2025-7-13-France-Goes-First.tsvg
Try out this UHD map with France Going First as a balancing mechanic for G40i. Let me know what you think.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Northern Italy to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from Southern Italy to 97 Sea Zone
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 mech_infantry moved from Tobruk to Alexandria
3 infantry moved from Tobruk to Alexandria
1 artillery moved from Tobruk to Alexandria
1 artillery moved from Libya to Tunisia
1 infantry moved from Libya to Tunisia
2 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
Combat - Italians
Battle in 97 Sea Zone
Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
British roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
British roll dice for 1 carrier, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
Italians roll dice for 1 bomber and 2 fighters in 97 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
British roll dice for 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Italians and 2 fighters owned by the British lost in 97 Sea Zone
1 transport owned by the British lost in 97 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
Casualties for British: 1 carrier, 1 cruiser, 2 fighters and 1 transport
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Anglo Egyptian Sudan
Italians attack with 1 artillery and 2 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Anglo Egyptian Sudan, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
1 fighter moved from 97 Sea Zone to Southern Italy
1 bomber moved from 97 Sea Zone to Southern Italy
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
1 armour moved from Northern Italy to Albania
2 aaGuns moved from Northern Italy to Southern Italy
1 infantry moved from Italian Somaliland to Ethiopia
Place Units - Italians
1 armour and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians : 1.00
British : 1.17
French : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 fighter moved from Queensland to Malaya
2 fighters moved from New Zealand to 63 Sea Zone
2 fighters moved from 63 Sea Zone to Queensland
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
Combat - French
Battle in Holland Belgium
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 2 aaGuns and 1 tactical_bomber
AA fire in Holland Belgium : 0/1 hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Holland Belgium, round 2 : 2/3 hits
Germans roll dice for 2 aaGuns and 1 tactical_bomber in Holland Belgium, round 2 : 1/1 hits
2 aaGuns owned by the Germans and 1 infantry owned by the French lost in Holland Belgium
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 3 : 0/2 hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 3 : 0/1 hits
French roll dice for 1 artillery and 1 fighter in Holland Belgium, round 4 : 1/2 hits
Germans roll dice for 1 tactical_bomber in Holland Belgium, round 4 : 1/1 hits
1 tactical_bomber owned by the Germans and 1 artillery owned by the French lost in Holland Belgium
French win with 1 fighter remaining. Battle score for attacker is 14
Casualties for French: 1 artillery and 1 infantry
Casualties for Germans: 2 aaGuns and 1 tactical_bomber
Non Combat Move - French
1 fighter moved from Holland Belgium to United Kingdom
1 infantry moved from Morocco to Algeria
1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to Nigeria
1 destroyer moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from United Kingdom to Scotland
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Northern Italy to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 armour moved from France to Normandy Bordeaux
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
Combat - Germans
Combat Hit Differential Summary :
scramble in SZ 110?
scramble all 3 fighters
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 4 mech_infantrys and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Germans
2 infantry moved from France to Normandy Bordeaux
3 artilleries moved from France to Normandy Bordeaux
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
1 fighter moved from Northern Italy to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 armour moved from France to Normandy Bordeaux
3 armour moved from Yugoslavia to Greece
5 infantry moved from Bulgaria to Greece
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
British defend with 1 cruiser, 2 fighters and 1 transport; French defend with 1 fighter
Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 7/8 hits, 4.83 expected hits
British roll dice for 1 cruiser, 3 fighters and 1 transport in 110 Sea Zone, round 2 : 1/4 hits, 2.50 expected hits
1 transport owned by the British, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 2 fighters owned by the British lost in 110 Sea Zone
Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 cruiser, 2 fighters and 1 transport
Casualties for French: 1 fighter
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 artilleries and 2 infantry
British defend with 2 infantry; French defend with 1 factory_minor and 1 harbour
Germans roll dice for 1 armour, 3 artilleries and 2 infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits
French roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Greece
Germans attack with 3 armour and 5 infantry
British defend with 5 infantry
Germans roll dice for 3 armour and 5 infantry in Greece, round 2 : 0/8 hits, 2.33 expected hits
British roll dice for 5 infantry in Greece, round 2 : 3/5 hits, 1.67 expected hits
3 infantry owned by the Germans lost in Greece
Germans roll dice for 3 armour and 2 infantry in Greece, round 3 : 2/5 hits, 1.83 expected hits
British roll dice for 5 infantry in Greece, round 3 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the British lost in Greece
Germans roll dice for 3 armour and 1 infantry in Greece, round 4 : 0/4 hits, 1.67 expected hits
British roll dice for 3 infantry in Greece, round 4 : 3/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 2 armour owned by the Germans lost in Greece
1 armour owned by the Germans retreated to Bulgaria
British win with 3 infantry remaining. Battle score for attacker is -21
Casualties for Germans: 2 armour and 5 infantry
Casualties for British: 2 infantry
Non Combat Move - Germans
1 infantry moved from Yugoslavia to Bulgaria
5 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
4 aaGuns, 6 artilleries and 17 infantry moved from Germany to Poland
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Western Germany
2 bombers moved from 110 Sea Zone to Western Germany
1 armour moved from Southern France to Yugoslavia
1 submarine moved from 106 Sea Zone to 123 Sea Zone
4 armour and 3 mech_infantrys moved from France to Germany
1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry moved from Finland to 115 Sea Zone
2 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
Place Units - Germans
1 destroyer and 1 submarine placed in 113 Sea Zone
1 bomber placed in Western Germany
4 armour and 4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1.83
British : 1.17
French : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
6 infantry moved from Siberia to Soviet Far East
1 aaGun moved from Siberia to Soviet Far East
1 artillery moved from Novgorod to Karelia
3 infantry moved from Novgorod to Baltic States
1 armour moved from Ukraine to Western Ukraine
1 mech_infantry moved from Ukraine to Western Ukraine
2 infantry moved from Bessarabia to Eastern Poland
3 infantry moved from Ukraine to Bessarabia
2 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Belarus
1 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 aaGun moved from Baltic States to Eastern Poland
6 infantry moved from Russia to Bryansk
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 infantry moved from Bessarabia to Eastern Poland
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 airfield, 1 artillery, 1 harbour and 2 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 mech_infantry moved from Chahar to Suiyuyan
2 infantry moved from Chahar to Suiyuyan
3 infantry moved from Anhwe to Hopei
1 artillery moved from Anhwe to Hopei
1 artillery and 2 infantry moved from Hunan to Kweichow
1 fighter moved from Kiangsi to Kweichow
3 infantry moved from Kwangsi to Yunnan
1 armour moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Hopei
1 bomber moved from Kwangsi to Kweichow
10 fighters and 8 tactical_bombers moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 3 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 4 : 1/4 hits, 1.00 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 4 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 5 : 0/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Suiyuyan
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 6 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 6 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Suiyuyan, round 7 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Hopei
Japanese attack with 1 artillery, 1 bomber and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Hopei, round 2 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Kweichow, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 armour, 10 fighters, 3 infantry and 8 tactical_bombers
Chinese defend with 7 infantry
Japanese roll dice for 1 armour, 10 fighters, 3 infantry and 8 tactical_bombers in Yunnan, round 2 : 11/22 hits, 11.33 expected hits
Chinese roll dice for 7 infantry in Yunnan, round 2 : 4/7 hits, 2.33 expected hits
1 fighter owned by the Japanese, 3 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Chinese: 7 infantry
Non Combat Move - Japanese
9 fighters and 8 tactical_bombers moved from Yunnan to Kwangsi
1 bomber moved from Kweichow to Kwangsi
1 fighter moved from Kweichow to Kwangsi
1 bomber moved from Hopei to Kwangsi
1 artillery moved from Kiangsi to Kwangsi
1 infantry moved from Kiangsi to Kwangsi
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
3 artilleries moved from Japan to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
3 artilleries, 4 infantry and 4 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
3 artilleries, 5 infantry and 4 transports moved from 19 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
1 airfield placed in Kwangsi
1 harbour placed in Hainan
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 33 PUs; end with 34 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -3.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Wake Island to Guam
1 bomber moved from Wake Island to Philippines
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Burma
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Wake Island to Guam
1 bomber moved from Wake Island to Philippines
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Burma
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
Combat - British
Battle in 98 Sea Zone
British attack with 1 cruiser and 2 destroyers
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
2 fighters and 1 tactical_bomber moved from Shan State to India
2 artilleries moved from India to Burma
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Shan State
1 battleship moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
1 mech_infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 infantry
The USA made an illegal move that TripleA does not check. Here is a quote from the “Notes” tab: Rules specific to 1940 the engine does not do, but you must follow:* (PE) USA may not end movement in seazone adjacent to Japanese controlled territories when not at war with Japan (Sea Zones 6, 17, 19, 20, 22, 32, 33, 34, 36, and 37)
You need to use the “edit” mode and move your USA ships out of SZ33 and SZ34. The USA is not at war and may not be in those Sea Zones. I will wait to do Italy’s turn until you comply with those rules.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Wake Island to Guam
1 bomber moved from Wake Island to Philippines
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 28 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Central United States to Western United States
1 destroyer moved from 101 Sea Zone to 28 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Kwangtung to Burma
Place Units - Chinese
2 infantry placed in Kansu
2 infantry placed in Shensi
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British buy 3 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
1 destroyer moved from 81 Sea Zone to 98 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 bomber moved from Malta to Anglo Egyptian Sudan
Combat - British
Battle in 98 Sea Zone
British attack with 1 cruiser and 2 destroyers
Italians defend with 1 transport
1 transport owned by the Italians lost in 98 Sea Zone
British win, taking 98 Sea Zone from Neutral with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits
Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits
1 mech_infantry owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - British
1 bomber moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_Allies
1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
UK_Pacific take Java from Dutch
2 fighters and 1 tactical_bomber moved from Shan State to India
2 artilleries moved from India to Burma
1 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Shan State
1 aaGun moved from Burma to India
1 aaGun moved from Burma to Shan State
1 battleship moved from 39 Sea Zone to 37 Sea Zone
Place Units - British
1 mech_infantry placed in Union of South Africa
3 fighters placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in India change ownership: 1 armour and 5 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to 42 Sea Zone: 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
EDIT: Removing units owned by Americans from 34 Sea Zone: 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
EDIT: Removing units owned by Americans from 33 Sea Zone: 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport
EDIT: Turning off Edit Mode
Sorry about that I had completely forgotten that’s a rule
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Alexandria to Egypt
2 artilleries moved from Alexandria to Egypt
4 infantry moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
1 fighter moved from Southern Italy to Greece
2 armour moved from Albania to Greece
2 infantry moved from Albania to Greece
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
Combat - Italians
Battle in Greece
Italians attack with 2 armour, 1 fighter and 2 infantry
British defend with 3 infantry
Italians roll dice for 2 armour, 1 fighter and 2 infantry in Greece, round 2 : 2/5 hits, 1.83 expected hits
British roll dice for 3 infantry in Greece, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Greece
Italians roll dice for 2 armour, 1 fighter and 1 infantry in Greece, round 3 : 2/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 infantry
Casualties for British: 3 infantry
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry
British defend with 1 armour, 1 artillery, 1 harbour and 2 infantry; ANZAC defend with 2 infantry
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 2 : 3/9 hits, 3.00 expected hits
British roll dice for 1 armour, 1 artillery and 4 infantry in Egypt, round 2 : 0/6 hits, 2.17 expected hits
2 infantry owned by the ANZAC and 1 infantry owned by the British lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 4 infantry and 1 mech_infantry in Egypt, round 3 : 3/9 hits, 3.00 expected hits
British roll dice for 1 armour, 1 artillery and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
1 artillery owned by the British, 1 infantry owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 19
Casualties for ANZAC: 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Libya
1 fighter moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,6,2
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians : 0.50
British : -2.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Malaya
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
2 infantry moved from New South Wales to 62 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 fighters moved from Queensland to Malaya
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 cruiser and 1 destroyer moved from 91 Sea Zone to 109 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
2 artilleries moved from Romania to Eastern Poland
5 infantry moved from Romania to Eastern Poland
1 armour moved from Bulgaria to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
3 infantry moved from Poland to Eastern Poland
6 artilleries and 21 infantry moved from Poland to Baltic States
3 armour moved from Germany to Eastern Poland
2 mech_infantrys moved from Germany to Eastern Poland
5 armour moved from Germany to Baltic States
5 mech_infantrys moved from Germany to Baltic States
2 fighters moved from Western Germany to 98 Sea Zone
2 tactical_bombers moved from Western Germany to 98 Sea Zone
3 bombers moved from Western Germany to 98 Sea Zone
1 submarine moved from 123 Sea Zone to 125 Sea Zone
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 3 bombers, 2 fighters and 2 tactical_bombers
British defend with 1 cruiser and 2 destroyers
Germans roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/7 hits, 4.33 expected hits
British roll dice for 1 cruiser and 2 destroyers in 98 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in 98 Sea Zone
Germans win with 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 cruiser and 2 destroyers
Battle in Baltic States
Germans attack with 5 armour, 6 artilleries, 21 infantry and 5 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 11 infantry
Germans roll dice for 5 armour, 6 artilleries, 21 infantry and 5 mech_infantrys in Baltic States, round 2 : 11/37 hits, 9.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Baltic States, round 2 : 6/12 hits, 4.00 expected hits
10 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Baltic States
Germans roll dice for 5 armour, 6 artilleries, 15 infantry and 5 mech_infantrys in Baltic States, round 3 : 7/31 hits, 8.83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 5 armour, 6 artilleries, 14 infantry and 5 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 7 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 11 infantry
Battle in Eastern Poland
Germans attack with 5 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 7 infantry
Germans roll dice for 5 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 5/17 hits, 5.17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 7 infantry in Eastern Poland, round 2 : 3/8 hits, 2.67 expected hits
4 infantry owned by the Russians, 3 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Eastern Poland
Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 2 mech_infantrys in Eastern Poland, round 3 : 6/14 hits, 4.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Eastern Poland, round 3 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 21
Casualties for Germans: 3 infantry
Casualties for Russians: 1 aaGun, 1 artillery and 7 infantry
Non Combat Move - Germans
4 aaGuns moved from Poland to Eastern Poland
1 cruiser and 1 transport moved from 114 Sea Zone to 112 Sea Zone
1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from Finland to Norway
1 fighter moved from Holland Belgium to Western Germany
1 armour moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
2 artilleries moved from Normandy Bordeaux to France
1 artillery moved from Normandy Bordeaux to France
3 bombers moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Egypt
1 tactical_bomber moved from 98 Sea Zone to Egypt
1 infantry moved from Bulgaria to Romania
Place Units - Germans
1 artillery placed in Western Germany
1 bomber and 2 fighters placed in Western Germany
1 transport placed in 93 Sea Zone
1 armour and 1 mech_infantry placed in Germany
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 0.83
Russians : 1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
3 infantry moved from Vyborg to Finland
1 artillery moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 submarine moved from 109 Sea Zone to 125 Sea Zone
5 infantry moved from Amur to Buryatia
5 infantry moved from Bessarabia to Romania
1 armour and 1 mech_infantry moved from Western Ukraine to Romania
Combat - Russians
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits
1 submarine owned by the Germans lost in 125 Sea Zone
Russians win, taking 125 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Romania
Russians attack with 1 armour, 5 infantry and 1 mech_infantry
Germans defend with 1 infantry; Italians defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Romania, round 2 : 0/7 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 0/3 hits
Russians roll dice for 1 armour, 5 infantry and 1 mech_infantry in Romania, round 3 : 1/7 hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 3 : 1/3 hits
1 infantry owned by the Germans and 1 infantry owned by the Russians lost in Romania
Russians roll dice for 1 armour, 4 infantry and 1 mech_infantry in Romania, round 4 : 2/6 hits
Germans roll dice for 1 armour and 1 mech_infantry in Romania, round 4 : 1/2 hits
1 mech_infantry owned by the Italians, 1 armour owned by the Italians and 1 infantry owned by the Russians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Finland
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 1/5 hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
3 infantry moved from Ukraine to Western Ukraine
1 artillery moved from Ukraine to Western Ukraine
3 infantry moved from Bryansk to Belarus
3 infantry moved from Bryansk to Western Ukraine
1 aaGun moved from Belarus to Novgorod
2 infantry moved from Karelia to Novgorod
1 armour moved from Belarus to Novgorod
1 artillery moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Karelia
1 mech_infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Archangel
3 infantry moved from Russia to Bryansk
1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 40 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 51 PUs
Hey Matthew, tell you what, whenever a submarine attacks a submarine, the defending submarine will ALWAYS submerge if he can. This is because the defenders only rolls at a one and the attacker gets two. Therefore sub vs sub battles just don’t happen. Or you should ask me. I will always say the defender submerges, so you needn’t ask in the future, but just submerge my subs. I will let it pass this time, but what usually happens in SZ125 is both subs sit there and they never attack because the enemy always submerges. The German sub eliminates the Russian 5 IPC (or PU) bonus, and the Russian sub gets to roll for convoy losses at the end of the German turn.
Cheers! Roger