dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Stroutqb22 (Axis) v scousemart (Allies)
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scramble?
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No scramble. :wink:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 6 armour, 1 destroyer and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
1 carrier moved from 33 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 62 Sea Zone
1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 battleship moved from 33 Sea Zone to 54 Sea Zone
2 infantry moved from Kiangsi to Kwangtung
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery and 2 infantry moved from Siam to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Suiyuyan to Kansu
1 artillery moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Kansu
1 infantry moved from Shensi to Tsinghai
1 artillery and 2 infantry moved from Szechwan to Sikang
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
1 armour moved from Hunan to Burma
1 mech_infantry moved from Hunan to Burma
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter moved from Kwangsi to Burma
1 tactical_bomber moved from Kwangsi to Burma
1 bomber moved from Kwangsi to Kansu
1 fighter moved from Kwangsi to Sikang
1 fighter moved from Kwangsi to Sikang
1 fighter and 1 tactical_bomber moved from Hopei to Tsinghai
1 bomber moved from Hopei to Kansu
1 fighter moved from Kwangsi to BurmaCombat - Japanese
Battle in Java
Battle in Borneo
Battle in Solomon Islands
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers
Americans defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 battleship, 1 carrier, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win, taking Java from Dutch, taking Borneo from UK_Pacific, taking Solomon Islands from ANZAC with 1 battleship, 1 carrier, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 62 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 1 fighter and 1 tactical_bomber in 62 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 cruiser and 1 transport in 62 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the ANZAC and 1 transport owned by the ANZAC lost in 62 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in 54 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 battleship, 1 carrier and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer and 1 transport in 54 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Japanese, 1 destroyer owned by the ANZAC and 1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 destroyer remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 destroyer and 1 transport
Casualties for Japanese: 1 submarine
Battle in Kwangtung
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kwangtung, round 2 : 4/6 hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Burma
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 3/5 hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 fighters and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Sikang, round 2 : 4/5 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Tsinghai
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/5 hits
Chinese roll dice for 1 fighter and 1 infantry in Tsinghai, round 2 : 2/2 hits
2 infantry owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Battle in Kansu
Japanese attack with 2 bombers and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Kansu, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 cruiser moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 mech_infantry moved from Kweichow to Shan State
1 aaGun moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kweichow to Yunnan
1 infantry moved from Anhwe to Kweichow
1 armour moved from Shantung to Kweichow
2 armour moved from Shantung to Kweichow
2 fighters and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 bomber moved from Kansu to Kwangsi
1 bomber moved from Kansu to Kweichow
1 fighter and 1 tactical_bomber moved from Tsinghai to Kweichow
1 fighter moved from Sikang to Szechwan
1 fighter moved from Sikang to Szechwan
1 artillery moved from Korea to Manchuria
1 infantry moved from Manchuria to KoreaPlace Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
1 destroyer and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 bombers moved from Western United States to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 armour
Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in 54 Sea Zone
Americans attack with 1 battleship, 3 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 6/8 hits, 4.67 expected hits
Japanese roll dice for 1 battleship and 1 fighter in 54 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Americans: 1 cruiser and 1 fighter
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomberNon Combat Move - Americans
3 bombers moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Philippines to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,4,1,4,6,3
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Italians : 0.50
Americans : 1.17
Japanese : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
3 bombers moved from Western United States to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour and 1 infantry moved from 91 Sea Zone to MoroccoCombat - Americans
Battle in 49 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 49 Sea Zone
Americans roll dice for 1 submarine in 49 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 1 artillery and 2 infantry
Italians defend with 1 armour
Americans roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 2/3 hits, 1.67 expected hits
Italians roll dice for 1 armour in Morocco, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco
Americans win, taking Morocco from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour
Battle in 54 Sea Zone
Americans attack with 1 battleship, 3 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/9 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 54 Sea Zone
Americans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 6/8 hits, 4.67 expected hits
Japanese roll dice for 1 battleship and 1 fighter in 54 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Japanese, 1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 54 Sea Zone
Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 43
Casualties for Americans: 1 cruiser and 1 fighter
Casualties for Japanese: 1 battleship, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomberNon Combat Move - Americans
3 bombers moved from 54 Sea Zone to Queensland
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from Philippines to Queensland
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 54 Sea Zone to Queensland
1 tactical_bomber moved from 54 Sea Zone to QueenslandPlace Units - Americans
1 carrier placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,2,4,1,4,6,3
Americans collect 51 PUs (2 lost to blockades); end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsPurchase Units - British
British buy 1 aaGun, 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 fighter moved from Trans-Jordan to Egypt
2 bombers moved from United Kingdom to Holland Belgium
2 fighters moved from United Kingdom to Holland BelgiumCombat - British
Battle in Egypt
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery and 1 harbour
British roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Holland Belgium
British attack with 2 bombers and 2 fighters
Germans defend with 1 aaGun, 2 infantry and 2 tactical_bombers
AA fire in Holland Belgium : 0/3 hits, 0.50 expected hits
British roll dice for 2 bombers and 2 fighters in Holland Belgium, round 2 : 1/4 hits, 2.33 expected hits
Germans roll dice for 1 aaGun, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/4 hits, 1.67 expected hits
1 aaGun owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Holland Belgium
British roll dice for 1 bomber and 1 fighter in Holland Belgium, round 3 : 2/2 hits, 1.17 expected hits
Germans roll dice for 2 infantry and 2 tactical_bombers in Holland Belgium, round 3 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Holland Belgium
Germans win with 2 tactical_bombers remaining. Battle score for attacker is -33
Casualties for British: 2 bombers and 2 fighters
Casualties for Germans: 1 aaGun and 2 infantryNon Combat Move - British
1 mech_infantry moved from India to Eastern Persia
1 infantry moved from Kenya to Italian Somaliland
1 fighter moved from Egypt to Trans-JordanPlace Units - British
1 artillery and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
1 aaGun placed in Union of South Africa
2 submarines placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,2
British collect 28 PUs (3 lost to blockades); end with 28 PUsPlace Units - UK_Pacific
1 bomber and 2 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,2,3,5,4,3,1
UK_Pacific collect 5 PUs (3 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 bomber and 2 infantryCombat Hit Differential Summary :
Germans : 0.67
Italians : 0.17
British : -0.33
Americans : 1.17
Japanese : 0.17
AA fire in Holland Belgium : : -0.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 artilleries and 4 infantry; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 battleship moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from Alexandria to 81 Sea Zone
1 fighter moved from Alexandria to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 2 fighters
French defend with 1 destroyer; British defend with 1 transport
Italians roll dice for 2 fighters in 81 Sea Zone, round 2 : 0/2 hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 2 fighters in 81 Sea Zone, round 3 : 0/2 hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 3 : 0/1 hits
Italians roll dice for 2 fighters in 81 Sea Zone, round 4 : 2/2 hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 4 : 1/1 hits
1 transport owned by the British, 1 fighter owned by the Italians and 1 destroyer owned by the French lost in 81 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 5
Casualties for French: 1 destroyer
Casualties for Italians: 1 fighter
Casualties for British: 1 transport
Battle in Trans-Jordan
Italians attack with 1 artillery and 1 infantry
British defend with 1 fighter
Italians roll dice for 1 cruiser in Trans-Jordan, round 2 : 0/1 hits
Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
British roll dice for 1 fighter in Trans-Jordan, round 2 : 1/1 hits
1 fighter owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 artillery remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for British: 1 fighterNon Combat Move - Italians
1 fighter moved from 81 Sea Zone to Alexandria
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 armour moved from Northern Italy to Romania
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Greece
1 transport moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
4 artilleries and 4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Malaya to 43 Sea Zone
1 fighter moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Malaya
1 fighter moved from Western Australia to MalayaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsCombat Hit Differential Summary :
ANZAC : -1.00
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - ANZAC
2 fighters moved from Malaya to 43 Sea Zone
1 fighter moved from New South Wales to Western AustraliaCombat - ANZAC
Battle in 43 Sea Zone
ANZAC attack with 2 fighters
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 2 fighters in 43 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
1 transport owned by the Japanese lost in 43 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 5
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer and 1 transportNon Combat Move - ANZAC
1 fighter moved from 43 Sea Zone to Malaya
1 fighter moved from Western Australia to MalayaPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.00
Japanese : 0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Novgorod to Finland
Germans take Karelia from Russians
1 armour moved from Novgorod to Finland
1 artillery moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Romania to Ukraine
2 bombers moved from Western Germany to United Kingdom
1 bomber moved from Western Germany to Finland
4 artilleries and 4 infantry moved from Baltic States to Belarus
2 armour and 2 artilleries moved from Novgorod to Archangel
2 tactical_bombers moved from Poland to Archangel
1 fighter and 1 tactical_bomber moved from Poland to Belarus
1 fighter and 1 tactical_bomber moved from Poland to ArchangelCombat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits
Bombing raid in United Kingdom rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes 8 damage total.
Battle in Belarus
Germans attack with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Belarus, round 2 : 3/10 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 4 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Finland
Germans attack with 2 armour and 1 bomber
Russians defend with 1 artillery
Germans roll dice for 2 armour and 1 bomber in Finland, round 2 : 3/3 hits
Russians roll dice for 1 artillery in Finland, round 2 : 1/1 hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Finland
Germans win, taking Finland from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 artillery
Battle in Ukraine
Germans attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 2 armour, 2 artilleries, 1 fighter and 3 tactical_bombers
Russians defend with 1 infantry and 3 mech_infantrys
Germans roll dice for 2 armour, 2 artilleries, 1 fighter and 3 tactical_bombers in Archangel, round 2 : 3/8 hits
Russians roll dice for 1 infantry and 3 mech_infantrys in Archangel, round 2 : 2/4 hits
2 mech_infantrys owned by the Russians, 2 artilleries owned by the Germans and 1 infantry owned by the Russians lost in Archangel
Germans roll dice for 2 armour, 1 fighter and 3 tactical_bombers in Archangel, round 3 : 3/6 hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 artilleries
Casualties for Russians: 1 infantry and 3 mech_infantrysNon Combat Move - Germans
1 fighter moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
1 tactical_bomber moved from Archangel to Novgorod
2 bombers moved from United Kingdom to Western Germany
1 bomber moved from Finland to Western Germany
1 tactical_bomber moved from Belarus to Novgorod
1 fighter moved from Belarus to Novgorod
1 aaGun moved from Baltic States to Belarus
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 armour moved from Poland to Novgorod
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Poland to Belarus
8 artilleries and 5 infantry moved from Poland to Eastern Poland
5 artilleries and 5 infantry moved from Germany to Poland
2 infantry moved from Romania to Bessarabia
1 artillery moved from Yugoslavia to Romania
1 mech_infantry moved from Western Germany to Poland
1 tactical_bomber moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Southern Italy
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Normandy Bordeaux to Holland BelgiumPlace Units - Germans
1 bomber placed in Western Germany
2 infantry placed in Southern France
3 armour placed in Novgorod
2 armour placed in Germany
1 armour and 1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 7 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Rostov to Ukraine
1 artillery moved from Bryansk to Ukraine
1 fighter moved from Volgograd to Ukraine
1 tactical_bomber moved from Volgograd to Ukraine
1 infantry moved from Rostov to UkraineCombat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 1 armour, 1 artillery, 1 factory_minor and 2 mech_infantrys
AA fire in Ukraine : 1/2 hits, 0.33 expected hits
1 fighter owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Ukraine, round 2 : 0/6 hits, 1.67 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Ukraine
Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrys in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 mech_infantrys owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Ukraine, round 4 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour and 1 artillery in Ukraine, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Ukraine, round 5 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Ukraine, round 5 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 fighter and 4 infantry
Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 2 mech_infantrysNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Volgograd
1 aaGun moved from Rostov to Volgograd
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
10 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
3 infantry placed in Volgograd
7 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -0.33
AA fire in Ukraine : : 0.67
Russians : -0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 cruiser and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shan State to Malaya
1 bomber moved from Kweichow to India
1 bomber moved from Kwangsi to India
1 fighter moved from Szechwan to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 armour moved from Burma to Malaya
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Szechwan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kweichow to Malaya
1 mech_infantry moved from Szechwan to KazakhstanCombat - Japanese
-
interceptors in india?
Scramble in sea zone 54, also what’s your order of loss in that sea zone? -
Yep, launch interceptors… :wink:
OOL= DD, CA, BB, CV (if you don’t know abbreviation: Destroyer, Cruiser, Battleship, Carrier). :-D -
so intercept all in india, and did you want to scramble or not in sz 54?
-
Apologies for not reading your mail correctly.
Scramble in sz54 -
haha no problem, I was just a little confused
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 6 armour, 1 cruiser and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 carrier and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 54 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery and 1 transport moved from 42 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
2 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Tsinghai to Kazakhstan
1 artillery and 1 infantry moved from Sikang to Kazakhstan
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 mech_infantry moved from Shan State to Malaya
1 bomber moved from Kweichow to India
1 bomber moved from Kwangsi to India
1 fighter moved from Szechwan to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Yunnan to India
1 fighter moved from Yunnan to India
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 armour moved from Burma to Malaya
1 artillery moved from Shan State to Malaya
1 infantry moved from Shan State to Malaya
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Szechwan to Kazakhstan
1 fighter and 1 tactical_bomber moved from Kweichow to Malaya
1 mech_infantry moved from Szechwan to KazakhstanCombat - Japanese
Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
Air Battle in India
Japanese attacks with 5 units heading to India
UK_Pacific launches 2 interceptors out of India
Attackers Fire, : 1/5 hits
Defenders Fire, : 0/2 hits
1 fighter owned by the British lost in India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/2 hits
AA fire in India : 0/1 hits
Bombing raid in India rolls: 6,4 and causes: 10 damage to unit: factory_major
Bombing raid in India rolls: 5 and causes: 5 damage to unit: harbour
Bombing raid in India causes 15 damage total. Damaged units is as follows: factory_major = 10, harbour = 5
Battle in 54 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese roll dice for 1 carrier, 1 cruiser, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 5/7 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 5/7 hits
1 cruiser owned by the Japanese, 1 carrier owned by the Americans, 1 fighter owned by the Japanese, 1 battleship owned by the Americans, 1 tactical_bomber owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Japanese and 1 carrier owned by the Japanese lost in 54 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 4/4 hits
Americans roll dice for 2 fighters in 54 Sea Zone, round 3 : 0/2 hits
2 fighters owned by the Americans lost in 54 Sea Zone
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber
Battle in Malaya
Japanese attack with 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 harbour; ANZAC defend with 2 fighters and 1 infantry
Japanese roll dice for 1 battleship in Malaya, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 2 artilleries, 4 fighters, 2 infantry, 1 mech_infantry and 3 tactical_bombers in Malaya, round 2 : 6/13 hits
UK_Pacific roll dice for 2 fighters and 4 infantry in Malaya, round 2 : 3/6 hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the ANZAC, 2 fighters owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 4 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 22
Casualties for British: 3 infantry
Casualties for ANZAC: 2 fighters and 1 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 artilleries, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 55 Sea Zone
1 carrier moved from 35 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from French Indo China to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Malaya to Shan State
1 fighter moved from Malaya to Shan State
1 bomber moved from India to Shan State
1 bomber moved from India to Shan State
1 fighter moved from India to Shan State
1 fighter moved from India to Shan State
1 tactical_bomber moved from India to Shan State
1 infantry moved from Yunnan to Burma
1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Shan State
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Shensi to Tsinghai
1 armour moved from Kweichow to Shan State
1 armour moved from Kweichow to Shan State
1 infantry moved from Kweichow to Yunnan
1 armour moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kweichow to Sikang
3 armour moved from Shantung to Kweichow
1 fighter moved from Kazakhstan to SikangPlace Units - Japanese
3 armour placed in Shantung
3 armour placed in Kiangsu
1 cruiser and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 2 destroyers, 1 fighter, 2 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
3 bombers moved from Queensland to Solomon Islands
1 submarine moved from 49 Sea Zone to 55 Sea Zone
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Battle in Gibraltar
Battle in 55 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 carriers, 2 fighters and 2 tactical_bombers
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 carriers in 55 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win, taking Gibraltar from Italians with 2 carriers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 submarine
Battle in Solomon Islands
Americans attack with 3 bombers
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 3 bombers in Solomon Islands, round 2 : 2/3 hits, 2.00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Solomon Islands
Americans win with 3 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
2 tactical_bombers owned by the Japanese could not land and were killedNon Combat Move - Americans
3 bombers moved from Solomon Islands to Wake Island
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 artillery moved from 8 Sea Zone to Aleutian Islands
1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour and 1 artillery moved from 8 Sea Zone to Aleutian Islands
1 infantry moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 2 transports moved from 91 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 mech_infantry moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Mexico
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 cruiser, 1 destroyer and 3 transports placed in 10 Sea Zone
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3,6
Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
Americans : 0.67
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 5 PUsCombat Hit Differential Summary :





