18L G40 BM Axis-Dominion (allies) vs majikforce (axis) +4


  • @majikforce:

    Boy you’re glad you put that ANZAC fighter in the Philippines.  That was some junk! :wink:

    :lol:


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 battleship, 2 destroyers, 1 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 cruiser moved from 6 Sea Zone to 18 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 armour and 1 infantry moved from Central America to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 89 Sea Zone to Gibraltar
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    triplea_42056_Ame6.tsvg


  • kamikaze or scramble?

  • '22 '16

    @axis-dominion:

    kamikaze or scramble?

    No thanks.


  • ok cool. just letting you know I’m taking a small break today and tomorrow to be with family, and will resume this on Monday.

  • '22 '16

    Sounds good.  I have a family party to go to today anyway.  Have good quality time with your family!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 3 artilleries, 1 battleship, 2 destroyers, 1 infantry, 1 marine and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                      Americans take 19 Sea Zone from Japanese
                1 cruiser moved from 6 Sea Zone to 18 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 armour and 1 infantry moved from Central America to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 89 Sea Zone to Gibraltar
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 mech_infantry moved from Central America to 89 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Battle in Morocco
                Battle in Korea
                Battle in Gibraltar
                    Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 1 harbour and 1 infantry
                        Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Gibraltar, round 2 : 3/6 hits, 1.67 expected hits
                        Italians roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Americans win, taking Morocco from Italians, taking Korea from Japanese, taking Gibraltar from Italians with 2 fighters, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Americans
                1 carrier moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from Gibraltar to 91 Sea Zone
                1 destroyer and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 2 transports moved from 101 Sea Zone to 89 Sea Zone
                2 mech_infantrys moved from Central America to 89 Sea Zone
                1 infantry moved from West Indies to 89 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 89 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 bomber moved from Eastern United States to United Kingdom
                1 aaGun moved from Southeast Mexico to Central United States
                2 infantry moved from Western United States to 10 Sea Zone
                2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 transports moved from 25 Sea Zone to 26 Sea Zone
                1 battleship and 1 submarine moved from 25 Sea Zone to 6 Sea Zone
                2 bombers moved from Western United States to Midway
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 battleship placed in 10 Sea Zone
                Americans undo move 1.
                1 transport placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 battleship placed in 10 Sea Zone
                1 marine placed in Western United States
                1 transport placed in 10 Sea Zone
                1 armour placed in Western United States
                Americans undo move 2.
                1 transport placed in 101 Sea Zone
                Americans undo move 5.
                1 armour and 1 artillery placed in Central United States
                Americans undo move 5.
                1 transport placed in 101 Sea Zone
                Americans undo move 4.
                1 transport placed in 101 Sea Zone
                1 artillery placed in Central United States
                1 infantry placed in Central United States
                1 artillery placed in Western United States
                2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3,4,1,2,5,2,2,6,5,3,6,3,3,3,2,1
                Americans collect 55 PUs (2 lost to blockades); end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        Americans : 1.33

    triplea_42056_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                6 infantry moved from Suiyuyan to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 6 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs

    Combat Hit Differential Summary :

    Chinese : 0.00
        Japanese : -0.33

    triplea_42056_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 airfield and 3 submarines; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                4 infantry moved from India to Burma
                2 artilleries, 9 infantry and 2 mech_infantrys moved from India to Burma
                1 mech_infantry moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Persia to Caucasus
                1 fighter and 1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
                2 fighters moved from Egypt to 99 Sea Zone
                1 fighter moved from 81 Sea Zone to 99 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers and 3 submarines moved from 81 Sea Zone to 98 Sea Zone
                1 bomber moved from India to Caucasus

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 4 fighters and 1 tactical_bomber
                    Italians defend with 1 cruiser
                        British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        Italians roll dice for 1 cruiser in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 cruiser owned by the Italians and 1 fighter owned by the British lost in 99 Sea Zone
                    British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 cruiser
                Battle in 98 Sea Zone
                    British attack with 1 carrier, 1 cruiser, 2 destroyers and 3 submarines
                    Italians defend with 1 destroyer
                        British roll dice for 3 submarines in 98 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                        Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer
                Battle in Burma
                    British attack with 2 artilleries, 13 infantry and 2 mech_infantrys
                    Japanese defend with 1 armour and 2 mech_infantrys
                        British roll dice for 2 artilleries, 13 infantry and 2 mech_infantrys in Burma, round 2 : 5/17 hits, 3.50 expected hits
                        Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 2 : 3/3 hits, 1.17 expected hits
                        2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese and 3 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 armour and 2 mech_infantrys
                Battle in Caucasus
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Caucasus
                    British win, taking Caucasus from Japanese with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters moved from 99 Sea Zone to 98 Sea Zone
                1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Trans-Jordan
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Egypt to Alexandria
                1 submarine moved from 109 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                2 infantry moved from Scotland to 109 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                3 fighters moved from United Kingdom to Gibraltar
                1 fighter moved from Scotland to Gibraltar
                1 aaGun and 1 infantry moved from Scotland to United Kingdom
                1 destroyer moved from 119 Sea Zone to 123 Sea Zone
                1 submarine moved from 119 Sea Zone to 104 Sea Zone
                1 mech_infantry moved from Trans-Jordan to Persia
                3 aaGuns moved from India to Burma
                2 fighters moved from India to Trans-Jordan
                1 bomber moved from Caucasus to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                2 transports moved from 81 Sea Zone to 98 Sea Zone
                3 artilleries and 2 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 transport moved from 81 Sea Zone to 98 Sea Zone

    Place Units - British
                3 submarines placed in 98 Sea Zone
                1 airfield placed in Trans-Jordan
                Turning on Edit Mode
                EDIT: Removing units owned by British from Iraq: 1 bomber
                EDIT: Adding units owned by British to Trans-Jordan: 1 bomber
                EDIT: Removing units owned by British from Gibraltar: 4 fighters
                EDIT: Adding units owned by British to Morocco: 4 fighters
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Morocco: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    British : 2.33
        Italians : 0.17
        Japanese : 1.50

    triplea_42056_UK_6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 2 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery moved from Belarus to Bryansk
                2 armour and 1 mech_infantry moved from Western Ukraine to Bryansk
                1 armour and 2 infantry moved from Ukraine to Bryansk

    Combat - Italians
                Battle in Bryansk
                    Italians attack with 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Russians defend with 3 aaGuns, 2 armour, 17 artilleries, 2 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber
                        Italians roll dice for 3 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bryansk, round 2 :  2/7 hits
                        Russians roll dice for 3 aaGuns, 2 armour, 17 artilleries, 2 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  16/76 hits
                        1 mech_infantry owned by the Italians, 2 aaGuns owned by the Russians, 3 armour owned by the Italians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bryansk
                    Russians win with 1 aaGun, 2 armour, 17 artilleries, 2 fighters, 52 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -22
                    Casualties for Italians: 3 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    Casualties for Russians: 2 aaGuns

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 battleship moved from 96 Sea Zone to 99 Sea Zone
                1 marine moved from Cyprus to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Greece
                1 armour moved from Libya to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 armour moved from 97 Sea Zone to Albania
                1 armour moved from Northern Italy to Bulgaria
                2 infantry moved from Northern Italy to France
                1 mech_infantry moved from Libya to Algeria
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 aaGun moved from Western Ukraine to Ukraine

    Place Units - Italians
                2 armour and 1 infantry placed in Ukraine
                2 infantry and 1 mech_infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 17 PUs; end with 17 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs

    triplea_42056_Ita6.tsvg

  • '22 '16

    Feel free to change your casualties in Bryansk.  At least I got the bare minimum from Italy to make a go of it for Germany. :|  We will see if the gamble pays off or it’ll be a a quick win for you. :-D


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Northwest Persia to Caucasus

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42056_Fre6.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 4 armour, 1 artillery, 1 bomber, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 1 infantry moved from Archangel to Smolensk
                1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
                1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
                4 mech_infantrys moved from Eastern Poland to Bryansk
                11 armour, 15 artilleries, 2 bombers, 1 fighter, 22 infantry, 16 mech_infantrys and 2 tactical_bombers moved from Western Ukraine to Bryansk
                1 bomber moved from Western Germany to Bryansk

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 12 armour, 15 artilleries, 3 bombers, 2 fighters, 22 infantry, 22 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 aaGuns, 2 armour, 17 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
                        AA fire in Bryansk :  3/6 hits
                        1 tactical_bomber owned by the Germans and 2 fighters owned by the Germans lost in Bryansk
                        Germans roll dice for 12 armour, 15 artilleries, 3 bombers, 22 infantry, 22 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  31/76 hits
                        Russians roll dice for 2 aaGuns, 2 armour, 17 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 :  28/75 hits
                        6 mech_infantrys owned by the Germans, 2 aaGuns owned by the Russians, 22 infantry owned by the Germans and 29 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 12 armour, 15 artilleries, 3 bombers, 16 mech_infantrys and 2 tactical_bombers in Bryansk, round 3 :  18/48 hits
                        Russians roll dice for 2 armour, 17 artilleries, 2 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 :  19/46 hits
                        16 mech_infantrys owned by the Germans, 3 artilleries owned by the Germans and 18 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 12 armour, 12 artilleries, 3 bombers and 2 tactical_bombers in Bryansk, round 4 :  9/29 hits
                        Russians roll dice for 2 armour, 17 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 :  9/28 hits
                        2 mech_infantrys owned by the Russians, 3 artilleries owned by the Russians, 9 artilleries owned by the Germans and 4 infantry owned by the Russians lost in Bryansk
                        Germans roll dice for 12 armour, 3 artilleries, 3 bombers and 2 tactical_bombers in Bryansk, round 5 :  10/20 hits
                        Russians roll dice for 2 armour, 14 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 5 :  4/19 hits
                        10 artilleries owned by the Russians, 1 armour owned by the Germans and 3 artilleries owned by the Germans lost in Bryansk
                        Germans roll dice for 11 armour, 3 bombers and 2 tactical_bombers in Bryansk, round 6 :  8/16 hits
                        Russians roll dice for 2 armour, 4 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 6 :  7/9 hits
                        1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 2 armour owned by the Russians, 4 artilleries owned by the Russians and 7 armour owned by the Germans lost in Bryansk
                        Germans roll dice for 4 armour, 3 bombers and 2 tactical_bombers in Bryansk, round 7 :  7/9 hits
                        Russians roll dice for 1 fighter in Bryansk, round 7 :  1/1 hits
                        1 fighter owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 armour, 3 bombers and 2 tactical_bombers remaining. Battle score for attacker is -17
                    Casualties for Germans: 9 armour, 15 artilleries, 2 fighters, 22 infantry, 22 mech_infantrys and 1 tactical_bomber
                    Casualties for Russians: 2 aaGuns, 2 armour, 17 artilleries, 2 fighters, 51 infantry, 2 mech_infantrys and 1 tactical_bomber
                Battle in Smolensk
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery in Smolensk, round 2 :  0/1 hits
                        Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  1/2 hits
                        Russians roll dice for 1 artillery in Smolensk, round 3 :  0/1 hits
                        1 artillery owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 artillery

    Non Combat Move - Germans
                9 mech_infantrys moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland
                1 artillery moved from Western Germany to France
                2 infantry moved from Norway to Finland
                1 bomber moved from Bryansk to Western Germany
                1 bomber moved from Bryansk to Western Germany
                1 bomber moved from Bryansk to Novgorod
                2 tactical_bombers moved from Bryansk to Novgorod
                4 aaGuns moved from Western Ukraine to Bryansk
                1 destroyer and 1 submarine moved from 113 Sea Zone to 104 Sea Zone

    Place Units - Germans
                3 armour placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 armour, 1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 1 bomber
                EDIT: Adding units owned by Germans to Novgorod: 1 bomber
                EDIT: Turning off Edit Mode

    triplea_42056_Ger7.tsvg

  • '22 '16

    50% AA  hits!  I thought I was done for.  MARTI bailed me out.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Russians
                Russians repair damage of 2x factory_major; Remaining resources: 27 PUs;
                Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Volgograd to Samara
                3 infantry moved from Rostov to Bryansk
                1 artillery and 5 infantry moved from Russia to Bryansk
                1 infantry moved from Urals to Novosibirsk
                      Russians take Novosibirsk from Japanese

    Combat - Russians
                Battle in Samara
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                        Russians roll dice for 3 infantry in Samara, round 2 : 1/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Samara
                    Russians win, taking Samara from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Bryansk
                    Russians attack with 1 artillery and 8 infantry
                    Germans defend with 4 aaGuns and 3 armour
                        Russians roll dice for 1 artillery and 8 infantry in Bryansk, round 2 : 1/9 hits, 1.83 expected hits
                        Germans roll dice for 4 aaGuns and 3 armour in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
                        1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 7 infantry in Bryansk, round 3 : 0/8 hits, 1.67 expected hits
                        Germans roll dice for 3 aaGuns and 3 armour in Bryansk, round 3 : 1/3 hits, 1.50 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                        Russians roll dice for 1 artillery and 6 infantry in Bryansk, round 4 : 2/7 hits, 1.50 expected hits
                        Germans roll dice for 3 aaGuns and 3 armour in Bryansk, round 4 : 1/3 hits, 1.50 expected hits
                        1 infantry owned by the Russians and 2 aaGuns owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 5 : 0/6 hits, 1.33 expected hits
                        Germans roll dice for 1 aaGun and 3 armour in Bryansk, round 5 : 0/3 hits, 1.50 expected hits
                        Russians roll dice for 1 artillery and 5 infantry in Bryansk, round 6 : 1/6 hits, 1.33 expected hits
                        Germans roll dice for 1 aaGun and 3 armour in Bryansk, round 6 : 2/3 hits, 1.50 expected hits
                        2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bryansk
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 7 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 3 armour in Bryansk, round 7 : 2/3 hits, 1.50 expected hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
                    1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Russia
                    Germans win with 2 armour remaining. Battle score for attacker is 5
                    Casualties for Russians: 7 infantry
                    Casualties for Germans: 4 aaGuns and 1 armour

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Amur to Korea

    Place Units - Russians
                1 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs

    Combat Hit Differential Summary :

    Germans : -2.00
        Russians : -3.17
        Japanese : -0.33

    triplea_42056_Rus7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 57 PUs;
                Japanese buy 2 artilleries, 1 factory_minor, 1 fighter and 9 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Hopei to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 artillery moved from Tsinghai to Shensi
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Chahar to Hopei
                1 mech_infantry moved from Kweichow to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Kiangsu to Hunan
                2 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from French Indo China to Yunnan
                1 bomber moved from French Indo China to India
                1 bomber moved from French Indo China to India
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 submarine moved from 36 Sea Zone to 18 Sea Zone
                3 fighters moved from Japan to 18 Sea Zone
                1 destroyer moved from 35 Sea Zone to 19 Sea Zone
                2 fighters and 2 tactical_bombers moved from Manchuria to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 18 Sea Zone

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India :  0/2 hits
                    Bombing raid in India rolls: 8,8 and causes: 16 damage to unit: factory_major
                    Bombing raid in India causes 16 damage total.
                Battle in Philippines
                Battle in 18 Sea Zone
                    Japanese attack with 4 fighters, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                        Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 4 fighters and 1 tactical_bomber in 18 Sea Zone, round 2 :  1/5 hits
                        Americans roll dice for 1 cruiser in 18 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the Americans lost in 18 Sea Zone
                    Japanese win, taking Philippines from Americans with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 19 Sea Zone, round 2 :  2/5 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Manchuria
                1 fighter moved from 35 Sea Zone to Manchuria
                1 fighter moved from 18 Sea Zone to Manchuria
                3 fighters and 1 tactical_bomber moved from 18 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Yunnan
                2 bombers moved from India to French Indo China
                1 fighter moved from 35 Sea Zone to French Indo China

    Place Units - Japanese
                1 factory_minor placed in Malaya
                3 infantry placed in Manchuria
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                1 artillery and 2 infantry placed in Kiangsu
                2 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,5,6,3,6,2,3,1,5,1,5,1,6,2,1,4,6,6,4,3,6,6,6,2,3,1,3,5,3,2,6,1
                Japanese collect 55 PUs (8 lost to blockades); end with 55 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    triplea_42056_Jap7.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 factory_minor, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from 94 Sea Zone to Algeria
                4 fighters moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                5 bombers moved from Midway to Japan

    triplea_42056_Ame7.tsvg


  • intercept in tokyo?


  • I can’t imagine you’d intercept 4 against my 10, so I will proceed with the assumption that you won’t.

    if I was wrong, we can re-roll.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 factory_minor, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from 94 Sea Zone to Algeria
                4 fighters moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                5 bombers moved from Midway to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 10 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan : 0/5 hits, 0.83 expected hits
                        AA fire in Japan : 0/1 hits, 0.17 expected hits
                    Bombing raid in Japan rolls: 7,4,6,5,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Japan rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in Japan causes 22 damage total.  Damaged units is as follows: factory_major = 20, airfield = 2
                Battle in Tunisia
                Battle in Algeria
                    Americans attack with 1 armour, 3 infantry and 3 mech_infantrys
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Algeria, round 2 : 1/7 hits, 1.50 expected hits
                        Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Algeria
                    Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in 104 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                5 bombers, 4 fighters and 1 tactical_bomber moved from Japan to Korea
                3 battleships, 3 carriers, 3 cruisers, 1 fighter, 6 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 carrier and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 104 Sea Zone to 94 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 battleship, 2 destroyers and 1 marine moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 factory_minor placed in Korea
                1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Italians : -0.33
        AA fire in Japan : : -1.00
        Americans : -1.17

    triplea_42056_Ame7.tsvg

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