Whackamatt Allies -vs- dawgoneit Axis "#8"

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Chinese
                1 Infantry moved from South Gobi to Suiyuan
                2 ArmoredCars moved from Ulan Bator to Suiyuan
                1 Fighter moved from South Gobi to Suiyuan
                1 ArmoredCar moved from N.Thailand to Kweichow
                1 Marine moved from Yunnan to Kweichow
                1 Elite moved from Shensi to Shansi
                1 Elite moved from Shensi to Szechwan
                1 Elite moved from Shensi to Hupeh
                      Chinese take Hupeh from Hisaichi
                1 Artillery moved from Shensi to Szechwan
                1 Artillery moved from Shensi to Shansi
                2 ArmoredCars moved from Lanchow to Shansi
                1 ArmoredCar moved from Lanchow to Suiyuan
                1 Tank moved from Lanchow to Suiyuan
                1 Bomber moved from Shensi to Szechwan
                1 Tank moved from Lanchow to Shansi
                1 ArmoredCar moved from Lanchow to Shansi
                4 ArmoredCars and 1 Mech.Inf moved from W.Tibet to E.Tibet
                1 Mech.Inf moved from Urumqi to E.Tibet
                1 Infantry moved from Ulan Bator to South Gobi
                1 Infantry moved from Hsining to E.Qinghai
                4 ArmoredCars and 1 Tank moved from Hsining to Lanchow
                2 ArmoredCars moved from Urumqi to Gobi Altai
                1 Fighter moved from Urumqi to Lanchow

    Purchase Units - Chinese
                Chinese buy 4 ArmoredCars, 1 Elite, 4 Infantrys and 1 L.Fighter; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Shansi
                    Chinese attack with 3 ArmoredCars, 1 Artillery, 1 Elite and 1 Tank
                    Yamamoto defend with 1 Artillery and 2 Infantrys
                        Chinese roll dice for 3 ArmoredCars, 1 Artillery, 1 Elite and 1 Tank in Shansi, round 2 : 4/6 hits, 2.33 expected hits
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 1/3 hits, 1.00 expected hits
                        1 Artillery owned by the Yamamoto, 2 Infantrys owned by the Yamamoto and 1 ArmoredCar owned by the Chinese lost in Shansi
                    Chinese win, taking Shansi from Yamamoto with 2 ArmoredCars, 1 Artillery, 1 Elite and 1 Tank remaining. Battle score for attacker is 4
                    Casualties for Chinese: 1 ArmoredCar
                    Casualties for Yamamoto: 1 Artillery and 2 Infantrys
                Battle in Kweichow
                    Chinese attack with 1 ArmoredCar and 1 Marine
                    Hisaichi defend with 1 Infantry
                        Chinese roll dice for 1 ArmoredCar and 1 Marine in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Chinese lost in Kweichow
                        Chinese roll dice for 1 Marine in Kweichow, round 3 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Marine in Kweichow, round 4 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Marine in Kweichow, round 5 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 5 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 1 Marine in Kweichow, round 6 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Kweichow, round 6 : 1/1 hits, 0.33 expected hits
                        1 Marine owned by the Chinese lost in Kweichow
                    Hisaichi win with 1 Infantry remaining. Battle score for attacker is -8
                    Casualties for Chinese: 1 ArmoredCar and 1 Marine
                Battle in E.Tibet
                    Chinese attack with 4 ArmoredCars and 2 Mech.Infs
                    Neutral defend with 2 Infantrys
                        Chinese roll dice for 4 ArmoredCars and 2 Mech.Infs in E.Tibet, round 2 : 2/6 hits, 2.00 expected hits
                        Neutral roll dice for 2 Infantrys in E.Tibet, round 2 : 1/2 hits, 0.67 expected hits
                        1 ArmoredCar owned by the Chinese and 2 Infantrys owned by the Neutral lost in E.Tibet
                    Chinese loses 0 PUs for violating E.Tibets neutrality.
                    Chinese win, taking E.Tibet from Neutral with 3 ArmoredCars and 2 Mech.Infs remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 ArmoredCar
                    Casualties for Neutral: 2 Infantrys
                Battle in Suiyuan
                    Chinese attack with 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank
                    Yamamoto defend with 1 Infantry and 1 Tank
                        Chinese roll dice for 3 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank in Suiyuan, round 2 : 3/6 hits, 2.00 expected hits
                        Yamamoto roll dice for 1 Infantry and 1 Tank in Suiyuan, round 2 : 1/2 hits, 0.83 expected hits
                        1 Infantry owned by the Yamamoto, 1 ArmoredCar owned by the Chinese and 1 Tank owned by the Yamamoto lost in Suiyuan
                    Chinese win, taking Suiyuan from Yamamoto with 2 ArmoredCars, 1 Fighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 ArmoredCar
                    Casualties for Yamamoto: 1 Infantry and 1 Tank
                Battle in Szechwan
                    Chinese attack with 1 Artillery, 1 Bomber and 1 Elite
                    Hisaichi defend with 1 ArmoredCar
                        Chinese roll dice for 1 Artillery, 1 Bomber and 1 Elite in Szechwan, round 2 : 2/3 hits, 1.50 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Szechwan, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Szechwan
                    Chinese win, taking Szechwan from Hisaichi with 1 Artillery, 1 Bomber and 1 Elite remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 ArmoredCar

    Non Combat Move - Chinese
                1 AAGun moved from Lanchow to Szechwan
                1 Bomber moved from Szechwan to Shensi
                1 Fighter moved from Suiyuan to Shensi

    Place Units - Chinese
                1 Elite, 4 Infantrys and 1 L.Fighter placed in Hsining
                4 ArmoredCars placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Neutral : 0.33
        Hisaichi : 0.17
        Yamamoto : 0.17
        Chinese : 0.33

    triplea_42038_Chi7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Hisaichi
                1 Tank moved from Chahar to Shantung
                1 Artillery and 1 Infantry moved from Aroe to 112 Sea Zone
                1 Artillery and 1 Infantry moved from 112 Sea Zone to Timor
                2 Fighters moved from 112 Sea Zone to Timor
                1 Infantry moved from Kweichow to Yunnan
                      Hisaichi take Yunnan from Chinese
                1 Infantry moved from N.French Indochina to N.Thailand
                      Thai take N.Thailand from British
                2 ArmoredCars moved from Hunan to Hupeh
                1 Artillery moved from N.French Indochina to Kweichow
                1 ArmoredCar, 1 Artillery, 1 Elite, 1 Fighter, 2 Infantrys and 4 Tanks moved from Heilungchiang to Hulunbuir
                1 Tank moved from Changchun to Liaoning
                5 Infantrys moved from Changchun to Kirin
                1 Adv.Fighter moved from Changchun to Shantung
                1 Fighter moved from Hulunbuir to Shantung
                2 ArmoredCars moved from Banjarmasin to 110 Sea Zone
                2 ArmoredCars moved from 110 Sea Zone to Malaya
                2 B.Transports moved from 84 Sea Zone to 92 Sea Zone
                5 Infantrys and 1 Tank moved from Hong Kong to 92 Sea Zone
                2 B.Transports, 5 Infantrys and 1 Tank moved from 92 Sea Zone to 84 Sea Zone
                5 Infantrys and 1 Tank moved from 84 Sea Zone to Shantung
                2 Transports moved from 75 Sea Zone to 85 Sea Zone
                1 Transport moved from 112 Sea Zone to 110 Sea Zone

    Purchase Units - Hisaichi
                Hisaichi buy 2 ArmoredCars, 9 Infantrys, 2 Mech.Infs, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Hupeh
                    Hisaichi attack with 2 ArmoredCars
                    Chinese defend with 1 Elite
                        Hisaichi roll dice for 2 ArmoredCars in Hupeh, round 2 :  0/2 hits
                        Chinese roll dice for 1 Elite in Hupeh, round 2 :  0/1 hits
                        Hisaichi roll dice for 2 ArmoredCars in Hupeh, round 3 :  0/2 hits
                        Chinese roll dice for 1 Elite in Hupeh, round 3 :  0/1 hits
                        Hisaichi roll dice for 2 ArmoredCars in Hupeh, round 4 :  0/2 hits
                        Chinese roll dice for 1 Elite in Hupeh, round 4 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Hupeh
                        Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 5 :  0/1 hits
                        Chinese roll dice for 1 Elite in Hupeh, round 5 :  0/1 hits
                        Hisaichi roll dice for 1 ArmoredCar in Hupeh, round 6 :  0/1 hits
                        Chinese roll dice for 1 Elite in Hupeh, round 6 :  1/1 hits
                        1 ArmoredCar owned by the Hisaichi lost in Hupeh
                    Chinese win with 1 Elite remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 2 ArmoredCars
                Battle in Timor
                    Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry
                    Anzac defend with 1 Infantry
                        Hisaichi roll dice for 1 Battleship in Timor, round 2 :  1/1 hits
                        Dutch roll dice for 1 Infantry in Timor, round 2 :  1/1 hits
                        1 Infantry owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Timor
                    Hisaichi win, taking Timor from Dutch with 1 Artillery and 2 Fighters remaining. Battle score for attacker is 0
                    Casualties for Hisaichi: 1 Infantry
                    Casualties for Anzac: 1 Infantry

    Non Combat Move - Hisaichi
                1 Tank moved from N.French Indochina to Hunan
                2 Fighters moved from Timor to 112 Sea Zone

    Place Units - Hisaichi
                2 T.Boats placed in 110 Sea Zone
                2 ArmoredCars placed in Banjarmasin
                5 Infantrys, 1 Mech.Inf and 2 Tanks placed in Changchun
                4 Infantrys, 1 Mech.Inf and 1 Tank placed in Hong Kong

    Turn Complete - Hisaichi
                Hisaichi collect 62 PUs; end with 62 PUs

    triplea_42038_His7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - British
                2 Artillerys and 2 Infantrys moved from Lower Egypt to Mersa Matruh
                3 Mech.Infs moved from Italian East Africa to Kufra
                1 Bomber moved from Cairo to Kufra
                2 Tanks moved from N.Saudi Arabia to Lower Egypt
                1 Tank moved from Palestine to Mersa Matruh
                4 Infantrys moved from Cairo to Lower Egypt
                2 Fighters moved from Cairo to Mersa Matruh
                1 Artillery and 1 Infantry moved from Burma to S.Thailand
                1 Artillery and 1 Infantry moved from Burma to N.Thailand
                1 Infantry moved from Burma to N.Thailand
                2 Elites and 2 Tanks moved from Madras to 60 Sea Zone
                1 Elite and 1 Infantry moved from Hyderabad to 60 Sea Zone
                1 Elite moved from Madras to 60 Sea Zone
                6 Infantrys moved from Assam to 60 Sea Zone
                2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
                2 Infantrys moved from 65 Sea Zone to Sumatra
                      Dutch take Sumatra from Thai
                2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone
                2 Infantrys moved from 65 Sea Zone to S.Thailand
                3 Cruisers and 3 Elites moved from 60 Sea Zone to 65 Sea Zone
                3 Cruisers and 3 Elites moved from 65 Sea Zone to 66 Sea Zone
                3 Elites moved from 66 Sea Zone to Java
                1 Elite, 1 Tank and 1 Transport moved from 60 Sea Zone to 66 Sea Zone
                1 Elite and 1 Tank moved from 66 Sea Zone to Java
                3 Infantrys, 1 Tank and 2 Transports moved from 60 Sea Zone to 65 Sea Zone
                3 Infantrys and 1 Tank moved from 65 Sea Zone to Sumatra
                2 Submarines moved from 60 Sea Zone to 65 Sea Zone
                3 Destroyers moved from 60 Sea Zone to 65 Sea Zone
                3 Destroyers moved from 60 Sea Zone to 66 Sea Zone
                2 Destroyers moved from 22 Sea Zone to 23 Sea Zone
                4 Fighters moved from Dover to 23 Sea Zone
                2 Infantrys moved from Montreal to Quebec
                1 Infantry and 1 Tank moved from Quebec to Northeast USA
                2 Infantrys moved from Delhi to Bihar
                3 Artillerys, 1 Elite and 1 Infantry moved from Assam to Yunnan
                3 Artillerys and 2 Elites moved from Bihar to Assam
                1 Infantry moved from E.Mexico to Central America
                1 Tank moved from Northeast USA to South Central USA
                1 Mot.Inf moved from Cape Town to Kenya
                1 ArmoredCar moved from Mozambique to Belgian Congo
                1 ArmoredCar and 2 Infantrys moved from Angola to Belgian Congo

    Purchase Units - British
                British buy 4 Artillerys, 3 Bunkers, 1 Factory, 14 Infantrys and 4 Tanks; Remaining resources: 1 PUs;

    Combat - British
                Battle in Belgian Congo
                    British attack with 2 ArmoredCars and 2 Infantrys
                    Neutral defend with 2 Infantrys
                        British roll dice for 2 ArmoredCars and 2 Infantrys in Belgian Congo, round 2 : 1/4 hits, 1.00 expected hits
                        Neutral roll dice for 2 Infantrys in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                        British roll dice for 2 ArmoredCars and 2 Infantrys in Belgian Congo, round 3 : 0/4 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 ArmoredCars and 2 Infantrys in Belgian Congo, round 4 : 0/4 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Belgian Congo, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 2 ArmoredCars and 2 Infantrys in Belgian Congo, round 5 : 1/4 hits, 1.00 expected hits
                        Neutral roll dice for 1 Infantry in Belgian Congo, round 5 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Belgian Congo
                    British loses 0 PUs for violating Belgian Congos neutrality.
                    British win, taking Belgian Congo from Neutral with 2 ArmoredCars and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Neutral: 2 Infantrys
                Battle in 23 Sea Zone
                    British attack with 2 Destroyers and 4 Fighters
                    Finns defend with 1 Submarine
                        Finns roll dice for 1 Submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        British roll dice for 2 Destroyers and 4 Fighters in 23 Sea Zone, round 2 : 1/6 hits, 2.00 expected hits
                        1 Submarine owned by the Finns and 1 Destroyer owned by the British lost in 23 Sea Zone
                    British win with 1 Destroyer and 4 Fighters remaining. Battle score for attacker is -1
                    Casualties for British: 1 Destroyer
                    Casualties for Finns: 1 Submarine
                Battle in Mersa Matruh
                    British attack with 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank
                    Italians defend with 1 Artillery and 1 Infantry
                        British roll dice for 2 Artillerys, 2 Fighters, 2 Infantrys and 1 Tank in Mersa Matruh, round 2 : 2/7 hits, 2.50 expected hits
                        Italians roll dice for 1 Artillery and 1 Infantry in Mersa Matruh, round 2 : 2/2 hits, 0.67 expected hits
                        1 Infantry owned by the Italians, 1 Artillery owned by the Italians and 2 Infantrys owned by the British lost in Mersa Matruh
                    British win, taking Mersa Matruh from Italians with 2 Artillerys, 2 Fighters and 1 Tank remaining. Battle score for attacker is 2
                    Casualties for British: 2 Infantrys
                    Casualties for Italians: 1 Artillery and 1 Infantry
                Battle in Yunnan
                    British attack with 3 Artillerys, 1 Elite and 1 Infantry
                    Hisaichi defend with 1 Infantry
                        British roll dice for 3 Artillerys, 1 Elite and 1 Infantry in Yunnan, round 2 : 2/5 hits, 1.83 expected hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 3 Artillerys, 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry
                Battle in Kufra
                    British attack with 1 Bomber and 3 Mech.Infs
                    Italians defend with 1 Artillery and 1 Infantry
                        British roll dice for 1 Bomber and 3 Mech.Infs in Kufra, round 2 : 1/4 hits, 1.67 expected hits
                        Italians roll dice for 1 Artillery and 1 Infantry in Kufra, round 2 : 1/2 hits, 0.67 expected hits
                        1 Infantry owned by the Italians and 1 Mech.Inf owned by the British lost in Kufra
                        British roll dice for 1 Bomber and 2 Mech.Infs in Kufra, round 3 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 Artillery in Kufra, round 3 : 1/1 hits, 0.33 expected hits
                        1 Artillery owned by the Italians and 1 Mech.Inf owned by the British lost in Kufra
                    British win, taking Kufra from Italians with 1 Bomber and 1 Mech.Inf remaining. Battle score for attacker is -6
                    Casualties for British: 2 Mech.Infs
                    Casualties for Italians: 1 Artillery and 1 Infantry
                Battle in S.Thailand
                    British attack with 1 Artillery and 3 Infantrys
                    Thai defend with 1 Infantry
                        British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.00 expected hits
                        Thai roll dice for 1 Infantry in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Thai lost in S.Thailand
                    British win, taking S.Thailand from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Thai: 1 Infantry
                Battle in Java
                    British attack with 4 Elites and 1 Tank
                    Yamamoto defend with 1 Artillery and 1 Tank
                        British roll dice for 3 Cruisers in Java, round 2 : 3/3 hits, 1.50 expected hits
                        Yamamoto roll dice for 1 Artillery and 1 Tank in Java, round 2 : 0/2 hits, 0.83 expected hits
                        1 Artillery owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Java
                    British win, taking Java from Yamamoto with 4 Elites and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 1 Artillery and 1 Tank
                Battle in N.Thailand
                    British attack with 1 Artillery and 2 Infantrys
                    Hisaichi defend with 1 Infantry
                        British roll dice for 1 Artillery and 2 Infantrys in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
                        Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Hisaichi lost in N.Thailand
                    British win, taking N.Thailand from Thai with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - British
                4 Fighters moved from 23 Sea Zone to Oslo
                2 Fighters moved from Mersa Matruh to Cairo
                1 Bomber moved from Kufra to Lower Egypt
                1 AAGun moved from Bihar to Assam

    Place Units - British
                4 Artillerys, 1 Bunker and 2 Infantrys placed in Cairo
                1 Bunker placed in Lower Egypt
                1 Bunker and 2 Infantrys placed in Palestine
                1 Factory placed in Assam
                5 Infantrys placed in Madras
                5 Infantrys placed in Delhi
                3 Tanks placed in Italian East Africa
                1 Tank placed in Bombay

    Turn Complete - British
                British collect 102 PUs; end with 103 PUs

    Combat Hit Differential Summary :

    Neutral : -1.67
        British : -1.67
        Italians : 2.33
        Hisaichi : -0.33
        Yamamoto : -0.83
        Finns : 0.67
        Thai : -0.67

    triplea_42038_Bri7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Anzac
                1 Elite, 1 Infantry and 1 Tank moved from Flores to Soembawa
                1 Infantry and 1 Tank moved from Broome to 67 Sea Zone
                1 Infantry and 1 Tank moved from 67 Sea Zone to Soembawa
                3 Infantrys moved from Western Australia to 67 Sea Zone
                2 Infantrys moved from Broome to 67 Sea Zone
                1 Transport moved from 67 Sea Zone to 113 Sea Zone
                1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
                1 Cruiser moved from 67 Sea Zone to 113 Sea Zone
                1 Infantry moved from Townsville to 113 Sea Zone
                4 Infantrys moved from 67 Sea Zone to Lombok
                      Dutch take Lombok from Yamamoto
                1 Infantry moved from 67 Sea Zone to Timor
                1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
                1 Cruiser and 1 Infantry moved from 113 Sea Zone to 67 Sea Zone
                1 Artillery and 2 Infantrys moved from 67 Sea Zone to Timor
                3 Infantrys moved from Port Moresby to West Papua
                3 Infantrys moved from West Papua to Merauke
                3 Infantrys moved from Canberra to New South Wales
                1 Elite and 1 Marine moved from Townsville to Northern Territory

    Purchase Units - Anzac
                Anzac buy 1 Cruiser, 3 Elites, 3 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in Timor
                    Anzac attack with 1 Artillery and 3 Infantrys
                    Hisaichi defend with 1 Artillery
                        Anzac roll dice for 2 Cruisers in Timor, round 2 : 0/2 hits, 1.00 expected hits
                        Anzac roll dice for 1 Artillery and 3 Infantrys in Timor, round 2 : 0/4 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Artillery in Timor, round 2 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 Artillery and 3 Infantrys in Timor, round 3 : 3/4 hits, 1.00 expected hits
                        Hisaichi roll dice for 1 Artillery in Timor, round 3 : 0/1 hits, 0.33 expected hits
                        1 Artillery owned by the Hisaichi lost in Timor
                    Anzac win, taking Timor from Hisaichi with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Hisaichi: 1 Artillery
                Battle in Soembawa
                    Anzac attack with 1 Elite, 2 Infantrys and 2 Tanks
                    Yamamoto defend with 1 Infantry
                        Anzac roll dice for 2 Cruisers in Soembawa, round 2 : 1/2 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Infantry in Soembawa, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Yamamoto lost in Soembawa
                    Anzac win, taking Soembawa from Yamamoto with 1 Elite, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Yamamoto: 1 Infantry

    Non Combat Move - Anzac

    Place Units - Anzac
                1 Cruiser and 1 S.Submarine placed in 67 Sea Zone
                1 Elite placed in Broome
                3 Infantrys placed in Townsville
                2 Elites placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 37 PUs; end with 37 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.67
        Yamamoto : -0.33
        Anzac : 0.00

    triplea_42038_Anz7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Purchase Units - Dutch
                Dutch buy 2 Bunkers; Remaining resources: 1 PUs;

    Place Units - Dutch
                1 Bunker placed in Java
                1 Bunker placed in Sumatra

    Turn Complete - Dutch
                Dutch collect 16 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42038_Dut7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Finns
                2 Infantrys moved from Helsinki to 24 Sea Zone
                2 Infantrys moved from 24 Sea Zone to Vyborg
                2 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 1 Elite and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns
                Battle in Vyborg
                    Finns attack with 2 Infantrys
                    Russians defend with 2 HeavyTanks
                        Finns roll dice for 2 Infantrys in Vyborg, round 2 :  0/2 hits
                        Russians roll dice for 2 HeavyTanks in Vyborg, round 2 :  1/2 hits
                        1 Infantry owned by the Finns lost in Vyborg
                        Finns roll dice for 1 Infantry in Vyborg, round 3 :  0/1 hits
                        Russians roll dice for 2 HeavyTanks in Vyborg, round 3 :  0/2 hits
                        Finns roll dice for 1 Infantry in Vyborg, round 4 :  1/1 hits
                        Russians roll dice for 2 HeavyTanks in Vyborg, round 4 :  1/2 hits
                        1 Infantry owned by the Finns and 1 HeavyTank owned by the Russians lost in Vyborg
                    Russians win with 1 HeavyTank remaining. Battle score for attacker is 3
                    Casualties for Finns: 2 Infantrys
                    Casualties for Russians: 1 HeavyTank

    Non Combat Move - Finns
                1 Infantry moved from Tampere to Kotka
                15 Infantrys moved from Tampere to Oulu

    Place Units - Finns
                1 Elite and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 12 PUs; end with 12 PUs

    triplea_42038_Fin7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Purchase Units - Romanians
                Romanians buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 0 PUs;

    Place Units - Romanians
                1 Adv.Fighter and 3 Infantrys placed in Bucharest

    Turn Complete - Romanians
                Romanians collect 9 PUs; end with 9 PUs

    triplea_42038_Rom7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Thai
                5 Infantrys moved from Bangkok to S.Thailand
                3 Fighters moved from Malaya to S.Thailand
                1 Elite, 2 Infantrys, 1 Marine and 1 Tank moved from Malaya to 110 Sea Zone
                1 Elite, 2 Infantrys, 1 Marine and 1 Tank moved from 110 Sea Zone to Java

    Purchase Units - Thai
                Thai buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;

    Combat - Thai
                Battle in S.Thailand
                    Thai attack with 3 Fighters and 5 Infantrys
                    British defend with 1 Artillery and 3 Infantrys
                        Thai roll dice for 3 Fighters and 5 Infantrys in S.Thailand, round 2 :  0/8 hits
                        British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 2 :  2/4 hits
                        2 Infantrys owned by the Thai lost in S.Thailand
                        Thai roll dice for 3 Fighters and 3 Infantrys in S.Thailand, round 3 :  1/6 hits
                        British roll dice for 1 Artillery and 3 Infantrys in S.Thailand, round 3 :  1/4 hits
                        1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand
                        Thai roll dice for 3 Fighters and 2 Infantrys in S.Thailand, round 4 :  1/5 hits
                        British roll dice for 1 Artillery and 2 Infantrys in S.Thailand, round 4 :  0/3 hits
                        1 Infantry owned by the British lost in S.Thailand
                        Thai roll dice for 3 Fighters and 2 Infantrys in S.Thailand, round 5 :  1/5 hits
                        British roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 5 :  0/2 hits
                        1 Infantry owned by the British lost in S.Thailand
                        Thai roll dice for 3 Fighters and 2 Infantrys in S.Thailand, round 6 :  0/5 hits
                        British roll dice for 1 Artillery in S.Thailand, round 6 :  0/1 hits
                        Thai roll dice for 3 Fighters and 2 Infantrys in S.Thailand, round 7 :  1/5 hits
                        British roll dice for 1 Artillery in S.Thailand, round 7 :  1/1 hits
                        1 Infantry owned by the Thai and 1 Artillery owned by the British lost in S.Thailand
                    Thai win, taking S.Thailand from British with 3 Fighters and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for British: 1 Artillery and 3 Infantrys
                    Casualties for Thai: 4 Infantrys
                Battle in Java
                    Thai attack with 1 Elite, 2 Infantrys, 1 Marine and 1 Tank
                    British defend with 4 Elites and 1 Tank; Dutch defend with 1 Bunker
                        Thai roll dice for 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Java, round 2 :  2/5 hits
                    Units damaged: 1 Bunker owned by the Dutch
                        Dutch roll dice for 1 Bunker, 4 Elites and 1 Tank in Java, round 2 :  0/6 hits
                        1 Elite owned by the British lost in Java
                        Thai roll dice for 1 Elite, 2 Infantrys, 1 Marine and 1 Tank in Java, round 3 :  2/5 hits
                        Dutch roll dice for 1 Bunker, 3 Elites and 1 Tank in Java, round 3 :  2/5 hits
                        2 Elites owned by the British and 2 Infantrys owned by the Thai lost in Java
                        Thai roll dice for 1 Elite, 1 Marine and 1 Tank in Java, round 4 :  2/3 hits
                        Dutch roll dice for 1 Bunker, 1 Elite and 1 Tank in Java, round 4 :  1/3 hits
                        1 Elite owned by the British, 1 Elite owned by the Thai and 1 Tank owned by the British lost in Java
                        Thai roll dice for 1 Marine and 1 Tank in Java, round 5 :  0/2 hits
                        Dutch roll dice for 1 Bunker in Java, round 5 :  1/1 hits
                        1 Marine owned by the Thai lost in Java
                        Thai roll dice for 1 Tank in Java, round 6 :  0/1 hits
                        Dutch roll dice for 1 Bunker in Java, round 6 :  0/1 hits
                        Thai roll dice for 1 Tank in Java, round 7 :  0/1 hits
                        Dutch roll dice for 1 Bunker in Java, round 7 :  1/1 hits
                        1 Tank owned by the Thai lost in Java
                    Dutch win with 1 Bunker remaining. Battle score for attacker is 1
                    Casualties for British: 4 Elites and 1 Tank
                    Casualties for Thai: 1 Elite, 2 Infantrys, 1 Marine and 1 Tank

    Non Combat Move - Thai
                3 Fighters moved from S.Thailand to Malaya

    Place Units - Thai
                1 Elite and 5 Infantrys placed in Malaya
                4 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 19 PUs; end with 19 PUs

    triplea_42038_Tha7.tsvg

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 7

    Combat Move - Americans
                16 Infantrys moved from Scotland to 11 Sea Zone
                4 Infantrys moved from Manchester to 11 Sea Zone
                2 Elites and 2 Infantrys moved from Oslo to 12 Sea Zone
                2 Elites, 5 Infantrys and 1 Marine moved from Iceland to 10 Sea Zone
                4 Infantrys moved from Iceland to 9 Sea Zone
                1 B.Transport, 2 Elites and 2 Infantrys moved from 12 Sea Zone to 20 Sea Zone
                2 Elites and 2 Infantrys moved from 20 Sea Zone to Brittany
                2 B.Transports, 2 Elites, 5 Infantrys and 1 Marine moved from 10 Sea Zone to 20 Sea Zone
                2 Elites, 5 Infantrys and 1 Marine moved from 20 Sea Zone to Brittany
                1 B.Transport and 4 Infantrys moved from 9 Sea Zone to 19 Sea Zone
                4 Infantrys moved from 19 Sea Zone to Aquitaine
                      French take Aquitaine from Germans
                2 B.Transports moved from 9 Sea Zone to 7 Sea Zone
                2 Tanks moved from Amazon to N.Chile
                1 Artillery moved from Amazon to Bahia
                1 Infantry moved from Amazon to Venezuela
                1 Submarine moved from 96 Sea Zone to 88 Sea Zone
                2 Infantrys moved from Pearl Harbor to 91 Sea Zone
                1 Infantry moved from Johnston to 91 Sea Zone
                2 Cruisers and 2 Infantrys moved from 91 Sea Zone to 88 Sea Zone
                1 Cruiser and 1 Infantry moved from 91 Sea Zone to 88 Sea Zone
                1 Artillery and 1 Infantry moved from Kusaie to 103 Sea Zone
                2 Bombers moved from Hollandia to 102 Sea Zone
                1 Submarine moved from 103 Sea Zone to 102 Sea Zone
                1 Artillery, 1 Carrier, 4 Destroyers, 1 Infantry, 3 Submarines and 1 Transport moved from 103 Sea Zone to 95 Sea Zone
                1 Infantry moved from 95 Sea Zone to Rongelap
                2 Carriers, 1 Destroyer and 1 Submarine moved from 96 Sea Zone to 95 Sea Zone
                5 B.Transports and 20 Infantrys moved from 11 Sea Zone to 20 Sea Zone
                20 Infantrys moved from 20 Sea Zone to Brittany
                5 Destroyers moved from 22 Sea Zone to 23 Sea Zone
                2 Destroyers moved from 12 Sea Zone to 23 Sea Zone
                1 B.Transport moved from 5 Sea Zone to 10 Sea Zone
                1 Destroyer moved from 3 Sea Zone to 10 Sea Zone

    Purchase Units - Americans
                Americans buy 3 B.Transports, 3 Bunkers, 1 Destroyer, 5 Elites, 3 Fighters, 3 Infantrys and 2 Submarines; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Venezuela
                    Americans attack with 1 Infantry
                    Neutral defend with 2 Infantrys
                        Americans roll dice for 1 Infantry in Venezuela, round 2 : 1/1 hits, 0.17 expected hits
                        Neutral roll dice for 2 Infantrys in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
                        1 Infantry owned by the Neutral lost in Venezuela
                        Americans roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Infantry in Venezuela, round 5 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 Infantry in Venezuela, round 6 : 0/1 hits, 0.17 expected hits
                        Neutral roll dice for 1 Infantry in Venezuela, round 6 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Americans lost in Venezuela
                    Neutral win with 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Neutral: 1 Infantry
                    Casualties for Americans: 1 Infantry
                Battle in Bahia
                    Americans attack with 1 Artillery
                    Neutral defend with 1 Infantry and 1 Tank
                        Americans roll dice for 1 Artillery in Bahia, round 2 : 0/1 hits, 0.33 expected hits
                        Neutral roll dice for 1 Infantry and 1 Tank in Bahia, round 2 : 1/2 hits, 0.83 expected hits
                        1 Artillery owned by the Americans lost in Bahia
                    Neutral win with 1 Infantry and 1 Tank remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 Artillery
                Battle in Brittany
                    Americans attack with 4 Elites, 27 Infantrys and 1 Marine
                    Germans defend with 9 Infantrys
                        Americans roll dice for 4 Elites, 27 Infantrys and 1 Marine in Brittany, round 2 : 5/32 hits, 6.33 expected hits
                        Germans roll dice for 9 Infantrys in Brittany, round 2 : 3/9 hits, 3.00 expected hits
                        3 Infantrys owned by the Americans and 5 Infantrys owned by the Germans lost in Brittany
                        Americans roll dice for 4 Elites, 24 Infantrys and 1 Marine in Brittany, round 3 : 5/29 hits, 5.83 expected hits
                        Germans roll dice for 4 Infantrys in Brittany, round 3 : 2/4 hits, 1.33 expected hits
                        2 Infantrys owned by the Americans and 4 Infantrys owned by the Germans lost in Brittany
                    Americans win, taking Brittany from Germans with 4 Elites, 22 Infantrys and 1 Marine remaining. Battle score for attacker is 8
                    Casualties for Americans: 5 Infantrys
                    Casualties for Germans: 9 Infantrys
                Battle in 88 Sea Zone
                    Americans attack with 3 Cruisers, 3 Infantrys and 1 Submarine
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Submarine in 88 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 88 Sea Zone
                    Americans win with 3 Cruisers and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in 102 Sea Zone
                    Americans attack with 2 Bombers and 1 Submarine
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 1 Submarine in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 2 Bombers in 102 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 102 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 102 Sea Zone
                    Americans win with 2 Bombers and 1 Submarine remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in 95 Sea Zone
                    Americans attack with 1 Artillery, 3 Carriers, 5 Destroyers, 4 Submarines and 1 Transport
                    Yamamoto defend with 1 Destroyer
                        Americans roll dice for 4 Submarines in 95 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 95 Sea Zone
                    Americans win with 3 Carriers, 5 Destroyers, 4 Submarines and 1 Transport remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in N.Chile
                    Americans attack with 2 Tanks
                    Neutral defend with 1 Artillery and 2 Infantrys
                        Americans roll dice for 2 Tanks in N.Chile, round 2 : 0/2 hits, 1.00 expected hits
                        Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 2/3 hits, 1.00 expected hits
                        2 Tanks owned by the Americans lost in N.Chile
                    Neutral win with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is -10
                    Casualties for Americans: 2 Tanks
                Battle in Rongelap

    Non Combat Move - Americans
                2 Bombers moved from 102 Sea Zone to Hollandia
                1 Tank moved from Rio de Oro to W.Morocco
                2 Transports moved from 31 Sea Zone to 17 Sea Zone
                1 Fighter moved from Kiev to E.Romania
                1 Artillery and 1 Infantry moved from British Columbia to Yukon

    Place Units - Americans
                1 Bunker placed in Finnmark
                1 Bunker placed in Upper Norrland
                1 Bunker placed in Oslo
                2 Fighters placed in Iceland
                1 Fighter placed in Greenland
                2 Elites placed in Dublin
                2 Elites placed in Munster
                3 B.Transports placed in 7 Sea Zone
                1 Destroyer and 2 Submarines placed in 91 Sea Zone
                1 Elite and 3 Infantrys placed in Washington

    Turn Complete - Americans
                Americans collect 108 PUs; end with 108 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        Neutral : 0.17
        Yamamoto : -1.00
        Americans : -3.67

    triplea_42038_Ame7.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Germans
                1 Artillery and 7 Infantrys moved from Krakow to E.Romania
                1 HeavyTank and 1 Tank moved from Warsaw to E.Romania
                1 Fighter and 1 Stuka moved from East Prussia to E.Romania
                2 Infantrys moved from Warsaw to Brest
                2 Artillerys and 11 Infantrys moved from Bohemia to Krakow
                1 Stuka moved from Tampere to Vyborg
                1 Tank moved from Oulu to S.Karelia
                      Germans take N.Karelia from Russians
                      Germans take S.Karelia from Russians
                1 HeavyTank moved from Oulu to Kotka
                1 Artillery and 1 Elite moved from Lithuania to Latvia
                3 Infantrys moved from East Prussia to Lithuania
                2 Infantrys moved from East Prussia to Latvia
                1 Infantry moved from East Prussia to Lithuania
                10 Infantrys moved from Pomerania to Danzig
                1 Artillery and 1 Infantry moved from Aragon to Aquitaine
                5 Mech.Infs moved from La Mancha to Orleanais
                2 Tanks moved from La Mancha to Aquitaine
                8 Infantrys moved from Paris to Orleanais
                2 Artillerys moved from Picardy to Normandy
                7 Tanks moved from Belgium to Normandy
                10 Infantrys moved from Picardy to Normandy
                6 Infantrys moved from Normandy to Orleanais
                1 Infantry moved from Normandy to Orleanais
                2 Infantrys moved from Normandy to Orleanais
                4 Infantrys moved from Rhine to Belgium
                3 Infantrys moved from Bavaria to Rhine
                10 Infantrys moved from Brandenburg to Pomerania
                5 Infantrys moved from Brandenburg to Bohemia
                15 Infantrys moved from Berlin to Brandenburg
                1 HeavyTank moved from Kotka to Vyborg

    Purchase Units - Germans
                Germans buy 2 Elites, 1 HeavyTank and 45 Infantrys; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 1 HeavyTank and 1 Stuka
                    Russians defend with 1 HeavyTank
                        Germans roll dice for 1 HeavyTank and 1 Stuka in Vyborg, round 2 :  1/2 hits
                        Russians roll dice for 1 HeavyTank in Vyborg, round 2 :  1/1 hits
                        1 HeavyTank owned by the Russians and 1 Stuka owned by the Germans lost in Vyborg
                    Germans win, taking Vyborg from Russians with 1 HeavyTank remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 Stuka
                    Casualties for Russians: 1 HeavyTank
                Battle in Aquitaine
                    Germans attack with 1 Artillery, 1 Infantry and 2 Tanks
                    Americans defend with 4 Infantrys
                        Germans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Aquitaine, round 2 :  0/4 hits
                        French roll dice for 4 Infantrys in Aquitaine, round 2 :  2/4 hits
                        1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Aquitaine
                        Germans roll dice for 2 Tanks in Aquitaine, round 3 :  1/2 hits
                        French roll dice for 4 Infantrys in Aquitaine, round 3 :  1/4 hits
                        1 Infantry owned by the Americans and 1 Tank owned by the Germans lost in Aquitaine
                        Germans roll dice for 1 Tank in Aquitaine, round 4 :  1/1 hits
                        French roll dice for 3 Infantrys in Aquitaine, round 4 :  0/3 hits
                        1 Infantry owned by the Americans lost in Aquitaine
                        Germans roll dice for 1 Tank in Aquitaine, round 5 :  0/1 hits
                        French roll dice for 2 Infantrys in Aquitaine, round 5 :  2/2 hits
                        1 Tank owned by the Germans lost in Aquitaine
                    French win with 2 Infantrys remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 Artillery, 1 Infantry and 2 Tanks
                    Casualties for Americans: 2 Infantrys
                Battle in Latvia
                    Germans attack with 1 Artillery, 1 Elite and 2 Infantrys
                    Russians defend with 1 Infantry and 1 Tank
                        Germans roll dice for 1 Artillery, 1 Elite and 2 Infantrys in Latvia, round 2 :  1/4 hits
                        Russians roll dice for 1 Infantry and 1 Tank in Latvia, round 2 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia
                        Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 3 :  0/3 hits
                        Russians roll dice for 1 Tank in Latvia, round 3 :  0/1 hits
                        Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 4 :  1/3 hits
                        Russians roll dice for 1 Tank in Latvia, round 4 :  0/1 hits
                        1 Tank owned by the Russians lost in Latvia
                    Germans win, taking Latvia from Russians with 1 Artillery, 1 Elite and 1 Infantry remaining. Battle score for attacker is 5
                    Casualties for Germans: 1 Infantry
                    Casualties for Russians: 1 Infantry and 1 Tank
                Battle in E.Romania
                    Germans attack with 1 Artillery, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Stuka and 1 Tank
                    Americans defend with 1 Fighter; Russians defend with 9 Infantrys and 6 Mech.Rockets
                        Germans roll dice for 1 Artillery, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Stuka and 1 Tank in E.Romania, round 2 :  5/12 hits
                        Russians roll dice for 1 Fighter, 9 Infantrys and 6 Mech.Rockets in E.Romania, round 2 :  4/16 hits
                    5 Mech.Rockets owned by the Russians and 4 Infantrys owned by the Germans lost in E.Romania
                        Germans roll dice for 1 Artillery, 1 Fighter, 1 HeavyTank, 3 Infantrys, 1 Stuka and 1 Tank in E.Romania, round 3 :  3/8 hits
                        Russians roll dice for 1 Fighter, 9 Infantrys and 1 Mech.Rocket in E.Romania, round 3 :  4/11 hits
                    1 Mech.Rocket owned by the Russians, 2 Infantrys owned by the Russians, 1 Artillery owned by the Germans and 3 Infantrys owned by the Germans lost in E.Romania
                        Germans roll dice for 1 Fighter, 1 HeavyTank, 1 Stuka and 1 Tank in E.Romania, round 4 :  1/4 hits
                        Russians roll dice for 1 Fighter and 7 Infantrys in E.Romania, round 4 :  3/8 hits
                        1 Fighter owned by the Germans, 1 Infantry owned by the Russians, 1 Stuka owned by the Germans and 1 Tank owned by the Germans lost in E.Romania
                        Germans roll dice for 1 HeavyTank in E.Romania, round 5 :  0/1 hits
                        Russians roll dice for 1 Fighter and 6 Infantrys in E.Romania, round 5 :  3/7 hits
                        1 HeavyTank owned by the Germans lost in E.Romania
                    Russians win with 1 Fighter and 6 Infantrys remaining. Battle score for attacker is -4
                    Casualties for Germans: 1 Artillery, 1 Fighter, 1 HeavyTank, 7 Infantrys, 1 Stuka and 1 Tank
                    Casualties for Russians: 3 Infantrys and 6 Mech.Rockets

    Non Combat Move - Germans

    Place Units - Germans
                4 Infantrys placed in Warsaw
                6 Infantrys placed in Hamburg
                3 Infantrys placed in Normandy
                8 Infantrys placed in Paris
                4 Infantrys placed in Rhine
                3 Infantrys placed in Bavaria
                15 Infantrys placed in Berlin
                2 Elites, 1 HeavyTank and 2 Infantrys placed in Bohemia

    Turn Complete - Germans
                Germans collect 101 PUs; end with 101 PUs

    triplea_42038_Ger8.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    i do believe this game is done also

  • 20 18 17 15

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 8

    Combat Move - Russians
                4 Infantrys moved from Zhigansk to Kolyma
                2 Infantrys moved from Olyokminsk to Yakutsk
                1 ArmoredCar moved from N.Buryat Mongolia to Yakutsk
                1 Artillery and 1 Infantry moved from N.Buryat Mongolia to Ayan
                1 ArmoredCar moved from N.Buryat Mongolia to Heilungchiang
                1 Adv.Fighter, 1 ArmoredCar and 1 Fighter moved from Chita to Heilungchiang
                1 Bomber moved from Chita to Kolyma
                1 ArmoredCar moved from Chita to Ayan
                3 Artillerys, 3 Elites and 1 Infantry moved from N.Buryat Mongolia to Chita
                2 Artillerys and 3 Infantrys moved from Irkutsk to N.Buryat Mongolia
                3 Elites moved from Evenkia to Olyokminsk
                3 Elites moved from Khatanga to Zhigansk
                1 Elite and 3 Infantrys moved from Sibirsky to Khatanga
                6 Infantrys moved from Novosibirsk to Krasnoyarsk
                4 Infantrys moved from Arkhangelsk to S.Karelia
                6 Infantrys moved from Yaroslavl to S.Karelia
                2 Tanks moved from Minsk to Brest
                3 Infantrys moved from Kiev to Brest
                11 Infantrys and 1 Mech.Rocket moved from Vinnytsia to Brest
                1 Fighter moved from Leningrad to Brest
                4 HeavyTanks and 1 Tank moved from Leningrad to Latvia
                1 Artillery moved from Leningrad to Latvia
                4 Infantrys moved from Donetsk to Vinnytsia
                6 Infantrys moved from E.Romania to Vinnytsia
                1 Transport moved from 53 Sea Zone to 54 Sea Zone
                2 Infantrys moved from Georgia to 54 Sea Zone
                2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                2 Infantrys moved from 53 Sea Zone to E.Romania
                5 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Georgia to Rostov
                6 Infantrys moved from Rostov to Donetsk
                10 Infantrys moved from Kursk to Kiev

    Purchase Units - Russians
                Russians buy 4 Artillerys, 4 Bunkers, 4 Elites, 3 HeavyTanks and 17 Infantrys; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in Yakutsk
                    Russians attack with 1 ArmoredCar and 2 Infantrys
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Yakutsk, round 2 : 2/3 hits, 0.67 expected hits
                        Yamamoto roll dice for 1 Infantry in Yakutsk, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Yakutsk
                    Russians win, taking Yakutsk from Yamamoto with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Latvia
                    Russians attack with 1 Artillery, 4 HeavyTanks and 1 Tank
                    Germans defend with 1 Artillery, 1 Elite and 1 Infantry
                        Russians roll dice for 1 Artillery, 4 HeavyTanks and 1 Tank in Latvia, round 2 : 3/6 hits, 3.50 expected hits
                        Germans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Latvia, round 2 : 0/3 hits, 1.00 expected hits
                        1 Elite owned by the Germans, 1 Artillery owned by the Germans and 1 Infantry owned by the Germans lost in Latvia
                    Russians win, taking Latvia from Germans with 1 Artillery, 4 HeavyTanks and 1 Tank remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 Artillery, 1 Elite and 1 Infantry
                Battle in Heilungchiang
                    Russians attack with 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter
                    Hisaichi defend with 1 Infantry
                        Russians roll dice for 1 Adv.Fighter, 2 ArmoredCars and 1 Fighter in Heilungchiang, round 2 : 1/4 hits, 1.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Heilungchiang, round 2 : 1/1 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Russians and 1 Infantry owned by the Hisaichi lost in Heilungchiang
                    Russians win, taking Heilungchiang from Hisaichi with 1 Adv.Fighter, 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is -2
                    Casualties for Russians: 1 ArmoredCar
                    Casualties for Hisaichi: 1 Infantry
                Battle in S.Karelia
                    Russians attack with 10 Infantrys
                    Germans defend with 1 Tank
                        Russians roll dice for 10 Infantrys in S.Karelia, round 2 : 3/10 hits, 1.67 expected hits
                        Germans roll dice for 1 Tank in S.Karelia, round 2 : 1/1 hits, 0.50 expected hits
                        1 Infantry owned by the Russians and 1 Tank owned by the Germans lost in S.Karelia
                    Russians win, taking S.Karelia from Germans with 9 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 Tank
                Battle in Ayan
                    Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
                    Yamamoto defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ayan, round 2 : 0/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Infantry in Ayan, round 2 : 0/1 hits, 0.33 expected hits
                        Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ayan, round 3 : 2/3 hits, 1.00 expected hits
                        Yamamoto roll dice for 1 Infantry in Ayan, round 3 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Ayan
                    Russians win, taking Ayan from Yamamoto with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for Russians: 1 Infantry
                    Casualties for Yamamoto: 1 Infantry
                Battle in Brest
                    Russians attack with 1 Fighter, 14 Infantrys, 1 Mech.Rocket and 2 Tanks
                    Germans defend with 16 Infantrys
                        Russians roll dice for 1 Fighter, 14 Infantrys, 1 Mech.Rocket and 2 Tanks in Brest, round 2 : 2/18 hits, 4.33 expected hits
                        Germans roll dice for 16 Infantrys in Brest, round 2 : 7/16 hits, 5.33 expected hits
                        7 Infantrys owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
                        Russians roll dice for 1 Fighter, 7 Infantrys, 1 Mech.Rocket and 2 Tanks in Brest, round 3 : 2/11 hits, 3.17 expected hits
                        Germans roll dice for 14 Infantrys in Brest, round 3 : 8/14 hits, 4.67 expected hits
                        7 Infantrys owned by the Russians, 1 Fighter owned by the Russians and 2 Infantrys owned by the Germans lost in Brest
                        Russians roll dice for 1 Mech.Rocket and 2 Tanks in Brest, round 4 : 2/3 hits, 1.50 expected hits
                        Germans roll dice for 12 Infantrys in Brest, round 4 : 3/12 hits, 4.00 expected hits
                    1 Mech.Rocket owned by the Russians, 2 Infantrys owned by the Germans and 2 Tanks owned by the Russians lost in Brest
                    Germans win with 10 Infantrys remaining. Battle score for attacker is -40
                    Casualties for Russians: 1 Fighter, 14 Infantrys, 1 Mech.Rocket and 2 Tanks
                    Casualties for Germans: 6 Infantrys
                Battle in Kolyma
                    Russians attack with 1 Bomber and 4 Infantrys
                    Yamamoto defend with 2 ArmoredCars
                        Russians roll dice for 1 Bomber and 4 Infantrys in Kolyma, round 2 : 1/5 hits, 1.33 expected hits
                        Yamamoto roll dice for 2 ArmoredCars in Kolyma, round 2 : 0/2 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Yamamoto lost in Kolyma
                        Russians roll dice for 1 Bomber and 4 Infantrys in Kolyma, round 3 : 2/5 hits, 1.33 expected hits
                        Yamamoto roll dice for 1 ArmoredCar in Kolyma, round 3 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Yamamoto lost in Kolyma
                    Russians win, taking Kolyma from Yamamoto with 1 Bomber and 4 Infantrys remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 2 ArmoredCars

    Non Combat Move - Russians
                1 Bomber moved from Kolyma to Chita
                1 Adv.Fighter and 1 Fighter moved from Heilungchiang to Chita
                10 Infantrys moved from Moscow to Yaroslavl
                1 AAGun moved from Kursk to Kiev

    Place Units - Russians
                1 Bunker placed in E.Romania
                1 Bunker placed in Vinnytsia
                1 Bunker placed in Kiev
                2 Artillerys and 2 Elites placed in Leningrad
                2 Artillerys and 2 Elites placed in Arkhangelsk
                1 Bunker and 3 Infantrys placed in Chita
                Russians undo move 6.
                1 Bunker placed in Kursk
                2 HeavyTanks and 1 Infantry placed in Georgia
                1 HeavyTank and 4 Infantrys placed in Stalingrad
                10 Infantrys placed in Moscow
                2 Infantrys placed in Sibirsky

    Turn Complete - Russians
                Russians collect 106 PUs; end with 106 PUs

    Combat Hit Differential Summary :

    Germans : 3.50
        Hisaichi : 0.67
        Yamamoto : 0.50
        Russians : -1.00

    triplea_42038_Rus8.tsvg

  • 20 18 17 15

    @dawgoneit:

    i do believe this game is done also

    Yeah, I’m not seeing a way forward for you now that the US opened up the second front.

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    again?

  • 20 18 17 15

    @dawgoneit:

    again?

    AGAIN!  Set it up and send me the link.

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