You should read this. Nobody buys Battleships or Cruisers in OOB, except in extremely extremely extremely rare situations.
Axis-dominion (Allies) vs Simon33 (Axis+4) BM3 Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
24 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 24 infantry
Japanese defend with 1 infantry
Chinese roll dice for 24 infantry in Shensi, round 2 : 0/24 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 24 infantry in Shensi, round 3 : 6/24 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsCombat Hit Differential Summary :
Chinese : -2.00
Japanese : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 carriers, 13 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery, 2 infantry and 1 mech_infantry moved from Trans-Jordan to 98 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to Saudi Arabia
1 battleship and 3 cruisers moved from 79 Sea Zone to 80 Sea Zone
1 bomber moved from Sumatra to Saudi ArabiaCombat - Americans
Battle in Holland Belgium
Battle in Saudi Arabia
Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 battleship and 3 cruisers in Saudi Arabia, round 2 : 3/4 hits, 2.17 expected hits
Neutral_True roll dice for 2 infantry in Saudi Arabia, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Saudi Arabia
Americans win, taking Holland Belgium from Germans, taking Saudi Arabia from Neutral_True with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Neutral_True: 2 infantryNon Combat Move - Americans
1 bomber moved from Saudi Arabia to Iraq
4 carriers, 1 destroyer, 6 submarines and 3 transports moved from 79 Sea Zone to 80 Sea Zone
1 armour moved from Tobruk to Egypt
6 infantry moved from Central United States to 101 Sea Zone
6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
6 infantry moved from 91 Sea Zone to Spain
1 artillery moved from Venezuela to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
4 fighters moved from British Guiana to Spain
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
5 fighters and 1 tactical_bomber moved from Sumatra to Queensland
2 fighters moved from Sumatra to Queensland
4 fighters and 1 tactical_bomber moved from Iraq to Sumatra
1 fighter moved from Sumatra to Queensland
2 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 63 Sea Zone to 26 Sea Zone
2 infantry moved from British Columbia to Western United States
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Sumatra to Queensland
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
2 carriers, 3 fighters and 1 tactical_bomber moved from 97 Sea Zone to 98 Sea ZonePlace Units - Americans
3 carriers and 2 submarines placed in 10 Sea Zone
3 infantry placed in Spain
3 infantry placed in Greece
3 infantry placed in Norway
4 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 74 PUs; end with 74 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
24 infantry moved from Kweichow to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 24 infantry
Japanese defend with 1 infantry
Chinese roll dice for 24 infantry in Shensi, round 2 : 0/24 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 24 infantry in Shensi, round 3 : 6/24 hits, 4.00 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 24 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - British
British buy 1 carrier, 1 harbour and 6 infantry; Remaining resources: 2 PUs;Combat Move - British
1 bomber moved from Greece to UkraineCombat - British
Strategic bombing raid in Ukraine
AA fire in Ukraine : 0/1 hits, 0.17 expected hits
Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Ukraine causes 4 damage total.Non Combat Move - British
2 artilleries and 5 infantry moved from Turkey to Caucasus
2 armour and 5 mech_infantrys moved from Iraq to Caucasus
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
1 infantry moved from Egypt to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 infantry moved from Syria to 98 Sea Zone
1 carrier moved from 98 Sea Zone to 92 Sea Zone
3 cruisers moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter moved from 98 Sea Zone to Gibraltar
1 fighter and 1 tactical_bomber moved from Norway to United Kingdom
4 infantry and 3 transports moved from 98 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
5 infantry and 3 transports moved from 96 Sea Zone to 92 Sea Zone
5 infantry moved from 92 Sea Zone to Spain
5 infantry moved from Portugal to Spain
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
3 infantry moved from Northwest Persia to Turkey
1 infantry moved from Iraq to Turkey
2 artilleries moved from Mozambique to Tanganyika Territory
2 transports moved from 72 Sea Zone to 80 Sea Zone
1 battleship moved from 79 Sea Zone to 80 Sea Zone
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Egypt to Iraq
1 bomber moved from Ukraine to Greece
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to Spain
1 fighter moved from 98 Sea Zone to SpainPlace Units - British
1 carrier placed in 110 Sea Zone
1 harbour placed in Iraq
3 infantry placed in Iraq
3 infantry placed in TurkeyTurn Complete - British
British collect 39 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : 0.83
Neutral_True : 1.33
Chinese : -2.00
AA fire in Ukraine : : -0.17
Japanese : -0.67 -
simon, I’d like the 5 US planes in Greece to be up in Norway instead. just a heads up, I can make the change during anz turn since you may have already downloaded the map?
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 fighters moved from Southern Italy to Holland Belgium
1 infantry moved from Western Germany to Holland BelgiumCombat - Italians
Battle in Holland Belgium
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
2 fighters moved from Holland Belgium to Western Germany
6 infantry moved from Western Germany to Northern Italy
2 artilleries and 3 infantry moved from France to Southern FrancePlace Units - Italians
2 artilleries and 1 infantry placed in Southern France
2 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,3,5,2,5
Italians collect 17 PUs (8 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
Italians : 0.83
Americans : -0.33 -
you got my edit message right? scroll above. I’m going to edit during anz turn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from Greece: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Norway: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
ANZAC buy 1 carrier; Remaining resources: 0 PUs;Combat Move - ANZAC
1 bomber moved from Kweichow to French Indo ChinaCombat - ANZAC
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.Non Combat Move - ANZAC
1 carrier and 1 destroyer moved from 63 Sea Zone to 26 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 artillery moved from New South Wales to South Australia
2 fighters moved from New South Wales to Queensland
1 cruiser, 2 infantry, 1 marine and 2 transports moved from 79 Sea Zone to 80 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
2 infantry moved from 80 Sea Zone to Iraq
1 marine moved from 80 Sea Zone to Iraq
1 fighter moved from Spain to United KingdomPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
Combat Hit Differential Summary :
AA fire in French Indo China : : 0.83
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
8 infantry moved from Karelia to Finland
Germans take Finland from Americans
3 armour moved from Novgorod to FinlandCombat - Germans
Non Combat Move - Germans
3 artilleries and 6 infantry moved from France to Southern France
1 armour moved from Western Germany to Northern Italy
2 artilleries and 1 infantry moved from Western Germany to Northern Italy
3 armour and 2 mech_infantrys moved from Ukraine to VolgogradPlace Units - Germans
3 mech_infantrys placed in Volgograd
Germans undo move 1.
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
5 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6,5,1
Germans collect 48 PUs (1 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUsCombat Hit Differential Summary :
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are you ok if I take Berlin?
you may want to rethink your turn
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor, 6x factory_minor; Remaining resources: 50 PUs;
Germans buy 3 artilleries, 8 infantry and 3 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
8 infantry moved from Karelia to Finland
Germans take Finland from Americans
3 armour moved from Novgorod to FinlandCombat - Germans
Non Combat Move - Germans
3 artilleries and 6 infantry moved from France to Southern France
1 armour moved from Western Germany to Northern Italy
2 artilleries and 1 infantry moved from Western Germany to Northern Italy
3 armour and 2 mech_infantrys moved from Ukraine to VolgogradPlace Units - Germans
3 mech_infantrys placed in Volgograd
Germans undo move 1.
3 artilleries placed in Volgograd
3 infantry placed in Ukraine
5 infantry and 3 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,6,6,5,1
Germans collect 48 PUs (1 lost to blockades); end with 50 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to Germany: 4 infantry
EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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are you ok if I take Berlin?
you may want to rethink your turn
To be honest, I was only really thinking about getting up to a sub 50% battle for Hawaii so my slow death will be over.
Oh right, just noticed ANZAC reinforcements. I didn’t see that airbase on Sumatra. That was a bit of a game changer.
Right, you’ve won this one. I’ll post the result.
Was it just the loss of Egypt that sealed this one?
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you shud still rethink that. think of all the uk air I can muster on Berlin…(hint: I have a fac in Norway, which means I can produce up to 3 cvs…also, I can always air blitz with America first, then take like easy candy with uk)…
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ok then, gg.
yah well your loss of Egypt was big for sure
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but also, your loss of German navy hurt badly as well (along with it, good amount of air)
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we can rematch if you’d like. you’re actually playing pretty good, but your naval play needs some improvement. especially you gotta look out for it better
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I think rushing Midway to not take Hawaii also cost the money islands, which was bad for Japan.
Yeah, I’m up for another go. I thought I had you that time until losing Egypt.
Same sides, I’ll set it up.