Scousemart (Axis) vs OwenToo (Allies)

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                6 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 5/10 hits, 2.00 expected hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 : 1/6 hits, 2.00 expected hits
                        4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 1/9 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 17
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 artilleries and 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : 2.17
        Japanese : -1.33

    triplea_42035_Chi3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for British and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and French from Neutrality to Allied
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Americans takes Political Action: Political Action Americans To War With Japanese
                    Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans

    Non Combat Move - Americans
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 2 transports moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour moved from 91 Sea Zone to Morocco
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 bomber moved from Eastern United States to United Kingdom
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 fighters moved from Hawaiian Islands to Wake Island

    Place Units - Americans
                1 artillery, 1 bomber and 2 infantry placed in Eastern United States
                2 destroyers and 2 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 80 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                6 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi
                1 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 9 infantry
                    Japanese defend with 2 artilleries and 4 infantry
                        Chinese roll dice for 1 fighter and 9 infantry in Shensi, round 2 : 5/10 hits, 2.00 expected hits
                        Japanese roll dice for 2 artilleries and 4 infantry in Shensi, round 2 : 1/6 hits, 2.00 expected hits
                        4 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 8 infantry in Shensi, round 3 : 1/9 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 17
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 artilleries and 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs

    Purchase Units - British
                British repair damage of 12x factory_major; Remaining resources: 20 PUs;
                British buy 6 infantry; Remaining resources: 2 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                3 fighters moved from United Kingdom to 119 Sea Zone
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from India to Burma
                1 fighter moved from India to Burma
                1 tactical_bomber moved from India to Burma
                1 infantry moved from Eastern Persia to Persia
                1 mech_infantry moved from India to Eastern Persia
                1 battleship moved from 76 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 armour moved from 98 Sea Zone to Alexandria
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 artillery moved from 98 Sea Zone to Alexandria
                1 artillery moved from Egypt to 98 Sea Zone
                1 infantry moved from Egypt to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 armour moved from Tunisia to Tobruk
                      British take Tobruk from Italians
                1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
                1 mech_infantry moved from India to Eastern Persia
                1 infantry moved from India to Burma

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Western Germany causes 5 damage total.
                Battle in Burma
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 0/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 3 : 1/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    British win, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 1 infantry
                        British roll dice for 2 battleships and 4 cruisers in Alexandria, round 2 : 1/6 hits, 3.33 expected hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/8 hits, 3.17 expected hits
                        Italians roll dice for 1 armour and 1 infantry in Alexandria, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    British win, taking Alexandria from Italians with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 armour and 1 infantry
                Battle in 119 Sea Zone
                    British attack with 1 destroyer and 3 fighters
                    Germans defend with 1 submarine
                        British roll dice for 1 destroyer and 3 fighters in 119 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                        Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Germans lost in 119 Sea Zone
                    British win, taking 119 Sea Zone from Germans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine

    Non Combat Move - British
                3 fighters moved from 119 Sea Zone to United Kingdom
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from India to Trans-Jordan
                1 fighter moved from Burma to India
                1 tactical_bomber moved from Burma to India
                2 infantry moved from Egypt to Trans-Jordan
                1 bomber moved from Western Germany to United Kingdom

    Place Units - British
                6 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6
                British collect 31 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,2
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Combat Hit Differential Summary :

    Germans : -0.17
        British : -6.33
        Italians : 0.17
        AA fire in Western Germany : : -0.17
        Chinese : 2.17
        Japanese : -1.00

    triplea_42035_UK_3.tsvg

  • '21 '20 '19 '18 '17

    I did indeed forget the Chinese and the Brits… thanks for the reminder… :lol:


  • Must be the sea air and the booze…  :wink: :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour moved from Greece to Yugoslavia
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs

    Combat Hit Differential Summary :

    triplea_42035_Ita3.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 46 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 fighter moved from Western Australia to Java
                2 fighters moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_42035_ANZ3.tsvg


  • and the French…  :-D :mrgreen:

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 transport moved from 46 Sea Zone to 45 Sea Zone
                2 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 fighter moved from Western Australia to Java
                2 fighters moved from Queensland to Dutch New Guinea

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Libya to Tobruk
                1 infantry moved from Tunisia to Libya
                1 fighter moved from Tunisia to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42035_Fre3.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 48 PUs;
                Germans buy 2 armour, 4 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 artillery moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                2 infantry moved from Poland to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 114 Sea Zone
                2 bombers moved from Western Germany to Novgorod
                2 bombers moved from Western Germany to Ukraine
                1 bomber moved from Western Germany to Eastern Poland
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Air Battle in Novgorod

    Combat Hit Differential Summary :

    triplea_42035_Ger4.tsvg


  • Intercept?

  • '21 '20 '19 '18 '17

    No interceptions


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 5x factory_major; Remaining resources: 48 PUs;
                Germans buy 2 armour, 4 artilleries, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Axis To War With Russians
                    Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War

    Combat Move - Germans
                1 destroyer moved from 113 Sea Zone to 114 Sea Zone
                1 cruiser moved from 113 Sea Zone to 114 Sea Zone
                1 artillery moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                2 infantry moved from Poland to Eastern Poland
                2 fighters and 2 tactical_bombers moved from Holland Belgium to 114 Sea Zone
                2 bombers moved from Western Germany to Novgorod
                2 bombers moved from Western Germany to Ukraine
                1 bomber moved from Western Germany to Eastern Poland
                2 tactical_bombers moved from Holland Belgium to United Kingdom
                2 fighters moved from Holland Belgium to United Kingdom

    Combat - Germans
                Germans creates battle in territory 109 Sea Zone
                Air Battle in Novgorod
                    Germans attacks with 2 units heading to Novgorod
                    Air Battle is over, the remaining bombers go on to their targets
                Air Battle in United Kingdom
                    Germans attacks with 4 units heading to United Kingdom
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Novgorod
                        AA fire in Novgorod : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Novgorod causes 6 damage total.
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/2 hits, 0.33 expected hits
                    Bombing raid in Ukraine rolls: 5,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    Bombing raid in United Kingdom rolls: 6 and causes: 0 damage to unit: airfield
                    Bombing raid in United Kingdom rolls: 2 and causes: 0 damage to unit: harbour
                    Bombing raid in United Kingdom causes 0 damage total.  Damaged units is as follows: airfield = 0, harbour = 0
                Battle in 114 Sea Zone
                    Germans attack with 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers
                    Russians defend with 1 cruiser and 1 submarine
                        Germans roll dice for 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 114 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 destroyer owned by the Germans, 1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win, taking 109 Sea Zone from British with 1 cruiser, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Eastern Poland
                    Germans attack with 1 bomber and 2 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 bomber and 2 infantry in Eastern Poland, round 3 : 2/3 hits, 1.00 expected hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Germans win, taking Eastern Poland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 bomber moved from Novgorod to Germany
                1 bomber moved from Eastern Poland to Germany
                2 fighters moved from United Kingdom to Holland Belgium
                2 tactical_bombers moved from United Kingdom to Holland Belgium
                2 fighters moved from 114 Sea Zone to Germany
                2 tactical_bombers moved from 114 Sea Zone to Germany
                2 bombers moved from Ukraine to Bulgaria
                1 infantry moved from Yugoslavia to Romania
                2 armour moved from Slovakia Hungary to Romania
                2 artilleries moved from Slovakia Hungary to Romania
                6 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Poland
                2 artilleries moved from Germany to Poland
                2 aaGuns moved from Germany to Poland
                4 armour moved from Poland to Romania
                1 armour moved from Western Germany to Poland
                1 infantry moved from Norway to Finland
                1 aaGun moved from Germany to Slovakia Hungary
                1 armour moved from Normandy Bordeaux to Northern Italy

    Place Units - Germans
                1 destroyer placed in 105 Sea Zone
                2 armour, 4 artilleries and 4 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        AA fire in Ukraine : : -0.33
        Russians : -0.33
        AA fire in Novgorod : : 0.67
        AA fire in United Kingdom : : -0.33

    triplea_42035_Ger4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Russians
                Russians repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 25 PUs;
                Russians buy 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 3 artilleries, 14 infantry and 1 mech_infantry moved from Bessarabia to Eastern Poland
                1 infantry moved from Novgorod to Karelia
                1 artillery moved from Novgorod to Karelia
                1 armour moved from Novgorod to Karelia
                2 mech_infantrys moved from Baltic States to Karelia
                2 armour moved from Baltic States to Karelia
                2 fighters moved from Novgorod to Karelia
                1 tactical_bomber moved from Novgorod to Karelia
                5 artilleries and 18 infantry moved from Baltic States to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 105 Sea Zone
                Battle in Karelia
                    Russians attack with 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 artillery and 6 infantry
                        Russians roll dice for 3 armour, 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Karelia, round 2 : 2/10 hits, 4.17 expected hits
                        Germans roll dice for 1 artillery and 6 infantry in Karelia, round 2 : 3/7 hits, 2.33 expected hits
                        2 mech_infantrys owned by the Russians, 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 3 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Karelia, round 3 : 4/7 hits, 3.50 expected hits
                        Germans roll dice for 1 artillery and 4 infantry in Karelia, round 3 : 1/5 hits, 1.67 expected hits
                        1 artillery owned by the Russians and 4 infantry owned by the Germans lost in Karelia
                        Russians roll dice for 3 armour, 2 fighters and 1 tactical_bomber in Karelia, round 4 : 3/6 hits, 3.17 expected hits
                        Germans roll dice for 1 artillery in Karelia, round 4 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 3 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery, 1 infantry and 2 mech_infantrys
                    Casualties for Germans: 1 artillery and 6 infantry
                Battle in 105 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Russians lost in 105 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine
                Battle in Eastern Poland
                    Russians attack with 1 armour, 8 artilleries, 32 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 8 artilleries, 32 infantry and 1 mech_infantry in Eastern Poland, round 2 : 13/42 hits, 10.00 expected hits
                        Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 armour, 8 artilleries, 32 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry

    Non Combat Move - Russians
                2 aaGuns and 18 infantry moved from Buryatia to Amur
                1 infantry moved from Ukraine to Bessarabia
                2 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                3 armour and 1 mech_infantry moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Russia to Belarus
                2 aaGuns moved from Baltic States to Eastern Poland
                2 mech_infantrys moved from Russia to Belarus
                1 tactical_bomber moved from Karelia to Novgorod
                2 fighters moved from Karelia to Novgorod

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Germans : -0.33
        Russians : 0.83

    triplea_42035_Rus4.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 1 factory_minor, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
                1 mech_infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                3 bombers moved from French Indo China to Shensi
                1 infantry moved from Suiyuyan to Shensi
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                2 infantry moved from Malaya to 37 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java
                2 infantry moved from 42 Sea Zone to Java
                1 submarine moved from 43 Sea Zone to 44 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 armour, 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 fighter moved from 36 Sea Zone to Celebes
                1 tactical_bomber moved from 36 Sea Zone to Celebes
                2 fighters and 1 tactical_bomber moved from French Indo China to Burma
                1 fighter moved from French Indo China to Shensi
                1 fighter moved from French Indo China to Shensi
                1 fighter moved from French Indo China to Shensi
                1 tactical_bomber moved from French Indo China to Shensi

    Combat - Japanese
                Battle in Borneo
                Battle in 44 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                        Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese win, taking Borneo from UK_Pacific, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Celebes
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 2 : 1/2 hits, 1.17 expected hits
                        ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the ANZAC lost in Celebes
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 3 : 1/2 hits, 1.17 expected hits
                        ANZAC roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Celebes
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for ANZAC: 2 infantry
                Battle in Java
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 fighter and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1.50 expected hits
                        ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
                        1 fighter owned by the ANZAC and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for ANZAC: 1 fighter and 2 infantry
                Battle in Philippines
                    Japanese attack with 1 armour, 1 artillery and 2 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 2 : 1/4 hits, 1.33 expected hits
                        Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Americans lost in Philippines
                        Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Philippines, round 3 : 3/4 hits, 1.33 expected hits
                        Americans roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in Burma
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in Burma, round 2 : 3/3 hits, 1.67 expected hits
                        UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Shensi
                    Japanese attack with 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 8 infantry
                        Japanese roll dice for 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 4/9 hits, 4.50 expected hits
                        Chinese roll dice for 8 infantry in Shensi, round 2 : 3/8 hits, 2.67 expected hits
                        1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Shensi
                    retreated to Shensi
                    Chinese win with 4 infantry remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber could not land in Celebes and were removed
                3 bombers moved from Shensi to French Indo China
                2 fighters moved from Shensi to Kweichow
                1 tactical_bomber moved from Shensi to Kweichow
                1 artillery moved from Hopei to Suiyuyan
                1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
                1 artillery and 1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Hunan to Kweichow
                1 fighter moved from French Indo China to Kweichow
                1 tactical_bomber moved from Java to 42 Sea Zone
                1 fighter moved from Java to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 42 Sea Zone
                1 fighter moved from French Indo China to 42 Sea Zone
                1 tactical_bomber moved from French Indo China to Kweichow
                1 tactical_bomber moved from French Indo China to 42 Sea Zone
                1 fighter moved from Burma to French Indo China
                1 tactical_bomber moved from Burma to French Indo China

    Place Units - Japanese
                1 factory_minor placed in Manchuria
                3 mech_infantrys placed in Kiangsu
                3 infantry placed in French Indo China
                4 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    ANZAC : -2.33
        Americans : -1.00
        Chinese : 0.33
        UK_Pacific : 0.67
        Japanese : 2.83

    triplea_42035_Jap4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from United Kingdom to 105 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Wake Island to Caroline Islands

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42035_Ame4.tsvg

  • '21 '20 '19 '18 '17

    Scramble air from Caroline islands into SZ 33?


  • No scramble.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 fighter moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 91 Sea Zone to 105 Sea Zone
                1 bomber moved from United Kingdom to 105 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                2 cruisers moved from 54 Sea Zone to 33 Sea Zone
                1 battleship moved from 54 Sea Zone to 33 Sea Zone
                1 carrier moved from 54 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
                2 destroyers moved from 54 Sea Zone to 33 Sea Zone
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 artillery moved from 33 Sea Zone to Caroline Islands
                2 fighters moved from Wake Island to Caroline Islands

    Combat - Americans
                Battle in 35 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 35 Sea Zone
                        Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
                    Japanese defend with 1 submarine
                        Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
                        Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Japanese lost in 33 Sea Zone
                    Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in 93 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 2 submarines
                        Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
                        Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
                        Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
                        2 submarines owned by the Germans lost in 93 Sea Zone
                    Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Germans: 2 submarines
                Battle in 105 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                        Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Germans lost in 105 Sea Zone
                    Americans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer
                Battle in Caroline Islands
                    Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
                        AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits, 2.00 expected hits
                        Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.83 expected hits
                        2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 2.00 expected hits
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 1/2 hits, 1.17 expected hits
                        1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
                    Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands
                1 fighter moved from 33 Sea Zone to Gilbert Islands
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 bomber moved from 105 Sea Zone to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                2 infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 93 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Eastern United States
                1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : -1.33
        Americans : -1.50
        AA fire in Caroline Islands : : -0.33
        Japanese : -2.17

    triplea_42035_Ame4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Tsinghai to Kansu
                3 infantry moved from Shensi to Kansu

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Kansu
                    Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kansu to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs

    Combat Hit Differential Summary :

    Chinese : 0.00
        Japanese : -0.33

    triplea_42035_Chi4.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 4

    Combat Move - British
                2 mech_infantrys moved from Eastern Persia to Iraq
                1 infantry moved from Persia to Iraq
                1 infantry moved from Trans-Jordan to Iraq
                1 fighter moved from Trans-Jordan to Iraq
                1 carrier moved from 98 Sea Zone to 97 Sea Zone
                1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
                4 cruisers moved from 98 Sea Zone to 97 Sea Zone
                2 battleships moved from 98 Sea Zone to 97 Sea Zone
                2 destroyers moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Trans-Jordan to Iraq
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone

    Combat - British

    Combat Hit Differential Summary :

    triplea_42035_Bri4.tsvg

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