Ichabod (L+18) vs simon33 (X) G40

  • '17

    Scramble SZ 112 to fight the Norway landing?

  • '19 '17 '16

    No scramble.

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 3 armour, 1 carrier, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 armour, 1 artillery and 1 mech_infantry moved from Northwest Persia to Caucasus
                3 armour moved from Iraq to Caucasus
                1 armour moved from Eastern Persia to Persia
                1 artillery moved from Gibraltar to 91 Sea Zone
                3 infantry moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                1 artillery and 3 infantry moved from 112 Sea Zone to Norway
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 26 Sea Zone to 54 Sea Zone
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in Caucasus
                    Americans attack with 5 armour, 1 artillery and 1 mech_infantry
                    Germans defend with 1 infantry and 1 mech_infantry
                        Americans roll dice for 5 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 5/7 hits, 3.17 expected hits
                        Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
                    Americans win, taking Norway from Germans, taking Caucasus from Germans with 5 armour and 1 artillery remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry and 1 mech_infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Americans
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                3 armour placed in Iraq

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Sikang to Tsinghai
                      Chinese take Tsinghai from Japanese
                2 infantry moved from Sikang to Szechwan
                1 fighter moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Szechwan to Burma
                3 artilleries and 7 infantry moved from Yunnan to Burma

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Purchase Units - British
                British buy 1 armour, 1 artillery, 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy nothing; Remaining resources: 3 PUs;

    Combat Move - British
                2 fighters moved from Northwest Persia to Caucasus
                1 tactical_bomber moved from Northwest Persia to Persia
                1 fighter moved from Egypt to Caucasus
                2 mech_infantrys moved from Northwest Persia to Caucasus
                1 armour moved from Northwest Persia to Caucasus
                7 infantry moved from Northwest Persia to Caucasus
                1 artillery moved from Northwest Persia to Caucasus
                1 armour and 1 mech_infantry moved from Iraq to Caucasus
                2 armour moved from Persia to Caucasus
                2 infantry moved from Iraq to Northwest Persia
                2 artilleries moved from Iraq to Northwest Persia
                1 armour and 1 mech_infantry moved from Egypt to Iraq
                1 artillery moved from Persia to Northwest Persia

    Combat - British

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from India to Persia
                3 aaGuns, 2 artilleries and 6 infantry moved from Yunnan to Burma
                3 artilleries and 6 infantry moved from India to Burma
                1 carrier, 3 destroyers and 1 submarine moved from 80 Sea Zone to 76 Sea Zone
                1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
                1 armour and 1 infantry moved from 112 Sea Zone to Norway

    Place Units - British
                2 fighters and 1 mech_infantry placed in Egypt
                1 armour, 1 artillery and 1 mech_infantry placed in Persia
                Turning on Edit Mode
                EDIT: Removing units owned by British from Caucasus: 1 fighter
                EDIT: Adding units owned by British to Samara: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 9 PUs

    Combat Hit Differential Summary :

    Germans : 0.33
        Americans : 1.83
        Chinese : 0.17
        Japanese : 0.67

    triplea_42029_UK_9.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 112 Sea Zone
                3 fighters moved from Western Germany to 112 Sea Zone

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 6 fighters
                    British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Italians roll dice for 6 fighters in 112 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits

    Combat Hit Differential Summary :

    Italians : 2.00

    triplea_42029_Ita9.tsvg

  • '19 '17 '16

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 112 Sea Zone
                3 fighters moved from Western Germany to 112 Sea Zone

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 6 fighters
                    British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Italians roll dice for 6 fighters in 112 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 4 fighters owned by the Italians lost in 112 Sea Zone
                        Italians roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits

    Combat Hit Differential Summary :

    Italians : 2.00
        Americans : 1.33

    triplea_42029_Ita9.tsvg

  • '19 '17 '16

    5 hits! in SZ112. OOL? - I assumed max D.

    Oh and one more second round. Lose the BB or last fighter.

  • '17

    Fighter. I hope to take out another Axis plane or 2 if I’m lucky.

  • '17

    @simon33:

    5 hits! in SZ112. OOL? - I assumed max D.

    Oh and one more second round. Lose the BB or last fighter.

    Could have been worse, those Italian fighters could have rolled 3 / 6 hits (average) the 1st round!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Italians
                Italians buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                3 fighters moved from Southern Italy to 112 Sea Zone
                3 fighters moved from Western Germany to 112 Sea Zone

    Combat - Italians
                Battle in 112 Sea Zone
                    Italians attack with 6 fighters
                    British defend with 1 transport; Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Italians roll dice for 6 fighters in 112 Sea Zone, round 2 : 5/6 hits, 3.00 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 3 transports in 112 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
                        1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 4 fighters owned by the Italians lost in 112 Sea Zone
                        Italians roll dice for 2 fighters in 112 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                        Americans roll dice for 1 battleship, 1 fighter and 3 transports in 112 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                        1 fighter owned by the Americans and 2 fighters owned by the Italians lost in 112 Sea Zone
                    Americans win with 1 battleship and 3 transports remaining. Battle score for attacker is -16
                    Casualties for Italians: 6 fighters
                    Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters

    Non Combat Move - Italians
                6 submarines moved from 95 Sea Zone to 93 Sea Zone
                7 infantry moved from Northern Italy to Western Germany
                1 submarine moved from 95 Sea Zone to 93 Sea Zone

    Place Units - Italians
                1 artillery and 1 fighter placed in Southern Italy
                1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    Italians : 2.00
        Americans : 2.00

    triplea_42029_Ita9.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - ANZAC
                ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 fighters moved from Sikang to Caucasus
                1 carrier moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 tactical_bomber placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                2 infantry moved from Northwest Persia to Caucasus
                1 fighter moved from Northwest Persia to Russia

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42029_Fre9.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 destroyer, 1 fighter, 6 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 fighters moved from Western Germany to 112 Sea Zone
                1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone
                2 bombers moved from Novgorod to Samara
                2 mech_infantrys moved from Volgograd to Samara
                1 armour moved from Novosibirsk to Yenisey
                      Germans take Timguska from Russians
                      Germans take Yenisey from Russians
                1 armour moved from Novosibirsk to Evenkiyskiy
                      Germans take Urals from Russians
                      Germans take Evenkiyskiy from Russians
                1 armour moved from Novosibirsk to Nenetsia
                      Germans take Vologda from Russians
                      Germans take Nenetsia from Russians
                11 artilleries and 32 infantry moved from Rostov to Caucasus
                9 armour and 3 mech_infantrys moved from Volgograd to Caucasus
                2 tactical_bombers moved from Ukraine to Caucasus
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Belarus

    Combat - Germans
                Battle in 112 Sea Zone
                    Germans attack with 3 fighters and 1 tactical_bomber
                    British defend with 1 transport; Americans defend with 1 battleship, 1 submarine and 2 transports
                    1 submarine owned by the Americans Submerged
                        Germans roll dice for 3 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 0/4 hits, 2.17 expected hits
                        Americans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                        1 fighter owned by the Germans lost in 112 Sea Zone
                        Germans roll dice for 2 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
                        Americans roll dice for 1 battleship and 3 transports in 112 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                        1 battleship owned by the Americans lost in 112 Sea Zone
                        1 transport owned by the British and 2 transports owned by the Americans lost in 112 Sea Zone
                    Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Germans: 1 fighter
                    Casualties for British: 1 transport
                    Casualties for Americans: 1 battleship and 2 transports
                Battle in Caucasus
                    Germans attack with 9 armour, 11 artilleries, 32 infantry, 3 mech_infantrys and 2 tactical_bombers
                    British defend with 4 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys; French defend with 2 infantry; Americans defend with 5 armour and 1 artillery; ANZAC defend with 2 fighters
                        Germans roll dice for 9 armour, 11 artilleries, 32 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 18/57 hits, 17.17 expected hits
                        Russians roll dice for 9 armour, 2 artilleries, 4 fighters, 9 infantry and 3 mech_infantrys in Caucasus, round 2 : 13/27 hits, 11.83 expected hits
                        3 mech_infantrys owned by the British, 13 infantry owned by the Germans, 4 armour owned by the Americans, 1 artillery owned by the Americans, 2 infantry owned by the French, 1 artillery owned by the British and 7 infantry owned by the British lost in Caucasus
                        Germans roll dice for 9 armour, 11 artilleries, 19 infantry, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 3 : 18/44 hits, 15.00 expected hits
                        Russians roll dice for 5 armour and 4 fighters in Caucasus, round 3 : 5/9 hits, 5.17 expected hits
                        2 fighters owned by the ANZAC, 5 infantry owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the British and 4 armour owned by the British lost in Caucasus
                    Germans win, taking Caucasus from Russians with 9 armour, 11 artilleries, 14 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 87
                    Casualties for Germans: 18 infantry
                    Casualties for British: 4 armour, 1 artillery, 2 fighters, 7 infantry and 3 mech_infantrys
                    Casualties for French: 2 infantry
                    Casualties for Americans: 5 armour and 1 artillery
                    Casualties for ANZAC: 2 fighters
                Battle in Samara
                    Germans attack with 2 bombers and 2 mech_infantrys
                    British defend with 1 fighter; Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 2 mech_infantrys in Samara, round 2 : 4/4 hits, 1.67 expected hits
                        Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 1.00 expected hits
                        1 infantry owned by the Russians, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Samara
                    Germans win, taking Samara from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 1 mech_infantry
                    Casualties for British: 1 fighter
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                5 mech_infantrys moved from Western Ukraine to Ukraine
                1 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine
                3 armour moved from Novgorod to Finland
                1 tactical_bomber moved from 112 Sea Zone to Western Germany
                2 fighters moved from 112 Sea Zone to Finland
                2 bombers moved from Samara to Novgorod
                2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
                2 armour moved from Novosibirsk to Nenetsia
                1 artillery moved from Archangel to Belarus
                1 artillery moved from Archangel to Nenetsia
                2 tactical_bombers moved from Caucasus to Ukraine

    Place Units - Germans
                3 mech_infantrys placed in Novgorod
                3 infantry placed in Ukraine
                1 destroyer and 2 transports placed in 112 Sea Zone
                2 artilleries, 1 fighter and 3 infantry placed in Western Germany
                2 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 58 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Germans : 3.33
        Americans : -0.33
        Russians : 1.00

    triplea_42029_Ger10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Samara
                1 artillery moved from Tambov to Samara
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 artillery and 1 infantry moved from Tambov to Volgograd
                4 infantry moved from Tambov to Volgograd
                9 infantry moved from Tambov to Volgograd
                11 artilleries moved from Tambov to Volgograd
                13 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Samara
                1 fighter moved from Sikang to Samara
                1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Samara

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 12 artilleries and 27 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 aaGun and 1 artillery
                        Russians roll dice for 12 artilleries and 27 infantry in Volgograd, round 2 : 8/39 hits, 10.50 expected hits
                        Germans roll dice for 1 aaGun and 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 artillery owned by the Italians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 12 artilleries and 26 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 aaGun and 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/8 hits, 3.17 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Tambov to Volgograd
                11 infantry moved from Tambov to Volgograd
                6 artilleries moved from Tambov to Volgograd
                2 infantry moved from Tambov to Volgograd
                1 infantry moved from Sikang to Kazakhstan
                6 infantry moved from Russia to Vologda
                2 fighters moved from Samara to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : -2.67

    triplea_42029_Rus10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Russians
                Russians repair damage of 1x factory_major; Remaining resources: 15 PUs;
                Russians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Kazakhstan to Novosibirsk
                      Russians take Novosibirsk from Germans
                1 infantry moved from Russia to Vologda
                      Russians take Vologda from Germans
                1 infantry moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                2 infantry moved from Russia to Samara
                1 artillery moved from Tambov to Samara
                1 infantry moved from Tambov to Rostov
                      Russians take Rostov from Italians
                1 artillery and 1 infantry moved from Tambov to Volgograd
                4 infantry moved from Tambov to Volgograd
                9 infantry moved from Tambov to Volgograd
                11 artilleries moved from Tambov to Volgograd
                13 infantry moved from Tambov to Volgograd
                1 infantry moved from Tambov to Samara
                1 fighter moved from Sikang to Samara
                1 tactical_bomber moved from Russia to Samara
                2 fighters moved from Russia to Samara

    Combat - Russians
                Battle in Volgograd
                    Russians attack with 12 artilleries and 27 infantry
                    Germans defend with 1 factory_minor; Italians defend with 1 aaGun and 1 artillery
                        Russians roll dice for 12 artilleries and 27 infantry in Volgograd, round 2 : 8/39 hits, 10.50 expected hits
                        Germans roll dice for 1 aaGun and 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians, 1 aaGun owned by the Italians and 1 artillery owned by the Italians lost in Volgograd
                    Russians win, taking Volgograd from Germans with 12 artilleries and 26 infantry remaining. Battle score for attacker is 6
                    Casualties for Italians: 1 aaGun and 1 artillery
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 3/8 hits, 3.17 expected hits
                        Germans roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                    Russians win, taking Samara from Germans with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Tambov to Volgograd
                11 infantry moved from Tambov to Volgograd
                6 artilleries moved from Tambov to Volgograd
                2 infantry moved from Tambov to Volgograd
                1 infantry moved from Sikang to Kazakhstan
                6 infantry moved from Russia to Vologda
                2 fighters moved from Samara to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Samara to Russia

    Place Units - Russians
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 17 PUs; end with 17 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Tambov: 19 infantry
                EDIT: Adding units owned by Russians to Volgograd: 2 infantry
                EDIT: Adding units owned by Russians to Russia: 17 infantry
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Germans : 1.33
        Russians : -2.67

    triplea_42029_Rus10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Japanese
                Japanese buy 5 artilleries, 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to India
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
                1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
                1 armour and 1 mech_infantry moved from Hunan to Szechwan
                      Japanese take Yunnan from Chinese
                2 armour, 2 artilleries and 1 infantry moved from Shensi to Szechwan
                3 artilleries and 4 infantry moved from Anhwe to Kweichow
                3 bombers moved from French Indo China to Kwangsi
                2 mech_infantrys moved from Shantung to Kweichow

    Combat - Japanese
                Battle in Ceylon
                Battle in India
                    Japanese captures 9PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                Battle in Szechwan
                    Japanese attack with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Szechwan, round 2 : 3/7 hits, 2.83 expected hits
                        Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Szechwan
                    Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific, taking Szechwan from Chinese with 3 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 artillery, 3 bombers and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 3 bombers and 1 infantry in Kwangsi, round 2 : 2/5 hits, 2.67 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kweichow
                    Japanese attack with 3 artilleries, 4 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 3 artilleries, 4 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/9 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 3 artilleries, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
                1 artillery and 1 infantry moved from 38 Sea Zone to Shan State
                1 battleship, 1 carrier and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 36 Sea Zone to 39 Sea Zone
                1 battleship, 1 carrier and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone
                1 fighter moved from Japan to 6 Sea Zone
                1 infantry moved from Shantung to Anhwe
                1 transport moved from 20 Sea Zone to 6 Sea Zone
                2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
                3 bombers moved from Kwangsi to French Indo China
                8 artilleries, 5 infantry and 1 mech_infantry moved from Hunan to Yunnan
                1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State
                6 artilleries and 2 infantry moved from French Indo China to Shan State
                3 infantry moved from French Indo China to Yunnan
                2 destroyers and 1 submarine moved from 41 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 destroyer and 2 fighters placed in 6 Sea Zone
                1 artillery and 2 infantry placed in Shantung
                2 artilleries and 1 infantry placed in French Indo China
                2 artilleries and 3 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 68 PUs; end with 81 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 91 PUs

    Combat Hit Differential Summary :

    Chinese : -1.00
        Japanese : -2.00

    triplea_42029_Jap10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 3 armour, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Persia to Iraq
                1 infantry moved from Eastern United States to Central United States
                1 mech_infantry moved from Eastern United States to Western United States
                1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 26 Sea Zone

    Combat - Americans
                Americans creates battle in territory 112 Sea Zone
                Germans scrambles 2 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    Americans attack with 1 submarine
                    Germans defend with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
                        Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Germans roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 112 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                        1 submarine owned by the Americans lost in 112 Sea Zone
                    Germans win with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is -6
                    Casualties for Americans: 1 submarine
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Americans

    Place Units - Americans
                3 armour placed in Iraq
                5 fighters and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 59 PUs; end with 59 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu
                      Chinese take Kansu from Japanese
                2 infantry moved from Sikang to Shensi
                      Chinese take Shensi from Japanese
                1 fighter moved from Burma to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                3 artilleries moved from Northwest Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 bomber moved from Persia to Ukraine
                5 artilleries and 12 infantry moved from Burma to India

    Combat - British
                Strategic bombing raid in Ukraine
                        AA fire in Ukraine : 0/1 hits, 0.17 expected hits
                    Bombing raid in Ukraine rolls: 6 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 6 damage total.
                Battle in India
                    British attack with 5 artilleries and 12 infantry
                    Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 5 artilleries and 12 infantry in India, round 2 : 8/17 hits, 4.50 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in India
                    British win, taking India from Japanese with 5 artilleries and 12 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                3 aaGuns moved from Burma to India
                1 bomber moved from Ukraine to Russia
                1 tactical_bomber moved from Persia to Egypt

    Place Units - British
                3 infantry placed in Persia
                2 fighters placed in Egypt
                2 infantry placed in Union of South Africa
                1 infantry placed in United Kingdom
                British undo move 3.
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,3
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs

    Combat Hit Differential Summary :

    Germans : -0.50
        British : 3.50
        Americans : -0.33
        AA fire in Ukraine : : -0.17
        Japanese : -0.67

    triplea_42029_UK_10.tsvg

  • '17

    I thought I made the wrong decision to stack troops in the Caucasus…probably fatal.

    And then when I evacuated India I didn’t spend the money on the factory…I thought about it but then forgot, guess I needed to donate a free sub to Japan! LOL!

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;

    Combat Move - Italians
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar

    Non Combat Move - Italians
                7 submarines moved from 93 Sea Zone to 92 Sea Zone

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 transport placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Combat Hit Differential Summary :

    triplea_42029_Ita10.tsvg

  • '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 10

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 fighter moved from 54 Sea Zone to New Guinea
                1 tactical_bomber moved from New South Wales to New Guinea
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs

    Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42029_Fre10.tsvg

  • '19 '17 '16

    @Ichabod:

    I thought I made the wrong decision to stack troops in the Caucasus…probably fatal.

    And then when I evacuated India I didn’t spend the money on the factory…I thought about it but then forgot, guess I needed to donate a free sub to Japan! LOL!

    Could be fatal but I did consider just ignoring it and moving to Bryansk to take down Moscow.

    I don’t really think there is anything the allies can do to stop the tide of the evil axis.

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 6x factory_minor; Remaining resources: 67 PUs;
                Germans buy 6 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 fighter and 1 tactical_bomber moved from Western Germany to Norway
                1 armour and 2 fighters moved from Finland to Norway
                1 armour moved from Evenkiyskiy to Vologda
                3 armour and 1 artillery moved from Nenetsia to Vologda
                3 mech_infantrys moved from Novgorod to Vologda
                2 bombers moved from Novgorod to Vologda
                1 armour moved from Belarus to Vologda
                1 infantry and 2 tactical_bombers moved from Ukraine to Rostov
                1 armour, 9 artilleries, 2 infantry and 14 mech_infantrys moved from Ukraine to Bryansk
                9 armour, 11 artilleries, 14 infantry and 3 mech_infantrys moved from Caucasus to Northwest Persia
                1 armour moved from Yenisey to Buryatia
                      Germans take Yakut S.S.R. from Russians
                      Germans take Buryatia from Russians

    Combat - Germans
                Battle in Norway
                    Germans attack with 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber
                    British defend with 1 armour and 1 infantry; Americans defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 armour, 2 artilleries, 3 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 5/9 hits, 4.00 expected hits
                        Americans roll dice for 1 armour, 1 artillery and 4 infantry in Norway, round 2 : 2/6 hits, 2.17 expected hits
                        2 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans and 1 infantry owned by the British lost in Norway
                        Germans roll dice for 1 armour, 2 artilleries, 3 fighters and 1 tactical_bomber in Norway, round 3 : 3/7 hits, 3.33 expected hits
                        Americans roll dice for 1 armour in Norway, round 3 : 1/1 hits, 0.50 expected hits
                        1 artillery owned by the Germans and 1 armour owned by the British lost in Norway
                    Germans win, taking Norway from Americans with 1 armour, 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 1 armour and 1 infantry
                    Casualties for Americans: 1 artillery and 3 infantry
                Battle in Bryansk
                    Germans attack with 1 armour, 9 artilleries, 2 infantry and 14 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 9 artilleries, 2 infantry and 14 mech_infantrys in Bryansk, round 2 : 11/26 hits, 7.67 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 1 armour, 9 artilleries, 2 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Rostov
                    Germans attack with 1 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 1 infantry and 2 tactical_bombers in Rostov, round 2 : 1/3 hits, 1.17 expected hits
                        Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Rostov
                    Germans win, taking Rostov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Northwest Persia
                    Germans attack with 9 armour, 11 artilleries, 14 infantry and 3 mech_infantrys
                    British defend with 1 infantry
                        Germans roll dice for 9 armour, 11 artilleries, 14 infantry and 3 mech_infantrys in Northwest Persia, round 2 : 17/37 hits, 12.83 expected hits
                        British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                    Germans win, taking Northwest Persia from British with 9 armour, 11 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Vologda
                    Germans attack with 5 armour, 1 artillery, 2 bombers and 3 mech_infantrys
                    Russians defend with 7 infantry
                        Germans roll dice for 5 armour, 1 artillery, 2 bombers and 3 mech_infantrys in Vologda, round 2 : 4/11 hits, 4.83 expected hits
                        Russians roll dice for 7 infantry in Vologda, round 2 : 1/7 hits, 2.33 expected hits
                        4 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    1 artillery owned by the Germans, 5 armour owned by the Germans and 2 mech_infantrys owned by the Germans retreated to Archangel
                    Russians win with 3 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 4 infantry

    Non Combat Move - Germans
                2 bombers moved from Vologda to Novgorod
                1 aaGun moved from Belarus to Archangel
                1 artillery moved from Belarus to Archangel
                1 aaGun and 7 artilleries moved from Belarus to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                2 tactical_bombers moved from Rostov to Novgorod
                3 fighters and 1 tactical_bomber moved from Norway to Novgorod
                2 armour moved from Finland to Novgorod
                2 mech_infantrys moved from Germany to Eastern Poland
                2 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
                1 infantry moved from Western Germany to Germany
                7 mech_infantrys moved from Western Germany to Poland

    Place Units - Germans
                3 artilleries placed in Ukraine
                3 artilleries placed in Novgorod
                3 infantry placed in Western Germany
                2 infantry and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Germans : 7.17
        British : 0.67
        Americans : 0.33
        Russians : -2.00

    triplea_42029_Ger11.tsvg

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