Scousemart (Axis) vs OwenToo (Allies)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 cruisers, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 2 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 infantry, 2 tactical_bombers and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                      Japanese take 43 Sea Zone from UK_Pacific
                      Japanese take 44 Sea Zone from ANZAC
                2 tactical_bombers moved from 44 Sea Zone to Celebes
                2 infantry moved from 44 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                1 mech_infantry moved from Jehol to Manchuria
                      Japanese take Manchuria from Chinese
                1 bomber moved from Korea to Kansu
                2 bombers moved from Korea to 19 Sea Zone
                1 mech_infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Suiyuyan to Tsinghai
                1 fighter moved from Szechwan to Tsinghai
                1 tactical_bomber moved from Szechwan to Tsinghai
                1 armour, 1 artillery and 1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Tsinghai
                1 artillery moved from Suiyuyan to Kansu

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers and 1 destroyer
                    Americans defend with 1 submarine
                        Japanese roll dice for 2 bombers and 1 destroyer in 19 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the Americans lost in 19 Sea Zone
                    Japanese win, taking 19 Sea Zone from Americans with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in Celebes
                    Japanese attack with 2 infantry and 2 tactical_bombers
                    ANZAC defend with 1 fighter
                        Japanese roll dice for 2 battleships in Celebes, round 2 : 0/2 hits, 1.33 expected hits
                        Japanese roll dice for 2 infantry and 2 tactical_bombers in Celebes, round 2 : 1/4 hits, 1.33 expected hits
                        ANZAC roll dice for 1 fighter in Celebes, round 2 : 1/1 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 fighter
                Battle in Tsinghai
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 fighter and 3 infantry
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 3/7 hits, 2.67 expected hits
                        Chinese roll dice for 1 fighter and 3 infantry in Tsinghai, round 2 : 2/4 hits, 1.67 expected hits
                        2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Tsinghai
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/5 hits, 2.33 expected hits
                        Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry and 1 mech_infantry
                    Casualties for Chinese: 1 fighter and 3 infantry
                Battle in Kansu
                    Japanese attack with 1 artillery, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Kansu, round 2 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Shensi
                1 fighter moved from Tsinghai to Kweichow
                1 tactical_bomber moved from Tsinghai to Kweichow
                1 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Szechwan
                1 mech_infantry moved from Kwangtung to Yunnan
                4 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Jehol to Suiyuyan
                3 armour moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsi to Yunnan
                1 fighter moved from 42 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
                2 tactical_bombers moved from Celebes to 44 Sea Zone
                2 fighters moved from Japan to 44 Sea Zone
                2 bombers moved from 19 Sea Zone to Japan
                1 fighter and 2 tactical_bombers moved from Korea to Japan

    Place Units - Japanese
                2 cruisers, 1 destroyer and 2 transports placed in 6 Sea Zone
                2 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
                EDIT: Adding units owned by Japanese to Kwangsi: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 57 PUs

    Combat Hit Differential Summary :

    Americans : -0.17
        ANZAC : 0.33
        Chinese : 0.33
        Japanese : 0.33

    triplea_42035_Jap6.tsvg

  • '21 '20 '19 '18 '17

    Scramble Italian Fighters from Southern Italy to SZ 95 ?

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
                4 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                4 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries moved from 95 Sea Zone to Northern Italy
                1 mech_infantry moved from 95 Sea Zone to Northern Italy
                4 infantry moved from 95 Sea Zone to Northern Italy
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy

    Combat - Americans

    Combat Hit Differential Summary :

    triplea_42035_Ame6.tsvg

  • '21 '20 '19 '18 '17

    Scramble Italian Fighters from Southern Italy to SZ 95 ?


  • No scramble

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
                4 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                4 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries moved from 95 Sea Zone to Northern Italy
                1 mech_infantry moved from 95 Sea Zone to Northern Italy
                4 infantry moved from 95 Sea Zone to Northern Italy
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys
                    Italians defend with 3 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
                        AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 2 battleships and 1 cruiser in Northern Italy, round 2 : 3/3 hits, 1.83 expected hits
                        Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/15 hits, 4.67 expected hits
                        Italians roll dice for 3 aaGuns, 5 artilleries and 5 infantry in Northern Italy, round 2 : 4/10 hits, 3.33 expected hits
                        3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/11 hits, 4.00 expected hits
                        Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 3 : 1/6 hits, 2.00 expected hits
                        1 infantry owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 armour, 4 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35
                    Casualties for Americans: 5 infantry
                    Casualties for Italians: 3 aaGuns, 5 artilleries and 5 infantry

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Southern France
                1 bomber moved from Novgorod to United Kingdom
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Southern France
                2 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Combat Hit Differential Summary :

    Italians : -0.33
        Americans : 2.50
        AA fire in Northern Italy : : -0.17

    triplea_42035_Ame6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 bomber
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.17 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 4 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 5 : 1/1 hits, 0.17 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 6 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 7 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 8 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 9 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Combat Hit Differential Summary :

    Chinese : -1.17
        Japanese : 0.67

    triplea_42035_Chi6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - British
                3 bombers moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                3 fighters moved from Southern France to France
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                1 tactical_bomber moved from Egypt to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 fighter moved from 97 Sea Zone to France
                2 infantry moved from Alexandria to Tobruk
                2 infantry moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Egypt to Tobruk
                1 artillery moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 mech_infantrys moved from India to Shan State

    Combat - British

    Combat Hit Differential Summary :

    triplea_42035_Bri6.tsvg

  • '21 '20 '19 '18 '17

    Scramble Italian Fighters from Southern Italy to SZ 97 ?


  • No scramble

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 armour, 5 artilleries, 1 destroyer, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Southern France to Northern Italy
                4 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
                4 infantry moved from Gibraltar to 92 Sea Zone
                2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 92 Sea Zone to 95 Sea Zone
                2 artilleries moved from 95 Sea Zone to Northern Italy
                1 mech_infantry moved from 95 Sea Zone to Northern Italy
                4 infantry moved from 95 Sea Zone to Northern Italy
                2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 93 Sea Zone to 95 Sea Zone
                1 bomber moved from United Kingdom to Northern Italy

    Combat - Americans
                Battle in Northern Italy
                    Americans attack with 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys
                    Italians defend with 3 aaGuns, 5 artilleries, 1 factory_major and 5 infantry
                        AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
                        Americans roll dice for 2 battleships and 1 cruiser in Northern Italy, round 2 : 3/3 hits, 1.83 expected hits
                        Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 7 infantry and 2 mech_infantrys in Northern Italy, round 2 : 4/15 hits, 4.67 expected hits
                        Italians roll dice for 3 aaGuns, 5 artilleries and 5 infantry in Northern Italy, round 2 : 4/10 hits, 3.33 expected hits
                        3 aaGuns owned by the Italians, 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Northern Italy
                        Americans roll dice for 1 armour, 4 artilleries, 1 bomber, 3 infantry and 2 mech_infantrys in Northern Italy, round 3 : 6/11 hits, 4.00 expected hits
                        Italians roll dice for 5 artilleries and 1 infantry in Northern Italy, round 3 : 1/6 hits, 2.00 expected hits
                        1 infantry owned by the Americans, 5 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Northern Italy
                    Americans converts factory_major into different units
                    Americans win, taking Northern Italy from Italians with 1 armour, 4 artilleries, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 35
                    Casualties for Americans: 5 infantry
                    Casualties for Italians: 3 aaGuns, 5 artilleries and 5 infantry

    Non Combat Move - Americans
                1 bomber moved from Northern Italy to Southern France
                1 bomber moved from Novgorod to United Kingdom
                2 transports moved from 91 Sea Zone to 101 Sea Zone
                2 artilleries moved from Eastern United States to 101 Sea Zone
                4 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Morocco
                2 artilleries moved from 91 Sea Zone to Morocco
                1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 26 Sea Zone
                2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                2 artilleries moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Western United States to Queensland

    Place Units - Americans
                1 armour, 1 artillery and 1 infantry placed in Southern France
                2 transports placed in 101 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 3 infantry
                    Japanese defend with 1 bomber
                        Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits, 0.50 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 2 : 1/1 hits, 0.17 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 3 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 4 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 2 infantry in Shensi, round 5 : 0/2 hits, 0.33 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 5 : 1/1 hits, 0.17 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 infantry in Shensi, round 6 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 6 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 7 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 7 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 8 : 0/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 8 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 9 : 1/1 hits, 0.17 expected hits
                        Japanese roll dice for 1 bomber in Shensi, round 9 : 0/1 hits, 0.17 expected hits
                        1 bomber owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 bomber

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 2 PUs

    Purchase Units - British
                British buy 1 battleship, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour; Remaining resources: 0 PUs;

    Combat Move - British
                3 bombers moved from United Kingdom to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to France
                3 fighters moved from Southern France to France
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 artillery moved from Tobruk to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Greece
                1 tactical_bomber moved from Egypt to Greece
                1 fighter moved from 97 Sea Zone to Greece
                1 fighter moved from 97 Sea Zone to France
                2 infantry moved from Alexandria to Tobruk
                2 infantry moved from Trans-Jordan to Egypt
                2 mech_infantrys moved from Egypt to Tobruk
                1 artillery moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                1 infantry moved from Burma to Shan State
                1 artillery moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 mech_infantrys moved from India to Shan State

    Combat - British
                Strategic bombing raid in Western Germany
                        AA fire in Western Germany : 0/3 hits, 0.50 expected hits
                    Bombing raid in Western Germany rolls: 8,4,4 and causes: 16 damage to unit: factory_major
                    Bombing raid in Western Germany causes 16 damage total.
                Battle in Greece
                    British attack with 1 artillery, 1 fighter and 1 tactical_bomber
                    Italians defend with 2 infantry
                        British roll dice for 1 battleship in Greece, round 2 : 0/1 hits, 0.67 expected hits
                        British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Greece, round 2 : 3/3 hits, 1.50 expected hits
                        Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Italians lost in Greece
                    British win, taking Greece from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in France
                    British attack with 1 artillery, 4 fighters and 1 infantry
                    Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry
                        AA fire in France : 1/3 hits, 0.50 expected hits
                        1 fighter owned by the British lost in France
                        British roll dice for 1 artillery, 3 fighters and 1 infantry in France, round 2 : 1/5 hits, 2.17 expected hits
                        Germans roll dice for 1 aaGun, 3 infantry and 1 mech_infantry in France, round 2 : 1/4 hits, 1.33 expected hits
                        1 aaGun owned by the Germans and 1 infantry owned by the British lost in France
                        British roll dice for 1 artillery and 3 fighters in France, round 3 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 3 infantry and 1 mech_infantry in France, round 3 : 0/4 hits, 1.33 expected hits
                        2 infantry owned by the Germans lost in France
                        British roll dice for 1 artillery and 3 fighters in France, round 4 : 0/4 hits, 1.83 expected hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in France, round 4 : 1/2 hits, 0.67 expected hits
                        1 artillery owned by the British lost in France
                    retreated to France
                    Germans win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Germans: 1 aaGun and 2 infantry
                Battle in Shan State
                    British attack with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 0/6 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 3 : 3/6 hits, 2.17 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                3 aaGuns, 4 artilleries and 15 infantry moved from India to Burma
                2 fighters moved from France to Southern France
                1 fighter moved from France to Normandy Bordeaux
                1 transport moved from 105 Sea Zone to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 105 Sea Zone
                1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 mech_infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 105 Sea Zone
                2 infantry moved from 105 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                3 bombers moved from Western Germany to United Kingdom
                1 fighter moved from Greece to Southern France
                1 tactical_bomber moved from Greece to 97 Sea Zone

    Place Units - British
                1 transport placed in 81 Sea Zone
                2 infantry placed in Egypt
                1 battleship and 1 transport placed in 109 Sea Zone
                1 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Some Units in India change ownership: 1 armour

    Combat Hit Differential Summary :

    Germans : -1.33
        Italians : -1.00
        British : -3.33
        AA fire in France : : 0.50
        Americans : 2.50
        AA fire in Western Germany : : -0.50
        AA fire in Northern Italy : : -0.17
        Chinese : -1.17
        Japanese : 0.00

    triplea_42035_UK_6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 fighters moved from Southern Italy to Northern Italy
                1 bomber moved from Southern Italy to Northern Italy
                3 infantry moved from Yugoslavia to Northern Italy
                4 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Battle in Northern Italy
                    Italians attack with 1 bomber, 2 fighters and 7 infantry
                    Americans defend with 1 armour, 4 artilleries, 1 factory_minor, 2 infantry and 2 mech_infantrys
                        Italians roll dice for 1 bomber, 2 fighters and 7 infantry in Northern Italy, round 2 : 4/10 hits, 2.83 expected hits
                        Americans roll dice for 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys in Northern Italy, round 2 : 5/9 hits, 3.17 expected hits
                        2 infantry owned by the Americans, 5 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Northern Italy
                        Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 3 : 3/5 hits, 2.00 expected hits
                        Americans roll dice for 1 armour and 4 artilleries in Northern Italy, round 3 : 2/5 hits, 1.83 expected hits
                        3 artilleries owned by the Americans and 2 infantry owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 bomber and 2 fighters in Northern Italy, round 4 : 1/3 hits, 1.67 expected hits
                        Americans roll dice for 1 armour and 1 artillery in Northern Italy, round 4 : 1/2 hits, 0.83 expected hits
                        1 artillery owned by the Americans and 1 fighter owned by the Italians lost in Northern Italy
                        Italians roll dice for 1 bomber and 1 fighter in Northern Italy, round 5 : 2/2 hits, 1.17 expected hits
                        Americans roll dice for 1 armour in Northern Italy, round 5 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Americans lost in Northern Italy
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 5
                    Casualties for Italians: 1 fighter and 7 infantry
                    Casualties for Americans: 1 armour, 4 artilleries, 2 infantry and 2 mech_infantrys

    Non Combat Move - Italians
                1 bomber moved from Northern Italy to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,6,5,4,5,5,5,2,2,4,4,2
                Italians collect 0 PUs (4 lost to blockades); end with 1 PU

    Combat Hit Differential Summary :

    Italians : 2.33
        Americans : 1.67

    triplea_42035_Ita6.tsvg


  • The Italians succumbed to unsurmountable odds and have waved the white flag. The other Axis Powers on the other hand have vowed to fight on and referred to their former Axis partner, Italy, in some very colourful language!  :-o :-D

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 bomber; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Dutch New Guinea to Queensland
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone

    Place Units - ANZAC
                2 armour and 1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Hit Differential Summary :

    triplea_42035_ANZ6.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 bomber; Remaining resources: 2 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser moved from 33 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 submarines moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Dutch New Guinea to Queensland
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 60 Sea Zone

    Place Units - ANZAC
                2 armour and 1 bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Combat Move - French

    Non Combat Move - French
                1 fighter moved from Malta to Southern France

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42035_Fre6.tsvg

  • '21 '20 '19 '18 '17

    It is interesting how historically accurate these rather abstract games can be. Italy goes down first, then Germany, then Japan


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Western Germany to Northern Italy
                      Italians take Northern Italy from Americans
                1 fighter and 2 tactical_bombers moved from Germany to Poland
                2 infantry moved from Germany to Poland
                2 bombers moved from Western Germany to Slovakia Hungary
                2 infantry moved from Germany to Slovakia Hungary
                1 armour moved from Greater Southern Germany to Romania
                      Germans take Romania from Russians
                2 bombers moved from Western Germany to Bulgaria

    Combat - Germans
                Battle in Slovakia Hungary
                    Germans attack with 2 bombers and 2 infantry
                    Russians defend with 1 armour and 1 infantry
                        Germans roll dice for 2 bombers and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.67 expected hits
                        Russians roll dice for 1 armour and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                        Germans roll dice for 2 bombers and 1 infantry in Slovakia Hungary, round 3 : 2/3 hits, 1.50 expected hits
                        Russians roll dice for 1 armour in Slovakia Hungary, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Russians lost in Slovakia Hungary
                    Germans win, taking Slovakia Hungary from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 armour and 1 infantry
                Battle in Poland
                    Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 aaGun, 1 artillery and 1 mech_infantry
                        AA fire in Poland : 0/3 hits, 0.50 expected hits
                        Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Poland, round 2 : 4/5 hits, 2.00 expected hits
                        Russians roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                    Casualties for Russians: 1 aaGun, 1 artillery and 1 mech_infantry
                Battle in Bulgaria
                    Germans attack with 2 bombers
                    Russians defend with 1 artillery and 1 infantry
                        Germans roll dice for 2 bombers in Bulgaria, round 2 : 1/2 hits, 1.33 expected hits
                        Russians roll dice for 1 artillery and 1 infantry in Bulgaria, round 2 : 2/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 bombers owned by the Germans lost in Bulgaria
                    Russians win with 1 artillery remaining. Battle score for attacker is -21
                    Casualties for Germans: 2 bombers
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 bombers moved from Slovakia Hungary to Western Germany
                1 fighter moved from Poland to Western Germany
                2 tactical_bombers moved from Poland to Western Germany
                1 infantry moved from Germany to Greater Southern Germany
                1 infantry moved from Greater Southern Germany to Yugoslavia
                5 infantry moved from Germany to Western Germany
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Holland Belgium to France

    Place Units - Germans
                3 infantry placed in France
                1 artillery and 6 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,1,6,3,3,4,3,2,1,3,2
                Germans collect 31 PUs (2 lost to blockades); end with 31 PUs

    Combat Hit Differential Summary :

    Germans : 1.50
        AA fire in Poland : : -0.50
        Russians : 0.33

    triplea_42035_Ger7.tsvg


  • Rumours are abound that elements of the German military high command have attempted a coup…

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 4 armour, 1 bomber and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 armour moved from Kazakhstan to Tsinghai
                2 mech_infantrys moved from Kazakhstan to Tsinghai
                1 bomber moved from Russia to Tsinghai
                1 armour moved from Novgorod to Poland
                1 mech_infantry moved from Bessarabia to Poland
                1 armour moved from Ukraine to Romania
                1 artillery moved from Bessarabia to Romania
                2 armour moved from Eastern Poland to Slovakia Hungary
                1 armour and 2 mech_infantrys moved from Norway to Karelia
                1 artillery and 1 infantry moved from Novgorod to Baltic States
                1 tactical_bomber moved from Eastern Poland to Poland
                1 fighter moved from Eastern Poland to Slovakia Hungary
                1 artillery moved from Bulgaria to Romania
                1 bomber moved from Eastern Poland to Germany
                1 artillery and 1 infantry moved from Ukraine to Bessarabia
                1 fighter moved from Russia to Poland
                2 mech_infantrys moved from Russia to Novosibirsk
                2 mech_infantrys moved from Russia to Novosibirsk

    Combat - Russians
                Strategic bombing raid in Germany
                        AA fire in Germany : 0/1 hits, 0.17 expected hits
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Battle in Romania
                    Russians attack with 1 armour and 2 artilleries
                    Germans defend with 1 armour
                        Russians roll dice for 1 armour and 2 artilleries in Romania, round 2 : 2/3 hits, 1.17 expected hits
                        Germans roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
                        1 artillery owned by the Russians and 1 armour owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 artillery
                    Casualties for Germans: 1 armour
                Battle in Tsinghai
                    Russians attack with 1 armour, 1 bomber and 2 mech_infantrys
                    Japanese defend with 1 armour and 1 artillery
                        Russians roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Tsinghai, round 2 : 2/4 hits, 1.50 expected hits
                        Japanese roll dice for 1 armour and 1 artillery in Tsinghai, round 2 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Tsinghai
                    Russians win, taking Tsinghai from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 artillery
                Battle in Poland
                    Russians attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Germans defend with 2 infantry
                        Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.83 expected hits
                        Germans roll dice for 2 infantry in Poland, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Germans: 2 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 armour and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 2 armour and 1 fighter in Slovakia Hungary, round 2 : 0/3 hits, 1.50 expected hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0.33 expected hits
                        1 armour owned by the Russians lost in Slovakia Hungary
                        Russians roll dice for 1 armour and 1 fighter in Slovakia Hungary, round 3 : 1/2 hits, 1.00 expected hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 1/1 hits, 0.33 expected hits
                        1 fighter owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 1 armour remaining. Battle score for attacker is -13
                    Casualties for Russians: 1 armour and 1 fighter
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 aaGun moved from Eastern Poland to Poland
                1 fighter moved from Poland to Eastern Poland
                1 tactical_bomber moved from Poland to Eastern Poland
                1 bomber moved from Tsinghai to Russia
                1 bomber moved from Germany to Novgorod

    Place Units - Russians
                2 armour and 1 mech_infantry placed in Novgorod
                2 armour and 1 mech_infantry placed in Ukraine
                1 bomber and 6 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 51 PUs; end with 52 PUs
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 75 PUs

    Combat Hit Differential Summary :

    Germans : 2.17
        Russians : 0.00
        Japanese : 0.17
        AA fire in Germany : : -0.17

    triplea_42035_Rus7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 aaGuns, 3 artilleries, 1 battleship, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 carriers, 2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Shan State
                3 infantry moved from French Indo China to Shan State
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 carrier moved from 44 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to Shan State
                1 cruiser moved from 44 Sea Zone to 37 Sea Zone
                1 battleship moved from 44 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 37 Sea Zone
                2 bombers moved from Japan to Shensi
                1 fighter moved from Kweichow to Sikang
                1 tactical_bomber moved from Kweichow to Sikang
                2 infantry moved from Szechwan to Sikang
                1 armour moved from Kweichow to Shensi

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 armour and 2 bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 2 bombers in Shensi, round 2 : 1/3 hits, 1.83 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                        1 bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -9
                    Casualties for Japanese: 1 bomber
                    Casualties for Chinese: 1 infantry
                Battle in Sikang
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 2/4 hits, 1.50 expected hits
                        Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
                    Japanese win, taking Sikang from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Shan State
                    Japanese attack with 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 artillery, 1 infantry and 2 mech_infantrys
                        Japanese roll dice for 3 fighters, 3 infantry and 3 tactical_bombers in Shan State, round 2 : 7/9 hits, 4.00 expected hits
                        UK_Pacific roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                        1 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 artillery, 1 infantry and 2 mech_infantrys

    Non Combat Move - Japanese
                3 tactical_bombers moved from Shan State to 37 Sea Zone
                3 fighters moved from Shan State to 37 Sea Zone
                1 bomber moved from Shensi to Kweichow
                1 mech_infantry moved from Suiyuyan to Kansu
                1 fighter moved from Sikang to Kweichow
                1 tactical_bomber moved from Sikang to Kweichow
                1 armour moved from Kweichow to Shensi
                1 armour moved from Kweichow to Yunnan
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
                2 aaGuns, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
                2 aaGuns and 2 infantry moved from 36 Sea Zone to French Indo China
                1 transport moved from 44 Sea Zone to 35 Sea Zone
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to French Indo China
                1 armour moved from 36 Sea Zone to French Indo China
                1 destroyer moved from 19 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                2 aaGuns placed in Japan
                3 artilleries placed in French Indo China
                3 mech_infantrys placed in Kiangsu
                1 infantry placed in Japan
                1 battleship placed in 6 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Chinese : 1.00
        UK_Pacific : -0.33
        Japanese : 2.67

    triplea_42035_Jap7.tsvg

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