@Stucifer assumed no scramble to 94
Whackamatt Allies -vs- dawgoneit Axis "#8"
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Americans
2 Elites and 2 Infantrys moved from Iceland to 10 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 10 Sea Zone to 12 Sea Zone
2 Elites and 2 Infantrys moved from 12 Sea Zone to Nordland
2 Destroyers moved from 11 Sea Zone to 12 Sea Zone
2 Destroyers moved from 4 Sea Zone to 12 Sea Zone
4 Elites and 4 Infantrys moved from Iceland to 9 Sea Zone
2 B.Transports, 4 Elites and 4 Infantrys moved from 9 Sea Zone to 11 Sea Zone
4 Elites and 4 Infantrys moved from 11 Sea Zone to Scotland
3 Infantrys and 1 Tank moved from Dublin to 18 Sea Zone
2 Infantrys moved from Munster to Dublin
3 Infantrys, 1 Tank and 2 Transports moved from 18 Sea Zone to 30 Sea Zone
3 Infantrys and 1 Tank moved from 30 Sea Zone to Canarians
1 Destroyer moved from 3 Sea Zone to 11 Sea Zone
16 Infantrys moved from Northeast USA to 7 Sea Zone
4 B.Transports and 16 Infantrys moved from 7 Sea Zone to 9 Sea Zone
16 Infantrys moved from 9 Sea Zone to Iceland
2 Elites, 9 Infantrys and 1 Marine moved from Washington to Northeast USA
1 Bomber moved from Alaska to 76 Sea Zone
1 Submarine moved from 72 Sea Zone to 76 Sea Zone
1 Transport moved from 96 Sea Zone to 97 Sea Zone
2 Infantrys moved from Johnston to 97 Sea Zone
2 Infantrys and 1 Transport moved from 97 Sea Zone to 88 Sea Zone
2 Infantrys moved from 88 Sea Zone to Wake
1 Carrier, 3 Destroyers and 3 Submarines moved from 96 Sea Zone to 88 Sea Zone
1 Destroyer and 1 Submarine moved from 91 Sea Zone to 88 Sea Zone
1 Bomber moved from Johnston to 107 Sea Zone
1 Bomber moved from Pearl Harbor to Hollandia
1 Fighter moved from Scotland to Arkhangelsk
2 Artillerys and 5 Infantrys moved from Colombia to Amazon
1 Infantry moved from Central America to ColombiaPurchase Units - Americans
Americans buy 3 B.Transports, 3 Destroyers, 18 Infantrys and 2 Submarines; Remaining resources: 1 PUs;Combat - Americans
Battle in 107 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 B.Transport
Americans roll dice for 1 Bomber in 107 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 B.Transport in 107 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 B.Transport owned by the Yamamoto lost in 107 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 B.Transport
Battle in 76 Sea Zone
Americans attack with 1 Bomber and 1 Submarine
Yamamoto defend with 1 Destroyer and 1 Submarine
Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 Bomber in 76 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Yamamoto roll dice for 1 Destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Submarine owned by the Americans, 1 Bomber owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 76 Sea Zone
Yamamoto win with 1 Submarine remaining. Battle score for attacker is -13
Casualties for Americans: 1 Bomber and 1 Submarine
Casualties for Yamamoto: 1 Destroyer
Battle in Canarians
Americans attack with 3 Infantrys and 1 Tank
Neutral defend with 1 Infantry
Americans roll dice for 3 Infantrys and 1 Tank in Canarians, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 3 Infantrys and 1 Tank in Canarians, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Canarians, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Canarians
Americans loses 0 PUs for violating Canarianss neutrality.
Americans win, taking Canarians from Neutral with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Nordland
Americans attack with 2 Elites and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Elites and 2 Infantrys in Nordland, round 2 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Nordland, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Nordland
Americans loses 0 PUs for violating Nordlands neutrality.
Americans win, taking Nordland from Neutral with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
2 Carriers moved from 118 Sea Zone to 98 Sea Zone
2 Carriers moved from 98 Sea Zone to 91 Sea Zone
1 Bomber moved from 107 Sea Zone to HollandiaPlace Units - Americans
1 Destroyer placed in 91 Sea Zone
2 Submarines placed in 91 Sea Zone
3 B.Transports placed in 7 Sea Zone
2 Destroyers placed in 4 Sea Zone
15 Infantrys placed in Washington
3 Infantrys placed in South Atlantic USATurn Complete - Americans
Americans collect 100 PUs; end with 101 PUsCombat Hit Differential Summary :
Neutral : -1.00
Yamamoto : 1.17
Americans : -0.67 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Germans
1 ArmoredCar moved from Brest to Latvia
Germans take Lithuania from Russians
Germans take Latvia from Russians
2 Artillerys moved from Vinnytsia to E.Romania
1 Infantry moved from Kiev to Vinnytsia
1 Infantry moved from Warsaw to Brest
1 Infantry moved from Warsaw to Brest
1 Artillery moved from Brest to East Prussia
1 HeavyTank and 1 Tank moved from Warsaw to East Prussia
1 Infantry moved from Warsaw to Krakow
5 Transports moved from 24 Sea Zone to 23 Sea Zone
1 HeavyTank moved from Pomerania to 23 Sea Zone
1 Tank moved from Pomerania to 23 Sea Zone
2 ArmoredCars moved from Pomerania to 23 Sea Zone
2 Elites moved from Hamburg to 23 Sea Zone
4 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Vyborg
Finns take Vyborg from Russians
2 ArmoredCars, 2 Elites, 1 HeavyTank, 2 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
2 ArmoredCars, 2 Elites, 1 HeavyTank, 2 Infantrys and 1 Tank moved from 24 Sea Zone to Kotka
1 Fighter moved from Danzig to East Prussia
1 T.Boat moved from 24 Sea Zone to 23 Sea Zone
2 Tanks moved from Languedoc to Aragon
1 ArmoredCar moved from Orleanais to Aragon
5 Mech.Infs moved from Normandy to Aragon
8 Infantrys moved from Paris to Picardy
4 Infantrys moved from Rhine to Netherlands
3 Infantrys moved from Bavaria to Lorraine
3 Infantrys moved from Rhine to Netherlands
6 Infantrys moved from Pomerania to Danzig
1 Artillery and 1 Elite moved from Krakow to Brest
10 Infantrys moved from Bohemia to Krakow
1 Artillery and 6 Infantrys moved from Brandenburg to Pomerania
3 Infantrys moved from Brandenburg to Bohemia
15 Infantrys moved from Berlin to Brandenburg
1 Submarine moved from 24 Sea Zone to 22 Sea Zone
1 Stuka moved from Danzig to Kotka
1 Stuka moved from Danzig to 22 Sea Zone
1 Fighter moved from Danzig to KotkaPurchase Units - Germans
Germans buy 2 Artillerys, 1 Elite, 1 HeavyTank and 44 Infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Aragon
Germans attack with 1 ArmoredCar, 5 Mech.Infs and 2 Tanks
Neutral defend with 2 Bunkers and 1 Infantry
Germans roll dice for 1 ArmoredCar, 5 Mech.Infs and 2 Tanks in Aragon, round 2 : 2/8 hits
Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 2 : 1/3 hits
1 ArmoredCar owned by the Germans, 1 Bunker owned by the Neutral and 1 Infantry owned by the Neutral lost in Aragon
Germans roll dice for 5 Mech.Infs and 2 Tanks in Aragon, round 3 : 2/7 hits
Neutral roll dice for 1 Bunker in Aragon, round 3 : 0/1 hits
1 Bunker owned by the Neutral lost in Aragon
Germans loses 0 PUs for violating Aragons neutrality.
Germans win, taking Aragon from Neutral with 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 10
Casualties for Germans: 1 ArmoredCar
Casualties for Neutral: 2 Bunkers and 1 Infantry
Battle in East Prussia
Germans attack with 1 Artillery, 1 Fighter, 1 HeavyTank and 1 Tank
Russians defend with 2 Tanks
Germans roll dice for 1 Artillery, 1 Fighter, 1 HeavyTank and 1 Tank in East Prussia, round 2 : 2/4 hits
Russians roll dice for 2 Tanks in East Prussia, round 2 : 2/2 hits
1 Fighter owned by the Germans, 1 Artillery owned by the Germans and 2 Tanks owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 HeavyTank and 1 Tank remaining. Battle score for attacker is -2
Casualties for Germans: 1 Artillery and 1 Fighter
Casualties for Russians: 2 Tanks
Battle in 22 Sea Zone
Germans attack with 1 Stuka and 1 Submarine
British defend with 1 Destroyer
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 Stuka in 22 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits
1 Destroyer owned by the British lost in 22 Sea Zone
Germans win with 1 Stuka and 1 Submarine remaining. Battle score for attacker is 8
Casualties for British: 1 Destroyer
Battle in Kotka
Germans attack with 2 ArmoredCars, 2 Elites, 1 Fighter, 1 HeavyTank, 2 Infantrys, 1 Stuka and 1 Tank
Russians defend with 1 Artillery, 1 Infantry and 4 Tanks
Germans roll dice for 1 Battleship in Kotka, round 2 : 0/1 hits
Germans roll dice for 2 ArmoredCars, 2 Elites, 1 Fighter, 1 HeavyTank, 2 Infantrys, 1 Stuka and 1 Tank in Kotka, round 2 : 3/10 hits
Russians roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Kotka, round 2 : 2/6 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Kotka
Germans roll dice for 2 ArmoredCars, 2 Elites, 1 Fighter, 1 HeavyTank, 1 Stuka and 1 Tank in Kotka, round 3 : 6/8 hits
Russians roll dice for 3 Tanks in Kotka, round 3 : 1/3 hits
1 Elite owned by the Germans and 3 Tanks owned by the Russians lost in Kotka
Germans win, taking Kotka from Russians with 2 ArmoredCars, 1 Elite, 1 Fighter, 1 HeavyTank, 1 Stuka and 1 Tank remaining. Battle score for attacker is 19
Casualties for Germans: 1 Elite and 2 Infantrys
Casualties for Russians: 1 Artillery, 1 Infantry and 4 TanksNon Combat Move - Germans
1 Stuka moved from Kotka to Danzig
1 Fighter moved from Kotka to Tampere
1 Stuka moved from 22 Sea Zone to Pomerania
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
1 Artillery and 1 Infantry moved from Orleanais to AquitainePlace Units - Germans
1 HeavyTank placed in Warsaw
1 Artillery and 4 Infantrys placed in Bohemia
1 Artillery, 1 Elite and 4 Infantrys placed in Hamburg
15 Infantrys placed in Berlin
3 Infantrys placed in Bavaria
4 Infantrys placed in Rhine
8 Infantrys placed in Paris
3 Infantrys placed in Normandy
3 Infantrys placed in WarsawTurn Complete - Germans
Germans collect 109 PUs; end with 109 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Russians
1 Infantry moved from Kursk to Kiev
Russians take Kiev from Germans
1 Infantry moved from Minsk to Lithuania
Russians take Lithuania from Germans
10 Infantrys moved from Kursk to Kiev
1 Fighter and 2 Infantrys moved from Leningrad to Latvia
1 Infantry moved from Donetsk to Vinnytsia
1 Mech.Rocket moved from Stalingrad to Vinnytsia
1 Infantry moved from Donetsk to Vinnytsia
14 Infantrys moved from Donetsk to Odessa
Russians take Odessa from Germans
2 Infantrys moved from Rostov to 54 Sea Zone
1 Destroyer, 2 Infantrys, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to Odessa
1 Mot.Inf moved from Chita to Peking
Russians take Hulunbuir from Hisaichi
Chinese take Peking from Hisaichi
2 Infantrys moved from Chita to Heilungchiang
1 Infantry moved from Chita to Hulunbuir
1 Infantry moved from N.Buryat Mongolia to Ayan
Russians take Ayan from Hisaichi
1 Adv.Fighter and 2 Infantrys moved from N.Buryat Mongolia to Yakutsk
1 Bomber moved from N.Buryat Mongolia to Heilungchiang
1 Fighter moved from N.Buryat Mongolia to Heilungchiang
1 Infantry moved from Khatanga to Bulun
1 Elite moved from Khatanga to Zhigansk
4 Infantrys moved from Sibirsky to Khatanga
1 Artillery, 1 Elite and 1 Infantry moved from Evenkia to Olyokminsk
2 Infantrys moved from Sibirsky to Evenkia
2 Artillerys, 2 Elites and 1 Infantry moved from Krasnoyarsk to Irkutsk
2 ArmoredCars moved from Krasnoyarsk to N.Buryat Mongolia
2 Artillerys and 3 Infantrys moved from Novosibirsk to Krasnoyarsk
2 ArmoredCars moved from Sverdlovsk to Krasnoyarsk
1 Mech.Rocket moved from Sverdlovsk to Irkutsk
4 Mech.Rockets moved from Stalingrad to Odessa
3 Mech.Rockets moved from Georgia to Odessa
4 Infantrys moved from Yaroslavl to Kursk
2 HeavyTanks, 3 Infantrys and 3 Tanks moved from Leningrad to Vyborg
1 Artillery moved from Khatanga to Olyokminsk
1 Infantry moved from N.Buryat Mongolia to Chita
1 Infantry moved from Kuybyshev to Ufa
1 Mot.Inf moved from Peking to Hulunbuir
10 Infantrys moved from Moscow to YaroslavlPurchase Units - Russians
Russians buy 2 Bunkers, 6 Elites, 3 HeavyTanks, 21 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Russians
Battle in Yakutsk
Russians attack with 1 Adv.Fighter and 2 Infantrys
Hisaichi defend with 1 Artillery
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Yakutsk, round 2 : 0/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Adv.Fighter and 2 Infantrys in Yakutsk, round 3 : 2/3 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Yakutsk, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Yakutsk
Russians win, taking Yakutsk from Hisaichi with 1 Adv.Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Hisaichi: 1 Artillery
Battle in Vyborg
Russians attack with 2 HeavyTanks, 3 Infantrys and 3 Tanks
Germans defend with 2 Infantrys
Russians roll dice for 2 HeavyTanks, 3 Infantrys and 3 Tanks in Vyborg, round 2 : 3/8 hits, 3.33 expected hits
Finns roll dice for 2 Infantrys in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
2 Infantrys owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Finns with 2 HeavyTanks, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Battle in Heilungchiang
Russians attack with 1 Bomber, 1 Fighter and 2 Infantrys
Yamamoto defend with 1 Fighter
Russians roll dice for 1 Bomber, 1 Fighter and 2 Infantrys in Heilungchiang, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 1 Fighter in Heilungchiang, round 2 : 0/1 hits, 0.50 expected hits
1 Fighter owned by the Yamamoto lost in Heilungchiang
Russians win, taking Heilungchiang from Hisaichi with 1 Bomber, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 8
Casualties for Yamamoto: 1 Fighter
Battle in Vinnytsia
Russians attack with 2 Infantrys and 1 Mech.Rocket
Germans defend with 1 Infantry
Russians roll dice for 2 Infantrys and 1 Mech.Rocket in Vinnytsia, round 2 : 3/3 hits, 1.00 expected hits
Germans roll dice for 1 Infantry in Vinnytsia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Germans with 2 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Latvia
Russians attack with 1 Fighter and 2 Infantrys
Germans defend with 1 ArmoredCar
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 2 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Latvia, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 3 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Latvia, round 3 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 4 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Latvia, round 4 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 5 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Latvia, round 5 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 6 : 0/3 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Latvia, round 6 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 Fighter and 2 Infantrys in Latvia, round 7 : 1/3 hits, 0.67 expected hits
Germans roll dice for 1 ArmoredCar in Latvia, round 7 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 ArmoredCarNon Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 AAGun moved from Donetsk to Odessa
1 AAGun moved from Georgia to Rostov
1 Fighter moved from Heilungchiang to Chita
1 Adv.Fighter moved from Yakutsk to Chita
1 Bomber moved from Heilungchiang to Chita
1 AAGun moved from Irkutsk to S.Buryat Mongolia
1 AAGun moved from N.Buryat Mongolia to Chita
1 AAGun moved from Karaganda to SemipalatinskPlace Units - Russians
1 Bunker, 2 Infantrys and 2 Tanks placed in Leningrad
1 Bunker placed in Oulu
3 HeavyTanks placed in Chita
6 Elites placed in Sibirsky
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
5 Infantrys placed in Sverdlovsk
6 Infantrys placed in MoscowTurn Complete - Russians
Russians collect 114 PUs; end with 114 PUsCombat Hit Differential Summary :
Germans : -0.33
Hisaichi : -0.17
Finns : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Italians
3 Artillerys, 1 Elite and 3 Infantrys moved from Hun to Kufra
1 Adv.Fighter moved from 51 Sea Zone to Kufra
2 Fighters moved from 51 Sea Zone to Kufra
1 Infantry moved from Greece to 51 Sea Zone
1 Infantry and 1 Tank moved from Greece to 51 Sea Zone
2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
2 Tanks moved from Greece to 51 Sea Zone
2 Tanks moved from 51 Sea Zone to Tobruk
2 Infantrys moved from Bulgaria to E.Romania
2 Infantrys moved from Serbia to Bulgaria
2 Artillerys moved from Rome to 46 Sea Zone
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from Tuscany to 46 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
1 Artillery and 1 Infantry moved from 51 Sea Zone to Crete
1 Infantry and 1 S.Submarine moved from 46 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Crete
1 Artillery moved from S.Algeria to N.Algeria
1 Infantry moved from N.Tunisia to S.Algeria
1 Artillery and 1 Transport moved from 46 Sea Zone to 44 Sea Zone
1 Infantry moved from Provence to 44 Sea Zone
1 Infantry moved from N.Tunisia to N.Algeria
2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
1 Artillery, 1 Infantry and 1 Transport moved from 44 Sea Zone to 45 Sea Zone
1 Artillery and 1 Infantry moved from 45 Sea Zone to N.Tunisia
1 Artillery moved from Provence to LombardyPurchase Units - Italians
Italians buy 4 Artillerys, 3 Fighters, 1 HeavyTank and 8 Infantrys; Remaining resources: 0 PUs;Combat - Italians
Battle in Kufra
Italians attack with 1 Adv.Fighter, 3 Artillerys, 1 Elite, 2 Fighters and 3 Infantrys
British defend with 1 Infantry and 5 Tanks
Italians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite, 2 Fighters and 3 Infantrys in Kufra, round 2 : 3/10 hits
British roll dice for 1 Infantry and 5 Tanks in Kufra, round 2 : 2/6 hits
2 Tanks owned by the British, 2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Kufra
Italians roll dice for 1 Adv.Fighter, 3 Artillerys, 1 Elite, 2 Fighters and 1 Infantry in Kufra, round 3 : 4/8 hits
British roll dice for 3 Tanks in Kufra, round 3 : 2/3 hits
3 Tanks owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the Italians lost in Kufra
Italians win, taking Kufra from British with 1 Adv.Fighter, 2 Artillerys, 1 Elite and 2 Fighters remaining. Battle score for attacker is 17
Casualties for Italians: 1 Artillery and 3 Infantrys
Casualties for British: 1 Infantry and 5 Tanks
Battle in Mersa Matruh
Italians attack with 2 Infantrys and 1 Tank
British defend with 1 Tank
Italians roll dice for 1 Battleship in Mersa Matruh, round 2 : 0/1 hits
Italians roll dice for 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/3 hits
British roll dice for 1 Tank in Mersa Matruh, round 2 : 0/1 hits
1 Tank owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for British: 1 Tank
Battle in Crete
Italians attack with 1 Artillery and 2 Infantrys
Neutral defend with 1 AAGun and 1 Artillery
Italians roll dice for 1 Cruiser in Crete, round 2 : 1/1 hits
Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits
1 Artillery owned by the Neutral lost in Crete
Italians loses 0 PUs for violating Cretes neutrality.
Italians win, taking Crete from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 1 ArtilleryNon Combat Move - Italians
1 Adv.Fighter and 2 Fighters moved from Kufra to 51 Sea ZonePlace Units - Italians
3 Fighters placed in 51 Sea Zone
1 Infantry placed in Greece
1 Artillery, 1 HeavyTank and 1 Infantry placed in Hun
2 Artillerys and 2 Infantrys placed in Tunis
1 Artillery and 4 Infantrys placed in RomeTurn Complete - Italians
Italians collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - French
1 Artillery and 3 Infantrys moved from Central America to ColombiaPurchase Units - French
French buy 8 Infantrys and 1 Tank; Remaining resources: 0 PUs;Non Combat Move - French
Place Units - French
2 Infantrys placed in Syria
3 Infantrys placed in French Equatorial Africa
3 Infantrys and 1 Tank placed in E.MoroccoTurn Complete - French
French collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Yamamoto
1 Transport moved from 112 Sea Zone to 107 Sea Zone
1 Artillery and 1 Marine moved from Timor to 112 Sea Zone
1 Artillery, 1 Marine and 1 Transport moved from 112 Sea Zone to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery moved from Mindoro to 111 Sea Zone
1 Artillery and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Marine moved from Malaya to 110 Sea Zone
1 Artillery and 1 Marine moved from 110 Sea Zone to Java
1 Adv.Fighter moved from Malaya to Java
2 ArmoredCars moved from Davao to 107 Sea Zone
2 ArmoredCars and 1 Transport moved from 107 Sea Zone to 111 Sea Zone
2 Destroyers moved from 112 Sea Zone to 111 Sea Zone
2 ArmoredCars moved from 111 Sea Zone to Lombok
2 Tanks moved from Malaya to 110 Sea Zone
1 Tank moved from 110 Sea Zone to Java
1 Tank moved from 110 Sea Zone to Lombok
1 Submarine moved from 76 Sea Zone to 72 Sea Zone
1 Destroyer moved from 85 Sea Zone to 72 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Infantry and 1 S.Submarine moved from 85 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to British Borneo
Yamamoto take British Borneo from British
1 Bomber moved from Peleliu to 72 Sea Zone
1 Bomber moved from Peleliu to Lombok
1 Bomber moved from Peleliu to Java
1 Carrier, 2 Destroyers and 2 Fighters moved from 101 Sea Zone to 107 Sea Zone
1 Cruiser moved from 75 Sea Zone to 85 Sea Zone
1 Infantry moved from Tokyo to 85 Sea Zone
1 Cruiser and 1 Infantry moved from 85 Sea Zone to 75 Sea Zone
1 B.Transport moved from 75 Sea Zone to 85 Sea Zone
1 Artillery and 1 Infantry moved from Tokyo to 85 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 75 Sea Zone
1 Tank moved from Shantung to Peking
Yamamoto take Peking from Chinese
1 Tank moved from Peking to Hulunbuir
2 Infantrys moved from Liaoning to Hulunbuir
1 Infantry moved from Liaoning to Hulunbuir
1 ArmoredCar and 3 Infantrys moved from Liaoning to Heilungchiang
1 Fighter moved from Shantung to Heilungchiang
1 Infantry moved from Liaoning to Hulunbuir
2 Infantrys moved from Shantung to Anhwei
3 Infantrys moved from Shantung to Chahar
1 Artillery and 1 Infantry moved from Kolyma to Zhigansk
1 ArmoredCar moved from Kolyma to Yakutsk
1 Artillery and 2 Infantrys moved from 75 Sea Zone to Kamchatka
2 Infantrys moved from Chubu to 84 Sea Zone
1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from 75 Sea Zone to Kamchatka
1 Artillery moved from Tokyo to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
1 Artillery, 1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
2 Infantrys moved from Chubu to 84 Sea Zone
1 B.Transport and 2 Infantrys moved from 84 Sea Zone to 75 Sea Zone
1 Artillery and 4 Infantrys moved from 75 Sea Zone to Ayan
1 Battleship, 1 Carrier, 1 Destroyer and 2 Fighters moved from 101 Sea Zone to 85 Sea Zone
1 Artillery moved from Samar to Mindanao
1 Infantry moved from Davao to Mindanao
1 B.Transport moved from 84 Sea Zone to 85 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 2 Artillerys, 3 Destroyers, 1 Elite, 1 Fighter, 8 Infantrys, 1 Submarine and 1 Tank; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in Lombok
Yamamoto attack with 2 ArmoredCars, 1 Bomber and 1 Tank
Dutch defend with 1 Bunker
Yamamoto roll dice for 2 ArmoredCars, 1 Bomber and 1 Tank in Lombok, round 2 : 3/4 hits
Dutch roll dice for 1 Bunker in Lombok, round 2 : 0/1 hits
1 Bunker owned by the Dutch lost in Lombok
Yamamoto win, taking Lombok from Dutch with 2 ArmoredCars, 1 Bomber and 1 Tank remaining. Battle score for attacker is 6
Casualties for Dutch: 1 Bunker
Battle in 72 Sea Zone
Yamamoto attack with 1 Bomber, 1 Destroyer and 1 Submarine
British defend with 1 Destroyer and 1 Transport
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Bomber and 1 Destroyer in 72 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 Destroyer and 1 Transport in 72 Sea Zone, round 2 : 0/2 hits
1 Transport owned by the British and 1 Destroyer owned by the British lost in 72 Sea Zone
Yamamoto win with 1 Bomber, 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 14
Casualties for British: 1 Destroyer and 1 Transport
Battle in Ayan
Yamamoto attack with 1 Artillery and 4 Infantrys
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Ayan, round 2 : 2/5 hits
Russians roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Ayan
Yamamoto win, taking Ayan from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Kamchatka
Yamamoto attack with 1 Artillery and 4 Infantrys
British defend with 2 Infantrys
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Kamchatka, round 2 : 1/5 hits
Russians roll dice for 2 Infantrys in Kamchatka, round 2 : 0/2 hits
1 Infantry owned by the British lost in Kamchatka
Yamamoto roll dice for 1 Artillery and 4 Infantrys in Kamchatka, round 3 : 1/5 hits
Russians roll dice for 1 Infantry in Kamchatka, round 3 : 0/1 hits
1 Infantry owned by the British lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 1 Artillery and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Heilungchiang
Yamamoto attack with 1 ArmoredCar, 1 Fighter and 3 Infantrys
Russians defend with 2 Infantrys
Yamamoto roll dice for 1 ArmoredCar, 1 Fighter and 3 Infantrys in Heilungchiang, round 2 : 2/5 hits
Russians roll dice for 2 Infantrys in Heilungchiang, round 2 : 0/2 hits
2 Infantrys owned by the Russians lost in Heilungchiang
Yamamoto win, taking Heilungchiang from Russians with 1 ArmoredCar, 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 2 Infantrys
Battle in Hulunbuir
Yamamoto attack with 4 Infantrys and 1 Tank
Russians defend with 1 Infantry and 1 Mot.Inf
Yamamoto roll dice for 4 Infantrys and 1 Tank in Hulunbuir, round 2 : 2/5 hits
Russians roll dice for 1 Infantry and 1 Mot.Inf in Hulunbuir, round 2 : 1/2 hits
1 Infantry owned by the Russians, 1 Infantry owned by the Yamamoto and 1 Mot.Inf owned by the Russians lost in Hulunbuir
Yamamoto win, taking Hulunbuir from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Infantry and 1 Mot.Inf
Battle in Zhigansk
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Elite
Yamamoto roll dice for 1 Artillery and 1 Infantry in Zhigansk, round 2 : 0/2 hits
Russians roll dice for 1 Elite in Zhigansk, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Zhigansk
Yamamoto roll dice for 1 Artillery in Zhigansk, round 3 : 0/1 hits
Russians roll dice for 1 Elite in Zhigansk, round 3 : 0/1 hits
Yamamoto roll dice for 1 Artillery in Zhigansk, round 4 : 0/1 hits
Russians roll dice for 1 Elite in Zhigansk, round 4 : 0/1 hits
Yamamoto roll dice for 1 Artillery in Zhigansk, round 5 : 1/1 hits
Russians roll dice for 1 Elite in Zhigansk, round 5 : 0/1 hits
1 Elite owned by the Russians lost in Zhigansk
Yamamoto win, taking Zhigansk from Russians with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Elite
Battle in Yakutsk
Yamamoto attack with 1 ArmoredCar
Russians defend with 1 Infantry
Yamamoto roll dice for 1 ArmoredCar in Yakutsk, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits
Yamamoto roll dice for 1 ArmoredCar in Yakutsk, round 3 : 1/1 hits
Russians roll dice for 1 Infantry in Yakutsk, round 3 : 1/1 hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Yamamoto lost in Yakutsk
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 ArmoredCar
Casualties for Russians: 1 Infantry
Battle in Java
Yamamoto attack with 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Marines and 1 Tank
British defend with 2 Artillerys; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Adv.Fighter, 2 Artillerys, 1 Bomber, 2 Marines and 1 Tank in Java, round 2 : 2/7 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 2 Artillerys and 1 Bunker in Java, round 2 : 1/3 hits
1 Artillery owned by the Yamamoto and 1 Artillery owned by the British lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Bomber, 2 Marines and 1 Tank in Java, round 3 : 2/6 hits
Dutch roll dice for 1 Artillery and 1 Bunker in Java, round 3 : 1/2 hits
1 Artillery owned by the Yamamoto, 1 Artillery owned by the British and 1 Bunker owned by the Dutch lost in Java
Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Bomber, 2 Marines and 1 Tank remaining. Battle score for attacker is 6
Casualties for British: 2 Artillerys
Casualties for Yamamoto: 2 Artillerys
Casualties for Dutch: 1 BunkerNon Combat Move - Yamamoto
1 Adv.Fighter moved from Java to Malaya
1 Bomber moved from Java to Banjarmasin
1 Bomber moved from Lombok to Banjarmasin
1 Bomber moved from 72 Sea Zone to Koryakia
2 ArmoredCars moved from Kolyma to Koryakia
1 Fighter moved from Heilungchiang to KirinPlace Units - Yamamoto
1 Artillery, 1 Infantry and 1 Tank placed in Shantung
1 Destroyer and 1 Submarine placed in 107 Sea Zone
2 Destroyers placed in 85 Sea Zone
1 Artillery, 1 Elite, 1 Fighter and 1 Infantry placed in Chubu
6 Infantrys placed in Tokyo
2 ArmoredCars placed in DavaoTurn Complete - Yamamoto
Yamamoto collect 83 PUs; end with 83 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Chinese
1 ArmoredCar and 1 Mech.Inf moved from W.Sinkiang to W.Tibet
4 ArmoredCars moved from Urumqi to W.Tibet
3 ArmoredCars moved from Sikang to N.French Indochina
1 ArmoredCar moved from Sikang to N.French Indochina
1 Marine moved from Sikang to Yunnan
1 ArmoredCar moved from Sikang to N.Thailand
3 Infantrys moved from Shensi to Shansi
1 Elite and 1 Infantry moved from Hupeh to Anhwei
1 Bomber moved from Ningsia to Anhwei
1 ArmoredCar moved from South Gobi to Shansi
1 Infantry moved from South Gobi to Suiyuan
4 ArmoredCars and 2 Tanks moved from Hsining to Lanchow
2 Artillerys and 3 Elites moved from Ningsia to Shensi
1 Fighter moved from Urumqi to Ulan Bator
2 ArmoredCars moved from South Gobi to Ulan Bator
1 Infantry moved from South Gobi to Ulan BatorPurchase Units - Chinese
Chinese buy 6 ArmoredCars, 1 Fighter, 1 Infantry, 1 Mech.Inf and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Shansi
Chinese attack with 1 ArmoredCar and 3 Infantrys
Hisaichi defend with 1 Tank
Chinese roll dice for 1 ArmoredCar and 3 Infantrys in Shansi, round 2 : 1/4 hits, 0.83 expected hits
Hisaichi roll dice for 1 Tank in Shansi, round 2 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi and 1 ArmoredCar owned by the Chinese lost in Shansi
Chinese win, taking Shansi from Hisaichi with 3 Infantrys remaining. Battle score for attacker is 1
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 1 Tank
Battle in Anhwei
Chinese attack with 1 Bomber, 1 Elite and 1 Infantry
Hisaichi defend with 1 ArmoredCar; Yamamoto defend with 2 Infantrys
Chinese roll dice for 1 Bomber, 1 Elite and 1 Infantry in Anhwei, round 2 : 2/3 hits, 1.17 expected hits
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Anhwei, round 2 : 2/3 hits, 0.83 expected hits
1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Yamamoto, 1 Elite owned by the Chinese and 1 Infantry owned by the Chinese lost in Anhwei
Chinese roll dice for 1 Bomber in Anhwei, round 3 : 1/1 hits, 0.67 expected hits
Hisaichi roll dice for 1 Infantry in Anhwei, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Anhwei
Chinese win with 1 Bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 Elite and 1 Infantry
Casualties for Hisaichi: 1 ArmoredCar
Casualties for Yamamoto: 2 Infantrys
Battle in W.Tibet
Chinese attack with 5 ArmoredCars and 1 Mech.Inf
Neutral defend with 2 Infantrys
Chinese roll dice for 5 ArmoredCars and 1 Mech.Inf in W.Tibet, round 2 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 1 Infantry owned by the Neutral lost in W.Tibet
Chinese roll dice for 4 ArmoredCars and 1 Mech.Inf in W.Tibet, round 3 : 1/5 hits, 1.67 expected hits
Neutral roll dice for 1 Infantry in W.Tibet, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in W.Tibet
Chinese loses 0 PUs for violating W.Tibets neutrality.
Chinese win, taking W.Tibet from Neutral with 4 ArmoredCars and 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in N.French Indochina
Chinese attack with 4 ArmoredCars
Hisaichi defend with 2 Artillerys
Chinese roll dice for 4 ArmoredCars in N.French Indochina, round 2 : 2/4 hits, 1.33 expected hits
Hisaichi roll dice for 2 Artillerys in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in N.French Indochina
Chinese win, taking N.French Indochina from Hisaichi with 3 ArmoredCars remaining. Battle score for attacker is 4
Casualties for Chinese: 1 ArmoredCar
Casualties for Hisaichi: 2 Artillerys
Battle in Ulan Bator
Chinese attack with 2 ArmoredCars, 1 Fighter and 1 Infantry
Neutral defend with 2 Infantrys
Chinese roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Ulan Bator, round 2 : 1/4 hits, 1.17 expected hits
Neutral roll dice for 2 Infantrys in Ulan Bator, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Neutral lost in Ulan Bator
Chinese roll dice for 2 ArmoredCars, 1 Fighter and 1 Infantry in Ulan Bator, round 3 : 3/4 hits, 1.17 expected hits
Neutral roll dice for 1 Infantry in Ulan Bator, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Ulan Bator
Chinese loses 0 PUs for violating Ulan Bators neutrality.
Chinese win, taking Ulan Bator from Neutral with 2 ArmoredCars, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Neutral: 2 InfantrysNon Combat Move - Chinese
1 Fighter moved from Ulan Bator to South Gobi
1 AAGun moved from Ningsia to Lanchow
1 Bomber moved from Anhwei to ShensiPlace Units - Chinese
4 ArmoredCars, 1 Infantry and 1 Tank placed in Hsining
2 ArmoredCars, 1 Fighter and 1 Mech.Inf placed in UrumqiTurn Complete - Chinese
Chinese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Neutral : -1.00
Hisaichi : 1.67
Chinese : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Hisaichi
1 ArmoredCar moved from Hunan to Hupeh
Hisaichi take Hupeh from Chinese
1 ArmoredCar moved from Hupeh to Szechwan
Hisaichi take Szechwan from Chinese
1 Infantry moved from Hunan to Kweichow
Hisaichi take Kweichow from Chinese
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 112 Sea Zone
2 Artillerys and 2 Infantrys moved from 112 Sea Zone to Aroe
2 Transports moved from 110 Sea Zone to 92 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Hong Kong to 92 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 92 Sea Zone to N.French Indochina
1 Artillery, 1 Elite and 3 Infantrys moved from Kirin to Heilungchiang
1 ArmoredCar, 1 Artillery and 2 Infantrys moved from Changchun to 84 Sea Zone
1 ArmoredCar, 1 Artillery, 2 Infantrys and 2 Transports moved from 84 Sea Zone to 75 Sea Zone
1 ArmoredCar, 1 Artillery and 2 Infantrys moved from 75 Sea Zone to N.Sakhalin
2 B.Transports moved from 75 Sea Zone to 84 Sea Zone
1 Destroyer moved from 84 Sea Zone to 85 Sea Zone
1 T.Boat moved from 75 Sea Zone to 85 Sea Zone
2 Tanks moved from Liaoning to Heilungchiang
1 Fighter moved from Shantung to Heilungchiang
2 Tanks moved from Changchun to Heilungchiang
1 ArmoredCar moved from Changchun to Heilungchiang
1 Transport moved from 112 Sea Zone to 110 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 1 Adv.Fighter, 2 ArmoredCars, 1 Cruiser, 1 Destroyer, 10 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in N.Sakhalin
Hisaichi attack with 1 ArmoredCar, 1 Artillery and 2 Infantrys
Russians defend with 1 Bunker
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 2 Infantrys in N.Sakhalin, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in N.Sakhalin
Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in N.Sakhalin, round 3 : 0/3 hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits
1 Infantry owned by the Hisaichi lost in N.Sakhalin
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in N.Sakhalin, round 4 : 0/2 hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 4 : 0/1 hits
Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in N.Sakhalin, round 5 : 0/2 hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 5 : 1/1 hits
1 ArmoredCar owned by the Hisaichi lost in N.Sakhalin
Hisaichi roll dice for 1 Artillery in N.Sakhalin, round 6 : 0/1 hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 6 : 0/1 hits
Hisaichi roll dice for 1 Artillery in N.Sakhalin, round 7 : 0/1 hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 7 : 1/1 hits
1 Artillery owned by the Hisaichi lost in N.Sakhalin
Russians win with 1 Bunker remaining. Battle score for attacker is -12
Casualties for Hisaichi: 1 ArmoredCar, 1 Artillery and 2 Infantrys
Battle in N.French Indochina
Hisaichi attack with 1 Artillery, 2 Infantrys and 1 Tank
Chinese defend with 3 ArmoredCars
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 2 : 1/4 hits
French roll dice for 3 ArmoredCars in N.French Indochina, round 2 : 0/3 hits
1 ArmoredCar owned by the Chinese lost in N.French Indochina
Hisaichi roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.French Indochina, round 3 : 0/4 hits
French roll dice for 2 ArmoredCars in N.French Indochina, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi lost in N.French Indochina
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 4 : 1/3 hits
French roll dice for 2 ArmoredCars in N.French Indochina, round 4 : 0/2 hits
1 ArmoredCar owned by the Chinese lost in N.French Indochina
Hisaichi roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French Indochina, round 5 : 1/3 hits
French roll dice for 1 ArmoredCar in N.French Indochina, round 5 : 0/1 hits
1 ArmoredCar owned by the Chinese lost in N.French Indochina
Hisaichi win, taking N.French Indochina from French with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 10
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 3 ArmoredCars
Battle in Aroe
Hisaichi attack with 2 Artillerys and 2 Infantrys
Anzac defend with 3 Infantrys
Hisaichi roll dice for 1 Battleship in Aroe, round 2 : 0/1 hits
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Aroe, round 2 : 1/4 hits
Dutch roll dice for 3 Infantrys in Aroe, round 2 : 0/3 hits
1 Infantry owned by the Anzac lost in Aroe
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in Aroe, round 3 : 0/4 hits
Dutch roll dice for 2 Infantrys in Aroe, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi lost in Aroe
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Aroe, round 4 : 3/3 hits
Dutch roll dice for 2 Infantrys in Aroe, round 4 : 0/2 hits
2 Infantrys owned by the Anzac lost in Aroe
Hisaichi win, taking Aroe from Dutch with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Anzac: 3 InfantrysNon Combat Move - Hisaichi
1 Carrier and 2 Fighters moved from 110 Sea Zone to 112 Sea Zone
1 Destroyer moved from 110 Sea Zone to 111 Sea ZonePlace Units - Hisaichi
1 Cruiser and 1 Destroyer placed in 110 Sea Zone
2 ArmoredCars placed in Banjarmasin
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Hong Kong: 2 ArmoredCars
EDIT: Adding units owned by Hisaichi to Hunan: 2 ArmoredCars
EDIT: Turning off Edit Mode
5 Infantrys and 1 Tank placed in Hong Kong
1 Adv.Fighter, 5 Infantrys and 1 Tank placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 64 PUs; end with 64 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - British
3 Destroyers moved from 21 Sea Zone to 22 Sea Zone
4 Fighters moved from Dover to 22 Sea Zone
2 Infantrys moved from South Africa to Mozambique
1 ArmoredCar moved from Cape Town to Mozambique
2 Infantrys moved from Rhodesia to Angola
1 ArmoredCar moved from Cape Town to Angola
3 Tanks moved from Italian East Africa to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Artillery and 3 Infantrys moved from Lower Egypt to Mersa Matruh
1 Bomber and 2 Fighters moved from Lower Egypt to Mersa Matruh
2 Tanks moved from N.Saudi Arabia to Syria
2 Artillerys and 3 Infantrys moved from Assam to Burma
3 Cruisers, 2 Destroyers, 2 Submarines and 5 Transports moved from 66 Sea Zone to 60 Sea Zone
1 Artillery, 1 Elite and 2 Infantrys moved from Madras to 60 Sea Zone
2 Infantrys moved from Hyderabad to 60 Sea Zone
1 Artillery, 1 Elite and 4 Infantrys moved from 60 Sea Zone to Assam
2 Artillerys and 3 Infantrys moved from Bihar to Assam
3 Artillerys and 2 Elites moved from Delhi to Bihar
1 Elite and 1 Infantry moved from Rajputana to Hyderabad
2 Artillerys moved from Palestine to Lower Egypt
1 Infantry moved from South Central USA to E.MexicoPurchase Units - British
British buy 4 Bunkers, 3 Elites, 11 Infantrys, 3 Mech.Infs, 1 Mot.Inf and 4 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Mozambique
British attack with 1 ArmoredCar and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Infantrys in Mozambique, round 2 : 0/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Mozambique
British roll dice for 1 ArmoredCar and 1 Infantry in Mozambique, round 3 : 2/2 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Mozambique, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Mozambique
British loses 0 PUs for violating Mozambiques neutrality.
British win, taking Mozambique from Neutral with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 2 Infantrys
Casualties for Neutral: 1 Infantry
Battle in Angola
British attack with 1 ArmoredCar and 2 Infantrys
Neutral defend with 1 Infantry
British roll dice for 1 ArmoredCar and 2 Infantrys in Angola, round 2 : 1/3 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Angola, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Angola
British loses 0 PUs for violating Angolas neutrality.
British win, taking Angola from Neutral with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in 22 Sea Zone
British attack with 3 Destroyers and 4 Fighters
Germans defend with 1 Destroyer and 1 Submarine
Germans roll dice for 1 Submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 3 Destroyers and 4 Fighters in 22 Sea Zone, round 2 : 3/7 hits, 2.33 expected hits
Germans roll dice for 1 Destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Germans and 1 Destroyer owned by the Germans lost in 22 Sea Zone
British win with 3 Destroyers and 4 Fighters remaining. Battle score for attacker is 15
Casualties for Germans: 1 Destroyer and 1 Submarine
Battle in Mersa Matruh
British attack with 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys
Italians defend with 2 Infantrys and 1 Tank
British roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 3 Infantrys in Mersa Matruh, round 2 : 0/7 hits, 2.33 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 2 Infantrys in Mersa Matruh, round 3 : 2/6 hits, 2.17 expected hits
Italians roll dice for 2 Infantrys and 1 Tank in Mersa Matruh, round 3 : 1/3 hits, 1.17 expected hits
2 Infantrys owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry in Mersa Matruh, round 4 : 3/5 hits, 2.00 expected hits
Italians roll dice for 1 Tank in Mersa Matruh, round 4 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
British win, taking Mersa Matruh from Italians with 1 Artillery, 1 Bomber and 2 Fighters remaining. Battle score for attacker is 3
Casualties for British: 3 Infantrys
Casualties for Italians: 2 Infantrys and 1 TankNon Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 Bomber and 2 Fighters moved from Mersa Matruh to Cairo
2 Infantrys moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
EDIT: 1 AAGun moved from Madras to Burma
1 AAGun moved from Delhi to Bihar
1 AAGun moved from Bombay to Rajputana
4 Fighters moved from 22 Sea Zone to DoverPlace Units - British
1 Bunker placed in Lower Egypt
1 Bunker and 6 Infantrys placed in Cairo
1 Bunker and 2 Infantrys placed in Palestine
1 Bunker placed in Darfur
3 Mech.Infs placed in Italian East Africa
2 Tanks placed in N.Saudi Arabia
1 Infantry and 1 Mot.Inf placed in Cape Town
3 Elites and 2 Tanks placed in Madras
2 Infantrys placed in DelhiTurn Complete - British
British collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : -0.67
Neutral : 1.00
British : 0.33
Italians : 0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Anzac
1 Tank moved from Merauke to 113 Sea Zone
1 Marine moved from Townsville to 113 Sea Zone
1 Infantry moved from Queensland to 113 Sea Zone
1 Infantry moved from Townsville to 113 Sea Zone
3 Infantrys moved from Northern Territory to 113 Sea Zone
7 Infantrys moved from West Papua to Merauke
1 Infantry and 1 T.Boat moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Timor
Dutch take Timor from Yamamoto
1 Marine, 1 Tank and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
1 Marine moved from 67 Sea Zone to Java
1 Tank moved from 67 Sea Zone to Java
1 Infantry and 1 S.Submarine moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
2 Cruisers and 2 Infantrys moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
1 Tank moved from Flores to Soembawa
Dutch take Soembawa from Thai
1 Tank moved from Soembawa to Flores
1 Carrier, 4 Destroyers and 2 Submarines moved from 113 Sea Zone to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Java
3 Infantrys moved from Northern Territory to Western Australia
3 Infantrys moved from Port Moresby to West PapuaPurchase Units - Anzac
Anzac buy 1 Cruiser, 1 Elite, 7 Infantrys, 1 Marine, 1 Tank and 1 Transport; Remaining resources: 0 PUs;Combat - Anzac
Battle in Java
Anzac attack with 4 Infantrys, 1 Marine and 1 Tank
Yamamoto defend with 2 Marines and 1 Tank
Anzac roll dice for 3 Cruisers in Java, round 2 : 2/3 hits, 1.50 expected hits
Anzac roll dice for 4 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 3/6 hits, 1.67 expected hits
Yamamoto roll dice for 2 Marines and 1 Tank in Java, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Anzac, 2 Marines owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Java
Anzac win, taking Java from Yamamoto with 3 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 11
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 2 Marines and 1 TankNon Combat Move - Anzac
Place Units - Anzac
1 Cruiser placed in 67 Sea Zone
1 Transport placed in 67 Sea Zone
1 Tank placed in Broome
1 Elite, 1 Infantry and 1 Marine placed in Townsville
3 Infantrys placed in Port Moresby
3 Infantrys placed in CanberraTurn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto : -0.17
Anzac : 1.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Dutch
1 Submarine moved from 113 Sea Zone to 67 Sea ZonePurchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 0 PUs;Non Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Tanimbar
1 Bunker placed in Flores
1 Bunker placed in JavaTurn Complete - Dutch
Dutch collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Finns
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Lapland
Finns take Lapland from Russians
5 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 4 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
4 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 11 PUs; end with 11 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Romanians
3 Elites and 2 Infantrys moved from E.Romania to VinnytsiaPurchase Units - Romanians
Romanians buy 4 Elites; Remaining resources: 0 PUs;Combat - Romanians
Battle in Vinnytsia
Romanians attack with 3 Elites and 2 Infantrys
Russians defend with 2 Infantrys and 1 Mech.Rocket
Romanians roll dice for 3 Elites and 2 Infantrys in Vinnytsia, round 2 : 1/5 hits
Russians roll dice for 2 Infantrys and 1 Mech.Rocket in Vinnytsia, round 2 : 0/3 hits
1 Mech.Rocket owned by the Russians lost in Vinnytsia
Romanians roll dice for 3 Elites and 2 Infantrys in Vinnytsia, round 3 : 0/5 hits
Russians roll dice for 2 Infantrys in Vinnytsia, round 3 : 0/2 hits
Romanians roll dice for 3 Elites and 2 Infantrys in Vinnytsia, round 4 : 0/5 hits
Russians roll dice for 2 Infantrys in Vinnytsia, round 4 : 1/2 hits
1 Infantry owned by the Romanians lost in Vinnytsia
Romanians roll dice for 3 Elites and 1 Infantry in Vinnytsia, round 5 : 2/4 hits
Russians roll dice for 2 Infantrys in Vinnytsia, round 5 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Vinnytsia
Romanians win, taking Vinnytsia from Russians with 3 Elites remaining. Battle score for attacker is 6
Casualties for Romanians: 2 Infantrys
Casualties for Russians: 2 Infantrys and 1 Mech.RocketNon Combat Move - Romanians
1 Elite, 2 Infantrys and 1 Tank moved from Bucharest to E.RomaniaPlace Units - Romanians
4 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Thai
1 Marine and 1 Tank moved from S.Thailand to Malaya
1 Infantry moved from Bangkok to S.Thailand
1 Elite moved from Bangkok to Malaya
1 Infantry and 2 Tanks moved from Sumatra to 110 Sea Zone
1 Infantry and 2 Tanks moved from 110 Sea Zone to MalayaPurchase Units - Thai
Thai buy 11 Infantrys; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
6 Infantrys placed in Malaya
5 Infantrys placed in BangkokTurn Complete - Thai
Thai collect 21 PUs; end with 21 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6
Combat Move - Americans
2 Elites and 2 Infantrys moved from Nordland to Upper Norrland
1 B.Transport moved from 12 Sea Zone to 11 Sea Zone
2 Elites and 2 Infantrys moved from Scotland to 11 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 11 Sea Zone to 12 Sea Zone
2 Elites and 2 Infantrys moved from 12 Sea Zone to Oslo
2 Elites and 2 Infantrys moved from Scotland to 11 Sea Zone
1 B.Transport, 2 Elites and 2 Infantrys moved from 11 Sea Zone to 5 Sea Zone
2 Elites and 2 Infantrys moved from 5 Sea Zone to Finnmark
4 Destroyers moved from 12 Sea Zone to 22 Sea Zone
1 B.Transport moved from 11 Sea Zone to 10 Sea Zone
4 Infantrys moved from Dublin to 10 Sea Zone
1 B.Transport and 4 Infantrys moved from 10 Sea Zone to 11 Sea Zone
4 Infantrys moved from 11 Sea Zone to Manchester
2 Destroyers moved from 4 Sea Zone to 12 Sea Zone
16 Infantrys moved from Iceland to 9 Sea Zone
4 B.Transports and 16 Infantrys moved from 9 Sea Zone to 11 Sea Zone
16 Infantrys moved from 11 Sea Zone to Scotland
1 Infantry and 1 Marine moved from Northeast USA to 7 Sea Zone
1 Elite and 1 Infantry moved from Northeast USA to 7 Sea Zone
1 Elite and 1 Infantry moved from Northeast USA to 7 Sea Zone
6 Infantrys moved from Northeast USA to 7 Sea Zone
3 B.Transports, 2 Elites, 9 Infantrys and 1 Marine moved from 7 Sea Zone to 9 Sea Zone
2 Elites, 9 Infantrys and 1 Marine moved from 9 Sea Zone to Iceland
15 Infantrys moved from Washington to Northeast USA
3 Infantrys moved from South Atlantic USA to Northeast USA
3 Infantrys and 1 Tank moved from Canarians to 30 Sea Zone
3 Infantrys, 1 Tank and 2 Transports moved from 30 Sea Zone to 31 Sea Zone
3 Infantrys and 1 Tank moved from 31 Sea Zone to Rio de Oro
1 Infantry moved from Colombia to Venezuela
1 Artillery and 1 Infantry moved from Amazon to Bolivia
1 Artillery and 1 Infantry moved from Amazon to Rio De Janeiro
2 Infantrys and 1 Tank moved from Amazon to Bahia
2 Bombers moved from Hollandia to 92 Sea Zone
1 Carrier, 4 Destroyers, 4 Submarines and 1 Transport moved from 88 Sea Zone to 103 Sea Zone
1 Artillery and 1 Infantry moved from Kwajalein to 103 Sea Zone
1 Artillery and 1 Infantry moved from 103 Sea Zone to Kusaie
Americans take Kusaie from Yamamoto
2 Carriers, 1 Destroyer and 2 Submarines moved from 91 Sea Zone to 96 Sea Zone
1 Destroyer moved from 11 Sea Zone to 22 Sea Zone
1 Fighter moved from Arkhangelsk to KievPurchase Units - Americans
Americans buy 2 B.Transports, 3 Cruisers, 1 Destroyer, 1 Elite, 2 Factorys and 2 Marines; Remaining resources: 0 PUs;Combat - Americans
Battle in 92 Sea Zone
Americans attack with 2 Bombers
Hisaichi defend with 2 Transports
Americans roll dice for 2 Bombers in 92 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
Hisaichi roll dice for 2 Transports in 92 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 Transports owned by the Hisaichi lost in 92 Sea Zone
Americans win with 2 Bombers remaining. Battle score for attacker is 12
Casualties for Hisaichi: 2 Transports
Battle in Rio de Oro
Americans attack with 3 Infantrys and 1 Tank
Neutral defend with 3 Infantrys
Americans roll dice for 3 Infantrys and 1 Tank in Rio de Oro, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Americans lost in Rio de Oro
Americans roll dice for 1 Infantry and 1 Tank in Rio de Oro, round 3 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Rio de Oro, round 3 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral lost in Rio de Oro
Americans roll dice for 1 Infantry and 1 Tank in Rio de Oro, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Rio de Oro
Americans roll dice for 1 Tank in Rio de Oro, round 5 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry in Rio de Oro, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Rio de Oro
Americans loses 0 PUs for violating Rio de Oros neutrality.
Americans win, taking Rio de Oro from Neutral with 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 3 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Venezuela
Americans attack with 1 Infantry
Neutral defend with 2 Infantrys
Americans roll dice for 1 Infantry in Venezuela, round 2 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.17 expected hits
Neutral roll dice for 2 Infantrys in Venezuela, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Venezuela
Neutral win with 2 Infantrys remaining. Battle score for attacker is -2
Casualties for Americans: 1 Infantry
Battle in Oslo
Americans attack with 2 Elites and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Elites and 2 Infantrys in Oslo, round 2 : 2/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Oslo, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Oslo
Americans loses 0 PUs for violating Oslos neutrality.
Americans win, taking Oslo from Neutral with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Upper Norrland
Americans attack with 2 Elites and 2 Infantrys
Neutral defend with 2 Infantrys
Americans roll dice for 2 Elites and 2 Infantrys in Upper Norrland, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 2 Elites and 2 Infantrys in Upper Norrland, round 3 : 1/4 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 3 : 2/2 hits, 0.67 expected hits
2 Infantrys owned by the Americans and 1 Infantry owned by the Neutral lost in Upper Norrland
Americans roll dice for 2 Elites in Upper Norrland, round 4 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Elites in Upper Norrland, round 5 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 1 Infantry in Upper Norrland, round 5 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Upper Norrland
Americans loses 0 PUs for violating Upper Norrlands neutrality.
Americans win, taking Upper Norrland from Neutral with 2 Elites remaining. Battle score for attacker is 0
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Finnmark
Americans attack with 2 Elites and 2 Infantrys
Neutral defend with 1 Infantry
Americans roll dice for 2 Elites and 2 Infantrys in Finnmark, round 2 : 0/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Elites and 2 Infantrys in Finnmark, round 3 : 3/4 hits, 1.00 expected hits
Neutral roll dice for 1 Infantry in Finnmark, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Neutral lost in Finnmark
Americans loses 0 PUs for violating Finnmarks neutrality.
Americans win, taking Finnmark from Neutral with 2 Elites and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 1 Infantry
Battle in Bolivia
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 3 Infantrys
Americans roll dice for 1 Artillery and 1 Infantry in Bolivia, round 2 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 3 Infantrys in Bolivia, round 2 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral lost in Bolivia
Americans roll dice for 1 Artillery and 1 Infantry in Bolivia, round 3 : 0/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Artillery and 1 Infantry in Bolivia, round 4 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys in Bolivia, round 4 : 2/2 hits, 0.67 expected hits
1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 1 Infantry owned by the Neutral lost in Bolivia
Neutral win with 1 Infantry remaining. Battle score for attacker is -2
Casualties for Neutral: 2 Infantrys
Casualties for Americans: 1 Artillery and 1 Infantry
Battle in Bahia
Americans attack with 2 Infantrys and 1 Tank
Neutral defend with 3 Infantrys and 1 Tank
Americans roll dice for 2 Infantrys and 1 Tank in Bahia, round 2 : 1/3 hits, 0.83 expected hits
Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 1/4 hits, 1.50 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Infantry and 1 Tank in Bahia, round 3 : 1/2 hits, 0.67 expected hits
Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Bahia
Americans roll dice for 1 Tank in Bahia, round 4 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 4 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 Tank in Bahia, round 5 : 0/1 hits, 0.50 expected hits
Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 5 : 2/2 hits, 0.83 expected hits
1 Tank owned by the Americans lost in Bahia
Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -5
Casualties for Americans: 2 Infantrys and 1 Tank
Casualties for Neutral: 2 Infantrys
Battle in Rio De Janeiro
Americans attack with 1 Artillery and 1 Infantry
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 1 Artillery and 1 Infantry in Rio De Janeiro, round 2 : 2/2 hits, 0.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Rio De Janeiro
1 Artillery retreated to Amazon
Neutral win with 1 Artillery remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 InfantrysNon Combat Move - Americans
1 Artillery and 1 Infantry moved from Northwest USA to British Columbia
2 Bombers moved from 92 Sea Zone to HollandiaPlace Units - Americans
1 Factory placed in Munster
1 Factory placed in Dublin
3 Cruisers placed in 91 Sea Zone
2 B.Transports placed in 10 Sea Zone
1 Destroyer placed in 3 Sea Zone
1 Elite and 2 Marines placed in Northeast USATurn Complete - Americans
Americans collect 109 PUs; end with 109 PUsCombat Hit Differential Summary :
Neutral : -1.67
Hisaichi : -0.33
Americans : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Germans
5 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery and 1 Elite moved from Hamburg to 23 Sea Zone
1 Artillery moved from Pomerania to 23 Sea Zone
6 Infantrys moved from Pomerania to 23 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Artillerys, 1 Elite, 8 Infantrys, 1 T.Boat and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Elite and 8 Infantrys moved from 24 Sea Zone to Vyborg
1 Fighter moved from Tampere to Vyborg
1 Elite moved from Kotka to Vyborg
2 ArmoredCars and 1 HeavyTank moved from Kotka to Oulu
1 Tank moved from Kotka to Oulu
1 Infantry moved from Brest to Minsk
Germans take Minsk from Russians
1 Artillery, 1 Elite and 1 Infantry moved from Brest to Lithuania
1 HeavyTank and 1 Tank moved from East Prussia to Latvia
1 Stuka moved from Pomerania to Oulu
1 Stuka moved from Danzig to Vyborg
1 Infantry moved from Warsaw to Brest
11 Infantrys moved from Krakow to Brest
2 Infantrys moved from Warsaw to Brest
1 HeavyTank moved from Warsaw to E.Romania
1 Artillery and 7 Infantrys moved from Bohemia to Krakow
6 Infantrys moved from Danzig to East Prussia
10 Infantrys moved from Brandenburg to Pomerania
5 Infantrys moved from Brandenburg to Bohemia
15 Infantrys moved from Berlin to Brandenburg
2 Tanks moved from Netherlands to Hamburg
1 Artillery moved from Netherlands to Hamburg
3 ArmoredCars and 2 Tanks moved from Belgium to Hamburg
1 Artillery moved from Belgium to Netherlands
2 Infantrys moved from Belgium to Netherlands
2 Infantrys moved from Rhine to Netherlands
2 Infantrys moved from Rhine to Hamburg
7 Tanks moved from Normandy to Belgium
2 Artillerys moved from Normandy to Picardy
5 Mech.Infs and 2 Tanks moved from Aragon to La ManchaPurchase Units - Germans
Germans buy 2 Artillerys, 2 Elites, 1 HeavyTank, 42 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Germans
Battle in Vyborg
Germans attack with 2 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 1 Stuka
Russians defend with 2 HeavyTanks, 3 Infantrys and 3 Tanks
Germans roll dice for 1 Battleship in Vyborg, round 2 : 0/1 hits
Germans roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 8 Infantrys and 1 Stuka in Vyborg, round 2 : 4/14 hits
Russians roll dice for 2 HeavyTanks, 3 Infantrys and 3 Tanks in Vyborg, round 2 : 4/8 hits
3 Infantrys owned by the Russians, 4 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Vyborg
Germans roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 4 Infantrys and 1 Stuka in Vyborg, round 3 : 3/10 hits
Russians roll dice for 2 HeavyTanks and 2 Tanks in Vyborg, round 3 : 3/4 hits
3 Infantrys owned by the Germans, 1 HeavyTank owned by the Russians and 2 Tanks owned by the Russians lost in Vyborg
Germans roll dice for 2 Artillerys, 2 Elites, 1 Fighter, 1 Infantry and 1 Stuka in Vyborg, round 4 : 1/7 hits
Russians roll dice for 1 HeavyTank in Vyborg, round 4 : 1/1 hits
1 Infantry owned by the Germans and 1 HeavyTank owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 2 Artillerys, 2 Elites, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 19
Casualties for Germans: 8 Infantrys
Casualties for Russians: 2 HeavyTanks, 3 Infantrys and 3 Tanks
Battle in Lithuania
Germans attack with 1 Artillery, 1 Elite and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Lithuania, round 2 : 1/3 hits
Russians roll dice for 1 Infantry in Lithuania, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Lithuania
Germans win, taking Lithuania from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Oulu
Germans attack with 2 ArmoredCars, 1 HeavyTank, 1 Stuka and 1 Tank
Russians defend with 1 Bunker, 1 Mech.Inf and 2 Mot.Infs
Germans roll dice for 2 ArmoredCars, 1 HeavyTank, 1 Stuka and 1 Tank in Oulu, round 2 : 2/5 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker, 1 Mech.Inf and 2 Mot.Infs in Oulu, round 2 : 1/4 hits
1 ArmoredCar owned by the Germans and 1 Mech.Inf owned by the Russians lost in Oulu
Germans roll dice for 1 ArmoredCar, 1 HeavyTank, 1 Stuka and 1 Tank in Oulu, round 3 : 4/4 hits
Russians roll dice for 1 Bunker and 2 Mot.Infs in Oulu, round 3 : 1/3 hits
1 ArmoredCar owned by the Germans, 2 Mot.Infs owned by the Russians and 1 Bunker owned by the Russians lost in Oulu
Germans win, taking Oulu from Russians with 1 HeavyTank, 1 Stuka and 1 Tank remaining. Battle score for attacker is 14
Casualties for Germans: 2 ArmoredCars
Casualties for Russians: 1 Bunker, 1 Mech.Inf and 2 Mot.Infs
Battle in Latvia
Germans attack with 1 HeavyTank and 1 Tank
Russians defend with 1 Infantry
Germans roll dice for 1 HeavyTank and 1 Tank in Latvia, round 2 : 2/2 hits
Russians roll dice for 1 Infantry in Latvia, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in Latvia
Germans win, taking Latvia from Russians with 1 HeavyTank remaining. Battle score for attacker is -3
Casualties for Germans: 1 Tank
Casualties for Russians: 1 Infantry
Battle in La Mancha
Germans attack with 5 Mech.Infs and 2 Tanks
Neutral defend with 2 Infantrys
Germans roll dice for 5 Mech.Infs and 2 Tanks in La Mancha, round 2 : 2/7 hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in La Mancha
Germans loses 0 PUs for violating La Manchas neutrality.
Germans win, taking La Mancha from Neutral with 5 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 4
Casualties for Neutral: 2 InfantrysNon Combat Move - Germans
1 Artillery and 1 Infantry moved from Aquitaine to Aragon
2 Infantrys moved from Normandy to Picardy
8 Infantrys moved from Paris to Normandy
8 Infantrys moved from Normandy to Brittany
1 Infantry moved from Normandy to Brittany
3 Infantrys moved from Lorraine to Belgium
3 Infantrys moved from Bavaria to Bohemia
1 Stuka moved from Oulu to Tampere
1 Fighter moved from Vyborg to East Prussia
1 Stuka moved from Vyborg to East PrussiaPlace Units - Germans
1 HeavyTank, 2 Infantrys and 1 Tank placed in Warsaw
2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
Germans undo move 2.
2 Artillerys and 3 Infantrys placed in Bohemia
2 Elites and 4 Infantrys placed in Hamburg
15 Infantrys placed in Berlin
4 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
3 Infantrys placed in Normandy
8 Infantrys placed in ParisTurn Complete - Germans
Germans collect 103 PUs; end with 103 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Russians
1 unit repaired.
11 Infantrys moved from Kiev to Vinnytsia
1 Mech.Rocket moved from Odessa to Vinnytsia
16 Infantrys and 6 Mech.Rockets moved from Odessa to E.Romania
3 Infantrys moved from Kursk to Kiev
1 Infantry moved from Kursk to Minsk
2 Tanks moved from Leningrad to Minsk
1 Fighter and 2 Infantrys moved from Leningrad to Latvia
2 HeavyTanks and 2 Tanks moved from Leningrad to Vyborg
1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
2 Infantrys moved from 53 Sea Zone to E.Romania
1 Infantry moved from Bulun to Kolyma
Russians take Kolyma from Yamamoto
4 Infantrys moved from Khatanga to Zhigansk
2 ArmoredCars moved from N.Buryat Mongolia to Chita
1 Mech.Rocket moved from Irkutsk to Chita
2 ArmoredCars moved from Krasnoyarsk to N.Buryat Mongolia
2 Artillerys, 1 Elite and 1 Infantry moved from Olyokminsk to N.Buryat Mongolia
2 Artillerys, 2 Elites and 1 Infantry moved from Irkutsk to N.Buryat Mongolia
2 Infantrys moved from Evenkia to Olyokminsk
3 Elites moved from Sibirsky to Khatanga
3 Elites moved from Sibirsky to Evenkia
2 Artillerys and 3 Infantrys moved from Krasnoyarsk to Irkutsk
5 Infantrys moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Ufa to Novosibirsk
1 Infantry moved from Georgia to Rostov
4 Infantrys moved from Rostov to Donetsk
5 Infantrys moved from Stalingrad to Rostov
10 Infantrys moved from Yaroslavl to Kursk
6 Infantrys moved from Moscow to Yaroslavl
1 Tank moved from Leningrad to LatviaPurchase Units - Russians
Russians buy 2 Bunkers, 1 Elite, 7 HeavyTanks and 25 Infantrys; Remaining resources: 0 PUs;Combat - Russians
Battle in E.Romania
Russians attack with 18 Infantrys and 6 Mech.Rockets
Romanians defend with 6 Elites, 3 Infantrys and 1 Tank; Germans defend with 2 Artillerys and 1 HeavyTank; Italians defend with 2 Infantrys
Russians roll dice for 18 Infantrys and 6 Mech.Rockets in E.Romania, round 2 : 6/24 hits, 7.00 expected hits
Romanians roll dice for 2 Artillerys, 6 Elites, 1 HeavyTank, 5 Infantrys and 1 Tank in E.Romania, round 2 : 3/15 hits, 5.50 expected hits
3 Infantrys owned by the Russians, 1 Elite owned by the Romanians, 2 Infantrys owned by the Italians and 3 Infantrys owned by the Romanians lost in E.Romania
Russians roll dice for 15 Infantrys and 6 Mech.Rockets in E.Romania, round 3 : 6/21 hits, 6.50 expected hits
Romanians roll dice for 2 Artillerys, 5 Elites, 1 HeavyTank and 1 Tank in E.Romania, round 3 : 4/9 hits, 3.50 expected hits
4 Infantrys owned by the Russians, 5 Elites owned by the Romanians and 1 Artillery owned by the Germans lost in E.Romania
Russians roll dice for 11 Infantrys and 6 Mech.Rockets in E.Romania, round 4 : 6/17 hits, 5.83 expected hits
Romanians roll dice for 1 Artillery, 1 HeavyTank and 1 Tank in E.Romania, round 4 : 2/3 hits, 1.50 expected hits
1 HeavyTank owned by the Germans, 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 1 Tank owned by the Romanians lost in E.Romania
Russians win, taking E.Romania from Romanians with 9 Infantrys and 6 Mech.Rockets remaining. Battle score for attacker is 30
Casualties for Russians: 9 Infantrys
Casualties for Italians: 2 Infantrys
Casualties for Romanians: 6 Elites, 3 Infantrys and 1 Tank
Casualties for Germans: 2 Artillerys and 1 HeavyTank
Battle in Vyborg
Russians attack with 2 HeavyTanks and 2 Tanks
Germans defend with 2 Artillerys and 2 Elites
Russians roll dice for 2 HeavyTanks and 2 Tanks in Vyborg, round 2 : 3/4 hits, 2.33 expected hits
Finns roll dice for 2 Artillerys and 2 Elites in Vyborg, round 2 : 1/4 hits, 1.33 expected hits
2 Elites owned by the Germans, 1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Vyborg
Russians roll dice for 2 HeavyTanks and 1 Tank in Vyborg, round 3 : 3/3 hits, 1.83 expected hits
Finns roll dice for 1 Artillery in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 Artillery owned by the Germans and 1 Tank owned by the Russians lost in Vyborg
Russians win, taking Vyborg from Finns with 2 HeavyTanks remaining. Battle score for attacker is 4
Casualties for Russians: 2 Tanks
Casualties for Germans: 2 Artillerys and 2 Elites
Battle in Vinnytsia
Russians attack with 11 Infantrys and 1 Mech.Rocket
Romanians defend with 3 Elites
Russians roll dice for 11 Infantrys and 1 Mech.Rocket in Vinnytsia, round 2 : 4/12 hits, 2.50 expected hits
Romanians roll dice for 3 Elites in Vinnytsia, round 2 : 0/3 hits, 1.00 expected hits
3 Elites owned by the Romanians lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 11 Infantrys and 1 Mech.Rocket remaining. Battle score for attacker is 9
Casualties for Romanians: 3 Elites
Battle in Zhigansk
Russians attack with 4 Infantrys
Yamamoto defend with 1 Artillery
Russians roll dice for 4 Infantrys in Zhigansk, round 2 : 1/4 hits, 0.67 expected hits
Yamamoto roll dice for 1 Artillery in Zhigansk, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Yamamoto lost in Zhigansk
Russians win, taking Zhigansk from Yamamoto with 4 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Artillery
Battle in Minsk
Russians attack with 1 Infantry and 2 Tanks
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 2 Tanks in Minsk, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in Minsk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Minsk
Russians win, taking Minsk from Germans with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in Latvia
Russians attack with 1 Fighter, 2 Infantrys and 1 Tank
Germans defend with 1 HeavyTank
Russians roll dice for 1 Fighter, 2 Infantrys and 1 Tank in Latvia, round 2 : 1/4 hits, 1.17 expected hits
Germans roll dice for 1 HeavyTank in Latvia, round 2 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans and 1 Infantry owned by the Russians lost in Latvia
Russians win, taking Latvia from Germans with 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 HeavyTankNon Combat Move - Russians
1 Fighter moved from Latvia to Leningrad
1 AAGun moved from Rostov to Donetsk
1 AAGun moved from Semipalatinsk to Khobdo
1 AAGun moved from S.Buryat Mongolia to N.Buryat MongoliaPlace Units - Russians
1 Bunker and 3 HeavyTanks placed in Chita
1 Bunker and 4 HeavyTanks placed in Leningrad
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
1 Elite and 3 Infantrys placed in SibirskyTurn Complete - Russians
Russians collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Romanians : -2.50
Germans : 1.00
Yamamoto : -0.33
Finns : 0.33
Russians : 2.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
2 Transports moved from 51 Sea Zone to 46 Sea Zone
1 Artillery moved from Crete to 51 Sea Zone
2 Infantrys moved from Crete to 51 Sea Zone
1 Infantry moved from Greece to 51 Sea Zone
1 Artillery moved from 51 Sea Zone to Mersa Matruh
2 Infantrys moved from 51 Sea Zone to Tobruk
1 Infantry moved from 51 Sea Zone to Mersa Matruh
1 Adv.Fighter moved from 51 Sea Zone to Mersa Matruh
5 Fighters moved from 51 Sea Zone to Mersa Matruh
2 Tanks moved from Tobruk to Darfur
2 Artillerys and 1 Elite moved from Kufra to Darfur
1 HeavyTank moved from Hun to Darfur
3 Artillerys and 3 Infantrys moved from N.Tunisia to N.Algeria
1 Transport moved from 45 Sea Zone to 46 Sea Zone
1 Artillery moved from Rome to 46 Sea Zone
4 Infantrys moved from Rome to 46 Sea Zone
1 Artillery and 4 Infantrys moved from 46 Sea Zone to N.Tunisia
2 Artillerys and 2 Infantrys moved from Tunis to N.TunisiaPurchase Units - Italians
Italians buy 2 Artillerys, 1 Destroyer, 1 HeavyTank, 18 Infantrys and 1 Tank; Remaining resources: 0 PUs;Combat - Italians
Battle in Darfur
Italians attack with 2 Artillerys, 1 Elite, 1 HeavyTank and 2 Tanks
British defend with 1 Bunker, 2 Infantrys and 3 Tanks
Italians roll dice for 2 Artillerys, 1 Elite, 1 HeavyTank and 2 Tanks in Darfur, round 2 : 3/6 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker, 2 Infantrys and 3 Tanks in Darfur, round 2 : 2/6 hits
1 Elite owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Darfur
Italians roll dice for 1 Artillery, 1 HeavyTank and 2 Tanks in Darfur, round 3 : 3/4 hits
British roll dice for 1 Bunker and 3 Tanks in Darfur, round 3 : 2/4 hits
3 Tanks owned by the British, 1 Tank owned by the Italians and 1 Artillery owned by the Italians lost in Darfur
Italians roll dice for 1 HeavyTank and 1 Tank in Darfur, round 4 : 0/2 hits
British roll dice for 1 Bunker in Darfur, round 4 : 1/1 hits
1 Tank owned by the Italians lost in Darfur
Italians roll dice for 1 HeavyTank in Darfur, round 5 : 1/1 hits
British roll dice for 1 Bunker in Darfur, round 5 : 1/1 hits
1 HeavyTank owned by the Italians and 1 Bunker owned by the British lost in Darfur
British win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 2 Artillerys, 1 Elite, 1 HeavyTank and 2 Tanks
Casualties for British: 1 Bunker, 2 Infantrys and 3 Tanks
Battle in Mersa Matruh
Italians attack with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 1 Infantry
British defend with 1 Artillery
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits
British roll dice for 1 Artillery in Mersa Matruh, round 2 : 0/1 hits
1 Artillery owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 1 Adv.Fighter, 1 Artillery, 5 Fighters and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 1 ArtilleryNon Combat Move - Italians
1 Adv.Fighter and 5 Fighters moved from Mersa Matruh to 51 Sea Zone
1 Artillery and 1 Infantry moved from Hun to KufraPlace Units - Italians
1 HeavyTank, 1 Infantry and 1 Tank placed in Hun
2 Artillerys and 2 Infantrys placed in Greece
4 Infantrys placed in Tunis
10 Infantrys placed in Rome
1 Infantry placed in Lombardy
Italians undo move 4.
1 Destroyer placed in 46 Sea Zone
9 Infantrys placed in Rome
1 Infantry placed in LombardyTurn Complete - Italians
Italians collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
3 Infantrys moved from French Equatorial Africa to Darfur
1 Infantry moved from Nubia to Darfur
1 Artillery and 4 Infantrys moved from Colombia to Peru
2 Adv.Fighters and 1 Infantry moved from E.Morocco to S.AlgeriaPurchase Units - French
French buy 1 Bunker and 7 Infantrys; Remaining resources: 0 PUs;Combat - French
Battle in S.Algeria
French attack with 2 Adv.Fighters and 1 Infantry
Italians defend with 1 Infantry
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 2 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 3 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 4 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 5 : 0/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 2 Adv.Fighters and 1 Infantry in S.Algeria, round 6 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Infantry in S.Algeria, round 6 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Infantry owned by the French lost in S.Algeria
French win with 2 Adv.Fighters remaining. Battle score for attacker is 0
Casualties for French: 1 Infantry
Casualties for Italians: 1 Infantry
Battle in Peru
French attack with 1 Artillery and 4 Infantrys
Neutral defend with 1 Artillery
French roll dice for 1 Artillery and 4 Infantrys in Peru, round 2 : 2/5 hits, 1.17 expected hits
Neutral roll dice for 1 Artillery in Peru, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Artillery owned by the Neutral lost in Peru
French loses 0 PUs for violating Perus neutrality.
French win, taking Peru from Neutral with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Casualties for Neutral: 1 ArtilleryNon Combat Move - French
2 Adv.Fighters moved from S.Algeria to E.MoroccoPlace Units - French
1 Bunker and 4 Infantrys placed in E.Morocco
3 Infantrys placed in French Equatorial AfricaTurn Complete - French
French collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Neutral : 0.67
Italians : -0.67
French : -4.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Artillery moved from Malaya to 110 Sea Zone
1 Infantry moved from British Borneo to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Yamamoto take Soembawa from Dutch
1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Artillery moved from 110 Sea Zone to Java
1 Artillery moved from 110 Sea Zone to Java
1 Infantry moved from 110 Sea Zone to Java
2 Bombers moved from Banjarmasin to Java
2 ArmoredCars and 1 Tank moved from Lombok to Java
2 Transports moved from 110 Sea Zone to 107 Sea Zone
1 Transport moved from 110 Sea Zone to 107 Sea Zone
1 Adv.Fighter moved from Malaya to Java
1 Infantry moved from Kamchatka to 75 Sea Zone
1 Cruiser and 1 Infantry moved from 75 Sea Zone to 72 Sea Zone
1 Infantry moved from 72 Sea Zone to Kiska
Yamamoto take Kiska from Americans
2 ArmoredCars moved from Koryakia to Kolyma
1 Artillery and 1 Infantry moved from Shantung to Shansi
2 Infantrys moved from Chahar to Shansi
1 Infantry moved from Chahar to Suiyuan
1 Tank moved from Shantung to Suiyuan
1 Infantry moved from Ayan to Yakutsk
Yamamoto take Yakutsk from Russians
1 Artillery and 2 Infantrys moved from Ayan to Okhotsk
1 ArmoredCar and 3 Infantrys moved from Heilungchiang to Hulunbuir
1 Artillery and 2 Infantrys moved from Kamchatka to 75 Sea Zone
1 Artillery and 2 Infantrys moved from 75 Sea Zone to N.Sakhalin
1 Fighter moved from Chubu to Kolyma
1 Bomber moved from Koryakia to Attu
1 Artillery and 1 Elite moved from Chubu to 85 Sea Zone
1 Artillery, 1 B.Transport and 1 Elite moved from 85 Sea Zone to 72 Sea Zone
1 Infantry moved from Kamchatka to 72 Sea Zone
1 Artillery, 1 Elite and 1 Infantry moved from 72 Sea Zone to Attu
1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
1 Destroyer moved from 85 Sea Zone to 102 Sea Zone
1 Destroyer moved from 85 Sea Zone to 95 Sea Zone
1 Destroyer moved from 111 Sea Zone to 112 Sea Zone
2 ArmoredCars moved from Davao to Mindanao
2 B.Transports moved from 75 Sea Zone to 84 Sea Zone
6 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Chubu to 84 Sea Zone
2 B.Transports and 7 Infantrys moved from 84 Sea Zone to 92 Sea Zone
7 Infantrys moved from 92 Sea Zone to S.French Indochina
1 Carrier moved from 85 Sea Zone to 92 Sea Zone
1 Destroyer moved from 110 Sea Zone to 92 Sea Zone
1 Fighter moved from Kirin to 92 Sea Zone
1 Fighter moved from 107 Sea Zone to 92 Sea Zone
1 Fighter moved from 85 Sea Zone to N.Sakhalin
1 Fighter moved from 85 Sea Zone to 107 Sea Zone
1 Destroyer moved from 85 Sea Zone to 107 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 6 Artillerys, 1 Cruiser, 2 Destroyers, 1 Elite, 5 Infantrys and 4 Tanks; Remaining resources: 1 PUs;Combat - Yamamoto
Battle in N.Sakhalin
Yamamoto attack with 1 Artillery, 1 Fighter and 2 Infantrys
Russians defend with 1 Bunker
Yamamoto roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in N.Sakhalin, round 2 : 1/4 hits
Units damaged: 1 Bunker owned by the Russians
Russians roll dice for 1 Bunker in N.Sakhalin, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in N.Sakhalin, round 3 : 3/4 hits
Russians roll dice for 1 Bunker in N.Sakhalin, round 3 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in N.Sakhalin
Yamamoto win, taking N.Sakhalin from Russians with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Kolyma
Yamamoto attack with 2 ArmoredCars and 1 Fighter
Russians defend with 1 Infantry
Yamamoto roll dice for 2 ArmoredCars and 1 Fighter in Kolyma, round 2 : 2/3 hits
Russians roll dice for 1 Infantry in Kolyma, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Kolyma
Yamamoto win, taking Kolyma from Russians with 2 ArmoredCars and 1 Fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Suiyuan
Yamamoto attack with 1 Infantry and 1 Tank
Chinese defend with 1 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 2/2 hits
Chinese roll dice for 1 Infantry in Suiyuan, round 2 : 0/1 hits
1 Infantry owned by the Chinese lost in Suiyuan
Yamamoto win, taking Suiyuan from Chinese with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in Attu
Yamamoto attack with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry
British defend with 2 Infantrys
Yamamoto roll dice for 1 Cruiser in Attu, round 2 : 1/1 hits
Yamamoto roll dice for 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry in Attu, round 2 : 2/4 hits
Americans roll dice for 2 Infantrys in Attu, round 2 : 0/2 hits
2 Infantrys owned by the British lost in Attu
Yamamoto win, taking Attu from Americans with 1 Artillery, 1 Bomber, 1 Elite and 1 Infantry remaining. Battle score for attacker is 4
Casualties for British: 2 Infantrys
Battle in Shansi
Yamamoto attack with 1 Artillery and 3 Infantrys
Chinese defend with 3 Infantrys
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Shansi, round 2 : 1/4 hits
Chinese roll dice for 3 Infantrys in Shansi, round 2 : 0/3 hits
1 Infantry owned by the Chinese lost in Shansi
Yamamoto roll dice for 1 Artillery and 3 Infantrys in Shansi, round 3 : 1/4 hits
Chinese roll dice for 2 Infantrys in Shansi, round 3 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Shansi
Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shansi, round 4 : 1/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 4 : 0/1 hits
1 Infantry owned by the Chinese lost in Shansi
Yamamoto win, taking Shansi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Infantry
Casualties for Chinese: 3 Infantrys
Battle in Java
Yamamoto attack with 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Bombers, 1 Infantry and 1 Tank
Anzac defend with 3 Infantrys, 1 Marine and 1 Tank; Dutch defend with 1 Bunker
Yamamoto roll dice for 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 2 Bombers, 1 Infantry and 1 Tank in Java, round 2 : 4/9 hits
Units damaged: 1 Bunker owned by the Dutch
Dutch roll dice for 1 Bunker, 3 Infantrys, 1 Marine and 1 Tank in Java, round 2 : 2/6 hits
3 Infantrys owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Adv.Fighter, 1 ArmoredCar, 2 Artillerys, 2 Bombers and 1 Tank in Java, round 3 : 4/7 hits
Dutch roll dice for 1 Bunker, 1 Marine and 1 Tank in Java, round 3 : 2/3 hits
1 Tank owned by the Anzac, 1 Artillery owned by the Yamamoto, 1 Marine owned by the Anzac, 1 Bunker owned by the Dutch and 1 ArmoredCar owned by the Yamamoto lost in Java
Yamamoto win, taking Java from Dutch with 1 Adv.Fighter, 1 Artillery, 2 Bombers and 1 Tank remaining. Battle score for attacker is 7
Casualties for Yamamoto: 2 ArmoredCars, 1 Artillery and 1 Infantry
Casualties for Anzac: 3 Infantrys, 1 Marine and 1 Tank
Casualties for Dutch: 1 BunkerNon Combat Move - Yamamoto
2 Bombers moved from Java to Banjarmasin
1 Adv.Fighter moved from Java to Malaya
1 Fighter moved from N.Sakhalin to Hokkaido
1 Fighter moved from Kolyma to Koryakia
1 Bomber moved from Attu to Kyushu
1 Destroyer moved from 72 Sea Zone to 88 Sea ZonePlace Units - Yamamoto
1 Artillery, 1 Elite, 1 Infantry and 1 Tank placed in Davao
1 Artillery, 1 Infantry and 1 Tank placed in Shantung
1 Destroyer placed in 84 Sea Zone
1 Cruiser and 1 Destroyer placed in 85 Sea Zone
4 Artillerys, 2 Infantrys and 2 Tanks placed in Tokyo
1 Infantry placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 88 PUs; end with 89 PUs





