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Whackamatt Allies -vs- dawgoneit Axis "#8"
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3
Combat Move - Americans
11 Infantrys moved from Northeast USA to 7 Sea Zone
1 Infantry moved from Northeast USA to 7 Sea Zone
2 Infantrys moved from Greenland to 8 Sea Zone
1 Infantry and 1 Tank moved from Iceland to 10 Sea Zone
2 Infantrys and 1 Transport moved from 8 Sea Zone to 10 Sea Zone
3 Infantrys and 1 Tank moved from 10 Sea Zone to Northern Ireland
3 B.Transports and 12 Infantrys moved from 7 Sea Zone to 9 Sea Zone
1 Fighter moved from Greenland to Northern Ireland
6 Elites and 6 Infantrys moved from Washington to Northeast USA
1 Infantry moved from South Central USA to E.Mexico
2 Artillerys and 4 Infantrys moved from E.Mexico to Central America
1 Infantry and 5 Tanks moved from Central America to Colombia
2 Tanks moved from Colombia to Venezuela
3 Tanks moved from Colombia to Amazon
1 Adv.Fighter moved from 91 Sea Zone to 72 Sea Zone
1 Submarine moved from 78 Sea Zone to 72 Sea ZonePurchase Units - Americans
Americans buy 3 B.Transports, 1 Destroyer, 1 Factory, 12 Infantrys and 3 Submarines; Remaining resources: 2 PUs;Combat - Americans
Battle in 72 Sea Zone
Americans attack with 1 Adv.Fighter and 1 Submarine
Hisaichi defend with 1 Destroyer
Americans roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Hisaichi roll dice for 1 Destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Hisaichi lost in 72 Sea Zone
Americans win with 1 Adv.Fighter and 1 Submarine remaining. Battle score for attacker is 8
Casualties for Hisaichi: 1 Destroyer
Battle in Venezuela
Americans attack with 2 Tanks
Neutral defend with 3 Infantrys
Americans roll dice for 2 Tanks in Venezuela, round 2 : 0/2 hits, 1.00 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 2 : 1/3 hits, 1.00 expected hits
1 Tank owned by the Americans lost in Venezuela
Americans roll dice for 1 Tank in Venezuela, round 3 : 1/1 hits, 0.50 expected hits
Neutral roll dice for 3 Infantrys in Venezuela, round 3 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Neutral and 1 Tank owned by the Americans lost in Venezuela
Neutral win with 2 Infantrys remaining. Battle score for attacker is -8
Casualties for Americans: 2 Tanks
Casualties for Neutral: 1 InfantryNon Combat Move - Americans
12 Infantrys moved from 9 Sea Zone to Iceland
1 Adv.Fighter moved from 72 Sea Zone to KamchatkaPlace Units - Americans
1 Factory placed in Iceland
1 Destroyer placed in 3 Sea Zone
3 Submarines placed in 91 Sea Zone
3 B.Transports placed in 7 Sea Zone
12 Infantrys placed in WashingtonTurn Complete - Americans
Americans collect 96 PUs; end with 98 PUsCombat Hit Differential Summary :
Neutral : 0.00
Hisaichi : -0.33
Americans : 0.17 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Germans
Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans
Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew
Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew
Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew
Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew
Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew
Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew
Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew
Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew
Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew
Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew
Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew
Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew
Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew
Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew
1 Infantry moved from Danzig to East Prussia
1 Artillery moved from Odessa to Vinnytsia
1 Artillery moved from Krakow to Vinnytsia
2 Infantrys moved from Krakow to Vinnytsia
2 Fighters and 2 Stukas moved from Lapland to Latvia
3 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
6 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
6 Infantrys moved from 24 Sea Zone to Latvia
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Krakow to Vinnytsia
5 Infantrys moved from Bohemia to Krakow
15 Infantrys moved from Berlin to Brandenburg
1 Artillery and 1 Infantry moved from Paris to Picardy
1 Infantry moved from Paris to Normandy
Germans take Normandy from French
1 Artillery and 1 Infantry moved from Paris to Burgundy
1 ArmoredCar and 1 Infantry moved from Paris to Orleanais
1 ArmoredCar moved from Paris to Burgundy
1 Tank moved from Paris to Orleanais
2 Mech.Infs moved from Paris to Burgundy
2 Mech.Infs moved from Paris to Orleanais
2 Mech.Infs moved from Paris to Picardy
1 Mech.Inf moved from Paris to Picardy
3 Infantrys moved from Bavaria to Rhine
1 Destroyer moved from 29 Sea Zone to 7 Sea Zone
1 Infantry moved from Tobruk to Mersa Matruh
Germans take Mersa Matruh from British
1 Infantry moved from Tobruk to KufraPurchase Units - Germans
Germans buy 6 ArmoredCars, 6 Artillerys, 2 Elites, 3 HeavyTanks, 20 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Germans
Battle in Picardy
Germans attack with 1 Artillery, 1 Infantry and 3 Mech.Infs
French defend with 1 Bunker
Germans roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Picardy, round 2 : 0/5 hits
French roll dice for 1 Bunker in Picardy, round 2 : 0/1 hits
Germans roll dice for 1 Artillery, 1 Infantry and 3 Mech.Infs in Picardy, round 3 : 1/5 hits
Units damaged: 1 Bunker owned by the French
French roll dice for 1 Bunker in Picardy, round 3 : 1/1 hits
1 Infantry owned by the Germans lost in Picardy
Germans roll dice for 1 Artillery and 3 Mech.Infs in Picardy, round 4 : 1/4 hits
French roll dice for 1 Bunker in Picardy, round 4 : 0/1 hits
1 Bunker owned by the French lost in Picardy
Germans win, taking Picardy from French with 1 Artillery and 3 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Germans: 1 Infantry
Casualties for French: 1 Bunker
Battle in 7 Sea Zone
Germans attack with 1 Destroyer
Americans defend with 3 B.Transports
Germans roll dice for 1 Destroyer in 7 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 3 B.Transports in 7 Sea Zone, round 2 : 0/3 hits
1 B.Transport owned by the Americans lost in 7 Sea Zone
Germans roll dice for 1 Destroyer in 7 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 B.Transports in 7 Sea Zone, round 3 : 1/2 hits
1 Destroyer owned by the Germans lost in 7 Sea Zone
Americans win with 2 B.Transports remaining. Battle score for attacker is 0
Casualties for Germans: 1 Destroyer
Casualties for Americans: 1 B.Transport
Battle in Kufra
Germans attack with 1 Infantry
British defend with 1 Tank
Germans roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits
British roll dice for 1 Tank in Kufra, round 2 : 1/1 hits
1 Tank owned by the British and 1 Infantry owned by the Germans lost in Kufra
British win with no units remaining. Battle score for attacker is 3
Casualties for Germans: 1 Infantry
Casualties for British: 1 Tank
Battle in Orleanais
Germans attack with 1 ArmoredCar, 1 Infantry, 2 Mech.Infs and 1 Tank
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Infantry, 2 Mech.Infs and 1 Tank in Orleanais, round 2 : 3/5 hits
French roll dice for 1 Infantry in Orleanais, round 2 : 1/1 hits
1 Infantry owned by the Germans and 1 Infantry owned by the French lost in Orleanais
Germans win, taking Orleanais from French with 1 ArmoredCar, 2 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for French: 1 Infantry
Battle in Burgundy
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Mech.Infs
French defend with 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Mech.Infs in Burgundy, round 2 : 2/5 hits
French roll dice for 1 Infantry in Burgundy, round 2 : 0/1 hits
1 Infantry owned by the French lost in Burgundy
Germans win, taking Burgundy from French with 1 ArmoredCar, 1 Artillery, 1 Infantry and 2 Mech.Infs remaining. Battle score for attacker is 2
Casualties for French: 1 Infantry
Battle in Vinnytsia
Germans attack with 2 Artillerys and 3 Infantrys
Russians defend with 2 Infantrys and 1 Tank
Germans roll dice for 2 Artillerys and 3 Infantrys in Vinnytsia, round 2 : 1/5 hits
Russians roll dice for 2 Infantrys and 1 Tank in Vinnytsia, round 2 : 1/3 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
Germans roll dice for 2 Artillerys and 2 Infantrys in Vinnytsia, round 3 : 2/4 hits
Russians roll dice for 1 Infantry and 1 Tank in Vinnytsia, round 3 : 1/2 hits
1 Infantry owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Vinnytsia
Germans win, taking Vinnytsia from Russians with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Germans: 2 Infantrys
Casualties for Russians: 2 Infantrys and 1 Tank
Battle in Latvia
Germans attack with 2 Fighters, 6 Infantrys and 2 Stukas
Russians defend with 1 Artillery, 1 Infantry and 1 Tank
Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits
Germans roll dice for 2 Fighters, 6 Infantrys and 2 Stukas in Latvia, round 2 : 3/10 hits
Russians roll dice for 1 Artillery, 1 Infantry and 1 Tank in Latvia, round 2 : 1/3 hits
1 Infantry owned by the Russians, 1 Artillery owned by the Russians, 1 Infantry owned by the Germans and 1 Tank owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 2 Fighters, 5 Infantrys and 2 Stukas remaining. Battle score for attacker is 9
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Artillery, 1 Infantry and 1 TankNon Combat Move - Germans
2 Fighters and 2 Stukas moved from Latvia to Danzig
6 Tanks moved from Paris to Burgundy
10 Tanks moved from Paris to LorrainePlace Units - Germans
1 ArmoredCar, 1 Artillery, 1 Elite, 1 HeavyTank and 1 Tank placed in Bohemia
1 ArmoredCar, 1 Artillery, 1 Elite, 1 HeavyTank, 1 Infantry and 1 Tank placed in Hamburg
2 Artillerys and 2 Infantrys placed in Rhine
3 Infantrys placed in Bavaria
2 ArmoredCars, 1 Artillery and 5 Infantrys placed in Paris
2 ArmoredCars, 1 Artillery, 1 HeavyTank, 9 Infantrys and 1 Tank placed in BerlinTurn Complete - Germans
Germans collect 90 PUs; end with 90 PUs -
sorry i have been taking so long to do my turns.
the weather has been real nice in new york and i have a large garden and i have been working on it -
No apologies needed! Enjoy that sunshine. I was crazy busy at work for the past several days myself.
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Russians
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
5 Infantrys moved from Rostov to Donetsk
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
1 Artillery and 1 Infantry moved from S.Karelia to Vyborg
1 Artillery and 2 Infantrys moved from Leningrad to Estonia
4 Tanks moved from Arkhangelsk to Vyborg
1 Infantry and 2 Tanks moved from Lithuania to East Prussia
1 Artillery and 5 Infantrys moved from Leningrad to Latvia
3 Tanks moved from Leningrad to Latvia
1 Mot.Inf moved from Leningrad to Lapland
Russians take Lapland from Finns
1 Mot.Inf moved from Leningrad to N.Karelia
2 Mech.Infs and 1 Mot.Inf moved from Leningrad to Murmansk
3 Mech.Infs and 2 Mot.Infs moved from Leningrad to N.Karelia
3 Mech.Infs and 3 Mot.Infs moved from N.Karelia to Oulu
2 Infantrys moved from Tula to Kursk
5 Infantrys moved from Moscow to Yaroslavl
5 Infantrys moved from Moscow to Yaroslavl
1 Infantry moved from Tashkent to Chimkent
1 Artillery moved from Chimkent to Karaganda
1 Artillery moved from Ufa to Karaganda
1 Artillery and 1 Infantry moved from S.Buryat Mongolia to Chita
1 Artillery, 4 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks moved from N.Buryat Mongolia to Chita
1 Bomber and 1 Fighter moved from Olyokminsk to Chita
4 Mech.Infs and 1 Mot.Inf moved from Sibirsky to N.Buryat Mongolia
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Adv.Fighter moved from Sibirsky to N.Buryat Mongolia
1 Infantry moved from Irkutsk to N.Buryat Mongolia
4 Infantrys moved from Evenkia to Olyokminsk
2 Artillerys, 2 Elites and 1 Infantry moved from Sverdlovsk to Novosibirsk
1 Fighter moved from Kiev to DonetskPurchase Units - Russians
Russians buy 2 ArmoredCars, 2 Artillerys, 1 Bunker, 2 Elites, 4 HeavyTanks, 17 Infantrys and 4 Tanks; Remaining resources: 1 PUs;Combat - Russians
Battle in Chita
Russians attack with 2 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks
Hisaichi defend with 3 Adv.Fighters, 1 Artillery, 1 Factory, 2 Fighters and 4 Tanks
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 5 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 2 Tanks in Chita, round 2 : 4/13 hits, 4.50 expected hits
Hisaichi roll dice for 3 Adv.Fighters, 1 Artillery, 2 Fighters and 4 Tanks in Chita, round 2 : 4/10 hits, 5.33 expected hits
3 Infantrys owned by the Russians, 3 Tanks owned by the Hisaichi, 1 Mot.Inf owned by the Russians and 1 Artillery owned by the Hisaichi lost in Chita
Russians roll dice for 2 Artillerys, 1 Bomber, 1 Fighter, 2 Infantrys, 1 Mech.Inf and 2 Tanks in Chita, round 3 : 4/9 hits, 3.67 expected hits
Hisaichi roll dice for 3 Adv.Fighters, 2 Fighters and 1 Tank in Chita, round 3 : 4/6 hits, 3.50 expected hits
2 Infantrys owned by the Russians, 1 Tank owned by the Hisaichi, 2 Artillerys owned by the Russians, 2 Fighters owned by the Hisaichi and 1 Adv.Fighter owned by the Hisaichi lost in Chita
Russians roll dice for 1 Bomber, 1 Fighter, 1 Mech.Inf and 2 Tanks in Chita, round 4 : 1/5 hits, 2.33 expected hits
Hisaichi roll dice for 2 Adv.Fighters in Chita, round 4 : 1/2 hits, 1.33 expected hits
1 Mech.Inf owned by the Russians and 1 Adv.Fighter owned by the Hisaichi lost in Chita
Russians roll dice for 1 Bomber, 1 Fighter and 2 Tanks in Chita, round 5 : 2/4 hits, 2.00 expected hits
Hisaichi roll dice for 1 Adv.Fighter in Chita, round 5 : 1/1 hits, 0.67 expected hits
1 Adv.Fighter owned by the Hisaichi and 1 Tank owned by the Russians lost in Chita
Russians win, taking Chita from Hisaichi with 1 Bomber, 1 Fighter and 1 Tank remaining. Battle score for attacker is 36
Casualties for Russians: 2 Artillerys, 5 Infantrys, 1 Mech.Inf, 1 Mot.Inf and 1 Tank
Casualties for Hisaichi: 3 Adv.Fighters, 1 Artillery, 2 Fighters and 4 Tanks
Battle in Vyborg
Russians attack with 1 Artillery, 1 Infantry and 4 Tanks
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Infantry and 4 Tanks in Vyborg, round 2 : 1/6 hits, 2.67 expected hits
Finns roll dice for 1 Infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Vyborg
Russians win, taking Vyborg from Finns with 1 Artillery, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Oulu
Russians attack with 3 Mech.Infs and 3 Mot.Infs
Finns defend with 1 Elite and 2 Infantrys
Russians roll dice for 3 Mech.Infs and 3 Mot.Infs in Oulu, round 2 : 0/6 hits, 1.50 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in Oulu, round 2 : 2/3 hits, 1.00 expected hits
2 Mot.Infs owned by the Russians lost in Oulu
Russians roll dice for 3 Mech.Infs and 1 Mot.Inf in Oulu, round 3 : 1/4 hits, 1.17 expected hits
Finns roll dice for 1 Elite and 2 Infantrys in Oulu, round 3 : 2/3 hits, 1.00 expected hits
1 Infantry owned by the Finns, 1 Mech.Inf owned by the Russians and 1 Mot.Inf owned by the Russians lost in Oulu
Russians roll dice for 2 Mech.Infs in Oulu, round 4 : 1/2 hits, 0.67 expected hits
Finns roll dice for 1 Elite and 1 Infantry in Oulu, round 4 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians roll dice for 2 Mech.Infs in Oulu, round 5 : 2/2 hits, 0.67 expected hits
Finns roll dice for 1 Elite in Oulu, round 5 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 2 Mech.Infs remaining. Battle score for attacker is -14
Casualties for Russians: 1 Mech.Inf and 3 Mot.Infs
Casualties for Finns: 1 Elite and 2 Infantrys
Battle in Estonia
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Estonia, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Estonia, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Estonia
Russians win, taking Estonia from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 Infantry
Battle in East Prussia
Russians attack with 1 Infantry and 2 Tanks
Germans defend with 1 Infantry
Russians roll dice for 1 Infantry and 2 Tanks in East Prussia, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 Infantry in East Prussia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in East Prussia
Russians win, taking East Prussia from Germans with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in Latvia
Russians attack with 1 Artillery, 5 Infantrys and 3 Tanks
Germans defend with 5 Infantrys
Russians roll dice for 1 Artillery, 5 Infantrys and 3 Tanks in Latvia, round 2 : 3/9 hits, 2.83 expected hits
Germans roll dice for 5 Infantrys in Latvia, round 2 : 3/5 hits, 1.67 expected hits
3 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia
Russians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Latvia, round 3 : 0/6 hits, 2.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Latvia, round 4 : 3/6 hits, 2.33 expected hits
Germans roll dice for 2 Infantrys in Latvia, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia
Russians win, taking Latvia from Germans with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 4 Infantrys
Casualties for Germans: 5 Infantrys
Battle in Murmansk
Russians attack with 2 Mech.Infs and 1 Mot.Inf
Finns defend with 1 Infantry
Russians roll dice for 2 Mech.Infs and 1 Mot.Inf in Murmansk, round 2 : 1/3 hits, 0.83 expected hits
Finns roll dice for 1 Infantry in Murmansk, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Finns and 1 Mech.Inf owned by the Russians lost in Murmansk
Russians win, taking Murmansk from Finns with 1 Mech.Inf and 1 Mot.Inf remaining. Battle score for attacker is -4
Casualties for Russians: 1 Mech.Inf
Casualties for Finns: 1 InfantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 AAGun moved from Novgorod to Leningrad
EDIT: 1 Fighter moved from Donetsk to Leningrad
1 AAGun moved from Chimkent to Karaganda
1 Bomber and 1 Fighter moved from Chita to N.Buryat MongoliaPlace Units - Russians
1 Bunker and 4 HeavyTanks placed in Leningrad
4 Tanks placed in Arkhangelsk
2 Artillerys, 2 Elites and 2 Infantrys placed in Sibirsky
2 ArmoredCars and 3 Infantrys placed in Sverdlovsk
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
4 Infantrys placed in MoscowTurn Complete - Russians
Russians collect 106 PUs; end with 107 PUsCombat Hit Differential Summary :
Germans : 1.00
Hisaichi : -0.83
Finns : 1.33
Russians : -5.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Italians
2 Transports moved from 49 Sea Zone to 46 Sea Zone
2 ArmoredCars and 2 Infantrys moved from Rome to 46 Sea Zone
2 ArmoredCars and 2 Infantrys moved from 46 Sea Zone to N.Tunisia
2 Artillerys and 2 Infantrys moved from Tunis to N.Tunisia
4 Infantrys and 3 Tanks moved from Serbia to Croatia
1 Artillery and 1 Tank moved from Bulgaria to Greece
1 Transport moved from 51 Sea Zone to 46 Sea Zone
1 Infantry moved from Nigeria to French Equatorial Africa
1 Infantry moved from Hun to Kufra
Italians take Kufra from British
1 Infantry moved from Provence to Languedoc
Italians take Languedoc from French
1 Infantry moved from Provence to Lombardy
5 Fighters moved from 51 Sea Zone to French Equatorial AfricaPurchase Units - Italians
Italians buy 2 ArmoredCars, 2 Fighters, 1 HeavyTank, 8 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - Italians
Battle in Croatia
Italians attack with 4 Infantrys and 3 Tanks
Neutral defend with 3 Infantrys
Italians roll dice for 4 Infantrys and 3 Tanks in Croatia, round 2 : 1/7 hits
Neutral roll dice for 3 Infantrys in Croatia, round 2 : 1/3 hits
1 Infantry owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
Italians roll dice for 3 Infantrys and 3 Tanks in Croatia, round 3 : 2/6 hits
Neutral roll dice for 2 Infantrys in Croatia, round 3 : 1/2 hits
2 Infantrys owned by the Neutral and 1 Infantry owned by the Italians lost in Croatia
Italians loses 0 PUs for violating Croatias neutrality.
Italians win, taking Croatia from Neutral with 2 Infantrys and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for Italians: 2 InfantrysNon Combat Move - Italians
1 Infantry moved from Rome to 46 Sea Zone
1 Infantry moved from 46 Sea Zone to N.TunisiaPlace Units - Italians
2 Fighters placed in 51 Sea Zone
2 Infantrys placed in Greece
1 HeavyTank, 1 Infantry and 1 Tank placed in Hun
2 ArmoredCars and 2 Tanks placed in Tunis
5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 63 PUs; end with 63 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Rome: 3 Infantrys
EDIT: Removing units owned by Italians from Tunis: 2 Tanks
EDIT: Adding units owned by Italians to Tunis: 1 Infantry
EDIT: Adding units owned by Italians to Tunis: 1 Infantry
EDIT: Adding units owned by Italians to French Equatorial Africa: 1 Infantry and 2 Tanks
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - French
1 Infantry moved from E.Morocco to S.Algeria
French take S.Algeria from Italians
1 Artillery and 3 Infantrys moved from South Central USA to E.MexicoPurchase Units - French
French buy 2 Bunkers, 3 Infantrys and 3 Tanks; Remaining resources: 0 PUs;Combat - French
Non Combat Move - French
Place Units - French
1 Bunker and 2 Infantrys placed in Syria
1 Bunker, 1 Infantry and 3 Tanks placed in E.MoroccoTurn Complete - French
French collect 25 PUs; end with 25 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Yamamoto
1 Marine and 1 Tank moved from Tanimbar to 112 Sea Zone
1 Destroyer, 1 Marine, 1 Tank and 1 Transport moved from 112 Sea Zone to 110 Sea Zone
1 Artillery and 1 Infantry moved from Jilolo to 107 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 107 Sea Zone to 110 Sea Zone
1 Artillery and 1 Elite moved from Davao to 107 Sea Zone
1 Artillery, 1 Elite and 1 Transport moved from 107 Sea Zone to 112 Sea Zone
1 Artillery and 1 Elite moved from 112 Sea Zone to Timor
1 Destroyer moved from 107 Sea Zone to 112 Sea Zone
1 Artillery, 1 Infantry, 1 Marine and 1 Tank moved from 110 Sea Zone to Sumatra
1 Tank moved from Celebes to 111 Sea Zone
1 Infantry moved from N.French Indochina to Hunan
1 Artillery, 2 Infantrys and 3 Tanks moved from N.French Indochina to 92 Sea Zone
1 Artillery, 2 B.Transports, 2 Infantrys and 3 Tanks moved from 92 Sea Zone to 84 Sea Zone
1 ArmoredCar moved from Chubu to 84 Sea Zone
1 ArmoredCar moved from Tokyo to 84 Sea Zone
2 Infantrys moved from Tokyo to 84 Sea Zone
1 Infantry moved from Tokyo to 84 Sea Zone
1 Artillery moved from Mindanao to Samar
Yamamoto take Samar from Americans
1 Adv.Fighter moved from Malaya to Sumatra
1 ArmoredCar and 1 Cruiser moved from 84 Sea Zone to 75 Sea Zone
1 ArmoredCar, 1 B.Transport and 3 Infantrys moved from 84 Sea Zone to 75 Sea Zone
1 Artillery, 2 Infantrys and 3 Tanks moved from 84 Sea Zone to Shantung
2 ArmoredCars and 3 Infantrys moved from 75 Sea Zone to Kamchatka
1 Submarine moved from 85 Sea Zone to 72 Sea Zone
1 Submarine moved from 102 Sea Zone to 109 Sea Zone
3 Bombers moved from Kusaie to 109 Sea Zone
1 Fighter moved from Malaya to Sumatra
1 Tank and 1 Transport moved from 111 Sea Zone to 110 Sea Zone
1 Tank moved from 110 Sea Zone to Sumatra
1 Infantry moved from Truk to Ponape
2 Fighters moved from Kusaie to Ponape
2 Fighters moved from 102 Sea Zone to PonapePurchase Units - Yamamoto
Yamamoto buy 2 ArmoredCars, 1 B.Transport, 1 Carrier, 1 Destroyer, 1 Fighter, 7 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in 109 Sea Zone
Yamamoto attack with 3 Bombers and 1 Submarine
Anzac defend with 1 Transport
Yamamoto roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 3 Bombers in 109 Sea Zone, round 2 : 2/3 hits
Anzac roll dice for 1 Transport in 109 Sea Zone, round 2 : 0/1 hits
1 Transport owned by the Anzac lost in 109 Sea Zone
Yamamoto win with 3 Bombers and 1 Submarine remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Transport
Battle in 72 Sea Zone
Yamamoto attack with 1 Submarine
Americans defend with 1 Submarine
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits
1 Submarine owned by the Americans Submerged
Battle in Timor
Yamamoto attack with 1 Artillery and 1 Elite
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Elite in Timor, round 2 : 0/2 hits
Dutch roll dice for 1 Infantry in Timor, round 2 : 1/1 hits
1 Elite owned by the Yamamoto lost in Timor
Yamamoto roll dice for 1 Artillery in Timor, round 3 : 0/1 hits
Dutch roll dice for 1 Infantry in Timor, round 3 : 1/1 hits
1 Artillery owned by the Yamamoto lost in Timor
Dutch winYamamoto win with 1 Submarine remaining with 1 Infantry remaining. Battle score for attacker is -7
Casualties for Yamamoto: 1 Artillery and 1 Elite
Battle in Kamchatka
Yamamoto attack with 2 ArmoredCars and 3 Infantrys
Americans defend with 1 Adv.Fighter; Russians defend with 1 Bunker
Yamamoto roll dice for 1 Cruiser in Kamchatka, round 2 : 1/1 hits
Units damaged: 1 Bunker owned by the Russians
Yamamoto roll dice for 2 ArmoredCars and 3 Infantrys in Kamchatka, round 2 : 1/5 hits
Russians roll dice for 1 Adv.Fighter and 1 Bunker in Kamchatka, round 2 : 1/2 hits
1 Infantry owned by the Yamamoto and 1 Bunker owned by the Russians lost in Kamchatka
Yamamoto roll dice for 2 ArmoredCars and 2 Infantrys in Kamchatka, round 3 : 0/4 hits
Russians roll dice for 1 Adv.Fighter in Kamchatka, round 3 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Kamchatka
Yamamoto roll dice for 2 ArmoredCars and 1 Infantry in Kamchatka, round 4 : 1/3 hits
Russians roll dice for 1 Adv.Fighter in Kamchatka, round 4 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 Adv.Fighter owned by the Americans lost in Kamchatka
Yamamoto win, taking Kamchatka from Russians with 2 ArmoredCars remaining. Battle score for attacker is 10
Casualties for Yamamoto: 3 Infantrys
Casualties for Americans: 1 Adv.Fighter
Casualties for Russians: 1 Bunker
Battle in Shantung
Yamamoto attack with 1 Artillery, 2 Infantrys and 3 Tanks
Chinese defend with 1 Factory and 3 Tanks
Yamamoto roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Shantung, round 2 : 1/6 hits
Chinese roll dice for 3 Tanks in Shantung, round 2 : 1/3 hits
1 Tank owned by the Chinese and 1 Infantry owned by the Yamamoto lost in Shantung
Yamamoto roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Shantung, round 3 : 2/5 hits
Chinese roll dice for 2 Tanks in Shantung, round 3 : 2/2 hits
2 Tanks owned by the Chinese, 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Yamamoto lost in Shantung
Yamamoto win, taking Shantung from Chinese with 3 Tanks remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Artillery and 2 Infantrys
Casualties for Chinese: 3 Tanks
Battle in Sumatra
Yamamoto attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks
British defend with 1 Artillery and 3 Infantrys
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Infantry, 1 Marine and 2 Tanks in Sumatra, round 2 : 1/7 hits
Dutch roll dice for 1 Artillery and 3 Infantrys in Sumatra, round 2 : 1/4 hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Sumatra
Yamamoto roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter, 1 Marine and 2 Tanks in Sumatra, round 3 : 4/6 hits
Dutch roll dice for 1 Artillery and 2 Infantrys in Sumatra, round 3 : 1/3 hits
1 Artillery owned by the British, 2 Infantrys owned by the British and 1 Fighter owned by the Yamamoto lost in Sumatra
Yamamoto win, taking Sumatra from Dutch with 1 Adv.Fighter, 1 Artillery, 1 Marine and 2 Tanks remaining. Battle score for attacker is 0
Casualties for British: 1 Artillery and 3 Infantrys
Casualties for Yamamoto: 1 Fighter and 1 Infantry
Battle in Ponape
Yamamoto attack with 4 Fighters and 1 Infantry
Anzac defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 4 Fighters and 1 Infantry in Ponape, round 2 : 1/5 hits
Americans roll dice for 1 Artillery and 1 Infantry in Ponape, round 2 : 0/2 hits
1 Infantry owned by the Anzac lost in Ponape
Yamamoto roll dice for 4 Fighters and 1 Infantry in Ponape, round 3 : 4/5 hits
Americans roll dice for 1 Artillery in Ponape, round 3 : 0/1 hits
1 Artillery owned by the Anzac lost in Ponape
Yamamoto win, taking Ponape from Americans with 4 Fighters and 1 Infantry remaining. Battle score for attacker is 6
Casualties for Anzac: 1 Artillery and 1 InfantryNon Combat Move - Yamamoto
2 Fighters moved from Ponape to 107 Sea Zone
1 Battleship, 1 Carrier and 2 Destroyers moved from 102 Sea Zone to 108 Sea Zone
2 Fighters moved from Ponape to 108 Sea Zone
3 Bombers moved from 109 Sea Zone to Davao
1 Adv.Fighter moved from Sumatra to BanjarmasinPlace Units - Yamamoto
1 Carrier placed in 107 Sea Zone
1 Destroyer and 1 Transport placed in 107 Sea Zone
1 Infantry placed in Davao
1 B.Transport and 1 Submarine placed in 85 Sea Zone
Yamamoto undo move 2.
Yamamoto undo move 3.
1 Transport placed in 85 Sea Zone
Yamamoto undo move 3.
1 Destroyer and 1 Transport placed in 107 Sea Zone
1 B.Transport placed in 84 Sea Zone
1 Submarine placed in 85 Sea Zone
4 Infantrys placed in Chubu
2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Tokyo
Yamamoto undo move 3.
1 Destroyer placed in 84 Sea Zone
1 Transport placed in 107 Sea Zone
Yamamoto undo move 4.
1 Submarine placed in 84 Sea ZoneTurn Complete - Yamamoto
Yamamoto collect 77 PUs; end with 77 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Chinese
4 ArmoredCars moved from Urumqi to Khobdo
1 Infantry moved from Yunnan to N.French Indochina
2 Infantrys moved from Kweichow to N.French Indochina
1 Bomber and 1 Fighter moved from Shansi to Shantung
2 ArmoredCars moved from Hupeh to Shantung
1 Mech.Inf moved from Suiyuan to Hunan
1 Infantry moved from Hupeh to Hunan
1 Artillery moved from Anhwei to Shanghai
Chinese take Shanghai from Hisaichi
1 Infantry moved from Suiyuan to ChaharPurchase Units - Chinese
Chinese buy 8 ArmoredCars, 1 Fighter and 1 Mech.Inf; Remaining resources: 1 PUs;Combat - Chinese
Battle in Khobdo
Chinese attack with 4 ArmoredCars
Neutral defend with 2 Infantrys
Chinese roll dice for 4 ArmoredCars in Khobdo, round 2 : 2/4 hits, 1.33 expected hits
Neutral roll dice for 2 Infantrys in Khobdo, round 2 : 1/2 hits, 0.67 expected hits
1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Neutral lost in Khobdo
Chinese loses 0 PUs for violating Khobdos neutrality.
Chinese win, taking Khobdo from Neutral with 3 ArmoredCars remaining. Battle score for attacker is 0
Casualties for Chinese: 1 ArmoredCar
Casualties for Neutral: 2 Infantrys
Battle in Hunan
Chinese attack with 1 Infantry and 1 Mech.Inf
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry and 1 Mech.Inf in Hunan, round 3 : 2/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Yamamoto with 1 Mech.Inf remaining. Battle score for attacker is 0
Casualties for Chinese: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in N.French Indochina
Chinese attack with 3 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 3 Infantrys in N.French Indochina, round 2 : 0/3 hits, 0.50 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Chinese roll dice for 2 Infantrys in N.French Indochina, round 3 : 0/2 hits, 0.33 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Chinese lost in N.French Indochina
Chinese roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 4 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 5 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 Infantry in N.French Indochina, round 6 : 0/1 hits, 0.17 expected hits
Yamamoto roll dice for 1 Infantry in N.French Indochina, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry retreated to Kweichow
Yamamoto win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 2 Infantrys
Battle in Shantung
Chinese attack with 2 ArmoredCars, 1 Bomber and 1 Fighter
Yamamoto defend with 1 Factory and 3 Tanks
Chinese roll dice for 2 ArmoredCars, 1 Bomber and 1 Fighter in Shantung, round 2 : 2/4 hits, 1.67 expected hits
Yamamoto roll dice for 3 Tanks in Shantung, round 2 : 2/3 hits, 1.50 expected hits
1 Fighter owned by the Chinese, 1 ArmoredCar owned by the Chinese and 2 Tanks owned by the Yamamoto lost in Shantung
Chinese roll dice for 1 ArmoredCar and 1 Bomber in Shantung, round 3 : 1/2 hits, 1.00 expected hits
Yamamoto roll dice for 1 Tank in Shantung, round 3 : 1/1 hits, 0.50 expected hits
1 ArmoredCar owned by the Chinese and 1 Tank owned by the Yamamoto lost in Shantung
Chinese win with 1 Bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 2 ArmoredCars and 1 Fighter
Casualties for Yamamoto: 3 TanksNon Combat Move - Chinese
1 Bomber moved from Shantung to Hupeh
1 Infantry moved from Szechwan to Kweichow
1 Infantry moved from Szechwan to Yunnan
1 Artillery and 1 Infantry moved from Szechwan to Hupeh
2 ArmoredCars moved from Ningsia to Shansi
2 Infantrys moved from Ningsia to Suiyuan
1 Elite and 1 Infantry moved from Lanchow to Szechwan
2 Infantrys moved from E.Qinghai to Lanchow
2 Artillerys, 3 Elites and 1 Marine moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
1 AAGun moved from Gobi Altai to NingsiaPlace Units - Chinese
6 ArmoredCars placed in Hsining
2 ArmoredCars, 1 Fighter and 1 Mech.Inf placed in UrumqiTurn Complete - Chinese
Chinese collect 39 PUs; end with 40 PUsCombat Hit Differential Summary :
Neutral : 0.33
Yamamoto : 1.67
Chinese : 0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Hisaichi
3 Infantrys moved from Kiangsi to Hunan
1 Infantry moved from Kiangsi to Shanghai
1 ArmoredCar moved from Hong Kong to Shanghai
1 ArmoredCar moved from Hong Kong to Hunan
5 Transports moved from 110 Sea Zone to 106 Sea Zone
2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 110 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from 111 Sea Zone to Flores
Hisaichi take Flores from Dutch
1 Artillery and 1 Infantry moved from 110 Sea Zone to Java
1 Bomber moved from Banjarmasin to Java
2 Fighters moved from 110 Sea Zone to Java
2 Transports moved from 106 Sea Zone to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from Hong Kong to 92 Sea Zone
2 Artillerys and 2 Infantrys moved from 92 Sea Zone to S.French Indochina
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery and 1 Infantry moved from Changchun to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
1 Artillery moved from Changchun to 84 Sea Zone
1 Infantry moved from Changchun to 84 Sea Zone
2 ArmoredCars moved from Khabarovsk to Chita
1 Infantry moved from 84 Sea Zone to Shanghai
2 Artillerys, 1 B.Transport and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
2 Artillerys and 1 Infantry moved from 75 Sea Zone to Okhotsk
2 Artillerys, 1 B.Transport and 1 Infantry moved from 84 Sea Zone to 75 Sea Zone
2 Artillerys and 1 Infantry moved from 75 Sea Zone to Kolyma
Hisaichi take Kolyma from Russians
1 Infantry moved from Ayan to Chita
1 Infantry moved from Khabarovsk to Ayan
3 Transports moved from 106 Sea Zone to 92 Sea ZonePurchase Units - Hisaichi
Hisaichi buy 2 ArmoredCars, 4 Artillerys, 1 Elite, 1 Fighter, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in S.French Indochina
Hisaichi attack with 2 Artillerys and 2 Infantrys
British defend with 1 Artillery and 1 Tank
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in S.French Indochina, round 2 : 1/4 hits
French roll dice for 1 Artillery and 1 Tank in S.French Indochina, round 2 : 0/2 hits
1 Artillery owned by the British lost in S.French Indochina
Hisaichi roll dice for 2 Artillerys and 2 Infantrys in S.French Indochina, round 3 : 1/4 hits
French roll dice for 1 Tank in S.French Indochina, round 3 : 0/1 hits
1 Tank owned by the British lost in S.French Indochina
Hisaichi win, taking S.French Indochina from French with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 9
Casualties for British: 1 Artillery and 1 Tank
Battle in Okhotsk
Hisaichi attack with 2 Artillerys and 1 Infantry
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Okhotsk, round 2 : 0/3 hits
Russians roll dice for 1 Infantry in Okhotsk, round 2 : 1/1 hits
1 Infantry owned by the Hisaichi lost in Okhotsk
Hisaichi roll dice for 2 Artillerys in Okhotsk, round 3 : 0/2 hits
Russians roll dice for 1 Infantry in Okhotsk, round 3 : 0/1 hits
Hisaichi roll dice for 2 Artillerys in Okhotsk, round 4 : 1/2 hits
Russians roll dice for 1 Infantry in Okhotsk, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Artillery owned by the Hisaichi lost in Okhotsk
Hisaichi win, taking Okhotsk from Russians with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Shanghai
Hisaichi attack with 1 ArmoredCar and 2 Infantrys
Chinese defend with 1 Artillery
Hisaichi roll dice for 1 ArmoredCar and 2 Infantrys in Shanghai, round 2 : 1/3 hits
Chinese roll dice for 1 Artillery in Shanghai, round 2 : 0/1 hits
1 Artillery owned by the Chinese lost in Shanghai
Hisaichi win, taking Shanghai from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Chinese: 1 Artillery
Battle in Hunan
Hisaichi attack with 1 ArmoredCar and 3 Infantrys
Chinese defend with 1 Mech.Inf
Hisaichi roll dice for 1 ArmoredCar and 3 Infantrys in Hunan, round 2 : 1/4 hits
Chinese roll dice for 1 Mech.Inf in Hunan, round 2 : 1/1 hits
1 Mech.Inf owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Hunan
Hisaichi win, taking Hunan from Chinese with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Mech.Inf
Battle in Java
Hisaichi attack with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry
British defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Java, round 2 : 1/1 hits
Dutch roll dice for 1 Infantry in Java, round 2 : 0/1 hits
1 Infantry owned by the British lost in Java
Hisaichi win, taking Java from Dutch with 1 Artillery, 1 Bomber, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Chita
Hisaichi attack with 2 ArmoredCars and 1 Infantry
Russians defend with 1 Factory and 1 Tank
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Chita, round 2 : 1/3 hits
Russians roll dice for 1 Tank in Chita, round 2 : 0/1 hits
1 Tank owned by the Russians lost in Chita
Hisaichi win, taking Chita from Russians with 2 ArmoredCars and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 TankNon Combat Move - Hisaichi
2 ArmoredCars moved from Kiangsi to Shantung
2 Tanks moved from Hulunbuir to Peking
2 Fighters moved from Java to 110 Sea Zone
1 Bomber moved from Java to BanjarmasinPlace Units - Hisaichi
2 Artillerys and 2 Infantrys placed in Banjarmasin
2 ArmoredCars, 1 Artillery and 3 Infantrys placed in Hong Kong
1 Artillery, 1 Elite, 1 Fighter, 3 Infantrys and 2 Tanks placed in ChangchunTurn Complete - Hisaichi
Hisaichi collect 63 PUs; end with 63 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - British
4 Destroyers, 1 Submarine and 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone
2 Tanks moved from New Valley to French Equatorial Africa
1 Artillery and 1 Infantry moved from Darfur to French Equatorial Africa
1 Artillery and 2 Infantrys moved from Equatoria to French Equatorial Africa
2 Tanks moved from Kordofan to French Equatorial Africa
1 Bomber and 3 Tanks moved from Italian East Africa to French Equatorial Africa
4 Fighters moved from Lower Egypt to French Equatorial Africa
1 Infantry moved from Kordofan to Darfur
1 Artillery and 5 Infantrys moved from Lower Egypt to Mersa Matruh
3 Infantrys moved from New Valley to Kufra
2 Tanks moved from N.Saudi Arabia to Palestine
1 Infantry moved from French Sudan to Nigeria
British take Nigeria from Italians
2 Infantrys moved from Burma to S.Thailand
1 Infantry moved from N.Thailand to S.Thailand
1 Artillery and 4 Infantrys moved from Assam to Burma
2 Artillerys and 3 Infantrys moved from Delhi to Bihar
4 Infantrys moved from Mysore to 63 Sea Zone
2 Transports moved from 66 Sea Zone to 64 Sea Zone
3 Infantrys moved from Mysore to 64 Sea Zone
3 Infantrys and 2 Transports moved from 64 Sea Zone to 66 Sea Zone
1 Destroyer, 4 Infantrys and 2 Transports moved from 63 Sea Zone to 66 Sea Zone
7 Infantrys moved from 66 Sea Zone to Java
1 Tank moved from E.Mexico to Colombia
1 Infantry moved from Kenya to Equatoria
2 Artillerys and 3 Infantrys moved from Madras to Mysore
2 Infantrys moved from Bombay to RajputanaPurchase Units - British
British buy 6 Artillerys, 1 Bunker, 1 Cruiser, 4 Destroyers, 1 Elite, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in Java
British attack with 7 Infantrys
Hisaichi defend with 1 Artillery and 1 Infantry
British roll dice for 2 Cruisers in Java, round 2 : 0/2 hits, 1.00 expected hits
British roll dice for 7 Infantrys in Java, round 2 : 0/7 hits, 1.17 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British lost in Java
British roll dice for 6 Infantrys in Java, round 3 : 1/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Java
British roll dice for 5 Infantrys in Java, round 4 : 3/5 hits, 0.83 expected hits
Hisaichi roll dice for 1 Artillery in Java, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Java
British win, taking Java from Hisaichi with 4 Infantrys remaining. Battle score for attacker is 0
Casualties for British: 3 Infantrys
Casualties for Hisaichi: 1 Artillery and 1 Infantry
Battle in Mersa Matruh
British attack with 1 Artillery and 5 Infantrys
Germans defend with 1 Infantry
British roll dice for 1 Artillery and 5 Infantrys in Mersa Matruh, round 2 : 0/6 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 Artillery and 5 Infantrys in Mersa Matruh, round 3 : 3/6 hits, 1.33 expected hits
Germans roll dice for 1 Infantry in Mersa Matruh, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Germans lost in Mersa Matruh
British win, taking Mersa Matruh from Germans with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 1 Infantry
Battle in 21 Sea Zone
British attack with 4 Destroyers, 1 Submarine and 1 T.Boat
Finns defend with 1 Destroyer
British roll dice for 1 Submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 4 Destroyers and 1 T.Boat in 21 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
Finns roll dice for 1 Destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 T.Boat owned by the British and 1 Destroyer owned by the Finns lost in 21 Sea Zone
British win with 4 Destroyers and 1 Submarine remaining. Battle score for attacker is 2
Casualties for British: 1 T.Boat
Casualties for Finns: 1 Destroyer
Battle in French Equatorial Africa
British attack with 2 Artillerys, 1 Bomber, 4 Fighters, 3 Infantrys and 7 Tanks
Italians defend with 1 Artillery, 1 Factory, 5 Fighters, 2 Infantrys and 4 Tanks
British roll dice for 2 Artillerys, 1 Bomber, 4 Fighters, 3 Infantrys and 7 Tanks in French Equatorial Africa, round 2 : 7/17 hits, 7.00 expected hits
Italians roll dice for 1 Artillery, 5 Fighters, 2 Infantrys and 4 Tanks in French Equatorial Africa, round 2 : 5/12 hits, 5.50 expected hits
4 Tanks owned by the Italians, 1 Artillery owned by the Italians, 2 Infantrys owned by the Italians, 2 Artillerys owned by the British and 3 Infantrys owned by the British lost in French Equatorial Africa
British roll dice for 1 Bomber, 4 Fighters and 7 Tanks in French Equatorial Africa, round 3 : 7/12 hits, 5.50 expected hits
Italians roll dice for 5 Fighters in French Equatorial Africa, round 3 : 2/5 hits, 2.50 expected hits
5 Fighters owned by the Italians and 2 Tanks owned by the British lost in French Equatorial Africa
British win, taking French Equatorial Africa from Italians with 1 Bomber, 4 Fighters and 5 Tanks remaining. Battle score for attacker is 44
Casualties for British: 2 Artillerys, 3 Infantrys and 2 Tanks
Casualties for Italians: 1 Artillery, 5 Fighters, 2 Infantrys and 4 Tanks
Battle in S.Thailand
British attack with 3 Infantrys
Thai defend with 1 Tank
British roll dice for 3 Infantrys in S.Thailand, round 2 : 0/3 hits, 0.50 expected hits
Thai roll dice for 1 Tank in S.Thailand, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 3 Infantrys in S.Thailand, round 3 : 1/3 hits, 0.50 expected hits
Thai roll dice for 1 Tank in S.Thailand, round 3 : 1/1 hits, 0.50 expected hits
1 Tank owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
British win, taking S.Thailand from Thai with 2 Infantrys remaining. Battle score for attacker is 3
Casualties for British: 1 Infantry
Casualties for Thai: 1 Tank
Battle in Kufra
British attack with 3 Infantrys
Italians defend with 1 Infantry
British roll dice for 3 Infantrys in Kufra, round 2 : 0/3 hits, 0.50 expected hits
Italians roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kufra
British roll dice for 2 Infantrys in Kufra, round 3 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 Infantry in Kufra, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kufra
British roll dice for 1 Infantry in Kufra, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 Infantry in Kufra, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the British lost in Kufra
Italians win with 1 Infantry remaining. Battle score for attacker is -6
Casualties for British: 3 InfantrysNon Combat Move - British
3 Fighters moved from Wales to Dover
1 Fighter moved from Scotland to Dover
1 Bomber and 4 Fighters moved from French Equatorial Africa to DarfurPlace Units - British
1 Bunker and 2 Infantrys placed in Palestine
4 Artillerys and 2 Infantrys placed in Cairo
2 Tanks placed in N.Saudi Arabia
1 Cruiser and 4 Destroyers placed in 60 Sea Zone
2 Artillerys and 3 Infantrys placed in Delhi
1 Elite and 1 Infantry placed in BombayTurn Complete - British
British collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : -0.67
British : 0.83
Hisaichi : 1.33
Italians : 1.00
Finns : 0.67
Thai : 0.00 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Anzac
1 T.Boat moved from 67 Sea Zone to 113 Sea Zone
1 Infantry moved from Northern Territory to 113 Sea Zone
1 Infantry moved from 113 Sea Zone to Tanimbar
Dutch take Tanimbar from Yamamoto
1 Elite and 1 Tank moved from Soembawa to Flores
1 Elite moved from Broome to 67 Sea Zone
1 Elite moved from 67 Sea Zone to Lombok
1 Infantry moved from Northern Territory to 67 Sea Zone
1 Infantry moved from 67 Sea Zone to Flores
2 Infantrys moved from Northern Territory to 67 Sea Zone
2 Infantrys moved from 67 Sea Zone to Lombok
3 Infantrys moved from Townsville to Northern Territory
4 Infantrys moved from Queensland to Northern Territory
6 Infantrys moved from Port Moresby to West Papua
2 Infantrys moved from West Papua to Hollandia
2 Infantrys moved from New South Wales to South Australia
1 Infantry moved from Canberra to New South WalesPurchase Units - Anzac
Anzac buy 1 Destroyer, 6 Infantrys, 1 S.Submarine and 1 Submarine; Remaining resources: 0 PUs;Combat - Anzac
Battle in Lombok
Anzac attack with 1 Elite and 2 Infantrys
Thai defend with 1 Infantry
Anzac roll dice for 1 Cruiser in Lombok, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Elite and 2 Infantrys in Lombok, round 2 : 2/3 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in Lombok, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Thai lost in Lombok
Anzac win, taking Lombok from Thai with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Battle in Flores
Anzac attack with 1 Elite, 1 Infantry and 1 Tank
Hisaichi defend with 1 Artillery and 1 Infantry
Anzac roll dice for 1 Cruiser in Flores, round 2 : 0/1 hits, 0.50 expected hits
Anzac roll dice for 1 Elite, 1 Infantry and 1 Tank in Flores, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Infantry in Flores, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Flores
Anzac win, taking Flores from Hisaichi with 1 Elite, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 Artillery and 1 InfantryNon Combat Move - Anzac
Place Units - Anzac
1 Destroyer, 1 S.Submarine and 1 Submarine placed in 67 Sea Zone
3 Infantrys placed in Townsville
3 Infantrys placed in Port MoresbyTurn Complete - Anzac
Anzac collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
Hisaichi : -0.67
Anzac : 1.33
Thai : -0.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Purchase Units - Dutch
Dutch buy 7 Bunkers; Remaining resources: 0 PUs;Place Units - Dutch
1 Bunker placed in Java
1 Bunker placed in Lombok
1 Bunker placed in Flores
1 Bunker placed in Hollandia
1 Bunker placed in Tanimbar
1 Bunker placed in Timor
1 Bunker placed in AroeTurn Complete - Dutch
Dutch collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Finns
3 Infantrys moved from Tampere to Oulu
1 Infantry moved from Helsinki to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Kotka
5 Infantrys moved from Helsinki to Tampere
1 Fighter moved from Helsinki to OuluPurchase Units - Finns
Finns buy 6 Infantrys; Remaining resources: 3 PUs;Combat - Finns
Battle in Oulu
Finns attack with 1 Fighter and 3 Infantrys
Russians defend with 2 Mech.Infs
Finns roll dice for 1 Fighter and 3 Infantrys in Oulu, round 2 : 1/4 hits
Russians roll dice for 2 Mech.Infs in Oulu, round 2 : 2/2 hits
2 Infantrys owned by the Finns and 1 Mech.Inf owned by the Russians lost in Oulu
Finns roll dice for 1 Fighter and 1 Infantry in Oulu, round 3 : 1/2 hits
Russians roll dice for 1 Mech.Inf in Oulu, round 3 : 1/1 hits
1 Infantry owned by the Finns and 1 Mech.Inf owned by the Russians lost in Oulu
Finns win with 1 Fighter remaining. Battle score for attacker is 6
Casualties for Finns: 3 Infantrys
Casualties for Russians: 2 Mech.InfsNon Combat Move - Finns
1 Fighter moved from Oulu to TamperePlace Units - Finns
Turning on Edit Mode
EDIT: Removing units owned by Finns from Tampere: 1 Fighter
EDIT: Adding units owned by Finns to Oulu: 1 Infantry
EDIT: Changing ownership of Oulu from Russians to Finns
EDIT: Turning off Edit Mode
6 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 10 PUs; end with 13 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Romanians
2 ArmoredCars and 1 Tank moved from Bucharest to Vinnytsia
1 Infantry moved from E.Romania to Odessa
1 Infantry moved from Bucharest to E.Romania
4 Elites moved from E.Romania to VinnytsiaPurchase Units - Romanians
Romanians buy 4 Elites; Remaining resources: 0 PUs;Non Combat Move - Romanians
Place Units - Romanians
4 Elites placed in BucharestTurn Complete - Romanians
Romanians collect 12 PUs; end with 12 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Thai
2 Infantrys moved from Bangkok to S.Thailand
1 Fighter moved from Bangkok to S.Thailand
1 Fighter moved from Malaya to S.Thailand
1 Infantry moved from Bangkok to S.Thailand
1 Infantry moved from East And South Borneo to 110 Sea Zone
1 Infantry and 1 T.Boat moved from 110 Sea Zone to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Soembawa
Thai take Soembawa from DutchPurchase Units - Thai
Thai buy 3 Infantrys, 1 Marine and 2 Tanks; Remaining resources: 0 PUs;Combat - Thai
Battle in S.Thailand
Thai attack with 2 Fighters and 3 Infantrys
British defend with 2 Infantrys
Thai roll dice for 2 Fighters and 3 Infantrys in S.Thailand, round 2 : 2/5 hits
British roll dice for 2 Infantrys in S.Thailand, round 2 : 0/2 hits
2 Infantrys owned by the British lost in S.Thailand
Thai win, taking S.Thailand from British with 2 Fighters and 3 Infantrys remaining. Battle score for attacker is 4
Casualties for British: 2 InfantrysNon Combat Move - Thai
2 Fighters moved from S.Thailand to BangkokPlace Units - Thai
3 Infantrys, 1 Marine and 2 Tanks placed in BangkokTurn Complete - Thai
Thai collect 20 PUs; end with 20 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4
Combat Move - Americans
3 Infantrys and 1 Tank moved from Northern Ireland to Dublin
4 Infantrys moved from Iceland to 10 Sea Zone
4 Infantrys and 2 Transports moved from 10 Sea Zone to 18 Sea Zone
4 Infantrys moved from 18 Sea Zone to Munster
1 Fighter moved from Northern Ireland to Munster
1 B.Transport moved from 9 Sea Zone to 10 Sea Zone
4 Infantrys moved from Iceland to 10 Sea Zone
4 Infantrys moved from 10 Sea Zone to Dublin
6 Elites and 2 Infantrys moved from Northeast USA to 7 Sea Zone
2 B.Transports, 6 Elites and 2 Infantrys moved from 7 Sea Zone to 9 Sea Zone
2 B.Transports moved from 9 Sea Zone to 7 Sea Zone
6 Elites and 2 Infantrys moved from 9 Sea Zone to Iceland
12 Infantrys moved from Washington to Northeast USA
2 Artillerys and 4 Infantrys moved from Central America to Colombia
1 Artillery moved from Oahu to 91 Sea Zone
1 Infantry moved from Kauai to 91 Sea Zone
1 Artillery, 1 Carrier, 3 Destroyers, 1 Infantry, 3 Submarines and 1 Transport moved from 91 Sea Zone to 96 Sea Zone
1 Artillery and 1 Infantry moved from 96 Sea Zone to Kwajalein
Americans take Kwajalein from Yamamoto
1 Bomber moved from Johnston to 109 Sea Zone
1 Bomber moved from Johnston to 72 Sea Zone
1 Infantry moved from E.Mexico to Central AmericaPurchase Units - Americans
Americans buy 2 B.Transports, 1 Bomber, 4 Destroyers, 2 Elites, 9 Infantrys, 1 Marine and 1 Submarine; Remaining resources: 1 PUs;Combat - Americans
Battle in 72 Sea Zone
Americans attack with 1 Bomber and 1 Submarine
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Submarine in 72 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Yamamoto roll dice for 1 Submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Yamamoto lost in 72 Sea Zone
Americans win with 1 Bomber and 1 Submarine remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 Submarine
Battle in Munster
Americans attack with 1 Fighter and 4 Infantrys
Neutral defend with 2 Infantrys
Americans roll dice for 1 Fighter and 4 Infantrys in Munster, round 2 : 0/5 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 Fighter and 4 Infantrys in Munster, round 3 : 0/5 hits, 1.00 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans lost in Munster
Americans roll dice for 1 Fighter and 3 Infantrys in Munster, round 4 : 2/4 hits, 0.83 expected hits
Neutral roll dice for 2 Infantrys in Munster, round 4 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Munster
Americans loses 0 PUs for violating Munsters neutrality.
Americans win, taking Munster from Neutral with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 0
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 2 Infantrys
Battle in Dublin
Americans attack with 7 Infantrys and 1 Tank
Neutral defend with 1 Artillery and 2 Infantrys
Americans roll dice for 7 Infantrys and 1 Tank in Dublin, round 2 : 2/8 hits, 1.67 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Dublin, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in Dublin
Americans roll dice for 6 Infantrys and 1 Tank in Dublin, round 3 : 0/7 hits, 1.50 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Americans lost in Dublin
Americans roll dice for 5 Infantrys and 1 Tank in Dublin, round 4 : 1/6 hits, 1.33 expected hits
Neutral roll dice for 1 Artillery in Dublin, round 4 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Dublin
Americans loses 0 PUs for violating Dublins neutrality.
Americans win, taking Dublin from Neutral with 5 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Americans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in 109 Sea Zone
Americans attack with 1 Bomber
Yamamoto defend with 1 Submarine
Americans roll dice for 1 Bomber in 109 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 Submarine owned by the Yamamoto lost in 109 Sea Zone
Americans win with 1 Bomber remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 SubmarineNon Combat Move - Americans
1 Bomber moved from 109 Sea Zone to Johnston
1 Bomber moved from 72 Sea Zone to Alaska
1 Destroyer moved from 3 Sea Zone to 11 Sea Zone
1 Destroyer moved from 10 Sea Zone to 11 Sea Zone
1 Fighter moved from Munster to ScotlandPlace Units - Americans
2 B.Transports placed in 7 Sea Zone
2 Destroyers placed in 10 Sea Zone
Americans undo move 2.
2 Destroyers placed in 4 Sea Zone
1 Destroyer placed in 3 Sea Zone
2 Elites, 9 Infantrys and 1 Marine placed in Washington
1 Destroyer and 1 Submarine placed in 91 Sea Zone
1 Bomber placed in Pearl HarborTurn Complete - Americans
Americans collect 98 PUs; end with 99 PUsCombat Hit Differential Summary :
Neutral : 0.33
Yamamoto : -0.33
Americans : -1.33 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Germans
1 Infantry moved from Vinnytsia to Kiev
Germans take Kiev from Russians
4 Infantrys moved from Krakow to Warsaw
1 Infantry moved from Krakow to Warsaw
3 Transports moved from 24 Sea Zone to 23 Sea Zone
1 ArmoredCar, 1 Artillery, 1 Elite, 1 HeavyTank, 1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone
1 ArmoredCar, 1 Artillery, 1 Elite, 1 HeavyTank, 1 Infantry, 1 Tank and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
1 ArmoredCar, 1 Artillery, 1 Elite, 1 HeavyTank, 1 Infantry and 1 Tank moved from 24 Sea Zone to East Prussia
1 ArmoredCar moved from Bohemia to Brest
1 HeavyTank and 1 Tank moved from Bohemia to Warsaw
1 Artillery moved from Danzig to Brest
1 ArmoredCar moved from Orleanais to Brittany
Germans take Brittany from French
1 Destroyer moved from 24 Sea Zone to 22 Sea Zone
2 ArmoredCars moved from Paris to Belgium
1 ArmoredCar moved from Burgundy to Belgium
3 Infantrys moved from Rhine to Netherlands
3 Infantrys moved from Rhine to Belgium
1 Infantry moved from Rhine to Netherlands
1 Artillery moved from Rhine to Belgium
1 Artillery moved from Rhine to Netherlands
1 Infantry moved from Rhine to Netherlands
1 Infantry moved from Rhine to Belgium
1 Artillery and 1 Infantry moved from Burgundy to Orleanais
1 ArmoredCar moved from Brittany to Orleanais
1 Mech.Inf moved from Orleanais to Aquitaine
Germans take Aquitaine from French
1 Mech.Inf moved from Aquitaine to Orleanais
2 Mech.Infs and 6 Tanks moved from Burgundy to Aragon
2 Infantrys moved from Paris to Normandy
2 Mech.Infs and 1 Tank moved from Orleanais to Normandy
1 Artillery and 3 Mech.Infs moved from Picardy to Normandy
2 Tanks moved from Lorraine to Netherlands
2 Tanks moved from Lorraine to Belgium
6 Tanks moved from Lorraine to Normandy
1 Artillery and 3 Infantrys moved from Paris to Normandy
3 Infantrys moved from Bavaria to Rhine
1 Fighter and 1 Stuka moved from Danzig to East Prussia
1 Fighter and 1 Stuka moved from Danzig to BrestPurchase Units - Germans
Germans buy 2 Elites and 42 Infantrys; Remaining resources: 0 PUs;Combat - Germans
Battle in Aragon
Germans attack with 2 Mech.Infs and 6 Tanks
Neutral defend with 2 Bunkers and 3 Infantrys
Germans roll dice for 2 Mech.Infs and 6 Tanks in Aragon, round 2 : 1/8 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 2 : 1/5 hits
1 Mech.Inf owned by the Germans lost in Aragon
Germans roll dice for 1 Mech.Inf and 6 Tanks in Aragon, round 3 : 3/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 2 Bunkers and 3 Infantrys in Aragon, round 3 : 3/5 hits
2 Infantrys owned by the Neutral, 1 Mech.Inf owned by the Germans and 2 Tanks owned by the Germans lost in Aragon
Germans roll dice for 4 Tanks in Aragon, round 4 : 0/4 hits
Neutral roll dice for 2 Bunkers and 1 Infantry in Aragon, round 4 : 2/3 hits
2 Tanks owned by the Germans lost in Aragon
2 Tanks retreated to Languedoc
Neutral win with 2 Bunkers and 1 Infantry remaining. Battle score for attacker is -28
Casualties for Germans: 2 Mech.Infs and 4 Tanks
Casualties for Neutral: 2 Infantrys
Battle in East Prussia
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Fighter, 1 HeavyTank, 1 Infantry, 1 Stuka and 1 Tank
Russians defend with 1 Infantry and 2 Tanks
Germans roll dice for 1 Battleship in East Prussia, round 2 : 1/1 hits
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite, 1 Fighter, 1 HeavyTank, 1 Infantry, 1 Stuka and 1 Tank in East Prussia, round 2 : 2/8 hits
Russians roll dice for 1 Infantry and 2 Tanks in East Prussia, round 2 : 3/3 hits
1 ArmoredCar owned by the Germans, 1 Infantry owned by the Russians, 1 Artillery owned by the Germans, 1 Infantry owned by the Germans and 2 Tanks owned by the Russians lost in East Prussia
Germans win, taking East Prussia from Russians with 1 Elite, 1 Fighter, 1 HeavyTank, 1 Stuka and 1 Tank remaining. Battle score for attacker is 2
Casualties for Germans: 1 ArmoredCar, 1 Artillery and 1 Infantry
Casualties for Russians: 1 Infantry and 2 Tanks
Battle in Belgium
Germans attack with 3 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks
Neutral defend with 3 Infantrys
Germans roll dice for 3 ArmoredCars, 1 Artillery, 4 Infantrys and 2 Tanks in Belgium, round 2 : 3/10 hits
Neutral roll dice for 3 Infantrys in Belgium, round 2 : 2/3 hits
2 Infantrys owned by the Germans and 3 Infantrys owned by the Neutral lost in Belgium
Germans loses 0 PUs for violating Belgiums neutrality.
Germans win, taking Belgium from Neutral with 3 ArmoredCars, 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 3 Infantrys
Battle in Warsaw
Germans attack with 1 HeavyTank, 5 Infantrys and 1 Tank
Neutral defend with 1 AAGun, 1 Artillery, 1 Factory and 2 Infantrys
Germans roll dice for 1 HeavyTank, 5 Infantrys and 1 Tank in Warsaw, round 2 : 2/7 hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Warsaw, round 2 : 2/3 hits
2 Infantrys owned by the Germans and 2 Infantrys owned by the Neutral lost in Warsaw
Germans roll dice for 1 HeavyTank, 3 Infantrys and 1 Tank in Warsaw, round 3 : 2/5 hits
Neutral roll dice for 1 Artillery in Warsaw, round 3 : 0/1 hits
1 Artillery owned by the Neutral lost in Warsaw
Germans loses 0 PUs for violating Warsaws neutrality.
Germans win, taking Warsaw from Neutral with 1 HeavyTank, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Netherlands
Germans attack with 1 Artillery, 5 Infantrys and 2 Tanks
Neutral defend with 1 Artillery and 3 Infantrys
Germans roll dice for 1 Artillery, 5 Infantrys and 2 Tanks in Netherlands, round 2 : 3/8 hits
Neutral roll dice for 1 Artillery and 3 Infantrys in Netherlands, round 2 : 1/4 hits
1 Infantry owned by the Germans and 3 Infantrys owned by the Neutral lost in Netherlands
Germans roll dice for 1 Artillery, 4 Infantrys and 2 Tanks in Netherlands, round 3 : 4/7 hits
Neutral roll dice for 1 Artillery in Netherlands, round 3 : 1/1 hits
1 Infantry owned by the Germans and 1 Artillery owned by the Neutral lost in Netherlands
Germans loses 0 PUs for violating Netherlandss neutrality.
Germans win, taking Netherlands from Neutral with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 6
Casualties for Germans: 2 Infantrys
Casualties for Neutral: 1 Artillery and 3 Infantrys
Battle in Brest
Germans attack with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Stuka
Neutral defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Stuka in Brest, round 2 : 2/4 hits
Neutral roll dice for 1 Artillery and 1 Infantry in Brest, round 2 : 0/2 hits
1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Brest
Germans loses 0 PUs for violating Brests neutrality.
Germans win, taking Brest from Neutral with 1 ArmoredCar, 1 Artillery, 1 Fighter and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Neutral: 1 Artillery and 1 InfantryNon Combat Move - Germans
1 Fighter and 1 Stuka moved from Brest to Danzig
1 Fighter and 1 Stuka moved from East Prussia to Danzig
1 Artillery and 1 Elite moved from Bohemia to Krakow
5 Infantrys moved from Brandenburg to Bohemia
10 Infantrys moved from Brandenburg to Pomerania
1 HeavyTank and 1 Tank moved from Berlin to Pomerania
2 ArmoredCars moved from Berlin to Pomerania
1 Artillery and 9 Infantrys moved from Berlin to BrandenburgPlace Units - Germans
5 Infantrys placed in Bohemia
2 Elites and 4 Infantrys placed in Hamburg
15 Infantrys placed in Berlin
3 Infantrys placed in Bavaria
4 Infantrys placed in Rhine
8 Infantrys placed in Paris
3 Infantrys placed in NormandyTurn Complete - Germans
Germans collect 105 PUs; end with 105 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Russians
4 Mech.Infs moved from N.Buryat Mongolia to Kolyma
5 Infantrys moved from N.Buryat Mongolia to Chita
1 Mot.Inf moved from N.Buryat Mongolia to Chita
1 Adv.Fighter and 1 Fighter moved from N.Buryat Mongolia to Chita
1 Bomber moved from N.Buryat Mongolia to Kolyma
4 Infantrys moved from Olyokminsk to N.Buryat Mongolia
1 Artillery, 1 Elite and 1 Infantry moved from Sibirsky to Evenkia
1 Elite and 1 Infantry moved from Sibirsky to Khatanga
1 Artillery moved from Sibirsky to Khatanga
2 Artillerys, 2 Elites and 1 Infantry moved from Novosibirsk to Krasnoyarsk
2 Artillerys moved from Karaganda to Novosibirsk
2 ArmoredCars moved from Sverdlovsk to Krasnoyarsk
3 Infantrys moved from Sverdlovsk to Novosibirsk
1 Infantry moved from Chimkent to Kuybyshev
1 Mot.Inf moved from Lapland to Oulu
1 Mech.Inf and 1 Mot.Inf moved from Murmansk to Oulu
1 Artillery and 1 Infantry moved from Vyborg to Kotka
1 Fighter moved from Leningrad to Kotka
4 Tanks moved from Arkhangelsk to Leningrad
1 Artillery, 1 Infantry and 3 Tanks moved from Latvia to East Prussia
4 Tanks moved from Vyborg to Kotka
1 Artillery and 1 Infantry moved from Estonia to Leningrad
1 Infantry moved from Kursk to Minsk
2 Infantrys moved from Georgia to 54 Sea Zone
2 Infantrys moved from 54 Sea Zone to Donetsk
1 Infantry moved from Georgia to Rostov
5 Infantrys moved from Stalingrad to Rostov
10 Infantrys moved from Yaroslavl to Kursk
6 Infantrys moved from Rostov to Donetsk
4 Infantrys moved from Moscow to YaroslavlPurchase Units - Russians
Russians buy 2 ArmoredCars, 1 Bunker, 20 Infantrys and 9 Mech.Rockets; Remaining resources: 0 PUs;Combat - Russians
Battle in Chita
Russians attack with 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 1 Mot.Inf
Hisaichi defend with 2 ArmoredCars, 1 Factory and 1 Infantry
Russians roll dice for 1 Adv.Fighter, 1 Fighter, 5 Infantrys and 1 Mot.Inf in Chita, round 2 : 2/8 hits, 1.83 expected hits
Hisaichi roll dice for 2 ArmoredCars and 1 Infantry in Chita, round 2 : 1/3 hits, 0.67 expected hits
2 ArmoredCars owned by the Hisaichi and 1 Infantry owned by the Russians lost in Chita
Russians roll dice for 1 Adv.Fighter, 1 Fighter, 4 Infantrys and 1 Mot.Inf in Chita, round 3 : 1/7 hits, 1.67 expected hits
Hisaichi roll dice for 1 Infantry in Chita, round 3 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Chita
Russians win, taking Chita from Hisaichi with 1 Adv.Fighter, 1 Fighter, 3 Infantrys and 1 Mot.Inf remaining. Battle score for attacker is 6
Casualties for Russians: 2 Infantrys
Casualties for Hisaichi: 2 ArmoredCars and 1 Infantry
Battle in Kolyma
Russians attack with 1 Bomber and 4 Mech.Infs
Hisaichi defend with 2 Artillerys and 1 Infantry
Russians roll dice for 1 Bomber and 4 Mech.Infs in Kolyma, round 2 : 1/5 hits, 2.00 expected hits
Hisaichi roll dice for 2 Artillerys and 1 Infantry in Kolyma, round 2 : 1/3 hits, 1.00 expected hits
1 Mech.Inf owned by the Russians and 1 Infantry owned by the Hisaichi lost in Kolyma
Russians roll dice for 1 Bomber and 3 Mech.Infs in Kolyma, round 3 : 3/4 hits, 1.67 expected hits
Hisaichi roll dice for 2 Artillerys in Kolyma, round 3 : 1/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Russians and 2 Artillerys owned by the Hisaichi lost in Kolyma
Russians win, taking Kolyma from Hisaichi with 1 Bomber and 2 Mech.Infs remaining. Battle score for attacker is -2
Casualties for Russians: 2 Mech.Infs
Casualties for Hisaichi: 2 Artillerys and 1 Infantry
Battle in East Prussia
Russians attack with 1 Artillery, 1 Infantry and 3 Tanks
Germans defend with 1 Elite, 1 HeavyTank and 1 Tank
Russians roll dice for 1 Artillery, 1 Infantry and 3 Tanks in East Prussia, round 2 : 2/5 hits, 2.17 expected hits
Germans roll dice for 1 Elite, 1 HeavyTank and 1 Tank in East Prussia, round 2 : 1/3 hits, 1.50 expected hits
1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Tank owned by the Germans lost in East Prussia
Russians roll dice for 1 Artillery and 3 Tanks in East Prussia, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 HeavyTank in East Prussia, round 3 : 1/1 hits, 0.67 expected hits
1 HeavyTank owned by the Germans and 1 Artillery owned by the Russians lost in East Prussia
Russians win, taking East Prussia from Germans with 3 Tanks remaining. Battle score for attacker is 9
Casualties for Russians: 1 Artillery and 1 Infantry
Casualties for Germans: 1 Elite, 1 HeavyTank and 1 Tank
Battle in Oulu
Russians attack with 1 Mech.Inf and 2 Mot.Infs
Finns defend with 1 Infantry
Russians roll dice for 1 Mech.Inf and 2 Mot.Infs in Oulu, round 2 : 1/3 hits, 0.67 expected hits
Finns roll dice for 1 Infantry in Oulu, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Oulu
Russians win, taking Oulu from Finns with 1 Mech.Inf and 2 Mot.Infs remaining. Battle score for attacker is 2
Casualties for Finns: 1 Infantry
Battle in Kotka
Russians attack with 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks
Finns defend with 1 Infantry
Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks in Kotka, round 2 : 0/7 hits, 3.00 expected hits
Finns roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks in Kotka, round 3 : 4/7 hits, 3.00 expected hits
Finns roll dice for 1 Infantry in Kotka, round 3 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Finns lost in Kotka
Russians win, taking Kotka from Finns with 1 Artillery, 1 Fighter, 1 Infantry and 4 Tanks remaining. Battle score for attacker is 2
Casualties for Finns: 1 InfantryNon Combat Move - Russians
1 Fighter moved from Kotka to Leningrad
1 AAGun moved from Krasnoyarsk to Irkutsk
1 AAGun moved from Olyokminsk to N.Buryat Mongolia
1 Adv.Fighter and 1 Fighter moved from Chita to N.Buryat Mongolia
1 Bomber moved from Kolyma to N.Buryat Mongolia
1 AAGun moved from S.Karelia to NovgorodPlace Units - Russians
1 Bunker and 4 Infantrys placed in Leningrad
5 Mech.Rockets placed in Stalingrad
3 Mech.Rockets placed in Georgia
10 Infantrys placed in Moscow
6 Infantrys placed in Sibirsky
2 ArmoredCars and 1 Mech.Rocket placed in SverdlovskTurn Complete - Russians
Russians collect 103 PUs; end with 103 PUsCombat Hit Differential Summary :
Germans : -0.17
Hisaichi : 1.33
Finns : -1.00
Russians : -2.83 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5
Combat Move - Italians
1 Artillery and 2 Infantrys moved from Greece to 51 Sea Zone
1 Tank moved from Greece to 51 Sea Zone
1 Tank moved from Hun to Mersa Matruh
1 HeavyTank moved from Hun to Mersa Matruh
1 Artillery, 2 Infantrys and 1 Tank moved from 51 Sea Zone to Mersa Matruh
2 Fighters moved from 51 Sea Zone to Mersa Matruh
1 Artillery moved from S.Tunisia to S.Algeria
1 Infantry moved from N.Tunisia to S.Algeria
1 ArmoredCar moved from N.Tunisia to S.Algeria
1 ArmoredCar, 2 Artillerys and 4 Infantrys moved from N.Tunisia to N.Algeria
2 ArmoredCars moved from Tunis to N.Algeria
1 Infantry moved from Languedoc to Provence
1 Infantry moved from Lombardy to Tuscany
2 Infantrys moved from Rome to 46 Sea Zone
2 Infantrys and 1 Transport moved from 46 Sea Zone to 51 Sea Zone
2 Infantrys moved from 51 Sea Zone to Mersa Matruh
3 Tanks moved from Croatia to Greece
2 Infantrys moved from Croatia to SerbiaPurchase Units - Italians
Italians buy 1 Adv.Fighter, 6 Artillerys, 1 Destroyer, 7 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;Combat - Italians
Battle in N.Algeria
Italians attack with 3 ArmoredCars, 2 Artillerys and 4 Infantrys
French defend with 2 Infantrys
Italians roll dice for 3 ArmoredCars, 2 Artillerys and 4 Infantrys in N.Algeria, round 2 : 2/9 hits
French roll dice for 2 Infantrys in N.Algeria, round 2 : 0/2 hits
2 Infantrys owned by the French lost in N.Algeria
Italians win, taking N.Algeria from French with 3 ArmoredCars, 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4
Casualties for French: 2 Infantrys
Battle in Mersa Matruh
Italians attack with 1 Artillery, 2 Fighters, 1 HeavyTank, 4 Infantrys and 2 Tanks
British defend with 1 Artillery and 5 Infantrys
Italians roll dice for 1 Battleship and 1 Cruiser in Mersa Matruh, round 2 : 1/2 hits
Italians roll dice for 1 Artillery, 2 Fighters, 1 HeavyTank, 4 Infantrys and 2 Tanks in Mersa Matruh, round 2 : 3/10 hits
British roll dice for 1 Artillery and 5 Infantrys in Mersa Matruh, round 2 : 4/6 hits
4 Infantrys owned by the Italians and 4 Infantrys owned by the British lost in Mersa Matruh
Italians roll dice for 1 Artillery, 2 Fighters, 1 HeavyTank and 2 Tanks in Mersa Matruh, round 3 : 2/6 hits
British roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 3 : 1/2 hits
1 Artillery owned by the British, 1 Artillery owned by the Italians and 1 Infantry owned by the British lost in Mersa Matruh
Italians win, taking Mersa Matruh from British with 2 Fighters, 1 HeavyTank and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Italians: 1 Artillery and 4 Infantrys
Casualties for British: 1 Artillery and 5 Infantrys
Battle in S.Algeria
Italians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
French defend with 1 Infantry
Italians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in S.Algeria, round 2 : 0/3 hits
French roll dice for 1 Infantry in S.Algeria, round 2 : 1/1 hits
1 Infantry owned by the Italians lost in S.Algeria
Italians roll dice for 1 ArmoredCar and 1 Artillery in S.Algeria, round 3 : 0/2 hits
French roll dice for 1 Infantry in S.Algeria, round 3 : 1/1 hits
1 ArmoredCar owned by the Italians lost in S.Algeria
Italians roll dice for 1 Artillery in S.Algeria, round 4 : 0/1 hits
French roll dice for 1 Infantry in S.Algeria, round 4 : 0/1 hits
Italians roll dice for 1 Artillery in S.Algeria, round 5 : 1/1 hits
French roll dice for 1 Infantry in S.Algeria, round 5 : 0/1 hits
1 Infantry owned by the French lost in S.Algeria
Italians win, taking S.Algeria from French with 1 Artillery remaining. Battle score for attacker is -4
Casualties for Italians: 1 ArmoredCar and 1 Infantry
Casualties for French: 1 InfantryNon Combat Move - Italians
2 Fighters moved from Mersa Matruh to 51 Sea ZonePlace Units - Italians
1 Adv.Fighter placed in 51 Sea Zone
2 Infantrys placed in Greece
1 Destroyer placed in 51 Sea Zone
1 S.Submarine placed in 46 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Tunis: 2 Infantrys
EDIT: Adding units owned by Italians to N.Tunisia: 2 Infantrys
EDIT: Turning off Edit Mode
2 Artillerys and 2 Infantrys placed in Tunis
1 Artillery and 2 Infantrys placed in Hun
3 Artillerys and 1 Infantry placed in Rome
Italians undo move 7.
2 Artillerys and 1 Infantry placed in Rome
1 Artillery placed in ProvenceTurn Complete - Italians
Italians collect 61 PUs; end with 61 PUs





