Ferrousgryphon (Allies) vs Simon33 (Axis) BM3

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Americans
                Americans buy 1 fighter, 10 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 fighters moved from Egypt to Northwest Persia
                1 mech_infantry moved from Libya to Tobruk
                      Americans take Tobruk from Italians

    Combat - Americans
                Battle in Northwest Persia
                    Americans attack with 3 fighters
                    Italians defend with 1 armour
                        Americans roll dice for 3 fighters in Northwest Persia, round 2 :  1/3 hits
                        Italians roll dice for 1 armour in Northwest Persia, round 2 :  0/1 hits
                        1 armour owned by the Italians lost in Northwest Persia
                    Americans win with 3 fighters remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 armour

    Non Combat Move - Americans
                3 fighters moved from Northwest Persia to Persia
                1 marine moved from Sicily to 95 Sea Zone
                1 artillery moved from Sardinia to 95 Sea Zone
                4 fighters moved from 95 Sea Zone to Egypt
                1 artillery, 2 carriers, 1 cruiser, 3 destroyers, 1 marine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 fighter moved from Morocco to 92 Sea Zone
                1 marine moved from 92 Sea Zone to Gibraltar
                1 artillery moved from 92 Sea Zone to Gibraltar
                3 transports moved from 91 Sea Zone to 92 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 armour, 3 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
                1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 10 Sea Zone to 3 Sea Zone
                1 armour, 3 infantry and 2 mech_infantrys moved from 3 Sea Zone to Soviet Far East
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands

    Place Units - Americans
                1 tactical_bomber placed in Eastern United States
                1 submarine placed in 101 Sea Zone
                1 fighter placed in Western United States
                9 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 1 airfield, 1 armour, 3 artilleries, 1 harbour and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                4 armour, 6 artilleries, 1 fighter, 22 infantry and 3 mech_infantrys moved from Persia to Eastern Persia
                1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia
                1 bomber and 1 fighter moved from Egypt to Eastern Persia
                3 fighters moved from Iraq to Eastern Persia
                1 fighter moved from Syria to Eastern Persia

    Combat - British
                Battle in Eastern Persia
                    British attack with 4 armour, 8 artilleries, 1 bomber, 6 fighters, 24 infantry and 3 mech_infantrys
                    Japanese defend with 1 aaGun, 5 armour, 13 artilleries, 18 infantry and 3 mech_infantrys
                        AA fire in Eastern Persia :  1/3 hits
                        1 fighter owned by the British lost in Eastern Persia
                        British roll dice for 4 armour, 8 artilleries, 1 bomber, 5 fighters, 24 infantry and 3 mech_infantrys in Eastern Persia, round 2 :  19/45 hits
                        Japanese roll dice for 1 aaGun, 5 armour, 13 artilleries, 18 infantry and 3 mech_infantrys in Eastern Persia, round 2 :  11/39 hits
                        18 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 11 infantry owned by the British lost in Eastern Persia
                        British roll dice for 4 armour, 8 artilleries, 1 bomber, 5 fighters, 13 infantry and 3 mech_infantrys in Eastern Persia, round 3 :  13/34 hits
                        Japanese roll dice for 5 armour, 13 artilleries and 3 mech_infantrys in Eastern Persia, round 3 :  6/21 hits
                        10 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 6 infantry owned by the British lost in Eastern Persia
                        British roll dice for 4 armour, 8 artilleries, 1 bomber, 5 fighters, 7 infantry and 3 mech_infantrys in Eastern Persia, round 4 :  15/28 hits
                        Japanese roll dice for 5 armour and 3 artilleries in Eastern Persia, round 4 :  3/8 hits
                        3 artilleries owned by the Japanese, 5 armour owned by the Japanese and 3 infantry owned by the British lost in Eastern Persia
                    British win, taking Eastern Persia from Japanese with 4 armour, 8 artilleries, 1 bomber, 5 fighters, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 83
                    Casualties for British: 1 fighter and 20 infantry
                    Casualties for Japanese: 1 aaGun, 5 armour, 13 artilleries, 18 infantry and 3 mech_infantrys

    Non Combat Move - British
                5 fighters moved from Eastern Persia to Persia
                1 bomber moved from Eastern Persia to Persia
                1 aaGun and 11 infantry moved from Iraq to Persia
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 mech_infantry moved from Belgian Congo to Egypt

    Place Units - British
                1 airfield, 3 artilleries and 1 harbour placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs

    Turn Complete - UK_Pacific

    triplea_42031_UK_11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - Italians
                Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                7 infantry moved from Southern Italy to Northern Italy

    Combat - Italians

    Non Combat Move - Italians

    Place Units - Italians
                1 fighter and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,6,2,3,4,6,3
                Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    triplea_42031_Ita11.tsvg

  • '19 '17 '16

    That seems to have been a pretty big miscalculation in E Persia.

  • '19 '18 '17 '16

    @simon33:

    That seems to have been a pretty big miscalculation in E Persia.

    I wasn’t sure if I could muster enough to make a successful attack at first. MARTI wasn’t kind to you on that one either.

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 2 transports; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Iraq to Northwest Persia
                      ANZAC take Northwest Persia from Italians
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                2 infantry moved from 44 Sea Zone to Celebes

    Combat - ANZAC
                Battle in Celebes

    Non Combat Move - ANZAC
                1 infantry moved from Iraq to Persia
                1 submarine moved from 54 Sea Zone to 44 Sea Zone

    Place Units - ANZAC
                1 submarine and 2 transports placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 16 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    triplea_42031_Fre11.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 6 armour, 1 carrier, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 armour and 1 mech_infantry moved from Buryatia to Amur
                      Germans take Sakha from Russians
                      Germans take Amur from Russians
                2 armour and 1 mech_infantry moved from Yenisey to Kansu
                      Germans take Kansu from Chinese
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Volgograd
                4 bombers and 1 mech_infantry moved from Volgograd to Northwest Persia
                1 bomber moved from Western Germany to United Kingdom
                17 armour moved from Volgograd to Bryansk
                      Germans take Tambov from Russians
                      Germans take Bryansk from Russians
                6 armour and 6 mech_infantrys moved from Archangel to Bryansk
                      Germans take Smolensk from Russians
                1 armour moved from Archangel to Samara
                      Germans take Vologda from Russians
                1 infantry moved from Rostov to Tambov

    Combat - Germans
                Strategic bombing raid in United Kingdom
                        AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                    Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
                    Bombing raid in United Kingdom causes 4 damage total.
                Battle in Northwest Persia
                    Germans attack with 4 bombers and 1 mech_infantry
                    ANZAC defend with 1 infantry
                        Germans roll dice for 4 bombers and 1 mech_infantry in Northwest Persia, round 2 : 4/5 hits, 2.83 expected hits
                        ANZAC roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the ANZAC lost in Northwest Persia
                    Germans win, taking Northwest Persia from ANZAC with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Northwest Persia to Volgograd
                1 armour moved from Rostov to Volgograd
                1 armour, 23 artilleries and 9 infantry moved from Rostov to Bryansk
                9 mech_infantrys moved from Eastern Poland to Bryansk
                3 armour, 11 artilleries, 5 infantry and 7 mech_infantrys moved from Belarus to Bryansk
                3 mech_infantrys moved from Novgorod to Bryansk
                11 mech_infantrys moved from Archangel to Bryansk
                2 armour, 12 artilleries and 11 infantry moved from Ukraine to Bryansk
                2 fighters and 1 tactical_bomber moved from Northern Italy to Ukraine
                1 bomber moved from United Kingdom to Western Germany
                1 infantry moved from Northern Italy to Western Germany
                1 artillery moved from Northern Italy to Western Germany
                2 infantry moved from Northern Italy to France
                1 submarine moved from 125 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 carrier, 1 fighter and 1 transport placed in 112 Sea Zone
                3 mech_infantrys placed in Novgorod
                3 armour placed in Volgograd
                3 armour placed in Ukraine

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,1
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,6,5,6,3,2
                Germans collect 65 PUs (5 lost to blockades); end with 66 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs

    Combat Hit Differential Summary :

    Germans : 1.17
        ANZAC : -0.33
        AA fire in United Kingdom : : -0.17

    triplea_42031_Ger12.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Russians
                Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia
                1 armour moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 armour moved from Vologda to Russia
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Samara
                1 fighter and 1 tactical_bomber moved from Russia to Samara
                1 fighter moved from Russia to Tambov

    Combat - Russians
                Battle in Samara
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 armour
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 :  0/3 hits
                        Germans roll dice for 1 armour in Samara, round 2 :  1/1 hits
                        1 infantry owned by the Russians lost in Samara
                    retreated to Samara
                    Germans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 2 :  0/1 hits
                        Russians roll dice for 1 fighter and 1 infantry in Tambov, round 3 :  0/2 hits
                        Germans roll dice for 1 infantry in Tambov, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    retreated to Tambov
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter and 1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                1 artillery and 4 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 7 PUs; end with 7 PUs
                Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs

    triplea_42031_Rus12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 8 infantry and 6 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Combat Move - Japanese
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Soviet Far East
                6 fighters and 6 tactical_bombers moved from 6 Sea Zone to Soviet Far East
                1 fighter moved from Philippines to 44 Sea Zone

    Combat - Japanese
                Battle in Soviet Far East
                    Japanese attack with 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers
                    Americans defend with 1 armour, 3 infantry and 2 mech_infantrys
                        Japanese roll dice for 1 artillery, 6 fighters, 1 infantry and 6 tactical_bombers in Soviet Far East, round 2 : 6/14 hits, 7.67 expected hits
                        Russians roll dice for 1 armour, 3 infantry and 2 mech_infantrys in Soviet Far East, round 2 : 2/6 hits, 2.17 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Americans, 3 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Soviet Far East
                    Japanese win with 6 fighters and 6 tactical_bombers remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 armour, 3 infantry and 2 mech_infantrys
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 submarine and 1 transport
                    1 submarine owned by the ANZAC Submerged
                        Japanese roll dice for 1 fighter in 44 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 3 Sea Zone: 3 transports
                EDIT: Turning off Edit Mode
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                EDIT: Japanese undo move 1.
                1 submarine moved from 6 Sea Zone to 3 Sea Zone
                6 fighters and 6 tactical_bombers moved from Soviet Far East to 6 Sea Zone
                1 carrier and 1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 transport moved from 43 Sea Zone to 35 Sea Zone
                1 transport moved from 38 Sea Zone to 36 Sea Zone
                1 artillery and 1 infantry moved from Burma to India
                3 artilleries moved from West India to India
                3 infantry moved from Yunnan to Burma
                1 artillery and 2 infantry moved from French Indo China to Yunnan
                3 armour, 8 artilleries, 10 infantry and 6 mech_infantrys moved from Shensi to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 mech_infantry moved from Kweichow to Kansu
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Jehol to Chahar
                1 infantry moved from Anhwe to Hopei
                2 artilleries and 2 infantry moved from Anhwe to Kweichow
                1 artillery and 2 infantry moved from Shantung to Anhwe
                1 transport moved from 43 Sea Zone to 36 Sea Zone
                1 bomber moved from Java to Shantung
                1 tactical_bomber moved from Philippines to 36 Sea Zone

    Place Units - Japanese
                2 destroyers and 6 submarines placed in 6 Sea Zone
                3 infantry placed in India
                3 infantry placed in Shantung
                1 artillery and 2 infantry placed in French Indo China

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    Russians : -0.17
        Japanese : -1.17

    triplea_42031_Jap12.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to United Kingdom
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Egypt to 91 Sea Zone
                2 fighters moved from Egypt to Morocco
                3 fighters moved from Persia to Egypt
                1 fighter moved from Western United States to Hawaiian Islands
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang
                29 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 7 PUs;

    Combat Move - British
                2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                4 armour and 3 mech_infantrys moved from Eastern Persia to India
                      UK_Pacific take West India from Japanese
                1 bomber and 5 fighters moved from Persia to India
                2 infantry moved from Persia to Northwest Persia
                6 fighters moved from Russia to Northwest Persia

    Combat - British
                Battle in India
                    British attack with 4 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 3 mech_infantrys
                    Japanese defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
                        British roll dice for 4 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 3 mech_infantrys in India, round 2 :  5/17 hits
                        Japanese roll dice for 4 artilleries, 4 infantry and 3 mech_infantrys in India, round 2 :  2/11 hits
                        4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
                        British roll dice for 4 armour, 2 artilleries, 1 bomber, 5 fighters and 3 mech_infantrys in India, round 3 :  6/15 hits
                        Japanese roll dice for 4 artilleries and 2 mech_infantrys in India, round 3 :  2/6 hits
                        2 mech_infantrys owned by the Japanese, 4 artilleries owned by the Japanese and 2 mech_infantrys owned by the British lost in India
                    British win, taking India from Japanese with 4 armour, 2 artilleries, 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 26
                    Casualties for British: 2 infantry and 2 mech_infantrys
                    Casualties for Japanese: 4 artilleries, 4 infantry and 3 mech_infantrys
                Battle in Northwest Persia
                    British attack with 6 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 6 fighters and 2 infantry in Northwest Persia, round 2 :  5/8 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                6 fighters moved from Northwest Persia to Persia
                4 artilleries moved from Eastern Persia to Persia
                4 artilleries and 4 infantry moved from Eastern Persia to West India
                1 bomber and 5 fighters moved from India to Eastern Persia
                1 aaGun moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Persia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 44 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs

    triplea_42031_UK_12.tsvg

  • '19 '18 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Americans
                Americans buy 1 artillery, 2 bombers, 1 carrier, 5 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans

    Non Combat Move - Americans
                2 carriers, 1 cruiser, 3 destroyers, 1 fighter and 4 transports moved from 92 Sea Zone to 91 Sea Zone
                2 fighters moved from Morocco to United Kingdom
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
                1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                2 fighters moved from Egypt to 91 Sea Zone
                2 fighters moved from Egypt to Morocco
                3 fighters moved from Persia to Egypt
                1 fighter moved from Western United States to Hawaiian Islands
                9 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone

    Place Units - Americans
                2 bombers placed in Eastern United States
                1 carrier, 5 submarines and 1 transport placed in 10 Sea Zone
                1 artillery placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Shensi
                1 fighter moved from Tsinghai to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 :  1/2 hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang
                29 infantry moved from Tsinghai to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs

    Purchase Units - British
                British buy 2 armour, 1 artillery, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 7 PUs;

    Combat Move - British
                2 artilleries and 1 infantry moved from Persia to 80 Sea Zone
                1 infantry moved from Persia to 80 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                2 artilleries and 2 infantry moved from 39 Sea Zone to India
                4 armour and 3 mech_infantrys moved from Eastern Persia to India
                      UK_Pacific take West India from Japanese
                1 bomber and 5 fighters moved from Persia to India
                2 infantry moved from Persia to Northwest Persia
                6 fighters moved from Russia to Northwest Persia

    Combat - British
                Battle in India
                    British attack with 4 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 3 mech_infantrys
                    Japanese defend with 1 airfield, 4 artilleries, 1 factory_minor, 1 harbour, 4 infantry and 3 mech_infantrys
                        British roll dice for 4 armour, 2 artilleries, 1 bomber, 5 fighters, 2 infantry and 3 mech_infantrys in India, round 2 :  5/17 hits
                        Japanese roll dice for 4 artilleries, 4 infantry and 3 mech_infantrys in India, round 2 :  2/11 hits
                        4 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India
                        British roll dice for 4 armour, 2 artilleries, 1 bomber, 5 fighters and 3 mech_infantrys in India, round 3 :  6/15 hits
                        Japanese roll dice for 4 artilleries and 2 mech_infantrys in India, round 3 :  2/6 hits
                        2 mech_infantrys owned by the Japanese, 4 artilleries owned by the Japanese and 2 mech_infantrys owned by the British lost in India
                    British win, taking India from Japanese with 4 armour, 2 artilleries, 1 bomber, 5 fighters and 1 mech_infantry remaining. Battle score for attacker is 26
                    Casualties for British: 2 infantry and 2 mech_infantrys
                    Casualties for Japanese: 4 artilleries, 4 infantry and 3 mech_infantrys
                Battle in Northwest Persia
                    British attack with 6 fighters and 2 infantry
                    Germans defend with 1 mech_infantry
                        British roll dice for 6 fighters and 2 infantry in Northwest Persia, round 2 :  5/8 hits
                        Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                6 fighters moved from Northwest Persia to Persia
                4 artilleries moved from Eastern Persia to Persia
                4 artilleries and 4 infantry moved from Eastern Persia to West India
                1 bomber and 5 fighters moved from India to Eastern Persia
                1 aaGun moved from Persia to Eastern Persia
                1 armour and 2 mech_infantrys moved from Iraq to Persia
                1 armour and 3 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                British collect 37 PUs; end with 44 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by British from West India: 2 artilleries
                EDIT: Adding units owned by British to Eastern Persia: 2 artilleries
                EDIT: Removing units owned by British from Eastern Persia: 2 artilleries
                EDIT: Adding units owned by British to Eastern Persia: 2 artilleries
                EDIT: Turning off Edit Mode

    triplea_42031_UK_12.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - Italians
                Italians buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to Southern Italy

    Non Combat Move - Italians

    Place Units - Italians
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 10
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,5,2,2,1,4,2
                Italians collect 7 PUs (10 lost to blockades); end with 7 PUs

    Combat Hit Differential Summary :

    triplea_42031_Ita12.tsvg

  • '19 '17 '16

    A major setback to lose Calcutta. I don’t think I saw that the air could use the airbase to reach.

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 12

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 1 submarine and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 artillery and 3 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 41 Sea Zone
                1 artillery and 3 infantry moved from 41 Sea Zone to Sumatra

    Combat - ANZAC
                ANZAC creates battle in territory 44 Sea Zone
                Battle in Sumatra
                    ANZAC attack with 1 artillery and 3 infantry
                    Japanese defend with 2 infantry
                        ANZAC roll dice for 1 artillery and 3 infantry in Sumatra, round 2 :  1/4 hits
                        Japanese roll dice for 2 infantry in Sumatra, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                        ANZAC roll dice for 1 artillery and 2 infantry in Sumatra, round 3 :  0/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 3 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 2 infantry in Sumatra, round 4 :  1/3 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 4 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC win, taking 44 Sea Zone from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 2 infantry
                    Casualties for Japanese: 2 infantry

    Non Combat Move - ANZAC
                1 submarine moved from 54 Sea Zone to 41 Sea Zone

    Place Units - ANZAC
                1 submarine and 1 transport placed in 54 Sea Zone
                1 artillery placed in Queensland
                1 artillery placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French
                1 destroyer moved from 80 Sea Zone to 98 Sea Zone
                1 fighter moved from Russia to Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_42031_Fre12.tsvg

  • '19 '18 '17 '16

    @simon33:

    A major setback to lose Calcutta. I don’t think I saw that the air could use the airbase to reach.

    I wasn’t sure if you missed that or not. It was definitely a good gain in the Pacific Theater for me. Japan is far from out of it yet.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 9 artilleries, 2 fighters and 8 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Russia
                      Germans take Smolensk from Russians
                28 armour, 46 artilleries, 25 infantry and 36 mech_infantrys moved from Bryansk to Russia
                3 armour, 2 fighters and 1 tactical_bomber moved from Ukraine to Russia
                1 infantry moved from Tambov to Russia
                1 armour moved from Samara to Russia
                      Germans take Vologda from Russians
                5 armour, 4 bombers, 2 mech_infantrys and 3 tactical_bombers moved from Volgograd to Russia
                1 bomber moved from Western Germany to Russia
                1 armour and 1 mech_infantry moved from Amur to Soviet Far East
                      Germans take Siberia from Russians
                      Germans take Soviet Far East from Russians
                2 armour and 1 mech_infantry moved from Kansu to Shensi
                1 battleship, 1 destroyer and 1 submarine moved from 112 Sea Zone to 114 Sea Zone
                1 cruiser moved from 112 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in Russia
                    Germans attack with 38 armour, 46 artilleries, 5 bombers, 2 fighters, 26 infantry, 38 mech_infantrys and 4 tactical_bombers
                    Russians defend with 6 aaGuns, 1 airfield, 8 armour, 12 artilleries, 1 factory_major, 2 fighters, 90 infantry, 10 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia : 1/11 hits, 1.83 expected hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 38 armour, 46 artilleries, 5 bombers, 1 fighter, 26 infantry, 38 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 64/158 hits, 59.17 expected hits
                        Russians roll dice for 6 aaGuns, 8 armour, 12 artilleries, 2 fighters, 90 infantry, 10 mech_infantrys and 1 tactical_bomber in Russia, round 2 : 40/123 hits, 43.17 expected hits
                        58 infantry owned by the Russians, 10 artilleries owned by the Germans, 26 infantry owned by the Germans, 6 aaGuns owned by the Russians and 4 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 38 armour, 36 artilleries, 5 bombers, 1 fighter, 34 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 42/118 hits, 48.83 expected hits
                        Russians roll dice for 8 armour, 12 artilleries, 2 fighters, 32 infantry, 10 mech_infantrys and 1 tactical_bomber in Russia, round 3 : 29/65 hits, 23.83 expected hits
                        10 mech_infantrys owned by the Russians, 32 infantry owned by the Russians, 15 artilleries owned by the Germans and 14 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 38 armour, 21 artilleries, 5 bombers, 1 fighter, 20 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 45/89 hits, 39.17 expected hits
                        Russians roll dice for 8 armour, 12 artilleries, 2 fighters and 1 tactical_bomber in Russia, round 4 : 10/23 hits, 9.83 expected hits
                        1 tactical_bomber owned by the Russians, 2 fighters owned by the Russians, 8 armour owned by the Russians, 12 artilleries owned by the Russians and 10 artilleries owned by the Germans lost in Russia
                    Germans captures 9PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 38 armour, 11 artilleries, 5 bombers, 1 fighter, 20 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 167
                    Casualties for Germans: 35 artilleries, 1 fighter, 26 infantry and 18 mech_infantrys
                    Casualties for Russians: 6 aaGuns, 8 armour, 12 artilleries, 2 fighters, 90 infantry, 10 mech_infantrys and 1 tactical_bomber
                Battle in 114 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 battleship, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in Shensi
                    Germans attack with 2 armour and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Germans roll dice for 2 armour and 1 mech_infantry in Shensi, round 2 : 2/3 hits, 1.17 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Germans win, taking Shensi from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians

    Non Combat Move - Germans
                2 carriers moved from 112 Sea Zone to 114 Sea Zone
                2 transports moved from 112 Sea Zone to 114 Sea Zone
                3 fighters moved from 112 Sea Zone to Western Germany
                3 mech_infantrys moved from Western Germany to Northern Italy
                8 mech_infantrys moved from Germany to Northern Italy
                2 artilleries moved from Western Germany to France
                1 infantry moved from Northern Italy to Western Germany
                3 mech_infantrys moved from Novgorod to Bryansk
                2 aaGuns moved from Ukraine to Rostov
                4 bombers, 1 fighter and 4 tactical_bombers moved from Russia to Rostov
                1 bomber moved from Russia to Bryansk
                1 artillery moved from Northern Italy to France

    Place Units - Germans
                3 artilleries placed in France
                3 artilleries placed in Ukraine
                3 artilleries placed in Volgograd
                2 fighters and 8 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,3,3,2,4,5,4
                Germans collect 71 PUs (5 lost to blockades); end with 80 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : -0.83
        Germans : 4.83
        Chinese : -0.33
        Russians : 1.67

    triplea_42031_Ger13.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Combat Move - Russians
                Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Russians
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                        Germans roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 transports in 114 Sea Zone, round 2 :  2/5 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 submarine

    Non Combat Move - Russians

    Turn Complete - Russians

    triplea_42031_Rus13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 4 infantry, 6 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 fighter moved from Java to 41 Sea Zone
                1 fighter moved from Java to 39 Sea Zone
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 destroyer moved from 36 Sea Zone to 41 Sea Zone
                1 fighter moved from Java to Sumatra
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from Java to 41 Sea Zone

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 2 transports
                        2 transports owned by the British lost in 39 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for British: 2 transports
                Battle in 41 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 1 transport
                    ANZAC defend with 1 submarine and 2 transports
                        Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                        ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        1 submarine owned by the ANZAC lost in 41 Sea Zone
                        2 transports owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 20
                    Casualties for ANZAC: 1 submarine and 2 transports
                Battle in Sumatra
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                        Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 1/2 hits, 0.83 expected hits
                        ANZAC roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the ANZAC lost in Sumatra
                    Japanese win, taking Sumatra from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Sumatra to 41 Sea Zone
                2 fighters moved from 41 Sea Zone to Java
                1 fighter moved from 39 Sea Zone to 41 Sea Zone
                1 carrier moved from 36 Sea Zone to 41 Sea Zone
                3 artilleries and 2 infantry moved from Kweichow to Shensi
                3 armour, 8 artilleries, 11 infantry and 6 mech_infantrys moved from Kansu to Shensi
                1 infantry moved from Suiyuyan to Shensi
                2 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Chahar
                1 infantry moved from Anhwe to Hopei
                1 artillery moved from Anhwe to Kweichow
                3 infantry moved from Shantung to Anhwe
                1 infantry moved from French Indo China to Yunnan
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry moved from 6 Sea Zone to Korea
                1 submarine moved from 3 Sea Zone to 5 Sea Zone
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
                3 infantry moved from Burma to Yunnan
                1 bomber moved from Shantung to Shensi

    Place Units - Japanese
                6 submarines and 1 transport placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                1 artillery and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 59 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.17
        Japanese : -0.33

    triplea_42031_Jap13.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Americans
                Americans buy 7 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from Morocco to 91 Sea Zone
                2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 submarine moved from 26 Sea Zone to 16 Sea Zone
                9 fighters and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in 16 Sea Zone
                    Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 2 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Americans
                9 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 artillery, 1 carrier, 5 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from 26 Sea Zone to Hawaiian Islands
                1 marine moved from Gibraltar to 91 Sea Zone
                1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
                3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters, 4 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                4 artilleries, 4 infantry and 1 marine moved from 110 Sea Zone to United Kingdom
                1 mech_infantry moved from Tobruk to Egypt
                1 bomber moved from Morocco to United Kingdom
                2 bombers moved from Eastern United States to United Kingdom

    Place Units - Americans
                1 fighter and 1 tactical_bomber placed in Western United States
                6 fighters placed in Eastern United States

    Turn Complete - Americans
                Americans collect 61 PUs; end with 61 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 :  0/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Szechwan
                    retreated to Szechwan
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Sikang

    Place Units - Chinese
                1 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 2 PUs; end with 3 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Chinese from Sikang: 1 fighter and 30 infantry
                EDIT: Adding units owned by Chinese to Tsinghai: 1 fighter and 30 infantry
                EDIT: Turning off Edit Mode

    Purchase Units - British
                British repair damage of 9x factory_major; Remaining resources: 47 PUs;
                British buy 1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Northwest Persia to Caucasus
                      British take Caucasus from Italians
                1 armour moved from India to Burma
                      UK_Pacific take Burma from Japanese
                1 armour moved from Burma to India
                1 bomber moved from Eastern Persia to Volgograd

    Combat - British
                Strategic bombing raid in Volgograd
                        AA fire in Volgograd :  0/1 hits
                    Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 5 damage total.

    Non Combat Move - British
                1 bomber moved from Volgograd to Persia
                3 aaGuns, 4 artilleries and 7 infantry moved from Persia to Northwest Persia
                1 artillery moved from Persia to Northwest Persia
                2 armour and 4 mech_infantrys moved from Persia to Northwest Persia
                1 armour and 3 mech_infantrys moved from Iraq to Northwest Persia
                5 fighters moved from Eastern Persia to Northwest Persia
                1 aaGun moved from Eastern Persia to Persia
                2 artilleries moved from Eastern Persia to Persia
                2 artilleries and 4 infantry moved from West India to India
                1 armour and 2 mech_infantrys moved from Egypt to Iraq
                1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia

    Place Units - British
                3 infantry placed in Persia
                1 armour and 2 mech_infantrys placed in Egypt
                1 artillery and 1 infantry placed in Union of South Africa
                1 transport placed in 71 Sea Zone
                1 fighter placed in United Kingdom

    Turn Complete - British
                British collect 39 PUs; end with 39 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
                Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 2 infantry

    triplea_42031_UK_13.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 7 PUs;

    Combat Move - Italians
                2 infantry moved from Northern Italy to France

    Combat - Italians

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Northern Italy to Yugoslavia

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,5,6,2,6,1,6
                Italians collect 12 PUs (3 lost to blockades); end with 19 PUs

    Combat Hit Differential Summary :

    triplea_42031_Ita13.tsvg

  • '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 13

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry and 1 mech_infantry moved from 37 Sea Zone to Malaya

    Combat - ANZAC
                Battle in Malaya

    Non Combat Move - ANZAC
                2 fighters moved from Hawaiian Islands to 54 Sea Zone
                1 infantry moved from Persia to Northwest Persia

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 13 PUs; end with 14 PUs
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs

    Combat Move - French
                1 fighter moved from Persia to Northwest Persia

    Non Combat Move - French

    Turn Complete - French

    triplea_42031_Fre13.tsvg

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