1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Algeria to TunisiaPurchase Units - British
British buy 1 airfield, 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat - British
Battle in Northern Italy
British converts factory_major into different units
Battle in Syria
British attack with 1 fighter and 3 mech_infantrys
Italians defend with 4 infantry
British roll dice for 1 fighter and 3 mech_infantrys in Syria, round 2 : 1/4 hits, 1.00 expected hits
Italians roll dice for 4 infantry in Syria, round 2 : 1/4 hits, 1.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Syria
British roll dice for 1 fighter and 2 mech_infantrys in Syria, round 3 : 2/3 hits, 0.83 expected hits
Italians roll dice for 3 infantry in Syria, round 3 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Italians lost in Syria
British roll dice for 1 fighter and 2 mech_infantrys in Syria, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Syria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Syria
British win, taking Northern Italy from Italians, taking Syria from Italians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Italians: 4 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Northern Italy: 1 armour and 1 infantry
EDIT: Changing ownership of Northern Italy from British to Italians
EDIT: Removing units owned by British from 95 Sea Zone: 1 transport
EDIT: Adding units owned by British to 96 Sea Zone: 1 transport
EDIT: Changing ownership of Malta from Italians to British
EDIT: Adding units owned by British to Malta: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
1 fighter moved from Syria to 81 Sea ZonePlace Units - British
1 airfield placed in Gibraltar
1 armour, 1 infantry and 1 mech_infantry placed in IraqTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,3
British collect 27 PUs (2 lost to blockades); end with 27 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Italians : 0.00
British : 1.33
Americans : 1.33
Chinese : -0.17
Japanese : 0.67Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 bomber
Kansu : 1 infantry
Tsinghai : 1 infantry
Sikang : 2 infantry
India : 2 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour and 5 infantry
Queensland : 1 infantry
Northern Territory : 1 artillery
New Guinea : 1 infantry and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 marine and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Midway : 1 airfield
46 Sea Zone : 1 transport
26 Sea Zone : 1 flag
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 submarines
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 artillery
Gibraltar : 1 airfield, 1 fighter, 1 harbour and 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 1 mech_infantry
Malta : 1 artillery and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Rhodesia : 1 infantry
Tanganyika Territory : 2 infantry
Morocco : 1 flag, 2 artilleries and 2 infantry
French Equatorial Africa : 1 flag, 4 infantry
French Central Africa : 1 flag
Algeria : 1 flag
Syria : 1 flag, 2 mech_infantrys
French West Africa : 1 flag
Tunisia : 1 flag, 1 artillery and 1 infantry
Libya : 1 flag, 1 armour, 1 artillery and 1 infantry
96 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Iraq : 1 flag, 1 aaGun, 1 armour, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
92 Sea Zone : 2 submarines
Eastern Persia : 1 flag
72 Sea Zone : 1 flag, 1 transport
101 Sea Zone : 2 destroyers, 5 submarines and 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine
Brazil : 1 flag
Persia : 1 flag
91 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transportsProduction/PUs Summary :
Germans : 51 / 73
Russians : 29 / 34
Japanese : 62 / 77
Americans : 59 / 84
Chinese : 6 / 8
British : 29 / 27
UK_Pacific : 5 / 8
Italians : 13 / 29
ANZAC : 8 / 6
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
edited uk combat to malta from northern italy
thanks
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - Italians
1 fighter and 1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 submarine moved from 92 Sea Zone to 96 Sea ZonePurchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 fighter and 1 infantry
British defend with 1 artillery
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 1/2 hits
British roll dice for 1 artillery in Trans-Jordan, round 3 : 1/1 hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artilleryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
1 armour moved from Archangel to Eastern PolandPlace Units - Italians
2 fighters placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
i will attack sz 91 with germany
will u scramble
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 8
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 0 PUs;Place Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,6
ANZAC collect 8 PUs; end with 8 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 3 infantry
51 Sea Zone : 1 transport
62 Sea Zone : 1 submarine
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 51 / 73
Russians : 29 / 34
Japanese : 62 / 77
Americans : 59 / 84
Chinese : 6 / 8
British : 29 / 27
UK_Pacific : 5 / 8
Italians : 13 / 23
ANZAC : 8 / 8
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
yes scramble please
cant get over how the game is, 5 aircraft can get there with no where to land
all well, i wont do that again
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yes scramble please
**cant get over how the game is, 5 aircraft can get there with no where to landall well, i wont do that again**
I don`t understand
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Research Technology - Germans
Combat Move - Germans
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 6 submarines moved from 104 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Southern Italy to 91 Sea Zone
2 submarines moved from 110 Sea Zone to 91 Sea Zone
2 bombers moved from Western Germany to 91 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Belgian Congo to French Equatorial Africa
1 fighter moved from Egypt to 72 Sea Zone
2 tactical_bombers moved from Egypt to French Equatorial Africa
1 armour moved from Egypt to French Equatorial Africa
2 fighters moved from Western Germany to 91 Sea Zone
1 fighter moved from Southern Italy to 91 Sea Zone
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 armour moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 armour and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Belarus to Bessarabia
1 infantry moved from Eastern Poland to Bessarabia
1 artillery and 2 infantry moved from Belarus to SmolenskPurchase Units - Germans
Germans buy 3 aaGuns, 10 artilleries, 1 bomber and 1 submarine; Remaining resources: 0 PUs;Combat - Germans
Americans scrambles 1 units out of Gibraltar to defend against the attack in 91 Sea Zone
Battle in 72 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Western Ukraine
Germans attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits
Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Germans lost in Western Ukraine
Germans roll dice for 1 armour in Western Ukraine, round 4 : 0/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits
Germans roll dice for 1 armour in Western Ukraine, round 5 : 1/1 hits
Russians roll dice for 1 infantry in Western Ukraine, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win with no units remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in French Equatorial Africa
Germans attack with 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers
Americans defend with 4 infantry
Germans roll dice for 2 armour, 1 artillery, 1 infantry and 2 tactical_bombers in French Equatorial Africa, round 2 : 3/6 hits
Americans roll dice for 4 infantry in French Equatorial Africa, round 2 : 2/4 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in French Equatorial Africa
Germans roll dice for 2 armour and 2 tactical_bombers in French Equatorial Africa, round 3 : 3/4 hits
Americans roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits
1 armour owned by the Germans and 1 infantry owned by the Americans lost in French Equatorial Africa
Germans win, taking French Equatorial Africa from Americans with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 4 infantry
Battle in Bessarabia
Germans attack with 1 armour and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 1 armour and 1 infantry in Bessarabia, round 2 : 1/2 hits
Russians roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in 91 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 8 submarines and 1 tactical_bomber
British defend with 1 fighter; Americans defend with 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transports
Germans roll dice for 8 submarines in 91 Sea Zone, round 2 : 4/8 hits
Units damaged: 2 carriers owned by the Americans and 1 battleship owned by the Americans
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 8/13 hits
Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 91 Sea Zone, round 2 : 5/12 hits
1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 5 submarines owned by the Germans, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 91 Sea Zone
Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits
1 battleship owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 8/13 hits
Americans roll dice for 2 fighters in 91 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Germans, 1 fighter owned by the Americans, 4 transports owned by the Americans and 1 fighter owned by the British lost in 91 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 6 fighters, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 128
Casualties for Germans: 1 fighter and 5 submarines
Casualties for British: 1 fighter
Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 2 tactical_bombers and 4 transportsNon Combat Move - Germans
3 fighters moved from 91 Sea Zone to Normandy Bordeaux
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
2 tactical_bombers moved from French Equatorial Africa to Egypt
1 fighter moved from 72 Sea Zone to French Madagascar
1 infantry moved from Belarus to Archangel
1 submarine moved from 119 Sea Zone to 109 Sea Zone
2 artilleries and 1 infantry moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 aaGun moved from Eastern Poland to Bessarabia
1 fighter moved from Southern Italy to Egypt
1 mech_infantry moved from Eastern Poland to Yugoslavia
1 mech_infantry moved from Belarus to Archangel
2 armour, 17 infantry and 6 mech_infantrys moved from Belarus to Eastern Poland
2 bombers moved from 91 Sea Zone to Normandy BordeauxPlace Units - Germans
2 aaGuns and 1 artillery placed in Novgorod
1 aaGun and 9 artilleries placed in Romania
1 bomber placed in Western Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 73 PUs -
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Russians
2 infantry moved from Amur to Siberia
Russians take Siberia from Japanese
1 mech_infantry moved from Korea to Manchuria
1 armour moved from Korea to Manchuria
4 infantry moved from Korea to Manchuria
1 artillery and 1 infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Vologda to Novosibirsk
1 tactical_bomber moved from Bryansk to NovosibirskPurchase Units - Russians
Russians buy 1 armour, 1 destroyer and 5 mech_infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in Novosibirsk
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 artillery and 1 fighter in Smolensk, round 3 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Novosibirsk to Samara
1 fighter moved from Belarus to Russia
2 infantry moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 artilleries and 2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Bryansk to Ukraine
2 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 armour moved from Iraq to Trans-Jordan
1 aaGun moved from Amur to ManchuriaPlace Units - Russians
1 armour and 2 mech_infantrys placed in Korea
Russians undo move 1.
1 destroyer placed in 6 Sea Zone
1 armour and 1 mech_infantry placed in Korea
3 mech_infantrys placed in Volgograd
1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,5,5,6,4,5,5,3,6,2,5,2,5,1,4,6
Russians collect 25 PUs (3 lost to blockades); end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Germans : 0.33
Russians : -1.33
Japanese : 0.67Territory Summary for Russians :
Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 1 mech_infantry
Manchuria : 1 aaGun, 1 armour, 5 infantry and 1 mech_infantry
Siberia : 2 infantry
6 Sea Zone : 1 destroyer
Trans-Jordan : 1 armour
Belarus : 1 artillery and 3 infantry
Bryansk : 2 aaGuns and 23 infantry
Russia : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 mech_infantry
Ukraine : 6 artilleries, 1 factory_minor and 6 infantry
Western Ukraine : 2 infantry
Novosibirsk : 1 artillery
Vologda : 6 infantry
Volgograd : 1 factory_minor and 3 mech_infantrys
Samara : 1 tactical_bomber
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 55 / 73
Russians : 28 / 32
Japanese : 60 / 77
Americans : 58 / 84
Chinese : 6 / 8
British : 29 / 27
UK_Pacific : 5 / 8
Italians : 13 / 23
ANZAC : 8 / 8
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Japanese
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Szechwan to Sikang
1 mech_infantry moved from Yunnan to Sikang
1 bomber moved from Shan State to 46 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Shan State to Sikang
1 fighter and 1 tactical_bomber moved from Anhwe to Sikang
1 fighter and 1 tactical_bomber moved from Anhwe to Kansu
1 tactical_bomber moved from Anhwe to TsinghaiPurchase Units - Japanese
Japanese buy 1 infantry, 8 mech_infantrys and 7 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Japanese creates battle in territory 62 Sea Zone
Battle in 46 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 46 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 carrier, 2 destroyers and 5 submarines
Russians defend with 1 destroyer
Japanese roll dice for 5 submarines in 6 Sea Zone, round 2 : 3/5 hits
Russians roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Russians lost in 6 Sea Zone
Japanese win with 1 carrier, 2 destroyers and 5 submarines remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in Kansu
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/2 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Japanese roll dice for 1 tactical_bomber in Tsinghai, round 3 : 1/1 hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Sikang
Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 : 2/5 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Japanese
1 mech_infantry moved from Jehol to Suiyuyan
1 mech_infantry moved from Jehol to Hopei
1 infantry moved from Chahar to Jehol
1 artillery moved from Jehol to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Kweichow
1 armour moved from Burma to Hunan
3 artilleries moved from Shan State to Burma
2 infantry moved from French Indo China to Yunnan
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
1 tactical_bomber moved from Tsinghai to Shensi
1 fighter and 1 tactical_bomber moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 submarine moved from 68 Sea Zone to 70 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from Sikang to YunnanPlace Units - Japanese
1 infantry and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Malaya
7 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs -
I have to apologize for my delayed response, working lots of 12’s right now and football has started up. So every night i am at practice as well. I will get my turns done as fast as i can in turn, thanks!
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Americans
2 submarines moved from 92 Sea Zone to 97 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Libya to Tobruk
Americans take Tobruk from Italians
2 artilleries and 2 infantry moved from Morocco to Algeria
1 artillery moved from Northern Territory to Queensland
1 infantry and 1 mech_infantry moved from New Guinea to Dutch New Guinea
Americans take Dutch New Guinea from Japanese
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 4 submarines moved from 10 Sea Zone to 26 Sea ZonePurchase Units - Americans
Americans buy 6 destroyers and 6 submarines; Remaining resources: 0 PUs;Combat - Americans
Non Combat Move - Americans
1 marine moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
3 destroyers and 3 submarines placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Move - Chinese
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUsCombat Move - British
1 infantry moved from Rhodesia to Belgian Congo
British take Belgian Congo from Germans
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Germans
1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Syria to Trans-Jordan
1 artillery and 1 infantry moved from Tunisia to LibyaPurchase Units - British
British buy 4 armour and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat - British
Non Combat Move - British
1 aaGun moved from Iraq to Trans-JordanPlace Units - British
3 armour placed in Iraq
1 armour and 1 infantry placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 6,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
British collect 25 PUs (6 lost to blockades); end with 25 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
Territory Summary for Americans, British, Chinese and UK_Pacific :
Korea : 1 bomber
Tsinghai : 2 infantry
India : 2 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
Queensland : 1 artillery and 1 infantry
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Hawaiian Islands : 1 aaGun, 1 airfield, 1 artillery, 1 harbour, 1 infantry and 1 marine
Midway : 1 airfield
Dutch New Guinea : 1 flag, 1 infantry and 1 mech_infantry
26 Sea Zone : 1 flag, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 4 submarines
25 Sea Zone : 1 destroyer
10 Sea Zone : 3 destroyers and 3 submarines
1 Sea Zone : 1 flag
Central United States : 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Belgian Congo : 2 infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 aaGun, 1 armour, 1 infantry and 3 mech_infantrys
Gibraltar : 1 airfield, 1 harbour and 2 mech_infantrys
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 infantry
Malta : 1 artillery and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 7 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 mech_infantry
Morocco : 1 flag
French Central Africa : 1 flag
Algeria : 1 flag, 2 artilleries and 2 infantry
Syria : 1 flag
French West Africa : 1 flag
Tunisia : 1 flag
Tobruk : 1 flag, 1 armour, 1 artillery and 1 infantry
Libya : 1 flag, 1 artillery and 1 infantry
106 Sea Zone : 1 flag
97 Sea Zone : 2 submarines
Iraq : 1 flag, 3 armour, 1 bomber and 1 factory_minor
Eastern Persia : 1 flag
72 Sea Zone : 1 flag
101 Sea Zone : 5 destroyers, 8 submarines and 2 transports
81 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter and 1 submarine
Brazil : 1 flag
Persia : 1 flagProduction/PUs Summary :
Germans : 53 / 73
Russians : 26 / 32
Japanese : 64 / 72
Americans : 58 / 83
Chinese : 4 / 6
British : 31 / 25
UK_Pacific : 5 / 3
Italians : 13 / 23
ANZAC : 8 / 8
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I have to apologize for my delayed response, working lots of 12’s right now and football has started up. So every night i am at practice as well. I will get my turns done as fast as i can in turn, thanks!
same here, football was n1 lately. no need to apologise.
cheers -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - Italians
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian SudanPurchase Units - Italians
Italians buy 1 artillery, 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Anglo Egyptian Sudan
Italians attack with 1 fighter and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Anglo Egyptian Sudan
retreated to Anglo Egyptian Sudan
British win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Southern Italy to Egypt
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 destroyers placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,3,3
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 11 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 9
Combat Move - ANZAC
3 infantry moved from New South Wales to QueenslandPurchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 0 PUs;Combat - ANZAC
ANZAC creates battle in territory 62 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,4
ANZAC collect 5 PUs (3 lost to blockades); end with 5 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Queensland : 2 aaGuns, 1 airfield, 1 artillery, 1 harbour and 4 infantry
New South Wales : 1 factory_minor and 1 harbour
51 Sea Zone : 1 transport
62 Sea Zone : 1 destroyer and 1 submarine
United Kingdom : 2 infantryProduction/PUs Summary :
Germans : 53 / 73
Russians : 26 / 32
Japanese : 64 / 72
Americans : 58 / 83
Chinese : 4 / 6
British : 31 / 25
UK_Pacific : 5 / 3
Italians : 13 / 16
ANZAC : 8 / 5
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Research Technology - Germans
Combat Move - Germans
1 armour moved from French Equatorial Africa to Nigeria
Germans take Nigeria from British
1 armour moved from Nigeria to French Central Africa
Germans take French Central Africa from Americans
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Germans take Yenisey from Russians
Germans take Yakut S.S.R. from Russians
2 artilleries, 3 infantry and 1 mech_infantry moved from Archangel to Vologda
1 artillery moved from Smolensk to Vologda
1 armour moved from Timguska to Vologda
1 fighter and 2 tactical_bombers moved from Egypt to Ukraine
2 armour and 6 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 1 infantry moved from Bessarabia to Ukraine
1 bomber moved from Western Germany to Ukraine
1 artillery moved from Novgorod to Belarus
5 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Belarus
11 infantry moved from Eastern Poland to Western UkrainePurchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 fighter, 1 infantry, 2 marines and 9 mech_infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Ukraine
Germans attack with 3 armour, 1 bomber, 1 fighter, 1 infantry, 6 mech_infantrys and 2 tactical_bombers
Russians defend with 6 artilleries, 1 factory_minor and 6 infantry
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 1 infantry, 6 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 5/14 hits
Russians roll dice for 6 artilleries and 6 infantry in Ukraine, round 2 : 2/12 hits
5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 5 mech_infantrys and 2 tactical_bombers in Ukraine, round 3 : 3/12 hits
Russians roll dice for 6 artilleries and 1 infantry in Ukraine, round 3 : 1/7 hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans roll dice for 3 armour, 1 bomber, 1 fighter, 4 mech_infantrys and 2 tactical_bombers in Ukraine, round 4 : 7/11 hits
Russians roll dice for 4 artilleries in Ukraine, round 4 : 1/4 hits
4 artilleries owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 1 bomber, 1 fighter, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 infantry and 3 mech_infantrys
Casualties for Russians: 6 artilleries and 6 infantry
Battle in Belarus
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 artillery and 3 infantry
Germans roll dice for 1 artillery and 6 infantry in Belarus, round 2 : 4/7 hits
Russians roll dice for 1 artillery and 3 infantry in Belarus, round 2 : 1/4 hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Western Ukraine
Germans attack with 11 infantry
Russians defend with 2 infantry
Germans roll dice for 11 infantry in Western Ukraine, round 2 : 3/11 hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 9 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vologda
Germans attack with 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry
Russians defend with 6 infantry
Germans roll dice for 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry in Vologda, round 2 : 4/8 hits
Russians roll dice for 6 infantry in Vologda, round 2 : 1/6 hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Vologda, round 3 : 2/7 hits
Russians roll dice for 2 infantry in Vologda, round 3 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantryNon Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
1 aaGun moved from Bessarabia to Ukraine
1 aaGun and 9 artilleries moved from Romania to Eastern Poland
1 aaGun moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Belarus
1 bomber moved from Ukraine to Romania
1 fighter and 2 tactical_bombers moved from Ukraine to Bessarabia
1 mech_infantry moved from Yugoslavia to Southern France
Germans take Southern France from Neutral_Axis
2 bombers moved from Normandy Bordeaux to Egypt
1 fighter moved from French Madagascar to Egypt
1 infantry moved from Alexandria to Egypt
3 submarines moved from 91 Sea Zone to 109 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
3 fighters moved from Normandy Bordeaux to Greece
1 fighter moved from 91 Sea Zone to Southern Italy
1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea ZonePlace Units - Germans
1 armour and 9 mech_infantrys placed in Romania
2 artilleries and 1 infantry placed in Novgorod
2 marines placed in Normandy Bordeaux
1 fighter placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,6,1
Germans collect 62 PUs (4 lost to blockades); end with 62 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 74 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 10
Combat Move - Russians
1 artillery moved from Novosibirsk to Timguska
Russians take Timguska from Germans
1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 mech_infantrys moved from Volgograd to Caucasus
1 infantry moved from Bryansk to Smolensk
Russians take Smolensk from Germans
8 infantry moved from Bryansk to Ukraine
2 infantry moved from Bryansk to Ukraine
2 fighters moved from Russia to Ukraine
8 infantry moved from Bryansk to Belarus
1 tactical_bomber moved from Samara to Belarus
1 mech_infantry moved from Russia to Belarus
5 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Manchuria to Jehol
1 infantry moved from Siberia to Sakha
1 armour moved from Korea to Amur
1 mech_infantry moved from Korea to JeholPurchase Units - Russians
Russians buy 9 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Ukraine
Russians attack with 2 fighters and 10 infantry
Germans defend with 1 aaGun, 3 armour, 1 factory_minor and 3 mech_infantrys
AA fire in Ukraine : 0/2 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 10 infantry in Ukraine, round 2 : 0/12 hits, 2.67 expected hits
Germans roll dice for 1 aaGun, 3 armour and 3 mech_infantrys in Ukraine, round 2 : 3/6 hits, 2.50 expected hits
3 infantry owned by the Russians lost in Ukraine
Russians roll dice for 2 fighters and 7 infantry in Ukraine, round 3 : 3/9 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 3 armour and 3 mech_infantrys in Ukraine, round 3 : 2/6 hits, 2.50 expected hits
2 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters and 5 infantry in Ukraine, round 4 : 1/7 hits, 1.83 expected hits
Germans roll dice for 3 armour and 1 mech_infantry in Ukraine, round 4 : 2/4 hits, 1.83 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters and 3 infantry in Ukraine, round 5 : 1/5 hits, 1.50 expected hits
Germans roll dice for 3 armour in Ukraine, round 5 : 1/3 hits, 1.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 6 : 0/4 hits, 1.33 expected hits
Germans roll dice for 2 armour in Ukraine, round 6 : 0/2 hits, 1.00 expected hits
Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 7 : 2/4 hits, 1.33 expected hits
Germans roll dice for 2 armour in Ukraine, round 7 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 8 infantry
Casualties for Germans: 1 aaGun, 3 armour and 3 mech_infantrys
Battle in Caucasus
Russians attack with 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 mech_infantrys in Caucasus, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Japanese win with 1 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 2 mech_infantrys
Battle in Jehol
Russians attack with 1 armour, 5 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour, 5 infantry and 2 mech_infantrys in Jehol, round 2 : 5/8 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Jehol
Russians win, taking Jehol from Japanese with 1 armour, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Belarus
Russians attack with 8 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 artillery and 5 infantry
AA fire in Belarus : 1/1 hits, 0.17 expected hits
1 tactical_bomber owned by the Russians lost in Belarus
Russians roll dice for 8 infantry and 1 mech_infantry in Belarus, round 2 : 0/9 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Belarus, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Russians lost in Belarus
Russians roll dice for 4 infantry and 1 mech_infantry in Belarus, round 3 : 0/5 hits, 0.83 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Belarus, round 3 : 3/6 hits, 2.00 expected hits
3 infantry owned by the Russians lost in Belarus
Russians roll dice for 1 infantry and 1 mech_infantry in Belarus, round 4 : 1/2 hits, 0.33 expected hits
Germans roll dice for 1 aaGun, 1 artillery and 5 infantry in Belarus, round 4 : 2/6 hits, 2.00 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Belarus
Germans win with 1 artillery and 5 infantry remaining. Battle score for attacker is -34
Casualties for Russians: 8 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Germans: 1 aaGunNon Combat Move - Russians
2 infantry moved from Bryansk to Russia
2 fighters moved from Ukraine to Russia
2 aaGuns moved from Bryansk to Russia
1 armour moved from Trans-Jordan to Northwest Persia
1 aaGun moved from Manchuria to JeholPlace Units - Russians
1 mech_infantry placed in Korea
1 infantry placed in Volgograd
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,3,6,6,6,5,1,6,5,6,3,3,3,3,5,1,4,4,4,5,4,6,1,2,5,1
Russians collect 20 PUs (3 lost to blockades); end with 21 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUsCombat Hit Differential Summary :
Germans : 0.67
AA fire in Ukraine : : -0.33
Russians : -2.67
Japanese : 1.00
AA fire in Belarus : : 0.83Territory Summary for Russians :
Korea : 1 flag, 1 aaGun, 1 factory_minor and 1 mech_infantry
Jehol : 1 aaGun, 1 armour, 5 infantry and 2 mech_infantrys
Sakha : 1 infantry
Amur : 1 armour
Timguska : 1 artillery
Siberia : 1 infantry
Kazakhstan : 1 mech_infantry
Bryansk : 1 infantry
Rostov : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters and 10 infantry
Ukraine : 1 factory_minor and 2 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 infantry
114 Sea Zone : 1 cruiser
Northwest Persia : 1 flag, 1 armour
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 62 / 84
Russians : 23 / 26
Japanese : 62 / 72
Americans : 57 / 83
Chinese : 5 / 6
British : 30 / 25
UK_Pacific : 5 / 3
Italians : 13 / 16
ANZAC : 8 / 5
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 32 times
2 was rolled 18 times
3 was rolled 25 times
4 was rolled 27 times
5 was rolled 38 times
6 was rolled 30 times
Average roll : 3.653
Median : 4.000
Variance : 1.361
Standard Deviation : 1.167
Total rolls : 170Null / Other
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.690
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29Germans Combat
1 was rolled 12 times
2 was rolled 5 times
3 was rolled 4 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 5 times
Average roll : 3.227
Median : 4.000
Variance : 1.581
Standard Deviation : 1.258
Total rolls : 44Russians Combat
1 was rolled 10 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 7 times
5 was rolled 22 times
6 was rolled 13 times
Average roll : 3.897
Median : 5.000
Variance : 2.418
Standard Deviation : 1.555
Total rolls : 68Japanese Combat
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 3.690
Median : 4.000
Variance : 0.679
Standard Deviation : 0.824
Total rolls : 29 -
Luck turned their back on Russia.





