Actually ignore that file. Let me redo my turn.
Scousemart (Axis) vs OwenToo (Allies)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 4 artilleries, 1 bomber, 6 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 109 Sea Zone
1 bomber moved from United Kingdom to 109 Sea Zone
1 bomber moved from United Kingdom to 114 Sea Zone
2 artilleries moved from Gibraltar to 91 Sea Zone
1 armour moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
4 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 93 Sea Zone
2 artilleries moved from 93 Sea Zone to Southern France
1 armour moved from 93 Sea Zone to Southern France
1 mech_infantry moved from 93 Sea Zone to Southern France
4 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 carrier moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
2 battleships moved from 91 Sea Zone to 93 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
Americans take 22 Sea Zone from Japanese
2 fighters moved from 33 Sea Zone to 35 Sea ZoneCombat - Americans
Battle in 114 Sea Zone
Americans attack with 1 bomber
Germans defend with 2 armour, 2 infantry and 2 transports
2 infantry owned by the Germans, 2 armour owned by the Germans and 2 transports owned by the Germans lost in 114 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 32
Casualties for Germans: 2 armour, 2 infantry and 2 transports
Battle in 19 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 19 Sea Zone
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans win, taking 19 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 109 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 bomber and 1 destroyer in 109 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win, taking 109 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 35 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 35 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in Southern France
Americans attack with 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry
Germans defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 2 battleships and 1 cruiser in Southern France, round 2 : 2/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 4 infantry and 1 mech_infantry in Southern France, round 2 : 5/10 hits, 3.33 expected hits
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Southern France to 93 Sea Zone
1 bomber moved from 109 Sea Zone to United Kingdom
1 bomber moved from 114 Sea Zone to Novgorod
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Gilbert Islands to 33 Sea Zone
1 fighter moved from Gilbert Islands to Hawaiian Islands
2 fighters moved from Hawaiian Islands to Midway
1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
3 transports placed in 101 Sea Zone
2 artilleries and 4 infantry placed in Eastern United States
1 submarine placed in 10 Sea Zone
2 artilleries and 2 infantry placed in Western United States
1 bomber placed in Eastern United States
Americans undo move 5.
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artilleryNon Combat Move - Chinese
1 fighter moved from Sikang to Tsinghai
3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British repair damage of 6x airfield; Remaining resources: 30 PUs;
British buy 1 artillery, 1 bomber, 2 infantry and 1 transport; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 artillery moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 119 Sea Zone to 109 Sea Zone
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
3 transports moved from 97 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 armour moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to 96 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 96 Sea Zone to 97 Sea Zone
2 armour moved from 97 Sea Zone to Greece
3 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Greece
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Greece
2 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Iraq to Egypt
1 artillery moved from India to Burma
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Western Germany rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Western Germany causes 9 damage total.
Battle in Greece
British attack with 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 artillery and 3 infantry
British roll dice for 2 battleships and 3 cruisers in Greece, round 2 : 2/5 hits, 2.83 expected hits
British roll dice for 2 armour, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Greece, round 2 : 3/9 hits, 3.67 expected hits
Italians roll dice for 1 artillery and 3 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
1 artillery owned by the Italians, 3 infantry owned by the Italians and 2 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 2 armour, 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 3 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 4/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 tactical_bomber moved from Burma to India
1 fighter moved from Burma to India
1 tactical_bomber moved from Greece to Egypt
2 fighters moved from Greece to 97 Sea Zone
2 bombers moved from Western Germany to United Kingdom
3 fighters moved from Normandy Bordeaux to Southern FrancePlace Units - British
1 transport placed in 109 Sea Zone
1 artillery and 2 infantry placed in Egypt
1 bomber placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantryCombat Hit Differential Summary :
Germans : -0.50
British : -0.67
Italians : 0.67
Americans : 2.50
AA fire in Western Germany : : 0.50
Chinese : 0.00
Japanese : 1.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Northern Italy to Greece
2 fighters moved from Southern Italy to Greece
3 infantry moved from Albania to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 3 infantry
British defend with 2 armour, 1 artillery and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Greece, round 2 : 2/6 hits, 2.17 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in Greece, round 2 : 0/4 hits, 1.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Greece
Italians roll dice for 1 bomber, 2 fighters and 3 infantry in Greece, round 3 : 1/6 hits, 2.17 expected hits
British roll dice for 2 armour in Greece, round 3 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Italians and 1 armour owned by the British lost in Greece
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Greece, round 4 : 3/5 hits, 2.00 expected hits
British roll dice for 1 armour in Greece, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for British: 2 armour, 1 artillery and 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 infantry moved from Yugoslavia to BulgariaPlace Units - Italians
2 artilleries placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,2,4,2,5,3,6,2,6,5,6,4,6,1
Italians collect 1 PU (10 lost to blockades); end with 1 PUCombat Hit Differential Summary :
Italians : -0.33
British : -2.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to CelebesPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 armour moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 armour moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 armour and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Queensland to CelebesPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUsCombat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 9x factory_major; Remaining resources: 39 PUs;
Germans buy 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Norway to Slovakia Hungary
2 bombers moved from Germany to Slovakia Hungary
3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
1 armour moved from Greater Southern Germany to Slovakia Hungary
1 fighter moved from Holland Belgium to Slovakia Hungary
2 tactical_bombers moved from Holland Belgium to Slovakia HungaryCombat - Germans
Battle in Slovakia Hungary
Germans attack with 1 armour, 3 artilleries, 4 bombers, 1 fighter, 11 infantry and 2 tactical_bombers
Russians defend with 4 armour, 6 artilleries, 11 infantry and 2 mech_infantrys
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 1 fighter, 11 infantry and 2 tactical_bombers in Slovakia Hungary, round 2 : 8/22 hits, 8.33 expected hits
Russians roll dice for 4 armour, 6 artilleries, 11 infantry and 2 mech_infantrys in Slovakia Hungary, round 2 : 3/23 hits, 8.33 expected hits
8 infantry owned by the Russians and 3 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 1 fighter, 8 infantry and 2 tactical_bombers in Slovakia Hungary, round 3 : 8/19 hits, 7.83 expected hits
Russians roll dice for 4 armour, 6 artilleries, 3 infantry and 2 mech_infantrys in Slovakia Hungary, round 3 : 7/15 hits, 5.67 expected hits
2 mech_infantrys owned by the Russians, 3 infantry owned by the Russians, 3 artilleries owned by the Russians and 7 infantry owned by the Germans lost in Slovakia Hungary
Germans roll dice for 1 armour, 3 artilleries, 4 bombers, 1 fighter, 1 infantry and 2 tactical_bombers in Slovakia Hungary, round 4 : 4/12 hits, 6.33 expected hits
Russians roll dice for 4 armour and 3 artilleries in Slovakia Hungary, round 4 : 4/7 hits, 3.00 expected hits
1 armour owned by the Russians, 3 artilleries owned by the Russians, 3 artilleries owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary
1 armour owned by the Germans retreated to Greater Southern Germany
Russians win with 3 armour remaining. Battle score for attacker is 26
Casualties for Germans: 3 artilleries and 11 infantry
Casualties for Russians: 1 armour, 6 artilleries, 11 infantry and 2 mech_infantrysNon Combat Move - Germans
4 bombers moved from Slovakia Hungary to Western Germany
2 tactical_bombers moved from Slovakia Hungary to Germany
1 fighter moved from Slovakia Hungary to Germany
3 infantry moved from Western Germany to Greater Southern Germany
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Denmark to France
1 infantry moved from Western Germany to Holland BelgiumPlace Units - Germans
3 infantry placed in France
10 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,5,5,1,2,1,3,3,3,6,2,2,2,1
Germans collect 26 PUs (2 lost to blockades); end with 26 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Germans : -2.50
Russians : -3.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 armour, 2 artilleries, 1 bomber, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Russia to Kazakhstan
1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Vyborg to Norway
1 artillery moved from Ukraine to Bessarabia
1 mech_infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Bulgaria
1 artillery moved from Romania to Bulgaria
1 mech_infantry moved from Poland to Greater Southern Germany
3 armour moved from Slovakia Hungary to Greater Southern Germany
1 bomber moved from Russia to Bessarabia
1 fighter moved from Eastern Poland to Greater Southern GermanyCombat - Russians
Battle in Bessarabia
Russians attack with 1 artillery, 1 bomber and 1 mech_infantry
Italians defend with 1 armour
Russians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.33 expected hits
Italians roll dice for 1 armour in Bessarabia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Norway
Russians attack with 1 armour and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Norway, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 armour and 2 mech_infantrys in Norway, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Greater Southern Germany
Russians attack with 3 armour, 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 3 armour, 1 fighter and 1 mech_infantry in Greater Southern Germany, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 armour and 3 infantry in Greater Southern Germany, round 2 : 3/4 hits, 1.50 expected hits
1 mech_infantry owned by the Russians, 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Greater Southern Germany
1 armour owned by the Russians retreated to Slovakia Hungary
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is -13
Casualties for Russians: 2 armour and 1 mech_infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Bulgaria
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bulgaria
Russians win, taking Bulgaria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Russians
1 fighter moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Poland to Slovakia Hungary
1 mech_infantry moved from Novgorod to Poland
2 armour moved from Novgorod to Eastern Poland
1 aaGun moved from Eastern Poland to Poland
1 tactical_bomber moved from Western Ukraine to Eastern Poland
1 aaGun moved from Western Ukraine to Eastern Poland
2 aaGuns moved from Amur to Buryatia
1 bomber moved from Bessarabia to Eastern PolandPlace Units - Russians
1 fighter placed in Russia
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 armour, 1 artillery and 1 infantry placed in Novgorod
1 bomber and 4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 51 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 69 PUsCombat Hit Differential Summary :
Germans : 0.83
Italians : -0.83
Russians : 0.33
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 cruisers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 44 Sea Zone
Japanese take 43 Sea Zone from UK_Pacific
Japanese take 44 Sea Zone from ANZAC
2 tactical_bombers moved from 44 Sea Zone to Celebes
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
1 mech_infantry moved from Jehol to Manchuria
Japanese take Manchuria from Chinese
1 bomber moved from Korea to Kansu
2 bombers moved from Korea to 19 Sea Zone
1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Suiyuyan to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 tactical_bomber moved from Szechwan to Tsinghai
1 armour, 1 artillery and 1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Tsinghai
1 artillery moved from Suiyuyan to KansuCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 19 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
Americans defend with 1 submarine
Japanese roll dice for 2 bombers and 1 destroyer in 19 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 19 Sea Zone
Japanese win, taking 19 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Celebes
Japanese attack with 2 infantry and 2 tactical_bombers
ANZAC defend with 1 fighter
Japanese roll dice for 2 battleships in Celebes, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 2 infantry and 2 tactical_bombers in Celebes, round 2 : 1/4 hits, 1.33 expected hits
ANZAC roll dice for 1 fighter in Celebes, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Battle in Tsinghai
Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 fighter and 3 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/7 hits, 2.67 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/5 hits, 2.33 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry and 1 mech_infantry
Casualties for Chinese: 1 fighter and 3 infantry
Battle in Kansu
Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 bomber moved from Kansu to Shensi
1 fighter moved from Tsinghai to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Kwangtung to Yunnan
4 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Jehol to Suiyuyan
3 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsi to Yunnan
1 fighter moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 tactical_bombers moved from Celebes to 44 Sea Zone
2 fighters moved from Japan to 44 Sea Zone
2 bombers moved from 19 Sea Zone to Japan
1 fighter and 2 tactical_bombers moved from Korea to JapanPlace Units - Japanese
2 cruisers, 1 destroyer and 2 transports placed in 6 Sea Zone
2 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUsCombat Hit Differential Summary :
Americans : -0.17
ANZAC : 0.33
Chinese : 0.33
Japanese : 0.33 -
Scramble Italian Fighters from Southern Italy to SZ 95 ?
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
4 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
4 infantry moved from 95 Sea Zone to Northern Italy
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Combat Hit Differential Summary :
-
Scramble Italian Fighters from Southern Italy to SZ 95 ?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
4 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
4 infantry moved from 95 Sea Zone to Northern Italy
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships and 1 cruiser in Northern Italy, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/15 hits, 4.67 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 5 infantry in Northern Italy, round 2 : 4/10 hits, 3.33 expected hits
3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/11 hits, 4.00 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 4 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Americans: 5 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 5 infantryNon Combat Move - Americans
1 bomber moved from Northern Italy to Southern France
1 bomber moved from Novgorod to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to QueenslandPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Southern France
2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Italians : -0.33
Americans : 2.50
AA fire in Northern Italy : : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 bomber
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 5 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 7 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 8 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 9 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsCombat Hit Differential Summary :
Chinese : -1.17
Japanese : 0.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - British
3 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Southern France to France
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to France
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Egypt to Tobruk
1 artillery moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from India to Shan StateCombat - British
Combat Hit Differential Summary :
-
Scramble Italian Fighters from Southern Italy to SZ 97 ?
-
No scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
4 transports moved from 93 Sea Zone to 92 Sea Zone
2 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
4 infantry moved from Gibraltar to 92 Sea Zone
2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
2 artilleries moved from 95 Sea Zone to Northern Italy
1 mech_infantry moved from 95 Sea Zone to Northern Italy
4 infantry moved from 95 Sea Zone to Northern Italy
2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from United Kingdom to Northern ItalyCombat - Americans
Battle in Northern Italy
Americans attack with 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys
Italians defend with 3 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Americans roll dice for 2 battleships and 1 cruiser in Northern Italy, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/15 hits, 4.67 expected hits
Italians roll dice for 3 aaGuns, 5 artilleries and 5 infantry in Northern Italy, round 2 : 4/10 hits, 3.33 expected hits
3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/11 hits, 4.00 expected hits
Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 3 : 1/6 hits, 2.00 expected hits
1 infantry owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
Americans converts factory_major into different units
Americans win, taking Northern Italy from Italians with 1 armour, 4 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35
Casualties for Americans: 5 infantry
Casualties for Italians: 3 aaGuns, 5 artilleries and 5 infantryNon Combat Move - Americans
1 bomber moved from Northern Italy to Southern France
1 bomber moved from Novgorod to United Kingdom
2 transports moved from 91 Sea Zone to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 artilleries moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to QueenslandPlace Units - Americans
1 armour, 1 artillery and 1 infantry placed in Southern France
2 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Sikang to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 3 infantry
Japanese defend with 1 bomber
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 4 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 bomber in Shensi, round 5 : 1/1 hits, 0.17 expected hits
1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 6 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 7 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 8 : 0/1 hits, 0.17 expected hits
Chinese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 bomber in Shensi, round 9 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 bomberNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUsPurchase Units - British
British buy 1 battleship, 3 infantry and 2 transports; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour; Remaining resources: 0 PUs;Combat Move - British
3 bombers moved from United Kingdom to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
3 fighters moved from Southern France to France
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Egypt to Greece
1 fighter moved from 97 Sea Zone to Greece
1 fighter moved from 97 Sea Zone to France
2 infantry moved from Alexandria to Tobruk
2 infantry moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Egypt to Tobruk
1 artillery moved from Egypt to Alexandria
2 infantry moved from Egypt to Alexandria
1 infantry moved from Burma to Shan State
1 artillery moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from India to Shan StateCombat - British
Strategic bombing raid in Western Germany
AA fire in Western Germany : 0/3 hits, 0.50 expected hits
Bombing raid in Western Germany rolls: 8,4,4 and causes: 16 damage to unit: factory_major
Bombing raid in Western Germany causes 16 damage total.
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 2 infantry
British roll dice for 1 battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Greece, round 2 : 3/3 hits, 1.50 expected hits
Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Greece
British win, taking Greece from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in France
British attack with 1 artillery, 4 fighters and 1 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
AA fire in France : 1/3 hits, 0.50 expected hits
1 fighter owned by the British lost in France
British roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in France, round 2 : 1/4 hits, 1.33 expected hits
1 aaGun owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 1 artillery and 3 fighters in France, round 3 : 2/4 hits, 1.83 expected hits
Germans roll dice for 3 infantry and 1 mech_infantry in France, round 3 : 0/4 hits, 1.33 expected hits
2 infantry owned by the Germans lost in France
British roll dice for 1 artillery and 3 fighters in France, round 4 : 0/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in France, round 4 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British lost in France
retreated to France
Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Casualties for Germans: 1 aaGun and 2 infantry
Battle in Shan State
British attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/6 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 3/6 hits, 2.17 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Burma
3 aaGuns, 4 artilleries and 15 infantry moved from India to Burma
2 fighters moved from France to Southern France
1 fighter moved from France to Normandy Bordeaux
1 transport moved from 105 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
2 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 destroyer moved from 109 Sea Zone to 105 Sea Zone
3 bombers moved from Western Germany to United Kingdom
1 fighter moved from Greece to Southern France
1 tactical_bomber moved from Greece to 97 Sea ZonePlace Units - British
1 transport placed in 81 Sea Zone
2 infantry placed in Egypt
1 battleship and 1 transport placed in 109 Sea Zone
1 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUsPlace Units - UK_Pacific
1 armour placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 armourCombat Hit Differential Summary :
Germans : -1.33
Italians : -1.00
British : -3.33
AA fire in France : : 0.50
Americans : 2.50
AA fire in Western Germany : : -0.50
AA fire in Northern Italy : : -0.17
Chinese : -1.17
Japanese : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy nothing; Remaining resources: 1 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
3 infantry moved from Yugoslavia to Northern Italy
4 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters and 7 infantry
Americans defend with 1 armour, 4 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
Italians roll dice for 1 bomber, 2 fighters and 7 infantry in Northern Italy, round 2 : 4/10 hits, 2.83 expected hits
Americans roll dice for 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 5/9 hits, 3.17 expected hits
2 infantry owned by the Americans, 5 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 3 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 armour and 4 artilleries in Northern Italy, round 3 : 2/5 hits, 1.83 expected hits
3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
Italians roll dice for 1 bomber and 2 fighters in Northern Italy, round 4 : 1/3 hits, 1.67 expected hits
Americans roll dice for 1 armour and 1 artillery in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Northern Italy
Italians roll dice for 1 bomber and 1 fighter in Northern Italy, round 5 : 2/2 hits, 1.17 expected hits
Americans roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Northern Italy
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
Casualties for Italians: 1 fighter and 7 infantry
Casualties for Americans: 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrysNon Combat Move - Italians
1 bomber moved from Northern Italy to Southern Italy
1 fighter moved from Northern Italy to Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5,4,5,5,5,2,2,4,4,2
Italians collect 0 PUs (4 lost to blockades); end with 1 PUCombat Hit Differential Summary :
Italians : 2.33
Americans : 1.67 -
The Italians succumbed to unsurmountable odds and have waved the white flag. The other Axis Powers on the other hand have vowed to fight on and referred to their former Axis partner, Italy, in some very colourful language! :-o :-D
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 bomber; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 33 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
2 submarines moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Dutch New Guinea to Queensland
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea ZonePlace Units - ANZAC
2 armour and 1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUsCombat Hit Differential Summary :