G9 consta edit.tsvg forgot to move the AH out of consta
Scousemart (Axis) vs OwenToo (Allies)
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Scramble air from Caroline islands into SZ 33?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to Caroline IslandsCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.83 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands
1 fighter moved from 33 Sea Zone to Gilbert Islands
2 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 105 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : -1.33
Americans : -1.50
AA fire in Caroline Islands : : -0.33
Japanese : -2.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
3 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsCombat Hit Differential Summary :
Chinese : 0.00
Japanese : -0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
2 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
4 cruisers moved from 98 Sea Zone to 97 Sea Zone
2 battleships moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Combat Hit Differential Summary :
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scramble fighters from Southern Italy to SZ 97?
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No scramble.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 bomber moved from United Kingdom to 105 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 battleship moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 54 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
2 destroyers moved from 54 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Wake Island to Caroline IslandsCombat - Americans
Battle in 35 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win, taking 35 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 33 Sea Zone
Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits
Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 33 Sea Zone
Americans win with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in 93 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 2 submarines
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 3 : 0/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 2 fighters in 93 Sea Zone, round 4 : 2/3 hits, 1.33 expected hits
Germans roll dice for 2 submarines in 93 Sea Zone, round 4 : 0/2 hits, 0.33 expected hits
2 submarines owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 2 submarines
Battle in 105 Sea Zone
Americans attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 1 bomber and 1 destroyer in 105 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Germans lost in 105 Sea Zone
Americans win, taking 105 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
AA fire in Caroline Islands : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/4 hits, 1.83 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 3/6 hits, 2.00 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Caroline Islands, round 3 : 1/2 hits, 1.17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 29
Casualties for Japanese: 1 aaGun, 1 fighter, 2 infantry and 1 tactical_bomber
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 tactical_bomber moved from 33 Sea Zone to Gilbert Islands
1 fighter moved from 33 Sea Zone to Gilbert Islands
2 fighters moved from Caroline Islands to 33 Sea Zone
1 bomber moved from 105 Sea Zone to United Kingdom
1 bomber moved from Eastern United States to United Kingdom
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 transports moved from 91 Sea Zone to 101 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 93 Sea Zone to 91 Sea ZonePlace Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 fighter moved from Tsinghai to Kansu
3 infantry moved from Shensi to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - British
British repair damage of 1x factory_major; Remaining resources: 37 PUs;
British buy 2 bombers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 mech_infantrys moved from Eastern Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Trans-Jordan to Iraq
1 fighter moved from Trans-Jordan to Iraq
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 97 Sea Zone
4 cruisers moved from 98 Sea Zone to 97 Sea Zone
2 battleships moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from Trans-Jordan to Iraq
1 destroyer moved from 39 Sea Zone to 43 Sea ZoneCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 97 Sea Zone
British attack with 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
British roll dice for 2 battleships, 1 carrier, 4 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the British
Italians roll dice for 1 battleship, 3 cruisers, 1 destroyer and 1 transport in 97 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
1 destroyer owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians and 1 submarine owned by the Italians lost in 97 Sea Zone
British roll dice for 2 battleships, 1 carrier, 4 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 3 : 5/9 hits, 4.83 expected hits
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
1 transport owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for British: 1 cruiser and 1 destroyer
Casualties for Italians: 1 battleship, 3 cruisers, 1 destroyer, 1 submarine and 1 transport
Battle in Iraq
British attack with 1 fighter, 3 infantry and 2 mech_infantrys
Neutral_Axis defend with 3 infantry
British roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Iraq, round 2 : 3/6 hits, 1.33 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Neutral_Axis: 3 infantryNon Combat Move - British
1 fighter moved from Iraq to Egypt
1 armour moved from Alexandria to Tobruk
2 infantry moved from Alexandria to Tobruk
2 artilleries moved from Alexandria to Tobruk
3 transports moved from 98 Sea Zone to 97 Sea ZonePlace Units - British
1 submarine placed in 98 Sea Zone
2 infantry placed in Egypt
2 bombers placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2
British collect 30 PUs (3 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 1 artillery and 1 mech_infantryCombat Hit Differential Summary :
Germans : -1.33
British : 1.67
Italians : -0.83
Americans : -1.50
AA fire in Caroline Islands : : -0.33
Chinese : 0.00
Neutral_Axis : 0.00
Japanese : -2.50 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 aaGun and 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Bessarabia
1 armour moved from Yugoslavia to Bessarabia
2 fighters moved from Southern Italy to 93 Sea ZoneCombat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters
Americans defend with 1 destroyer
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters in 93 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Bessarabia
Italians attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 bomber in Bessarabia, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bessarabia to Northern Italy
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 infantry moved from Albania to Yugoslavia
1 infantry moved from Greece to Albania
1 infantry moved from Northern Italy to Yugoslavia
2 fighters moved from 93 Sea Zone to Southern ItalyPlace Units - Italians
2 infantry placed in Southern Italy
1 aaGun placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6,4,4,6,6,1,6,6,2
Italians collect 8 PUs (3 lost to blockades); end with 8 PUsCombat Hit Differential Summary :
Italians : -0.17
Americans : -0.67
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from Dutch New Guinea to Queensland
1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 destroyer and 1 infantry; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 destroyer moved from 54 Sea Zone to 44 Sea ZoneCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer and 1 fighter in 44 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from Dutch New Guinea to Queensland
1 cruiser moved from 54 Sea Zone to 33 Sea ZonePlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Egypt to Alexandria
1 fighter moved from Egypt to Malta
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
2 destroyers moved from 98 Sea Zone to 97 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.17
Japanese : -0.17 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Bulgaria to Ukraine
3 armour moved from Romania to Ukraine
2 bombers moved from Germany to Karelia
2 infantry moved from Vyborg to Karelia
1 infantry moved from Finland to Karelia
2 fighters and 2 tactical_bombers moved from Germany to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
2 armour and 1 artillery moved from Germany to 113 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Holland Belgium to 105 Sea Zone
2 fighters moved from Holland Belgium to 105 Sea ZoneCombat - Germans
Combat Hit Differential Summary :
-
Scramble?
-
Yes! Scramble all 3 air from Novgorod (2 fighters and 1 tac bomber)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 bombers moved from Bulgaria to Ukraine
3 armour moved from Romania to Ukraine
2 bombers moved from Germany to Karelia
2 infantry moved from Vyborg to Karelia
1 infantry moved from Finland to Karelia
2 fighters and 2 tactical_bombers moved from Germany to Novgorod
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Germany to 113 Sea Zone
2 armour and 1 artillery moved from Germany to 113 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Poland to Baltic States
2 tactical_bombers moved from Holland Belgium to 105 Sea Zone
2 fighters moved from Holland Belgium to 105 Sea ZoneCombat - Germans
Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
Russians scrambles to create a battle in territory 115 Sea Zone
Battle in 115 Sea Zone
Germans attack with 1 cruiser and 3 transports
Russians defend with 2 fighters and 1 tactical_bomber
Germans roll dice for 1 cruiser and 3 transports in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 2 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
2 transports owned by the Germans retreated to 114 Sea Zone
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
Casualties for Germans: 1 cruiser and 1 transport
Battle in Novgorod
Germans attack with 2 fighters and 2 tactical_bombers
Russians defend with 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
AA fire in Novgorod : 1/4 hits, 0.67 expected hits
1 fighter owned by the Germans lost in Novgorod
Germans roll dice for 1 fighter and 2 tactical_bombers in Novgorod, round 2 : 3/3 hits, 1.67 expected hits
Russians roll dice for 2 aaGuns, 1 armour and 2 mech_infantrys in Novgorod, round 2 : 2/3 hits, 1.17 expected hits
1 mech_infantry owned by the Russians, 2 aaGuns owned by the Russians and 2 tactical_bombers owned by the Germans lost in Novgorod
Russians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -25
Casualties for Germans: 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
Casualties for Russians: 2 aaGuns and 1 mech_infantry
1 fighter owned by the Germans retreated
Battle in Karelia
Germans attack with 2 bombers and 3 infantry
Russians defend with 3 armour
Germans roll dice for 2 bombers and 3 infantry in Karelia, round 2 : 3/5 hits, 1.83 expected hits
Russians roll dice for 3 armour in Karelia, round 2 : 3/3 hits, 1.50 expected hits
3 armour owned by the Russians and 3 infantry owned by the Germans lost in Karelia
Germans win with 2 bombers remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for Russians: 3 armour
Battle in Ukraine
Germans attack with 3 armour and 2 bombers
Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 3 armour and 2 bombers in Ukraine, round 2 : 2/5 hits, 2.83 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Ukraine
Germans roll dice for 3 armour and 2 bombers in Ukraine, round 3 : 2/5 hits, 2.83 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour and 2 bombers remaining. Battle score for attacker is 11
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 105 Sea Zone
Germans attack with 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 2 fighters and 2 tactical_bombers in 105 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
Americans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 105 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 fighter
Casualties for Americans: 1 destroyer
Battle in Baltic States
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Baltic States
Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Baltic States
Russians win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 1 artillery and 1 infantry
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: Novgorod
Moving scrambled unit from 115 Sea Zone back to originating territory: NovgorodNon Combat Move - Germans
2 bombers moved from Karelia to Norway
1 fighter moved from Novgorod to Vyborg
1 fighter and 2 tactical_bombers moved from 105 Sea Zone to Holland Belgium
2 bombers moved from Ukraine to Germany
2 artilleries moved from Romania to Slovakia Hungary
5 armour moved from Romania to Slovakia Hungary
8 infantry moved from Romania to Slovakia Hungary
2 aaGuns, 1 armour, 4 artilleries and 7 infantry moved from Poland to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Southern France to Greater Southern GermanyPlace Units - Germans
10 infantry placed in Germany
6 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,1,1,6,2,6,1,4,1,5,2
Germans collect 43 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -1.00
Americans : 0.67
Russians : 2.50
AA fire in Novgorod : : 0.33 -
I’ve balls that up :x
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Combat Hit Differential Summary :
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sorry I didn’t post at end of turn, but you should see battles, etc, in the “history” tab. :-o
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No problem :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
3 bombers moved from French Indo China to Manchuria
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 mech_infantry moved from Kiangsu to 19 Sea Zone
1 infantry and 1 mech_infantry moved from 19 Sea Zone to Manchuria
3 infantry moved from Korea to Manchuria
1 artillery moved from Korea to Manchuria
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 tactical_bombers moved from Kweichow to Manchuria
3 fighters moved from Kweichow to Manchuria
1 fighter moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Shensi
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 mech_infantrys moved from Hopei to Suiyuyan
2 infantry moved from Kweichow to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_PacificCombat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 43 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 tactical_bomber in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shensi, round 2 : 1/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Manchuria
Japanese attack with 1 artillery, 3 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 18 infantry
Japanese roll dice for 1 artillery, 3 bombers, 3 fighters, 6 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 2 : 8/16 hits, 6.50 expected hits
Chinese roll dice for 18 infantry in Manchuria, round 2 : 5/18 hits, 6.00 expected hits
5 infantry owned by the Japanese and 8 infantry owned by the Russians lost in Manchuria
Japanese roll dice for 1 artillery, 3 bombers, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Manchuria, round 3 : 6/11 hits, 5.67 expected hits
Chinese roll dice for 10 infantry in Manchuria, round 3 : 4/10 hits, 3.33 expected hits
1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 6 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 3 bombers, 2 fighters and 2 tactical_bombers in Manchuria, round 4 : 5/7 hits, 4.33 expected hits
Chinese roll dice for 4 infantry in Manchuria, round 4 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese and 4 infantry owned by the Russians lost in Manchuria
Japanese win with 3 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery, 2 fighters, 6 infantry and 1 mech_infantry
Casualties for Russians: 18 infantryNon Combat Move - Japanese
3 bombers, 1 fighter and 2 tactical_bombers moved from Manchuria to Korea
2 mech_infantrys moved from Kiangsu to Jehol
1 infantry moved from French Indo China to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 fighter moved from Shensi to Szechwan
1 tactical_bomber moved from Shensi to Szechwan
1 infantry moved from Java to 42 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Kwangsi
1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsi
1 artillery moved from Szechwan to Sikang
1 armour moved from Hopei to ShensiPlace Units - Japanese
3 infantry placed in French Indo China
3 armour placed in Kiangsu
2 artilleries and 2 fighters placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUsCombat Hit Differential Summary :
British : 0.67
Americans : -0.17
ANZAC : 0.33
Chinese : -1.00
Japanese : 0.17