@Stucifer Thanks for letting me know. Hmm I was thinking about a big transport shuck into Western Germany or France but seems like that won’t quite work. Well know the british take then the Americans land planes that’s how it works now.
18L G40 BM Axis-Dominion (allies) vs majikforce (axis) +4
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
8 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 8 infantry in Kansu, round 2 : 1/8 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 8 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 35 PUs;
British buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 19 PUs;Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from Russia to Burma
1 mech_infantry moved from Caucasus to Tambov
3 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from Caucasus to TambovCombat - British
Battle in Tambov
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.83 expected hits
Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tambov
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 bomber moved from Burma to India
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
4 artilleries moved from Tunisia to 94 Sea Zone
5 infantry moved from Tunisia to 94 Sea Zone
4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry and 5 transports moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 5 transports moved from 96 Sea Zone to 99 Sea Zone
4 artilleries and 6 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Trans-Jordan to Cyprus
1 fighter moved from Gibraltar to Cyprus
4 fighters and 1 tactical_bomber moved from Tambov to Russia
1 destroyer moved from 123 Sea Zone to 109 Sea ZonePlace Units - British
1 airfield placed in Cyprus
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUsCombat Hit Differential Summary :
British : -0.83
Italians : 0.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British repair damage of 2x factory_major; Remaining resources: 35 PUs;
British buy 1 airfield and 2 fighters; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 19 PUs;Combat Move - British
2 infantry moved from India to Burma
1 bomber moved from Russia to Burma
1 mech_infantry moved from Caucasus to Tambov
3 fighters and 1 tactical_bomber moved from Caucasus to Tambov
1 fighter moved from Caucasus to TambovCombat - British
Battle in Tambov
British attack with 4 fighters, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 2/6 hits, 2.83 expected hits
Italians roll dice for 1 armour in Tambov, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tambov
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 armour
Battle in Burma
British attack with 1 bomber and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 2 infantry in Burma, round 3 : 2/3 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - British
1 bomber moved from Burma to India
1 artillery moved from Northwest Persia to Caucasus
1 artillery moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
4 infantry moved from Egypt to Trans-Jordan
4 artilleries moved from Tunisia to 94 Sea Zone
5 infantry moved from Tunisia to 94 Sea Zone
4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 5 infantry and 5 transports moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from Libya to 96 Sea Zone
4 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 5 transports moved from 96 Sea Zone to 99 Sea Zone
4 artilleries and 6 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Trans-Jordan to Cyprus
1 fighter moved from Gibraltar to Cyprus
4 fighters and 1 tactical_bomber moved from Tambov to Russia
1 destroyer moved from 123 Sea Zone to 109 Sea ZonePlace Units - British
1 airfield placed in Cyprus
2 fighters placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 33 PUs (1 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 25 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 25 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 31 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.83
Italians : 0.50
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Volgograd to Novosibirsk
Italians take Samara from Russians
Italians take Novosibirsk from Russians
1 fighter moved from Southern Italy to 96 Sea Zone
1 mech_infantry moved from Ukraine to Smolensk
Italians take Smolensk from Russians
1 armour and 1 infantry moved from Ukraine to Rostov
1 armour moved from Bessarabia to Romania
1 marine moved from Bulgaria to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Greater Southern GermanyCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Rostov
Italians attack with 1 armour and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for French: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 fighter moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 armour and 1 mech_infantry placed in UkraineTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,2,3,6,1,2
Italians collect 14 PUs (8 lost to blockades); end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest PersiaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 bomber, 1 destroyer, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vologda to Urals
Germans take Urals from Russians
2 mech_infantrys moved from Bryansk to Rostov
2 tactical_bombers moved from Ukraine to Rostov
2 bombers moved from Novgorod to Rostov
1 mech_infantry moved from Bryansk to Vologda
1 mech_infantry moved from Bryansk to Samara
3 armour and 1 mech_infantry moved from Novgorod to BryanskCombat - Germans
Battle in Rostov
Germans attack with 2 bombers, 2 mech_infantrys and 2 tactical_bombers
ANZAC defend with 1 infantry
Germans roll dice for 2 bombers, 2 mech_infantrys and 2 tactical_bombers in Rostov, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Rostov
Germans win, taking Rostov from Russians with 2 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Germans
2 tactical_bombers moved from Rostov to Bryansk
1 mech_infantry moved from Bryansk to Tambov
2 bombers moved from Rostov to Novgorod
2 mech_infantrys moved from Slovakia Hungary to Western Ukraine
3 mech_infantrys moved from Germany to Romania
6 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Novgorod to Belarus
2 fighters moved from Western Germany to Southern Italy
1 fighter moved from Novgorod to Western GermanyPlace Units - Germans
1 bomber placed in Western Germany
1 destroyer placed in 113 Sea Zone
1 armour and 2 mech_infantrys placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,5,4,3,6,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3,1,2
Germans collect 48 PUs (6 lost to blockades); end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory_major; Remaining resources: 21 PUs;
Russians buy 6 infantry; Remaining resources: 3 PUs;Combat Move - Russians
Place Units - Russians
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 12 PUs; end with 15 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese repair damage of 14x factory_major; Remaining resources: 6 SuicideAttackTokens; 54 PUs;
Japanese buy 1 destroyer, 1 fighter, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Kazakhstan
2 artilleries and 5 mech_infantrys moved from Sikang to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Hopei to Shensi
1 artillery and 1 infantry moved from Anhwe to Hopei
2 infantry moved from Yunnan to Burma
2 bombers moved from French Indo China to Burma
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
Japanese take 19 Sea Zone from Americans
4 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
Japanese take Buryatia from Russians
1 infantry moved from Sakha to Buryatia
1 fighter moved from French Indo China to Burma
5 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 9 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 9 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/12 hits
ANZAC roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the ANZAC lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 9 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Kazakhstan
Japanese attack with 1 armour, 2 artilleries and 5 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 5 mech_infantrys in Kazakhstan, round 2 : 2/8 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 2 bombers, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory UlaanbaatarNon Combat Move - Japanese
1 armour and 2 mech_infantrys moved from Malaya to Yunnan
1 artillery moved from Shan State to French Indo China
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Kiangsu to Anhwe
1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 tactical_bomber moved from 6 Sea Zone to Japan
2 fighters moved from 6 Sea Zone to Manchuria
2 bombers moved from Burma to French Indo China
1 fighter moved from Burma to French Indo China
2 fighters moved from 36 Sea Zone to Japan
3 fighters moved from 6 Sea Zone to Manchuria
4 fighters moved from 6 Sea Zone to Japan
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
1 destroyer and 1 submarine placed in 36 Sea Zone
1 fighter and 3 infantry placed in Japan
3 infantry placed in Manchuria
2 mech_infantrys placed in Malaya
1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs -
Sorry for dragging my feet on this one. Gotta alot going on right now. I will be out of town from the 2nd-5th. Sorry for another long delay.
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Sorry for dragging my feet on this one. Gotta alot going on right now. I will be out of town from the 2nd-5th. Sorry for another long delay.
no problem. I got a lot of games going on anyway. I’ll do my turn soon
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British buy 1 factory_minor, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 8x factory_major; Remaining resources: 20 PUs;
UK_Pacific buy 2 fighters; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 infantry moved from Greece to Albania
British take Albania from Italians
1 infantry moved from Greece to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Northern Italy
1 artillery and 1 infantry moved from Greece to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 fighter moved from Gibraltar to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 carrier moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
2 fighters moved from United Kingdom to 97 Sea Zone
2 fighters moved from 99 Sea Zone to Yugoslavia
1 fighter moved from Cyprus to 97 Sea Zone
1 fighter moved from Cyprus to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from Caucasus to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
1 artillery and 2 infantry moved from India to Burma
1 bomber moved from India to Burma
1 submarine moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea ZoneCombat - British
Battle in Northern Italy
Battle in Yugoslavia
British attack with 1 artillery, 2 fighters and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 cruiser in Yugoslavia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in Yugoslavia, round 2 : 3/4 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Yugoslavia, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
British win, taking Northern Italy from Italians, taking Yugoslavia from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer and 5 submarines
Italians defend with 1 submarine
British roll dice for 5 submarines in 98 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
1 submarine owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Italians with 1 destroyer and 5 submarines remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Rostov
British attack with 1 artillery, 4 fighters and 1 tactical_bomber
Germans defend with 2 mech_infantrys
British roll dice for 1 artillery, 4 fighters and 1 tactical_bomber in Rostov, round 2 : 2/6 hits, 3.00 expected hits
Germans roll dice for 2 mech_infantrys in Rostov, round 2 : 0/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in Burma
British attack with 1 artillery, 1 bomber and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 2 infantry in Burma, round 2 : 2/4 hits, 1.50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantryNon Combat Move - British
1 bomber moved from Burma to India
1 artillery moved from Northwest Persia to Caucasus
1 infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Tunisia to Tobruk
1 fighter moved from 97 Sea Zone to Greece
2 fighters moved from Yugoslavia to Greece
3 transports moved from 99 Sea Zone to 97 Sea Zone
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 battleship moved from 31 Sea Zone to 34 Sea Zone
1 infantry moved from Greece to Bulgaria
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-JordanPlace Units - British
1 factory_minor placed in Iraq
2 infantry and 1 mech_infantry placed in Egypt
2 fighters placed in United KingdomTurn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUsPlace Units - UK_Pacific
2 fighters placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 fightersCombat Hit Differential Summary :
Germans : -0.33
British : 1.67
Japanese : 0.33 -
assumed no scrambles in sz6 or 97, due to much greater power. if incorrect let me know
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Novosibirsk to Timguska
Italians take Timguska from Russians
1 armour moved from Timguska to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 mech_infantry moved from Smolensk to Rostov
1 armour moved from Ukraine to Rostov
1 armour moved from Romania to Bulgaria
1 marine moved from Romania to Bulgaria
1 fighter moved from Southern Italy to Yugoslavia
1 fighter moved from Yugoslavia to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Southern Italy to Northern Italy
1 mech_infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Southern Italy to YugoslaviaCombat - Italians
Battle in Northern Italy
Italians attack with 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 1/4 hits
British roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits
1 infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yugoslavia
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 2 : 0/2 hits
British roll dice for 1 artillery in Yugoslavia, round 2 : 0/1 hits
Italians roll dice for 1 fighter and 1 mech_infantry in Yugoslavia, round 3 : 1/2 hits
British roll dice for 1 artillery in Yugoslavia, round 3 : 0/1 hits
1 artillery owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Rostov
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 artillery
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits
1 mech_infantry owned by the Italians and 1 artillery owned by the British lost in Rostov
Italians win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 mech_infantry
Casualties for British: 1 artillery
Battle in Bulgaria
Italians attack with 1 armour and 1 marine
British defend with 1 infantry
Italians roll dice for 1 armour and 1 marine in Bulgaria, round 2 : 0/2 hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits
1 marine owned by the Italians lost in Bulgaria
Italians roll dice for 1 armour in Bulgaria, round 3 : 0/1 hits
Americans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits
Italians roll dice for 1 armour in Bulgaria, round 4 : 0/1 hits
Americans roll dice for 1 infantry in Bulgaria, round 4 : 1/1 hits
1 armour owned by the Italians lost in Bulgaria
Americans win with 1 infantry remaining. Battle score for attacker is -11
Casualties for Italians: 1 armour and 1 marineNon Combat Move - Italians
1 mech_infantry moved from Ukraine to Romania
2 fighters moved from Northern Italy to Southern Italy
1 fighter moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
1 artillery and 1 mech_infantry placed in VolgogradTurn Complete - Italians
Total Cost from Convoy Blockades: 9
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,2,5,5,3,5,5,3,2
Italians collect 16 PUs (9 lost to blockades); end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 55 PUs;
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from Samara to Caucasus
1 armour and 1 mech_infantry moved from Bryansk to Caucasus
2 tactical_bombers moved from Bryansk to Caucasus
1 destroyer moved from 113 Sea Zone to 105 Sea Zone
2 bombers moved from Western Germany to 105 Sea Zone
2 mech_infantrys moved from Romania to Bulgaria
1 mech_infantry moved from Romania to Albania
3 fighters moved from Southern Italy to Albania
1 bomber moved from Western Germany to Albania
2 bombers moved from Novgorod to BulgariaCombat - Germans
Battle in 105 Sea Zone
Germans attack with 2 bombers and 1 destroyer
British defend with 1 submarine; Americans defend with 1 submarine
Germans roll dice for 2 bombers and 1 destroyer in 105 Sea Zone, round 2 : 3/3 hits
British roll dice for 2 submarines in 105 Sea Zone, round 2 : 0/2 hits
1 submarine owned by the Americans and 1 submarine owned by the British lost in 105 Sea Zone
Germans win, taking 105 Sea Zone from Neutral with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for British: 1 submarine
Casualties for Americans: 1 submarine
Battle in Caucasus
Germans attack with 1 armour, 2 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery
Germans roll dice for 1 armour, 2 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits
1 artillery owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Albania
Germans attack with 1 bomber, 3 fighters and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 3 fighters and 1 mech_infantry in Albania, round 2 : 2/5 hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits
1 infantry owned by the British lost in Albania
Germans win, taking Albania from British with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bulgaria
Germans attack with 2 bombers and 2 mech_infantrys
British defend with 1 infantry
Germans roll dice for 2 bombers and 2 mech_infantrys in Bulgaria, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits
1 infantry owned by the British lost in Bulgaria
Germans win, taking Bulgaria from Americans with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Germans
1 infantry moved from Urals to Vologda
1 mech_infantry moved from Vologda to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Novgorod to Belarus
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
6 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
1 mech_infantry moved from Bryansk to Samara
2 tactical_bombers moved from Caucasus to Bryansk
3 fighters moved from Albania to Southern Italy
1 fighter moved from Western Germany to Novgorod
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 115 Sea Zone to 113 Sea Zone
3 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
4 artilleries and 2 infantry moved from France to Western Germany
1 artillery and 5 infantry moved from Western Germany to Greater Southern Germany
1 armour and 3 mech_infantrys moved from Germany to Romania
2 bombers moved from 105 Sea Zone to Western Germany
1 bomber moved from Albania to Western Germany
2 bombers moved from Bulgaria to Western GermanyPlace Units - Germans
1 destroyer placed in 113 Sea Zone
1 fighter placed in Western Germany
2 armour and 1 mech_infantry placed in Novgorod
1 armour and 3 mech_infantrys placed in Germany
1 infantry placed in Normandy BordeauxTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,2,2
Germans collect 46 PUs (6 lost to blockades); end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Olgiy to Timguska
Russians take Timguska from Italians
1 artillery and 1 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to VologdaCombat - Russians
Battle in Tambov
Russians attack with 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Italians with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 6 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 7 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 7 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 8 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Samara, round 8 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 4 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 5 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 6 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Vologda, round 7 : 0/2 hits, 0.33 expected hits
Germans roll dice for 1 infantry in Vologda, round 7 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
1 infantry owned by the Russians retreated to Russia
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Olgiy to Timguska
1 infantry moved from Dzavhan to Olgiy
2 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Ulaanbaatar to Central MongoliaPlace Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 9 PUs; end with 9 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
Germans : -1.00
Italians : -2.67
Russians : -4.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 3 destroyers, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Buryatia to Yenisey
Japanese take Yakut S.S.R. from Russians
Japanese take Yenisey from Russians
1 infantry moved from Buryatia to Amur
1 infantry moved from Manchuria to Amur
1 submarine moved from 5 Sea Zone to 6 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from French Indo China to 22 Sea Zone
3 mech_infantrys moved from Kazakhstan to Northwest Persia
1 bomber moved from French Indo China to Northwest Persia
1 mech_infantry moved from Kazakhstan to Turkmenistan
Japanese take Turkmenistan from Russians
1 infantry moved from Yunnan to Burma
2 mech_infantrys moved from Yunnan to Burma
1 fighter moved from French Indo China to Burma
1 tactical_bomber moved from 36 Sea Zone to Burma
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Manchuria to AmurCombat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 6 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/3 hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Amur
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Burma, round 2 : 2/5 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Northwest Persia
Japanese attack with 1 bomber and 3 mech_infantrys
French defend with 1 infantry; British defend with 1 infantry
Japanese roll dice for 1 bomber and 3 mech_infantrys in Northwest Persia, round 2 : 0/4 hits
British roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese lost in Northwest Persia
Japanese roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits
British roll dice for 2 infantry in Northwest Persia, round 3 : 1/2 hits
1 infantry owned by the French and 1 mech_infantry owned by the Japanese lost in Northwest Persia
Japanese roll dice for 1 bomber and 1 mech_infantry in Northwest Persia, round 4 : 1/2 hits
British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Japanese win, taking Northwest Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for French: 1 infantry
Casualties for British: 1 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Japanese
1 bomber moved from Northwest Persia to Caucasus
1 armour moved from Kazakhstan to Turkmenistan
2 artilleries moved from Kazakhstan to Caucasus
1 mech_infantry moved from Kazakhstan to Caucasus
2 mech_infantrys moved from Malaya to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to Sikang
1 armour moved from Yunnan to Sikang
1 infantry moved from Yunnan to French Indo China
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 bomber moved from 22 Sea Zone to Japan
1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from Burma to 36 Sea Zone
2 fighters moved from Japan to 36 Sea Zone
1 tactical_bomber moved from Amur to Manchuria
1 fighter moved from Amur to Manchuria
3 mech_infantrys moved from Anhwe to ManchuriaPlace Units - Japanese
2 destroyers and 1 transport placed in 36 Sea Zone
3 mech_infantrys placed in Malaya
3 artilleries placed in Manchuria
1 fighter placed in Japan
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 68 PUs; end with 68 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Americans
Americans buy 5 bombers, 1 destroyer and 8 infantry; Remaining resources: 5 PUs;Combat Move - Americans
2 infantry moved from Greece to Bulgaria
2 infantry moved from Greece to Albania
1 artillery and 1 infantry moved from Korea to Amur
2 bombers moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Korea to Amur
3 bombers and 3 fighters moved from Korea to 6 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 34 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 fighter and 2 tactical_bombers moved from Wake Island to 35 Sea Zone
1 infantry moved from Greece to Bulgaria
1 bomber moved from Greece to 105 Sea Zone
1 submarine moved from 109 Sea Zone to 105 Sea Zone
1 fighter moved from Greece to Bulgaria
1 artillery moved from Greece to Bulgaria
1 fighter moved from Greece to Bulgaria
1 fighter moved from Greece to Albania
1 bomber moved from Western United States to 6 Sea ZoneCombat - Americans
Battle in 6 Sea Zone
Americans attack with 4 bombers and 3 fighters
Japanese defend with 2 destroyers and 2 submarines
2 submarines owned by the Japanese Submerged
Americans roll dice for 4 bombers and 3 fighters in 6 Sea Zone, round 2 : 6/7 hits, 4.17 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 2 fighters
Casualties for Japanese: 2 destroyers
Battle in Amur
Americans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Amur, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 2 infantry in Amur, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 fighters, 3 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 5/6 hits, 3.50 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win, taking 35 Sea Zone from Japanese with 3 fighters, 1 submarine, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Bulgaria
Americans attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 2 mech_infantrys
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Bulgaria, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Bulgaria
Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Bulgaria, round 3 : 4/6 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Bulgaria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Bulgaria
Americans win, taking Philippines from Japanese, taking Bulgaria from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 infantry
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber in 105 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Germans with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Albania
Americans attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Americans roll dice for 1 fighter and 2 infantry in Albania, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Albania
Americans win, taking Albania from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Bulgaria to Greece
1 fighter moved from Albania to Greece
4 bombers and 1 fighter moved from 6 Sea Zone to Korea
2 bombers, 1 fighter and 1 tactical_bomber moved from Amur to Korea
1 aaGun, 1 infantry and 1 marine moved from Paulau Island to 34 Sea Zone
1 aaGun, 4 battleships, 3 carriers, 3 cruisers, 3 destroyers, 1 infantry, 1 marine, 5 submarines and 1 transport moved from 34 Sea Zone to 35 Sea Zone
1 aaGun, 1 infantry and 1 marine moved from 35 Sea Zone to Philippines
1 aaGun, 1 artillery and 2 infantry moved from Wake Island to 31 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 3 transports moved from 31 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 54 Sea Zone to Queensland
1 infantry moved from Marshall Islands to 32 Sea Zone
1 infantry and 1 transport moved from 32 Sea Zone to 50 Sea Zone
1 infantry moved from 50 Sea Zone to Fiji
1 bomber moved from Western United States to Korea
2 artilleries and 2 infantry moved from Algeria to Tunisia
2 infantry moved from Morocco to Algeria
2 aaGuns and 2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 101 Sea Zone to 90 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 90 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from 105 Sea Zone to United Kingdom
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
3 infantry placed in Greece
3 infantry placed in Korea
2 infantry placed in Central United States
2 bombers placed in Eastern United States
3 bombers placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 bomber
EDIT: Adding units owned by Americans to Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,5,6
Americans collect 63 PUs (2 lost to blockades); end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUsCombat Hit Differential Summary :
Germans : -0.33
Italians : -0.33
Americans : 4.00
Japanese : 1.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Iraq to Northwest Persia
1 bomber and 1 fighter moved from India to Burma
1 fighter moved from India to Northwest Persia
1 artillery and 2 infantry moved from India to Burma
1 infantry moved from Iraq to Northwest PersiaCombat - British
Battle in Northwest Persia
British attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter and 3 infantry in Northwest Persia, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Northwest Persia
British win, taking Northwest Persia from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Burma
British attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Japanese defend with 2 mech_infantrys
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Burma, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 mech_infantrys in Burma, round 2 : 2/2 hits, 0.67 expected hits
2 mech_infantrys owned by the Japanese and 2 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - British
1 bomber moved from Burma to India
2 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Egypt to 81 Sea Zone
2 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Northwest Persia to Iraq
3 fighters moved from Greece to Russia
1 destroyer and 5 submarines moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Burma to India
1 mech_infantry moved from India to West India
1 mech_infantry moved from India to West India
1 mech_infantry moved from Tobruk to Egypt
1 destroyer moved from 109 Sea Zone to 91 Sea Zone
1 battleship moved from 34 Sea Zone to 35 Sea ZonePlace Units - British
1 destroyer placed in 80 Sea Zone
2 artilleries placed in Iraq
2 armour and 1 mech_infantry placed in Egypt
1 submarine placed in 110 Sea Zone
1 submarine placed in 109 Sea Zone
2 infantry placed in Union of South AfricaTurn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUsPlace Units - UK_Pacific
1 armour and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
British : 1.00
Japanese : 2.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Rostov to Samara
1 artillery and 1 mech_infantry moved from Volgograd to Samara
1 armour moved from Evenkiyskiy to Novosibirsk
1 mech_infantry moved from Yugoslavia to Albania
1 mech_infantry moved from Romania to Albania
3 fighters moved from Southern Italy to AlbaniaCombat - Italians
Battle in Albania
Italians attack with 3 fighters and 2 mech_infantrys
Americans defend with 2 infantry
Italians roll dice for 3 fighters and 2 mech_infantrys in Albania, round 2 : 0/5 hits
Americans roll dice for 2 infantry in Albania, round 2 : 1/2 hits
1 mech_infantry owned by the Italians lost in Albania
Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 3 : 1/4 hits
Americans roll dice for 2 infantry in Albania, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Albania
Italians roll dice for 3 fighters and 1 mech_infantry in Albania, round 4 : 3/4 hits
Americans roll dice for 1 infantry in Albania, round 4 : 0/1 hits
1 infantry owned by the Americans lost in Albania
Italians win, taking Albania from Americans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in Samara
Italians attack with 1 armour, 1 artillery and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Samara, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Russians lost in Samara
Italians roll dice for 1 armour and 1 artillery in Samara, round 3 : 1/2 hits
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
2 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Romania to Yugoslavia
3 fighters moved from Albania to Southern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern Italy
1 armour placed in VolgogradTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,1,2,4,2,3,1,6,2
Italians collect 14 PUs (10 lost to blockades); end with 14 PUs