Odonis (Allies) vs Simon33 (Axis) Game III

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                      Germans take Northwest Persia from Neutral_Allies
                4 armour and 4 mech_infantrys moved from Caucasus to Persia
                7 armour and 7 mech_infantrys moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Finland
                Battle in Iraq
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits
                        British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
                    Germans win, taking Finland from Americans, taking Iraq from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 2/8 hits, 2.67 expected hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 2.00 expected hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                        Germans roll dice for 4 armour and 3 mech_infantrys in Persia, round 3 : 3/7 hits, 2.50 expected hits
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1.33 expected hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 4 armour and 2 mech_infantrys in Persia, round 4 : 3/6 hits, 2.33 expected hits
                        British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Persia
                    Germans win, taking Persia from British with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 2 carriers, 4 destroyers, 1 fighter and 2 transports
                        Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 3 transports in 112 Sea Zone, round 2 : 3/9 hits, 3.50 expected hits
                        1 destroyer owned by the Germans, 3 destroyers owned by the Americans and 2 submarines owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers, 1 cruiser, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
                        1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 4 : 1/4 hits, 2.50 expected hits

    Combat Hit Differential Summary :

    Germans : 0.17
        British : -1.00
        Americans : -1.00

    triplea_42050_Ger7.tsvg

  • '19 '17 '16

    You might want to review casualties in SZ112 so far. Now lose the last CV?

  • '20 '19 '18 '15 '13

    yes please

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Southern Italy to 112 Sea Zone
                1 cruiser, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
                1 submarine moved from 127 Sea Zone to 112 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to Iraq
                1 armour and 1 mech_infantry moved from Caucasus to Iraq
                      Germans take Northwest Persia from Neutral_Allies
                4 armour and 4 mech_infantrys moved from Caucasus to Persia
                7 armour and 7 mech_infantrys moved from Volgograd to Novosibirsk
                      Germans take Novosibirsk from Russians
                1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland

    Combat - Germans
                Battle in Finland
                Battle in Iraq
                    Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 mech_infantry
                        Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/4 hits, 1.83 expected hits
                        British roll dice for 1 mech_infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Iraq
                    Germans win, taking Finland from Americans, taking Iraq from British with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 mech_infantry
                Battle in Persia
                    Germans attack with 4 armour and 4 mech_infantrys
                    British defend with 2 artilleries, 1 factory_minor, 3 infantry and 1 mech_infantry
                        Germans roll dice for 4 armour and 4 mech_infantrys in Persia, round 2 : 2/8 hits, 2.67 expected hits
                        British roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Persia, round 2 : 1/6 hits, 2.00 expected hits
                        1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Persia
                        Germans roll dice for 4 armour and 3 mech_infantrys in Persia, round 3 : 3/7 hits, 2.50 expected hits
                        British roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/4 hits, 1.33 expected hits
                        1 mech_infantry owned by the British, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
                        Germans roll dice for 4 armour and 2 mech_infantrys in Persia, round 4 : 3/6 hits, 2.33 expected hits
                        British roll dice for 1 artillery in Persia, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Persia
                    Germans win, taking Persia from British with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for British: 2 artilleries, 3 infantry and 1 mech_infantry
                Battle in 112 Sea Zone
                    Germans attack with 2 bombers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                    British defend with 1 cruiser, 1 destroyer and 1 transport; Americans defend with 2 carriers, 4 destroyers, 1 fighter and 2 transports
                        Germans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 2 bombers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
                    Units damaged: 2 carriers owned by the Americans
                        Americans roll dice for 2 carriers, 1 cruiser, 5 destroyers, 1 fighter and 3 transports in 112 Sea Zone, round 2 : 3/9 hits, 3.50 expected hits
                        1 destroyer owned by the Germans, 3 destroyers owned by the Americans and 2 submarines owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers, 1 cruiser, 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
                        Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/6 hits, 2.50 expected hits
                        1 destroyer owned by the British, 1 destroyer owned by the Americans, 1 fighter owned by the Germans, 1 carrier owned by the Americans and 1 cruiser owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 112 Sea Zone, round 4 : 1/4 hits, 2.50 expected hits
                        Americans roll dice for 1 carrier, 1 cruiser, 1 fighter and 3 transports in 112 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
                        1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 bombers and 1 fighter in 112 Sea Zone, round 5 : 2/3 hits, 1.83 expected hits
                        Americans roll dice for 1 cruiser, 1 fighter and 3 transports in 112 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
                        1 cruiser owned by the British, 2 bombers owned by the Germans and 1 fighter owned by the Americans lost in 112 Sea Zone
                        1 transport owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 2 carriers, 4 destroyers, 1 fighter and 2 transports
                Battle in 112 Sea Zone
                    Germans attack with 1 fighter
                    Germans win with 1 fighter remaining. Battle score for attacker is 38
                    Casualties for Germans: 2 bombers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
                    Casualties for British: 1 cruiser, 1 destroyer and 1 transport
                    Casualties for Americans: 2 carriers, 4 destroyers, 1 fighter and 2 transports

    Non Combat Move - Germans
                1 fighter moved from 112 Sea Zone to Novgorod
                1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
                2 aaGuns moved from Rostov to Caucasus
                5 infantry moved from Rostov to Caucasus
                1 armour and 4 mech_infantrys moved from Ukraine to Volgograd
                4 infantry moved from Rostov to Volgograd
                5 infantry moved from Rostov to Volgograd
                7 artilleries and 2 infantry moved from Rostov to Ukraine
                1 armour and 1 mech_infantry moved from Belarus to Vyborg
                2 artilleries and 2 infantry moved from Belarus to Archangel
                3 artilleries and 1 infantry moved from Novgorod to Archangel
                5 mech_infantrys moved from Eastern Poland to Archangel
                3 mech_infantrys moved from Poland to Eastern Poland
                2 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 infantry moved from France to Western Germany

    Place Units - Germans
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                1 destroyer placed in 115 Sea Zone
                2 artilleries placed in Novgorod
                1 bomber, 1 fighter and 2 mech_infantrys placed in Western Germany
                1 artillery and 1 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2,6,2,2,2
                Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 62 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        British : -1.00
        Americans : -0.67

    triplea_42050_Ger7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 armour moved from Urals to Novosibirsk
                1 infantry moved from Samara to Novosibirsk
                1 mech_infantry moved from Russia to Novosibirsk
                7 fighters and 1 tactical_bomber moved from Russia to Novosibirsk
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Bryansk to Western Ukraine
                      Russians take Western Ukraine from Germans

    Combat - Russians
                Battle in Novosibirsk
                    Russians attack with 2 armour, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 7 armour and 7 mech_infantrys
                        Russians roll dice for 2 armour, 7 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novosibirsk, round 2 :  8/12 hits
                        Germans roll dice for 7 armour and 7 mech_infantrys in Novosibirsk, round 2 :  10/14 hits
                        1 mech_infantry owned by the Russians, 6 fighters owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians, 1 armour owned by the Germans and 7 mech_infantrys owned by the Germans lost in Novosibirsk
                    retreated to Novosibirsk
                    Germans win with 6 armour remaining. Battle score for attacker is -45
                    Casualties for Germans: 1 armour and 7 mech_infantrys
                    Casualties for Russians: 2 armour, 6 fighters, 1 infantry and 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Bryansk
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 submarine moved from 110 Sea Zone to 91 Sea Zone

    Place Units - Russians
                8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 19 PUs; end with 19 PUs
                Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_42050_Rus7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 8 artilleries, 1 fighter and 10 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
                1 fighter moved from 35 Sea Zone to 20 Sea Zone
                1 armour, 1 mech_infantry and 1 tactical_bomber moved from Shantung to Kiangsi
                1 bomber, 1 fighter and 1 infantry moved from Shantung to Anhwe
                1 tactical_bomber moved from French Indo China to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 bomber moved from Anhwe to Kweichow
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 infantry moved from French Indo China to Kwangsi
                1 artillery moved from Yunnan to Kwangsi
                1 artillery, 1 infantry and 1 mech_infantry moved from Yunnan to Szechwan
                1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi
                1 tactical_bomber moved from French Indo China to Kwangtung
                1 armour and 1 mech_infantry moved from West India to Turkmenistan
                      Japanese take Eastern Persia from British
                      Japanese take Turkmenistan from Russians
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Caroline Islands
                1 mech_infantry moved from Buryatia to Yakut S.S.R.
                      Japanese take Yakut S.S.R. from Russians
                1 mech_infantry moved from Sakha to Soviet Far East
                      Japanese take Soviet Far East from Russians

    Combat - Japanese
                Battle in 20 Sea Zone
                    Japanese attack with 1 fighter and 1 transport
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 20 Sea Zone
                    Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Caroline Islands
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Caroline Islands, round 2 : 4/6 hits, 3.00 expected hits
                        ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Caroline Islands
                    Japanese win, taking Caroline Islands from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 artillery and 1 harbour
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                        ANZAC roll dice for 1 artillery in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Kwangtung
                    Japanese win, taking Kwangtung from ANZAC with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery
                Battle in Borneo
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Borneo
                    Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery and 1 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Celebes
                        Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery in Celebes, round 4 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Celebes
                    Japanese win, taking Celebes from Americans with 1 artillery remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 artillery and 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                        Japanese roll dice for 1 artillery and 1 bomber in Kweichow, round 3 : 0/2 hits, 1.00 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Kweichow
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Hunan
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kiangsi, round 2 : 4/5 hits, 2.50 expected hits
                        Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Chinese lost in Kiangsi
                    Japanese win, taking Kiangsi from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                5 artilleries and 3 infantry moved from Manchuria to Jehol
                1 infantry moved from Siberia to Amur
                1 fighter moved from 20 Sea Zone to 33 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 5 destroyers, 1 fighter and 1 submarine moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to Philippines
                1 bomber moved from Kweichow to Yunnan
                1 fighter moved from Anhwe to Yunnan
                1 fighter and 2 tactical_bombers moved from Kiangsi to Yunnan
                1 tactical_bomber moved from Anhwe to Shantung
                1 tactical_bomber moved from Kwangtung to Yunnan
                1 artillery and 2 infantry moved from India to Burma
                4 artilleries moved from West India to India

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in India
                2 artilleries and 1 infantry placed in French Indo China
                5 artilleries, 1 fighter and 4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 69 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Combat Hit Differential Summary :

    ANZAC : 0.33
        Americans : -0.67
        Chinese : -1.00
        UK_Pacific : -0.67
        Japanese : 2.17

    triplea_42050_Jap7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tunisia
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to Norway
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                2 destroyers moved from 26 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 armour and 1 artillery placed in Norway
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    triplea_42050_Ame7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                3 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 bomber, 2 fighters and 3 tactical_bombers
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 3 tactical_bombers in Yunnan, round 2 :  3/6 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 aaGun, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Kweichow
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    triplea_42050_Chi7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 armour, 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia

    Combat - Americans
                Battle in Soviet Far East
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Americans roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Soviet Far East
                    Americans win, taking Soviet Far East from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Battle in Tunisia
                    Americans attack with 1 artillery and 1 infantry
                    Italians defend with 1 artillery
                        Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 :  1/2 hits
                        Italians roll dice for 1 artillery in Tunisia, round 2 :  0/1 hits
                        1 artillery owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Gibraltar to Norway
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery moved from 112 Sea Zone to Norway
                1 transport moved from 91 Sea Zone to 88 Sea Zone
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from Eastern United States to Gibraltar
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 mech_infantry moved from 54 Sea Zone to Queensland
                2 destroyers moved from 26 Sea Zone to 49 Sea Zone
                1 destroyer moved from 49 Sea Zone to 46 Sea Zone
                1 destroyer moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                2 armour and 1 artillery placed in Norway
                1 carrier placed in 101 Sea Zone
                2 fighters placed in Eastern United States
                1 infantry placed in Eastern United States
                2 destroyers and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 60 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
                3 infantry moved from Hopei to Anhwe

    Combat - Chinese
                Chinese creates battle in territory Yunnan
                Battle in Yunnan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 aaGun, 1 bomber, 2 fighters and 3 tactical_bombers
                        Chinese roll dice for 1 infantry in Yunnan, round 2 :  0/1 hits
                        Japanese roll dice for 1 aaGun, 1 bomber, 2 fighters and 3 tactical_bombers in Yunnan, round 2 :  3/6 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win with 1 aaGun, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Anhwe
                    Chinese attack with 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 3 infantry in Anhwe, round 2 :  0/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Chinese roll dice for 3 infantry in Anhwe, round 3 :  1/3 hits
                        Japanese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Japanese lost in Anhwe
                    Chinese win, taking Anhwe from Japanese with 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 infantry moved from Chahar to Hopei
                2 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Shensi to Sikang

    Place Units - Chinese
                1 infantry placed in Chahar
                1 infantry placed in Kweichow
                1 infantry placed in Sikang
                1 infantry placed in Tsinghai
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs

    Purchase Units - British
                British buy 1 armour, 2 fighters, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Norway to Finland
                1 fighter moved from Norway to Finland
                1 fighter moved from United Kingdom to Finland
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - British
                Battle in Finland
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 artillery and 1 infantry
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Finland, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 :  1/2 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                    British win, taking Finland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for British: 1 infantry
                Battle in Anglo Egyptian Sudan
                    British attack with 5 mech_infantrys
                    Italians defend with 1 infantry
                        British roll dice for 5 mech_infantrys in Anglo Egyptian Sudan, round 2 :  0/5 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 :  0/1 hits
                        British roll dice for 5 mech_infantrys in Anglo Egyptian Sudan, round 3 :  0/5 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 :  1/1 hits
                        1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                        British roll dice for 4 mech_infantrys in Anglo Egyptian Sudan, round 4 :  1/4 hits
                        Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 4 :  0/1 hits
                        1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 4 mech_infantrys remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - British
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Tanganyika Territory
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 3 transports moved from 80 Sea Zone to 72 Sea Zone
                2 fighters moved from Finland to Norway

    Place Units - British
                2 fighters placed in United Kingdom
                1 transport placed in 109 Sea Zone
                1 armour and 1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 31 PUs

    Turn Complete - UK_Pacific

    triplea_42050_UK_7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to 94 Sea Zone
                1 bomber moved from Ukraine to Tunisia
                1 transport moved from 96 Sea Zone to 95 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 fighter moved from Western Germany to 112 Sea Zone
                2 infantry moved from 94 Sea Zone to Tunisia

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 112 Sea Zone
                    Italians win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 94 Sea Zone
                    Italians attack with 1 fighter and 1 transport
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 94 Sea Zone
                    Italians win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Tunisia
                    Italians attack with 1 bomber and 2 infantry
                    Americans defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 2 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 bomber and 2 infantry in Tunisia, round 3 : 0/3 hits, 1.00 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 3 : 2/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Tunisia
                        Italians roll dice for 1 bomber in Tunisia, round 4 : 0/1 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 4 : 0/2 hits, 0.67 expected hits
                        Italians roll dice for 1 bomber in Tunisia, round 5 : 1/1 hits, 0.67 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Tunisia, round 5 : 1/2 hits, 0.67 expected hits
                        1 bomber owned by the Italians and 1 infantry owned by the Americans lost in Tunisia
                    Americans win with 1 artillery remaining. Battle score for attacker is -15
                    Casualties for Italians: 1 bomber and 2 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from 94 Sea Zone to Southern Italy
                1 battleship, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 94 Sea Zone
                1 mech_infantry moved from Egypt to Syria
                      Italians take Syria from Neutral_Axis
                1 artillery and 1 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Kazakhstan to Volgograd
                1 fighter moved from 112 Sea Zone to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Egypt
                1 artillery and 2 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 16 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs

    Combat Hit Differential Summary :

    Italians : -2.33
        Americans : 0.33

    triplea_42050_Ita7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from 26 Sea Zone to Queensland
                1 fighter moved from South Australia to Queensland
                1 artillery and 2 infantry moved from South Australia to Queensland
                1 armour moved from South Australia to New South Wales
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New South Wales to Queensland
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                ANZAC undo move 1.
                1 fighter placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    triplea_42050_ANZ7.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from 26 Sea Zone to Queensland
                1 fighter moved from South Australia to Queensland
                1 artillery and 2 infantry moved from South Australia to Queensland
                1 armour moved from South Australia to New South Wales
                1 aaGun moved from New South Wales to Queensland
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales
                1 infantry moved from New South Wales to Queensland
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 fighter placed in New South Wales
                ANZAC undo move 1.
                1 fighter placed in Queensland
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from 72 Sea Zone to Belgian Congo

    Turn Complete - French

    triplea_42050_Fre7.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 artilleries, 1 bomber, 1 fighter, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Ukraine to Bryansk
                1 tactical_bomber moved from Caucasus to Bryansk
                1 fighter moved from Caucasus to Samara
                1 infantry moved from Volgograd to Samara
                1 fighter moved from Western Germany to 114 Sea Zone
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                3 artilleries and 1 infantry moved from Ukraine to Western Ukraine
                3 artilleries and 3 infantry moved from Archangel to Belarus
                3 mech_infantrys moved from Eastern Poland to Western Ukraine
                5 infantry moved from Caucasus to Rostov
                3 artilleries moved from Volgograd to Rostov
                1 bomber moved from Western Germany to Smolensk
                1 infantry moved from Archangel to Smolensk
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 fighter moved from Novgorod to Vologda
                1 infantry moved from Archangel to Vologda

    Combat - Germans
                Battle in Finland
                    Germans attack with 1 artillery and 1 infantry
                    British defend with 1 artillery
                        Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
                        British roll dice for 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Finland
                    Germans win, taking Finland from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer and 1 fighter
                    Russians defend with 1 submarine
                        Germans roll dice for 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Western Ukraine
                    Germans attack with 3 artilleries, 1 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries, 1 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 2/7 hits, 2.17 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 3 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bryansk
                    Germans attack with 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 infantry and 1 tactical_bomber in Bryansk, round 3 : 0/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                Battle in Rostov
                    Germans attack with 3 artilleries and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 5 infantry in Rostov, round 2 : 2/8 hits, 2.33 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                    Germans win, taking Rostov from Russians with 3 artilleries and 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Belarus, round 2 : 1/6 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.83 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 aaGuns moved from Caucasus to Rostov
                8 infantry moved from Volgograd to Rostov
                1 fighter moved from Samara to Volgograd
                1 fighter moved from Vologda to Novgorod
                1 bomber moved from Smolensk to Novgorod
                1 tactical_bomber moved from Bryansk to Novgorod
                2 artilleries moved from Novgorod to Vyborg
                1 fighter moved from 114 Sea Zone to Novgorod
                2 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine
                3 artilleries moved from Archangel to Belarus
                5 mech_infantrys moved from Archangel to Vyborg
                2 artilleries moved from Poland to Eastern Poland
                1 armour moved from Iraq to Caucasus
                4 armour and 2 mech_infantrys moved from Persia to Caucasus
                1 infantry moved from Western Germany to Germany
                3 armour moved from Novosibirsk to Volgograd
                1 armour moved from Novosibirsk to Volgograd
                2 infantry moved from France to Western Germany
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                1 infantry and 4 mech_infantrys placed in Germany
                1 fighter placed in Western Germany
                1 bomber placed in Western Germany
                3 artilleries placed in Volgograd
                3 artilleries placed in Ukraine
                3 mech_infantrys placed in Novgorod

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4
                Germans collect 64 PUs; end with 64 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    Combat Hit Differential Summary :

    Germans : -1.50
        British : -0.33
        Russians : 3.17

    triplea_42050_Ger8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 1 armour and 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians

    Place Units - Russians
                1 armour and 4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 9 PUs; end with 9 PUs

    triplea_42050_Rus8.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 carriers, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
                3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Yunnan to Sikang
                1 armour and 1 mech_infantry moved from Turkmenistan to Sikang
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 tactical_bomber moved from Shantung to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsi to Kweichow
                2 artilleries and 3 infantry moved from Jehol to Chahar
                3 artilleries moved from Jehol to Anhwe
                4 artilleries and 2 infantry moved from Shantung to Anhwe

    Combat - Japanese

    Combat Hit Differential Summary :

    triplea_42050_Jap8.tsvg

  • '19 '17 '16

    Scramble from Queensland?

  • '20 '19 '18 '15 '13

    no thanks

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 artillery, 3 carriers, 8 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
                3 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from Yunnan to Sikang
                1 armour and 1 mech_infantry moved from Turkmenistan to Sikang
                1 artillery and 1 infantry moved from Szechwan to Shensi
                1 bomber, 2 fighters and 2 tactical_bombers moved from Yunnan to Shensi
                1 artillery and 1 infantry moved from Hunan to Kweichow
                1 tactical_bomber moved from Shantung to Kweichow
                1 armour and 1 mech_infantry moved from Kiangsi to Kweichow
                2 artilleries and 3 infantry moved from Jehol to Chahar
                3 artilleries moved from Jehol to Anhwe
                4 artilleries and 2 infantry moved from Shantung to Anhwe

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    Americans defend with 1 transport; ANZAC defend with 1 cruiser
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                        Americans roll dice for 1 cruiser and 1 transport in 54 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Japanese, 1 cruiser owned by the ANZAC and 1 transport owned by the Americans lost in 54 Sea Zone
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 fighter
                    Casualties for ANZAC: 1 cruiser
                    Casualties for Americans: 1 transport
                Battle in 46 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Chahar
                    Japanese attack with 2 artilleries and 3 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 3 infantry in Chahar, round 2 : 3/5 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Chahar
                    Japanese win, taking Chahar from Chinese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits
                        Chinese roll dice for 2 infantry in Kweichow, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 infantry and 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Sikang
                    Japanese attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                        Japanese roll dice for 1 armour and 1 tactical_bomber in Sikang, round 3 : 2/2 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 2 infantry
                Battle in Anhwe
                    Japanese attack with 7 artilleries and 2 infantry
                    Chinese defend with 3 infantry
                        Japanese roll dice for 7 artilleries and 2 infantry in Anhwe, round 2 : 2/9 hits, 3.00 expected hits
                        Chinese roll dice for 3 infantry in Anhwe, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Anhwe
                        Japanese roll dice for 7 artilleries and 1 infantry in Anhwe, round 3 : 2/8 hits, 2.67 expected hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 7 artilleries and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers in Shensi, round 2 : 3/7 hits, 3.67 expected hits
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
                        1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from Sikang to Yunnan
                1 aaGun moved from Yunnan to Kweichow
                1 tactical_bomber moved from Kweichow to Shantung
                1 mech_infantry moved from Yakut S.S.R. to Amur
                1 artillery moved from Manchuria to Amur
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 bomber moved from Shensi to Shantung
                1 artillery and 1 infantry moved from Kwangsi to Hunan
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 artillery and 2 infantry moved from Burma to Yunnan
                4 artilleries and 3 infantry moved from India to Burma
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 transport moved from 43 Sea Zone to 20 Sea Zone
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shensi to Hunan
                1 artillery moved from Kwangtung to Kwangsi
                2 fighters and 2 tactical_bombers moved from 54 Sea Zone to 42 Sea Zone
                2 carriers moved from 33 Sea Zone to 42 Sea Zone
                1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 1 fighter, 1 submarine and 1 transport moved from 33 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                3 infantry placed in French Indo China
                3 infantry placed in India
                3 carriers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 71 PUs; end with 71 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs

    Combat Hit Differential Summary :

    Americans : 0.17
        Chinese : 0.67
        Japanese : 0.67

    triplea_42050_Jap8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 armour moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                2 artilleries moved from Norway to Finland
                2 fighters moved from Norway to Finland
                1 artillery moved from Tunisia to Libya
                      Americans take Libya from Italians

    Combat - Americans
                Battle in Finland
                    Americans attack with 2 artilleries and 2 fighters
                    Germans defend with 1 artillery and 1 infantry
                        Americans roll dice for 2 artilleries and 2 fighters in Finland, round 2 :  2/4 hits
                        Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 :  1/2 hits
                        1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Finland
                    Americans win, taking Finland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery

    Non Combat Move - Americans
                2 fighters moved from Finland to Norway
                2 fighters moved from Gibraltar to Norway
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 1 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 cruiser moved from 91 Sea Zone to 112 Sea Zone
                1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 submarines and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 49 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                3 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 aaGun moved from Western United States to British Columbia
                1 mech_infantry moved from Western United States to British Columbia
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Place Units - Americans
                1 airfield placed in Norway
                2 destroyers placed in 112 Sea Zone
                4 submarines placed in 10 Sea Zone
                3 fighters placed in Eastern United States
                Americans undo move 4.
                2 fighters placed in Eastern United States
                1 fighter placed in Norway

    Turn Complete - Americans
                Americans collect 63 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs

    triplea_42050_Ame8.tsvg

  • '20 '19 '18 '15 '13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 3 infantry in Shensi, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Hopei
                1 infantry placed in Suiyuyan
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 5 PUs

    triplea_42050_Chi8.tsvg

Suggested Topics

  • 21
  • 28
  • 40
  • 37
  • 131
  • 259
  • 56
  • 283
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.8k

Users

40.4k

Topics

1.8m

Posts