Scramble 110 only.
Desert Admiral (Axis) vs Dawgoneit (Allies+18)
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Tsagaan Olom to Suiyuyan
1 artillery moved from Central Mongolia to Suiyuyan
1 infantry moved from Timguska to Kansu
1 infantry moved from Hunan to Yunnan
2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Anhwe to Suiyuyan
1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from 36 Sea Zone to Yunnan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 1 transport; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from Tsagaan Olom to Suiyuyan
1 artillery moved from Central Mongolia to Suiyuyan
1 infantry moved from Timguska to Kansu
1 infantry moved from Hunan to Yunnan
2 infantry and 1 mech_infantry moved from Kweichow to Yunnan
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 43 Sea Zone
2 fighters moved from 36 Sea Zone to 43 Sea Zone
1 artillery moved from Kweichow to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 mech_infantry moved from Anhwe to Suiyuyan
1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
2 fighters moved from 36 Sea Zone to YunnanCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
French defend with 1 destroyer
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/5 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 43 Sea Zone, round 3 : 4/5 hits
French roll dice for 1 destroyer in 43 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the French and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for French: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Suiyuyan
Japanese attack with 1 artillery, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/4 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
British defend with 1 artillery and 3 infantry
Japanese roll dice for 3 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 3/9 hits
Chinese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 3/4 hits
3 infantry owned by the Japanese and 3 infantry owned by the British lost in Yunnan
Japanese roll dice for 3 fighters, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 3 : 2/6 hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 artillery and 3 infantry
Casualties for Japanese: 3 infantryNon Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to French Indo China
3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 artillery and 5 infantry moved from Kwangsi to French Indo China
2 armour and 3 mech_infantrys moved from Hunan to French Indo China
1 armour and 1 mech_infantry moved from Anhwe to Hopei
1 aaGun moved from Anhwe to Hopei
1 destroyer moved from 36 Sea Zone to 43 Sea Zone
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
3 fighters and 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
3 infantry moved from Japan to 6 Sea Zone
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
2 transports moved from 36 Sea Zone to 20 Sea Zone
3 infantry moved from Kwangtung to 20 Sea Zone
3 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 infantry placed in French Indo China
1 artillery placed in French Indo China
1 destroyer placed in 6 Sea Zone
2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in KwangtungTurn Complete - Japanese
Japanese collect 45 PUs; end with 45 PUsProduction/PUs Summary :
Germans : 71 / 96
Russians : 0 / 0
Japanese : 45 / 45
Americans : 56 / 82
Chinese : 1 / 6
British : 35 / 35
UK_Pacific : 15 / 15
Italians : 15 / 15
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
4 artilleries, 6 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 6 fighters and 1 submarine
Germans defend with 2 destroyers and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers and 6 fighters in 104 Sea Zone, round 2 : 4/8 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers and 6 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 2 destroyers and 1 submarine
Casualties for Americans: 1 submarine
Battle in Yunnan
Americans attack with 4 artilleries, 6 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans roll dice for 4 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/12 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Americans win, taking Yunnan from Japanese with 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 103 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 103 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
6 transports moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 artillery moved from Tobruk to Alexandria
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from 103 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
4 fighters moved from 104 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 armour, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 101 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
5 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 5 infantry in Szechwan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 4 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 91 Sea Zone to 104 Sea Zone
2 destroyers moved from 91 Sea Zone to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 91 Sea Zone to 103 Sea Zone
1 fighter moved from 91 Sea Zone to 103 Sea Zone
3 fighters moved from 91 Sea Zone to 104 Sea Zone
3 fighters moved from Gibraltar to 104 Sea Zone
4 artilleries, 6 infantry and 2 mech_infantrys moved from Shan State to Yunnan
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
3 fighters and 2 tactical_bombers moved from 37 Sea Zone to 43 Sea ZoneCombat - Americans
Battle in 104 Sea Zone
Americans attack with 2 destroyers, 6 fighters and 1 submarine
Germans defend with 2 destroyers and 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers and 6 fighters in 104 Sea Zone, round 2 : 4/8 hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 0/2 hits
2 destroyers owned by the Germans, 1 submarine owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 2 destroyers and 6 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 2 destroyers and 1 submarine
Casualties for Americans: 1 submarine
Battle in Yunnan
Americans attack with 4 artilleries, 6 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Americans roll dice for 4 artilleries, 6 infantry and 2 mech_infantrys in Yunnan, round 2 : 4/12 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in Yunnan
Americans win, taking Yunnan from Japanese with 4 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 103 Sea Zone
Americans attack with 2 destroyers and 1 fighter
Germans defend with 1 destroyer
Americans roll dice for 2 destroyers and 1 fighter in 103 Sea Zone, round 2 : 1/3 hits
Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 103 Sea Zone
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 destroyer
Battle in 43 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 2/6 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyerNon Combat Move - Americans
3 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
1 artillery, 1 cruiser, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
6 transports moved from 37 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Iraq to Northwest Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 artillery moved from Tobruk to Alexandria
2 mech_infantrys moved from Tunisia to Tobruk
2 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter moved from 103 Sea Zone to Gibraltar
2 fighters moved from 104 Sea Zone to Gibraltar
4 fighters moved from 104 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 armour, 1 destroyer, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
3 transports moved from 91 Sea Zone to 101 Sea ZonePlace Units - Americans
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
2 destroyers and 1 submarine placed in 101 Sea Zone
1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
5 infantry moved from Shensi to SzechwanCombat - Chinese
Battle in Szechwan
Chinese attack with 5 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese roll dice for 5 infantry in Szechwan, round 2 : 0/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 2 : 0/2 hits
Chinese roll dice for 5 infantry in Szechwan, round 3 : 2/5 hits
Japanese roll dice for 1 artillery and 1 mech_infantry in Szechwan, round 3 : 1/2 hits
1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 4 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery and 1 mech_infantryNon Combat Move - Chinese
Place Units - Chinese
2 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsPurchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 29 PUs;
British buy 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
3 armour and 5 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Iraq to Northwest Persia
2 armour and 1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Shan State to Kwangsi
Chinese take Kwangsi from JapaneseCombat - British
Non Combat Move - British
2 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Morocco
1 artillery and 1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 tactical_bomber moved from Shan State to Yunnan
1 artillery and 1 infantry moved from India to Burma
1 aaGun moved from Shan State to Yunnan
2 aaGuns, 7 artilleries and 9 infantry moved from Shan State to Yunnan
6 infantry moved from United Kingdom to Scotland
2 aaGuns moved from United Kingdom to ScotlandPlace Units - British
3 infantry placed in Iraq
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South AfricaTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,2,2,2,4,1,4,5,5,4,1,4,5,2
British collect 27 PUs (8 lost to blockades); end with 27 PUsPlace Units - UK_Pacific
1 artillery, 1 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs
Some Units in India change ownership: 1 artillery, 1 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Volgograd to RomaniaPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 15 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 37 Sea Zone to Kwangtung
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Shan State to Yunnan
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 artilleries, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 37 Sea Zone to Kwangtung
2 infantry moved from Queensland to 54 Sea Zone
1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 37 Sea ZoneCombat - ANZAC
Battle in Kwangtung
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 2/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangtung
ANZAC win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from Kwangtung to Kwangsi
1 infantry moved from Shan State to Yunnan
2 infantry moved from 37 Sea Zone to Malaya
1 artillery and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery placed in Queensland
2 transports placed in 54 Sea Zone
1 artillery placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUsCombat Move - French
3 infantry moved from Trans-Jordan to IraqNon Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 artilleries, 1 destroyer, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
28 armour, 3 artilleries, 6 infantry and 12 mech_infantrys moved from Caucasus to Northwest Persia
8 bombers, 5 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 fighter moved from 110 Sea Zone to 103 Sea Zone
5 infantry moved from Eire to 109 Sea Zone
5 infantry moved from 109 Sea Zone to Scotland
3 fighters moved from 109 Sea Zone to Scotland
1 bomber and 1 tactical_bomber moved from Western Germany to Scotland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 7 artilleries, 1 destroyer, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Kansu to Shensi
1 armour and 1 mech_infantry moved from Turkmenistan to Eastern Persia
28 armour, 3 artilleries, 6 infantry and 12 mech_infantrys moved from Caucasus to Northwest Persia
8 bombers, 5 fighters and 4 tactical_bombers moved from Caucasus to Northwest Persia
1 fighter moved from 110 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 109 Sea Zone to 103 Sea Zone
1 fighter moved from 110 Sea Zone to 103 Sea Zone
5 infantry moved from Eire to 109 Sea Zone
5 infantry moved from 109 Sea Zone to Scotland
3 fighters moved from 109 Sea Zone to Scotland
1 bomber and 1 tactical_bomber moved from Western Germany to ScotlandCombat - Germans
Battle in Shensi
Germans attack with 1 artillery
Russians defend with 1 aaGun
1 aaGun owned by the Russians lost in Shensi
Germans win, taking Shensi from Chinese with 1 artillery remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Eastern Persia
Germans attack with 1 armour and 1 mech_infantry
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits
British roll dice for 1 mech_infantry in Eastern Persia, round 2 : 0/1 hits
1 mech_infantry owned by the Americans lost in Eastern Persia
Germans win, taking Eastern Persia from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in 103 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 103 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 103 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Scotland
Germans attack with 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber
British defend with 2 aaGuns, 1 airfield and 6 infantry
AA fire in Scotland : 0/5 hits
Germans roll dice for 1 cruiser in Scotland, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 3 fighters, 5 infantry and 1 tactical_bomber in Scotland, round 2 : 3/10 hits
British roll dice for 2 aaGuns and 6 infantry in Scotland, round 2 : 1/6 hits
2 aaGuns owned by the British, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
Germans roll dice for 1 bomber, 3 fighters, 4 infantry and 1 tactical_bomber in Scotland, round 3 : 4/9 hits
British roll dice for 5 infantry in Scotland, round 3 : 3/5 hits
3 infantry owned by the Germans and 4 infantry owned by the British lost in Scotland
Germans roll dice for 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber in Scotland, round 4 : 3/6 hits
British roll dice for 1 infantry in Scotland, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
Germans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 5 infantry
Casualties for British: 2 aaGuns and 6 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 2 destroyers
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 2 destroyers in 104 Sea Zone, round 2 : 2/2 hits
1 destroyer owned by the Germans, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans roll dice for 1 fighter in 104 Sea Zone, round 3 : 1/1 hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits
1 destroyer owned by the Americans and 1 fighter owned by the Germans lost in 104 Sea Zone
Americans win with no units remaining. Battle score for attacker is -8
Casualties for Germans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 2 destroyers
Battle in Northwest Persia
Germans attack with 28 armour, 3 artilleries, 8 bombers, 5 fighters, 6 infantry, 12 mech_infantrys and 4 tactical_bombers
British defend with 1 aaGun, 17 armour, 3 artilleries, 1 bomber, 6 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber; Americans defend with 2 armour and 1 artillery
AA fire in Northwest Persia : 0/3 hits
Germans roll dice for 28 armour, 3 artilleries, 8 bombers, 5 fighters, 6 infantry, 12 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 31/66 hits
British roll dice for 1 aaGun, 19 armour, 4 artilleries, 1 bomber, 6 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 22/55 hits
15 mech_infantrys owned by the British, 1 aaGun owned by the British, 3 artilleries owned by the Germans, 6 infantry owned by the Germans, 1 armour owned by the Germans, 1 bomber owned by the British, 1 armour owned by the Americans, 1 artillery owned by the Americans, 3 artilleries owned by the British, 12 mech_infantrys owned by the Germans and 9 infantry owned by the British lost in Northwest Persia
Germans roll dice for 27 armour, 8 bombers, 5 fighters and 4 tactical_bombers in Northwest Persia, round 3 : 23/44 hits
British roll dice for 18 armour, 6 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 13/25 hits
1 tactical_bomber owned by the British, 13 armour owned by the Germans, 1 armour owned by the Americans, 4 fighters owned by the British and 17 armour owned by the British lost in Northwest Persia
Germans roll dice for 14 armour, 8 bombers, 5 fighters and 4 tactical_bombers in Northwest Persia, round 4 : 12/31 hits
British roll dice for 2 fighters in Northwest Persia, round 4 : 1/2 hits
1 armour owned by the Germans and 2 fighters owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 13 armour, 8 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 137
Casualties for Germans: 15 armour, 3 artilleries, 6 infantry and 12 mech_infantrys
Casualties for British: 1 aaGun, 17 armour, 3 artilleries, 1 bomber, 6 fighters, 9 infantry, 15 mech_infantrys and 1 tactical_bomber
Casualties for Americans: 2 armour and 1 artilleryNon Combat Move - Germans
8 bombers moved from Northwest Persia to Caucasus
4 tactical_bombers moved from Northwest Persia to Caucasus
5 fighters moved from Northwest Persia to Caucasus
3 aaGuns moved from Caucasus to Northwest Persia
3 fighters moved from Scotland to 109 Sea Zone
1 tactical_bomber moved from Scotland to 109 Sea Zone
1 bomber moved from Scotland to Western Germany
1 carrier moved from 110 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 104 Sea Zone
1 fighter moved from 103 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 112 Sea Zone to 109 Sea Zone
1 artillery moved from Urals to Novosibirsk
1 armour, 1 artillery and 2 mech_infantrys moved from Tsinghai to Sikang
1 infantry moved from Ukraine to Rostov
1 artillery moved from Bessarabia to UkrainePlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 armour placed in Caucasus
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Rostov
5 infantry placed in Western Germany
5 artilleries placed in Western Germany
1 artillery and 1 infantry placed in Normandy Bordeaux
1 artillery placed in FranceTurn Complete - Germans
Germans collect 72 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUsProduction/PUs Summary :
Germans : 72 / 99
Russians : 0 / 0
Japanese : 38 / 45
Americans : 56 / 82
Chinese : 4 / 10
British : 35 / 27
UK_Pacific : 18 / 15
Italians : 15 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Combat Move - Russians
Turn Complete - Russians
Production/PUs Summary :
Germans : 72 / 99
Russians : 0 / 0
Japanese : 38 / 45
Americans : 56 / 82
Chinese : 4 / 10
British : 35 / 27
UK_Pacific : 18 / 15
Italians : 15 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
you win.
i have posted your win
G.G. sir -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 5 infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
2 infantry moved from French Indo China to Kwangsi
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
1 fighter moved from 36 Sea Zone to 20 Sea Zone
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
3 fighters and 3 tactical_bombers moved from French Indo China to KwangsiCombat - Japanese
Battle in 20 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kwangtung
Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/6 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Kwangtung, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangtung
Japanese roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 2/5 hits
UK_Pacific roll dice for 1 artillery in Kwangtung, round 3 : 0/1 hits
1 artillery owned by the ANZAC lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 mech_infantry; ANZAC defend with 1 fighter; Chinese defend with 1 airfield and 1 harbour
Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Kwangsi, round 2 : 5/8 hits
Chinese roll dice for 1 fighter and 1 mech_infantry in Kwangsi, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 fighter owned by the ANZAC lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 11
Casualties for British: 1 mech_infantry
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
3 fighters and 1 tactical_bomber moved from Kwangtung to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangsi to French Indo China
2 infantry moved from Hopei to Anhwe
1 mech_infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
1 aaGun moved from Hopei to Anhwe
1 armour moved from Hopei to Anhwe
1 infantry moved from Kansu to Shensi
1 artillery and 2 infantry moved from Suiyuyan to Hopei
1 mech_infantry moved from Suiyuyan to Anhwe
1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
4 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUsTerritory Summary for Japanese :
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag, 1 airfield, 1 harbour and 1 infantry
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Jehol : 1 flag
Manchuria : 1 flag, 1 factory_minor
Shensi : 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag, 1 aaGun, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Sakha : 1 flag
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag, 1 aaGun, 1 airfield, 2 armour, 5 artilleries, 1 factory_minor, 3 fighters, 13 infantry, 3 mech_infantrys and 3 tactical_bombers
43 Sea Zone : 1 flag
36 Sea Zone : 2 battleships, 3 carriers, 1 cruiser, 4 destroyers, 4 fighters, 2 submarines, 1 tactical_bomber and 4 transports
Dzavhan : 1 flag
20 Sea Zone : 1 transport
Central Mongolia : 1 flag
16 Sea Zone : 1 destroyer
6 Sea Zone : 2 destroyers, 1 submarine and 1 transport
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 72 / 99
Russians : 0 / 0
Japanese : 42 / 42
Americans : 56 / 82
Chinese : 3 / 10
British : 35 / 27
UK_Pacific : 15 / 15
Italians : 15 / 16
ANZAC : 18 / 28
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -