@crockett36 It says I need to download it so I do and then it says map not found, missing map.
OwenToo (Axis) -vs- stroutqb22 (Allies)
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want to use suicide tokens?
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use 3 tokens against the aircraft carrier
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Shan State to 43 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,1,6
Battle in Korea
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 43 Sea Zone
Japanese win, taking Korea from Japanese with 1 transport remaining. Battle score for attacker is 1
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
Americans take 6 Sea Zone from Japanese
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Shan State to 43 Sea ZoneCombat - Americans
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,1,6
Battle in Korea
Battle in 43 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 tactical_bomber in 43 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 43 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 43 Sea Zone
Japanese win, taking Korea from Japanese with 1 transport remaining. Battle score for attacker is 1
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 cruiserNon Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 2 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier, 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 fighter moved from Burma to YunnanPlace Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUsPurchase Units - British
British buy 3 armour and 1 factory_minor; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Kenya to Anglo Egyptian Sudan
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 artillery moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 armour moved from Yunnan to Sikang
Chinese take Szechwan from Japanese
1 fighter moved from India to Sikang
1 bomber moved from Persia to 97 Sea Zone
1 fighter moved from Persia to 98 Sea Zone
1 tactical_bomber moved from Persia to SikangCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 98 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 98 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Anglo Egyptian Sudan
British attack with 1 armour and 3 mech_infantrys
Italians defend with 1 artillery
British roll dice for 1 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/4 hits
Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits
1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery
Battle in Sikang
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
British win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - British
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Sikang to Kazakhstan
1 tactical_bomber moved from Sikang to Kazakhstan
1 aaGun moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
1 aaGun and 8 infantry moved from Burma to Yunnan
1 armour moved from India to Eastern Persia
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
3 infantry moved from India to BurmaPlace Units - British
3 armour placed in Union of South Africa
1 factory_minor placed in PersiaTurn Complete - British
British collect 31 PUs; end with 32 PUsPlace Units - UK_Pacific
1 armour, 3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 bombers moved from Egypt to Trans-JordanCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 fighter and 1 infantry; French defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 4/8 hits, 3.33 expected hits
British roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the French, 1 infantry owned by the British, 1 fighter owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
Casualties for Italians: 1 infantry
Casualties for British: 1 fighter and 1 infantry
Casualties for French: 1 infantryNon Combat Move - Italians
1 fighter moved from Trans-Jordan to Egypt
2 bombers moved from Trans-Jordan to Egypt
2 armour moved from Greece to Romania
1 infantry moved from Greece to Bulgaria
1 artillery and 1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
1 bomber placed in Southern Italy
1 armour, 1 artillery and 1 infantry placed in EgyptTurn Complete - Italians
Italians collect 15 PUs; end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUsCombat Hit Differential Summary :
Italians : 0.67
British : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 armour moved from New South Wales to Western Australia
1 artillery moved from Queensland to Northern Territory
1 artillery and 1 infantry moved from New South Wales to South Australia
1 aaGun moved from Queensland to Northern Territory
1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsPolitics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 bombers and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 2 mech_infantrys moved from Germany to Eastern Poland
6 mech_infantrys moved from Novgorod to Bryansk
10 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
2 artilleries moved from Belarus to Bryansk
1 tactical_bomber moved from Bulgaria to Eastern Poland
4 infantry moved from Novgorod to Archangel
4 artilleries moved from Novgorod to Archangel
1 infantry moved from Romania to Eastern Poland
1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
1 armour moved from Egypt to Syria
Germans take Syria from FrenchCombat - Germans
Battle in Bryansk
Germans attack with 10 armour, 2 artilleries, 1 infantry and 7 mech_infantrys
Russians defend with 1 aaGun, 2 artilleries and 7 infantry
Germans roll dice for 10 armour, 2 artilleries, 1 infantry and 7 mech_infantrys in Bryansk, round 2 : 9/20 hits, 7.33 expected hits
Russians roll dice for 1 aaGun, 2 artilleries and 7 infantry in Bryansk, round 2 : 3/9 hits, 3.00 expected hits
7 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 10 armour, 2 artilleries and 5 mech_infantrys in Bryansk, round 3 : 10/17 hits, 6.83 expected hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 23
Casualties for Germans: 1 infantry and 2 mech_infantrys
Casualties for Russians: 1 aaGun, 2 artilleries and 7 infantry
Battle in Bessarabia
Germans attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 4 artilleries and 4 infantry in Archangel, round 2 : 2/8 hits, 2.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Eastern Poland
Germans attack with 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 tactical_bomber moved from Eastern Poland to Novgorod
1 fighter moved from Western Germany to Novgorod
1 bomber moved from Western Germany to Novgorod
1 bomber moved from Normandy Bordeaux to Southern Italy
3 artilleries moved from Normandy Bordeaux to France
3 bombers moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Normandy Bordeaux to Southern Italy
1 fighter moved from Bulgaria to Egypt
4 aaGuns moved from Belarus to Bryansk
1 artillery moved from Germany to Poland
1 infantry moved from Germany to PolandPlace Units - Germans
1 bomber and 2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
8 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : 4.00
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Novosibirsk to Timguska
1 infantry moved from Olgiy to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Buyant-Uhaa to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Ulaanbaatar to Buyant-Uhaa
1 infantry moved from Dzavhan to Tsagaan Olom
1 infantry moved from Smolensk to Vologda
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Rostov
6 infantry moved from Smolensk to RussiaCombat - Russians
Battle in Timguska
Russians attack with 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery
Russians roll dice for 1 infantry and 1 mech_infantry in Timguska, round 2 : 0/2 hits
Japanese roll dice for 1 artillery in Timguska, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Timguska
Russians roll dice for 1 mech_infantry in Timguska, round 3 : 0/1 hits
Japanese roll dice for 1 artillery in Timguska, round 3 : 1/1 hits
1 mech_infantry owned by the Russians lost in Timguska
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Russians: 1 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 infantry moved from Yakut S.S.R. to Yenisey
3 infantry moved from Amur to Korea
1 infantry moved from Buryatia to Amur
1 aaGun moved from Siberia to Amur
4 infantry moved from Siberia to Amur
1 aaGun moved from Soviet Far East to Siberia
4 infantry moved from Soviet Far East to Siberia
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Finland to Russia
1 infantry moved from Finland to Karelia
1 mech_infantry moved from Norway to Karelia
1 artillery moved from Norway to Finland
1 infantry moved from Vyborg to Karelia
1 submarine moved from 125 Sea Zone to 110 Sea ZonePlace Units - Russians
10 infantry placed in Russia
3 infantry placed in Ukraine
1 artillery and 2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 2 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
2 bombers moved from Kwangsi to India
2 bombers moved from Japan to Korea
4 infantry moved from Manchuria to Korea
1 artillery moved from Manchuria to Korea
2 fighters moved from 33 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 mech_infantry moved from Shantung to Kweichow
1 armour and 1 mech_infantry moved from Shantung to Hunan
1 fighter moved from Kwangsi to Hunan
1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 artillery moved from Tsinghai to Kansu
1 armour moved from Tsinghai to Kansu
1 artillery moved from Timguska to Urals
Japanese take Urals from Russians
2 battleships, 1 carrier and 1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 35 Sea Zone
1 fighter moved from Kwangsi to KweichowCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
Bombing raid in India causes 14 damage total.
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Hunan : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 aaGun, 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the British and 1 infantry owned by the British lost in Hunan
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 1/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 artillery owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 aaGun, 1 artillery and 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kweichow
Japanese attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 artillery
Japanese roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in 6 Sea Zone
Japanese attack with 2 fighters and 2 tactical_bombers
Americans defend with 2 destroyers and 1 transport
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Americans roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 destroyers owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Americans: 2 destroyers and 1 transport
Battle in Korea
Japanese attack with 1 artillery, 2 bombers and 4 infantry
Americans defend with 1 infantry and 1 mech_infantry; Russians defend with 3 infantry
Japanese roll dice for 1 artillery, 2 bombers and 4 infantry in Korea, round 2 : 1/7 hits, 2.50 expected hits
Americans roll dice for 4 infantry and 1 mech_infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Japanese roll dice for 1 artillery, 2 bombers and 3 infantry in Korea, round 3 : 1/6 hits, 2.33 expected hits
Americans roll dice for 3 infantry and 1 mech_infantry in Korea, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Korea, round 4 : 2/5 hits, 2.17 expected hits
Americans roll dice for 2 infantry and 1 mech_infantry in Korea, round 4 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Korea
Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Korea, round 5 : 2/5 hits, 2.17 expected hits
Americans roll dice for 1 mech_infantry in Korea, round 5 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Kansu
Japanese attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Kansu, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Korea to Kwangsi
1 artillery moved from Celebes to 44 Sea Zone
2 infantry moved from Celebes to 44 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to Kwangsi
2 infantry moved from 36 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
1 fighter and 1 tactical_bomber moved from Hunan to Kwangsi
2 bombers moved from India to Kwangsi
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan
1 aaGun moved from Manchuria to KoreaPlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 armour and 2 mech_infantrys placed in Kwangtung
1 destroyer, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 46 PUs; end with 47 PUsCombat Hit Differential Summary :
AA fire in Hunan : : -0.33
Americans : -1.00
Chinese : -0.67
AA fire in India : : -0.33
Japanese : -1.83 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 2 bombers, 1 carrier, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to MoroccoPlace Units - Americans
1 carrier, 1 submarine and 2 transports placed in 10 Sea Zone
2 artilleries, 2 bombers and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_OpenCombat Move - Chinese
1 fighter and 1 infantry moved from Yunnan to KweichowCombat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Kweichow to YunnanTurn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUsPurchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 7x factory_major; Remaining resources: 14 PUs;
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - British
1 mech_infantry moved from Yunnan to Hopei
Chinese take Hopei from Japanese
1 armour moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 armour moved from Sikang to Shensi
Chinese take Tsinghai from Japanese
Chinese take Shensi from Japanese
5 infantry moved from Yunnan to Hunan
1 infantry moved from Yunnan to HunanCombat - British
Battle in Hunan
British attack with 6 infantry
Japanese defend with 1 armour
British roll dice for 6 infantry in Hunan, round 2 : 1/6 hits
Japanese roll dice for 1 armour in Hunan, round 2 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Hunan
British win, taking Hunan from Japanese with 5 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - British
3 infantry moved from Burma to Yunnan
1 artillery moved from Siam to French Indo China
1 fighter and 1 tactical_bomber moved from Kazakhstan to Persia
1 armour moved from Eastern Persia to Persia
2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
3 armour moved from Union of South Africa to Belgian Congo
1 bomber moved from Malta to PersiaPlace Units - British
3 infantry placed in Persia
3 armour placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 35 PUsPlace Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 21 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from British
1 armour moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
2 bombers moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to 91 Sea Zone
2 armour moved from Romania to Western UkraineCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Anglo Egyptian Sudan
Italians attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 armour and 4 mech_infantrys; French defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 4/8 hits, 3.67 expected hits
British roll dice for 1 armour, 1 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 1/6 hits, 2.17 expected hits
3 mech_infantrys owned by the British, 1 infantry owned by the French and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
Italians roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 5/7 hits, 3.50 expected hits
British roll dice for 1 armour and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 2/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Anglo Egyptian Sudan from British with 2 armour, 2 bombers and 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for British: 1 armour and 4 mech_infantrys
Casualties for French: 1 infantry
Battle in Western Ukraine
Italians attack with 2 armour
Russians defend with 1 infantry
Italians roll dice for 2 armour in Western Ukraine, round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 fighter moved from Anglo Egyptian Sudan to Egypt
2 bombers moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from 91 Sea Zone to Tunisia
1 infantry moved from Bulgaria to Romania
1 infantry moved from Yugoslavia to RomaniaPlace Units - Italians
1 artillery, 1 fighter and 1 mech_infantry placed in Egypt
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians : 1.83
British : 0.00
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
1 armour moved from Western Australia to New South WalesPlace Units - ANZAC
1 cruiser and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Novgorod to Russia
4 artilleries and 4 infantry moved from Archangel to Smolensk
2 mech_infantrys moved from Novgorod to Smolensk
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Bessarabia to Belarus
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
4 bombers moved from Southern Italy to Ukraine
1 bomber moved from Western Germany to Ukraine
2 fighters moved from Southern Italy to Ukraine
1 fighter and 1 tactical_bomber moved from Novgorod to BelarusCombat - Germans
Strategic bombing raid in Russia
AA fire in Russia : 0/2 hits, 0.33 expected hits
Bombing raid in Russia rolls: 8,5 and causes: 13 damage to unit: factory_major
Bombing raid in Russia causes 13 damage total.
Battle in Ukraine
Germans attack with 2 artilleries, 5 bombers, 2 fighters and 2 infantry
Russians defend with 1 factory_minor and 5 infantry
Germans roll dice for 2 artilleries, 5 bombers, 2 fighters and 2 infantry in Ukraine, round 2 : 2/11 hits, 5.67 expected hits
Russians roll dice for 5 infantry in Ukraine, round 2 : 3/5 hits, 1.67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Ukraine
1 artillery owned by the Germans retreated to Bessarabia
Russians win with 3 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 2 infantry
Battle in Smolensk
Germans attack with 4 artilleries, 4 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 4 infantry and 2 mech_infantrys in Smolensk, round 2 : 5/10 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 0/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Belarus, round 3 : 4/8 hits, 3.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
2 bombers moved from Russia to Novgorod
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from France to Southern France
2 fighters moved from Ukraine to Western Ukraine
4 aaGuns, 10 armour, 2 artilleries and 5 mech_infantrys moved from Bryansk to Smolensk
3 bombers moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
2 artilleries moved from France to Southern France
1 infantry moved from Western Germany to France
1 armour moved from Syria to EgyptPlace Units - Germans
1 infantry placed in Southern France
1 transport placed in 93 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Novgorod
1 bomber placed in Western Germany
1 armour, 1 artillery and 2 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.33
Germans : -4.00
Russians : 1.33 -
If you attack Western Ukraine, for OOL I will take the Italian armor first, then bombers.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 31 PUs;
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Siberia to Soviet Far East
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Buyant-Uhaa to Jehol
1 infantry moved from Chahar to Jehol
3 infantry moved from Amur to Manchuria
1 infantry moved from Amur to Manchuria
2 infantry moved from Siberia to Amur
1 infantry moved from Ulaanbaatar to Amur
4 infantry moved from Yenisey to Timguska
Russians take Timguska from Japanese
1 infantry moved from Tsagaan Olom to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 mech_infantry moved from Karelia to Finland
1 artillery moved from Finland to Karelia
1 infantry moved from Kazakhstan to Novosibirsk
1 infantry moved from Volgograd to Kazakhstan
1 infantry moved from Tambov to Bryansk
Russians take Bryansk from Germans
1 infantry moved from Volgograd to Tambov
1 artillery moved from Volgograd to Tambov
1 infantry moved from Russia to VologdaCombat - Russians
Non Combat Move - Russians
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Siberia to AmurPlace Units - Russians
1 artillery and 6 infantry placed in Russia
2 infantry placed in Ukraine
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 3 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
2 infantry moved from Shantung to Anhwe
1 artillery moved from Shantung to Anhwe
1 artillery moved from Kwangsi to Yunnan
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from 36 Sea Zone to French Indo China
1 artillery moved from Kansu to Shensi
1 armour moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Shensi
1 infantry moved from Kwangsi to Yunnan
2 fighters moved from 35 Sea Zone to Malaya
2 battleships moved from 35 Sea Zone to 37 Sea Zone
Japanese take 37 Sea Zone from ANZAC
1 carrier and 1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 bomber moved from Kwangsi to Malaya
1 armour and 2 mech_infantrys moved from Kwangtung to Yunnan
2 bombers moved from Kwangsi to India
1 bomber moved from Kwangsi to French Indo China
1 tactical_bomber moved from Kwangsi to Anhwe
2 fighters moved from Kwangsi to Yunnan
1 artillery moved from Urals to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Strategic bombing raid in India
AA fire in India : 0/2 hits, 0.33 expected hits
Bombing raid in India rolls: 7,4 and causes: 11 damage to unit: factory_major
Bombing raid in India causes 11 damage total.
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys
British defend with 1 aaGun and 5 infantry; Chinese defend with 1 fighter
AA fire in Yunnan : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 2 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/9 hits, 3.17 expected hits
Chinese roll dice for 1 aaGun, 1 fighter and 5 infantry in Yunnan, round 2 : 3/6 hits, 2.33 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 aaGun owned by the British and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry in Yunnan, round 3 : 3/6 hits, 2.50 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 1.33 expected hits
1 fighter owned by the Chinese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 artilleries, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 20
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for British: 1 aaGun and 5 infantry
Casualties for Chinese: 1 fighter
Battle in French Indo China
Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 armour
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anhwe, round 2 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Anhwe
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Anhwe, round 4 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Shensi
Japanese attack with 1 armour and 1 artillery
British defend with 1 armour
Japanese roll dice for 1 armour and 1 artillery in Shensi, round 2 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 armour in Shensi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 6
Casualties for British: 1 armourNon Combat Move - Japanese
1 tactical_bomber moved from Anhwe to Kwangsi
1 bomber moved from Malaya to Kwangsi
2 fighters moved from Yunnan to Kwangsi
2 fighters moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 bomber moved from French Indo China to Kwangsi
2 bombers moved from India to Kwangsi
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 36 Sea Zone to 19 Sea ZonePlace Units - Japanese
1 artillery and 2 infantry placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
2 artilleries, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
AA fire in Yunnan : : -0.33
Chinese : -1.67
UK_Pacific : 0.67
AA fire in India : : -0.33
Japanese : -0.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 cruisers, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Western United States to 19 Sea Zone
1 bomber moved from Western United States to Korea
1 battleship moved from 26 Sea Zone to 6 Sea Zone
1 cruiser moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
3 destroyers moved from 26 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 infantry moved from Brazil to British Guiana
1 mech_infantry moved from Eastern United States to Western United StatesCombat - Americans
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scramble or suicide tokens?
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no scramble… 2 kamikaze dice against the battleship, and one die against the cruiser