Made slight NCM change - please use latest save file.
Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L
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OK, I hit with the sub. I assumed you’d want to lose the dest. instead of taking a keel.
I also got two hits with the remaining units. You can take up to two keels (which would kill all your planes) or you can lose one carrier, which kill two planes, or lose two planes only.
OK. I guess we’ll have to roll the rest of this battle manually on here later. Unfortunately I just can’t play any of my other games while ours remains open waiting for ool’s (at least not that I know of).
I’ll close it down and wait for you to declare your losses, then I’ll roll your counter-attack manually on the AAA board here.
Hope you’re OK with that. :-)
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You can save your game during the rolls, while waiting for the player to declare losses.
Anyway, yes lose the DD, lose 1 CV.
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Your counterattack.
Rolls: 3@2 2@3 2@4; Total Hits: 33@2: (6, 6, 2)2@3: (3, 5)2@4: (3, 5)
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I lose 1 sub, 1 dest. and 1 fighter
Keep going with 2 fighters and 1 tac.
Rolls: 2@3 1@4; Total Hits: 12@3: (2, 6)1@4: (6)
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One hit against you.
What would you like to lose?
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1 TAC
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OK, your counter: 1 carrier, 2 tacs, 2 fighters
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (3)2@3: (3, 5)2@4: (1, 1)
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OK, your counter: 1 carrier, 2 tacs, 2 fighters
Rolls: 1@2 2@3 2@4; Total Hits: 31@2: (3)2@3: (3, 5)2@4: (1, 1)
OK, looks like you wiped me out.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Soviet Far East to Siberia
1 bomber moved from Soviet Far East to Siberia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/5 hits
Units damaged: 2 carriers owned by the Germans
Germans roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 2/7 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/6 hits
2 carriers owned by the Germans and 3 fighters owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 tactical_bomber in 91 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 2/4 hits
1 tactical_bomber owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Germans: 2 carriers and 1 destroyer
Casualties for Americans: 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Battle in Siberia
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Siberia, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans win, taking Siberia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
2 fighters owned by the Germans could not land and were killedNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from Western United States to Soviet Far East
1 fighter moved from Western United States to 64 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 bomber moved from Siberia to Alaska
2 aaGuns moved from British Columbia to Alaska
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Removing units owned by Americans from British Columbia: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Americans undo move 2.
Americans undo move 3.
Americans undo move 2.
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 fighter placed in Eastern United States
1 harbour placed in Southeast MexicoTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2,1,6,5,2,2
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 destroyer, 3 fighters, 1 harbour and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Soviet Far East to Siberia
1 bomber moved from Soviet Far East to Siberia
1 submarine moved from 93 Sea Zone to 91 Sea Zone
2 fighters moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea ZoneCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/5 hits
Units damaged: 2 carriers owned by the Germans
Germans roll dice for 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 2/7 hits
1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 3 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/4 hits
Germans roll dice for 2 carriers, 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 3/6 hits
2 carriers owned by the Germans and 3 fighters owned by the Americans lost in 91 Sea Zone
Americans roll dice for 1 tactical_bomber in 91 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 2 fighters and 2 tactical_bombers in 91 Sea Zone, round 4 : 2/4 hits
1 tactical_bomber owned by the Americans lost in 91 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -15
Casualties for Germans: 2 carriers and 1 destroyer
Casualties for Americans: 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
Turning on Edit Mode
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 tactical_bomber
EDIT: Removing units owned by Germans from 91 Sea Zone: 1 tactical_bomber
EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Battle in Siberia
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Siberia, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Siberia, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
Americans win, taking Siberia from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
2 fighters owned by the Germans could not land and were killedNon Combat Move - Americans
Turning on Edit Mode
EDIT: Adding units owned by Germans to 91 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
1 carrier and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone
1 fighter moved from Western United States to Soviet Far East
1 fighter moved from Western United States to 64 Sea Zone
1 destroyer moved from 25 Sea Zone to 9 Sea Zone
1 bomber moved from Siberia to Alaska
2 aaGuns moved from British Columbia to Alaska
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 bomber and 1 fighter placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Central United States: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Removing units owned by Americans from British Columbia: 1 aaGun
EDIT: Adding units owned by Americans to Western United States: 1 aaGun
EDIT: Turning off Edit Mode
Americans undo move 2.
Americans undo move 3.
Americans undo move 2.
1 bomber placed in Eastern United States
2 fighters placed in Western United States
1 fighter placed in Eastern United States
1 harbour placed in Southeast MexicoTurn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,2,1,6,5,2,2
Americans collect 51 PUs (1 lost to blockades); end with 51 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 airfield, 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
1 tactical_bomber moved from India to Yunnan
1 fighter moved from India to Shan State
1 fighter moved from India to Yunnan
1 artillery and 2 infantry moved from Burma to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
1 armour and 1 mech_infantry moved from Caucasus to Ukraine
1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 fighters moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
1 fighter moved from Trans-Jordan to 92 Sea Zone
1 bomber moved from Persia to UkraineCombat - British
Battle in 92 Sea Zone
British attack with 1 battleship, 2 cruisers, 1 destroyer and 4 fighters
Italians defend with 1 battleship
British roll dice for 1 battleship, 2 cruisers, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 3/8 hits
Italians roll dice for 1 battleship in 92 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
1 battleship owned by the Italians lost in 92 Sea Zone
British win with 1 battleship, 2 cruisers, 1 destroyer and 4 fighters remaining. Battle score for attacker is 20
Casualties for Italians: 1 battleship
Battle in Yunnan
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 mech_infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits
1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Shan State
British attack with 2 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits
Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 2/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Ukraine
British attack with 1 armour, 1 bomber and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine
British win, taking Ukraine from Germans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - British
1 bomber moved from Ukraine to Caucasus
2 armour moved from Caucasus to Kazakhstan
1 armour and 1 mech_infantry moved from Persia to Turkmenistan
1 mech_infantry moved from Persia to Turkmenistan
5 mech_infantrys moved from Iraq to Caucasus
2 fighters moved from Northwest Persia to Russia
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
1 artillery moved from Caucasus to Volgograd
1 infantry moved from Caucasus to Rostov
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
2 fighters and 1 tactical_bomber moved from Shan State to India
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
2 infantry moved from India to Burma
1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 artillery, 2 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
2 artilleries, 2 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
2 fighters moved from 92 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from 92 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in IraqTurn Complete - British
British collect 36 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry -
You can save your game during the rolls, while waiting for the player to declare losses.
Damn. Wish I’d known that 2 years ago. :-o
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
1 mech_infantry moved from Northern Italy to Albania
1 mech_infantry moved from Yugoslavia to BulgariaPlace Units - Italians
1 artillery, 1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 60 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 bomber moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win with 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Dutch New Guinea to Northern Territory
1 artillery and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Western Australia to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
2 fighters moved from Eastern Persia to RussiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 45 Sea Zone
ANZAC take 54 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 60 Sea Zone to 41 Sea Zone
ANZAC take 41 Sea Zone from Japanese
1 bomber moved from Queensland to Dutch New Guinea
1 infantry moved from New Guinea to Dutch New GuineaCombat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Dutch New Guinea
ANZAC attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
ANZAC roll dice for 1 bomber and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Dutch New Guinea
ANZAC win with 1 bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 bomber moved from Dutch New Guinea to Northern Territory
1 artillery and 1 infantry moved from Queensland to New South Wales
2 infantry moved from Western Australia to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
2 fighters moved from Eastern Persia to RussiaPlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from Trans-Jordan to IraqTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 7 armour, 1 artillery, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Smolensk to Vologda
1 bomber moved from Novgorod to Vologda
1 tactical_bomber moved from Novgorod to Tambov
1 bomber moved from Novgorod to Rostov
1 infantry moved from Bryansk to Rostov
16 armour, 2 artilleries, 11 infantry and 17 mech_infantrys moved from Bryansk to UkraineCombat - Germans
Battle in Vologda
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 16 armour, 2 artilleries, 11 infantry and 17 mech_infantrys
British defend with 1 armour and 1 mech_infantry; Russians defend with 1 factory_minor
Germans roll dice for 16 armour, 2 artilleries, 11 infantry and 17 mech_infantrys in Ukraine, round 2 : 15/46 hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 0/2 hits
1 mech_infantry owned by the British and 1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 16 armour, 2 artilleries, 11 infantry and 17 mech_infantrys remaining. Battle score for attacker is 10
Casualties for British: 1 armour and 1 mech_infantry
Battle in Tambov
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits
1 infantry owned by the British lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits
2 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantryNon Combat Move - Germans
1 bomber moved from Rostov to Novgorod
1 tactical_bomber moved from Tambov to Belarus
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
2 aaGuns and 2 infantry moved from Bryansk to Ukraine
4 armour and 1 mech_infantry moved from Western Ukraine to Ukraine
1 artillery and 2 infantry moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 bomber moved from Vologda to Novgorod
1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Poland to Belarus
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from Southern Italy to Western Germany
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 carrier and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery and 1 infantry moved from Bulgaria to RomaniaPlace Units - Germans
3 armour placed in Novgorod
4 armour placed in Germany
1 artillery and 2 infantry placed in France
2 mech_infantrys placed in Western Germany
1 submarine placed in 110 Sea ZoneTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 mech_infantrys moved from Russia to Nenetsia
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Nenetsia
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
6 artilleries and 40 infantry moved from Russia to TambovCombat - Russians
Battle in Nenetsia
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 : 2/5 hits
Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 6 artilleries and 40 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 6 artilleries and 40 infantry in Tambov, round 2 : 8/46 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 6 artilleries and 39 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Nenetsia to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to TsinghaiPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Novosibirsk to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 mech_infantrys moved from Russia to Nenetsia
2 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 fighters and 1 tactical_bomber moved from Russia to Nenetsia
1 fighter moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
6 artilleries and 40 infantry moved from Russia to TambovCombat - Russians
Battle in Nenetsia
Russians attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour
Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Nenetsia, round 2 : 2/5 hits
Germans roll dice for 1 armour in Nenetsia, round 2 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Nenetsia
Russians win, taking Nenetsia from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 6 artilleries and 40 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 6 artilleries and 40 infantry in Tambov, round 2 : 8/46 hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 6 artilleries and 39 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 3 fighters and 3 infantry
Germans defend with 1 infantry
Russians roll dice for 3 fighters and 3 infantry in Bryansk, round 2 : 2/6 hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
Russians win, taking Bryansk from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters moved from Bryansk to Russia
2 fighters and 1 tactical_bomber moved from Nenetsia to Russia
2 infantry moved from Russia to Vologda
1 infantry moved from Novosibirsk to TsinghaiPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 2 aaGuns
EDIT: Adding units owned by Russians to Tambov: 2 aaGuns -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 1 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 43 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from French Indo China to Yunnan
1 armour moved from French Indo China to Shan State
1 armour moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
2 mech_infantrys moved from Kweichow to Tsinghai
1 artillery moved from Szechwan to Sikang
2 fighters moved from French Indo China to Sikang
1 fighter moved from Japan to Siberia
1 artillery moved from Sakha to Siberia
1 armour moved from Manchuria to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Manchuria to Siberia
1 armour moved from French Indo China to Yunnan
2 infantry moved from Shensi to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 destroyer moved from 26 Sea Zone to 9 Sea ZoneCombat - Japanese
Battle in 9 Sea Zone
Japanese attack with 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 9 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese lost in 9 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Tsinghai
Japanese attack with 1 bomber, 2 infantry and 2 mech_infantrys
British defend with 1 mech_infantry; Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Tsinghai, round 2 : 1/5 hits
Chinese roll dice for 1 infantry and 1 mech_infantry in Tsinghai, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese roll dice for 1 bomber, 2 infantry and 2 mech_infantrys in Tsinghai, round 3 : 1/5 hits
Chinese roll dice for 1 mech_infantry in Tsinghai, round 3 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 bomber, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Siberia
Japanese attack with 1 artillery, 1 fighter and 1 mech_infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Siberia, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Siberia
Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/5 hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 artillery owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 3 : 0/2 hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 submarine owned by the ANZAC Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Shan State
Japanese attack with 2 armour, 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 armour, 1 fighter and 1 tactical_bomber in Shan State, round 2 : 4/4 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 3 : 1/2 hits
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 3 : 0/1 hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Sikang
Japanese attack with 1 artillery and 2 fighters
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Sikang, round 2 : 2/3 hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Sikang to Szechwan
1 fighter and 1 tactical_bomber moved from Yunnan to Szechwan
1 bomber moved from Tsinghai to Szechwan
2 mech_infantrys moved from Kiangsu to Hopei
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from 42 Sea Zone to Malaya
1 fighter moved from 45 Sea Zone to Malaya
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers and 2 fighters moved from 26 Sea Zone to 23 Sea Zone
1 fighter moved from Siberia to ManchuriaPlace Units - Japanese
1 armour and 2 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 armour and 2 artilleries placed in French Indo China
1 destroyer and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Japanese collect 64 PUs (3 lost to blockades); end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 9 Sea Zone to 25 Sea Zone
1 armour moved from Soviet Far East to Siberia
1 fighter and 1 mech_infantry moved from Soviet Far East to Siberia
1 bomber moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in Siberia
Americans attack with 1 armour, 1 fighter and 1 mech_infantry
Japanese defend with 1 artillery and 1 mech_infantry
Americans roll dice for 1 armour, 1 fighter and 1 mech_infantry in Siberia, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Siberia, round 2 : 1/2 hits
1 mech_infantry owned by the Americans lost in Siberia
Americans roll dice for 1 armour and 1 fighter in Siberia, round 3 : 1/2 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Siberia, round 3 : 1/2 hits
1 armour owned by the Americans and 1 mech_infantry owned by the Japanese lost in Siberia
Americans roll dice for 1 fighter in Siberia, round 4 : 1/1 hits
Japanese roll dice for 1 artillery in Siberia, round 4 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Siberia
Japanese win with no units remaining. Battle score for attacker is -12
Casualties for Americans: 1 armour, 1 fighter and 1 mech_infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Americans
1 bomber moved from Alaska to Hawaiian Islands
1 fighter moved from 64 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 aaGun moved from Alaska to British Columbia
1 carrier and 1 destroyer moved from 64 Sea Zone to 10 Sea Zone
1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
1 bomber moved from 104 Sea Zone to United KingdomPlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 2 fighters and 1 infantry placed in Western United States
Americans undo move 3.
1 armour, 1 fighter and 1 infantry placed in Western United States
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs