Axis-dominion (Allies) vs Simon33 (Axis+4) BM3 Game II


  • @simon33:

    Great dice there! It only really mattered in Kiangsu.

    yah…

    hang around, I’ll have a scramble decision for you shortly


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                2 artilleries moved from Normandy Bordeaux to Spain
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
                1 infantry moved from Sardinia to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Spain
                1 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 tactical_bomber moved from Algeria to Tunisia
                1 fighter moved from 99 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from 95 Sea Zone to Spain
                1 fighter moved from 95 Sea Zone to Tunisia
                1 armour and 2 infantry moved from Celebes to 44 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
                1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 3 cruisers moved from 44 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 bomber moved from Kiangsi to India

    Combat - Americans
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 4 damage total.
                Battle in Norway
                Battle in Sumatra
                    Americans attack with 1 armour and 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Sumatra
                    Americans win, taking Norway from Germans, taking Sumatra from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Tunisia
                    Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/9 hits, 3.33 expected hits
                        Italians roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Spain
                    Americans attack with 5 artilleries, 1 fighter and 7 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 5 artilleries, 1 fighter and 7 infantry in Spain, round 2 : 8/13 hits, 4.17 expected hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
                        4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Ceylon
                1 bomber moved from India to Ceylon
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
                3 carriers and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                7 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
                6 submarines moved from 54 Sea Zone to 41 Sea Zone
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                5 fighters moved from Hawaiian Islands to Queensland
                1 infantry moved from Western United States to Central United States
                4 fighters moved from Eastern United States to Gibraltar
                1 carrier and 1 fighter moved from 99 Sea Zone to 94 Sea Zone
                2 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 fighter moved from Spain to Gibraltar
                1 aaGun moved from Normandy Bordeaux to Spain

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Greece
                1 fighter placed in Eastern United States
                3 transports placed in 101 Sea Zone
                2 infantry placed in Alaska
                1 artillery and 2 infantry placed in Central United States
                2 destroyers placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Combat Hit Differential Summary :

    Italians : -0.17
        Americans : 4.83
        Neutral_True : 2.00
        AA fire in India : : -0.17
        Japanese : -0.33

    triplea_42028_Ame10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter moved from Kiangsi to Kwangtung
                19 infantry moved from Kiangsi to Hunan

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 19 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 19 infantry in Hunan, round 2 : 3/19 hits, 3.17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 19 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Kiangsi

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : 0.33

    triplea_42028_Chi10.tsvg


  • TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - British
                British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 bomber, 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
                3 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 artilleries and 3 infantry moved from Iraq to Turkey
                2 infantry moved from Syria to Turkey
                2 artilleries and 2 infantry moved from Greece to Turkey
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
                1 tactical_bomber moved from Egypt to Turkey
                2 fighters moved from 99 Sea Zone to Turkey
                1 fighter moved from 98 Sea Zone to Turkey
                2 cruisers moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 94 Sea Zone to Turkey

    Combat - British

    Combat Hit Differential Summary :

    triplea_42028_Bri10.tsvg


  • scramble?

  • '19 '17 '16

    I didn’t see the idea of taking Norway as USA then using that as a landing space for UK fighters from Greece. I didn’t think the attack was worth buying 2CVs either. I guess that’s why I’m not a top player.

    I’ll scramble.


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Americans
                Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Combat Move - Americans
                1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
                      Americans take Holland Belgium from Germans
                1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
                1 armour and 1 infantry moved from 125 Sea Zone to Norway
                2 artilleries moved from Normandy Bordeaux to Spain
                2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
                1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
                1 infantry moved from Sardinia to 95 Sea Zone
                1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 infantry moved from Algeria to 94 Sea Zone
                2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                1 artillery and 3 infantry moved from 92 Sea Zone to Spain
                1 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
                1 tactical_bomber moved from Algeria to Tunisia
                1 fighter moved from 99 Sea Zone to Tunisia
                1 artillery and 1 infantry moved from Crete to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
                1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
                1 fighter moved from 95 Sea Zone to Spain
                1 fighter moved from 95 Sea Zone to Tunisia
                1 armour and 2 infantry moved from Celebes to 44 Sea Zone
                1 armour, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
                1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
                1 battleship and 3 cruisers moved from 44 Sea Zone to 41 Sea Zone
                      Americans take 42 Sea Zone from Japanese
                1 bomber moved from Kiangsi to India

    Combat - Americans
                Strategic bombing raid in India
                        AA fire in India : 0/1 hits, 0.17 expected hits
                    Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
                    Bombing raid in India causes 4 damage total.
                Battle in Norway
                Battle in Sumatra
                    Americans attack with 1 armour and 2 infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
                        Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                        1 artillery owned by the Japanese lost in Sumatra
                    Americans win, taking Norway from Germans, taking Sumatra from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Tunisia
                    Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 armour and 2 infantry
                        Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/9 hits, 3.33 expected hits
                        Italians roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
                        1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
                    Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Americans: 1 infantry
                    Casualties for Italians: 1 armour and 2 infantry
                Battle in Spain
                    Americans attack with 5 artilleries, 1 fighter and 7 infantry
                    Neutral_True defend with 6 infantry
                        Americans roll dice for 5 artilleries, 1 fighter and 7 infantry in Spain, round 2 : 8/13 hits, 4.17 expected hits
                        Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
                        4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
                    Americans win, taking Spain from Neutral_True with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Americans: 4 infantry
                    Casualties for Neutral_True: 6 infantry

    Non Combat Move - Americans
                1 carrier moved from 95 Sea Zone to 94 Sea Zone
                1 destroyer moved from 95 Sea Zone to 94 Sea Zone
                4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Ceylon
                1 bomber moved from India to Ceylon
                1 destroyer moved from 43 Sea Zone to 37 Sea Zone
                1 destroyer moved from 44 Sea Zone to 42 Sea Zone
                1 carrier and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
                3 carriers and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                7 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
                6 submarines moved from 54 Sea Zone to 41 Sea Zone
                2 transports moved from 54 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                5 fighters moved from Hawaiian Islands to Queensland
                1 infantry moved from Western United States to Central United States
                4 fighters moved from Eastern United States to Gibraltar
                1 carrier and 1 fighter moved from 99 Sea Zone to 94 Sea Zone
                2 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
                1 destroyer moved from 99 Sea Zone to 81 Sea Zone
                1 fighter moved from Spain to Gibraltar
                1 aaGun moved from Normandy Bordeaux to Spain

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Greece
                1 fighter placed in Eastern United States
                3 transports placed in 101 Sea Zone
                2 infantry placed in Alaska
                1 artillery and 2 infantry placed in Central United States
                2 destroyers placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun
                EDIT: Adding units owned by Americans to Central United States: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 70 PUs; end with 70 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Kiangsi to Kwangtung
                1 infantry moved from Kiangsi to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 fighter moved from Kiangsi to Kwangtung
                19 infantry moved from Kiangsi to Hunan

    Combat - Chinese
                Battle in Kwangtung
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 harbour and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Hunan
                    Chinese attack with 19 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 19 infantry in Hunan, round 2 : 3/19 hits, 3.17 expected hits
                        Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Hunan
                    Chinese win, taking Hunan from Japanese with 19 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kwangtung to Kiangsi

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs

    Purchase Units - British
                British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 submarine moved from 91 Sea Zone to 112 Sea Zone
                1 bomber, 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
                3 fighters moved from Normandy Bordeaux to 112 Sea Zone
                2 artilleries and 3 infantry moved from Iraq to Turkey
                2 infantry moved from Syria to Turkey
                2 artilleries and 2 infantry moved from Greece to Turkey
                1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery moved from Trans-Jordan to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 transport moved from 99 Sea Zone to 98 Sea Zone
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                3 infantry moved from Egypt to 98 Sea Zone
                4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
                1 tactical_bomber moved from Egypt to Turkey
                2 fighters moved from 99 Sea Zone to Turkey
                1 fighter moved from 98 Sea Zone to Turkey
                2 cruisers moved from 98 Sea Zone to 99 Sea Zone
                1 fighter moved from 94 Sea Zone to Turkey

    Combat - British
                Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
                Battle in 112 Sea Zone
                    British attack with 1 bomber, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
                    Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                        British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
                    Units damaged: 1 battleship owned by the Germans
                        Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 112 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
                        2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone
                        British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
                        Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 112 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
                        1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
                    British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
                    Casualties for British: 1 destroyer, 2 fighters and 1 submarine
                    Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
                Battle in Turkey
                    British attack with 5 artilleries, 4 fighters, 12 infantry and 1 tactical_bomber
                    Neutral_True defend with 8 infantry
                        British roll dice for 3 cruisers in Turkey, round 2 : 1/3 hits, 1.50 expected hits
                        British roll dice for 5 artilleries, 4 fighters, 12 infantry and 1 tactical_bomber in Turkey, round 2 : 11/22 hits, 7.17 expected hits
                        Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
                        8 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
                    British win, taking Turkey from Neutral_True with 5 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
                    Casualties for British: 2 infantry
                    Casualties for Neutral_True: 8 infantry

    Non Combat Move - British
                1 bomber, 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
                1 aaGun moved from Syria to Turkey
                1 aaGun moved from Iraq to Turkey
                1 aaGun moved from Trans-Jordan to Iraq
                1 infantry moved from Union of South Africa to 71 Sea Zone
                1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
                1 artillery and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
                1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
                1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
                1 fighter moved from Turkey to Volgograd
                1 fighter moved from Turkey to Greece
                1 fighter moved from Turkey to 94 Sea Zone
                1 tactical_bomber moved from Turkey to Greece
                1 fighter moved from Turkey to Greece
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
                1 artillery moved from Kenya to Italian Somaliland
                4 aaGuns and 2 infantry moved from Normandy Bordeaux to Spain
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Spain
                1 battleship moved from 44 Sea Zone to 41 Sea Zone

    Place Units - British
                1 factory_minor placed in Iraq
                3 mech_infantrys placed in Egypt
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 37 PUs; end with 37 PUs
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
                Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs

    Turn Complete - UK_Pacific

    Combat Hit Differential Summary :

    Germans : -0.50
        Italians : -0.17
        British : 1.00
        Americans : 4.83
        Neutral_True : 1.33
        Chinese : -0.17
        AA fire in India : : -0.17
        Japanese : 0.00

    triplea_42028_UK_10.tsvg


  • hey man, I had totally forgotten that I needed to take midway as well to retain my bonus/NO. mind if I edit that? had nothing to do with any of the dice rolls, as all battles were on the other side of the map anyway.

  • '19 '17 '16

    That’d be fine to do on ANZAC but what fleet are you going to put there, or will you just allow me to sink the TT?


  • yah it’d just be a lone tt

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - Italians
                Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Italians
                1 armour moved from Yenisey to Evenkiyskiy
                      Italians take Evenkiyskiy from Russians
                1 armour moved from Evenkiyskiy to Yenisey

    Combat - Italians

    Non Combat Move - Italians
                5 artilleries and 13 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                3 infantry placed in France
                3 artilleries placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,5,3
                Italians collect 17 PUs (8 lost to blockades); end with 17 PUs

    Combat Hit Differential Summary :

    triplea_42028_Ita10.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10

    Purchase Units - ANZAC
                Turning on Edit Mode
                EDIT: Changing PUs for Americans from 100 to 105
                EDIT: Changing ownership of Midway from Japanese to Americans
                EDIT: Adding units owned by Americans to Midway: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry
                EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 submarine moved from 42 Sea Zone to 41 Sea Zone
                1 marine moved from Queensland to 54 Sea Zone
                1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
                1 marine moved from 41 Sea Zone to Sumatra
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 submarine moved from 41 Sea Zone to 39 Sea Zone
                2 infantry moved from Queensland to 54 Sea Zone
                2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                1 carrier moved from 62 Sea Zone to 63 Sea Zone
                1 fighter moved from Greece to Norway
                1 fighter moved from Greece to Iraq
                1 fighter moved from 63 Sea Zone to Queensland
                1 bomber moved from Kiangsi to Hunan

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 18 PUs; end with 18 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs

    Combat Move - French

    Non Combat Move - French
                1 artillery and 5 infantry moved from Normandy Bordeaux to Spain
                1 infantry moved from Nigeria to French Equatorial Africa

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42028_Fre10.tsvg

  • '19 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 1x factory_major; Remaining resources: 96 PUs;
                Germans buy 1 armour, 4 artilleries, 1 destroyer, 11 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola

    Combat Move - Germans
                1 bomber moved from Western Germany to 125 Sea Zone
                3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
                1 artillery and 1 infantry moved from Western Germany to Holland Belgium
                22 artilleries moved from Rostov to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                28 armour and 27 mech_infantrys moved from Russia to Volgograd
                      Germans take Tambov from Russians
                2 bombers moved from Novgorod to Volgograd
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 125 Sea Zone
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Holland Belgium
                    Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
                    Americans defend with 1 mech_infantry
                        Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.50 expected hits
                        Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Americans lost in Holland Belgium
                    Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Americans: 1 mech_infantry
                Battle in Volgograd
                    Germans attack with 28 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
                    British defend with 1 fighter; Russians defend with 2 aaGuns, 3 armour, 35 artilleries, 1 factory_minor and 47 infantry
                        AA fire in Volgograd : 2/2 hits, 0.33 expected hits
                        2 bombers owned by the Germans lost in Volgograd
                        Germans roll dice for 28 armour, 22 artilleries and 30 mech_infantrys in Volgograd, round 2 : 31/80 hits, 30.00 expected hits
                        Russians roll dice for 2 aaGuns, 3 armour, 35 artilleries, 1 fighter and 47 infantry in Volgograd, round 2 : 33/86 hits, 29.50 expected hits
                        29 infantry owned by the Russians, 12 artilleries owned by the Germans, 2 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Volgograd
                        Germans roll dice for 28 armour, 10 artilleries and 9 mech_infantrys in Volgograd, round 3 : 21/47 hits, 20.33 expected hits
                        Russians roll dice for 3 armour, 35 artilleries, 1 fighter and 18 infantry in Volgograd, round 3 : 21/57 hits, 19.83 expected hits
                        18 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 artilleries owned by the Germans, 2 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Volgograd
                    26 armour owned by the Germans retreated to Tambov
                    Russians win with 3 armour, 32 artilleries and 1 fighter remaining. Battle score for attacker is -81
                    Casualties for Germans: 2 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 3 artilleries and 47 infantry

    Non Combat Move - Germans
                24 infantry moved from Russia to Tambov
                2 aaGuns moved from Rostov to Tambov
                2 infantry moved from Belarus to Novgorod
                1 infantry moved from Archangel to Novgorod
                1 bomber moved from 125 Sea Zone to Western Germany
                3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
                2 aaGuns and 15 mech_infantrys moved from Western Germany to Northern Italy
                1 armour and 4 mech_infantrys moved from France to Northern Italy
                2 infantry moved from France to Northern Italy

    Place Units - Germans
                3 infantry placed in Novgorod
                1 infantry and 2 mech_infantrys placed in Ukraine
                3 artilleries and 7 infantry placed in Western Germany
                1 armour, 1 artillery and 1 mech_infantry placed in Germany
                1 destroyer and 3 transports placed in 113 Sea Zone
                Germans undo move 4.
                Germans undo move 3.
                2 artilleries and 2 infantry placed in Germany
                1 artillery and 1 infantry placed in Germany
                Germans undo move 3.
                1 transport placed in 113 Sea Zone
                1 destroyer and 2 transports placed in 113 Sea Zone
                1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 6.
                Germans undo move 4.
                1 artillery and 1 infantry placed in Western Germany
                2 transports placed in 113 Sea Zone
                1 destroyer placed in 113 Sea Zone
                Germans undo move 3.
                1 infantry placed in Western Germany
                Germans undo move 3.
                2 artilleries and 1 infantry placed in Germany
                1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,4,4
                Germans collect 47 PUs; end with 47 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    Germans : 2.17
        AA fire in Volgograd : : 1.67
        Americans : -0.33
        Russians : 4.67

    triplea_42028_Ger11.tsvg

  • '19 '17 '16

    Nice snake eyes!


  • wow you actually went for that attack? didn’t think you would!


  • and you bought 3 trannies ??? how are you going to defend them??


  • id’ be willing to let you change those trannies into something else during japan’s turn. those trannies do not stand a chance against the raf. your scramble won’t be enough!


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11

    Politics - Russians
                Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War

    Combat Move - Russians
                1 armour moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 armour moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Italians

    Combat - Russians

    Non Combat Move - Russians
                2 armour and 32 artilleries moved from Volgograd to Caucasus
                1 fighter moved from Greece to Iraq
                1 fighter moved from Greece to Iraq
                1 tactical_bomber moved from Greece to 80 Sea Zone
                1 aaGun and 12 infantry moved from Kiangsi to Hunan

    Turn Complete - Russians

    Combat Hit Differential Summary :

    triplea_42028_Rus11.tsvg


  • posted russia.

    but see my comments above. you should exchange out your trannies as they are gonners due to a massive raf attack

  • '19 '17 '16

    @axis-dominion:

    id’ be willing to let you change those trannies into something else during japan’s turn. those trannies do not stand a chance against the raf. your scramble won’t be enough!

    Thanks, yeah that was a mistake.

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