dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Stroutqb22 (Axis) v scousemart (Allies)
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Yep, launch interceptors… :wink:
OOL= DD, CA, BB, CV (if you don’t know abbreviation: Destroyer, Cruiser, Battleship, Carrier). :-D -
so intercept all in india, and did you want to scramble or not in sz 54?
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Apologies for not reading your mail correctly.
Scramble in sz54 -
haha no problem, I was just a little confused
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 cruiser and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shan State to Malaya
1 bomber moved from Kweichow to India
1 bomber moved from Kwangsi to India
1 fighter moved from Szechwan to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 armour moved from Burma to Malaya
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Szechwan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kweichow to Malaya
1 mech_infantry moved from Szechwan to KazakhstanCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Air Battle in India
Japanese attacks with 5 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 1/5 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in India rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in India causes 15 damage total. Damaged units is as follows: factory_major = 10, harbour = 5
Battle in 54 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits
1 cruiser owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 4/4 hits
Americans roll dice for 2 fighters in 54 Sea Zone, round 3 : 0/2 hits
2 fighters owned by the Americans lost in 54 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 2 fighters and 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 : 6/13 hits
UK_Pacific roll dice for 2 fighters and 4 infantry in Malaya, round 2 : 3/6 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 3 infantry
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Burma
1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 armour moved from Kweichow to Shan State
1 armour moved from Kweichow to Shan State
1 infantry moved from Kweichow to Yunnan
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kweichow to Sikang
3 armour moved from Shantung to Kweichow
1 fighter moved from Kazakhstan to SikangPlace Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
1 cruiser and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Queensland to Solomon Islands
1 submarine moved from 49 Sea Zone to 55 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 carriers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking Gibraltar from Italians with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Solomon Islands
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Solomon Islands, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Solomon Islands
Americans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
2 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
3 bombers moved from Solomon Islands to Wake Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour and 1 artillery moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Mexico
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 cruiser, 1 destroyer and 3 transports placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3,6
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Queensland to Solomon Islands
1 submarine moved from 49 Sea Zone to 55 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 carriers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking Gibraltar from Italians with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Solomon Islands
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Solomon Islands, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Solomon Islands
Americans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
2 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
3 bombers moved from Solomon Islands to Wake Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour and 1 artillery moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Mexico
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 cruiser, 1 destroyer and 3 transports placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3,6
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British repair damage of 19x factory_major; Remaining resources: 9 PUs;
British buy 1 transport; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 5 PUs;Combat Move - British
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from India to Trans-Jordan
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 infantry moved from India to BurmaCombat - British
Battle in 37 Sea Zone
British attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 battleship, 1 destroyer, 2 submarines and 1 transport
British roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the British
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
2 submarines owned by the Japanese and 1 submarine owned by the British lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 3 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
1 destroyer owned by the Japanese lost in 37 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 37 Sea Zone, round 4 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone
1 transport owned by the Japanese lost in 37 Sea Zone
British win, taking 37 Sea Zone from Neutral with 1 battleship and 1 cruiser remaining. Battle score for attacker is 33
Casualties for British: 1 destroyer and 1 submarine
Casualties for Japanese: 1 battleship, 1 destroyer, 2 submarines and 1 transport
Battle in Trans-Jordan
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
British roll dice for 1 bomber and 1 mech_infantry in Trans-Jordan, round 3 : 2/2 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 bomber moved from Trans-Jordan to Persia
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from India to Eastern Persia
1 destroyer moved from 76 Sea Zone to 75 Sea Zone
2 submarines moved from 71 Sea Zone to 58 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United KingdomPlace Units - British
1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
British collect 31 PUs; end with 33 PUsTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 11 PUsCombat Hit Differential Summary :
British : -1.00
Italians : 0.33
Americans : 0.67
Japanese : -0.67 -
I went on edit mode and changed one of the fighters to a tactical bomber because I won’t have chosen to lose one of each
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 cruiser moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 battleship moved from 95 Sea Zone to 98 Sea Zone
1 armour moved from Romania to Western Ukraine
2 infantry moved from Romania to Yugoslavia
1 infantry moved from Yugoslavia to AlbaniaCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Egypt
Italians attack with 1 artillery and 3 infantry
British defend with 1 harbour and 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits
British roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Trans-Jordan, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to AlexandriaPlace Units - Italians
1 armour placed in Northern Italy
1 artillery, 1 fighter and 1 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in Solomon IslandsNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 bomber; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to Solomon IslandsCombat - ANZAC
Battle in Solomon IslandsNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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No problems with the Edit. Took me a while to figure out what you meant! :-D :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Finland to Norway
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 bomber moved from Western Germany to 109 Sea Zone
5 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 tactical_bomber moved from Novgorod to Ukraine
1 fighter moved from Novgorod to Ukraine
1 armour moved from Archangel to Urals
Germans take Nenetsia from Russians
Germans take Urals from Russians
1 armour and 1 mech_infantry moved from Novgorod to Vologda
4 artilleries moved from Belarus to Smolensk
4 infantry moved from Belarus to Smolensk
1 armour moved from Novgorod to Vologda
1 armour moved from Belarus to Bryansk
2 armour moved from Novgorod to Bryansk
2 tactical_bombers moved from Novgorod to Bryansk
3 bombers moved from Western Germany to United KingdomCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 8,3,6 and causes: 17 damage to unit: factory_major
Bombing raid in United Kingdom causes 17 damage total.
Battle in 109 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 109 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Vologda
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Norway, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Norway, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Norway
Germans win, taking Norway from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 4 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 artilleries and 4 infantry in Smolensk, round 2 : 4/8 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 factory_minor
Germans roll dice for 1 fighter, 5 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/7 hits
Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 3 armour, 1 artillery, 1 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Germans roll dice for 3 armour, 1 artillery, 1 infantry and 2 tactical_bombers in Bryansk, round 2 : 4/7 hits
Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits
1 infantry owned by the Germans, 1 artillery owned by the Germans and 3 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 armour and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Russians: 3 infantryNon Combat Move - Germans
2 tactical_bombers moved from Bryansk to Novgorod
1 fighter and 1 tactical_bomber moved from Norway to Karelia
1 fighter and 1 tactical_bomber moved from Ukraine to Eastern Poland
1 aaGun moved from Belarus to Smolensk
1 mech_infantry moved from Poland to Western Ukraine
1 aaGun moved from Western Ukraine to Bryansk
3 artilleries and 3 infantry moved from Poland to Eastern Poland
2 artilleries and 2 infantry moved from Poland to Baltic States
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to Poland
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from 109 Sea Zone to Western Germany
1 tactical_bomber moved from Southern Italy to Western GermanyPlace Units - Germans
3 armour placed in Novgorod
1 bomber placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
2 infantry placed in Southern France
2 armour and 1 artillery placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Volgograd to Kazakhstan
3 infantry moved from Russia to Bryansk
3 artilleries moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
4 infantry moved from Russia to Vologda
2 artilleries moved from Russia to VologdaCombat - Russians
Battle in Vologda
Russians attack with 2 artilleries and 4 infantry
Germans defend with 2 armour and 1 mech_infantry
Russians roll dice for 2 artilleries and 4 infantry in Vologda, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 2 armour and 1 mech_infantry in Vologda, round 2 : 1/3 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 2 artilleries and 3 infantry in Vologda, round 3 : 1/5 hits, 1.50 expected hits
Germans roll dice for 2 armour in Vologda, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians roll dice for 2 artilleries and 2 infantry in Vologda, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 2 artilleries and 1 infantry in Vologda, round 5 : 3/3 hits, 1.00 expected hits
Germans roll dice for 1 armour in Vologda, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Russians: 4 infantry
Casualties for Germans: 2 armour and 1 mech_infantry
Battle in Bryansk
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 aaGun and 3 armour
Russians roll dice for 3 artilleries and 4 infantry in Bryansk, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 aaGun and 3 armour in Bryansk, round 2 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Bryansk
Russians roll dice for 3 artilleries and 2 infantry in Bryansk, round 3 : 1/5 hits, 1.67 expected hits
Germans roll dice for 3 armour in Bryansk, round 3 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Bryansk
Russians roll dice for 3 artilleries in Bryansk, round 4 : 0/3 hits, 1.00 expected hits
Germans roll dice for 2 armour in Bryansk, round 4 : 2/2 hits, 1.00 expected hits
2 artilleries owned by the Russians lost in Bryansk
1 artillery owned by the Russians retreated to Russia
Germans win with 2 armour remaining. Battle score for attacker is -9
Casualties for Russians: 2 artilleries and 4 infantry
Casualties for Germans: 1 aaGun and 1 armour
Battle in Kazakhstan
Russians attack with 5 infantry and 1 tactical_bomber
Japanese defend with 2 artilleries, 1 infantry and 1 mech_infantry
Russians roll dice for 5 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 3/4 hits, 1.33 expected hits
3 infantry owned by the Russians lost in Kazakhstan
Russians roll dice for 2 infantry and 1 tactical_bomber in Kazakhstan, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kazakhstan, round 3 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 tactical_bomber moved from Kazakhstan to Volgograd
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
4 infantry moved from Yenisey to Timguska
4 infantry moved from Yenisey to Timguska
2 infantry moved from Yenisey to Evenkiyskiy
4 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
3 infantry placed in Volgograd
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Germans : 2.67
Russians : -5.50
Japanese : 2.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 6 armour, 1 artillery, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 artilleries, 1 infantry and 1 mech_infantry moved from Kazakhstan to Volgograd
1 armour and 1 fighter moved from Sikang to Volgograd
1 bomber moved from Shan State to Volgograd
2 carriers, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 armour moved from Kwangsi to Burma
1 infantry moved from Yunnan to Burma
1 artillery and 3 infantry moved from Shan State to Burma
1 bomber moved from Shan State to Volgograd
1 armour moved from Kweichow to Burma
1 armour moved from Kweichow to Burma
2 armour moved from Shan State to Burma
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Shan State to Burma
1 fighter moved from Shan State to 37 Sea ZoneCombat - Japanese
Battle in Wake Island
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 airfield and 3 bombers
Japanese roll dice for 1 cruiser in Wake Island, round 2 : 1/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 2 : 1/2 hits
Americans roll dice for 3 bombers in Wake Island, round 2 : 0/3 hits
2 bombers owned by the Americans lost in Wake Island
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 3 : 0/2 hits
Americans roll dice for 1 bomber in Wake Island, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 4 : 0/2 hits
Americans roll dice for 1 bomber in Wake Island, round 4 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Wake Island, round 5 : 1/2 hits
Americans roll dice for 1 bomber in Wake Island, round 5 : 0/1 hits
1 bomber owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 36
Casualties for Americans: 3 bombers
Battle in 37 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 6 fighters, 1 submarine and 5 tactical_bombers
British defend with 1 battleship and 1 cruiser
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 carriers, 1 destroyer, 6 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 : 7/12 hits
British roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 carrier owned by the Japanese
1 battleship owned by the British, 1 fighter owned by the Japanese and 1 cruiser owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from UK_Pacific with 2 carriers, 1 destroyer, 5 fighters, 1 submarine and 5 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 1 battleship and 1 cruiser
Casualties for Japanese: 1 fighter
Battle in Volgograd
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 aaGun, 1 factory_minor, 4 infantry and 1 tactical_bomber
AA fire in Volgograd : 1/3 hits
1 fighter owned by the Japanese lost in Volgograd
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 7/7 hits
Russians roll dice for 1 aaGun, 4 infantry and 1 tactical_bomber in Volgograd, round 2 : 2/5 hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 tactical_bomber owned by the Russians, 1 aaGun owned by the Russians and 4 infantry owned by the Russians lost in Volgograd
Japanese win, taking Volgograd from Russians with 1 armour, 1 artillery, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 aaGun, 4 infantry and 1 tactical_bomber
Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
Battle in Burma
Japanese attack with 5 armour, 1 artillery, 1 fighter and 4 infantry
British defend with 1 infantry
Japanese roll dice for 5 armour, 1 artillery, 1 fighter and 4 infantry in Burma, round 2 : 5/11 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 armour, 1 artillery, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Burma to Shan State
5 fighters moved from 37 Sea Zone to Shan State
5 tactical_bombers moved from 37 Sea Zone to Shan State
1 armour and 1 mech_infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Kweichow to Burma
1 armour moved from Kweichow to Sikang
2 bombers moved from Volgograd to Kazakhstan
1 infantry moved from Tsinghai to Kazakhstan
1 armour moved from Kweichow to Sikang
3 armour moved from Kiangsu to Kweichow
3 armour moved from Shantung to KweichowPlace Units - Japanese
1 cruiser and 1 transport placed in 6 Sea Zone
3 armour placed in Shantung
3 armour placed in Kiangsu
1 artillery and 1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 6 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 92 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Mexico to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
6 submarines placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
Italians : 0.67
Americans : 0.67
Japanese : 0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 armour, 3 artilleries, 6 infantry and 6 submarines; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 destroyer moved from 25 Sea Zone to 31 Sea Zone
2 fighters moved from 91 Sea Zone to 92 Sea ZoneCombat - Americans
Battle in 31 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 cruiser and 1 transport
Americans roll dice for 1 destroyer and 2 fighters in 31 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 31 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 destroyer owned by the Americans and 1 cruiser owned by the Japanese lost in 31 Sea Zone
1 transport owned by the Japanese lost in 31 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 92 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 destroyer
Americans roll dice for 2 fighters in 92 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 fighter owned by the Americans lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Italians: 1 destroyerNon Combat Move - Americans
1 fighter moved from 92 Sea Zone to 91 Sea Zone
4 infantry moved from Brazil to 86 Sea Zone
4 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from Western United States to 91 Sea Zone
2 fighters moved from 31 Sea Zone to Hawaiian Islands
2 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Mexico to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
2 mech_infantrys moved from 8 Sea Zone to Aleutian Islands
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 cruiser moved from 10 Sea Zone to 8 Sea ZonePlace Units - Americans
6 submarines placed in 10 Sea Zone
2 armour and 2 infantry placed in Western United States
3 artilleries and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British repair damage of 1x factory_major; Remaining resources: 32 PUs;
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Persia to Burma
3 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from India to Burma
2 submarines moved from 58 Sea Zone to 37 Sea ZoneCombat - British
Battle in 37 Sea Zone
British attack with 2 submarines
Japanese defend with 2 carriers, 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 carriers and 1 destroyer in 37 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
1 submarine owned by the Japanese and 2 submarines owned by the British lost in 37 Sea Zone
Japanese win with 2 carriers and 1 destroyer remaining. Battle score for attacker is -6
Casualties for British: 2 submarines
Casualties for Japanese: 1 submarine
Battle in Burma
British attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber
Japanese defend with 6 armour, 1 artillery and 4 infantry
British roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 1 tactical_bomber in Burma, round 2 : 6/9 hits, 3.50 expected hits
Japanese roll dice for 6 armour, 1 artillery and 4 infantry in Burma, round 2 : 5/11 hits, 4.67 expected hits
4 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese, 1 artillery owned by the British and 4 infantry owned by the British lost in Burma
1 artillery owned by the British retreated to India
Japanese win with 5 armour remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 4 infantry
Casualties for Japanese: 1 armour, 1 artillery and 4 infantryNon Combat Move - British
1 bomber moved from Burma to West India
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to IndiaPlace Units - British
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in Quebec
3 armour placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Italians : 0.67
British : 2.83
Americans : 0.67
Japanese : 1.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 battleship moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 fighter moved from Alexandria to SyriaCombat - Italians
Battle in Syria
Italians attack with 2 artilleries, 1 fighter and 2 infantry
French defend with 1 infantry
Italians roll dice for 1 battleship and 1 cruiser in Syria, round 2 : 2/2 hits
French roll dice for 1 infantry in Syria, round 2 : 0/1 hits
1 infantry owned by the French lost in Syria
Italians win, taking Syria from French with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Italians
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 fighter moved from Syria to Iraq
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 infantry moved from Albania to Greece
1 infantry moved from Yugoslavia to Albania
1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Western Ukraine to Bryansk
1 armour moved from Northern Italy to Southern ItalyPlace Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 destroyer moved from 63 Sea Zone to 54 Sea Zone
1 fighter moved from Western Australia to Dutch New Guinea
1 artillery moved from Northern Territory to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from Northern Territory to Western Australia
1 infantry moved from New South Wales to South Australia
1 infantry moved from South Australia to Northern TerritoryPlace Units - ANZAC
1 bomber and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Combat Hit Differential Summary :





