Axis-dominion (Allies) vs Simon33 (Axis+4) BM3 Game II


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 bomber, 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
                3 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 artilleries and 3 infantry moved from Iraq to Turkey
                2 infantry moved from Syria to Turkey
                2 artilleries and 2 infantry moved from Greece to Turkey
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
                1 tactical_bomber moved from Egypt to Turkey
                2 fighters moved from 99 Sea Zone to Turkey
                1 fighter moved from 98 Sea Zone to Turkey
                2 cruisers moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 94 Sea Zone to Turkey

    Combat - British

    Combat Hit Differential Summary :

    triplea_42028_Bri10.tsvg


  • scramble?

  • '19 '17 '16

    I didn’t see the idea of taking Norway as USA then using that as a landing space for UK fighters from Greece. I didn’t think the attack was worth buying 2CVs either. I guess that’s why I’m not a top player.

    I’ll scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                2 artilleries moved from Normandy Bordeaux to Spain
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
                1 infantry moved from Sardinia to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Spain
                1 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 tactical_bomber moved from Algeria to Tunisia
                1 fighter moved from 99 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from 95 Sea Zone to Spain
                1 fighter moved from 95 Sea Zone to Tunisia
                1 armour and 2 infantry moved from Celebes to 44 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
                1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 3 cruisers moved from 44 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 bomber moved from Kiangsi to India

    Combat - Americans
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 4 damage total.
                Battle in Norway
                Battle in Sumatra
                    Americans attack with 1 armour and 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Sumatra
                    Americans win, taking Norway from Germans, taking Sumatra from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Tunisia
                    Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/9 hits, 3.33 expected hits
                        Italians roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Spain
                    Americans attack with 5 artilleries, 1 fighter and 7 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 5 artilleries, 1 fighter and 7 infantry in Spain, round 2 : 8/13 hits, 4.17 expected hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
                        4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Ceylon
                1 bomber moved from India to Ceylon
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
                3 carriers and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                7 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
                6 submarines moved from 54 Sea Zone to 41 Sea Zone
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                5 fighters moved from Hawaiian Islands to Queensland
                1 infantry moved from Western United States to Central United States
                4 fighters moved from Eastern United States to Gibraltar
                1 carrier and 1 fighter moved from 99 Sea Zone to 94 Sea Zone
                2 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 fighter moved from Spain to Gibraltar
                1 aaGun moved from Normandy Bordeaux to Spain

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Greece
                1 fighter placed in Eastern United States
                3 transports placed in 101 Sea Zone
                2 infantry placed in Alaska
                1 artillery and 2 infantry placed in Central United States
                2 destroyers placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter moved from Kiangsi to Kwangtung
                19 infantry moved from Kiangsi to Hunan

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 19 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 19 infantry in Hunan, round 2 : 3/19 hits, 3.17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 19 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Kiangsi

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 bomber, 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
                3 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 artilleries and 3 infantry moved from Iraq to Turkey
                2 infantry moved from Syria to Turkey
                2 artilleries and 2 infantry moved from Greece to Turkey
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
                1 tactical_bomber moved from Egypt to Turkey
                2 fighters moved from 99 Sea Zone to Turkey
                1 fighter moved from 98 Sea Zone to Turkey
                2 cruisers moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 94 Sea Zone to Turkey

    Combat - British
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 112 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone
                        British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 112 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                        1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
                    British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for British: 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                Battle in Turkey
                    British attack with 5 artilleries, 4 fighters, 12 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 3 cruisers in Turkey, round 2 : 1/3 hits, 1.50 expected hits
                        British roll dice for 5 artilleries, 4 fighters, 12 infantry and 1 tactical_bomber in Turkey, round 2 : 11/22 hits, 7.17 expected hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                        8 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British win, taking Turkey from Neutral_True with 5 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                1 bomber, 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
                1 aaGun moved from Syria to Turkey
                1 aaGun moved from Iraq to Turkey
                1 aaGun moved from Trans-Jordan to Iraq
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from Turkey to Volgograd
                1 fighter moved from Turkey to Greece
                1 fighter moved from Turkey to 94 Sea Zone
                1 tactical_bomber moved from Turkey to Greece
                1 fighter moved from Turkey to Greece
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
                1 artillery moved from Kenya to Italian Somaliland
                4 aaGuns and 2 infantry moved from Normandy Bordeaux to Spain
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Spain
                1 battleship moved from 44 Sea Zone to 41 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                3 mech_infantrys placed in Egypt
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.50
        Italians : -0.17
        British : 1.00
        Americans : 4.83
        Neutral_True : 1.33
        Chinese : -0.17
        AA fire in India : : -0.17
        Japanese : 0.00

    triplea_42028_UK_10.tsvg


  • hey man, I had totally forgotten that I needed to take midway as well to retain my bonus/NO. mind if I edit that? had nothing to do with any of the dice rolls, as all battles were on the other side of the map anyway.

  • '19 '17 '16

    That’d be fine to do on ANZAC but what fleet are you going to put there, or will you just allow me to sink the TT?


  • yah it’d just be a lone tt

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 armour moved from Yenisey to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey

    Combat - Italians

    Non Combat Move - Italians
                5 artilleries and 13 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in France
                3 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,5,3
                Italians collect 17 PUs (8 lost to blockades); end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42028_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 100 to 105
                EDIT: Changing ownership of Midway from Japanese to Americans
                EDIT: Adding units owned by Americans to Midway: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                1 fighter moved from Greece to Norway
                1 fighter moved from Greece to Iraq
                1 fighter moved from 63 Sea Zone to Queensland
                1 bomber moved from Kiangsi to Hunan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 artillery and 5 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42028_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_major; Remaining resources: 96 PUs;
                Germans buy 1 armour, 4 artilleries, 1 destroyer, 11 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 bomber moved from Western Germany to 125 Sea Zone
                3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                22 artilleries moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                28 armour and 27 mech_infantrys moved from Russia to Volgograd
                      Germans take Tambov from Russians
                2 bombers moved from Novgorod to Volgograd
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.50 expected hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 28 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
                    British defend with 1 fighter; Russians defend with 2 aaGuns, 3 armour, 35 artilleries, 1 factory_minor and 47 infantry
                        AA fire in Volgograd : 2/2 hits, 0.33 expected hits
                        2 bombers owned by the Germans lost in Volgograd
                        Germans roll dice for 28 armour, 22 artilleries and 30 mech_infantrys in Volgograd, round 2 : 31/80 hits, 30.00 expected hits
                        Russians roll dice for 2 aaGuns, 3 armour, 35 artilleries, 1 fighter and 47 infantry in Volgograd, round 2 : 33/86 hits, 29.50 expected hits
                        29 infantry owned by the Russians, 12 artilleries owned by the Germans, 2 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Volgograd
                        Germans roll dice for 28 armour, 10 artilleries and 9 mech_infantrys in Volgograd, round 3 : 21/47 hits, 20.33 expected hits
                        Russians roll dice for 3 armour, 35 artilleries, 1 fighter and 18 infantry in Volgograd, round 3 : 21/57 hits, 19.83 expected hits
                        18 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 artilleries owned by the Germans, 2 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Volgograd
                    26 armour owned by the Germans retreated to Tambov
                    Russians win with 3 armour, 32 artilleries and 1 fighter remaining. Battle score for attacker is -81
                    Casualties for Germans: 2 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 3 artilleries and 47 infantry

    Non Combat Move - Germans
                24 infantry moved from Russia to Tambov
                2 aaGuns moved from Rostov to Tambov
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 bomber moved from 125 Sea Zone to Western Germany
                3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                2 aaGuns and 15 mech_infantrys moved from Western Germany to Northern Italy
                1 armour and 4 mech_infantrys moved from France to Northern Italy
                2 infantry moved from France to Northern Italy

    Place Units - Germans
                3 infantry placed in Novgorod
                1 infantry and 2 mech_infantrys placed in Ukraine
                3 artilleries and 7 infantry placed in Western Germany
                1 armour, 1 artillery and 1 mech_infantry placed in Germany
                1 destroyer and 3 transports placed in 113 Sea Zone
                Germans undo move 4.
                Germans undo move 3.
                2 artilleries and 2 infantry placed in Germany
                1 artillery and 1 infantry placed in Germany
                Germans undo move 3.
                1 transport placed in 113 Sea Zone
                1 destroyer and 2 transports placed in 113 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 6.
                Germans undo move 4.
                1 artillery and 1 infantry placed in Western Germany
                2 transports placed in 113 Sea Zone
                1 destroyer placed in 113 Sea Zone
                Germans undo move 3.
                1 infantry placed in Western Germany
                Germans undo move 3.
                2 artilleries and 1 infantry placed in Germany
                1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,4,4
                Germans collect 47 PUs; end with 47 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : 2.17
        AA fire in Volgograd : : 1.67
        Americans : -0.33
        Russians : 4.67

    triplea_42028_Ger11.tsvg

  • '19 '17 '16

    Nice snake eyes!


  • wow you actually went for that attack? didn’t think you would!


  • and you bought 3 trannies ??? how are you going to defend them??


  • id’ be willing to let you change those trannies into something else during japan’s turn. those trannies do not stand a chance against the raf. your scramble won’t be enough!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians

    Combat - Russians

    Non Combat Move - Russians
                2 armour and 32 artilleries moved from Volgograd to Caucasus
                1 fighter moved from Greece to Iraq
                1 fighter moved from Greece to Iraq
                1 tactical_bomber moved from Greece to 80 Sea Zone
                1 aaGun and 12 infantry moved from Kiangsi to Hunan

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42028_Rus11.tsvg


  • posted russia.

    but see my comments above. you should exchange out your trannies as they are gonners due to a massive raf attack

  • '19 '17 '16

    @axis-dominion:

    id’ be willing to let you change those trannies into something else during japan’s turn. those trannies do not stand a chance against the raf. your scramble won’t be enough!

    Thanks, yeah that was a mistake.


  • you can edit before you do Japan


  • but post the edit before you do Japan, so I can quickly make sure my Russian move wouldn’t change. thanks


  • ok going to bed for now, so go ahead with the German edit and then do Japan as well, just know that depending on what you exchange those German ships for, there’s a little chance it may affect my Russian turn (nothing on the pac/china side tho). so I can check after you post Japan and let you know if I need to adjust anything.

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