18L Adam514 (Axis+3) vs axis-dominion (Allies) BM3

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 2 fighters, 10 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Tsinghai to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 mech_infantry moved from Sikang to Kazakhstan
                2 bombers moved from Shan State to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Shan State to Hopei
                1 infantry moved from Anhwe to Hopei
                1 infantry moved from Kweichow to Hopei
                1 infantry moved from New Guinea to Dutch New Guinea
                      Japanese take Dutch New Guinea from ANZAC
                4 fighters and 4 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone

    Combat - Japanese
                Battle in 54 Sea Zone
                    Japanese attack with 4 fighters and 4 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 4 tactical_bombers in 54 Sea Zone, round 2 :  6/8 hits
                        ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
                    Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 fighter
                Battle in Kazakhstan
                    Japanese attack with 2 bombers and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Japanese roll dice for 2 bombers and 2 mech_infantrys in Kazakhstan, round 2 :  2/4 hits
                        Russians roll dice for 2 infantry in Kazakhstan, round 2 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Hopei
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 :  2/4 hits
                        Chinese roll dice for 2 infantry in Hopei, round 2 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 2 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                3 fighters and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery, 2 battleships, 4 carriers, 2 cruisers, 2 infantry, 1 marine, 3 submarines and 2 transports moved from 46 Sea Zone to 33 Sea Zone
                1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Philippines to 33 Sea Zone
                2 aaGuns and 10 infantry moved from Manchuria to Korea
                1 mech_infantry moved from Jehol to Korea
                1 fighter and 1 tactical_bomber moved from Hopei to Kweichow
                1 armour moved from Yunnan to Sikang
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Yunnan to Kweichow
                1 mech_infantry moved from Hunan to Szechwan
                1 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Kiangsu to Hunan
                1 infantry moved from Kiangsu to Anhwe
                1 mech_infantry moved from Kiangsu to Kweichow
                1 artillery moved from Kweichow to Szechwan
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Kwangsi
                2 bombers moved from Kazakhstan to Northwest Persia
                1 fighter moved from Japan to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Malaya
                1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone

    Place Units - Japanese
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu
                2 fighters and 6 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 64 PUs
                Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs

    triplea_42005_Jap6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour moved from Libya to Tunisia
                1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Battle in New Guinea

    Non Combat Move - Americans
                1 transport moved from 31 Sea Zone to 10 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 31 Sea Zone to 54 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Algeria to Morocco
                1 tactical_bomber moved from Algeria to Morocco
                1 aaGun and 1 infantry moved from Morocco to Algeria
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 marine moved from Tunisia to Algeria
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tunisia to Algeria
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 99 Sea Zone to 94 Sea Zone

    Place Units - Americans
                1 airfield placed in Morocco
                1 carrier and 3 destroyers placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 infantry placed in Western United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Combat Hit Differential Summary :

    triplea_42005_Ame6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Suiyuyan to Shensi
                7 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Chahar, round 2 : 0/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 7 infantry in Chahar, round 3 : 2/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Combat Hit Differential Summary :

    Chinese : -0.17
        Japanese : -1.00

    triplea_42005_Chi6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 3 destroyers, 2 fighters and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 armour moved from Tunisia to Libya
                      Americans take Libya from Italians
                1 armour moved from Libya to Tunisia
                1 mech_infantry moved from French West Africa to French Central Africa
                      Americans take French Central Africa from Neutral_Axis
                2 infantry moved from Wake Island to 31 Sea Zone
                2 infantry and 1 transport moved from 31 Sea Zone to 46 Sea Zone
                2 infantry moved from 46 Sea Zone to New Guinea

    Combat - Americans
                Battle in New Guinea

    Non Combat Move - Americans
                1 transport moved from 31 Sea Zone to 10 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from Wake Island to 31 Sea Zone
                2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 3 submarines, 1 tactical_bomber and 3 transports moved from 31 Sea Zone to 54 Sea Zone
                2 artilleries, 2 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 submarine moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer moved from 25 Sea Zone to 31 Sea Zone
                1 destroyer moved from 10 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to Queensland
                1 fighter moved from Eastern United States to Gibraltar
                1 fighter moved from Algeria to Morocco
                1 tactical_bomber moved from Algeria to Morocco
                1 aaGun and 1 infantry moved from Morocco to Algeria
                2 infantry moved from French West Africa to 87 Sea Zone
                2 infantry moved from Central United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 transport moved from 91 Sea Zone to 101 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 transports moved from 87 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Algeria
                1 marine moved from Tunisia to Algeria
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 mech_infantry moved from Tunisia to Algeria
                1 submarine moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 99 Sea Zone to 94 Sea Zone

    Place Units - Americans
                1 airfield placed in Morocco
                1 carrier and 3 destroyers placed in 10 Sea Zone
                1 infantry placed in Central United States
                1 infantry placed in Western United States
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                2 infantry moved from Kansu to Shensi
                1 fighter moved from Suiyuyan to Shensi
                7 infantry moved from Suiyuyan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 7 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 7 infantry in Chahar, round 2 : 0/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                        Chinese roll dice for 7 infantry in Chahar, round 3 : 2/7 hits, 1.17 expected hits
                        Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Chahar
                    Chinese win, taking Chahar from Japanese with 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Burma

    Place Units - Chinese
                1 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs

    Purchase Units - British
                British buy 1 carrier, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 mech_infantry moved from West India to Persia
                1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Persia
                2 infantry moved from Burma to Shan State
                1 fighter moved from West India to Shan State

    Combat - British
                Battle in Persia
                    British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 0/3 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 1 infantry in Persia, round 3 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                    British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for British: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to 39 Sea Zone
                1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
                1 infantry moved from West India to Eastern Persia
                1 fighter moved from Shan State to Burma
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from India to West India
                2 infantry moved from India to Burma
                1 fighter moved from United Kingdom to Morocco
                1 fighter moved from Algeria to Morocco
                1 armour moved from Tunisia to Algeria
                1 artillery moved from Algeria to Tunisia
                1 transport moved from 94 Sea Zone to 92 Sea Zone
                1 cruiser and 1 destroyer moved from 94 Sea Zone to 92 Sea Zone
                1 destroyer moved from 92 Sea Zone to 91 Sea Zone
                1 battleship moved from 31 Sea Zone to 54 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Morocco: 1 tactical_bomber
                EDIT: Adding units owned by Americans to Algeria: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 carrier placed in 71 Sea Zone
                1 fighter placed in 71 Sea Zone
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 26 PUs; end with 27 PUs

    Place Units - UK_Pacific
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
                Some Units in India change ownership: 3 infantry

    Combat Hit Differential Summary :

    British : -0.50
        Italians : 0.33
        Chinese : -0.17
        Japanese : -0.33

    triplea_42005_UK_6.tsvg

  • '19 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery and 2 mech_infantrys moved from Ukraine to Rostov
                2 fighters moved from Northwest Persia to Rostov
                1 bomber moved from Northwest Persia to Rostov
                1 fighter moved from Egypt to Rostov
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      Italians take Ethiopia from British

    Combat - Italians
                Battle in Rostov
                    Italians attack with 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys
                    Russians defend with 1 aaGun and 3 infantry
                        AA fire in Rostov :  0/3 hits
                        Italians roll dice for 1 artillery, 1 bomber, 3 fighters and 2 mech_infantrys in Rostov, round 2 :  6/7 hits
                        Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 :  1/3 hits
                        3 infantry owned by the Russians, 1 aaGun owned by the Russians and 1 fighter owned by the Italians lost in Rostov
                    Italians win, taking Rostov from Russians with 1 artillery, 1 bomber, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 fighter
                    Casualties for Russians: 1 aaGun and 3 infantry

    Non Combat Move - Italians
                2 fighters moved from Rostov to Northwest Persia
                1 bomber moved from Rostov to Northwest Persia
                1 infantry moved from Iraq to Persia
                1 infantry moved from Iraq to Northwest Persia
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Egypt to Trans-Jordan
                1 armour moved from Trans-Jordan to Syria
                1 aaGun moved from Ukraine to Rostov
                1 mech_infantry moved from Romania to Bessarabia
                2 infantry moved from Southern Italy to 97 Sea Zone
                1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 aaGun moved from Egypt to Trans-Jordan
                2 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - Italians
                3 infantry placed in Egypt
                1 mech_infantry placed in Northern Italy
                1 fighter and 2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
                Italians collect 22 PUs (1 lost to blockades); end with 23 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 29 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs

    triplea_42005_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 fighter and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 1 submarine and 1 transport moved from 31 Sea Zone to 54 Sea Zone
                1 submarine moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone
                4 fighters moved from Queensland to 54 Sea Zone
                1 fighter moved from New South Wales to 54 Sea Zone

    Place Units - ANZAC
                1 fighter and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs

    Combat Move - French

    Non Combat Move - French
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42005_Fre6.tsvg

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 1 aaGun, 1 artillery, 2 fighters, 8 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 bomber moved from Egypt to Volgograd
                1 bomber moved from Ukraine to Volgograd
                3 mech_infantrys moved from Ukraine to Volgograd
                2 mech_infantrys moved from Ukraine to Caucasus
                3 fighters and 2 tactical_bombers moved from Egypt to Caucasus
                1 mech_infantry moved from Ukraine to Volgograd
                1 mech_infantry moved from Ukraine to Caucasus
                1 mech_infantry moved from Ukraine to Tambov
                      Germans take Tambov from Russians
                1 infantry moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 infantry moved from Novgorod to Archangel
                      Germans take Archangel from Russians

    Combat - Germans
                Battle in Volgograd
                    Germans attack with 2 bombers and 4 mech_infantrys
                    Russians defend with 1 factory_minor and 3 infantry
                        Germans roll dice for 2 bombers and 4 mech_infantrys in Volgograd, round 2 :  1/6 hits
                        Russians roll dice for 3 infantry in Volgograd, round 2 :  1/3 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                        Germans roll dice for 2 bombers and 3 mech_infantrys in Volgograd, round 3 :  2/5 hits
                        Russians roll dice for 2 infantry in Volgograd, round 3 :  1/2 hits
                        2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                    Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 1
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 3 infantry
                Battle in Caucasus
                    Germans attack with 3 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 infantry
                        Germans roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 :  4/8 hits
                        Russians roll dice for 2 infantry in Caucasus, round 2 :  0/2 hits
                        2 infantry owned by the Russians lost in Caucasus
                    Germans win, taking Caucasus from Russians with 3 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun, 7 armour, 8 artilleries, 24 infantry and 19 mech_infantrys moved from Ukraine to Rostov
                3 fighters and 2 tactical_bombers moved from Caucasus to Rostov
                1 bomber moved from Volgograd to Kweichow
                1 bomber moved from Volgograd to Rostov
                2 mech_infantrys moved from Bessarabia to Rostov
                2 mech_infantrys moved from Romania to Bessarabia
                1 armour moved from Novgorod to Archangel
                1 mech_infantry moved from Eastern Poland to Western Ukraine
                1 mech_infantry moved from Eastern Poland to Archangel
                1 armour moved from Eastern Poland to Bessarabia
                1 infantry moved from Poland to Eastern Poland
                5 mech_infantrys moved from Germany to Eastern Poland
                2 infantry moved from Germany to Poland
                1 aaGun moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Belarus
                4 infantry moved from Novgorod to Archangel
                1 submarine moved from 125 Sea Zone to 124 Sea Zone
                1 submarine moved from 110 Sea Zone to 124 Sea Zone
                1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Northern Italy to Southern Italy
                1 fighter moved from 98 Sea Zone to Egypt
                1 fighter moved from Southern Italy to Egypt
                2 fighters moved from 110 Sea Zone to Southern Italy
                1 fighter moved from Southern Italy to Egypt
                2 mech_infantrys moved from Western Germany to Poland
                1 marine moved from Normandy Bordeaux to 110 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 marine moved from 112 Sea Zone to Western Germany

    Place Units - Germans
                1 aaGun and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                Germans undo move 2.
                3 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Normandy Bordeaux
                1 submarine placed in 112 Sea Zone
                2 fighters placed in Western Germany
                1 infantry and 4 mech_infantrys placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Southern Italy: 1 mech_infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 mech_infantry
                EDIT: Removing units owned by Germans from Poland: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 2 infantry
                EDIT: Removing units owned by Germans from Rostov: 1 bomber
                EDIT: Adding units owned by Germans to Novgorod: 1 bomber
                EDIT: Removing units owned by Germans from Poland: 2 mech_infantrys
                EDIT: Adding units owned by Germans to Germany: 2 mech_infantrys
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 60 PUs; end with 60 PUs
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 65 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs

    triplea_42005_Ger7.tsvg


  • I resign, good game.

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