OwenToo (Axis) -vs- stroutqb22 (Allies)


  • want to use suicide tokens?

  • '21 '20 '19 '18 '17

    use 3 tokens against the aircraft carrier


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Shan State to 43 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,1,6
                Battle in Korea
                Battle in 43 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking Korea from Japanese with 1 transport remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_42040_Ame4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    triplea_42040_Chi4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                1 tactical_bomber moved from Shan State to 43 Sea Zone

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits.  Rolls: 2,1,6
                Battle in Korea
                Battle in 43 Sea Zone
                    Americans attack with 1 tactical_bomber
                    Japanese defend with 1 cruiser and 1 transport
                        Americans roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 :  1/1 hits
                        1 cruiser owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 43 Sea Zone
                    Japanese win, taking Korea from Japanese with 1 transport remaining. Battle score for attacker is 1
                    Casualties for Americans: 1 tactical_bomber
                    Casualties for Japanese: 1 cruiser

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Non Combat Move - Chinese
                1 fighter moved from Burma to Yunnan

    Place Units - Chinese
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 2 PUs

    Purchase Units - British
                British buy 3 armour and 1 factory_minor; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - British
                1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                2 mech_infantrys moved from Union of South Africa to Belgian Congo
                1 artillery moved from Shan State to Siam
                      UK_Pacific take Siam from Japanese
                1 infantry moved from Shan State to French Indo China
                      UK_Pacific take French Indo China from Japanese
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                1 artillery moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 armour moved from Yunnan to Sikang
                      Chinese take Szechwan from Japanese
                1 fighter moved from India to Sikang
                1 bomber moved from Persia to 97 Sea Zone
                1 fighter moved from Persia to 98 Sea Zone
                1 tactical_bomber moved from Persia to Sikang

    Combat - British
                Battle in 97 Sea Zone
                    British attack with 1 bomber
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 98 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 98 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Anglo Egyptian Sudan
                    British attack with 1 armour and 3 mech_infantrys
                    Italians defend with 1 artillery
                        British roll dice for 1 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 :  1/4 hits
                        Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                    British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 artillery
                Battle in Sikang
                    British attack with 1 armour, 1 fighter and 1 tactical_bomber
                    Japanese defend with 1 artillery
                        British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Sikang, round 2 :  1/3 hits
                        Japanese roll dice for 1 artillery in Sikang, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Sikang
                    British win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - British
                1 bomber moved from 97 Sea Zone to Malta
                1 fighter moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 fighter moved from Sikang to Kazakhstan
                1 tactical_bomber moved from Sikang to Kazakhstan
                1 aaGun moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 aaGun and 8 infantry moved from Burma to Yunnan
                1 armour moved from India to Eastern Persia
                1 armour moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                3 infantry moved from India to Burma

    Place Units - British
                3 armour placed in Union of South Africa
                1 factory_minor placed in Persia

    Turn Complete - British
                British collect 31 PUs; end with 32 PUs

    Place Units - UK_Pacific
                1 armour, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs
                Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry

    triplea_42040_UK_4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Egypt to Trans-Jordan
                1 artillery moved from Egypt to Trans-Jordan
                1 mech_infantry moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 fighter moved from Egypt to Trans-Jordan
                2 bombers moved from Egypt to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
                    British defend with 1 fighter and 1 infantry; French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/8 hits, 3.33 expected hits
                        British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
                        1 infantry owned by the French, 1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                    Casualties for Italians: 1 infantry
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to Egypt
                2 bombers moved from Trans-Jordan to Egypt
                2 armour moved from Greece to Romania
                1 infantry moved from Greece to Bulgaria
                1 artillery and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 bomber placed in Southern Italy
                1 armour, 1 artillery and 1 infantry placed in Egypt

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        British : -0.33

    triplea_42040_Ita4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                1 infantry moved from Northern Territory to Western Australia
                1 infantry moved from Queensland to Northern Territory
                1 infantry moved from Queensland to Northern Territory
                1 armour moved from New South Wales to Western Australia
                1 artillery moved from Queensland to Northern Territory
                1 artillery and 1 infantry moved from New South Wales to South Australia
                1 aaGun moved from Queensland to Northern Territory
                1 aaGun moved from New South Wales to Queensland

    Place Units - ANZAC
                2 fighters and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    triplea_42040_Fre4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
                6 mech_infantrys moved from Novgorod to Bryansk
                10 armour moved from Novgorod to Bryansk
                1 mech_infantry moved from Belarus to Bryansk
                1 infantry moved from Belarus to Bryansk
                2 artilleries moved from Belarus to Bryansk
                1 tactical_bomber moved from Bulgaria to Eastern Poland
                4 infantry moved from Novgorod to Archangel
                4 artilleries moved from Novgorod to Archangel
                1 infantry moved from Romania to Eastern Poland
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 armour moved from Egypt to Syria
                      Germans take Syria from French

    Combat - Germans
                Battle in Bryansk
                    Germans attack with 10 armour, 2 artilleries, 1 infantry and 7 mech_infantrys
                    Russians defend with 1 aaGun, 2 artilleries and 7 infantry
                        Germans roll dice for 10 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Bryansk, round 2 : 9/20 hits, 7.33 expected hits
                        Russians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Bryansk, round 2 : 3/9 hits, 3.00 expected hits
                        7 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                        Germans roll dice for 10 armour, 2 artilleries and 5 mech_infantrys in Bryansk, round 3 : 10/17 hits, 6.83 expected hits
                        Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 23
                    Casualties for Germans: 1 infantry and 2 mech_infantrys
                    Casualties for Russians: 1 aaGun, 2 artilleries and 7 infantry
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/6 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 4 artilleries and 4 infantry
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 4 artilleries and 4 infantry in Archangel, round 2 : 2/8 hits, 2.67 expected hits
                        Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Eastern Poland
                    Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.17 expected hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Eastern Poland to Novgorod
                1 fighter moved from Western Germany to Novgorod
                1 bomber moved from Western Germany to Novgorod
                1 bomber moved from Normandy Bordeaux to Southern Italy
                3 artilleries moved from Normandy Bordeaux to France
                3 bombers moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Normandy Bordeaux to Southern Italy
                1 fighter moved from Bulgaria to Egypt
                4 aaGuns moved from Belarus to Bryansk
                1 artillery moved from Germany to Poland
                1 infantry moved from Germany to Poland

    Place Units - Germans
                1 bomber and 2 mech_infantrys placed in Novgorod
                1 bomber placed in Western Germany
                8 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Germans : 4.00
        Russians : -0.67

    triplea_42040_Ger5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Olgiy to Timguska
                1 mech_infantry moved from Novosibirsk to Timguska
                1 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Buyant-Uhaa to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Ulaanbaatar to Buyant-Uhaa
                1 infantry moved from Dzavhan to Tsagaan Olom
                1 infantry moved from Smolensk to Vologda
                1 infantry moved from Volgograd to Tambov
                1 infantry moved from Volgograd to Rostov
                6 infantry moved from Smolensk to Russia

    Combat - Russians
                Battle in Timguska
                    Russians attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Russians roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 :  0/2 hits
                        Japanese roll dice for 1 artillery in Timguska, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Timguska
                        Russians roll dice for 1 mech_infantry in Timguska, round 3 :  0/1 hits
                        Japanese roll dice for 1 artillery in Timguska, round 3 :  1/1 hits
                        1 mech_infantry owned by the Russians lost in Timguska
                    Japanese win with 1 artillery remaining. Battle score for attacker is -7
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 infantry moved from Yakut S.S.R. to Yenisey
                3 infantry moved from Amur to Korea
                1 infantry moved from Buryatia to Amur
                1 aaGun moved from Siberia to Amur
                4 infantry moved from Siberia to Amur
                1 aaGun moved from Soviet Far East to Siberia
                4 infantry moved from Soviet Far East to Siberia
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Yakut S.S.R. to Ulaanbaatar
                1 infantry moved from Yakut S.S.R. to Yenisey
                1 infantry moved from Volgograd to Kazakhstan
                1 tactical_bomber moved from Finland to Russia
                1 infantry moved from Finland to Karelia
                1 mech_infantry moved from Norway to Karelia
                1 artillery moved from Norway to Finland
                1 infantry moved from Vyborg to Karelia
                1 submarine moved from 125 Sea Zone to 110 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                3 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs

    triplea_42040_Rus5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                2 bombers moved from Kwangsi to India
                2 bombers moved from Japan to Korea
                4 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                2 fighters moved from 33 Sea Zone to 6 Sea Zone
                2 tactical_bombers moved from Kwangsi to 6 Sea Zone
                1 mech_infantry moved from Shantung to Kweichow
                1 armour and 1 mech_infantry moved from Shantung to Hunan
                1 fighter moved from Kwangsi to Hunan
                1 tactical_bomber moved from Kwangsi to Hunan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 artillery moved from Tsinghai to Kansu
                1 armour moved from Tsinghai to Kansu
                1 artillery moved from Timguska to Urals
                      Japanese take Urals from Russians
                2 battleships, 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
                2 fighters moved from Kwangsi to 35 Sea Zone
                1 fighter moved from Kwangsi to Kweichow

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                    Bombing raid in India causes 14 damage total.
                Battle in Hunan
                    Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 aaGun, 1 artillery and 1 infantry
                        AA fire in Hunan : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                        1 aaGun owned by the British and 1 infantry owned by the British lost in Hunan
                        Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Hunan
                    Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kweichow
                    Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                    British defend with 1 artillery
                        Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
                        Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the British lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in 6 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    Americans defend with 2 destroyers and 1 transport
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                        Americans roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 fighter and 1 tactical_bomber
                    Casualties for Americans: 2 destroyers and 1 transport
                Battle in Korea
                    Japanese attack with 1 artillery, 2 bombers and 4 infantry
                    Americans defend with 1 infantry and 1 mech_infantry; Russians defend with 3 infantry
                        Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Korea, round 2 : 1/7 hits, 2.50 expected hits
                        Americans roll dice for 4 infantry and 1 mech_infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                        Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Korea, round 3 : 1/6 hits, 2.33 expected hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Korea, round 4 : 2/5 hits, 2.17 expected hits
                        Americans roll dice for 2 infantry and 1 mech_infantry in Korea, round 4 : 0/3 hits, 1.00 expected hits
                        2 infantry owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Korea, round 5 : 2/5 hits, 2.17 expected hits
                        Americans roll dice for 1 mech_infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Korea
                    Japanese win, taking Korea from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 2 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                    Casualties for Russians: 3 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 artillery
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 artillery in Kansu, round 2 : 2/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                2 bombers moved from Korea to Kwangsi
                1 artillery moved from Celebes to 44 Sea Zone
                2 infantry moved from Celebes to 44 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
                1 artillery moved from 36 Sea Zone to Kwangsi
                2 infantry moved from 36 Sea Zone to Kwangsi
                1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
                2 bombers moved from India to Kwangsi
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
                1 aaGun moved from Manchuria to Korea

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 46 PUs; end with 47 PUs

    Combat Hit Differential Summary :

    AA fire in Hunan : : -0.33
        Americans : -1.00
        Chinese : -0.67
        AA fire in India : : -0.33
        Japanese : -1.83

    triplea_42040_Jap5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Americans
                Americans buy 2 artilleries, 2 bombers, 1 carrier, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Western United States to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
                2 artilleries, 2 bombers and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open

    Combat Move - Chinese
                1 fighter and 1 infantry moved from Yunnan to Kweichow

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Kweichow to Yunnan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 3 armour and 3 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 7x factory_major; Remaining resources: 14 PUs;
                UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 mech_infantry moved from Yunnan to Hopei
                      Chinese take Hopei from Japanese
                1 armour moved from Yunnan to Anhwe
                      Chinese take Anhwe from Japanese
                1 armour moved from Sikang to Shensi
                      Chinese take Tsinghai from Japanese
                      Chinese take Shensi from Japanese
                5 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - British
                Battle in Hunan
                    British attack with 6 infantry
                    Japanese defend with 1 armour
                        British roll dice for 6 infantry in Hunan, round 2 :  1/6 hits
                        Japanese roll dice for 1 armour in Hunan, round 2 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan
                    British win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 armour

    Non Combat Move - British
                3 infantry moved from Burma to Yunnan
                1 artillery moved from Siam to French Indo China
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
                1 armour moved from Eastern Persia to Persia
                2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
                3 armour moved from Union of South Africa to Belgian Congo
                1 bomber moved from Malta to Persia

    Place Units - British
                3 infantry placed in Persia
                3 armour placed in Union of South Africa

    Turn Complete - British
                British collect 30 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 22 PUs
                Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry

    triplea_42040_UK_5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Trans-Jordan to Iraq
                      Italians take Iraq from British
                1 armour moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
                2 bombers moved from Egypt to Anglo Egyptian Sudan
                1 fighter moved from Egypt to Anglo Egyptian Sudan
                1 bomber moved from Southern Italy to 91 Sea Zone
                2 armour moved from Romania to Western Ukraine

    Combat - Italians
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 91 Sea Zone
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
                    British defend with 1 armour and 4 mech_infantrys; French defend with 1 infantry
                        Italians roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/8 hits, 3.67 expected hits
                        British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2.17 expected hits
                        3 mech_infantrys owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                        Italians roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 5/7 hits, 3.50 expected hits
                        British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 1 armour and 4 mech_infantrys
                    Casualties for French: 1 infantry
                Battle in Western Ukraine
                    Italians attack with 2 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Western Ukraine
                    Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                2 bombers moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from 91 Sea Zone to Tunisia
                1 infantry moved from Bulgaria to Romania
                1 infantry moved from Yugoslavia to Romania

    Place Units - Italians
                1 artillery, 1 fighter and 1 mech_infantry placed in Egypt
                1 transport placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs

    Combat Hit Differential Summary :

    Italians : 1.83
        British : 0.00
        Russians : -0.33

    triplea_42040_Ita5.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Purchase Units - ANZAC
                ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 armour moved from Western Australia to New South Wales

    Place Units - ANZAC
                1 cruiser and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Combat Move - French

    Turn Complete - French

    triplea_42040_Fre5.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Novgorod to Russia
                4 artilleries and 4 infantry moved from Archangel to Smolensk
                2 mech_infantrys moved from Novgorod to Smolensk
                2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
                1 armour and 1 mech_infantry moved from Bessarabia to Belarus
                2 artilleries and 2 infantry moved from Bessarabia to Ukraine
                4 bombers moved from Southern Italy to Ukraine
                1 bomber moved from Western Germany to Ukraine
                2 fighters moved from Southern Italy to Ukraine
                1 fighter and 1 tactical_bomber moved from Novgorod to Belarus

    Combat - Germans
                Strategic bombing raid in Russia
                        AA fire in Russia : 0/2 hits, 0.33 expected hits
                    Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
                    Bombing raid in Russia causes 13 damage total.
                Battle in Ukraine
                    Germans attack with 2 artilleries, 5 bombers, 2 fighters and 2 infantry
                    Russians defend with 1 factory_minor and 5 infantry
                        Germans roll dice for 2 artilleries, 5 bombers, 2 fighters and 2 infantry in Ukraine, round 2 : 2/11 hits, 5.67 expected hits
                        Russians roll dice for 5 infantry in Ukraine, round 2 : 3/5 hits, 1.67 expected hits
                        2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
                    1 artillery owned by the Germans retreated to Bessarabia
                    Russians win with 3 infantry remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Smolensk
                    Germans attack with 4 artilleries, 4 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Smolensk, round 2 : 5/10 hits, 3.00 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans win, taking Smolensk from Russians with 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/8 hits, 3.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 4/8 hits, 3.17 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                2 bombers moved from Russia to Novgorod
                1 artillery moved from Poland to Eastern Poland
                1 infantry moved from Poland to Eastern Poland
                8 mech_infantrys moved from Germany to Eastern Poland
                1 artillery moved from France to Southern France
                2 fighters moved from Ukraine to Western Ukraine
                4 aaGuns, 10 armour, 2 artilleries and 5 mech_infantrys moved from Bryansk to Smolensk
                3 bombers moved from Ukraine to Western Ukraine
                1 bomber moved from Ukraine to Western Ukraine
                1 bomber moved from Ukraine to Western Ukraine
                2 artilleries moved from France to Southern France
                1 infantry moved from Western Germany to France
                1 armour moved from Syria to Egypt

    Place Units - Germans
                1 infantry placed in Southern France
                1 transport placed in 93 Sea Zone
                1 artillery, 1 fighter and 1 infantry placed in Novgorod
                1 bomber placed in Western Germany
                1 armour, 1 artillery and 2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.33
        Germans : -4.00
        Russians : 1.33

    triplea_42040_Ger6.tsvg

  • '21 '20 '19 '18 '17

    If you attack Western Ukraine, for OOL I will take the Italian armor first, then bombers.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians repair damage of 10x factory_major; Remaining resources: 31 PUs;
                Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Siberia to Soviet Far East
                1 infantry moved from Amur to Manchuria
                      Chinese take Manchuria from Japanese
                1 infantry moved from Buyant-Uhaa to Jehol
                1 infantry moved from Chahar to Jehol
                3 infantry moved from Amur to Manchuria
                1 infantry moved from Amur to Manchuria
                2 infantry moved from Siberia to Amur
                1 infantry moved from Ulaanbaatar to Amur
                4 infantry moved from Yenisey to Timguska
                      Russians take Timguska from Japanese
                1 infantry moved from Tsagaan Olom to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Vologda to Archangel
                      Russians take Archangel from Germans
                1 mech_infantry moved from Karelia to Finland
                1 artillery moved from Finland to Karelia
                1 infantry moved from Kazakhstan to Novosibirsk
                1 infantry moved from Volgograd to Kazakhstan
                1 infantry moved from Tambov to Bryansk
                      Russians take Bryansk from Germans
                1 infantry moved from Volgograd to Tambov
                1 artillery moved from Volgograd to Tambov
                1 infantry moved from Russia to Vologda

    Combat - Russians

    Non Combat Move - Russians
                1 submarine moved from 110 Sea Zone to 92 Sea Zone
                1 aaGun moved from Amur to Manchuria
                1 aaGun moved from Siberia to Amur

    Place Units - Russians
                1 artillery and 6 infantry placed in Russia
                2 infantry placed in Ukraine
                1 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs

    triplea_42040_Rus6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                2 infantry moved from Shantung to Anhwe
                1 artillery moved from Shantung to Anhwe
                1 artillery moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 artillery moved from 37 Sea Zone to Malaya
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 artillery moved from 36 Sea Zone to French Indo China
                1 artillery moved from Kansu to Shensi
                1 armour moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Tsinghai to Shensi
                1 infantry moved from Kwangsi to Yunnan
                2 fighters moved from 35 Sea Zone to Malaya
                2 battleships moved from 35 Sea Zone to 37 Sea Zone
                      Japanese take 37 Sea Zone from ANZAC
                1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
                1 bomber moved from Kwangsi to Malaya
                1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
                2 bombers moved from Kwangsi to India
                1 bomber moved from Kwangsi to French Indo China
                1 tactical_bomber moved from Kwangsi to Anhwe
                2 fighters moved from Kwangsi to Yunnan
                1 artillery moved from Urals to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians

    Combat - Japanese
                Strategic bombing raid in India
                        AA fire in India : 0/2 hits, 0.33 expected hits
                    Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
                    Bombing raid in India causes 11 damage total.
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys
                    British defend with 1 aaGun and 5 infantry; Chinese defend with 1 fighter
                        AA fire in Yunnan : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/9 hits, 3.17 expected hits
                        Chinese roll dice for 1 aaGun, 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
                        2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Yunnan
                        Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 3/6 hits, 2.50 expected hits
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.33 expected hits
                        1 fighter owned by the Chinese and 2 infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for British: 1 aaGun and 5 infantry
                    Casualties for Chinese: 1 fighter
                Battle in French Indo China
                    Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    British defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.50 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Malaya
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
                        Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Anhwe
                    Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
                        Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/4 hits, 1.33 expected hits
                        Chinese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
                        1 infantry owned by the Japanese lost in Anhwe
                        Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 armour
                Battle in Shensi
                    Japanese attack with 1 armour and 1 artillery
                    British defend with 1 armour
                        Japanese roll dice for 1 armour and 1 artillery in Shensi, round 2 : 1/2 hits, 0.83 expected hits
                        Chinese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the British lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour

    Non Combat Move - Japanese
                1 tactical_bomber moved from Anhwe to Kwangsi
                1 bomber moved from Malaya to Kwangsi
                2 fighters moved from Yunnan to Kwangsi
                2 fighters moved from Malaya to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 bomber moved from French Indo China to Kwangsi
                2 bombers moved from India to Kwangsi
                1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                1 transport moved from 36 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 artillery and 2 infantry placed in Shantung
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                2 artilleries, 4 infantry and 1 mech_infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs

    Combat Hit Differential Summary :

    AA fire in Yunnan : : -0.33
        Chinese : -1.67
        UK_Pacific : 0.67
        AA fire in India : : -0.33
        Japanese : -0.17

    triplea_42040_Jap6.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 2 cruisers, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Western United States to 19 Sea Zone
                1 bomber moved from Western United States to Korea
                1 battleship moved from 26 Sea Zone to 6 Sea Zone
                1 cruiser moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                3 destroyers moved from 26 Sea Zone to 6 Sea Zone
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
                2 infantry moved from Brazil to British Guiana
                1 mech_infantry moved from Eastern United States to Western United States

    Combat - Americans

    triplea_42040_Ame6.tsvg


  • scramble or suicide tokens?

  • '21 '20 '19 '18 '17

    no scramble… 2 kamikaze dice against the battleship, and one die against the cruiser

Suggested Topics

  • 8
  • 5
  • 13
  • 107
  • 43
  • 55
  • 99
  • 316
Axis & Allies Boardgaming Custom Painted Miniatures

29

Online

17.7k

Users

40.4k

Topics

1.8m

Posts