18L G40 BM Axis-Dominion (allies) vs majikforce (axis) +4

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 airfield, 1 armour, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                2 infantry moved from Korea to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 fighters moved from Japan to 16 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Shensi to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 mech_infantry moved from Shensi to Yunnan
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Anhwe to Kweichow
                3 infantry moved from Kiangsu to Anhwe
                1 infantry moved from Yunnan to Burma
                1 artillery and 1 infantry moved from Shan State to Burma
                1 fighter and 4 tactical_bombers moved from Yunnan to Burma
                1 mech_infantry moved from Kwangtung to Yunnan
                1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 bomber moved from Yunnan to 43 Sea Zone
                1 bomber moved from Yunnan to 42 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                1 artillery moved from Malaya to Shan State

    Combat - Japanese
                Battle in Celebes
                Battle in Hawaiian Islands
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 :  3/4 hits
                        ANZAC roll dice for 1 infantry in Sumatra, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Sumatra
                    Japanese win, taking Celebes from Dutch, taking Hawaiian Islands from Americans, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 transport
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 transport in 42 Sea Zone, round 2 :  1/1 hits
                        French roll dice for 1 destroyer in 42 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese and 1 destroyer owned by the French lost in 42 Sea Zone
                    Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Japanese: 1 submarine
                Battle in Java
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  2/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 bomber and 1 destroyer in 43 Sea Zone, round 2 :  1/2 hits
                        Americans roll dice for 1 submarine in 43 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking 43 Sea Zone from Americans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 3 fighters
                    Americans defend with 1 submarine
                        Japanese roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 :  1/4 hits
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the Americans lost in 16 Sea Zone
                    Japanese win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Burma
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers
                    British defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers in Burma, round 2 :  4/8 hits
                        UK_Pacific roll dice for 3 infantry in Burma, round 2 :  0/3 hits
                        3 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for British: 3 infantry

    Non Combat Move - Japanese
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Sumatra to 41 Sea Zone
                1 fighter moved from Sumatra to 41 Sea Zone
                1 bomber moved from 42 Sea Zone to French Indo China
                1 bomber moved from 43 Sea Zone to French Indo China
                1 destroyer moved from 37 Sea Zone to 34 Sea Zone
                1 destroyer moved from 6 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 22 Sea Zone
                2 fighters moved from 16 Sea Zone to 6 Sea Zone
                1 fighter moved from 16 Sea Zone to Japan
                1 carrier and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
                1 battleship and 2 fighters moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 4 tactical_bombers moved from Burma to French Indo China
                1 armour moved from Korea to Jehol
                2 fighters moved from Korea to Japan
                1 artillery moved from Shensi to Hopei

    Place Units - Japanese
                1 airfield, 1 armour and 2 mech_infantrys placed in French Indo China
                2 infantry and 1 mech_infantry placed in Kiangsu
                1 fighter and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs

    triplea_42056_Jap4.tsvg


  • TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
                1 bomber moved from Wake Island to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                3 battleships moved from 31 Sea Zone to 17 Sea Zone
                3 fighters moved from Wake Island to 16 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone

    triplea_42056_Ame4.tsvg


  • use any Kamis?

  • '22 '16

    No tanks!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Southeast Mexico
                1 mech_infantry moved from Western United States to Southeast Mexico
                1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Hawaiian Islands
                1 bomber moved from Wake Island to Hawaiian Islands
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone
                1 bomber moved from Queensland to 34 Sea Zone
                2 fighters moved from 33 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                3 battleships moved from 31 Sea Zone to 17 Sea Zone
                3 fighters moved from Wake Island to 16 Sea Zone
                1 destroyer moved from 31 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 submarine and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking 26 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 17 Sea Zone
                    Americans attack with 3 battleships and 1 transport
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 battleships and 1 transport in 17 Sea Zone, round 2 : 2/3 hits, 2.00 expected hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese with 3 battleships and 1 transport remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 16 Sea Zone
                    Americans attack with 1 destroyer and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 3 fighters in 16 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 3 fighters remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in Southeast Mexico
                    Americans attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Italians defend with 1 marine
                        Americans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Southeast Mexico, round 2 : 2/6 hits, 1.33 expected hits
                        Italians roll dice for 1 marine in Southeast Mexico, round 2 : 0/1 hits, 0.33 expected hits
                        1 marine owned by the Italians lost in Southeast Mexico
                    Americans win, taking Southeast Mexico from Italians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 marine
                Battle in Hawaiian Islands
                    Americans attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 3/5 hits, 2.50 expected hits
                        Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Japanese lost in Hawaiian Islands
                    Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Iwo Jima
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 34 Sea Zone
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 2 fighters in 34 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                1 carrier and 1 cruiser moved from 31 Sea Zone to 17 Sea Zone
                2 fighters moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 33 Sea Zone to 17 Sea Zone
                1 carrier moved from 33 Sea Zone to 17 Sea Zone
                1 fighter moved from 16 Sea Zone to 17 Sea Zone
                1 fighter moved from 34 Sea Zone to 17 Sea Zone
                3 cruisers moved from 33 Sea Zone to 17 Sea Zone
                1 bomber moved from 42 Sea Zone to India
                1 bomber moved from 44 Sea Zone to New Guinea
                1 bomber moved from 34 Sea Zone to Caroline Islands
                1 fighter moved from 34 Sea Zone to Caroline Islands
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Hawaiian Islands to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Wake Island
                5 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 destroyer moved from 33 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier, 1 destroyer, 2 submarines and 2 transports placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 bomber placed in Eastern United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 1 infantry
                EDIT: Adding units owned by Americans to Central United States: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,2
                Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : 0.67
        Japanese : -1.00

    triplea_42056_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 destroyer, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                2 infantry moved from Egypt to 81 Sea Zone
                2 infantry and 1 transport moved from 81 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Malta
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 fighter moved from Eastern Persia to Burma
                1 fighter moved from India to Burma
                1 artillery moved from India to Burma
                3 infantry moved from India to Burma

    Combat - British
                Battle in Malta
                Battle in Burma
                    British attack with 1 artillery, 2 fighters and 3 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 2 fighters and 3 infantry in Burma, round 2 : 2/6 hits, 2.00 expected hits
                        Japanese roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 3 : 1/4 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery in Burma, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Malta from Italians, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for British: 3 infantry
                    Casualties for Japanese: 1 artillery and 2 infantry

    Non Combat Move - British
                2 fighters moved from Burma to India
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
                1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry and 1 mech_infantry moved from Iraq to Trans-Jordan
                1 artillery moved from Iraq to Trans-Jordan
                1 fighter moved from 81 Sea Zone to Trans-Jordan
                1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
                2 mech_infantrys moved from Egypt to Trans-Jordan
                1 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Alexandria to Egypt
                1 cruiser moved from 80 Sea Zone to 81 Sea Zone
                1 bomber moved from Egypt to Trans-Jordan
                2 transports moved from 80 Sea Zone to 76 Sea Zone
                1 fighter moved from Egypt to 81 Sea Zone
                1 artillery moved from Egypt to Trans-Jordan
                1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 66 Sea Zone
                1 battleship moved from 33 Sea Zone to 17 Sea Zone

    Place Units - British
                1 destroyer placed in 81 Sea Zone
                2 submarines placed in 81 Sea Zone
                1 submarine and 1 transport placed in 109 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    British : -0.67
        Japanese : 1.67

    triplea_42056_UK_4.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Bessarabia to Western Ukraine
                      Italians take Western Ukraine from Russians
                1 artillery and 2 infantry moved from Eastern Poland to Belarus
                2 armour and 1 infantry moved from Eastern Poland to Western Ukraine
                1 armour and 1 mech_infantry moved from Romania to Western Ukraine
                1 fighter moved from 97 Sea Zone to 96 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Crete
                1 artillery moved from Central America to 89 Sea Zone
                1 artillery moved from 89 Sea Zone to West Indies
                1 cruiser moved from 89 Sea Zone to 65 Sea Zone
                1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Libya to Tunisia

    Combat - Italians
                Battle in Crete
                Battle in West Indies
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 96 Sea Zone
                    Italians win, taking Crete from Neutral_Allies, taking West Indies from Americans with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Belarus
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Eastern Poland to Western Ukraine
                1 fighter moved from 96 Sea Zone to 97 Sea Zone

    Place Units - Italians
                1 destroyer and 1 transport placed in 97 Sea Zone
                1 artillery and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs

    triplea_42056_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 4

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42056_Fre4.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery, 1 fighter, 6 infantry, 1 marine and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                5 infantry moved from Finland to Vyborg
                1 artillery and 1 infantry moved from Norway to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 bomber moved from Eastern Poland to Vyborg
                1 mech_infantry moved from Eastern Poland to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
                1 armour, 10 artilleries, 14 infantry and 5 mech_infantrys moved from Eastern Poland to Western Ukraine
                9 armour, 4 artilleries, 1 fighter, 4 infantry, 1 mech_infantry and 2 tactical_bombers moved from Bessarabia to Western Ukraine
                3 mech_infantrys moved from Poland to Western Ukraine
                1 fighter moved from Eastern Poland to Western Germany
                1 tactical_bomber moved from Southern Italy to Western Ukraine

    Combat - Germans
                Battle in Novgorod
                Battle in Archangel
                    Germans attack with 1 armour and 2 mech_infantrys
                    Russians defend with 1 aaGun and 1 marine
                        Germans roll dice for 1 armour and 2 mech_infantrys in Archangel, round 2 :  0/3 hits
                        Russians roll dice for 1 aaGun and 1 marine in Archangel, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 :  0/2 hits
                        Russians roll dice for 1 aaGun and 1 marine in Archangel, round 3 :  1/1 hits
                        1 mech_infantry owned by the Germans lost in Archangel
                        Germans roll dice for 1 armour in Archangel, round 4 :  1/1 hits
                        Russians roll dice for 1 aaGun and 1 marine in Archangel, round 4 :  0/1 hits
                        1 aaGun owned by the Russians lost in Archangel
                        Germans roll dice for 1 armour in Archangel, round 5 :  0/1 hits
                        Russians roll dice for 1 marine in Archangel, round 5 :  0/1 hits
                        Germans roll dice for 1 armour in Archangel, round 6 :  1/1 hits
                        Russians roll dice for 1 marine in Archangel, round 6 :  0/1 hits
                        1 marine owned by the Russians lost in Archangel
                    Germans win, taking Novgorod from Russians, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun and 1 marine
                Battle in Vyborg
                    Germans attack with 1 bomber and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 5 infantry in Vyborg, round 2 :  1/6 hits
                        Russians roll dice for 1 infantry in Vyborg, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 bomber and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 aaGuns moved from Eastern Poland to Western Ukraine
                1 artillery and 4 infantry moved from Romania to Bessarabia
                1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Vyborg to Eastern Poland
                1 bomber moved from Eastern Poland to Western Germany
                1 bomber moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 aaGun moved from France to Western Germany
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                4 mech_infantrys placed in Germany
                1 fighter and 1 marine placed in Western Germany
                1 artillery and 2 infantry placed in France
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 54 PUs; end with 54 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs

    triplea_42056_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Russia to Smolensk
                1 fighter moved from Russia to Smolensk
                1 fighter moved from Russia to Ukraine
                1 tactical_bomber moved from Bryansk to Ukraine

    Combat - Russians
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Vologda
                5 artilleries and 2 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Ukraine to Bryansk
                1 fighter moved from Ukraine to Bryansk
                1 fighter moved from Smolensk to Russia
                2 aaGuns and 18 infantry moved from Siberia to Amur

    Place Units - Russians
                1 artillery and 9 infantry placed in Russia
                3 infantry placed in Volgograd
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 27 PUs; end with 27 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Russians : 0.67

    triplea_42056_Rus5.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 infantry moved from Szechwan to Sikang
                1 artillery moved from Shensi to Tsinghai
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Kweichow to Szechwan
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Hopei to Kweichow
                1 infantry moved from Anhwe to Chahar
                2 infantry moved from Anhwe to Hopei
                2 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Yunnan to Burma
                1 artillery moved from Shan State to Burma
                2 bombers moved from French Indo China to Burma
                2 fighters moved from 6 Sea Zone to Iwo Jima
                1 fighter moved from Japan to Iwo Jima
                2 tactical_bombers moved from French Indo China to Burma
                1 fighter moved from Japan to Iwo Jima

    Combat - Japanese
                Battle in Burma
                    Japanese attack with 1 artillery, 2 bombers, 1 mech_infantry and 2 tactical_bombers
                    British defend with 1 artillery
                        Japanese roll dice for 1 artillery, 2 bombers, 1 mech_infantry and 2 tactical_bombers in Burma, round 2 :  3/6 hits
                        UK_Pacific roll dice for 1 artillery in Burma, round 2 :  0/1 hits
                        1 artillery owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 1 artillery, 2 bombers, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Iwo Jima
                    Japanese attack with 4 fighters
                    Americans defend with 1 artillery and 2 infantry
                        Japanese roll dice for 4 fighters in Iwo Jima, round 2 :  3/4 hits
                        Americans roll dice for 1 artillery and 2 infantry in Iwo Jima, round 2 :  2/3 hits
                        2 fighters owned by the Japanese, 1 artillery owned by the Americans and 2 infantry owned by the Americans lost in Iwo Jima
                    Japanese win with 2 fighters remaining. Battle score for attacker is -10
                    Casualties for Americans: 1 artillery and 2 infantry
                    Casualties for Japanese: 2 fighters

    Non Combat Move - Japanese
                2 aaGuns and 7 infantry moved from Korea to Manchuria
                1 armour moved from Jehol to Manchuria
                1 fighter moved from Japan to Manchuria
                1 fighter and 2 tactical_bombers moved from French Indo China to Manchuria
                1 cruiser moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Burma to French Indo China
                2 bombers moved from Burma to French Indo China
                1 armour and 2 mech_infantrys moved from French Indo China to Yunnan
                1 mech_infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Yunnan to Hunan
                2 fighters moved from Iwo Jima to 6 Sea Zone
                1 battleship moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 20 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 harbour placed in French Indo China
                1 factory_minor placed in Manchuria
                1 armour placed in French Indo China
                1 carrier and 1 destroyer placed in 36 Sea Zone
                1 infantry and 2 mech_infantrys placed in Kiangsu
                3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

    triplea_42056_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 bombers, 1 destroyer, 5 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 26 Sea Zone to 25 Sea Zone
                1 battleship moved from 17 Sea Zone to 25 Sea Zone
                5 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                4 fighters moved from 17 Sea Zone to 6 Sea Zone
                1 fighter moved from Caroline Islands to 6 Sea Zone
                1 bomber moved from Caroline Islands to 6 Sea Zone
                1 bomber moved from Wake Island to 6 Sea Zone
                1 bomber moved from New Guinea to 25 Sea Zone
                2 submarines moved from 101 Sea Zone to 89 Sea Zone
                1 destroyer moved from 101 Sea Zone to 89 Sea Zone
                1 carrier moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry moved from 89 Sea Zone to West Indies
                1 armour, 1 infantry and 4 mech_infantrys moved from Southeast Mexico to Central America
                1 bomber moved from Eastern United States to West Indies
                1 fighter moved from Eastern United States to West Indies
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 bomber moved from India to French Indo China

    Combat - Americans
                Strategic bombing raid in French Indo China
                        AA fire in French Indo China : 1/1 hits, 0.17 expected hits
                    1 bomber killed by AA
                    Bombing raid in French Indo China causes 0 damage total.
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers, 5 fighters and 5 submarines
                    Japanese defend with 1 carrier and 2 fighters
                        Americans roll dice for 5 submarines in 6 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 2 bombers and 5 fighters in 6 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                        Japanese roll dice for 2 fighters in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                        Japanese roll dice for 1 carrier in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 2 bombers, 3 fighters and 5 submarines remaining. Battle score for attacker is 16
                    Casualties for Americans: 2 fighters
                    Casualties for Japanese: 1 carrier and 2 fighters
                Battle in Central America
                    Americans attack with 1 armour, 1 infantry and 4 mech_infantrys
                    Italians defend with 1 infantry
                        Americans roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Central America, round 2 : 1/6 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Central America, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Central America
                    Americans win, taking Central America from Italians with 1 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in 89 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport
                    Italians defend with 1 destroyer and 1 transport
                        Americans roll dice for 2 submarines in 89 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 89 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                        Italians roll dice for 1 destroyer and 1 transport in 89 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Italians lost in 89 Sea Zone
                        1 transport owned by the Italians lost in 89 Sea Zone
                        Americans roll dice for 2 submarines in 89 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Americans win, taking 89 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 25 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 cruiser
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                        Japanese roll dice for 1 cruiser in 25 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 cruiser
                Battle in West Indies
                    Americans attack with 1 bomber, 1 fighter and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 bomber, 1 fighter and 1 infantry in West Indies, round 2 : 1/3 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery in West Indies, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in West Indies
                    Americans win, taking West Indies from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 carriers moved from 17 Sea Zone to 6 Sea Zone
                2 battleships moved from 17 Sea Zone to 6 Sea Zone
                4 cruisers moved from 17 Sea Zone to 6 Sea Zone
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone
                1 destroyer moved from 26 Sea Zone to 6 Sea Zone
                1 carrier moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                1 bomber moved from 25 Sea Zone to Midway
                1 bomber moved from 6 Sea Zone to Midway
                1 bomber moved from 6 Sea Zone to Midway
                2 transports moved from 17 Sea Zone to 25 Sea Zone
                1 fighter moved from West Indies to 89 Sea Zone
                1 bomber moved from West Indies to Eastern United States
                1 aaGun moved from Central United States to Southeast Mexico

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 infantry placed in Central United States
                1 destroyer and 1 transport placed in 10 Sea Zone
                2 infantry placed in Western United States
                1 bomber placed in Western United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    Italians : -1.00
        Americans : -3.17
        Japanese : -0.17
        AA fire in French Indo China : : 0.83

    triplea_42056_Ame5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                7 infantry moved from Kansu to Suiyuyan

    Combat - Chinese
                Battle in Suiyuyan
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Suiyuyan, round 2 : 3/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese win, taking Suiyuyan from Japanese with 6 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : 1.83
        Japanese : 0.67

    triplea_42056_Chi5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - British
                British buy 1 destroyer, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer and 1 submarine moved from 109 Sea Zone to 119 Sea Zone
                3 fighters moved from United Kingdom to 119 Sea Zone
                1 fighter moved from Trans-Jordan to 99 Sea Zone
                3 infantry moved from India to Burma
                2 fighters moved from India to Burma
                1 infantry moved from Tobruk to Libya
                      British take Libya from Italians

    Combat - British
                Battle in 99 Sea Zone
                    British attack with 1 fighter
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 99 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in Burma
                    British attack with 2 fighters and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                        British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits, 1.50 expected hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                Battle in 119 Sea Zone
                    British attack with 1 destroyer, 3 fighters and 1 submarine
                    Germans defend with 1 submarine
                        British roll dice for 1 submarine in 119 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer, 3 fighters and 1 submarine remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                1 fighter moved from 119 Sea Zone to Scotland
                1 aaGun moved from United Kingdom to Scotland
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                2 fighters moved from 119 Sea Zone to United Kingdom
                2 fighters moved from Burma to India
                1 mech_infantry moved from Trans-Jordan to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 bomber moved from Trans-Jordan to India
                1 fighter moved from 99 Sea Zone to Trans-Jordan
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 transports moved from 76 Sea Zone to 81 Sea Zone
                1 infantry moved from Egypt to Alexandria
                1 armour and 1 mech_infantry moved from Trans-Jordan to Persia
                1 battleship moved from 17 Sea Zone to 6 Sea Zone

    Place Units - British
                1 fighter placed in United Kingdom
                1 destroyer and 2 submarines placed in 109 Sea Zone
                2 infantry placed in Egypt
                British undo move 2.
                1 destroyer and 1 submarine placed in 109 Sea Zone
                1 submarine placed in 81 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    British : 1.17
        Japanese : 0.33

    triplea_42056_UK_5.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 transport moved from 97 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 armour and 1 mech_infantry moved from Tunisia to Libya
                1 marine moved from Southern Italy to 97 Sea Zone
                1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone
                1 marine moved from 99 Sea Zone to Cyprus
                2 fighters moved from 97 Sea Zone to Malta
                1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 battleship moved from 97 Sea Zone to 96 Sea Zone
                1 artillery and 2 infantry moved from Belarus to Smolensk
                2 infantry moved from Western Ukraine to Ukraine
                1 armour moved from Western Ukraine to Ukraine
                1 cruiser moved from 65 Sea Zone to 66 Sea Zone

    Combat - Italians
                Battle in Cyprus
                Battle in 66 Sea Zone
                    Italians attack with 1 cruiser
                    British defend with 1 armour, 1 infantry and 1 transport
                        1 transport owned by the British, 1 armour owned by the British and 1 infantry owned by the British lost in 66 Sea Zone
                    Italians win, taking Cyprus from British with 1 cruiser remaining. Battle score for attacker is 16
                    Casualties for British: 1 armour, 1 infantry and 1 transport
                Battle in Malta
                    Italians attack with 1 artillery, 2 fighters and 1 infantry
                    British defend with 2 infantry
                        Italians roll dice for 1 battleship in Malta, round 2 :  1/1 hits
                        Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Malta, round 2 :  2/4 hits
                        British roll dice for 2 infantry in Malta, round 2 :  1/2 hits
                        1 infantry owned by the Italians and 2 infantry owned by the British lost in Malta
                    Italians win, taking Malta from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Libya
                    Italians attack with 1 armour and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour and 1 mech_infantry in Libya, round 2 :  1/2 hits
                        British roll dice for 1 infantry in Libya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Libya
                    Italians win, taking Libya from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Ukraine
                    Italians attack with 1 armour and 2 infantry
                    Russians defend with 1 factory_minor and 1 infantry
                        Italians roll dice for 1 armour and 2 infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Ukraine, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Ukraine
                    Italians win, taking Ukraine from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Italians attack with 1 artillery and 2 infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 :  0/3 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  1/2 hits
                        1 infantry owned by the Italians lost in Smolensk
                        Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 :  0/2 hits
                        Russians roll dice for 2 infantry in Smolensk, round 3 :  1/2 hits
                        1 infantry owned by the Italians lost in Smolensk
                    1 artillery owned by the Italians retreated to Belarus
                    Russians win with 2 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 carrier moved from 97 Sea Zone to 96 Sea Zone
                2 fighters moved from Malta to 96 Sea Zone
                1 submarine moved from 97 Sea Zone to 95 Sea Zone

    Place Units - Italians
                1 fighter and 2 infantry placed in Southern Italy
                1 armour and 2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs

    triplea_42056_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 5

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42056_Fre5.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 destroyer and 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Western Ukraine to Rostov
                      Germans take Rostov from Russians
                3 tactical_bombers moved from Western Ukraine to Smolensk
                2 mech_infantrys moved from Eastern Poland to Smolensk
                1 mech_infantry moved from Eastern Poland to Smolensk
                1 bomber moved from Eastern Poland to Russia
                1 bomber moved from Western Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 armour moved from Archangel to Urals
                      Germans take Nenetsia from Russians
                      Germans take Urals from Russians
                1 artillery and 4 infantry moved from Bessarabia to Western Ukraine
                1 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                4 mech_infantrys moved from Germany to Eastern Poland

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 3 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 7,3 and causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Battle in Smolensk
                    Germans attack with 3 mech_infantrys and 3 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Smolensk, round 2 :  1/6 hits
                        Russians roll dice for 2 infantry in Smolensk, round 2 :  0/2 hits
                        1 infantry owned by the Russians lost in Smolensk
                        Germans roll dice for 3 mech_infantrys and 3 tactical_bombers in Smolensk, round 3 :  2/6 hits
                        Russians roll dice for 1 infantry in Smolensk, round 3 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 artillery and 1 infantry moved from Novgorod to Archangel
                1 fighter moved from Russia to Archangel
                1 tactical_bomber moved from Smolensk to Archangel
                2 tactical_bombers moved from Smolensk to Western Ukraine
                2 bombers moved from Russia to Western Ukraine
                1 fighter moved from Southern Italy to Western Germany
                1 fighter moved from Southern Italy to Western Ukraine
                4 infantry moved from Vyborg to Finland
                1 transport moved from 115 Sea Zone to 113 Sea Zone
                2 infantry moved from Western Germany to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Norway
                1 submarine moved from 110 Sea Zone to 113 Sea Zone

    Place Units - Germans
                1 destroyer placed in 113 Sea Zone
                1 artillery placed in Western Germany
                1 armour and 2 mech_infantrys placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    triplea_42056_Ger6.tsvg

  • '22 '16

    Assumed no intercept in Moscow.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 28 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                1 fighter moved from Russia to Urals
                3 infantry moved from Volgograd to Rostov
                1 fighter moved from Bryansk to Rostov
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 4 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 5 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 6 : 2/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 3 mech_infantrys

    Non Combat Move - Russians
                6 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Urals to Bryansk
                1 fighter moved from Rostov to Bryansk

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Russians : -1.83

    triplea_42056_Rus6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 6x factory_major; Remaining resources: 28 PUs;
                Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Vologda to Urals
                1 fighter moved from Russia to Urals
                3 infantry moved from Volgograd to Rostov
                1 fighter moved from Bryansk to Rostov
                1 artillery and 3 infantry moved from Russia to Smolensk
                1 tactical_bomber moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Urals
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
                        Germans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Urals
                    Russians win, taking Urals from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour
                Battle in Rostov
                    Russians attack with 1 fighter and 3 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 fighter and 3 infantry in Rostov, round 3 : 1/4 hits, 1.00 expected hits
                        Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Rostov
                    Russians win, taking Rostov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in Smolensk
                    Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber
                    Germans defend with 3 mech_infantrys
                        Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.50 expected hits
                        Germans roll dice for 3 mech_infantrys in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Smolensk
                        Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 0/3 hits, 1.17 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Smolensk
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 4 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 5 : 0/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 5 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Smolensk, round 6 : 2/2 hits, 0.83 expected hits
                        Germans roll dice for 1 mech_infantry in Smolensk, round 6 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 3 infantry
                    Casualties for Germans: 3 mech_infantrys

    Non Combat Move - Russians
                6 infantry moved from Russia to Bryansk
                1 tactical_bomber moved from Smolensk to Bryansk
                1 fighter moved from Urals to Bryansk
                1 fighter moved from Rostov to Bryansk

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 22 PUs; end with 22 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 91 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : -0.50
        Russians : -1.83

    triplea_42056_Rus6.tsvg

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