Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Queensland to Celebes
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 39 PUs;
Germans buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 bombers moved from Norway to Slovakia Hungary
2 bombers moved from Germany to Slovakia Hungary
3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Holland Belgium to Slovakia Hungary
2 tactical_bombers moved from Holland Belgium to Slovakia Hungary
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 1 armour, 3 artilleries, 4 bombers, 1 fighter, 11 infantry and 2 tactical_bombers
Russians defend with 4 armour, 6 artilleries, 11 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 1 fighter, 11 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 8/22 hits, 8.33 expected hits
Russians roll dice for 4 armour, 6 artilleries, 11 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/23 hits, 8.33 expected hits
8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 1 fighter, 8 infantry and 2 tactical_bombers in Slovakia Hungary, round 3 : 8/19 hits, 7.83 expected hits
Russians roll dice for 4 armour, 6 artilleries, 3 infantry and 2 mech_infantrys in Slovakia Hungary, round 3 : 7/15 hits, 5.67 expected hits
2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 3 artilleries owned by the Russians and 7 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Slovakia Hungary, round 4 : 4/12 hits, 6.33 expected hits
Russians roll dice for 4 armour and 3 artilleries in Slovakia Hungary, round 4 : 4/7 hits, 3.00 expected hits
1 armour owned by the Russians, 3 artilleries owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary
1 armour owned by the Germans retreated to Greater Southern Germany
Russians win with 3 armour remaining. Battle score for attacker is 26
Casualties for Germans: 3 artilleries and 11 infantry
Casualties for Russians: 1 armour, 6 artilleries, 11 infantry and 2 mech_infantrys
Non Combat Move - Germans
4 bombers moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Germany
3 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Denmark to France
1 infantry moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry placed in France
10 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,5,1,2,1,3,3,3,6,2,2,2,1
Germans collect 26 PUs (2 lost to blockades); end with 26 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -2.50
Russians : -3.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Vyborg to Norway
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 mech_infantry moved from Poland to Greater Southern Germany
3 armour moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Russia to Bessarabia
1 fighter moved from Eastern Poland to Greater Southern Germany
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Norway
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Norway, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Russians attack with 3 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Greater Southern Germany, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 armour and 3 infantry in Greater Southern Germany, round 2 : 3/4 hits, 1.50 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
1 armour owned by the Russians retreated to Slovakia Hungary
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bulgaria
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Novgorod to Poland
2 armour moved from Novgorod to Eastern Poland
1 aaGun moved from Eastern Poland to Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Amur to Buryatia
1 bomber moved from Bessarabia to Eastern Poland
Place Units - Russians
1 fighter placed in Russia
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 bomber and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 0.83
Italians : -0.83
Russians : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 cruisers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
Japanese take 44 Sea Zone from ANZAC
2 tactical_bombers moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 bomber moved from Korea to Kansu
2 bombers moved from Korea to 19 Sea Zone
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 tactical_bomber moved from Szechwan to Tsinghai
1 armour, 1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Suiyuyan to Kansu
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 19 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter
Japanese roll dice for 2 battleships in Celebes, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry and 2 tactical_bombers in Celebes, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 fighter in Celebes, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Kansu to Shensi
1 fighter moved from Tsinghai to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
4 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Jehol to Suiyuyan
3 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Yunnan
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters moved from Japan to 44 Sea Zone
2 bombers moved from 19 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Korea to Japan
Place Units - Japanese
2 cruisers, 1 destroyer and 2 transports placed in 6 Sea Zone
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : 0.33
Chinese : 0.33
Japanese : 0.33
Scramble Italian Fighters from Southern Italy to SZ 95 ?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
4 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
4 infantry moved from 95 Sea Zone to Northern Italy
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Combat Hit Differential Summary :
Scramble Italian Fighters from Southern Italy to SZ 95 ?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
4 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
4 infantry moved from 95 Sea Zone to Northern Italy
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships and 1 cruiser in Northern Italy, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/15 hits, 4.67 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 5 infantry in Northern Italy, round 2 : 4/10 hits, 3.33 expected hits
3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/11 hits, 4.00 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 4 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Americans: 5 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 5 infantry
Non Combat Move - Americans
1 bomber moved from Northern Italy to Southern France
1 bomber moved from Novgorod to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Southern France
2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Italians : -0.33
Americans : 2.50
AA fire in Northern Italy : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 bomber
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 5 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 7 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 8 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 9 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese : -1.17
Japanese : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
3 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Southern France to France
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to France
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Egypt to Tobruk
1 artillery moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from India to Shan State
Combat - British
Combat Hit Differential Summary :
Scramble Italian Fighters from Southern Italy to SZ 97 ?
No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
4 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
4 infantry moved from 95 Sea Zone to Northern Italy
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern Italy
Combat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships and 1 cruiser in Northern Italy, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/15 hits, 4.67 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 5 infantry in Northern Italy, round 2 : 4/10 hits, 3.33 expected hits
3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/11 hits, 4.00 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 4 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Americans: 5 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 5 infantry
Non Combat Move - Americans
1 bomber moved from Northern Italy to Southern France
1 bomber moved from Novgorod to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 armour, 1 artillery and 1 infantry placed in Southern France
2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
3 infantry moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 bomber
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 5 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 7 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 8 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 9 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomber
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 1 battleship, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;
Combat Move - British
3 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Southern France to France
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to France
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Egypt to Tobruk
1 artillery moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from India to Shan State
Combat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Western Germany rolls: 8,4,4 and causes: 16 damage to unit: factory_major
Bombing raid in Western Germany causes 16 damage total.
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Greece, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in France
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
AA fire in France : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in France
British roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 1 artillery and 3 fighters in France, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 infantry and 1 mech_infantry in France, round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in France
British roll dice for 1 artillery and 3 fighters in France, round 4 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in France, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in France
retreated to France
Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/6 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Burma
3 aaGuns, 4 artilleries and 15 infantry moved from India to Burma
2 fighters moved from France to Southern France
1 fighter moved from France to Normandy Bordeaux
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Greece to Southern France
1 tactical_bomber moved from Greece to 97 Sea Zone
Place Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
1 battleship and 1 transport placed in 109 Sea Zone
1 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 armour placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armour
Combat Hit Differential Summary :
Germans : -1.33
Italians : -1.00
British : -3.33
AA fire in France : : 0.50
Americans : 2.50
AA fire in Western Germany : : -0.50
AA fire in Northern Italy : : -0.17
Chinese : -1.17
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;
Combat Move - Italians
2 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
3 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters and 7 infantry
Americans defend with 1 armour, 4 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
Italians roll dice for 1 bomber, 2 fighters and 7 infantry in Northern Italy, round 2 : 4/10 hits, 2.83 expected hits
Americans roll dice for 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 5/9 hits, 3.17 expected hits
2 infantry owned by the Americans, 5 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 3 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 armour and 4 artilleries in Northern Italy, round 3 : 2/5 hits, 1.83 expected hits
3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 bomber and 2 fighters in Northern Italy, round 4 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 armour and 1 artillery in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Northern Italy
Italians roll dice for 1 bomber and 1 fighter in Northern Italy, round 5 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Northern Italy
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 fighter and 7 infantry
Casualties for Americans: 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys
Non Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5,4,5,5,5,2,2,4,4,2
Italians collect 0 PUs (4 lost to blockades); end with 1 PU
Combat Hit Differential Summary :
Italians : 2.33
Americans : 1.67
The Italians succumbed to unsurmountable odds and have waved the white flag. The other Axis Powers on the other hand have vowed to fight on and referred to their former Axis partner, Italy, in some very colourful language! :-o :-D
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
Place Units - ANZAC
2 armour and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 bomber; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone
Place Units - ANZAC
2 armour and 1 bomber placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
Non Combat Move - French
1 fighter moved from Malta to Southern France
Turn Complete - French
Combat Hit Differential Summary :
It is interesting how historically accurate these rather abstract games can be. Italy goes down first, then Germany, then Japan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to Northern Italy
Italians take Northern Italy from Americans
1 fighter and 2 tactical_bombers moved from Germany to Poland
2 infantry moved from Germany to Poland
2 bombers moved from Western Germany to Slovakia Hungary
2 infantry moved from Germany to Slovakia Hungary
1 armour moved from Greater Southern Germany to Romania
Germans take Romania from Russians
2 bombers moved from Western Germany to Bulgaria
Combat - Germans
Battle in Slovakia Hungary
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.83 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 2 bombers and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Slovakia Hungary
Germans win, taking Slovakia Hungary from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour and 1 infantry
Battle in Poland
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 1 mech_infantry
AA fire in Poland : 0/3 hits, 0.50 expected hits
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 4/5 hits, 2.00 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
Casualties for Russians: 1 aaGun, 1 artillery and 1 mech_infantry
Battle in Bulgaria
Germans attack with 2 bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 2 bombers in Bulgaria, round 2 : 1/2 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 bombers owned by the Germans lost in Bulgaria
Russians win with 1 artillery remaining. Battle score for attacker is -21
Casualties for Germans: 2 bombers
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Slovakia Hungary to Western Germany
1 fighter moved from Poland to Western Germany
2 tactical_bombers moved from Poland to Western Germany
1 infantry moved from Germany to Greater Southern Germany
1 infantry moved from Greater Southern Germany to Yugoslavia
5 infantry moved from Germany to Western Germany
1 infantry moved from Western Germany to Denmark
1 infantry moved from Holland Belgium to France
Place Units - Germans
3 infantry placed in France
1 artillery and 6 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,1,6,3,3,4,3,2,1,3,2
Germans collect 31 PUs (2 lost to blockades); end with 31 PUs
Combat Hit Differential Summary :
Germans : 1.50
AA fire in Poland : : -0.50
Russians : 0.33