Odonis (Axis) vs StuckTojo (Allies +24) No VC G40L

  • '20 '19 '18 '15 '13

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Japanese
                Japanese repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 6 SuicideAttackTokens; 56 PUs;
                Japanese buy 3 armour, 2 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 infantry moved from Amur to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Amur to Buryatia
                      Japanese take Buryatia from Russians
                1 mech_infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Suiyuyan to Shensi
                1 mech_infantry moved from Kweichow to Shensi
                1 mech_infantry moved from Kweichow to Sikang
                1 mech_infantry moved from Szechwan to Sikang
                1 armour moved from Szechwan to Sikang
                1 fighter moved from Kweichow to Shensi
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 fighter moved from Yunnan to Shensi
                1 bomber moved from Kweichow to Sikang

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 transport in 3 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Japanese lost in 3 Sea Zone
                    Americans win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in Shensi
                    Japanese attack with 2 fighters and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 mech_infantrys in Shensi, round 2 :  1/4 hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Sikang, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  1/1 hits
                        1 mech_infantry owned by the Japanese lost in Sikang
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Sikang, round 3 :  2/3 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Japanese
                1 bomber moved from Sikang to India
                1 fighter moved from Shensi to Burma
                1 fighter moved from Shensi to Yunnan
                1 mech_infantry moved from Yunnan to Burma
                2 infantry moved from Shan State to Burma
                1 armour and 1 mech_infantry moved from French Indo China to Burma
                1 carrier and 1 fighter moved from 20 Sea Zone to 36 Sea Zone
                2 carriers, 1 destroyer and 4 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 carriers, 1 destroyer, 4 fighters and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 mech_infantry moved from Manchuria to Buryatia
                1 mech_infantry moved from Manchuria to Chahar
                1 fighter moved from Japan to 36 Sea Zone

    Place Units - Japanese
                2 destroyers placed in 19 Sea Zone
                3 armour placed in India
                3 mech_infantrys placed in French Indo China
                2 infantry and 1 mech_infantry placed in Malaya

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

    triplea_42052_Jap19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                2 fighters moved from Soviet Far East to 16 Sea Zone
                1 bomber moved from Soviet Far East to Sakha
                2 fighters moved from Soviet Far East to Sakha
                2 fighters moved from Soviet Far East to Siberia
                1 bomber moved from Borneo to Malaya
                1 artillery and 2 infantry moved from Norway to Finland

    Combat - Americans
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Siberia
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Siberia, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Siberia, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Siberia, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Americans win, taking Siberia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sakha
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 fighters in Sakha, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Finland
                    Americans attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 artillery and 1 infantry in Finland, round 3 :  1/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 artillery in Finland, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Finland, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Finland, round 5 :  1/1 hits
                        Germans roll dice for 1 armour in Finland, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                5 fighters moved from Tambov to Northwest Persia
                2 fighters moved from Ceylon to West India
                1 fighter moved from 42 Sea Zone to West India
                1 bomber moved from Malaya to Java
                1 carrier and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Siberia to Soviet Far East
                1 destroyer and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway
                2 carriers, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 bomber and 2 fighters moved from Sakha to Soviet Far East
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 aaGuns moved from British Columbia to Alaska
                1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Norway
                1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    triplea_42052_Ame19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    triplea_42052_Chi19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Americans
                Americans buy 1 armour, 2 artilleries, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 infantry moved from Soviet Far East to Siberia
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                      Americans take 26 Sea Zone from Japanese
                2 fighters moved from Soviet Far East to 16 Sea Zone
                1 bomber moved from Soviet Far East to Sakha
                2 fighters moved from Soviet Far East to Sakha
                2 fighters moved from Soviet Far East to Siberia
                1 bomber moved from Borneo to Malaya
                1 artillery and 2 infantry moved from Norway to Finland

    Combat - Americans
                Strategic bombing raid in Malaya
                        AA fire in Malaya :  0/1 hits
                    Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Malaya causes 6 damage total.
                Battle in 16 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters in 16 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Siberia
                    Americans attack with 2 fighters and 2 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Siberia, round 2 :  0/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 2 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Siberia, round 3 :  0/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 3 :  0/1 hits
                        Americans roll dice for 2 fighters and 2 infantry in Siberia, round 4 :  2/4 hits
                        Japanese roll dice for 1 infantry in Siberia, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Siberia
                    Americans win, taking Siberia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Sakha
                    Americans attack with 1 bomber and 2 fighters
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 bomber and 2 fighters in Sakha, round 2 :  2/3 hits
                        Japanese roll dice for 1 infantry in Sakha, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sakha
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Finland
                    Americans attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 2 mech_infantrys
                        Americans roll dice for 1 artillery and 2 infantry in Finland, round 2 :  1/3 hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Finland, round 2 :  1/3 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 artillery and 1 infantry in Finland, round 3 :  1/2 hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Finland, round 3 :  1/2 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
                        Americans roll dice for 1 artillery in Finland, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Finland, round 4 :  0/1 hits
                        Americans roll dice for 1 artillery in Finland, round 5 :  1/1 hits
                        Germans roll dice for 1 armour in Finland, round 5 :  0/1 hits
                        1 armour owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                5 fighters moved from Tambov to Northwest Persia
                2 fighters moved from Ceylon to West India
                1 fighter moved from 42 Sea Zone to West India
                1 bomber moved from Malaya to Java
                1 carrier and 1 fighter moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
                2 fighters moved from 16 Sea Zone to 25 Sea Zone
                2 fighters moved from Siberia to Soviet Far East
                1 destroyer and 1 transport moved from 3 Sea Zone to 1 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 transport moved from 26 Sea Zone to 25 Sea Zone
                1 artillery moved from 25 Sea Zone to Midway
                2 carriers, 5 destroyers, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
                1 bomber and 2 fighters moved from Sakha to Soviet Far East
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
                2 aaGuns moved from British Columbia to Alaska
                1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Norway
                1 destroyer and 1 transport placed in 101 Sea Zone
                Americans undo move 2.
                1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                1 artillery, 1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 1 armour, 4 artilleries, 1 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                2 mech_infantrys moved from Tsinghai to Sikang
                1 fighter and 1 tactical_bomber moved from Tambov to Sikang
                3 fighters moved from Norway to 112 Sea Zone
                2 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 cruiser moved from 125 Sea Zone to 112 Sea Zone

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 cruiser and 5 fighters
                    Germans defend with 1 carrier
                        British roll dice for 1 cruiser and 5 fighters in 112 Sea Zone, round 2 :  2/6 hits
                        Germans roll dice for 1 carrier in 112 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Germans lost in 112 Sea Zone
                    British win with 1 cruiser and 5 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 1 carrier
                Battle in Sikang
                    British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Sikang, round 2 :  1/4 hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Sikang, round 2 :  2/2 hits
                        2 mech_infantrys owned by the British and 1 mech_infantry owned by the Japanese lost in Sikang
                        British roll dice for 1 fighter and 1 tactical_bomber in Sikang, round 3 :  2/2 hits
                        Japanese roll dice for 1 armour in Sikang, round 3 :  0/1 hits
                        1 armour owned by the Japanese lost in Sikang
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 2 mech_infantrys
                    Casualties for Japanese: 1 armour and 1 mech_infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai
                4 fighters moved from Tambov to Northwest Persia
                1 artillery and 2 infantry moved from Persia to Northwest Persia
                3 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from West India to Turkmenistan
                3 mech_infantrys moved from Egypt to Iraq
                2 fighters moved from 112 Sea Zone to 125 Sea Zone
                2 aaGuns, 2 artilleries and 4 infantry moved from Norway to Finland
                2 transports moved from 125 Sea Zone to 111 Sea Zone
                1 aaGun and 3 infantry moved from Scotland to 111 Sea Zone
                2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
                2 infantry moved from 125 Sea Zone to Norway
                1 aaGun, 1 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
                1 aaGun and 1 infantry moved from 125 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Norway
                1 fighter moved from 112 Sea Zone to Finland
                1 fighter moved from Norway to Finland
                1 artillery and 1 infantry moved from United Kingdom to Scotland

    Place Units - British
                3 artilleries placed in Persia
                1 armour and 2 mech_infantrys placed in Iraq
                1 mech_infantry placed in Egypt
                1 artillery and 1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 36 PUs; end with 37 PUs

    Turn Complete - UK_Pacific

    triplea_42052_UK_19.tsvg

  • '19 '17 '16

    Welcome back.

    I assume you’ve been on vacation. Hope you went somewhere exotic and had a good time.

    I assumed no scramble in sz 113. If that’s not cool, no problem, we can re-roll it on here.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 2 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Rostov

    Combat - Italians
                Battle in Rostov
                    Italians attack with 2 fighters
                    Russians defend with 1 infantry
                        Italians roll dice for 2 fighters in Rostov, round 2 :  2/2 hits
                        Russians roll dice for 1 infantry in Rostov, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Rostov
                    Italians win with 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Ukraine
                1 armour moved from Romania to Ukraine
                1 artillery and 5 infantry moved from Romania to Eastern Poland
                1 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
                1 armour and 1 mech_infantry moved from Northern Italy to Romania
                3 infantry moved from France to Western Germany
                3 infantry moved from Western Germany to Germany

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4
                Italians collect 10 PUs (5 lost to blockades); end with 12 PUs

    triplea_42052_Ita19.tsvg

  • '20 '19 '18 '15 '13

    @StuckTojo:

    Welcome back.

    I assume you’ve been on vacation. Hope you went somewhere exotic and had a good time.

    I assumed no scramble in sz 113. If that’s not cool, no problem, we can re-roll it on here.

    Actually I came back from somewhere exotic back home! Singapore to Toronto…

    Correct that no scramble was needed!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 destroyers moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    triplea_42052_ANZ19.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 19

    Purchase Units - ANZAC
                ANZAC buy 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                Battle in Sumatra

    Non Combat Move - ANZAC
                2 destroyers moved from 42 Sea Zone to 54 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 aaGun moved from Queensland to 54 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 aaGun and 1 infantry moved from 42 Sea Zone to Java
                1 artillery and 1 mech_infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 transport placed in 54 Sea Zone
                1 fighter and 1 infantry placed in Queensland
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42052_Fre19.tsvg

  • '19 '17 '16

    @Odonis:

    @StuckTojo:

    Welcome back.

    I assume you’ve been on vacation. Hope you went somewhere exotic and had a good time.

    I assumed no scramble in sz 113. If that’s not cool, no problem, we can re-roll it on here.

    Actually I came back from somewhere exotic back home! Singapore to Toronto…

    Correct that no scramble was needed!

  • '19 '17 '16

    @StuckTojo:

    @Odonis:

    @StuckTojo:

    Welcome back.

    I assume you’ve been on vacation. Hope you went somewhere exotic and had a good time.

    I assumed no scramble in sz 113. If that’s not cool, no problem, we can re-roll it on here.

    Actually I came back from somewhere exotic back home! Singapore to Toronto…

    Correct that no scramble was needed!

    Well, if you have to come to the Great White North best do it in the Summer.  :-D

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 20

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 7 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 armour and 10 mech_infantrys moved from Caucasus to Rostov
                      Germans take Rostov from Russians
                10 armour and 10 mech_infantrys moved from Rostov to Tambov
                2 armour and 2 mech_infantrys moved from Ukraine to Volgograd
                20 armour and 15 mech_infantrys moved from Ukraine to Tambov
                4 armour moved from Ukraine to Tambov
                10 armour, 1 artillery, 2 infantry and 5 mech_infantrys moved from Ukraine to Bryansk
                1 artillery and 2 infantry moved from Western Ukraine to Bryansk
                1 mech_infantry moved from Smolensk to Archangel
                1 fighter and 1 tactical_bomber moved from Novgorod to Archangel
                1 infantry moved from Belarus to Archangel

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 10 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 10 armour, 2 artilleries, 4 infantry and 5 mech_infantrys in Bryansk, round 2 :  6/21 hits
                        Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 :  1/4 hits
                        3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                    Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in Tambov
                    Germans attack with 34 armour and 25 mech_infantrys
                    Russians defend with 4 aaGuns, 5 artilleries and 25 infantry
                        Germans roll dice for 34 armour and 25 mech_infantrys in Tambov, round 2 :  22/59 hits
                        Russians roll dice for 4 aaGuns, 5 artilleries and 25 infantry in Tambov, round 2 :  12/30 hits
                        18 infantry owned by the Russians, 4 aaGuns owned by the Russians and 12 mech_infantrys owned by the Germans lost in Tambov
                        Germans roll dice for 34 armour and 13 mech_infantrys in Tambov, round 3 :  13/47 hits
                        Russians roll dice for 5 artilleries and 7 infantry in Tambov, round 3 :  3/12 hits
                        7 infantry owned by the Russians, 5 artilleries owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
                    Germans win, taking Tambov from Russians with 34 armour and 10 mech_infantrys remaining. Battle score for attacker is 55
                    Casualties for Germans: 15 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 5 artilleries and 25 infantry
                Battle in Volgograd
                    Germans attack with 2 armour and 2 mech_infantrys
                    Russians defend with 1 artillery, 1 factory_minor and 1 infantry
                        Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 2 :  2/4 hits
                        Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 2 :  1/2 hits
                        1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Archangel
                    Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 :  2/4 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
                5 mech_infantrys moved from Poland to Novgorod
                1 aaGun moved from Belarus to Novgorod
                1 mech_infantry moved from Novgorod to Smolensk
                1 aaGun moved from Ukraine to Bryansk
                3 mech_infantrys moved from Germany to Poland
                3 mech_infantrys moved from Poland to Baltic States
                3 infantry moved from Western Germany to France

    Place Units - Germans
                3 armour placed in Western Ukraine
                3 armour placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 infantry placed in Western Germany
                1 fighter placed in Western Germany
                1 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1
                Germans collect 50 PUs (4 lost to blockades); end with 50 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs

    triplea_42052_Ger20.tsvg

  • '19 '17 '16

    Bloody hell.  I forgot to move my ANZAC plane into Rostov and it cost me the game.  Amazing how that one plane made me go from almost having you on the ropes to a complete lost cause.  Wow.

    Just as well, though, I played abysmally this whole game.  Left two of my navies completely exposed early on.  Set me back several rounds.  Just stupid, stupid playing.  :cry:

    Mama warned me years ago that being half Polish meant I would do a lot of stupid things in my life.  :-D

    Care for a re-match?  I’d like to redo this, as I completely f*ed it up right from the get go.

  • '20 '19 '18 '15 '13

    sure - would love a rematch, but are you sure you want to stop this one? You’re not in bad shape overall…

    I had set you up a little to be honest with the move to the Caucasus trying to get you a little out of position, but was closing in on enough units to take Moscow anyway…

  • '19 '17 '16

    @Odonis:

    sure - would love a rematch, but are you sure you want to stop this one? You’re not in bad shape overall…

    I had set you up a little to be honest with the move to the Caucasus trying to get you a little out of position, but was closing in on enough units to take Moscow anyway…

    Oh, I knew what you were up to.  :-D

    No, without a USSR army I’m pretty much pooched.  I finally started to turn the tide against Japan, but that was under the assumption Germany would need everything to take Moscow.  Without a Moscow army Germany would be free to take the whole Eurasian continent unopposed, while the UK will have to fight both Germany and Japan in the Middle East. Checkmate.

    Let’s start a new one, and I’m going to try not to embarrass myself this time.

    If it’s cool with you I’d like a re-match of this game, same sides, sames bid, etc.

  • '20 '19 '18 '15 '13

    cool, I’ll set it up.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Germans
                Germans buy 1 artillery, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 submarine moved from 117 Sea Zone to 106 Sea Zone
                1 submarine moved from 124 Sea Zone to 111 Sea Zone
                1 submarine moved from 118 Sea Zone to 111 Sea Zone
                1 submarine moved from 108 Sea Zone to 110 Sea Zone
                1 submarine moved from 103 Sea Zone to 110 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 tactical_bomber moved from Germany to 111 Sea Zone
                1 battleship moved from 113 Sea Zone to 111 Sea Zone
                2 fighters and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
                2 bombers moved from Germany to 110 Sea Zone
                1 fighter moved from Norway to 111 Sea Zone
                1 fighter moved from Slovakia Hungary to Yugoslavia
                2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
                1 infantry moved from Slovakia Hungary to Yugoslavia
                1 infantry moved from Romania to Yugoslavia
                3 armour moved from Greater Southern Germany to France
                1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
                1 armour, 1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
                2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
                1 tactical_bomber moved from Poland to France
                1 armour moved from Romania to Yugoslavia
                1 armour moved from Slovakia Hungary to Yugoslavia

    Combat - Germans
                British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
                Battle in 111 Sea Zone
                    Germans attack with 1 battleship, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                        Germans roll dice for 2 submarines in 111 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 2 :  2/4 hits
                        British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 :  2/4 hits
                    Units damaged: 1 battleship owned by the Germans
                        1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                        Germans roll dice for 1 submarine in 111 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 fighters and 1 tactical_bomber in 111 Sea Zone, round 3 :  2/4 hits
                        British roll dice for 1 fighter in 111 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 battleship in 111 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the Germans, 1 submarine owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for Germans: 1 battleship and 2 submarines
                    Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Battle in Yugoslavia
                    Germans attack with 2 armour, 2 artilleries, 1 fighter and 8 infantry
                    Neutral_Allies defend with 5 infantry
                        Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 8 infantry in Yugoslavia, round 2 :  4/13 hits
                        Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 :  2/5 hits
                        4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    2 artilleries owned by the Germans, 6 infantry owned by the Germans and 2 armour owned by the Germans retreated to Romania
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    Casualties for Neutral_Allies: 4 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Normandy Bordeaux, round 2 :  2/4 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 :  0/2 hits
                        1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
                    Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for French: 1 artillery and 1 infantry
                Battle in 106 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 transport
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 submarine in 106 Sea Zone, round 4 :  0/1 hits
                        British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 :  1/1 hits
                        1 submarine owned by the Germans lost in 106 Sea Zone
                    British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in 110 Sea Zone
                    Germans attack with 2 bombers, 2 fighters, 2 submarines and 3 tactical_bombers
                    British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                        Germans roll dice for 2 submarines in 110 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 :  3/7 hits
                        British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 battleship and 1 cruiser
                    Casualties for French: 1 cruiser
                Battle in France
                    Germans attack with 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
                    British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                        AA fire in France :  0/1 hits
                        Germans roll dice for 5 armour, 2 artilleries, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 :  6/17 hits
                        French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 :  5/11 hits
                        1 aaGun owned by the French, 5 infantry owned by the Germans and 5 infantry owned by the French lost in France
                        Germans roll dice for 5 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 :  5/12 hits
                        French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 :  5/6 hits
                        2 artilleries owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 artillery owned by the British, 3 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
                        Germans roll dice for 5 armour, 1 mech_infantry and 1 tactical_bomber in France, round 4 :  5/7 hits
                        French roll dice for 1 fighter in France, round 4 :  1/1 hits
                        1 fighter owned by the French and 1 mech_infantry owned by the Germans lost in France
                    Germans captures 19PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 5 armour and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Germans: 2 artilleries, 5 infantry and 4 mech_infantrys
                    Casualties for British: 1 armour and 1 artillery
                    Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                1 tactical_bomber moved from France to Western Germany
                1 aaGun moved from Western Germany to France
                1 aaGun moved from Western Germany to Germany
                3 aaGuns moved from Germany to Poland
                1 infantry moved from Romania to Bulgaria
                      Germans take Bulgaria from Neutral_Axis
                1 fighter moved from Yugoslavia to Southern Italy
                1 infantry moved from Slovakia Hungary to Romania
                3 artilleries and 11 infantry moved from Germany to Poland
                1 fighter and 1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
                1 fighter moved from 111 Sea Zone to Western Germany
                2 bombers, 2 fighters and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
                1 cruiser moved from 114 Sea Zone to 112 Sea Zone
                1 transport moved from 114 Sea Zone to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
                2 infantry moved from 114 Sea Zone to Poland
                1 infantry moved from Norway to Finland
                      Germans take Finland from Neutral_Axis
                2 infantry moved from Norway to Finland

    Place Units - Germans
                1 carrier and 1 transport placed in 112 Sea Zone
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 58 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs

    triplea_42052_Ger1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter and 7 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied

    Combat Move - Russians

    Combat - Russians

    Non Combat Move - Russians
                6 infantry moved from Buryatia to Yakut S.S.R.
                1 aaGun and 6 infantry moved from Sakha to Buryatia
                6 infantry moved from Amur to Buryatia
                1 aaGun moved from Sakha to Buryatia
                1 armour and 1 mech_infantry moved from Volgograd to Sikang
                1 fighter and 1 tactical_bomber moved from Russia to Szechwan
                2 infantry moved from Caucasus to Rostov
                1 infantry moved from Bessarabia to Western Ukraine
                2 infantry moved from Eastern Poland to Western Ukraine
                3 infantry moved from Ukraine to Western Ukraine
                2 infantry moved from Baltic States to Belarus
                3 infantry moved from Vyborg to Novgorod
                2 infantry moved from Karelia to Novgorod
                1 infantry moved from Archangel to Belarus
                1 artillery and 1 infantry moved from Russia to Bryansk
                1 armour and 1 mech_infantry moved from Russia to Bryansk
                2 aaGuns moved from Russia to Bryansk
                1 cruiser moved from 115 Sea Zone to 114 Sea Zone
                1 cruiser moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 115 Sea Zone to 114 Sea Zone
                1 submarine moved from 127 Sea Zone to 125 Sea Zone
                2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
                1 infantry moved from Belarus to Novgorod

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Novgorod: 1 infantry
                EDIT: Adding units owned by Russians to Belarus: 1 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Ukraine
                1 armour and 2 infantry placed in Novgorod
                1 infantry placed in Volgograd
                1 fighter and 1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs

    triplea_42052_Rus1.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied

    Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                      Japanese take Chahar from Chinese
                1 infantry moved from Shantung to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Kiangsi to Hunan
                3 infantry moved from Kwangsi to Yunnan
                1 artillery moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                2 bombers moved from Japan to Yunnan
                1 fighter moved from Formosa to Hunan
                2 fighters and 2 tactical_bombers moved from Manchuria to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 :  6/9 hits
                        Chinese roll dice for 2 infantry in Hunan, round 2 :  2/2 hits
                        2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 :  4/8 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Chinese: 4 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of French Indo China from French to Japanese
                EDIT: Turning off Edit Mode
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
                3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
                2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
                1 armour and 1 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
                2 infantry moved from Siam to French Indo China
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                4 infantry moved from Korea to Manchuria
                1 artillery, 4 infantry and 1 mech_infantry moved from Manchuria to Jehol
                1 mech_infantry moved from Jehol to Anhwe
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 artillery moved from Kiangsu to 19 Sea Zone
                1 infantry moved from Okinawa to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                3 infantry moved from Kiangsu to Anhwe
                1 fighter moved from Korea to Kiangsi
                1 cruiser moved from 20 Sea Zone to 36 Sea Zone
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
                1 fighter moved from Okinawa to Kwangsi
                1 battleship, 1 destroyer and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 transports placed in 6 Sea Zone
                1 factory_minor placed in Shantung
                Japanese undo move 2.
                1 factory_minor placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 32 PUs; end with 32 PUs

    triplea_42052_Jap1.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 destroyer moved from 26 Sea Zone to 63 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 bomber moved from Central United States to Hawaiian Islands
                1 armour and 1 infantry moved from Central United States to Western United States
                3 mech_infantrys moved from Central United States to Eastern United States
                1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 fighter moved from Philippines to Guam

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                1 carrier and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs

    triplea_42052_Ame1.tsvg

Suggested Topics

  • 16
  • 34
  • 34
  • 136
  • 144
  • 213
  • 187
  • 4.1k
Axis & Allies Boardgaming Custom Painted Miniatures

53

Online

17.8k

Users

40.4k

Topics

1.8m

Posts