No scrambles
Desert Admiral (Axis) vs Dawgoneit (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 96 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Guam to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Tobruk
Americans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits
Americans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Tobruk, round 2 : 1/10 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Tobruk, round 3 : 2/8 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/3 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
Americans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Tobruk, round 4 : 2/7 hits
Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 96 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 3 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 96 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
1 carrier, 1 cruiser and 2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 bomber moved from Guam to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 1 fighter in 110 Sea Zone, round 2 : 0/2 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 110 Sea Zone
Americans roll dice for 1 fighter in 110 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 fighter in 110 Sea Zone, round 4 : 1/1 hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the Germans lost in 110 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 2/4 hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Tobruk
Americans attack with 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Tobruk, round 2 : 1/1 hits
Americans roll dice for 2 armour, 1 artillery, 5 infantry and 2 mech_infantrys in Tobruk, round 2 : 1/10 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 2/5 hits
2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Tobruk
Americans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Tobruk, round 3 : 2/8 hits
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Tobruk, round 3 : 1/3 hits
1 mech_infantry owned by the Italians, 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
Americans roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Tobruk, round 4 : 2/7 hits
Italians roll dice for 1 armour in Tobruk, round 4 : 1/1 hits
1 infantry owned by the Americans and 1 armour owned by the Italians lost in Tobruk
Americans win, taking Tobruk from Italians with 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Casualties for Americans: 4 infantryNon Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Morocco
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 bomber moved from 54 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 91 Sea Zone to 96 Sea ZonePlace Units - Americans
2 transports placed in 101 Sea Zone
2 infantry and 2 mech_infantrys placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 fighter moved from Burma to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter in Yunnan, round 2 : 0/1 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 1/1 hits
1 fighter owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Chinese: 1 fighterNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUsPurchase Units - British
British buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from Egypt to 81 Sea Zone
1 cruiser moved from 81 Sea Zone to 97 Sea Zone
1 destroyer moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
1 bomber moved from Syria to Northern Italy
1 mech_infantry moved from Iraq to Caucasus
1 artillery and 2 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
1 tactical_bomber moved from Syria to Alexandria
6 fighters moved from Syria to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
8 artilleries and 16 infantry moved from Burma to Yunnan
1 armour and 1 mech_infantry moved from India to YunnanCombat - British
British creates battle in territory 106 Sea Zone
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Battle in Caucasus
British attack with 6 fighters and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 6 fighters and 1 mech_infantry in Caucasus, round 2 : 2/7 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 0/1 hits
1 armour owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 6 fighters and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Alexandria
British attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/5 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry in Yunnan, round 2 : 11/26 hits
Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 armour, 8 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 97 Sea Zone
British attack with 1 cruiser, 2 destroyers and 2 transports
Italians defend with 1 submarine
British roll dice for 1 cruiser, 2 destroyers and 2 transports in 97 Sea Zone, round 2 : 1/3 hits
Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Italians with 1 cruiser, 2 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Battle in Yugoslavia
Battle in GreeceNon Combat Move - British
6 fighters moved from Caucasus to Northwest Persia
1 armour and 1 infantry moved from Iraq to Northwest Persia
1 tactical_bomber moved from Alexandria to Trans-Jordan
2 armour and 3 mech_infantrys moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 mech_infantrys moved from Belgian Congo to Egypt
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
2 aaGuns moved from Burma to Yunnan
1 bomber moved from Northern Italy to TobrukPlace Units - British
3 infantry placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
3 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUsPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Italy to Yugoslavia
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Bulgaria to Greece
1 bomber and 1 fighter moved from Bryansk to Greece
2 armour moved from Ukraine to Caucasus
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to GreeceCombat - Italians
Battle in Greece
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 armour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Greece, round 2 : 1/4 hits
British roll dice for 1 armour and 1 infantry in Greece, round 2 : 0/2 hits
1 infantry owned by the British lost in Greece
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Greece, round 3 : 3/4 hits
British roll dice for 1 armour in Greece, round 3 : 0/1 hits
1 armour owned by the British lost in Greece
Italians win, taking Greece from British with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Yugoslavia
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/3 hits
British roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits
1 infantry owned by the British lost in Yugoslavia
Italians win, taking Yugoslavia from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 2 armour and 1 fighter
British defend with 1 mech_infantry
Italians roll dice for 2 armour and 1 fighter in Caucasus, round 2 : 2/3 hits
British roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits
1 mech_infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from British with 2 armour and 1 fighter remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Italians
1 artillery and 3 infantry moved from Ukraine to Rostov
1 fighter moved from Caucasus to Bryansk
1 bomber moved from Greece to Southern Italy
2 fighters moved from Greece to BulgariaPlace Units - Italians
3 artilleries placed in Southern Italy
1 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,1
Italians collect 9 PUs (5 lost to blockades); end with 9 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
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french?
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You’re the Allies!! I accidentally posted the beginning of your ANZAC turn. If you want me to move for you, I’m very happy to do that. Trust me I’ll have your best interest at heart :evil:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 submarine moved from 44 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 54 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUsCombat Move - French
Non Combat Move - French
3 infantry moved from Libya to TobrukTurn Complete - French
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You’re the Allies!! I accidentally posted the beginning of your ANZAC turn. If you want me to move for you, I’m very happy to do that. Trust me I’ll have your best interest at heart :evil:
LOL
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 artillery moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Belarus to Smolensk
1 artillery and 1 mech_infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Vologda
1 bomber moved from Novgorod to Vologda
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 bomber moved from Novgorod to 113 Sea Zone
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Russia
2 bombers and 1 fighter moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
8 mech_infantrys moved from Bryansk to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Finland to Novgorod
5 infantry moved from Finland to Norway
5 artilleries and 4 infantry moved from France to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
3 aaGuns moved from Poland to Slovakia Hungary
1 artillery moved from Romania to Bulgaria
1 infantry moved from Poland to Slovakia Hungary
10 armour and 5 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Vologda to RussiaPlace Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
3 bombers and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
3 artilleries placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 artillery moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Belarus to Smolensk
1 artillery and 1 mech_infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Vologda
1 bomber moved from Novgorod to Vologda
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 bomber moved from Novgorod to 113 Sea Zone
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Russia
2 bombers and 1 fighter moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
8 mech_infantrys moved from Bryansk to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Finland to Novgorod
5 infantry moved from Finland to Norway
5 artilleries and 4 infantry moved from France to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
3 aaGuns moved from Poland to Slovakia Hungary
1 artillery moved from Romania to Bulgaria
1 infantry moved from Poland to Slovakia Hungary
10 armour and 5 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Vologda to RussiaPlace Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
3 bombers and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
3 artilleries placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUsProduction/PUs Summary :
Germans : 68 / 93
Russians : 5 / 0
Japanese : 60 / 62
Americans : 50 / 70
Chinese : 3 / 5
British : 35 / 46
UK_Pacific : 7 / 7
Italians : 14 / 9
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 3 bombers, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Bryansk to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
1 mech_infantry moved from Nenetsia to Urals
Germans take Urals from Russians
1 infantry moved from Archangel to Vologda
1 artillery moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
2 infantry moved from Belarus to Smolensk
1 artillery and 1 mech_infantry moved from Russia to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Samara
1 fighter moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Vologda
1 bomber moved from Novgorod to Vologda
1 destroyer moved from 112 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 3 submarines moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from Western Germany to 113 Sea Zone
1 bomber moved from Novgorod to 113 Sea Zone
1 armour moved from Kazakhstan to Sikang
Germans take Sikang from ChineseCombat - Germans
Battle in 113 Sea Zone
Germans attack with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 2/3 hits
1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 113 Sea Zone
Germans win with 1 bomber, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines remaining. Battle score for attacker is 18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Smolensk
Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win, taking Smolensk from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 5/6 hits
Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Vologda, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 bomber, 2 fighters and 1 tactical_bomber moved from Samara to Russia
2 bombers and 1 fighter moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Smolensk to Russia
8 mech_infantrys moved from Bryansk to Volgograd
2 armour and 1 mech_infantry moved from Ukraine to Volgograd
2 armour and 1 mech_infantry moved from Novgorod to Bryansk
2 mech_infantrys moved from Finland to Novgorod
5 infantry moved from Finland to Norway
5 artilleries and 4 infantry moved from France to Western Germany
1 bomber moved from 113 Sea Zone to Western Germany
3 aaGuns moved from Poland to Slovakia Hungary
1 artillery moved from Romania to Bulgaria
1 infantry moved from Poland to Slovakia Hungary
10 armour and 5 mech_infantrys moved from Russia to Volgograd
1 tactical_bomber moved from Vologda to RussiaPlace Units - Germans
1 carrier, 1 destroyer and 2 transports placed in 113 Sea Zone
3 bombers and 1 fighter placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 113 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 fighter
EDIT: Turning off Edit Mode
3 artilleries placed in Russia
1 armour and 2 mech_infantrys placed in VolgogradTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 125 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 transport
EDIT: Turning off Edit ModeProduction/PUs Summary :
Germans : 68 / 93
Russians : 5 / 0
Japanese : 60 / 62
Americans : 50 / 70
Chinese : 3 / 5
British : 35 / 46
UK_Pacific : 7 / 7
Italians : 14 / 9
ANZAC : 14 / 19
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Still there?
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
-
sorry twice.
its been real nice out and i have 3 gardens to till.
and i work my garden hard.
its my pride and joy.and
'i pushed done before i posted.
i might be a little slow with my turns. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 3 fighters and 2 transports; Remaining resources: 6 SuicideAttackTokens; 2 PUs;Combat Move - Japanese
1 infantry moved from Malaya to Shan State
3 fighters moved from Malaya to Shan State
2 fighters and 4 tactical_bombers moved from French Indo China to Shan State
1 infantry moved from Shensi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery and 3 infantry moved from Ulaanbaatar to BuryatiaCombat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Buryatia, round 2 : 2/4 hits
Russians roll dice for 2 infantry in Buryatia, round 2 : 1/2 hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shan State
Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 3/10 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
2 armour and 1 mech_infantry moved from Kwangtung to French Indo China
5 fighters and 4 tactical_bombers moved from Shan State to French Indo China
1 mech_infantry moved from Malaya to French Indo China
1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 infantry and 1 mech_infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 6 Sea Zone to 19 Sea Zone
1 mech_infantry moved from Manchuria to 19 Sea Zone
1 mech_infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 mech_infantry moved from 36 Sea Zone to French Indo China
1 artillery and 2 infantry moved from Amur to Manchuria
1 aaGun and 4 infantry moved from Anhwe to Shantung
1 artillery moved from Suiyuyan to Chahar
4 destroyers moved from 6 Sea Zone to 36 Sea Zone
2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 35 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 fighters placed in French Indo China
2 destroyers and 2 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Japanese collect 59 PUs (3 lost to blockades); end with 61 PUs -
sorry twice.
its been real nice out and i have 3 gardens to till.
and i work my garden hard.
its my pride and joy.and
'i pushed done before i posted.
i might be a little slow with my turns.No problem. Kris was telling me about your gardens yesterday.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
2 artilleries, 6 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 6 infantry, 2 mech_infantrys, 1 submarine, 2 tactical_bombers and 5 transports moved from 54 Sea Zone to 33 Sea Zone
2 artilleries, 6 infantry and 2 mech_infantrys moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Queensland to Kwangsi
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer moved from 46 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 25 Sea Zone to 16 Sea Zone
1 destroyer and 2 submarines moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 artillery, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
1 infantry moved from 105 Sea Zone to Normandy Bordeaux
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 fighter moved from United Kingdom to Algeria
1 artillery moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
1 destroyer moved from 91 Sea Zone to 112 Sea Zone
2 armour, 1 artillery and 1 mech_infantry moved from Tobruk to 96 Sea Zone
2 armour, 1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 mech_infantry and 4 transports moved from 96 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 destroyer moved from 91 Sea Zone to 101 Sea ZoneCombat - Americans
Strategic bombing raid in Kwangsi
AA fire in Kwangsi : 0/1 hits
Bombing raid in Kwangsi rolls: 8 and causes: 6 damage to unit: harbour
Bombing raid in Kwangsi causes 6 damage total.
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Southern France
Battle in Caroline Islands
Americans attack with 3 artilleries, 7 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits
Americans roll dice for 3 artilleries, 7 infantry and 2 mech_infantrys in Caroline Islands, round 2 : 5/12 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Southern France from Germans, taking Caroline Islands from Japanese with 3 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 16 Sea Zone
Americans attack with 2 destroyers and 2 submarines
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 16 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 destroyers and 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
2 armour, 1 artillery and 1 mech_infantry moved from 98 Sea Zone to Syria
2 aaGuns moved from Central United States to Eastern United States
1 bomber moved from Kwangsi to YunnanPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
2 fighters placed in 101 Sea Zone
1 cruiser and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
3 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Germans defend with 1 armour
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits
Germans roll dice for 1 armour in Sikang, round 2 : 0/1 hits
Chinese roll dice for 3 infantry in Sikang, round 3 : 2/3 hits
Germans roll dice for 1 armour in Sikang, round 3 : 0/1 hits
1 armour owned by the Germans lost in Sikang
Chinese win, taking Sikang from Germans with 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs