I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
Axis-dominion (Allies) vs Simon33 (Axis+4) BM3 Game II
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 artilleries and 2 fighters; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 mech_infantry moved from Novosibirsk to Yenisey
Italians take Timguska from Russians
Italians take Yenisey from Russians
1 armour and 2 infantry moved from Libya to Tunisia
Italians take Tunisia from French
1 fighter moved from Southern Italy to 96 Sea ZoneCombat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transportNon Combat Move - Italians
1 fighter moved from 96 Sea Zone to Southern Italy
1 infantry moved from France to Northern Italy
2 artilleries moved from Western Germany to Northern Italy
2 aaGuns, 1 artillery and 2 infantry moved from Bryansk to RostovPlace Units - Italians
3 artilleries placed in Northern Italy
2 fighters placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,6,4,6
Italians collect 21 PUs (5 lost to blockades); end with 21 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
ANZAC creates battle in territory 42 Sea Zone
Battle in BorneoNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 destroyer moved from 22 Sea Zone to 7 Sea Zone
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 bomber moved from Anhwe to Kiangsi
2 fighters moved from Russia to Greece
1 cruiser moved from 22 Sea Zone to 54 Sea Zone
2 fighters moved from Hawaiian Islands to 63 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 22 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 22 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUsCombat Move - French
1 infantry moved from French West Africa to NigeriaCombat - French
Battle in Nigeria
French attack with 1 infantry
Italians defend with 1 infantry
French roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 2 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 4 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 4 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 5 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 5 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 6 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 6 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Nigeria, round 7 : 1/1 hits, 0.17 expected hits
Italians roll dice for 1 infantry in Nigeria, round 7 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Nigeria
French win, taking Nigeria from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
1 cruiser and 1 destroyer moved from 89 Sea Zone to 91 Sea ZoneTurn Complete - French
Combat Hit Differential Summary :
Italians : -2.00
French : 0.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 63 PUs;
Germans buy 1 artillery, 1 fighter, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Western Germany to France
Germans take Holland Belgium from Americans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Vologda to Nenetsia
1 bomber moved from Bryansk to Nenetsia
15 armour, 25 infantry and 23 mech_infantrys moved from Bryansk to Russia
5 armour moved from Western Ukraine to Russia
3 armour and 2 mech_infantrys moved from Ukraine to Russia
5 armour and 2 mech_infantrys moved from Volgograd to Russia
1 bomber moved from Bryansk to NenetsiaCombat - Germans
Battle in Nenetsia
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Nenetsia, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Nenetsia
Germans win, taking Nenetsia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 28 armour, 25 infantry and 27 mech_infantrys
Russians defend with 1 airfield, 1 factory_major and 4 infantry
Germans roll dice for 28 armour, 25 infantry and 27 mech_infantrys in Russia, round 2 : 23/80 hits, 22.67 expected hits
Russians roll dice for 4 infantry in Russia, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 21PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 28 armour, 24 infantry and 27 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 4 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to RussiansNon Combat Move - Germans
2 bombers moved from Nenetsia to Novgorod
1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
8 artilleries moved from Western Germany to France
9 infantry moved from Western Germany to France
2 mech_infantrys moved from Western Germany to France
2 mech_infantrys moved from Germany to France
1 aaGun and 8 mech_infantrys moved from Northern Italy to Western Germany
1 aaGun moved from Germany to Western Germany
1 bomber moved from Bryansk to Western Germany
2 fighters and 1 tactical_bomber moved from Bryansk to Germany
2 aaGuns and 22 artilleries moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Germany
2 infantry moved from Novgorod to BelarusPlace Units - Germans
3 mech_infantrys placed in Ukraine
2 infantry placed in Novgorod
1 artillery, 1 fighter, 1 infantry and 7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,4,5,4,6
Germans collect 51 PUs (1 lost to blockades); end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUsCombat Hit Differential Summary :
Germans : -0.17
Russians : -0.67 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Combat Move - Russians
1 armour moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
1 armour moved from Kazakhstan to Volgograd
Russians take Volgograd from Germans
1 armour moved from Samara to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to VolgogradCombat - Russians
Non Combat Move - Russians
2 aaGuns, 1 armour, 35 artilleries and 47 infantry moved from Samara to Volgograd
1 aaGun and 6 infantry moved from Buryatia to Yakut S.S.R.
1 aaGun and 12 infantry moved from Anhwe to Kiangsi
2 fighters and 1 tactical_bomber moved from Iraq to GreeceTurn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Japan to 7 Sea Zone
1 submarine moved from 6 Sea Zone to 7 Sea Zone
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 armour moved from Suiyuyan to Jehol
Japanese take Chahar from Chinese
1 fighter and 1 tactical_bomber moved from Shantung to Jehol
3 armour, 8 artilleries and 7 infantry moved from Shantung to Kiangsu
1 infantry moved from Hunan to Anhwe
2 bombers moved from Shantung to Anhwe
1 infantry moved from Kwangsi to Kwangtung
2 bombers moved from French Indo China to Kwangtung
1 armour and 1 mech_infantry moved from Tsinghai to Samara
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Kansu to Yenisey
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 armour moved from Shensi to Chahar
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangtung
1 infantry moved from Eastern Persia to Turkmenistan
Japanese take Turkmenistan from RussiansCombat - Japanese
Battle in Kwangtung
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 harbour and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kwangtung
Japanese win, taking Kwangtung from Chinese with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 3 armour, 8 artilleries and 7 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 armour, 8 artilleries and 7 infantry in Kiangsu, round 2 : 5/18 hits, 6.50 expected hits
Chinese roll dice for 2 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 3 armour, 8 artilleries and 7 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 2/3 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 7 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
ANZAC roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 7 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Anhwe
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Samara
Japanese attack with 1 armour and 1 mech_infantry
British defend with 1 bomber
Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 bomber in Samara, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 bomber in Samara, round 3 : 0/1 hits, 0.17 expected hits
1 bomber owned by the British lost in Samara
Japanese win, taking Samara from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for British: 1 bomberNon Combat Move - Japanese
2 artilleries, 2 infantry and 2 marines moved from Japan to 6 Sea Zone
1 marine moved from Korea to 6 Sea Zone
2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 7 fighters, 2 infantry, 3 marines, 7 submarines, 3 tactical_bombers and 2 transports moved from 6 Sea Zone to 35 Sea Zone
2 artilleries, 2 infantry and 3 marines moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to Philippines
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to Japan
2 artilleries and 2 infantry moved from Korea to Amur
2 bombers moved from Anhwe to French Indo China
2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 infantry moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Jehol to Shantung
1 armour moved from Shensi to Suiyuyan
1 artillery moved from Szechwan to Shensi
2 artilleries and 1 infantry moved from Kwangsi to French Indo China
8 infantry moved from West India to Eastern Persia
1 artillery and 3 infantry moved from India to West India
2 infantry moved from Shan State to Yunnan
3 artilleries moved from Shan State to French Indo ChinaPlace Units - Japanese
3 mech_infantrys placed in Shantung
1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
1 armour, 1 artillery and 1 infantry placed in French Indo China
1 artillery placed in India
1 fighter placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,3
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Chinese : -2.00
Russians : -0.33
Japanese : -4.67 -
Great dice there! It only really mattered in Kiangsu.
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Great dice there! It only really mattered in Kiangsu.
yah…
hang around, I’ll have a scramble decision for you shortly
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
2 artilleries moved from Normandy Bordeaux to Spain
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from Algeria to Tunisia
1 fighter moved from 99 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 95 Sea Zone to Spain
1 fighter moved from 95 Sea Zone to Tunisia
1 armour and 2 infantry moved from Celebes to 44 Sea Zone
1 armour, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 3 cruisers moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Kiangsi to IndiaCombat - Americans
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in Norway
Battle in Sumatra
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Norway from Germans, taking Sumatra from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/9 hits, 3.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Spain
Americans attack with 5 artilleries, 1 fighter and 7 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 5 artilleries, 1 fighter and 7 infantry in Spain, round 2 : 8/13 hits, 4.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Ceylon
1 bomber moved from India to Ceylon
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
3 carriers and 1 transport moved from 43 Sea Zone to 41 Sea Zone
7 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
6 submarines moved from 54 Sea Zone to 41 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Western United States to Central United States
4 fighters moved from Eastern United States to Gibraltar
1 carrier and 1 fighter moved from 99 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from Spain to Gibraltar
1 aaGun moved from Normandy Bordeaux to SpainPlace Units - Americans
1 airfield and 1 factory_minor placed in Greece
1 fighter placed in Eastern United States
3 transports placed in 101 Sea Zone
2 infantry placed in Alaska
1 artillery and 2 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUsCombat Hit Differential Summary :
Italians : -0.17
Americans : 4.83
Neutral_True : 2.00
AA fire in India : : -0.17
Japanese : -0.33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Kiangsi to Kwangtung
19 infantry moved from Kiangsi to HunanCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Hunan, round 2 : 3/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to KiangsiPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsCombat Hit Differential Summary :
Chinese : -0.17
Japanese : 0.33 -
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - British
British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 artilleries and 3 infantry moved from Iraq to Turkey
2 infantry moved from Syria to Turkey
2 artilleries and 2 infantry moved from Greece to Turkey
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
1 tactical_bomber moved from Egypt to Turkey
2 fighters moved from 99 Sea Zone to Turkey
1 fighter moved from 98 Sea Zone to Turkey
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to TurkeyCombat - British
Combat Hit Differential Summary :
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scramble?
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I didn’t see the idea of taking Norway as USA then using that as a landing space for UK fighters from Greece. I didn’t think the attack was worth buying 2CVs either. I guess that’s why I’m not a top player.
I’ll scramble.
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 2 destroyers, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 0 PUs;Politics - Americans
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_NeutralCombat Move - Americans
1 mech_infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 125 Sea Zone
1 armour and 1 infantry moved from 125 Sea Zone to Norway
2 artilleries moved from Normandy Bordeaux to Spain
2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 4 infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from Sicily to 95 Sea Zone
1 infantry moved from Sardinia to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
2 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Spain
1 infantry and 1 mech_infantry moved from Cyprus to 99 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
1 tactical_bomber moved from Algeria to Tunisia
1 fighter moved from 99 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Crete to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia
1 armour and 1 infantry moved from Greece to 99 Sea Zone
1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 armour and 1 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 95 Sea Zone to Spain
1 fighter moved from 95 Sea Zone to Tunisia
1 armour and 2 infantry moved from Celebes to 44 Sea Zone
1 armour, 2 infantry and 2 transports moved from 44 Sea Zone to 41 Sea Zone
1 armour and 2 infantry moved from 41 Sea Zone to Sumatra
1 battleship and 3 cruisers moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Kiangsi to IndiaCombat - Americans
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in India causes 4 damage total.
Battle in Norway
Battle in Sumatra
Americans attack with 1 armour and 2 infantry
Japanese defend with 1 artillery
Americans roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
Americans win, taking Norway from Germans, taking Sumatra from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tunisia
Americans attack with 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 2 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Tunisia, round 2 : 4/9 hits, 3.33 expected hits
Italians roll dice for 1 armour and 2 infantry in Tunisia, round 2 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Americans, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Tunisia
Americans win, taking Tunisia from Italians with 1 armour, 1 artillery, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Italians: 1 armour and 2 infantry
Battle in Spain
Americans attack with 5 artilleries, 1 fighter and 7 infantry
Neutral_True defend with 6 infantry
Americans roll dice for 5 artilleries, 1 fighter and 7 infantry in Spain, round 2 : 8/13 hits, 4.17 expected hits
Neutral_True roll dice for 6 infantry in Spain, round 2 : 4/6 hits, 2.00 expected hits
4 infantry owned by the Americans and 6 infantry owned by the Neutral_True lost in Spain
Americans win, taking Spain from Neutral_True with 5 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 infantry
Casualties for Neutral_True: 6 infantryNon Combat Move - Americans
1 carrier moved from 95 Sea Zone to 94 Sea Zone
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
4 fighters and 1 tactical_bomber moved from 43 Sea Zone to Ceylon
1 bomber moved from India to Ceylon
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 carrier and 1 destroyer moved from 44 Sea Zone to 41 Sea Zone
3 carriers and 1 transport moved from 43 Sea Zone to 41 Sea Zone
7 fighters and 1 tactical_bomber moved from Queensland to 41 Sea Zone
6 submarines moved from 54 Sea Zone to 41 Sea Zone
2 transports moved from 54 Sea Zone to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 2 destroyers, 1 infantry, 4 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
5 fighters moved from Hawaiian Islands to Queensland
1 infantry moved from Western United States to Central United States
4 fighters moved from Eastern United States to Gibraltar
1 carrier and 1 fighter moved from 99 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Tunisia to 94 Sea Zone
1 destroyer moved from 99 Sea Zone to 81 Sea Zone
1 fighter moved from Spain to Gibraltar
1 aaGun moved from Normandy Bordeaux to SpainPlace Units - Americans
1 airfield and 1 factory_minor placed in Greece
1 fighter placed in Eastern United States
3 transports placed in 101 Sea Zone
2 infantry placed in Alaska
1 artillery and 2 infantry placed in Central United States
2 destroyers placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 aaGun
EDIT: Adding units owned by Americans to Central United States: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 70 PUs; end with 70 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangsi
Chinese take Kwangsi from Japanese
1 fighter moved from Kiangsi to Kwangtung
19 infantry moved from Kiangsi to HunanCombat - Chinese
Battle in Kwangtung
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kwangtung, round 2 : 1/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 19 infantry
Japanese defend with 1 infantry
Chinese roll dice for 19 infantry in Hunan, round 2 : 3/19 hits, 3.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Kwangtung to KiangsiPlace Units - Chinese
4 infantry placed in HunanTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUsPurchase Units - British
British buy 1 factory_minor, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 bomber, 4 fighters and 1 tactical_bomber moved from Greece to 112 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
2 artilleries and 3 infantry moved from Iraq to Turkey
2 infantry moved from Syria to Turkey
2 artilleries and 2 infantry moved from Greece to Turkey
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Trans-Jordan to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from Trans-Jordan to 98 Sea Zone
3 infantry moved from Egypt to 98 Sea Zone
4 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 5 infantry moved from 99 Sea Zone to Turkey
1 tactical_bomber moved from Egypt to Turkey
2 fighters moved from 99 Sea Zone to Turkey
1 fighter moved from 98 Sea Zone to Turkey
2 cruisers moved from 98 Sea Zone to 99 Sea Zone
1 fighter moved from 94 Sea Zone to TurkeyCombat - British
Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone
Battle in 112 Sea Zone
British attack with 1 bomber, 1 destroyer, 7 fighters, 1 submarine and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
British roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber, 1 destroyer, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 112 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
2 destroyers owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Germans and 1 submarine owned by the British lost in 112 Sea Zone
British roll dice for 1 bomber, 7 fighters and 1 tactical_bomber in 112 Sea Zone, round 3 : 4/9 hits, 4.83 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 112 Sea Zone, round 3 : 2/3 hits, 1.83 expected hits
1 battleship owned by the Germans, 1 fighter owned by the Germans, 1 transport owned by the Germans, 1 cruiser owned by the Germans and 2 fighters owned by the British lost in 112 Sea Zone
British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for British: 1 destroyer, 2 fighters and 1 submarine
Casualties for Germans: 1 battleship, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport
Battle in Turkey
British attack with 5 artilleries, 4 fighters, 12 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
British roll dice for 3 cruisers in Turkey, round 2 : 1/3 hits, 1.50 expected hits
British roll dice for 5 artilleries, 4 fighters, 12 infantry and 1 tactical_bomber in Turkey, round 2 : 11/22 hits, 7.17 expected hits
Neutral_True roll dice for 8 infantry in Turkey, round 2 : 2/8 hits, 2.67 expected hits
8 infantry owned by the Neutral_True and 2 infantry owned by the British lost in Turkey
British win, taking Turkey from Neutral_True with 5 artilleries, 4 fighters, 10 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 2 infantry
Casualties for Neutral_True: 8 infantryNon Combat Move - British
1 bomber, 5 fighters and 1 tactical_bomber moved from 112 Sea Zone to Norway
1 aaGun moved from Syria to Turkey
1 aaGun moved from Iraq to Turkey
1 aaGun moved from Trans-Jordan to Iraq
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 2 transports moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
1 carrier and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 fighter moved from Turkey to Volgograd
1 fighter moved from Turkey to Greece
1 fighter moved from Turkey to 94 Sea Zone
1 tactical_bomber moved from Turkey to Greece
1 fighter moved from Turkey to Greece
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 armour and 1 mech_infantry moved from French Equatorial Africa to Egypt
1 artillery moved from Kenya to Italian Somaliland
4 aaGuns and 2 infantry moved from Normandy Bordeaux to Spain
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Spain
1 battleship moved from 44 Sea Zone to 41 Sea ZonePlace Units - British
1 factory_minor placed in Iraq
3 mech_infantrys placed in Egypt
1 transport placed in 71 Sea Zone
2 infantry placed in Union of South Africa
2 infantry placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 37 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUsTurn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.50
Italians : -0.17
British : 1.00
Americans : 4.83
Neutral_True : 1.33
Chinese : -0.17
AA fire in India : : -0.17
Japanese : 0.00 -
hey man, I had totally forgotten that I needed to take midway as well to retain my bonus/NO. mind if I edit that? had nothing to do with any of the dice rolls, as all battles were on the other side of the map anyway.
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That’d be fine to do on ANZAC but what fleet are you going to put there, or will you just allow me to sink the TT?
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yah it’d just be a lone tt
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Italians
1 armour moved from Yenisey to Evenkiyskiy
Italians take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to YeniseyCombat - Italians
Non Combat Move - Italians
5 artilleries and 13 infantry moved from Northern Italy to YugoslaviaPlace Units - Italians
3 infantry placed in France
3 artilleries placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6,5,3
Italians collect 17 PUs (8 lost to blockades); end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
Turning on Edit Mode
EDIT: Changing PUs for Americans from 100 to 105
EDIT: Changing ownership of Midway from Japanese to Americans
EDIT: Adding units owned by Americans to Midway: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 2 infantry
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
ANZAC buy 1 destroyer and 2 fighters; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 42 Sea Zone to 41 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 41 Sea Zone
1 marine moved from 41 Sea Zone to Sumatra
1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 carrier moved from 62 Sea Zone to 63 Sea Zone
1 fighter moved from Greece to Norway
1 fighter moved from Greece to Iraq
1 fighter moved from 63 Sea Zone to Queensland
1 bomber moved from Kiangsi to HunanPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUsCombat Move - French
Non Combat Move - French
1 artillery and 5 infantry moved from Normandy Bordeaux to Spain
1 infantry moved from Nigeria to French Equatorial AfricaTurn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 1x factory_major; Remaining resources: 96 PUs;
Germans buy 1 armour, 4 artilleries, 1 destroyer, 11 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs;Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to AngolaCombat Move - Germans
1 bomber moved from Western Germany to 125 Sea Zone
3 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
22 artilleries moved from Rostov to Volgograd
3 mech_infantrys moved from Ukraine to Volgograd
28 armour and 27 mech_infantrys moved from Russia to Volgograd
Germans take Tambov from Russians
2 bombers moved from Novgorod to Volgograd
1 infantry moved from Nenetsia to Urals
Germans take Urals from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 125 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Holland Belgium
Germans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 mech_infantry
Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/7 hits, 3.50 expected hits
Americans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Volgograd
Germans attack with 28 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
British defend with 1 fighter; Russians defend with 2 aaGuns, 3 armour, 35 artilleries, 1 factory_minor and 47 infantry
AA fire in Volgograd : 2/2 hits, 0.33 expected hits
2 bombers owned by the Germans lost in Volgograd
Germans roll dice for 28 armour, 22 artilleries and 30 mech_infantrys in Volgograd, round 2 : 31/80 hits, 30.00 expected hits
Russians roll dice for 2 aaGuns, 3 armour, 35 artilleries, 1 fighter and 47 infantry in Volgograd, round 2 : 33/86 hits, 29.50 expected hits
29 infantry owned by the Russians, 12 artilleries owned by the Germans, 2 aaGuns owned by the Russians and 21 mech_infantrys owned by the Germans lost in Volgograd
Germans roll dice for 28 armour, 10 artilleries and 9 mech_infantrys in Volgograd, round 3 : 21/47 hits, 20.33 expected hits
Russians roll dice for 3 armour, 35 artilleries, 1 fighter and 18 infantry in Volgograd, round 3 : 21/57 hits, 19.83 expected hits
18 infantry owned by the Russians, 3 artilleries owned by the Russians, 10 artilleries owned by the Germans, 2 armour owned by the Germans and 9 mech_infantrys owned by the Germans lost in Volgograd
26 armour owned by the Germans retreated to Tambov
Russians win with 3 armour, 32 artilleries and 1 fighter remaining. Battle score for attacker is -81
Casualties for Germans: 2 armour, 22 artilleries, 2 bombers and 30 mech_infantrys
Casualties for Russians: 2 aaGuns, 3 artilleries and 47 infantryNon Combat Move - Germans
24 infantry moved from Russia to Tambov
2 aaGuns moved from Rostov to Tambov
2 infantry moved from Belarus to Novgorod
1 infantry moved from Archangel to Novgorod
1 bomber moved from 125 Sea Zone to Western Germany
3 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany
2 aaGuns and 15 mech_infantrys moved from Western Germany to Northern Italy
1 armour and 4 mech_infantrys moved from France to Northern Italy
2 infantry moved from France to Northern ItalyPlace Units - Germans
3 infantry placed in Novgorod
1 infantry and 2 mech_infantrys placed in Ukraine
3 artilleries and 7 infantry placed in Western Germany
1 armour, 1 artillery and 1 mech_infantry placed in Germany
1 destroyer and 3 transports placed in 113 Sea Zone
Germans undo move 4.
Germans undo move 3.
2 artilleries and 2 infantry placed in Germany
1 artillery and 1 infantry placed in Germany
Germans undo move 3.
1 transport placed in 113 Sea Zone
1 destroyer and 2 transports placed in 113 Sea Zone
1 armour, 1 artillery, 4 infantry and 1 mech_infantry placed in Western Germany
Germans undo move 6.
Germans undo move 4.
1 artillery and 1 infantry placed in Western Germany
2 transports placed in 113 Sea Zone
1 destroyer placed in 113 Sea Zone
Germans undo move 3.
1 infantry placed in Western Germany
Germans undo move 3.
2 artilleries and 1 infantry placed in Germany
1 transport placed in 113 Sea ZoneTurn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,5,4,4
Germans collect 47 PUs; end with 47 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 62 PUsCombat Hit Differential Summary :
Germans : 2.17
AA fire in Volgograd : : 1.67
Americans : -0.33
Russians : 4.67 -
Nice snake eyes!