18L G40 BM Axis-Dominion (allies) vs majikforce (axis) +4


  • I can’t imagine you’d intercept 4 against my 10, so I will proceed with the assumption that you won’t.

    if I was wrong, we can re-roll.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 factory_minor, 3 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 91 Sea Zone to 104 Sea Zone
                1 destroyer moved from 91 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to Algeria
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from 94 Sea Zone to Algeria
                4 fighters moved from 6 Sea Zone to Japan
                1 tactical_bomber moved from 6 Sea Zone to Japan
                5 bombers moved from Midway to Japan

    Combat - Americans
                Air Battle in Japan
                    Americans attacks with 10 units heading to Japan
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Japan
                        AA fire in Japan : 0/5 hits, 0.83 expected hits
                        AA fire in Japan : 0/1 hits, 0.17 expected hits
                    Bombing raid in Japan rolls: 7,4,6,5,8 and causes: 20 damage to unit: factory_major
                    Bombing raid in Japan rolls: 2 and causes: 2 damage to unit: airfield
                    Bombing raid in Japan causes 22 damage total.  Damaged units is as follows: factory_major = 20, airfield = 2
                Battle in Tunisia
                Battle in Algeria
                    Americans attack with 1 armour, 3 infantry and 3 mech_infantrys
                    Italians defend with 1 mech_infantry
                        Americans roll dice for 1 armour, 3 infantry and 3 mech_infantrys in Algeria, round 2 : 1/7 hits, 1.50 expected hits
                        Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Algeria
                    Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 mech_infantry
                Battle in 104 Sea Zone
                    British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 2 fighters and 2 submarines
                    Germans defend with 1 destroyer and 1 submarine
                        Americans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 bomber, 1 destroyer, 2 fighters and 2 submarines remaining. Battle score for attacker is 14
                    Casualties for Germans: 1 destroyer and 1 submarine
                Cleaning up after air battles

    Non Combat Move - Americans
                5 bombers, 4 fighters and 1 tactical_bomber moved from Japan to Korea
                3 battleships, 3 carriers, 3 cruisers, 1 fighter, 6 submarines and 1 transport moved from 6 Sea Zone to 25 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from 104 Sea Zone to Gibraltar
                1 artillery moved from Central United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 armour, 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 carrier and 3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 armour, 1 artillery, 1 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 carrier and 3 transports moved from 92 Sea Zone to 94 Sea Zone
                2 fighters moved from 104 Sea Zone to 94 Sea Zone
                1 marine moved from Western United States to 10 Sea Zone
                1 battleship, 2 destroyers and 1 marine moved from 10 Sea Zone to 26 Sea Zone
                1 marine moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 factory_minor placed in Korea
                1 submarine placed in 101 Sea Zone
                1 artillery and 1 infantry placed in Central United States
                1 transport placed in 101 Sea Zone
                1 submarine placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 infantry placed in Western United States
                1 fighter placed in Eastern United States
                2 fighters and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        Italians : -0.33
        AA fire in Japan : : -1.00
        Americans : -1.17

    triplea_42056_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                7 infantry moved from Kansu to Tsinghai

    Combat - Chinese
                Battle in Tsinghai
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Tsinghai, round 2 : 1/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Tsinghai
                    Chinese win, taking Tsinghai from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : -0.33

    triplea_42056_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 airfield, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 9 PUs;

    Combat Move - British
                1 submarine moved from 92 Sea Zone to 96 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                1 submarine moved from 98 Sea Zone to 97 Sea Zone
                2 submarines moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from Morocco to 96 Sea Zone
                1 fighter moved from Morocco to 96 Sea Zone
                1 infantry moved from Burma to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour and 2 mech_infantrys moved from Caucasus to Bryansk
                1 bomber moved from Trans-Jordan to Bryansk
                1 tactical_bomber moved from Trans-Jordan to 99 Sea Zone
                3 fighters moved from Trans-Jordan to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 98 Sea Zone to 96 Sea Zone

    Combat - British
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 96 Sea Zone
                    British attack with 3 fighters and 1 submarine
                    Italians defend with 1 carrier
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 3 fighters in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Units damaged: 1 carrier owned by the Italians
                        Italians roll dice for 1 carrier in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 3 fighters in 96 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits
                        Italians roll dice for 1 carrier in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 carrier owned by the Italians lost in 96 Sea Zone
                    British win with 3 fighters and 1 submarine remaining. Battle score for attacker is 16
                    Casualties for Italians: 1 carrier
                Battle in Bryansk
                    British attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Germans defend with 2 armour
                        British roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Bryansk, round 2 : 0/4 hits, 1.50 expected hits
                        Germans roll dice for 2 armour in Bryansk, round 2 : 2/2 hits, 1.00 expected hits
                        2 mech_infantrys owned by the British lost in Bryansk
                        British roll dice for 1 armour and 1 bomber in Bryansk, round 3 : 1/2 hits, 1.17 expected hits
                        Germans roll dice for 2 armour in Bryansk, round 3 : 0/2 hits, 1.00 expected hits
                        1 armour owned by the Germans lost in Bryansk
                        British roll dice for 1 armour and 1 bomber in Bryansk, round 4 : 1/2 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Bryansk, round 4 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Bryansk
                    British win, taking Bryansk from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for British: 2 mech_infantrys
                    Casualties for Germans: 2 armour
                Battle in 99 Sea Zone
                    British attack with 4 fighters, 2 submarines and 1 tactical_bomber
                    Italians defend with 1 battleship
                        British roll dice for 2 submarines in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 4 fighters and 1 tactical_bomber in 99 Sea Zone, round 2 : 0/5 hits, 2.67 expected hits
                        Italians roll dice for 1 battleship in 99 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 submarine owned by the British lost in 99 Sea Zone
                        British roll dice for 1 submarine in 99 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                        1 battleship owned by the Italians lost in 99 Sea Zone
                    British win, taking 99 Sea Zone from Italians with 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 1 submarine
                    Casualties for Italians: 1 battleship
                Battle in 97 Sea Zone
                    British attack with 4 submarines
                    Italians defend with 3 fighters, 1 submarine and 1 transport
                    1 submarine owned by the Italians Submerged
                        British roll dice for 4 submarines in 97 Sea Zone, round 2 : 3/4 hits, 1.33 expected hits
                        1 transport owned by the Italians lost in 97 Sea Zone
                    4 submarines owned by the British Submerged
                    Italians win with 3 fighters remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Changing ownership of Libya from Italians to British
                EDIT: Turning off Edit Mode
                1 bomber moved from Bryansk to Russia
                1 mech_infantry moved from Persia to Caucasus
                1 infantry moved from Tobruk to Libya
                1 artillery moved from Iraq to Northwest Persia
                1 fighter moved from Morocco to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Morocco to Tunisia
                1 infantry moved from Morocco to 91 Sea Zone
                3 artilleries and 3 infantry moved from Trans-Jordan to 98 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 98 Sea Zone to 94 Sea Zone
                3 artilleries and 3 infantry moved from 94 Sea Zone to Tunisia
                1 carrier, 1 cruiser and 2 destroyers moved from 98 Sea Zone to 94 Sea Zone
                2 fighters moved from 96 Sea Zone to 94 Sea Zone
                4 fighters and 1 tactical_bomber moved from 99 Sea Zone to Caucasus
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Egypt to Trans-Jordan
                1 infantry moved from Alexandria to Egypt
                1 fighter moved from 96 Sea Zone to Trans-Jordan
                1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 2 infantry moved from 94 Sea Zone to Tunisia
                3 aaGuns, 2 artilleries, 9 infantry and 2 mech_infantrys moved from Burma to India
                1 battleship moved from 6 Sea Zone to 25 Sea Zone

    Place Units - British
                1 airfield placed in Gibraltar
                3 infantry placed in Egypt
                2 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 16 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        British : -1.50
        Italians : -0.33

    triplea_42056_UK_7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Ukraine to Rostov
                      Italians take Rostov from Russians
                1 armour moved from Rostov to Tambov
                      Italians take Tambov from Russians
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                      Italians take 98 Sea Zone from British
                1 armour moved from Ukraine to Volgograd
                      Italians take Volgograd from Russians
                1 armour moved from Albania to Romania
                1 armour moved from Bulgaria to Bessarabia
                1 marine moved from Greece to Bulgaria
                2 infantry moved from Northern Italy to Southern Italy

    Combat - Italians

    Non Combat Move - Italians
                2 infantry moved from France to Northern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,5,2,3,6,2,1
                Italians collect 11 PUs (8 lost to blockades); end with 11 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 14 PUs

    triplea_42056_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 7

    Combat Move - French
                1 infantry moved from Caucasus to Rostov
                      Russians take Rostov from Italians

    Combat - French

    Non Combat Move - French
                1 infantry moved from Trans-Jordan to Iraq

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42056_Fre7.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 fighter, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Novgorod to Russia
                1 infantry moved from Smolensk to Vologda
                      Germans take Vologda from Russians
                10 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour moved from Novgorod to Bryansk
                1 artillery moved from Smolensk to Bryansk
                2 tactical_bombers moved from Novgorod to Bryansk
                2 bombers moved from Western Germany to United Kingdom

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom :  0/2 hits
                    Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 10 damage total.
                Strategic bombing raid in Russia
                        AA fire in Russia :  0/2 hits
                    Bombing raid in Russia rolls: 8,4 and causes: 12 damage to unit: factory_major
                    Bombing raid in Russia causes 12 damage total.
                Battle in Bryansk
                    Germans attack with 3 armour, 1 artillery, 10 mech_infantrys and 2 tactical_bombers
                    British defend with 1 armour
                        Germans roll dice for 3 armour, 1 artillery, 10 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 :  6/16 hits
                        Russians roll dice for 1 armour in Bryansk, round 2 :  0/1 hits
                        1 armour owned by the British lost in Bryansk
                    Germans win, taking Bryansk from Russians with 3 armour, 1 artillery, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Germans
                2 tactical_bombers moved from Bryansk to Ukraine
                2 bombers moved from Russia to Novgorod
                2 bombers moved from United Kingdom to Western Germany
                1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 armour and 1 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from Western Germany to Novgorod
                2 mech_infantrys moved from Western Germany to Southern Italy
                1 fighter moved from Western Germany to Southern Italy
                2 mech_infantrys moved from Western Germany to Slovakia Hungary
                2 infantry moved from France to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Novgorod
                1 fighter and 1 infantry placed in Western Germany
                9 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,1,4,5,3,2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    triplea_42056_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Russians
                Russians repair damage of 9x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians

    Non Combat Move - Russians
                3 infantry moved from Samara to Russia
                1 submarine moved from 91 Sea Zone to 93 Sea Zone

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_42056_Rus8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 destroyer, 2 fighters, 2 infantry and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Anhwe to Chahar
                1 artillery and 1 infantry moved from French Indo China to Shan State
                2 bombers moved from French Indo China to Shan State
                1 mech_infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Kiangsu to Anhwe
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 :  4/6 hits
                        UK_Pacific roll dice for 1 infantry in Shan State, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 infantry moved from French Indo China to Yunnan
                2 bombers moved from Shan State to French Indo China
                2 infantry moved from 36 Sea Zone to French Indo China
                1 mech_infantry moved from Hunan to Yunnan
                1 armour and 5 mech_infantrys moved from Yunnan to Sikang
                2 artilleries moved from Shensi to Sikang
                2 battleships, 3 carriers, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from Japan to 36 Sea Zone
                1 tactical_bomber moved from Manchuria to Japan
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
                1 submarine moved from 18 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 destroyer placed in 36 Sea Zone
                1 armour and 2 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Kiangsu
                1 fighter and 2 infantry placed in Manchuria
                1 fighter placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42056_Jap8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 fighter, 1 harbour, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Gibraltar to Malta
                1 armour and 1 infantry moved from Algeria to 94 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from 99 Sea Zone to Greece
                1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from 99 Sea Zone to Cyprus
                1 infantry and 1 mech_infantry moved from Algeria to 94 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 infantry and 1 mech_infantry moved from Tunisia to 94 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                2 infantry and 2 mech_infantrys moved from 99 Sea Zone to Crete
                2 fighters moved from 94 Sea Zone to Crete
                1 bomber moved from Korea to Kiangsu

    Combat - Americans
                Strategic bombing raid in Kiangsu
                        AA fire in Kiangsu : 0/1 hits, 0.17 expected hits
                    Bombing raid in Kiangsu rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Kiangsu causes 6 damage total.
                Battle in Greece
                Battle in Cyprus
                Battle in Crete
                    Americans attack with 2 fighters, 2 infantry and 2 mech_infantrys
                    Italians defend with 2 infantry
                        Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Crete, round 2 : 1/6 hits, 1.67 expected hits
                        Italians roll dice for 2 infantry in Crete, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Italians lost in Crete
                        Americans roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Crete, round 3 : 2/6 hits, 1.67 expected hits
                        Italians roll dice for 1 infantry in Crete, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Italians lost in Crete
                    Americans win, taking Greece from Germans, taking Cyprus from Italians, taking Crete from Italians with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Malta
                    Americans attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Malta, round 2 : 1/3 hits, 1.33 expected hits
                        Italians roll dice for 1 artillery in Malta, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Malta
                    Americans win, taking Malta from Italians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                1 mech_infantry moved from Algeria to 94 Sea Zone
                1 mech_infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
                1 mech_infantry moved from 99 Sea Zone to Greece
                1 bomber moved from Malta to Trans-Jordan
                1 carrier moved from 94 Sea Zone to 99 Sea Zone
                2 fighters moved from Crete to 99 Sea Zone
                1 armour moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 infantry moved from Brazil to French Guiana
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 submarine moved from 104 Sea Zone to 105 Sea Zone
                1 submarine moved from 104 Sea Zone to 109 Sea Zone
                1 destroyer moved from 104 Sea Zone to 91 Sea Zone
                3 battleships, 3 carriers, 3 cruisers, 6 submarines and 1 transport moved from 25 Sea Zone to 31 Sea Zone
                2 infantry and 1 marine moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 destroyers, 2 infantry, 1 marine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
                2 infantry and 1 marine moved from 31 Sea Zone to Wake Island
                1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 31 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 31 Sea Zone to Wake Island
                2 fighters and 1 tactical_bomber moved from Western United States to Midway
                1 bomber moved from Kiangsu to Korea

    Place Units - Americans
                1 harbour placed in Wake Island
                3 transports placed in 10 Sea Zone
                2 artilleries and 1 infantry placed in Korea
                1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers placed in Western United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Italians : -1.33
        Americans : -0.67
        AA fire in Kiangsu : : -0.17

    triplea_42056_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed

    Combat Move - Chinese
                8 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 8 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 8 infantry in Kansu, round 2 : 1/8 hits, 1.33 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 4 PUs

    Combat Hit Differential Summary :

    Chinese : -0.33
        Japanese : -0.33

    triplea_42056_Chi8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 35 PUs;
                British buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 19 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 bomber moved from Russia to Burma
                1 mech_infantry moved from Caucasus to Tambov
                3 fighters and 1 tactical_bomber moved from Caucasus to Tambov
                1 fighter moved from Caucasus to Tambov

    Combat - British
                Battle in Tambov
                    British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.83 expected hits
                        Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tambov
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Burma to India
                1 artillery moved from Northwest Persia to Caucasus
                1 artillery moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                4 artilleries moved from Tunisia to 94 Sea Zone
                5 infantry moved from Tunisia to 94 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry and 5 transports moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 5 transports moved from 96 Sea Zone to 99 Sea Zone
                4 artilleries and 6 infantry moved from 99 Sea Zone to Greece
                1 fighter moved from Trans-Jordan to Cyprus
                1 fighter moved from Gibraltar to Cyprus
                4 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone

    Place Units - British
                1 airfield placed in Cyprus
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                British collect 33 PUs (1 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 25 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs

    Combat Hit Differential Summary :

    British : -0.83
        Italians : 0.50
        Japanese : 0.33

    triplea_42056_UK_8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - British
                British repair damage of 2x factory_major; Remaining resources: 35 PUs;
                British buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 19 PUs;

    Combat Move - British
                2 infantry moved from India to Burma
                1 bomber moved from Russia to Burma
                1 mech_infantry moved from Caucasus to Tambov
                3 fighters and 1 tactical_bomber moved from Caucasus to Tambov
                1 fighter moved from Caucasus to Tambov

    Combat - British
                Battle in Tambov
                    British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour
                        British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.83 expected hits
                        Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tambov
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 armour
                Battle in Burma
                    British attack with 1 bomber and 2 infantry
                    Japanese defend with 1 mech_infantry
                        British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - British
                1 bomber moved from Burma to India
                1 artillery moved from Northwest Persia to Caucasus
                1 artillery moved from Iraq to Northwest Persia
                1 infantry moved from Trans-Jordan to Iraq
                4 infantry moved from Egypt to Trans-Jordan
                4 artilleries moved from Tunisia to 94 Sea Zone
                5 infantry moved from Tunisia to 94 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry and 5 transports moved from 94 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 5 transports moved from 96 Sea Zone to 99 Sea Zone
                4 artilleries and 6 infantry moved from 99 Sea Zone to Greece
                1 fighter moved from Trans-Jordan to Cyprus
                1 fighter moved from Gibraltar to Cyprus
                4 fighters and 1 tactical_bomber moved from Tambov to Russia
                1 destroyer moved from 123 Sea Zone to 109 Sea Zone

    Place Units - British
                1 airfield placed in Cyprus
                2 fighters placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
                British collect 33 PUs (1 lost to blockades); end with 33 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 25 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from 25 Sea Zone: 1 battleship
                EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    British : -0.83
        Italians : 0.50
        Japanese : 0.33

    triplea_42056_UK_8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 armour moved from Volgograd to Novosibirsk
                      Italians take Samara from Russians
                      Italians take Novosibirsk from Russians
                1 fighter moved from Southern Italy to 96 Sea Zone
                1 mech_infantry moved from Ukraine to Smolensk
                      Italians take Smolensk from Russians
                1 armour and 1 infantry moved from Ukraine to Rostov
                1 armour moved from Bessarabia to Romania
                1 marine moved from Bulgaria to Romania
                2 infantry moved from Northern Italy to Yugoslavia
                1 mech_infantry moved from Southern Italy to Greater Southern Germany

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 96 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Rostov
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  1/1 hits
                        1 infantry owned by the French and 1 infantry owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 aaGun moved from Ukraine to Rostov
                1 fighter moved from 96 Sea Zone to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                1 armour and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,3,6,1,2
                Italians collect 14 PUs (8 lost to blockades); end with 15 PUs

    triplea_42056_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 8

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Iraq to Northwest Persia

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42056_Fre8.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Vologda to Urals
                      Germans take Urals from Russians
                2 mech_infantrys moved from Bryansk to Rostov
                2 tactical_bombers moved from Ukraine to Rostov
                2 bombers moved from Novgorod to Rostov
                1 mech_infantry moved from Bryansk to Vologda
                1 mech_infantry moved from Bryansk to Samara
                3 armour and 1 mech_infantry moved from Novgorod to Bryansk

    Combat - Germans
                Battle in Rostov
                    Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Rostov
                    Germans win, taking Rostov from Russians with 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                2 tactical_bombers moved from Rostov to Bryansk
                1 mech_infantry moved from Bryansk to Tambov
                2 bombers moved from Rostov to Novgorod
                2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
                3 mech_infantrys moved from Germany to Romania
                6 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Finland to 115 Sea Zone
                2 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Novgorod to Belarus
                2 fighters moved from Western Germany to Southern Italy
                1 fighter moved from Novgorod to Western Germany

    Place Units - Germans
                1 bomber placed in Western Germany
                1 destroyer placed in 113 Sea Zone
                1 armour and 2 mech_infantrys placed in Novgorod
                1 artillery and 2 infantry placed in France
                1 armour and 3 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 6
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,5,4,3,6,6
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,1,2
                Germans collect 48 PUs (6 lost to blockades); end with 48 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    triplea_42056_Ger9.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 21 PUs;
                Russians buy 6 infantry; Remaining resources: 3 PUs;

    Combat Move - Russians

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 12 PUs; end with 15 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
                Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    triplea_42056_Rus9.tsvg

  • '22 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese repair damage of 14x factory_major; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
                Japanese buy 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 armour moved from Sikang to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Kazakhstan
                2 artilleries and 5 mech_infantrys moved from Sikang to Kazakhstan
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Hopei to Shensi
                1 artillery and 1 infantry moved from Anhwe to Hopei
                2 infantry moved from Yunnan to Burma
                2 bombers moved from French Indo China to Burma
                1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
                1 armour moved from Manchuria to Buryatia
                      Japanese take Amur from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Sakha to Buryatia
                1 fighter moved from French Indo China to Burma
                5 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 9 fighters and 2 tactical_bombers
                    ANZAC defend with 1 submarine
                        Japanese roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 :  5/12 hits
                        ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        1 submarine owned by the ANZAC lost in 6 Sea Zone
                    Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 1 submarine
                Battle in Kazakhstan
                    Japanese attack with 1 armour, 2 artilleries and 5 mech_infantrys
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 2 artilleries and 5 mech_infantrys in Kazakhstan, round 2 :  2/8 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Burma
                    Japanese attack with 2 bombers, 1 fighter and 2 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 :  1/5 hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Burma
                    Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 armour and 2 mech_infantrys moved from Malaya to Yunnan
                1 artillery moved from Shan State to French Indo China
                1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Shan State to Yunnan
                3 mech_infantrys moved from Kiangsu to Anhwe
                1 tactical_bomber moved from 6 Sea Zone to Manchuria
                1 tactical_bomber moved from 6 Sea Zone to Japan
                2 fighters moved from 6 Sea Zone to Manchuria
                2 bombers moved from Burma to French Indo China
                1 fighter moved from Burma to French Indo China
                2 fighters moved from 36 Sea Zone to Japan
                3 fighters moved from 6 Sea Zone to Manchuria
                4 fighters moved from 6 Sea Zone to Japan
                1 submarine moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 36 Sea Zone
                1 fighter and 3 infantry placed in Japan
                3 infantry placed in Manchuria
                2 mech_infantrys placed in Malaya
                1 mech_infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 66 PUs; end with 66 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs

    triplea_42056_Jap9.tsvg

  • '22 '16

    Sorry for dragging my feet on this one.  Gotta alot going on right now.  I will be out of town from the 2nd-5th.  Sorry for another long delay.


  • @majikforce:

    Sorry for dragging my feet on this one.  Gotta alot going on right now.  I will be out of town from the 2nd-5th.  Sorry for another long delay.

    no problem. I got a lot of games going on anyway. I’ll do my turn soon

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