Odonis (Allies) vs Simon33 (Axis) Game III

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Samara
                      Russians take Samara from Germans
                1 armour moved from Samara to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 fighter and 1 tactical_bomber moved from Russia to Kansu

    Combat - Russians
                Battle in Kansu
                    Russians attack with 1 fighter and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter and 1 tactical_bomber in Kansu, round 2 :  1/2 hits
                        Germans roll dice for 1 armour in Kansu, round 2 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Kansu
                    Russians win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 tactical_bomber

    Non Combat Move - Russians
                1 fighter moved from Kansu to Shensi

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 4 aaGuns, 18 artilleries and 52 infantry
                EDIT: Adding units owned by Russians to Samara: 4 aaGuns, 18 artilleries and 52 infantry
                EDIT: Turning off Edit Mode
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 11 PUs; end with 11 PUs

    triplea_42050_Rus9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 2 destroyers, 6 infantry, 2 mech_infantrys and 5 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Sakha
                1 fighter moved from 6 Sea Zone to Sakha
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                1 fighter moved from Japan to Soviet Far East
                2 artilleries and 2 infantry moved from Chahar to Suiyuyan
                7 artilleries and 1 infantry moved from Anhwe to Hopei
                1 mech_infantry moved from Szechwan to Shensi
                1 armour and 1 artillery moved from Kweichow to Shensi
                2 fighters and 2 tactical_bombers moved from Hunan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 bomber moved from Shantung to Shensi
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 tactical_bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 3 Sea Zone
                    Japanese attack with 1 submarine
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 3 Sea Zone
                        Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
                    Americans defend with 1 armour
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in Sakha, round 2 : 0/4 hits, 1.33 expected hits
                        Russians roll dice for 1 armour in Sakha, round 2 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Japanese lost in Sakha
                        Japanese roll dice for 1 artillery, 1 fighter and 1 mech_infantry in Sakha, round 3 : 2/3 hits, 1.17 expected hits
                        Russians roll dice for 1 armour in Sakha, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Americans lost in Sakha
                    Japanese win, taking Sakha from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Hopei
                    Japanese attack with 7 artilleries and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 7 artilleries and 1 infantry in Hopei, round 2 : 2/8 hits, 2.67 expected hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 7 artilleries remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in 25 Sea Zone
                    Japanese attack with 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in Shensi
                    Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers
                    Chinese defend with 3 infantry; Russians defend with 1 fighter
                        Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 3 tactical_bombers in Shensi, round 2 : 3/9 hits, 4.83 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 2/4 hits, 1.67 expected hits
                        1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers in Shensi, round 3 : 4/7 hits, 4.17 expected hits
                        Chinese roll dice for 1 fighter in Shensi, round 3 : 0/1 hits, 0.67 expected hits
                        1 fighter owned by the Russians lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 3 infantry
                    Casualties for Russians: 1 fighter

    Non Combat Move - Japanese
                1 armour moved from Sikang to Kansu
                1 aaGun moved from Kweichow to Szechwan
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 artillery and 2 infantry moved from Shantung to Anhwe
                3 artilleries and 3 infantry moved from Yunnan to Szechwan
                2 fighters and 3 tactical_bombers moved from Shensi to Sikang
                1 fighter moved from Sakha to Amur
                1 fighter moved from Soviet Far East to 6 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 carriers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
                1 bomber moved from Shensi to Shantung
                1 destroyer moved from 16 Sea Zone to 6 Sea Zone
                4 artilleries and 3 infantry moved from Burma to Yunnan
                3 infantry moved from French Indo China to Yunnan
                1 artillery moved from Kwangsi to Hunan
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Korea
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 35 Sea Zone
                1 tactical_bomber moved from Shantung to 35 Sea Zone
                1 fighter moved from Japan to 35 Sea Zone
                3 infantry moved from India to Burma

    Place Units - Japanese
                2 destroyers and 5 submarines placed in 6 Sea Zone
                3 infantry placed in India
                1 infantry and 2 mech_infantrys placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 73 PUs; end with 73 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs

    Combat Hit Differential Summary :

    Americans : 0.67
        Chinese : 0.00
        Russians : -0.33
        Japanese : -2.33

    triplea_42050_Jap9.tsvg

  • '19 '17 '16

    You realise that the Allies need to take a European victory city in the next two turns if you’re leaving Moscow?

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                5 fighters moved from Norway to Germany
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in Denmark
                Battle in Sumatra
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Denmark from Germans, taking Sumatra from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Germany
                    Americans attack with 5 fighters
                    Germans defend with 1 aaGun, 1 factory_major and 8 infantry
                        AA fire in Germany :  0/3 hits
                        Americans roll dice for 5 fighters in Germany, round 2 :  3/5 hits
                        Germans roll dice for 1 aaGun and 8 infantry in Germany, round 2 :  3/8 hits
                        1 aaGun owned by the Germans, 2 infantry owned by the Germans and 3 fighters owned by the Americans lost in Germany
                        Americans roll dice for 2 fighters in Germany, round 3 :  1/2 hits
                        Germans roll dice for 6 infantry in Germany, round 3 :  1/6 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany
                        Americans roll dice for 1 fighter in Germany, round 4 :  1/1 hits
                        Germans roll dice for 5 infantry in Germany, round 4 :  2/5 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany
                    Germans win with 4 infantry remaining. Battle score for attacker is -33
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Americans: 5 fighters

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to Norway
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 25 Sea Zone
                2 submarines moved from 30 Sea Zone to 54 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries, 3 fighters and 2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 69 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    triplea_42050_Ame9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Chinese creates battle in territory Sikang
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters and 3 tactical_bombers
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Sikang, round 2 :  2/5 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    triplea_42050_Chi9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 artilleries, 1 destroyer, 3 fighters, 2 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                5 fighters moved from Norway to Germany
                1 infantry moved from Norway to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Denmark
                1 artillery moved from Libya to Tobruk
                      Americans take Tobruk from Italians
                1 infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 1 cruiser moved from 54 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese

    Combat - Americans
                Battle in Denmark
                Battle in Sumatra
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Sumatra
                    Americans win, taking Denmark from Germans, taking Sumatra from Japanese with 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Germany
                    Americans attack with 5 fighters
                    Germans defend with 1 aaGun, 1 factory_major and 8 infantry
                        AA fire in Germany :  0/3 hits
                        Americans roll dice for 5 fighters in Germany, round 2 :  3/5 hits
                        Germans roll dice for 1 aaGun and 8 infantry in Germany, round 2 :  3/8 hits
                        1 aaGun owned by the Germans, 2 infantry owned by the Germans and 3 fighters owned by the Americans lost in Germany
                        Americans roll dice for 2 fighters in Germany, round 3 :  1/2 hits
                        Germans roll dice for 6 infantry in Germany, round 3 :  1/6 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany
                        Americans roll dice for 1 fighter in Germany, round 4 :  1/1 hits
                        Germans roll dice for 5 infantry in Germany, round 4 :  2/5 hits
                        1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Germany
                    Germans win with 4 infantry remaining. Battle score for attacker is -33
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Americans: 5 fighters

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to Norway
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 7 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
                1 destroyer moved from 30 Sea Zone to 25 Sea Zone
                2 submarines moved from 30 Sea Zone to 54 Sea Zone
                4 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                3 transports placed in 101 Sea Zone
                3 artilleries, 3 fighters and 2 infantry placed in Eastern United States
                1 destroyer and 1 submarine placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 69 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang
                1 infantry moved from Tsinghai to Kansu

    Combat - Chinese
                Chinese creates battle in territory Sikang
                Battle in Sikang
                    Chinese attack with 1 infantry
                    Japanese defend with 2 fighters and 3 tactical_bombers
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 2 fighters and 3 tactical_bombers in Sikang, round 2 :  2/5 hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Chinese attack with 1 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        Germans roll dice for 1 armour in Kansu, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 3 :  0/1 hits
                        Germans roll dice for 1 armour in Kansu, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Kansu, round 4 :  0/1 hits
                        Germans roll dice for 1 armour in Kansu, round 4 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 3 PUs

    Purchase Units - British
                British buy 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
                1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from 113 Sea Zone to Germany
                1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
                1 infantry and 1 mech_infantry moved from 113 Sea Zone to Germany
                2 fighters moved from Norway to Germany
                7 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                2 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery moved from Union of South Africa to 71 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 3 infantry moved from 81 Sea Zone to Egypt
                2 cruisers moved from 71 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Egypt
                    British attack with 1 armour, 1 artillery, 3 infantry and 8 mech_infantrys
                    Italians defend with 3 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 4 infantry and 1 mech_infantry
                        British roll dice for 2 cruisers in Egypt, round 2 :  1/2 hits
                        British roll dice for 1 armour, 1 artillery, 3 infantry and 8 mech_infantrys in Egypt, round 2 :  3/13 hits
                        Italians roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 :  4/9 hits
                        1 mech_infantry owned by the British, 4 infantry owned by the Italians and 3 infantry owned by the British lost in Egypt
                        British roll dice for 1 armour, 1 artillery and 7 mech_infantrys in Egypt, round 3 :  1/9 hits
                        Italians roll dice for 3 artilleries, 1 fighter and 1 mech_infantry in Egypt, round 3 :  2/5 hits
                        1 mech_infantry owned by the Italians and 2 mech_infantrys owned by the British lost in Egypt
                        British roll dice for 1 armour, 1 artillery and 5 mech_infantrys in Egypt, round 4 :  1/7 hits
                        Italians roll dice for 3 artilleries and 1 fighter in Egypt, round 4 :  3/4 hits
                        3 mech_infantrys owned by the British and 1 artillery owned by the Italians lost in Egypt
                        British roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Egypt, round 5 :  0/4 hits
                        Italians roll dice for 2 artilleries and 1 fighter in Egypt, round 5 :  1/3 hits
                        1 mech_infantry owned by the British lost in Egypt
                        British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Egypt, round 6 :  1/3 hits
                        Italians roll dice for 2 artilleries and 1 fighter in Egypt, round 6 :  1/3 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Egypt
                        British roll dice for 1 armour and 1 artillery in Egypt, round 7 :  0/2 hits
                        Italians roll dice for 1 artillery and 1 fighter in Egypt, round 7 :  2/2 hits
                        1 artillery owned by the British and 1 armour owned by the British lost in Egypt
                    Italians win with 1 artillery and 1 fighter remaining. Battle score for attacker is -27
                    Casualties for British: 1 armour, 1 artillery, 3 infantry and 8 mech_infantrys
                    Casualties for Italians: 2 artilleries, 4 infantry and 1 mech_infantry
                Battle in Germany
                    British attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Germans defend with 1 factory_major and 4 infantry
                        British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Germany, round 2 :  3/6 hits
                        Germans roll dice for 4 infantry in Germany, round 2 :  1/4 hits
                        3 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                        British roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Germany, round 3 :  1/5 hits
                        Germans roll dice for 1 infantry in Germany, round 3 :  0/1 hits
                        1 infantry owned by the Germans lost in Germany
                    British captures 87PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 4 infantry
                    Casualties for British: 1 infantry
                triggerGermansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Germans

    Non Combat Move - British
                2 fighters moved from Germany to Norway
                3 fighters moved from United Kingdom to Norway
                1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 carrier and 1 destroyer moved from 71 Sea Zone to 81 Sea Zone

    Place Units - British
                1 transport placed in 109 Sea Zone
                1 fighter placed in United Kingdom
                3 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 120 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 123 PUs

    Turn Complete - UK_Pacific

    triplea_42050_UK_9.tsvg

  • '20 '19 '18 '15 '13

    big mistake. Should’ve waited one more turn before leaving Moscow!

    Wow, 88% to win and still couldn’t take Egypt!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Alexandria to Tobruk
                1 artillery moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Malta to 96 Sea Zone
                1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Southern Italy to 81 Sea Zone
                1 fighter moved from Persia to 81 Sea Zone
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 armour, 1 artillery and 1 mech_infantry moved from Bryansk to Tambov

    Combat - Italians
                Battle in 81 Sea Zone
                    Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 transport
                    British defend with 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 81 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                    Units damaged: 1 carrier owned by the British
                        British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 2 transports in 81 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
                    Units damaged: 1 battleship owned by the Italians
                        1 destroyer owned by the British lost in 81 Sea Zone
                        Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer, 2 fighters and 1 transport in 81 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                        British roll dice for 1 carrier, 2 cruisers and 2 transports in 81 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
                        1 transport owned by the British, 2 cruisers owned by the British, 1 fighter owned by the Italians and 1 carrier owned by the British lost in 81 Sea Zone
                        1 transport owned by the British lost in 81 Sea Zone
                    Italians win with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 52
                    Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 2 transports
                    Casualties for Italians: 1 fighter
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 artilleries, 1 fighter and 1 infantry
                    French defend with 1 fighter; Americans defend with 1 infantry
                        Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.50 expected hits
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 artilleries and 1 fighter in Anglo Egyptian Sudan, round 3 : 2/3 hits, 1.17 expected hits
                        British roll dice for 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 1.00 expected hits
                        1 infantry owned by the Americans, 1 fighter owned by the French and 2 artilleries owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 2 artilleries and 1 infantry
                    Casualties for French: 1 fighter
                    Casualties for Americans: 1 infantry
                Battle in Tobruk
                    Italians attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
                        Italians roll dice for 1 artillery and 1 infantry in Tobruk, round 3 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery in Tobruk, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Tobruk
                    Italians win, taking Tobruk from Americans with 1 artillery remaining. Battle score for attacker is 1
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in Tambov
                    Italians attack with 1 armour, 1 artillery and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tambov, round 2 : 0/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Italians lost in Tambov
                        Italians roll dice for 1 armour and 1 artillery in Tambov, round 3 : 0/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Italians lost in Tambov
                    1 armour owned by the Italians retreated to Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -8
                    Casualties for Italians: 1 artillery and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from 81 Sea Zone to Egypt
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Persia to Trans-Jordan
                1 artillery and 4 infantry moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 fighter placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : -3.00
        British : 0.00
        Americans : 0.33
        Russians : 1.33

    triplea_42050_Ita9.tsvg

  • '19 '17 '16

    Well that’s embarrassing in Berlin. Not sure if it’s enough for the allies to save the game though.

    If you had won Egypt, I couldn’t have sunk the fleet but I should have been able to retake the territory. You would have had to rely on that 1inf in Sudan to take it back.

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales
                3 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    triplea_42050_ANZ9.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                        ANZAC roll dice for 1 artillery in Java, round 3 :  1/1 hits
                        Japanese roll dice for 1 artillery in Java, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Celebes
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery in Celebes, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Celebes
                    ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 54 Sea Zone to 55 Sea Zone

    Place Units - ANZAC
                3 infantry placed in New South Wales
                3 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French

    Combat - French

    Non Combat Move - French
                1 destroyer moved from 72 Sea Zone to 76 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Norway to Finland

    Turn Complete - French

    triplea_42050_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Research Technology - Germans

    Combat Move - Germans
                1 armour moved from Nenetsia to Russia
                      Germans take Vologda from Russians
                1 armour moved from Belarus to Russia
                      Germans take Smolensk from Russians
                1 infantry moved from Bryansk to Tambov
                1 artillery moved from Volgograd to Tambov
                4 mech_infantrys moved from Baltic States to Germany
                1 bomber moved from Novgorod to Denmark
                1 infantry and 1 mech_infantry moved from Western Germany to Denmark
                4 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
                1 bomber moved from Novgorod to Germany
                11 armour, 26 artilleries, 19 infantry and 17 mech_infantrys moved from Bryansk to Russia
                4 armour moved from Volgograd to Tsinghai
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                3 mech_infantrys moved from Novgorod to Finland
                4 mech_infantrys moved from Western Germany to Germany
                2 mech_infantrys moved from Western Germany to Germany

    Combat - Germans
                Battle in 113 Sea Zone
                    Germans attack with 4 fighters and 1 tactical_bomber
                    British defend with 2 transports
                        2 transports owned by the British lost in 113 Sea Zone
                    Germans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in Tsinghai
                    Germans attack with 4 armour
                    Chinese defend with 1 infantry
                        Germans roll dice for 4 armour in Tsinghai, round 2 : 2/4 hits, 2.00 expected hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Tsinghai
                    Germans win, taking Tsinghai from Chinese with 4 armour remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Finland
                    Germans attack with 1 artillery, 1 infantry and 3 mech_infantrys
                    French defend with 1 infantry
                        Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Finland, round 2 : 1/5 hits, 1.17 expected hits
                        Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the French lost in Finland
                    Germans win, taking Finland from Americans with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry
                Battle in Tambov
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Denmark
                    Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                        Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Denmark, round 2 : 2/3 hits, 1.00 expected hits
                        Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Germans win, taking Denmark from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Germany
                    Germans attack with 1 bomber and 10 mech_infantrys
                    British defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                        Germans roll dice for 1 bomber and 10 mech_infantrys in Germany, round 2 : 2/11 hits, 2.33 expected hits
                        British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Germany, round 2 : 1/3 hits, 1.00 expected hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                        Germans roll dice for 1 bomber and 9 mech_infantrys in Germany, round 3 : 2/10 hits, 2.17 expected hits
                        British roll dice for 1 artillery in Germany, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Germany
                    Germans win, taking Germany from British with 1 bomber and 9 mech_infantrys remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
                Battle in Russia
                    Germans attack with 13 armour, 26 artilleries, 19 infantry and 17 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_major and 3 infantry
                        Germans roll dice for 13 armour, 26 artilleries, 19 infantry and 17 mech_infantrys in Russia, round 2 : 26/75 hits, 25.50 expected hits
                        Russians roll dice for 3 infantry in Russia, round 2 : 1/3 hits, 1.00 expected hits
                        3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans captures 11PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 13 armour, 26 artilleries, 18 infantry and 17 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 3 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                1 aaGun moved from Bryansk to Russia
                1 aaGun and 1 artillery moved from Volgograd to Rostov
                1 aaGun moved from Ukraine to Rostov
                3 armour moved from Ukraine to Russia
                2 artilleries moved from Novgorod to Vyborg
                5 mech_infantrys moved from Belarus to Vyborg
                2 artilleries moved from Belarus to Bryansk
                1 bomber moved from Germany to Western Germany
                4 fighters and 1 tactical_bomber moved from 113 Sea Zone to Western Germany
                1 bomber moved from Denmark to Western Germany
                3 artilleries moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany
                1 mech_infantry moved from Western Germany to Germany

    Turn Complete - Germans
                Germans collect 71 PUs; end with 82 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 84 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 90 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 110 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        British : -0.33
        Americans : 1.33
        Chinese : -0.33
        Russians : -0.33

    triplea_42050_Ger10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Combat Move - Russians
                1 armour moved from Novosibirsk to Kazakhstan
                      Russians take Kazakhstan from Italians
                1 armour moved from Kazakhstan to Volgograd
                      Russians take Volgograd from Germans

    Combat - Russians

    Non Combat Move - Russians
                4 aaGuns, 18 artilleries and 52 infantry moved from Samara to Volgograd

    Turn Complete - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_42050_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 bombers, 3 fighters and 8 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Sikang to 37 Sea Zone
                1 armour moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 armour moved from Novosibirsk to Kansu
                1 artillery and 1 infantry moved from Soviet Far East to Siberia
                      Japanese take Siberia from Russians
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 bomber moved from Shantung to 37 Sea Zone
                2 battleships, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 3/4 hits, 1.83 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 2 cruisers, 1 destroyer and 1 transport
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        Americans roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 transport owned by the ANZAC and 1 destroyer owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 2 cruisers, 1 destroyer and 1 transport remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.83 expected hits
                        ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                        Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - Japanese
                1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 42 Sea Zone
                1 bomber moved from 37 Sea Zone to French Indo China
                3 infantry moved from Burma to Yunnan
                1 infantry moved from Szechwan to Sikang
                2 infantry moved from Suiyuyan to Kansu
                1 armour moved from Shensi to Tsinghai
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Kweichow to Shensi
                2 artilleries moved from Suiyuyan to Chahar
                1 artillery moved from Kweichow to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Hunan
                1 mech_infantry moved from Shantung to Hopei
                7 artilleries moved from Hopei to Kweichow
                1 mech_infantry moved from Shantung to Hunan
                1 infantry moved from Shantung to Anhwe
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter moved from Sikang to 37 Sea Zone
                2 tactical_bombers moved from Sikang to French Indo China
                4 carriers and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 destroyers moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 mech_infantry moved from Sakha to Manchuria
                1 artillery moved from Sakha to Amur
                1 fighter moved from Amur to Japan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 carrier, 3 destroyers, 1 fighter, 5 submarines and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 3 Sea Zone to 5 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in India
                1 artillery and 2 infantry placed in French Indo China
                3 infantry placed in Shantung
                2 bombers, 3 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    ANZAC : -1.67
        Americans : 0.33
        Japanese : 2.33

    triplea_42050_Jap10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 fighters moved from Norway to Finland
                3 armour moved from Norway to Finland
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Finland
                    Americans attack with 3 armour and 2 fighters
                    Germans defend with 1 artillery and 3 mech_infantrys
                        Americans roll dice for 3 armour and 2 fighters in Finland, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Finland, round 2 :  2/4 hits
                        2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
                        Americans roll dice for 1 armour and 2 fighters in Finland, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Finland
                        Americans roll dice for 1 armour and 2 fighters in Finland, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery in Finland, round 4 :  0/1 hits
                        Americans roll dice for 1 armour and 2 fighters in Finland, round 5 :  1/3 hits
                        Germans roll dice for 1 artillery in Finland, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 3 mech_infantrys
                    Casualties for Americans: 2 armour

    Non Combat Move - Americans
                2 fighters moved from Finland to 110 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                3 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Eastern United States to Gibraltar
                4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 11 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 bombers placed in Western United States
                1 armour and 1 infantry placed in Western United States
                1 fighter and 1 infantry placed in Eastern United States
                Americans undo move 3.
                1 fighter and 1 infantry placed in Norway
                1 submarine placed in 112 Sea Zone
                Americans undo move 4.
                1 carrier placed in 112 Sea Zone
                Americans undo move 3.
                1 destroyer and 1 fighter placed in 112 Sea Zone
                1 transport placed in 101 Sea Zone
                1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    triplea_42050_Ame10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 armour, 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 44 Sea Zone
                2 fighters moved from Norway to Finland
                3 armour moved from Norway to Finland
                1 artillery moved from Norway to 112 Sea Zone
                1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in 44 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  0/1 hits
                    Americans win, taking Normandy Bordeaux from Germans, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Finland
                    Americans attack with 3 armour and 2 fighters
                    Germans defend with 1 artillery and 3 mech_infantrys
                        Americans roll dice for 3 armour and 2 fighters in Finland, round 2 :  2/5 hits
                        Germans roll dice for 1 artillery and 3 mech_infantrys in Finland, round 2 :  2/4 hits
                        2 armour owned by the Americans and 2 mech_infantrys owned by the Germans lost in Finland
                        Americans roll dice for 1 armour and 2 fighters in Finland, round 3 :  1/3 hits
                        Germans roll dice for 1 artillery and 1 mech_infantry in Finland, round 3 :  0/2 hits
                        1 mech_infantry owned by the Germans lost in Finland
                        Americans roll dice for 1 armour and 2 fighters in Finland, round 4 :  0/3 hits
                        Germans roll dice for 1 artillery in Finland, round 4 :  0/1 hits
                        Americans roll dice for 1 armour and 2 fighters in Finland, round 5 :  1/3 hits
                        Germans roll dice for 1 artillery in Finland, round 5 :  0/1 hits
                        1 artillery owned by the Germans lost in Finland
                    Americans win, taking Finland from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 3 mech_infantrys
                    Casualties for Americans: 2 armour

    Non Combat Move - Americans
                2 fighters moved from Finland to 110 Sea Zone
                1 carrier, 1 cruiser and 2 destroyers moved from 112 Sea Zone to 110 Sea Zone
                2 fighters moved from Gibraltar to United Kingdom
                3 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
                1 infantry moved from British Guiana to 88 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Eastern United States to Gibraltar
                4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 11 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 bombers placed in Western United States
                1 armour and 1 infantry placed in Western United States
                1 fighter and 1 infantry placed in Eastern United States
                Americans undo move 3.
                1 fighter and 1 infantry placed in Norway
                1 submarine placed in 112 Sea Zone
                Americans undo move 4.
                1 carrier placed in 112 Sea Zone
                Americans undo move 3.
                1 destroyer and 1 fighter placed in 112 Sea Zone
                1 transport placed in 101 Sea Zone
                1 submarine and 1 transport placed in 10 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 69 PUs; end with 69 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 0 PUs

    Purchase Units - British
                British buy 1 armour, 3 artilleries, 1 carrier, 2 fighters, 4 infantry, 1 tactical_bomber and 4 transports; Remaining resources: 18 PUs;

    Combat Move - British
                1 fighter moved from Norway to 115 Sea Zone
                2 fighters moved from Norway to France
                1 fighter moved from United Kingdom to France

    Combat - British
                Battle in 115 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 115 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in France
                    British attack with 3 fighters
                    Germans defend with 1 airfield, 1 artillery and 1 factory_minor
                        British roll dice for 3 fighters in France, round 2 :  2/3 hits
                        Germans roll dice for 1 artillery in France, round 2 :  0/1 hits
                        1 artillery owned by the Germans lost in France
                    British win with 3 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                3 fighters moved from France to Normandy Bordeaux
                1 fighter moved from 115 Sea Zone to Norway
                1 transport moved from 109 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
                3 mech_infantrys moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 carrier and 4 transports placed in 110 Sea Zone
                2 artilleries and 3 infantry placed in United Kingdom
                British undo move 2.
                British undo move 1.
                1 carrier and 3 transports placed in 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry placed in United Kingdom
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec
                2 fighters and 1 tactical_bomber placed in Union of South Africa

    Turn Complete - British
                British collect 27 PUs; end with 45 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 48 PUs

    Turn Complete - UK_Pacific

    triplea_42050_UK_10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                2 fighters moved from Egypt to 76 Sea Zone
                1 artillery moved from Tobruk to Libya
                      Italians take Libya from Americans

    Combat - Italians
                Battle in 76 Sea Zone
                    Italians attack with 2 fighters
                    French defend with 1 destroyer
                        Italians roll dice for 2 fighters in 76 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                        French roll dice for 1 destroyer in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the French lost in 76 Sea Zone
                    Italians win with 2 fighters remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer

    Non Combat Move - Italians
                2 fighters moved from 76 Sea Zone to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 battleship, 2 cruisers, 1 destroyer and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 artillery moved from Western Germany to France
                6 infantry moved from Northern Italy to France
                3 infantry moved from Southern Italy to Northern Italy
                2 infantry moved from Southern Italy to Northern Italy
                1 marine moved from Northern Italy to Southern Italy
                4 infantry moved from Western Germany to Germany
                2 aaGuns and 1 armour moved from Bryansk to Russia

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Egypt
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Combat Hit Differential Summary :

    Italians : 0.00
        French : -0.33

    triplea_42050_Ita10.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 transport placed in 54 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 2 fighters
                EDIT: Adding units owned by ANZAC to 54 Sea Zone: 2 fighters
                EDIT: Removing units owned by ANZAC from New South Wales: 3 infantry
                EDIT: Adding units owned by ANZAC to Queensland: 3 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42050_Fre10.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 3 fighters, 6 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers, 4 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                2 artilleries and 5 mech_infantrys moved from Vyborg to Finland
                1 armour moved from Russia to Tambov
                      Germans take Samara from Russians
                1 armour moved from Tsinghai to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Tsinghai

    Combat - Germans

    Combat Hit Differential Summary :

    triplea_42050_Ger11.tsvg

  • '19 '17 '16

    Scramble to SZ112?

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