@mikawagunichi Sounds good. What does DM mean? Are you doing the G42 tournaments? If so, which strategies have you used in the past if you have done G42 in the past before. I’m thinking about using a variant of the Middle Earth Strategy that works for G42. I’m just worried it won’t work for a 5-7 round game.
Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 harbour and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 1 Sea Zone to 3 Sea Zone
1 mech_infantry moved from Soviet Far East to Amur
2 armour moved from Sakha to Buryatia
1 fighter moved from Soviet Far East to Buryatia
4 fighters moved from Soviet Far East to Amur
1 bomber moved from Alaska to 3 Sea Zone
3 fighters moved from Western Australia to 55 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from United Kingdom to France
2 fighters moved from 1 Sea Zone to 3 Sea ZoneCombat - Americans
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in France causes 3 damage total.
Battle in Normandy Bordeaux
Battle in 3 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 2 fighters in 3 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 3 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 3 Sea Zone
Americans win, taking Normandy Bordeaux from Germans with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Amur
Americans attack with 4 fighters and 1 mech_infantry
Japanese defend with 1 artillery
Americans roll dice for 4 fighters and 1 mech_infantry in Amur, round 2 : 2/5 hits
Japanese roll dice for 1 artillery in Amur, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Amur
Americans win, taking Amur from Japanese with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 artillery
Battle in Buryatia
Americans attack with 2 armour and 1 fighter
Japanese defend with 1 mech_infantry
Americans roll dice for 2 armour and 1 fighter in Buryatia, round 2 : 3/3 hits
Japanese roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Buryatia
Americans win, taking Buryatia from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Americans
1 fighter moved from Buryatia to Sakha
2 aaGuns and 1 infantry moved from Soviet Far East to Siberia
2 fighters moved from 3 Sea Zone to 1 Sea Zone
1 bomber moved from 3 Sea Zone to Midway
1 bomber moved from Western United States to Midway
1 fighter moved from Western United States to Midway
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 1 Sea Zone to Alaska
1 carrier and 1 destroyer moved from 29 Sea Zone to 63 Sea Zone
2 fighters moved from 55 Sea Zone to Queensland
1 fighter moved from 55 Sea Zone to Queensland
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from France to Gibraltar
3 fighters moved from Amur to SiberiaPlace Units - Americans
1 harbour placed in Alaska
1 submarine placed in 101 Sea Zone
2 fighters placed in Eastern United States
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 5 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from West India to Burma
1 artillery moved from India to Burma
3 fighters and 2 tactical_bombers moved from India to Burma
1 mech_infantry moved from Caucasus to Rostov
3 fighters moved from Kazakhstan to Rostov
1 mech_infantry moved from Caucasus to Tsinghai
1 fighter and 1 tactical_bomber moved from Kazakhstan to TsinghaiCombat - British
Battle in Burma
British attack with 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers
Japanese defend with 2 armour
British roll dice for 1 artillery, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in Burma, round 2 : 3/8 hits
Japanese roll dice for 2 armour in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the British and 2 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 armour
Battle in Tsinghai
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Tsinghai
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Rostov
British attack with 3 fighters and 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 3 fighters and 1 mech_infantry in Rostov, round 2 : 2/4 hits
Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
3 fighters moved from Rostov to Russia
1 fighter and 1 tactical_bomber moved from Tsinghai to Russia
2 fighters moved from Eastern Persia to Russia
1 fighter moved from Eastern Persia to Egypt
1 fighter moved from Eastern Persia to India
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Caucasus
1 artillery and 3 infantry moved from Northwest Persia to Caucasus
1 fighter moved from United Kingdom to Normandy Bordeaux
1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 110 Sea Zone to 91 Sea Zone
1 armour moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 2 tactical_bombers moved from Burma to IndiaPlace Units - British
4 infantry placed in United Kingdom
British undo move 1.
1 artillery and 3 infantry placed in United Kingdom
2 infantry and 1 mech_infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in IraqTurn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in CyprusNon Combat Move - Italians
3 infantry moved from Northern Italy to France
1 aaGun moved from Northern Italy to France
6 infantry moved from Southern Italy to Northern Italy
2 fighters moved from Southern Italy to France
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Romania to Bulgaria
1 artillery and 3 infantry moved from Romania to YugoslaviaPlace Units - Italians
2 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Western Australia to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Queensland
1 fighter moved from 56 Sea Zone to Western Australia
1 aaGun moved from South Australia to Western Australia
1 infantry moved from New South Wales to South Australia
2 fighters moved from Eastern Persia to IndiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Western Australia to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 42 Sea Zone from Japanese
ANZAC take 37 Sea Zone from Japanese
1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
Battle in 56 Sea Zone
ANZAC attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 56 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
ANZAC win, taking Java from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to Queensland
1 fighter moved from 56 Sea Zone to Western Australia
1 aaGun moved from South Australia to Western Australia
1 infantry moved from New South Wales to South Australia
2 fighters moved from Eastern Persia to IndiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from United Kingdom to 110 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 3x factory_minor; Remaining resources: 66 PUs;
Germans buy 3 armour, 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Bryansk to Smolensk
1 artillery and 1 infantry moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Romania to Smolensk
1 bomber moved from Western Germany to RostovCombat - Germans
Battle in Rostov
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Rostov, round 2 : 2/3 hits
Russians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
2 armour moved from Eastern Poland to Bryansk
2 armour moved from Novgorod to Bryansk
2 infantry moved from Novgorod to Belarus
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 artillery, 1 mech_infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 mech_infantry moved from 115 Sea Zone to Novgorod
1 carrier moved from 112 Sea Zone to 113 Sea Zone
2 artilleries moved from Holland Belgium to France
3 mech_infantrys moved from Germany to Western Germany
3 infantry moved from Western Germany to France
2 mech_infantrys moved from Germany to Eastern Poland
2 bombers moved from Western Germany to Bryansk
1 bomber moved from Rostov to BryanskPlace Units - Germans
3 artilleries placed in Ukraine
3 mech_infantrys placed in Western Ukraine
3 armour placed in Novgorod
6 infantry placed in Germany
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Russians
Russians buy 1 armour and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Yenisey to Timguska
1 mech_infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Smolensk
3 fighters and 1 tactical_bomber moved from Russia to Smolensk
2 fighters moved from Russia to SmolenskCombat - Russians
Battle in Smolensk
Russians attack with 5 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 5 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/7 hits
Germans roll dice for 1 artillery in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
Russians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
5 fighters and 1 tactical_bomber moved from Smolensk to Russia
1 armour moved from Yenisey to Novosibirsk
2 mech_infantrys moved from Russia to Novosibirsk
1 mech_infantry moved from Russia to Novosibirsk
1 infantry moved from Russia to VologdaPlace Units - Russians
1 armour and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 1 artillery, 3 fighters, 2 infantry, 8 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 units repaired.
1 infantry moved from Manchuria to Amur
1 fighter moved from Manchuria to Amur
1 fighter moved from Japan to Amur
1 mech_infantry moved from Sikang to Kansu
1 bomber and 1 fighter moved from Kweichow to Kansu
4 mech_infantrys moved from Kweichow to Burma
1 armour and 2 mech_infantrys moved from Yunnan to Burma
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
3 mech_infantrys moved from Malaya to Burma
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from ANZACCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kansu
Japanese attack with 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Kansu, round 2 : 2/3 hits
Chinese roll dice for 1 mech_infantry in Kansu, round 2 : 0/1 hits
1 mech_infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Burma
Japanese attack with 1 armour and 9 mech_infantrys
British defend with 1 artillery and 1 mech_infantry
Japanese roll dice for 1 armour and 9 mech_infantrys in Burma, round 2 : 1/10 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in Burma, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Burma
Japanese roll dice for 1 armour and 8 mech_infantrys in Burma, round 3 : 1/9 hits
UK_Pacific roll dice for 1 artillery in Burma, round 3 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in 37 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer and 1 fighter in 37 Sea Zone, round 2 : 1/2 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Amur
Japanese attack with 2 fighters and 1 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 2 fighters and 1 infantry in Amur, round 2 : 1/3 hits
Russians roll dice for 1 mech_infantry in Amur, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantryNon Combat Move - Japanese
1 fighter moved from Amur to Japan
1 fighter moved from Amur to Jehol
1 infantry moved from Jehol to Manchuria
1 bomber and 1 fighter moved from Kansu to Chahar
4 artilleries and 4 infantry moved from French Indo China to 36 Sea Zone
4 artilleries, 4 infantry and 4 transports moved from 36 Sea Zone to 38 Sea Zone
4 artilleries and 4 infantry moved from 38 Sea Zone to Burma
4 carriers and 4 fighters moved from 36 Sea Zone to 6 Sea Zone
3 fighters moved from Japan to Hawaiian Islands
1 destroyer moved from 19 Sea Zone to 7 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 destroyer moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 37 Sea Zone to 38 Sea Zone
2 battleships and 1 carrier moved from 36 Sea Zone to 38 Sea Zone
1 artillery moved from French Indo China to Shan StatePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Manchuria
1 fighter placed in 6 Sea Zone
2 fighters placed in Japan
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 64 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Buryatia to Yenisey
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Siberia to Amur
3 fighters moved from Siberia to Amur
1 fighter moved from Sakha to Amur
1 submarine moved from 3 Sea Zone to 7 Sea Zone
2 fighters moved from 1 Sea Zone to 7 Sea Zone
1 bomber moved from Midway to Manchuria
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to Southern FranceCombat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/1 hits
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Norway
Battle in 7 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win, taking Norway from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Amur
Americans attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Amur, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters moved from Amur to Yenisey
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from 7 Sea Zone to Soviet Far East
1 aaGun moved from Siberia to Soviet Far East
1 aaGun moved from Siberia to Soviet Far East
1 fighter moved from 7 Sea Zone to Soviet Far East
1 fighter moved from Western United States to 1 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Midway to Queensland
1 bomber moved from Manchuria to Sakha
1 armour moved from Buryatia to Sakha
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Gibraltar to Trans-Jordan
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Midway to 1 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Western Australia
1 carrier moved from 63 Sea Zone to 54 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 submarine placed in 110 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery placed in Western United States
1 tactical_bomber placed in 10 Sea Zone
Americans undo move 4.
1 tactical_bomber placed in Western United States
1 fighter placed in 10 Sea Zone
Americans undo move 4.
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Buryatia to Yenisey
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Siberia to Amur
3 fighters moved from Siberia to Amur
1 fighter moved from Sakha to Amur
1 submarine moved from 3 Sea Zone to 7 Sea Zone
2 fighters moved from 1 Sea Zone to 7 Sea Zone
1 bomber moved from Midway to Manchuria
1 destroyer moved from 63 Sea Zone to 42 Sea Zone
3 fighters moved from Queensland to 42 Sea Zone
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
3 destroyers moved from 92 Sea Zone to 98 Sea Zone
1 bomber moved from Gibraltar to Southern FranceCombat - Americans
Strategic bombing raid in Manchuria
AA fire in Manchuria : 0/1 hits
Bombing raid in Manchuria rolls: 6 and causes: 6 damage to unit: factory_minor
Bombing raid in Manchuria causes 6 damage total.
Strategic bombing raid in Southern France
AA fire in Southern France : 0/1 hits
Bombing raid in Southern France rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Southern France causes 6 damage total.
Battle in Norway
Battle in 7 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win, taking Norway from Germans with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 3 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Amur
Americans attack with 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 4 fighters and 1 infantry in Amur, round 2 : 3/5 hits
Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Amur
Americans win, taking Amur from Japanese with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
4 fighters moved from Amur to Yenisey
1 artillery and 1 infantry moved from Alaska to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
1 artillery moved from 3 Sea Zone to Soviet Far East
1 infantry moved from 3 Sea Zone to Soviet Far East
1 infantry moved from Alaska to 1 Sea Zone
1 infantry and 1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from 7 Sea Zone to Soviet Far East
1 aaGun moved from Siberia to Soviet Far East
1 aaGun moved from Siberia to Soviet Far East
1 fighter moved from 7 Sea Zone to Soviet Far East
1 fighter moved from Western United States to 1 Sea Zone
1 infantry moved from 10 Sea Zone to Western United States
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
1 bomber moved from Midway to Queensland
1 bomber moved from Manchuria to Sakha
1 armour moved from Buryatia to Sakha
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 bomber moved from Southern France to Gibraltar
1 fighter moved from Gibraltar to Trans-Jordan
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to Gibraltar
1 fighter moved from Midway to 1 Sea Zone
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to Western Australia
1 carrier moved from 63 Sea Zone to 54 Sea ZonePlace Units - Americans
1 submarine placed in 101 Sea Zone
Americans undo move 1.
1 submarine placed in 110 Sea Zone
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
1 artillery placed in Western United States
1 tactical_bomber placed in 10 Sea Zone
Americans undo move 4.
1 tactical_bomber placed in Western United States
1 fighter placed in 10 Sea Zone
Americans undo move 4.
1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUsPurchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 1 PUs;Combat Move - British
4 fighters and 2 tactical_bombers moved from India to 38 Sea Zone
3 infantry moved from Caucasus to Rostov
5 fighters and 1 tactical_bomber moved from Russia to Rostov
1 fighter moved from Russia to Rostov
1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
1 mech_infantry moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 fighter moved from Egypt to 99 Sea Zone
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from Germans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from GermansCombat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 38 Sea Zone
British attack with 4 fighters and 2 tactical_bombers
Japanese defend with 2 battleships, 1 carrier, 1 fighter and 4 transports
British roll dice for 4 fighters and 2 tactical_bombers in 38 Sea Zone, round 2 : 4/6 hits
Units damaged: 2 battleships owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 1 fighter and 4 transports in 38 Sea Zone, round 2 : 2/4 hits
2 fighters owned by the British and 1 carrier owned by the Japanese lost in 38 Sea Zone
British roll dice for 2 fighters and 2 tactical_bombers in 38 Sea Zone, round 3 : 2/4 hits
Japanese roll dice for 2 battleships, 1 fighter and 4 transports in 38 Sea Zone, round 3 : 2/3 hits
1 tactical_bomber owned by the British, 1 fighter owned by the Japanese, 1 fighter owned by the British and 1 battleship owned by the Japanese lost in 38 Sea Zone
British roll dice for 1 fighter and 1 tactical_bomber in 38 Sea Zone, round 4 : 1/2 hits
Japanese roll dice for 1 battleship and 4 transports in 38 Sea Zone, round 4 : 0/1 hits
1 battleship owned by the Japanese lost in 38 Sea Zone
4 transports owned by the Japanese lost in 38 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for British: 3 fighters and 1 tactical_bomber
Casualties for Japanese: 2 battleships, 1 carrier, 1 fighter and 4 transports
Battle in Rostov
British attack with 6 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
British roll dice for 6 fighters, 3 infantry and 1 tactical_bomber in Rostov, round 2 : 3/10 hits
Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 6 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - British
6 fighters and 1 tactical_bomber moved from Rostov to Russia
3 aaGuns, 1 armour, 2 artilleries and 2 mech_infantrys moved from India to West India
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to West India
1 armour and 2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Caucasus to Kazakhstan
1 fighter moved from 99 Sea Zone to Caucasus
1 infantry moved from Egypt to Trans-Jordan
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery, 5 infantry and 4 transports moved from 110 Sea Zone to 125 Sea Zone
1 aaGun, 1 armour, 1 artillery and 3 infantry moved from 125 Sea Zone to Norway
1 fighter moved from Normandy Bordeaux to Norway
1 battleship moved from 110 Sea Zone to 125 Sea Zone
1 carrier moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 cruiser moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from 110 Sea Zone to 125 Sea ZonePlace Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 mech_infantrys placed in Iraq
1 artillery, 1 fighter and 1 infantry placed in United KingdomTurn Complete - British
British collect 42 PUs; end with 42 PUsPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Northern Italy to Southern France
1 fighter moved from France to Southern France
1 infantry moved from France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
2 infantry moved from France to Holland Belgium
1 fighter moved from France to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits
British roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Holland Belgium
Italians win, taking Holland Belgium from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Southern France
Italians attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Southern France, round 2 : 2/3 hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win, taking Southern France from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Southern France to Southern Italy
4 infantry moved from Northern Italy to Yugoslavia
1 artillery and 3 infantry moved from Yugoslavia to Romania
2 infantry moved from Bulgaria to Romania
1 aaGun moved from France to Northern Italy
1 mech_infantry moved from Southern Italy to YugoslaviaPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Queensland to Java
1 fighter moved from Western Australia to Java
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 aaGun moved from Western Australia to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Eastern Persia
1 fighter moved from India to Persia
1 fighter moved from India to West IndiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 56 Sea Zone to 37 Sea Zone
1 fighter moved from India to 37 Sea ZoneCombat - ANZAC
Battle in 37 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
ANZAC win, taking 37 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 fighter moved from 37 Sea Zone to Java
1 fighter moved from Queensland to Java
1 fighter moved from Western Australia to Java
1 transport moved from 62 Sea Zone to 46 Sea Zone
1 infantry moved from New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 armour moved from New South Wales to Queensland
1 infantry moved from South Australia to Queensland
1 aaGun moved from Western Australia to South Australia
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to Eastern Persia
1 fighter moved from India to Persia
1 fighter moved from India to West IndiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
2 infantry moved from 125 Sea Zone to NorwayTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Novgorod to Archangel
1 infantry moved from Belarus to Archangel
1 tactical_bomber moved from Bryansk to Archangel
1 armour moved from Novgorod to 115 Sea Zone
3 bombers moved from Bryansk to Norway
1 fighter moved from Western Germany to Norway
3 artilleries moved from Ukraine to Rostov
1 artillery and 1 infantry moved from Bryansk to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
2 mech_infantrys moved from Western Ukraine to Rostov
1 armour moved from Novgorod to 115 Sea Zone
2 armour and 2 transports moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from Germany to 114 Sea Zone
2 armour, 2 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
2 armour and 2 infantry moved from 113 Sea Zone to NorwayCombat - Germans
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 4 artilleries, 1 infantry and 3 mech_infantrys
British defend with 3 infantry
Germans roll dice for 4 artilleries, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 3/8 hits
Russians roll dice for 3 infantry in Rostov, round 2 : 2/3 hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 3 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 3 infantry
Battle in Norway
Germans attack with 2 armour, 3 bombers, 1 fighter and 2 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 fighter and 3 infantry; French defend with 2 infantry; Americans defend with 1 artillery and 1 infantry
AA fire in Norway : 0/3 hits
Germans roll dice for 2 armour, 3 bombers, 1 fighter and 2 infantry in Norway, round 2 : 3/8 hits
Americans roll dice for 1 aaGun, 1 armour, 2 artilleries, 1 fighter and 6 infantry in Norway, round 2 : 4/10 hits
1 aaGun owned by the British, 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 infantry owned by the Americans and 1 infantry owned by the British lost in Norway
Germans roll dice for 1 armour and 3 bombers in Norway, round 3 : 0/4 hits
Americans roll dice for 1 armour, 2 artilleries, 1 fighter and 4 infantry in Norway, round 3 : 3/8 hits
2 bombers owned by the Germans and 1 armour owned by the Germans lost in Norway
Americans win with 1 armour, 2 artilleries, 1 fighter and 4 infantry remaining. Battle score for attacker is -41
Casualties for Germans: 2 armour, 2 bombers, 1 fighter and 2 infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 infantry
1 bomber owned by the Germans retreatedNon Combat Move - Germans
1 bomber moved from Norway to Finland
1 armour and 1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 aaGun moved from Bryansk to Smolensk
3 infantry moved from Western Germany to Denmark
1 aaGun moved from Western Germany to Denmark
2 artilleries and 2 infantry moved from France to Western Germany
1 tactical_bomber moved from Archangel to NovgorodPlace Units - Germans
3 mech_infantrys placed in Novgorod
2 armour and 1 mech_infantry placed in Western Ukraine
3 mech_infantrys placed in Ukraine
2 fighters placed in Western Germany
1 artillery placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 fighters
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Archangel
2 mech_infantrys moved from Novosibirsk to Kansu
1 fighter moved from Russia to Kansu
4 fighters and 1 tactical_bomber moved from Russia to ArchangelCombat - Russians
Battle in Kansu
Russians attack with 1 fighter and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 mech_infantrys in Kansu, round 2 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 2 : 1/1 hits
1 mech_infantry owned by the Russians lost in Kansu
Russians roll dice for 1 fighter and 1 mech_infantry in Kansu, round 3 : 0/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 3 : 0/1 hits
Russians roll dice for 1 fighter and 1 mech_infantry in Kansu, round 4 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kansu, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Japanese: 1 mech_infantry
Battle in Archangel
Russians attack with 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 3/6 hits
Germans roll dice for 1 artillery in Archangel, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Archangel to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Kansu to SikangPlace Units - Russians
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Japanese
Japanese repair damage of 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 63 PUs;
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 7 Sea Zone
1 fighter moved from Japan to 7 Sea Zone
1 fighter moved from Jehol to Amur
1 artillery and 1 infantry moved from Manchuria to Amur
1 armour, 4 artilleries, 4 infantry and 8 mech_infantrys moved from Burma to IndiaCombat - Japanese
Battle in Amur
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Amur, round 2 : 3/3 hits
Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Amur
Japanese win, taking Amur from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 7 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 7 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in India
Japanese attack with 1 armour, 4 artilleries, 4 infantry and 8 mech_infantrys
British defend with 1 artillery; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 1 armour, 4 artilleries, 4 infantry and 8 mech_infantrys in India, round 2 : 7/17 hits
UK_Pacific roll dice for 1 artillery in India, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
Japanese captures 6PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 armour, 4 artilleries, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 1 artillery
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 artillery moved from Shan State to Burma
3 mech_infantrys moved from Malaya to Burma
1 mech_infantry moved from French Indo China to Burma
1 mech_infantry moved from French Indo China to Szechwan
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Kiangsu to Chahar
1 mech_infantry moved from Kiangsu to Hopei
1 bomber and 1 fighter moved from Chahar to Kweichow
1 fighter moved from Amur to Manchuria
1 fighter moved from 7 Sea Zone to Japan
1 infantry moved from Japan to 6 Sea Zone
4 carriers, 1 destroyer, 5 fighters, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to PhilippinesPlace Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
1 armour, 1 fighter and 1 mech_infantry placed in French Indo China
1 infantry placed in Manchuria
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,1
Japanese collect 62 PUs (1 lost to blockades); end with 68 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Sakha to Amur
1 submarine moved from 1 Sea Zone to 7 Sea Zone
2 fighters moved from Soviet Far East to 7 Sea Zone
1 bomber moved from Queensland to India
1 bomber moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 7 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Amur
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Amur
Americans roll dice for 1 artillery and 1 bomber in Amur, round 3 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Amur
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
2 aaGuns moved from Soviet Far East to Siberia
1 armour moved from Sakha to Siberia
1 bomber moved from Amur to Siberia
2 fighters moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 1 Sea Zone to Midway
1 carrier, 6 destroyers and 1 submarine moved from 1 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 aaGuns moved from Alaska to British Columbia
1 carrier moved from 54 Sea Zone to 60 Sea Zone
2 fighters moved from 54 Sea Zone to 60 Sea Zone
1 fighter moved from Western Australia to Java
1 destroyer moved from 42 Sea Zone to 60 Sea Zone
1 artillery and 3 infantry moved from Western Australia to South Australia
1 bomber moved from India to West India
1 fighter moved from Trans-Jordan to West India
1 fighter moved from Gibraltar to Trans-Jordan
1 bomber moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 111 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to NorwayPlace Units - Americans
1 factory_minor placed in Norway
1 harbour placed in Midway
1 transport placed in 10 Sea Zone
3 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 factory_minor, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Soviet Far East to 3 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 3 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 bomber moved from Sakha to Amur
1 submarine moved from 1 Sea Zone to 7 Sea Zone
2 fighters moved from Soviet Far East to 7 Sea Zone
1 bomber moved from Queensland to India
1 bomber moved from Gibraltar to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea ZoneCombat - Americans
Strategic bombing raid in India
AA fire in India : 0/1 hits
Bombing raid in India rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in India causes 6 damage total.
Battle in 7 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 7 Sea Zone
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 112 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Germans lost in 112 Sea Zone
Americans win with 1 bomber, 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Amur
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Amur, round 2 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 2 : 1/2 hits
1 infantry owned by the Americans lost in Amur
Americans roll dice for 1 artillery and 1 bomber in Amur, round 3 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Amur, round 3 : 1/2 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 artillery owned by the Americans lost in Amur
Americans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
2 aaGuns moved from Soviet Far East to Siberia
1 armour moved from Sakha to Siberia
1 bomber moved from Amur to Siberia
2 fighters moved from 7 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from 1 Sea Zone to Midway
1 carrier, 6 destroyers and 1 submarine moved from 1 Sea Zone to 25 Sea Zone
1 submarine moved from 30 Sea Zone to 54 Sea Zone
2 aaGuns moved from Alaska to British Columbia
1 carrier moved from 54 Sea Zone to 60 Sea Zone
2 fighters moved from 54 Sea Zone to 60 Sea Zone
1 fighter moved from Western Australia to Java
1 destroyer moved from 42 Sea Zone to 60 Sea Zone
1 artillery and 3 infantry moved from Western Australia to South Australia
1 bomber moved from India to West India
1 fighter moved from Trans-Jordan to West India
1 fighter moved from Gibraltar to Trans-Jordan
1 bomber moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 transport moved from 125 Sea Zone to 111 Sea Zone
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
2 infantry moved from 125 Sea Zone to NorwayPlace Units - Americans
1 factory_minor placed in Norway
1 harbour placed in Midway
1 transport placed in 10 Sea Zone
3 fighters and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British buy 1 armour, 1 fighter, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yenisey: 1 armour
EDIT: Adding units owned by Americans to Kansu: 1 armour
EDIT: Removing units owned by Americans from Yenisey: 4 fighters
EDIT: Adding units owned by Americans to Russia: 4 fighters
EDIT: Turning off Edit Mode
1 artillery and 1 fighter moved from Caucasus to Rostov
6 fighters and 1 tactical_bomber moved from Russia to Rostov
1 mech_infantry moved from Tsinghai to Suiyuyan
Chinese take Suiyuyan from Japanese
1 mech_infantry moved from Sikang to Shensi
Chinese take Shensi from Japanese
1 mech_infantry moved from Kazakhstan to Rostov
1 artillery and 2 infantry moved from Norway to Finland
1 fighter moved from Norway to Finland
2 fighters moved from 125 Sea Zone to Finland
1 fighter moved from United Kingdom to FinlandCombat - British
Battle in Rostov
British attack with 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 artilleries and 3 mech_infantrys
British roll dice for 1 artillery, 7 fighters, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 5/10 hits
Germans roll dice for 3 artilleries and 3 mech_infantrys in Rostov, round 2 : 2/6 hits
3 mech_infantrys owned by the Germans, 1 mech_infantry owned by the British, 1 fighter owned by the British and 2 artilleries owned by the Germans lost in Rostov
British roll dice for 1 artillery, 6 fighters and 1 tactical_bomber in Rostov, round 3 : 4/8 hits
Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits
1 fighter owned by the British and 1 artillery owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 artillery, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 3 artilleries and 3 mech_infantrys
Casualties for British: 2 fighters and 1 mech_infantry
Battle in Finland
British attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 armour, 1 bomber and 1 mech_infantry
British roll dice for 1 artillery, 4 fighters and 2 infantry in Finland, round 2 : 3/7 hits
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Finland, round 2 : 1/3 hits
1 mech_infantry owned by the Germans, 1 bomber owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Finland
British win, taking Finland from Germans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 19
Casualties for Germans: 1 armour, 1 bomber and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Finland to 110 Sea Zone
3 fighters moved from Finland to Norway
1 carrier moved from 125 Sea Zone to 110 Sea Zone
2 cruisers and 4 transports moved from 125 Sea Zone to 110 Sea Zone
2 mech_infantrys moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
3 mech_infantrys moved from Iraq to Caucasus
1 artillery moved from Iraq to Persia
1 battleship moved from 125 Sea Zone to 110 Sea Zone
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Rostov to Eastern Persia
4 fighters moved from Rostov to RussiaPlace Units - British
1 armour and 2 mech_infantrys placed in Persia
3 mech_infantrys placed in Iraq
1 fighter and 2 infantry placed in United KingdomTurn Complete - British
British collect 38 PUs; end with 38 PUsTurn Complete - UK_Pacific
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Non Combat Move - Italians
1 artillery and 5 infantry moved from Romania to Yugoslavia
1 mech_infantry moved from Yugoslavia to France
2 infantry moved from Holland Belgium to France
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from Southern France to France
1 mech_infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
2 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 aaGun moved from Northern Italy to France
4 infantry moved from Yugoslavia to Northern Italy
2 fighters moved from Southern Italy to Western GermanyPlace Units - Italians
1 armour and 3 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,2
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Borneo
Battle in Caroline Islands
ANZAC attack with 1 artillery
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Borneo from Japanese, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
1 fighter moved from Java to Ceylon
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 54 Sea Zone to 60 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Queensland
1 fighter moved from Eastern Persia to West India
1 fighter moved from Persia to West IndiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Borneo
Battle in Caroline Islands
ANZAC attack with 1 artillery
Japanese defend with 1 aaGun, 1 airfield and 1 harbour
1 aaGun owned by the Japanese lost in Caroline Islands
ANZAC win, taking Borneo from Japanese, taking Caroline Islands from Japanese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - ANZAC
1 fighter moved from Java to Ceylon
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 destroyer moved from 54 Sea Zone to 60 Sea Zone
1 aaGun and 1 infantry moved from South Australia to Queensland
1 fighter moved from Eastern Persia to West India
1 fighter moved from Persia to West IndiaPlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Turn Complete - French