@Tyzoq - scramble? and tell me how you want to do battle in 106. if the sub stays? if so ool?
Amon-Sul (Allies) vs Simon33 (Axis) BM3
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TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to India
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 battleship and 1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Combat Hit Differential Summary :
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Scramble from Guam?
Intercept in India?Not sure why this turn took me so long to decide what to do but it did. Been a while since someone has tried that gambit.
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Scramble from Guam?
Intercept in India?Not sure why this turn took me so long to decide what to do but it did. Been a while since someone has tried that gambit.
take ur time my friend, no rush needed.
By gambit U mean the Japan move or?
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no scramble in guam
intercept in india
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I mean stacking Java.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Hunan to Yunnan
2 bombers moved from Kwangsi to India
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Kwangsi to Kwangtung
1 armour moved from French Indo China to Kwangtung
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 mech_infantry moved from Anhwe to Kwangtung
1 artillery and 1 infantry moved from Kiangsi to Kwangtung
1 fighter moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 battleship and 1 cruiser moved from 36 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 3 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 destroyer moved from 36 Sea Zone to 21 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Philippines
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea ZonePurchase Units - Japanese
Japanese buy 3 artilleries, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
UK_Pacific launches 1 interceptors out of India
Attackers Fire, : 0/2 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major
Bombing raid in India causes 13 damage total.
Battle in Borneo
Battle in Guam
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 1 fighter
Japanese roll dice for 1 battleship and 1 cruiser in Guam, round 2 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Guam, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Guam
Japanese win, taking Borneo from UK_Pacific, taking Guam from Americans with 1 artillery remaining. Battle score for attacker is 7
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 3 : 3/4 hits, 1.83 expected hits
Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 2 destroyers and 2 transports
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 42 Sea Zone
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer and 1 transport
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 1 aaGun, 3 fighters and 1 infantry
AA fire in Java : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers in Java, round 2 : 6/8 hits, 3.33 expected hits
ANZAC roll dice for 1 aaGun, 3 fighters and 1 infantry in Java, round 2 : 1/4 hits, 2.33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 3 fighters owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 35
Casualties for ANZAC: 1 aaGun, 3 fighters and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 3 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Shan State, round 2 : 5/7 hits, 3.67 expected hits
UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for British: 3 infantry
Casualties for Japanese: 1 fighter and 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from Shan State to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Kwangtung to French Indo China
2 artilleries and 7 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsi to Hunan
1 aaGun and 4 infantry moved from Jehol to Anhwe
4 infantry moved from Manchuria to Jehol
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone
2 bombers moved from India to French Indo China
1 destroyer moved from 33 Sea Zone to 16 Sea Zone
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo ChinaPlace Units - Japanese
1 factory_minor placed in French Indo China
1 artillery, 1 infantry and 1 mech_infantry placed in Shantung
2 artilleries placed in JapanTurn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUsCombat Hit Differential Summary :
Defenders Fire, : : -0.33
Americans : -0.67
ANZAC : -0.67
Chinese : -0.67
AA fire in Java : : -0.50
Attackers Fire, : : -0.33
UK_Pacific : 1.33
AA fire in India : : -0.33
Japanese : 5.50 -
allied dice disaster :-o
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 23 Sea Zone to 16 Sea Zone
Americans take 17 Sea Zone from Japanese
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 fighter moved from 26 Sea Zone to 16 Sea ZonePurchase Units - Americans
Americans buy 2 destroyers, 1 harbour and 3 transports; Remaining resources: 0 PUs;Combat - Americans
Battle in 16 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 4 fighters in 16 Sea Zone, round 2 : 4/4 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 marines moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 marines moved from 10 Sea Zone to 25 Sea Zone
4 fighters moved from 16 Sea Zone to 25 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 25 Sea Zone to Midway
1 destroyer moved from 23 Sea Zone to 25 Sea Zone
1 cruiser moved from 89 Sea Zone to 101 Sea Zone
1 submarine moved from 64 Sea Zone to 90 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
1 harbour placed in MidwayTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Move - Chinese
1 fighter and 2 infantry moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 1/2 hits
Japanese roll dice for 1 artillery in Yunnan, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
4 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUsCombat Move - British
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 battleship moved from 79 Sea Zone to 72 Sea Zone
1 cruiser moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 armour moved from Egypt to Kenya
1 bomber moved from Syria to KenyaPurchase Units - British
British buy 1 factory_minor, 1 infantry and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 4x factory_major; Remaining resources: 13 PUs;
UK_Pacific buy 1 fighter; Remaining resources: 3 PUs;Combat - British
Battle in Kenya
British attack with 1 armour, 1 artillery, 1 bomber and 1 infantry
Italians defend with 1 artillery and 3 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Kenya, round 2 : 3/4 hits
Italians roll dice for 1 artillery and 3 infantry in Kenya, round 2 : 1/4 hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 1 infantry owned by the British lost in Kenya
British win, taking Kenya from Italians with 1 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 3 infantryNon Combat Move - British
1 aaGun moved from Burma to India
1 aaGun and 1 infantry moved from West India to India
1 mech_infantry moved from Iraq to Persia
British take Persia from Neutral_Allies
1 infantry moved from Eastern Persia to West India
1 fighter and 2 tactical_bombers moved from Syria to Iraq
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from Kenya to Egypt
1 transport moved from 87 Sea Zone to 86 Sea Zone
2 infantry moved from Rhodesia to Tanganyika TerritoryPlace Units - British
1 factory_minor placed in Iraq
1 infantry placed in United Kingdom
3 submarines placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
British collect 32 PUs; end with 32 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUsPlace Units - UK_Pacific
1 fighter placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4,3,4
UK_Pacific collect 7 PUs (3 lost to blockades); end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralCombat Move - Italians
1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to 98 Sea Zone
1 infantry moved from Bulgaria to Greece
Italians take Greece from Neutral_Allies
1 armour moved from Romania to Eastern Poland
Italians take Bessarabia from Russians
Italians take Eastern Poland from RussiansPurchase Units - Italians
Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat - Italians
Battle in Algeria
Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 0/3 hits, 0.83 expected hits
French roll dice for 1 infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 3 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 mech_infantry in Algeria, round 4 : 2/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyerNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 infantry moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 armour moved from Southern France to YugoslaviaPlace Units - Italians
1 infantry placed in Southern France
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
Italians : 0.17
British : -0.33
French : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 2
Combat Move - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs;Non Combat Move - ANZAC
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from 62 Sea Zone to New South WalesPlace Units - ANZAC
1 infantry and 1 marine placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
1 infantry moved from Normandy Bordeaux to Holland Belgium
French take Holland Belgium from GermansCombat - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Trans-Jordan to Egypt
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Research Technology - Germans
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to WarCombat Move - Germans
1 unit repaired.
1 armour moved from Poland to Novgorod
Germans take Baltic States from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
1 tactical_bomber moved from Southern France to Holland Belgium
2 armour moved from Poland to Novgorod
1 submarine moved from 113 Sea Zone to 114 Sea Zone
1 fighter moved from Western Germany to 114 Sea Zone
1 tactical_bomber moved from Southern Italy to 114 Sea Zone
1 fighter moved from Southern Italy to Holland Belgium
2 bombers moved from Western Germany to 114 Sea Zone
1 bomber moved from Western Germany to Novgorod
4 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 mech_infantry moved from Western Germany to Holland BelgiumPurchase Units - Germans
Germans buy 5 armour, 1 artillery, 1 destroyer, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat - Germans
Battle in Novgorod
Germans attack with 3 armour and 1 bomber
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 3 armour and 1 bomber in Novgorod, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in 114 Sea Zone
Germans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Holland Belgium
Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers
French defend with 1 infantry
Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/5 hits, 2.50 expected hits
French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Novgorod to Eastern Poland
3 aaGuns, 9 artilleries and 21 infantry moved from Poland to Eastern Poland
4 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
2 bombers and 1 fighter moved from 114 Sea Zone to Eastern Poland
2 artilleries and 6 infantry moved from Romania to Eastern Poland
5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland
1 tactical_bomber moved from 114 Sea Zone to Poland
1 battleship and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea ZonePlace Units - Germans
1 destroyer placed in 112 Sea Zone
5 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,3
Germans collect 40 PUs (3 lost to blockades); end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
Germans : -1.00
French : -0.33
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Russians
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 mech_infantry moved from Szechwan to Kwangsi
Chinese take Kwangsi from Japanese
1 submarine moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 125 Sea Zone to 119 Sea ZonePurchase Units - Russians
Russians buy 7 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat - Russians
Non Combat Move - Russians
2 aaGuns and 12 infantry moved from Buryatia to Amur
6 infantry moved from Yenisey to Timguska
1 infantry moved from Russia to Vologda
1 infantry moved from Belarus to Archangel
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Bryansk
2 aaGuns, 3 artilleries and 12 infantry moved from Western Ukraine to Bryansk
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
3 artilleries and 2 infantry moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Ukraine
3 mech_infantrys moved from Sikang to Szechwan
3 mech_infantrys moved from Volgograd to SikangPlace Units - Russians
3 infantry placed in Ukraine
7 artilleries placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Japanese
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Kwangtung to Kwangsi
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from French Indo China to Kweichow
1 tactical_bomber moved from French Indo China to Kwangsi
1 tactical_bomber moved from French Indo China to Hopei
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
2 bombers moved from French Indo China to Chahar
1 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Malaya
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Hunan to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to YunnanPurchase Units - Japanese
Japanese buy 2 carriers and 5 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat - Japanese
Battle in Sumatra
Battle in Celebes
Battle in Shan State
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Sumatra from Dutch, taking Celebes from Dutch, taking Shan State from UK_Pacific with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 4/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Japanese win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 mech_infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 2/3 hits, 1.17 expected hits
Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantryNon Combat Move - Japanese
1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
4 fighters moved from French Indo China to 6 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Hopei to Anhwe
1 aaGun and 2 infantry moved from Anhwe to Hunan
2 bombers moved from Chahar to Hunan
3 infantry moved from Jehol to Anhwe
1 artillery, 1 infantry and 1 mech_infantry moved from Shantung to Anhwe
1 mech_infantry moved from Anhwe to Hunan
1 tactical_bomber moved from Kwangsi to French Indo China
1 armour and 1 mech_infantry moved from Kwangtung to French Indo China
1 fighter and 1 tactical_bomber moved from Malaya to 41 Sea Zone
1 carrier and 1 destroyer moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 carriers placed in 6 Sea Zone
2 infantry placed in Shantung
3 infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUsCombat Hit Differential Summary :
Chinese : 0.33
UK_Pacific : -0.33
Japanese : 3.33 -
Looks like a non fatal miscue there - one CV in SZ6 doesn’t have any planes on it.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Combat Move - Americans
1 artillery, 3 infantry and 2 marines moved from Midway to 25 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry, 2 marines and 2 transports moved from 25 Sea Zone to 33 Sea Zone
1 artillery, 3 infantry and 2 marines moved from 33 Sea Zone to Caroline IslandsPurchase Units - Americans
Americans buy 1 bomber, 3 destroyers, 3 fighters and 1 submarine; Remaining resources: 0 PUs;Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 marines
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 1/2 hits
Americans roll dice for 1 artillery, 3 infantry and 2 marines in Caroline Islands, round 2 : 2/6 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 marines remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantryNon Combat Move - Americans
2 carriers, 3 destroyers and 4 fighters moved from 25 Sea Zone to 33 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 91 Sea Zone
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
1 aaGun, 1 armour, 3 infantry, 2 marines and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 armour, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 armour, 1 artillery, 4 infantry, 2 marines and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 90 Sea Zone to 92 Sea Zone
1 bomber moved from Western United States to QueenslandPlace Units - Americans
1 destroyer placed in 101 Sea Zone
1 bomber and 3 fighters placed in Western United States
2 destroyers and 1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Move - Chinese
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Shensi to Hopei
1 fighter and 2 infantry moved from Szechwan to YunnanPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat - Chinese
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits
Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits
Japanese roll dice for 1 infantry in Hopei, round 4 : 1/1 hits
1 infantry owned by the Chinese lost in Hopei
1 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
retreated to Yunnan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to Szechwan
1 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Chahar
1 infantry placed in Suiyuyan
1 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUsCombat Move - British
1 armour moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to Ethiopia
British take Ethiopia from ItaliansPurchase Units - British
British buy 1 destroyer, 1 factory_minor and 3 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 2x factory_major; Remaining resources: 11 PUs;
UK_Pacific buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat - British
Non Combat Move - British
1 infantry moved from West India to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry and 1 mech_infantry moved from Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to West India
1 fighter and 2 tactical_bombers moved from Iraq to India
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 battleship, 1 cruiser, 2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Eastern Persia
3 submarines moved from 71 Sea Zone to 81 Sea Zone
1 bomber moved from Egypt to Iraq
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
3 fighters moved from United Kingdom to 92 Sea Zone
3 fighters moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Eire to United KingdomPlace Units - British
3 submarines placed in 80 Sea Zone
1 factory_minor placed in Egypt
1 destroyer placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3,3,6
British collect 27 PUs (6 lost to blockades); end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 33 PUsPlace Units - UK_Pacific
1 aaGun and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun and 2 infantry -
refresh
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.3
Game History
Round: 3
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to WarCombat Move - Italians
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Eastern Poland
1 bomber moved from Southern Italy to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea ZonePurchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
French defend with 1 destroyer
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for French: 1 destroyerNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Greece
1 bomber moved from 98 Sea Zone to Southern Italy
1 aaGun, 2 artilleries and 2 infantry moved from Southern France to Northern Italy
1 aaGun and 3 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
1 artillery and 1 mech_infantry moved from Algeria to TunisiaPlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0.83
French : -0.33 -
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nothin to apologise for.
i was just reminding U.
cheers :)





