@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Ichabod (L+18) vs simon33 (X) G40
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 submarines; Remaining resources: 4 PUs;Combat Move - Italians
3 armour and 1 mech_infantry moved from Bryansk to Caucasus
Italians take Rostov from Russians
Italians take Caucasus from RussiansCombat - Italians
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to RostovPlace Units - Italians
3 submarines placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6
Italians collect 19 PUs (2 lost to blockades); end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUsCombat Hit Differential Summary :
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Interesting move in Burma. Will it be worth it? You’ve bought some time for Calcutta, for sure.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 5 PUs;Combat Move - ANZAC
1 fighter moved from India to Yunnan
2 fighters moved from 41 Sea Zone to Yunnan
1 carrier and 1 cruiser moved from 41 Sea Zone to 56 Sea Zone
1 fighter moved from New South Wales to 56 Sea ZoneCombat - ANZAC
Battle in Yunnan
ANZAC attack with 3 fighters
Japanese defend with 2 artilleries
ANZAC roll dice for 3 fighters in Yunnan, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Japanese lost in Yunnan
ANZAC roll dice for 3 fighters in Yunnan, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Yunnan
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 2 artilleriesNon Combat Move - ANZAC
1 fighter moved from Yunnan to India
1 fighter moved from Yunnan to Hunan
1 submarine moved from 62 Sea Zone to 56 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUsCombat Move - French
2 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.00
Japanese : 0.00 -
Interesting move in Burma. Will it be worth it? You’ve bought some time for Calcutta, for sure.
If I had enough stuff to land and defend in India instead, I would have done that. However, I think Japan’s odds were like 100%. So, would it have been better to just let Japan walk into India or retreat? Retreating would just mean getting squeezed in the middle east real quick. I think there was no good choice. I was of the opinion that if Japan walked into India, than I wouldn’t be able to stop Japan from overpowering the US for the final victory city.
Regardless, I never know what is the best move and most likely make the wrong decision as I don’t win very many games. My decisions only look “right” when the dice results really go my way.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 52 PUs;
Germans buy 6 artilleries, 2 bombers and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Smolensk
1 armour moved from Bryansk to Rostov
Germans take Tambov from Russians
1 mech_infantry moved from Bryansk to Volgograd
Germans take Volgograd from Russians
7 armour and 10 mech_infantrys moved from Bryansk to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 bomber moved from Novgorod to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to SmolenskCombat - Germans
Battle in Smolensk
Germans attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Smolensk to Ukraine
1 armour and 3 mech_infantrys moved from Western Ukraine to Rostov
11 artilleries and 35 infantry moved from Bryansk to Rostov
1 aaGun moved from Western Ukraine to Ukraine
10 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine
3 armour moved from Novgorod to Eastern Poland
5 mech_infantrys moved from Western Germany to Poland
1 fighter and 2 tactical_bombers moved from Southern Italy to UkrainePlace Units - Germans
2 bombers placed in Western Germany
3 artilleries placed in Novgorod
3 artilleries placed in Ukraine
1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : 0.50
Russians : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from Japanese
7 armour and 1 mech_infantry moved from Samara to Caucasus
2 fighters moved from Russia to Caucasus
1 tactical_bomber moved from Russia to Caucasus
1 infantry moved from Samara to Tambov
Russians take Tambov from Germans
4 infantry moved from Samara to Volgograd
1 infantry moved from Russia to Bryansk
Russians take Bryansk from Italians
19 artilleries moved from Russia to Smolensk
29 infantry moved from Russia to SmolenskCombat - Russians
Battle in Volgograd
Russians attack with 4 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 4 infantry in Volgograd, round 2 : 1/4 hits, 0.67 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 3 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 19 artilleries and 29 infantry
Germans defend with 1 infantry
Russians roll dice for 19 artilleries and 29 infantry in Smolensk, round 2 : 7/48 hits, 14.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 19 artilleries and 29 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Caucasus
Russians attack with 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 8 armour and 12 mech_infantrys; Italians defend with 3 armour and 1 mech_infantry
Russians roll dice for 7 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 5/11 hits, 5.33 expected hits
Italians roll dice for 11 armour and 13 mech_infantrys in Caucasus, round 2 : 8/24 hits, 9.83 expected hits
1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians, 7 armour owned by the Russians and 4 mech_infantrys owned by the Germans lost in Caucasus
retreated to Caucasus
Italians win with 11 armour and 8 mech_infantrys remaining. Battle score for attacker is -26
Casualties for Germans: 4 mech_infantrys
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 7 armour and 1 mech_infantryNon Combat Move - Russians
2 fighters moved from Caucasus to Northwest Persia
1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun and 5 infantry moved from Samara to Russia
2 aaGuns moved from Russia to SmolenskPlace Units - Russians
1 fighter and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
Germans : 0.33
Italians : -1.83
Russians : -7.33 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 destroyer, 3 infantry and 3 submarines; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
1 armour and 1 mech_infantry moved from Shensi to Chahar
Japanese take Suiyuyan from Chinese
1 armour and 1 mech_infantry moved from Shantung to Chahar
Japanese take Anhwe from Chinese
1 artillery and 1 mech_infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 battleship and 1 destroyer moved from 37 Sea Zone to 41 Sea Zone
6 fighters and 6 tactical_bombers moved from 37 Sea Zone to 56 Sea Zone
2 bombers and 2 tactical_bombers moved from French Indo China to 56 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung
2 artilleries and 3 infantry moved from Shensi to Sikang
1 bomber moved from Shensi to 38 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 41 Sea Zone
1 destroyer and 2 submarines moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in Siberia
Battle in 41 Sea Zone
Japanese attack with 2 battleships, 1 cruiser, 3 destroyers and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 battleships, 1 cruiser, 3 destroyers and 1 transport in 41 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits
Americans roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 41 Sea Zone
Japanese win, taking Siberia from Russians, taking 41 Sea Zone from Neutral with 2 battleships, 1 cruiser, 3 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Sumatra
Battle in Sikang
Japanese attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 artilleries and 3 infantry in Sikang, round 2 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sumatra from Americans, taking Sikang from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Chahar, round 2 : 3/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Kwangtung, round 3 : 2/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 bombers, 6 fighters and 8 tactical_bombers
Americans defend with 3 carriers and 4 fighters; ANZAC defend with 1 carrier, 1 cruiser, 1 fighter and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 2 bombers, 6 fighters and 8 tactical_bombers in 56 Sea Zone, round 2 : 10/16 hits, 9.33 expected hits
Americans roll dice for 4 carriers, 1 cruiser and 5 fighters in 56 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits
4 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 1 cruiser owned by the ANZAC, 3 carriers owned by the Americans and 1 fighter owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 56 Sea Zone, round 3 : 5/10 hits, 6.00 expected hits
Americans roll dice for 4 fighters in 56 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 3 fighters owned by the Americans lost in 56 Sea Zone
Japanese win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 31
Casualties for ANZAC: 1 carrier, 1 cruiser and 1 fighter
Casualties for Americans: 3 carriers and 4 fighters
Casualties for Japanese: 4 fighters and 5 tactical_bombers
Battle in 38 Sea Zone
Japanese attack with 1 bomber, 2 destroyers and 2 submarines
Americans defend with 1 battleship, 2 cruisers and 2 transports
Japanese roll dice for 2 submarines in 38 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the Americans
1 cruiser owned by the Americans lost in 38 Sea Zone
Japanese roll dice for 1 bomber and 2 destroyers in 38 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser and 2 transports in 38 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 38 Sea Zone
Japanese roll dice for 2 submarines in 38 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 38 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
Americans roll dice for 1 battleship and 2 transports in 38 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 38 Sea Zone
Japanese roll dice for 2 submarines in 38 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in 38 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 battleship and 2 transports in 38 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Japanese and 1 battleship owned by the Americans lost in 38 Sea Zone
2 transports owned by the Americans lost in 38 Sea Zone
Japanese roll dice for 1 submarine in 38 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
Japanese win with 1 bomber and 1 submarine remaining. Battle score for attacker is 36
Casualties for Americans: 1 battleship, 2 cruisers and 2 transports
Casualties for Japanese: 2 destroyers and 1 submarineNon Combat Move - Japanese
1 fighter moved from Shantung to Japan
1 carrier moved from 37 Sea Zone to 20 Sea Zone
1 destroyer moved from 6 Sea Zone to 20 Sea Zone
1 bomber moved from 38 Sea Zone to French Indo China
3 carriers moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from 56 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to Java
1 fighter and 2 tactical_bombers moved from 56 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
3 artilleries and 1 infantry moved from Shantung to Kiangsu
1 artillery and 1 infantry moved from Manchuria to Jehol
1 artillery and 3 infantry moved from Korea to ManchuriaPlace Units - Japanese
1 destroyer and 3 submarines placed in 6 Sea Zone
1 artillery and 2 infantry placed in Shantung
2 artilleries and 1 infantry placed in French Indo ChinaTurn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6
Japanese collect 60 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUsCombat Hit Differential Summary :
Americans : 1.33
Chinese : 0.33
UK_Pacific : -0.33
Japanese : -1.00 -
I think you need to protect the US fleet better. I’ve learned that along the way too.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 battleship, 1 destroyer, 4 fighters and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
2 bombers moved from India to Caucasus
1 fighter moved from India to Caucasus
1 armour moved from Iraq to Caucasus
1 armour moved from India to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 1 infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Algeria to Morocco
2 fighters moved from 101 Sea Zone to British GuianaCombat - Americans
Battle in Caucasus
Americans attack with 1 armour, 2 bombers and 1 fighter
Germans defend with 8 armour and 8 mech_infantrys; Italians defend with 3 armour
Americans roll dice for 1 armour, 2 bombers and 1 fighter in Caucasus, round 2 : 3/4 hits, 2.33 expected hits
Italians roll dice for 11 armour and 8 mech_infantrys in Caucasus, round 2 : 8/19 hits, 8.17 expected hits
1 armour owned by the Americans, 1 fighter owned by the Americans, 2 bombers owned by the Americans and 3 mech_infantrys owned by the Germans lost in Caucasus
Italians win with 11 armour and 5 mech_infantrys remaining. Battle score for attacker is -28
Casualties for Germans: 3 mech_infantrys
Casualties for Americans: 1 armour, 2 bombers and 1 fighterNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
2 armour and 1 mech_infantry placed in Iraq
1 destroyer placed in 10 Sea Zone
4 fighters placed in Western United States
1 battleship placed in 101 Sea Zone
Americans undo move 2.
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kweichow
Chinese take Kweichow from Japanese
3 infantry moved from Hunan to Yunnan
3 artilleries moved from Hunan to Yunnan
1 fighter moved from Kansu to Yunnan
4 infantry moved from Kansu to TsinghaiCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 12 PUsPurchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs;
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;Combat Move - British
2 fighters moved from India to Caucasus
2 tactical_bombers moved from India to Caucasus
2 artilleries, 5 infantry and 1 mech_infantry moved from Northwest Persia to Caucasus
2 fighters moved from 98 Sea Zone to Caucasus
2 fighters moved from Egypt to Caucasus
1 bomber moved from Russia to Caucasus
1 fighter moved from Union of South Africa to Egypt
1 carrier moved from 98 Sea Zone to 81 Sea Zone
3 destroyers moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea ZoneCombat - British
Battle in Caucasus
British attack with 2 artilleries, 1 bomber, 6 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers
Germans defend with 8 armour and 5 mech_infantrys; Italians defend with 3 armour
British roll dice for 2 artilleries, 1 bomber, 6 fighters, 5 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 8/17 hits, 7.00 expected hits
Italians roll dice for 11 armour and 5 mech_infantrys in Caucasus, round 2 : 6/16 hits, 7.17 expected hits
5 mech_infantrys owned by the Germans, 1 artillery owned by the British, 5 infantry owned by the British and 3 armour owned by the Italians lost in Caucasus
British roll dice for 1 artillery, 1 bomber, 6 fighters, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 3 : 6/11 hits, 5.67 expected hits
Italians roll dice for 8 armour in Caucasus, round 3 : 6/8 hits, 4.00 expected hits
1 mech_infantry owned by the British, 6 armour owned by the Germans, 1 artillery owned by the British and 4 fighters owned by the British lost in Caucasus
British roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in Caucasus, round 4 : 1/5 hits, 3.00 expected hits
Italians roll dice for 2 armour in Caucasus, round 4 : 2/2 hits, 1.00 expected hits
1 tactical_bomber owned by the British, 1 armour owned by the Germans and 1 fighter owned by the British lost in Caucasus
British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Caucasus, round 5 : 2/3 hits, 1.83 expected hits
Italians roll dice for 1 armour in Caucasus, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Caucasus
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 8 armour and 5 mech_infantrys
Casualties for British: 2 artilleries, 5 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Italians: 3 armourNon Combat Move - British
1 tactical_bomber moved from Caucasus to Northwest Persia
1 fighter moved from Caucasus to Northwest Persia
1 bomber moved from Caucasus to India
3 infantry moved from Persia to Northwest Persia
2 infantry moved from Iraq to Northwest Persia
3 aaGuns and 6 infantry moved from Hunan to Yunnan
2 artilleries moved from Burma to Yunnan
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
2 artilleries moved from Egypt to Trans-Jordan
2 infantry moved from Egypt to Trans-JordanPlace Units - British
1 artillery and 2 infantry placed in Persia
1 armour, 1 fighter and 1 mech_infantry placed in EgyptTurn Complete - British
British collect 33 PUs; end with 36 PUsPlace Units - UK_Pacific
2 artilleries placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Italians : 1.17
British : -0.50
Americans : 0.67 -
I think you need to protect the US fleet better. I’ve learned that along the way too.
I’m still learning this game. I hope I got enough Japanese planes to strategically make a difference.
Lately I’ve run across people playing allies who didn’t just fall back and the let axis forces walk into important positions. Once that happense and Axis have the 2 capitals, they can just defend until forever and or do what they wish. Huge TUV sacrifice to kill German 16 units in Caucasus. Dice could have went better my way; defense was pretty good all rounds. I ran it once to see what it could look like. The UK captured Caucasus with 2 artillery and lost 0 planes. If that was the outcome, I’d be way ahead right now. But the dice outcome probably makes me lose the game. At least Iraq / Persia can’t get threatened the very next turn. Same with India, killing the stack in Burma gave me a chance to let Chinese insurgents irritate Japan. I don’t know. But the US will re-cock it’s fleet and come back. I assure you.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Tambov
1 fighter moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea ZoneCombat Hit Differential Summary :
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Been a very interesting game. You’ve done a lot of things I didn’t expect. That US attack on Caucasus I dismissed as not a possibility!
I’ve also never bought this many Italian subs!
I clicked into the combat forgetting my med battles - I hope you allow the do-over. I’ll edit the results in Tambov.
Scramble from Egypt?
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Full scramble from Egypt. French fighter last air casualty.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
1 artillery and 1 infantry moved from Rostov to Tambov
1 fighter moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 97 Sea Zone to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea ZoneCombat - Italians
French scrambles 3 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
Italians attack with 3 fighters and 2 submarines
British defend with 2 fighters; French defend with 1 destroyer and 1 fighter
Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 3 fighters in 98 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
French roll dice for 1 destroyer and 3 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
1 destroyer owned by the French, 1 fighter owned by the Italians, 2 submarines owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone
retreated to 98 Sea Zone
French win with 2 fighters remaining. Battle score for attacker is -4
Casualties for Italians: 1 fighter and 2 submarines
Casualties for British: 1 fighter
Casualties for French: 1 destroyer
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Russians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Tambov
Italians win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt
Moving scrambled unit from 98 Sea Zone back to originating territory: EgyptNon Combat Move - Italians
1 aaGun moved from Rostov to Tambov
2 fighters moved from 98 Sea Zone to Greece
1 fighter moved from 93 Sea Zone to Southern Italy
3 infantry moved from Northern Italy to Western Germany
1 submarine moved from 97 Sea Zone to 93 Sea Zone
2 submarines moved from 97 Sea Zone to 93 Sea ZonePlace Units - Italians
2 fighters placed in Southern Italy
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : 0.67
French : 0.67
Russians : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 fighter moved from Hunan to India
1 submarine moved from 56 Sea Zone to 54 Sea Zone
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to Queensland
1 fighter moved from New South Wales to QueenslandCombat - ANZAC
Non Combat Move - ANZAC
1 aaGun moved from South Australia to QueenslandPlace Units - ANZAC
1 carrier placed in 62 Sea Zone
1 artillery placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
2 infantry moved from Iraq to Northwest PersiaNon Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from Egypt: 1 fighter
EDIT: Adding units owned by French to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Yunnan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to India: 1 armour
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
2 bombers moved from Western Germany to Russia
1 bomber and 1 fighter moved from Ukraine to Russia
2 armour, 2 infantry and 2 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Rostov to Bryansk
10 armour moved from Ukraine to Volgograd
2 fighters and 3 tactical_bombers moved from Ukraine to BryanskCombat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 6,5,3 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Volgograd
Germans attack with 12 armour, 2 infantry and 2 mech_infantrys
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 12 armour, 2 infantry and 2 mech_infantrys in Volgograd, round 2 : 5/16 hits, 6.67 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 12 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 2 fighters, 1 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 1 infantry and 3 tactical_bombers in Bryansk, round 2 : 4/6 hits, 3.00 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
3 bombers and 1 fighter moved from Russia to Tambov
11 artilleries, 32 infantry and 1 mech_infantry moved from Rostov to Tambov
3 armour moved from Eastern Poland to Ukraine
2 aaGuns and 3 artilleries moved from Belarus to Eastern Poland
3 artilleries moved from Novgorod to Baltic States
5 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
5 mech_infantrys moved from Eastern Poland to Western Ukraine
2 fighters moved from Bryansk to Greece
3 tactical_bombers moved from Bryansk to TambovPlace Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
3 mech_infantrys placed in Western Germany
1 armour and 7 mech_infantrys placed in Germany
Germans undo move 3.
2 mech_infantrys placed in Germany
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUsCombat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : -0.67
Russians : -0.33 -
I assumed no intercept in Moscow.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
2 fighters moved from Northwest Persia to Bryansk
1 tactical_bomber moved from Northwest Persia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns, 19 artilleries and 26 infantry moved from Smolensk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
Germans : 0.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 10x factory_major; Remaining resources: 12 PUs;
Russians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Italians
1 infantry moved from Smolensk to Archangel
Russians take Archangel from Italians
1 infantry moved from Smolensk to Bryansk
1 fighter moved from Russia to Bryansk
2 fighters moved from Northwest Persia to Bryansk
1 tactical_bomber moved from Northwest Persia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 2.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns, 19 artilleries and 26 infantry moved from Smolensk to RussiaPlace Units - Russians
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 19 PUs; end with 19 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Kansu: 1 aaGun
EDIT: Adding units owned by Russians to Tsinghai: 1 aaGun
EDIT: Removing units owned by Russians from Kansu: 3 infantry
EDIT: Adding units owned by Russians to Tsinghai: 3 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0.67
Russians : 0.67 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 7 artilleries, 1 fighter and 7 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
2 artilleries and 2 infantry moved from Sikang to Shensi
1 mech_infantry moved from Chahar to Kweichow
1 armour and 1 mech_infantry moved from Chahar to Suiyuyan
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery and 2 infantry moved from Shantung to Anhwe
2 artilleries and 1 infantry moved from Kwangtung to Kiangsi
Japanese take Kiangsi from Chinese
4 artilleries and 1 infantry moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Kweichow
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from Siberia to Sakha
Japanese take Sakha from RussiansCombat - Japanese
Battle in Kweichow
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 3 : 1/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Japanese attack with 6 artilleries and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 6 artilleries and 4 infantry in Anhwe, round 2 : 4/10 hits, 3.33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 6 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Shensi, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 armour moved from Chahar to Shensi
1 mech_infantry moved from Kiangsu to Anhwe
1 bomber moved from Kweichow to French Indo China
1 artillery and 3 infantry moved from Manchuria to Jehol
1 transport moved from 5 Sea Zone to 6 Sea Zone
3 transports moved from 20 Sea Zone to 6 Sea Zone
2 bombers moved from Java to French Indo China
1 submarine moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 battleship and 1 carrier moved from 41 Sea Zone to 36 Sea Zone
1 destroyer moved from 20 Sea Zone to 36 Sea Zone
3 carriers moved from 20 Sea Zone to 36 Sea Zone
3 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 41 Sea Zone to 36 Sea Zone
1 carrier and 1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 35 Sea Zone
1 fighter moved from Japan to 35 Sea ZonePlace Units - Japanese
1 armour, 1 artillery and 1 infantry placed in French Indo China
2 artilleries and 1 infantry placed in Shantung
4 artilleries, 1 fighter and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 62 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUsCombat Hit Differential Summary :
Chinese : -0.67
Japanese : 1.00