No scramble Philippines. Cruiser bombards at 3. Fighter Philippines could scramble because of airport. No airport Burma so no scramble. Also this version only scrambles to sea.
G40 2E Colt vs scouse(+21)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 99 Sea Zone to Libya
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 25 Sea Zone
2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 bombers moved from Aleutian Islands to Johnston Island
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsCombat Hit Differential Summary :
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from British Somaliland to Italian SomalilandCombat - British
Air Battle in EgyptCombat Hit Differential Summary :
-
Intercept?
-
Looks like 2 attacking air vs my potential 2 figs? Full intercept, then. If I have only a single fighter, no intercept
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 cruiser, 2 destroyers, 1 infantry and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Gibraltar to 99 Sea ZoneCombat - Americans
Battle in 99 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - Americans
1 bomber moved from 99 Sea Zone to Libya
2 infantry moved from Aleutian Islands to 8 Sea Zone
1 mech_infantry moved from Aleutian Islands to 8 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 8 Sea Zone to 25 Sea Zone
2 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
2 bombers moved from Aleutian Islands to Johnston Island
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Morocco to Algeria
1 artillery and 2 infantry moved from Morocco to AlgeriaPlace Units - Americans
2 transports placed in 101 Sea Zone
1 bomber placed in Eastern United States
1 cruiser, 2 destroyers and 1 transport placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 bomber, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Germany
1 tactical_bomber moved from Tobruk to Egypt
1 fighter moved from Tobruk to Egypt
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to Burma
1 artillery moved from British Somaliland to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from British Somaliland to Italian SomalilandCombat - British
Air Battle in Egypt
British attacks with 2 units heading to Egypt
Italians launches 2 interceptors out of Egypt
Attackers Fire, : 2/2 hits, 0.33 expected hits
Defenders Fire, : 1/2 hits, 0.33 expected hits
1 fighter owned by the British lost in Egypt
2 fighters owned by the Italians lost in Egypt
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Egypt
AA fire in Egypt : 0/1 hits, 0.17 expected hits
Bombing raid in Egypt rolls: 1 and causes: 1 damage to unit: harbour
Bombing raid in Egypt causes 1 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Germany causes 6 damage total.
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battlesNon Combat Move - British
1 tactical_bomber moved from Egypt to Tobruk
1 armour moved from Libya to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Morocco to Tunisia
1 transport moved from 79 Sea Zone to 72 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Eastern Persia to Persia
1 infantry moved from West India to Eastern Persia
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
1 mech_infantry moved from India to Eastern Persia
1 bomber moved from Germany to Vyborg
1 mech_infantry moved from Persia to Northwest PersiaPlace Units - British
1 destroyer placed in 106 Sea Zone
1 submarine placed in 109 Sea Zone
1 bomber and 1 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,4
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Defenders Fire, : : 0.67
British : -2.67
AA fire in Egypt : : -0.17
Attackers Fire, : : 1.67
Japanese : -0.67
AA fire in Germany : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 3 infantry and 3 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Egypt to 72 Sea Zone
1 armour moved from Egypt to Belgian Congo
Italians take Anglo Egyptian Sudan from British
Italians take Belgian Congo from British
1 armour and 1 mech_infantry moved from Eastern Poland to BessarabiaCombat - Italians
Battle in 72 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 72 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Bessarabia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 2 : 0/2 hits
Italians roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 3 : 1/2 hits
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Bessarabia
Italians roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits
Russians roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 mech_infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from Greece to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Egypt
1 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Syria to Iraq
1 bomber moved from 72 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
2 aaGuns moved from Eastern Poland to BessarabiaPlace Units - Italians
3 submarines placed in 97 Sea Zone
3 infantry placed in EgyptTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - ANZAC
1 fighter moved from South Australia to New South Wales
1 fighter moved from Victoria to New South WalesCombat - ANZAC
Battle in New South Wales
ANZAC attack with 2 fighters
Japanese defend with 1 armour, 1 factory_minor and 1 harbour
ANZAC roll dice for 2 fighters in New South Wales, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in New South Wales, round 2 : 0/1 hits, 0.50 expected hits
ANZAC roll dice for 2 fighters in New South Wales, round 3 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 armour in New South Wales, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in New South Wales
ANZAC roll dice for 1 fighter in New South Wales, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour in New South Wales, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the ANZAC lost in New South Wales
Japanese win with 1 armour remaining. Battle score for attacker is -20
Casualties for ANZAC: 2 fightersNon Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 60 Sea Zone to 75 Sea ZoneCombat Move - French
Non Combat Move - French
1 infantry moved from French Central Africa to French Equatorial Africa
1 infantry moved from Libya to Tobruk
1 infantry moved from Tunisia to LibyaTurn Complete - French
Combat Hit Differential Summary :
ANZAC : -2.50
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
8 mech_infantrys moved from Eastern Poland to Bryansk
7 armour, 5 artilleries, 23 infantry and 12 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Greater Southern Germany to Vyborg
1 fighter moved from Western Germany to Vyborg
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 fighters moved from Western Germany to 125 Sea ZoneCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Russians defend with 1 submarine
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 1/3 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Bryansk
Germans attack with 7 armour, 5 artilleries, 23 infantry and 20 mech_infantrys
Russians defend with 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys
Germans roll dice for 7 armour, 5 artilleries, 23 infantry and 20 mech_infantrys in Bryansk, round 2 : 12/55 hits
Russians roll dice for 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys in Bryansk, round 2 : 6/19 hits
2 mech_infantrys owned by the Russians, 10 infantry owned by the Russians and 6 infantry owned by the Germans lost in Bryansk
Germans roll dice for 7 armour, 5 artilleries, 17 infantry and 20 mech_infantrys in Bryansk, round 3 : 14/49 hits
Russians roll dice for 2 armour, 2 artilleries and 3 mech_infantrys in Bryansk, round 3 : 4/7 hits
3 mech_infantrys owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 7 armour, 5 artilleries, 13 infantry and 20 mech_infantrys remaining. Battle score for attacker is 40
Casualties for Germans: 10 infantry
Casualties for Russians: 2 armour, 2 artilleries, 10 infantry and 5 mech_infantrys
Battle in Vyborg
Germans attack with 1 bomber and 1 fighter
British defend with 1 bomber
Germans roll dice for 1 bomber and 1 fighter in Vyborg, round 2 : 1/2 hits
Russians roll dice for 1 bomber in Vyborg, round 2 : 0/1 hits
1 bomber owned by the British lost in Vyborg
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Germans
1 fighter moved from Vyborg to Finland
1 bomber moved from Vyborg to Finland
2 fighters moved from 125 Sea Zone to Western Germany
1 aaGun moved from Greater Southern Germany to Western Germany
1 mech_infantry moved from 98 Sea Zone to Egypt
1 mech_infantry moved from Baltic States to Belarus
3 aaGuns moved from Belarus to Bryansk
2 armour moved from Poland to Bessarabia
3 mech_infantrys moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Iraq to BessarabiaPlace Units - Germans
4 mech_infantrys placed in Germany
3 bombers placed in Western GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUsTerritory Summary for Germans :
Egypt : 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 3 infantry
Western Germany : 3 aaGuns, 1 airfield, 3 bombers, 1 factory_major, 2 fighters and 1 harbour
Poland : 3 mech_infantrys
Germany : 1 factory_major and 4 mech_infantrys
Southern Italy : 1 fighter and 2 tactical_bombers
Belarus : 1 flag, 1 mech_infantry
Baltic States : 1 flag
Bryansk : 1 flag, 3 aaGuns, 7 armour, 5 artilleries, 13 infantry and 20 mech_infantrys
Eastern Poland : 1 flag, 1 mech_infantry
Bessarabia : 2 armour, 1 fighter and 1 tactical_bomber
125 Sea Zone : 1 flag, 1 destroyer and 1 submarine
113 Sea Zone : 1 cruiser, 2 submarines and 1 transport
Bulgaria : 1 flag
Iraq : 2 fighters and 1 tactical_bomber
Yugoslavia : 1 flag
Finland : 1 flag, 1 bomber and 1 fighter -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Belarus
1 fighter moved from Archangel to Finland
1 tactical_bomber moved from Russia to Belarus
1 infantry moved from Smolensk to Belarus
1 infantry moved from Novgorod to Belarus
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from GermansCombat - Russians
Battle in Finland
Russians attack with 1 fighter
Germans defend with 1 bomber and 1 fighter
Russians roll dice for 1 fighter in Finland, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber and 1 fighter in Finland, round 2 : 1/2 hits, 0.83 expected hits
1 fighter owned by the Russians lost in Finland
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is -10
Casualties for Russians: 1 fighter
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
1 infantry moved from Western Ukraine to Ukraine
2 aaGuns moved from Archangel to Novgorod
3 armour moved from Archangel to Russia
2 artilleries and 10 infantry moved from Archangel to Vologda
8 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Amur to Buryatia
7 infantry moved from Sakha to Buryatia
1 aaGun moved from Sakha to BuryatiaPlace Units - Russians
3 infantry placed in Novgorod
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUsCombat Hit Differential Summary :
Germans : -0.17
Russians : 1.00 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 8 infantry and 9 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Shensi to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to 39 Sea Zone
1 bomber moved from Kweichow to 39 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Victoria to South Australia
1 bomber and 1 fighter moved from Japan to 25 Sea Zone -
Scramble?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 8 infantry and 9 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Russians
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to FriendlyCombat Move - Japanese
1 mech_infantry moved from Tsinghai to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Yunnan to Burma
2 fighters and 2 tactical_bombers moved from Shensi to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to 39 Sea Zone
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 bomber moved from Yunnan to 39 Sea Zone
1 bomber moved from Kweichow to 39 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from 43 Sea Zone to Borneo
1 armour moved from New South Wales to Victoria
Japanese take Victoria from ANZAC
1 armour moved from Victoria to South Australia
1 bomber and 1 fighter moved from Japan to 25 Sea ZoneCombat - Japanese
Battle in Borneo
Battle in Sumatra
Battle in South Australia
Japanese attack with 1 armour
ANZAC defend with 1 aaGun
1 aaGun owned by the ANZAC lost in South Australia
Japanese win, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking South Australia from ANZAC with 1 armour remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 aaGun
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 fighter
Americans defend with 1 cruiser, 1 destroyer and 2 transports
Japanese roll dice for 1 bomber and 1 fighter in 25 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 cruiser, 1 destroyer and 2 transports in 25 Sea Zone, round 2 : 1/2 hits
1 cruiser owned by the Americans, 1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
2 transports owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 22
Casualties for Americans: 1 cruiser, 1 destroyer and 2 transports
Casualties for Japanese: 1 bomber
Battle in 39 Sea Zone
Japanese attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Japanese roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers in 39 Sea Zone, round 2 : 8/10 hits
British roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 39 Sea Zone, round 2 : 0/3 hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 submarine owned by the British and 1 battleship owned by the British lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 46
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Battle in Burma
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 artillery and 1 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 armour and 2 mech_infantrys moved from Hunan to Yunnan
2 infantry moved from Szechwan to Yunnan
1 mech_infantry moved from Sikang to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
1 fighter moved from Shensi to Manchuria
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 4 submarines moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
2 fighters and 3 tactical_bombers moved from Queensland to Caroline Islands
1 battleship, 1 cruiser and 2 transports moved from 62 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Shan State
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from 39 Sea Zone to Yunnan
1 bomber moved from 39 Sea Zone to Shan State
5 infantry moved from Manchuria to Korea
1 submarine moved from 43 Sea Zone to 41 Sea Zone
2 fighters and 2 tactical_bombers moved from Burma to Shan StatePlace Units - Japanese
3 infantry placed in Malaya
3 infantry placed in French Indo China
9 submarines placed in 6 Sea Zone
1 infantry placed in Japan
1 infantry placed in New South WalesTurn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Libya to EgyptCombat - Americans
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Eastern United States to United Kingdom
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 28 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Johnston Island to MidwayPlace Units - Americans
3 destroyers, 1 submarine and 3 transports placed in 10 Sea Zone
Americans undo move 1.
1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone
2 armour and 3 infantry placed in Western United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Egypt : : 0.83
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 3 destroyers, 3 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber moved from Libya to EgyptCombat - Americans
Strategic bombing raid in Egypt
AA fire in Egypt : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Egypt causes 0 damage total.Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Algeria to Tunisia
1 bomber moved from Eastern United States to United Kingdom
3 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 artilleries and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 destroyers moved from 101 Sea Zone to 28 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 cruiser moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Johnston Island to MidwayPlace Units - Americans
3 destroyers, 1 submarine and 3 transports placed in 10 Sea Zone
Americans undo move 1.
1 destroyer, 1 submarine and 3 transports placed in 10 Sea Zone
2 armour and 3 infantry placed in Western United States
2 destroyers placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUsPurchase Units - British
British buy 1 cruiser, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to Burma
1 tactical_bomber moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in Burma
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to India
2 fighters moved from Burma to India
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Eastern Persia to West India
1 infantry moved from West India to India
1 infantry moved from Italian Somaliland to Ethiopia
1 artillery moved from Italian Somaliland to Ethiopia
1 armour moved from Tunisia to Tobruk
1 armour moved from Tobruk to Alexandria
1 infantry moved from Tobruk to Alexandria
2 artilleries moved from Tobruk to Alexandria
1 destroyer and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 destroyer moved from 106 Sea Zone to 109 Sea ZonePlace Units - British
1 cruiser and 1 destroyer placed in 109 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 27 PUs; end with 28 PUsPlace Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,6,2,4,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
British : -0.83
AA fire in Egypt : : 0.83
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 fighters and 3 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Baltic States
1 bomber moved from Egypt to Persia
1 armour and 4 infantry moved from Iraq to Persia
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 armour moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 armour moved from Rhodesia to Tanganyika Territory
Italians take Tanganyika Territory from BritishCombat - Italians
Battle in Persia
Italians attack with 1 armour, 1 bomber and 4 infantry
British defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 4 infantry in Persia, round 2 : 2/6 hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from British with 1 armour, 1 bomber and 3 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 2 infantry
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits
1 armour owned by the Italians lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armourNon Combat Move - Italians
1 bomber moved from Persia to Egypt
1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 2 transports moved from 98 Sea Zone to 95 Sea Zone
5 submarines moved from 97 Sea Zone to 95 Sea Zone
2 aaGuns moved from Bessarabia to Eastern PolandPlace Units - Italians
3 infantry placed in Egypt
2 fighters placed in Southern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 75 Sea Zone to 72 Sea ZoneTurn Complete - ANZAC
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 75 Sea Zone to 72 Sea ZoneTurn Complete - ANZAC
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from ItaliansCombat - French
Non Combat Move - French
1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 infantry moved from Algeria to TunisiaTurn Complete - French
Combat Hit Differential Summary :
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;Combat Move - Germans
3 mech_infantrys moved from Poland to Baltic States
3 mech_infantrys moved from Germany to Baltic States
1 mech_infantry moved from Eastern Poland to Ukraine
2 armour moved from Bessarabia to Ukraine
1 fighter and 1 tactical_bomber moved from Bessarabia to Ukraine
1 bomber moved from Finland to 109 Sea Zone
3 bombers moved from Western Germany to 109 Sea Zone
1 cruiser and 2 submarines moved from 113 Sea Zone to 109 Sea Zone
2 fighters moved from Western Germany to 109 Sea Zone
7 armour, 5 artilleries, 13 infantry and 20 mech_infantrys moved from Bryansk to Russia





