dice…
Entek allies vs dawg axis Match
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TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Yamamoto
1 unit repaired.
1 S.Submarine moved from 95 Sea Zone to 88 Sea Zone
1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Destroyer, 2 L.Fighters and 1 S.Submarine moved from 86 Sea Zone to 88 Sea Zone
1 B.Transport moved from 108 Sea Zone to 109 Sea Zone
1 Artillery and 1 Infantry moved from Ponape to 109 Sea Zone
1 Artillery, 1 B.Transport and 1 Infantry moved from 109 Sea Zone to 108 Sea Zone
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 101 Sea Zone
1 ArmoredCar and 1 Elite moved from Minamitori to 86 Sea Zone
2 Infantrys moved from Minamitori to 86 Sea Zone
1 ArmoredCar, 1 B.Transport, 1 Elite and 2 Infantrys moved from 86 Sea Zone to 108 Sea Zone
1 ArmoredCar, 1 Elite and 2 Infantrys moved from 108 Sea Zone to West Papua
1 Artillery and 1 Infantry moved from 108 Sea Zone to West Papua
5 ArmoredCars moved from Bangkok to S.Thailand
1 Destroyer and 1 Submarine moved from 111 Sea Zone to 112 Sea Zone
4 Infantrys moved from Tokyo to 85 Sea Zone
1 B.Transport and 4 Infantrys moved from 85 Sea Zone to 93 Sea Zone
4 Infantrys moved from 93 Sea Zone to Manila
1 Infantry moved from Zhigansk to Bulun
2 B.Transports moved from 111 Sea Zone to 107 Sea Zone
2 B.Transports moved from 107 Sea Zone to 93 Sea Zone
1 Transport moved from 111 Sea Zone to 107 Sea Zone
1 Battleship and 1 Carrier moved from 111 Sea Zone to 107 Sea Zone
4 Infantrys moved from Chubu to Kyushu
1 Infantry moved from Tohoku to Tokyo
4 Infantrys moved from Tokyo to Chubu
1 Destroyer and 1 Submarine moved from 85 Sea Zone to 101 Sea Zone
1 Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Destroyer moved from 107 Sea Zone to 112 Sea Zone
1 Transport moved from 107 Sea Zone to 112 Sea ZonePurchase Units - Yamamoto
Yamamoto buy 6 ArmoredCars, 2 Destroyers, 3 Infantrys, 2 S.Submarines and 2 Submarines; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in S.Thailand
Yamamoto attack with 5 ArmoredCars
Anzac defend with 1 Bunker
Yamamoto roll dice for 5 ArmoredCars in S.Thailand, round 2 : 0/5 hits
Anzac roll dice for 1 Bunker in S.Thailand, round 2 : 0/1 hits
Yamamoto roll dice for 5 ArmoredCars in S.Thailand, round 3 : 1/5 hits
Units damaged: 1 Bunker owned by the Anzac
Anzac roll dice for 1 Bunker in S.Thailand, round 3 : 1/1 hits
1 ArmoredCar owned by the Yamamoto lost in S.Thailand
Yamamoto roll dice for 4 ArmoredCars in S.Thailand, round 4 : 0/4 hits
Anzac roll dice for 1 Bunker in S.Thailand, round 4 : 0/1 hits
Yamamoto roll dice for 4 ArmoredCars in S.Thailand, round 5 : 2/4 hits
Anzac roll dice for 1 Bunker in S.Thailand, round 5 : 1/1 hits
1 Bunker owned by the Anzac and 1 ArmoredCar owned by the Yamamoto lost in S.Thailand
Yamamoto win, taking S.Thailand from Anzac with 3 ArmoredCars remaining. Battle score for attacker is -2
Casualties for Yamamoto: 2 ArmoredCars
Casualties for Anzac: 1 Bunker
Battle in 88 Sea Zone
Yamamoto attack with 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Destroyer, 2 L.Fighters and 2 S.Submarines
Americans defend with 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 2 Fighters and 1 S.Submarine
Yamamoto roll dice for 2 S.Submarines in 88 Sea Zone, round 2 : 2/2 hits
Units damaged: 1 B.Carrier owned by the Americans
Americans roll dice for 1 S.Submarine in 88 Sea Zone, round 2 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 B.Transport, 1 Destroyer and 2 L.Fighters in 88 Sea Zone, round 2 : 2/5 hits
Americans roll dice for 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer and 2 Fighters in 88 Sea Zone, round 2 : 2/5 hits
2 Fighters owned by the Americans, 1 Destroyer owned by the Americans, 1 Destroyer owned by the Yamamoto and 1 B.Transport owned by the Yamamoto lost in 88 Sea Zone
Yamamoto roll dice for 2 S.Submarines in 88 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 S.Submarine in 88 Sea Zone, round 3 : 0/1 hits
Yamamoto roll dice for 1 Adv.Fighter, 1 B.Carrier and 2 L.Fighters in 88 Sea Zone, round 3 : 2/4 hits
Americans roll dice for 1 Adv.Fighter and 1 B.Carrier in 88 Sea Zone, round 3 : 1/2 hits
1 B.Carrier owned by the Americans, 1 Adv.Fighter owned by the Americans, 1 S.Submarine owned by the Yamamoto and 1 S.Submarine owned by the Americans lost in 88 Sea Zone
Yamamoto win with 1 Adv.Fighter, 1 B.Carrier, 2 L.Fighters and 1 S.Submarine remaining. Battle score for attacker is 38
Casualties for Yamamoto: 1 B.Transport, 1 Destroyer and 1 S.Submarine
Casualties for Americans: 1 Adv.Fighter, 1 B.Carrier, 1 Destroyer, 2 Fighters and 1 S.Submarine
Battle in 112 Sea Zone
Yamamoto attack with 2 Destroyers, 1 Submarine and 1 Transport
Anzac defend with 1 S.Submarine
Yamamoto roll dice for 1 Submarine in 112 Sea Zone, round 2 : 0/1 hits
Anzac roll dice for 1 S.Submarine in 112 Sea Zone, round 2 : 1/1 hits
Yamamoto roll dice for 2 Destroyers and 1 Transport in 112 Sea Zone, round 2 : 1/2 hits
1 Transport owned by the Yamamoto and 1 S.Submarine owned by the Anzac lost in 112 Sea Zone
Yamamoto win with 2 Destroyers and 1 Submarine remaining. Battle score for attacker is 4
Casualties for Yamamoto: 1 Transport
Casualties for Anzac: 1 S.Submarine
Battle in Manila
Yamamoto attack with 4 Infantrys
Anzac defend with 1 Infantry
Yamamoto roll dice for 4 Infantrys in Manila, round 2 : 1/4 hits
Americans roll dice for 1 Infantry in Manila, round 2 : 0/1 hits
1 Infantry owned by the Anzac lost in Manila
Yamamoto win, taking Manila from Americans with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in 101 Sea Zone
Yamamoto attack with 2 Destroyers and 2 Submarines
Anzac defend with 1 S.Submarine
Yamamoto roll dice for 2 Submarines in 101 Sea Zone, round 2 : 1/2 hits
Anzac roll dice for 1 S.Submarine in 101 Sea Zone, round 2 : 0/1 hits
1 S.Submarine owned by the Anzac lost in 101 Sea Zone
Yamamoto win with 2 Destroyers and 2 Submarines remaining. Battle score for attacker is 10
Casualties for Anzac: 1 S.Submarine
Battle in West Papua
Yamamoto attack with 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys
Anzac defend with 1 Marine; Dutch defend with 1 Artillery, 2 Infantrys and 1 Tank
Yamamoto roll dice for 1 Cruiser in West Papua, round 2 : 1/1 hits
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 3 Infantrys in West Papua, round 2 : 1/6 hits
Anzac roll dice for 1 Artillery, 2 Infantrys, 1 Marine and 1 Tank in West Papua, round 2 : 1/5 hits
1 Infantry owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Papua
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 2 Infantrys in West Papua, round 3 : 0/5 hits
Anzac roll dice for 1 Artillery, 1 Marine and 1 Tank in West Papua, round 3 : 1/3 hits
1 Infantry owned by the Yamamoto lost in West Papua
Yamamoto roll dice for 1 ArmoredCar, 1 Artillery, 1 Elite and 1 Infantry in West Papua, round 4 : 3/4 hits
Anzac roll dice for 1 Artillery, 1 Marine and 1 Tank in West Papua, round 4 : 2/3 hits
1 Artillery owned by the Dutch, 1 Infantry owned by the Yamamoto, 1 Marine owned by the Anzac, 1 Tank owned by the Dutch and 1 ArmoredCar owned by the Yamamoto lost in West Papua
Yamamoto win, taking West Papua from Anzac with 1 Artillery and 1 Elite remaining. Battle score for attacker is 7
Casualties for Yamamoto: 1 ArmoredCar and 3 Infantrys
Casualties for Anzac: 1 Marine
Casualties for Dutch: 1 Artillery, 2 Infantrys and 1 Tank
Battle in Bulun
Yamamoto attack with 1 Infantry
Russians defend with 1 Artillery
Yamamoto roll dice for 1 Infantry in Bulun, round 2 : 0/1 hits
Russians roll dice for 1 Artillery in Bulun, round 2 : 1/1 hits
1 Infantry owned by the Yamamoto lost in Bulun
Russians win with 1 Artillery remaining. Battle score for attacker is -2
Casualties for Yamamoto: 1 InfantryNon Combat Move - Yamamoto
1 B.Transport moved from 108 Sea Zone to 86 Sea ZonePlace Units - Yamamoto
1 Destroyer and 1 Submarine placed in 107 Sea Zone
2 ArmoredCars placed in Davao
1 Destroyer and 1 Submarine placed in 85 Sea Zone
2 S.Submarines placed in 86 Sea Zone
Yamamoto undo move 4.
2 S.Submarines placed in 86 Sea Zone
Yamamoto undo move 4.
2 S.Submarines placed in 85 Sea Zone
2 ArmoredCars placed in Minamitori
2 ArmoredCars and 1 Infantry placed in Kyushu
2 Infantrys placed in ChubuTurn Complete - Yamamoto
Yamamoto collect 73 PUs; end with 73 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Chinese
1 Elite and 4 Infantrys moved from E.Qinghai to Lanchow
4 Infantrys moved from Gobi Altai to Ningsia
2 Infantrys moved from E.Qinghai to NingsiaPurchase Units - Chinese
Chinese buy 1 Bunker, 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;Combat - Chinese
Battle in Ningsia
Chinese attack with 6 Infantrys
Hisaichi defend with 2 Tanks
Chinese roll dice for 6 Infantrys in Ningsia, round 2 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Ningsia, round 2 : 0/2 hits, 1.00 expected hits
Chinese roll dice for 6 Infantrys in Ningsia, round 3 : 1/6 hits, 1.00 expected hits
Hisaichi roll dice for 2 Tanks in Ningsia, round 3 : 0/2 hits, 1.00 expected hits
1 Tank owned by the Hisaichi lost in Ningsia
Chinese roll dice for 6 Infantrys in Ningsia, round 4 : 0/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Ningsia, round 4 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 6 Infantrys in Ningsia, round 5 : 1/6 hits, 1.00 expected hits
Hisaichi roll dice for 1 Tank in Ningsia, round 5 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Hisaichi lost in Ningsia
Chinese win, taking Ningsia from Hisaichi with 6 Infantrys remaining. Battle score for attacker is 10
Casualties for Hisaichi: 2 Tanks
Battle in Lanchow
Chinese attack with 1 Elite and 4 Infantrys
Hisaichi defend with 1 Marine and 2 Tanks
Chinese roll dice for 1 Elite and 4 Infantrys in Lanchow, round 2 : 0/5 hits, 1.00 expected hits
Hisaichi roll dice for 1 Marine and 2 Tanks in Lanchow, round 2 : 3/3 hits, 1.33 expected hits
3 Infantrys owned by the Chinese lost in Lanchow
1 Elite and 1 Infantry retreated to E.Qinghai
Hisaichi win with 1 Marine and 2 Tanks remaining. Battle score for attacker is -6
Casualties for Chinese: 3 InfantrysNon Combat Move - Chinese
6 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to C.SinkiangPlace Units - Chinese
1 Bunker placed in E.Qinghai
1 Elite and 5 Infantrys placed in Hsining
4 Infantrys placed in UrumqiTurn Complete - Chinese
Chinese collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
Hisaichi : -1.33
Chinese : -3.00Production/PUs Summary :
Germans : 117 / 124
Russians : 55 / 55
Italians : 55 / 55
French : 23 / 23
Yamamoto : 73 / 73
Chinese : 18 / 18
Hisaichi : 87 / 92
British : 105 / 107
Anzac : 38 / 42
Dutch : 19 / 19
Finns : 15 / 13
Romanians : 30 / 32
Thai : 16 / 14
Americans : 110 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Hisaichi
2 Artillerys, 3 Mech.Infs and 9 Tanks moved from Yeniseysk to Surgut
3 Mech.Infs moved from Chita to Evenkia
1 Infantry moved from Olyokminsk to Evenkia
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Sibirsky to Evenkia
6 Tanks moved from Sibirsky to Yeniseysk
1 Infantry moved from Ayan to Yakutsk
1 Infantry moved from Szechwan to Yunnan
4 Infantrys moved from Kweichow to Yunnan
1 Tank moved from Lanchow to Yunnan
1 Infantry moved from N.French Indochina to Yunnan
2 Tanks moved from Hong Kong to 92 Sea Zone
2 Marines moved from Hong Kong to 92 Sea Zone
2 Marines, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone
2 Marines and 2 Tanks moved from 110 Sea Zone to Malaya
5 Artillerys and 9 Infantrys moved from Bangkok to Malaya
5 Transports moved from 105 Sea Zone to 92 Sea Zone
2 L.Fighters and 2 S.Bombers moved from Hong Kong to Malaya
1 Marine and 1 Tank moved from Lanchow to Shensi
1 Elite and 3 Infantrys moved from Shansi to Shensi
1 Artillery moved from Chahar to Suiyuan
1 Tank moved from Shantung to Suiyuan
1 Mech.Inf moved from Chahar to Shensi
3 ArmoredCars moved from Peking to Suiyuan
1 Mech.Inf moved from Shantung to Suiyuan
1 Mech.Inf moved from Shantung to Shensi
1 Tank moved from Shensi to Suiyuan
11 Infantrys moved from Hulunbuir to Eastern Mongolia
4 ArmoredCars moved from Liaoning to Eastern Mongolia
4 Infantrys moved from Kirin to Liaoning
8 Infantrys moved from Changchun to Kirin
1 Infantry moved from Kwangsi to N.French Indochina
2 Fighters moved from 110 Sea Zone to MalayaPurchase Units - Hisaichi
Hisaichi buy 6 Mech.Infs, 2 S.Bombers, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Evenkia
Hisaichi attack with 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 3 Mech.Infs
Russians defend with 1 Bunker
Hisaichi roll dice for 2 Adv.Fighters, 1 Bomber, 2 Fighters, 1 Infantry and 3 Mech.Infs in Evenkia, round 2 : 4/9 hits
Russians roll dice for 1 Bunker in Evenkia, round 2 : 1/1 hits
1 Bunker owned by the Russians and 1 Infantry owned by the Hisaichi lost in Evenkia
Hisaichi win, taking Evenkia from Russians with 2 Adv.Fighters, 1 Bomber, 2 Fighters and 3 Mech.Infs remaining. Battle score for attacker is 4
Casualties for Hisaichi: 1 Infantry
Casualties for Russians: 1 Bunker
Battle in Malaya
Hisaichi attack with 5 Artillerys, 2 Fighters, 9 Infantrys, 2 L.Fighters, 2 Marines, 2 S.Bombers and 2 Tanks
British defend with 1 AAGun, 1 Artillery, 1 Factory and 1 Tank; Anzac defend with 2 Artillerys, 2 Fighters, 1 Infantry and 1 Marine
AA fire in Malaya : 0/6 hits
Hisaichi roll dice for 1 Battleship and 1 Cruiser in Malaya, round 2 : 2/2 hits
Hisaichi roll dice for 5 Artillerys, 2 Fighters, 9 Infantrys, 2 L.Fighters, 2 Marines, 2 S.Bombers and 2 Tanks in Malaya, round 2 : 9/24 hits
British roll dice for 3 Artillerys, 2 Fighters, 1 Infantry, 1 Marine and 1 Tank in Malaya, round 2 : 5/8 hits
2 Artillerys owned by the Anzac, 1 Infantry owned by the Anzac, 1 Tank owned by the British, 2 Fighters owned by the Anzac, 1 Artillery owned by the British, 1 Marine owned by the Anzac and 5 Infantrys owned by the Hisaichi lost in Malaya
Hisaichi win, taking Malaya from British with 5 Artillerys, 2 Fighters, 4 Infantrys, 2 L.Fighters, 2 Marines, 2 S.Bombers and 2 Tanks remaining. Battle score for attacker is 29
Casualties for Hisaichi: 5 Infantrys
Casualties for British: 1 Artillery and 1 Tank
Casualties for Anzac: 2 Artillerys, 2 Fighters, 1 Infantry and 1 Marine
Battle in Surgut
Hisaichi attack with 2 Artillerys, 3 Mech.Infs and 9 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 2 Artillerys, 3 Mech.Infs and 9 Tanks in Surgut, round 2 : 7/14 hits
Russians roll dice for 1 Infantry in Surgut, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Surgut
Hisaichi win, taking Surgut from Russians with 2 Artillerys, 3 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Eastern Mongolia
Hisaichi attack with 4 ArmoredCars and 11 Infantrys
Neutral defend with 3 Infantrys
Hisaichi roll dice for 4 ArmoredCars and 11 Infantrys in Eastern Mongolia, round 2 : 5/15 hits
Neutral roll dice for 3 Infantrys in Eastern Mongolia, round 2 : 2/3 hits
3 Infantrys owned by the Neutral and 2 Infantrys owned by the Hisaichi lost in Eastern Mongolia
Hisaichi loses 0 PUs for violating Eastern Mongolias neutrality.
Hisaichi win, taking Eastern Mongolia from Neutral with 4 ArmoredCars and 9 Infantrys remaining. Battle score for attacker is 2
Casualties for Neutral: 3 Infantrys
Casualties for Hisaichi: 2 Infantrys
Battle in Yunnan
Hisaichi attack with 6 Infantrys and 1 Tank
British defend with 2 Artillerys and 2 Infantrys
Hisaichi roll dice for 6 Infantrys and 1 Tank in Yunnan, round 2 : 2/7 hits
Chinese roll dice for 2 Artillerys and 2 Infantrys in Yunnan, round 2 : 2/4 hits
2 Infantrys owned by the British and 2 Infantrys owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 4 Infantrys and 1 Tank in Yunnan, round 3 : 0/5 hits
Chinese roll dice for 2 Artillerys in Yunnan, round 3 : 1/2 hits
1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi roll dice for 3 Infantrys and 1 Tank in Yunnan, round 4 : 1/4 hits
Chinese roll dice for 2 Artillerys in Yunnan, round 4 : 0/2 hits
1 Artillery owned by the British lost in Yunnan
Hisaichi roll dice for 3 Infantrys and 1 Tank in Yunnan, round 5 : 1/4 hits
Chinese roll dice for 1 Artillery in Yunnan, round 5 : 1/1 hits
1 Artillery owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
Hisaichi win, taking Yunnan from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Hisaichi: 4 Infantrys
Casualties for British: 2 Artillerys and 2 InfantrysNon Combat Move - Hisaichi
2 Adv.Fighters, 1 Bomber and 2 Fighters moved from Evenkia to Yeniseysk
2 Fighters moved from Malaya to 110 Sea Zone
2 S.Bombers moved from Malaya to Bangkok
2 L.Fighters moved from Malaya to S.ThailandPlace Units - Hisaichi
6 Mech.Infs placed in Sibirsky
2 S.Bombers placed in Chita
2 Submarines and 1 T.Boat placed in 110 Sea ZoneTurn Complete - Hisaichi
Hisaichi collect 97 PUs; end with 97 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - British
1 Artillery and 1 Infantry moved from Cairo to 56 Sea Zone
1 Cruiser moved from 51 Sea Zone to 56 Sea Zone
1 Infantry moved from Cairo to 56 Sea Zone
1 Cruiser and 1 Infantry moved from 56 Sea Zone to 51 Sea Zone
1 Infantry moved from 51 Sea Zone to Tobruk
British take Tobruk from Italians
1 Artillery, 1 Infantry and 1 Transport moved from 56 Sea Zone to 52 Sea Zone
1 Artillery and 1 Infantry moved from 52 Sea Zone to Istanbul
5 Mech.Infs moved from Bursa to Istanbul
1 Bomber moved from Cairo to Istanbul
1 Fighter moved from 51 Sea Zone to Istanbul
2 Tanks moved from Cairo to Lower Egypt
1 Infantry moved from Cairo to Lower Egypt
2 Artillerys moved from Cairo to Lower EgyptPurchase Units - British
British buy 4 Artillerys, 1 Battleship, 1 Carrier, 4 Destroyers, 1 Elite, 2 Fighters and 4 Infantrys; Remaining resources: 0 PUs;Combat - British
Battle in Istanbul
British attack with 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 5 Mech.Infs
Romanians defend with 2 Elites, 2 Infantrys, 2 Mech.Infs and 3 Tanks
British roll dice for 1 Artillery, 1 Bomber, 1 Fighter, 1 Infantry and 5 Mech.Infs in Istanbul, round 2 : 5/9 hits, 3.33 expected hits
Romanians roll dice for 2 Elites, 2 Infantrys, 2 Mech.Infs and 3 Tanks in Istanbul, round 2 : 2/9 hits, 3.50 expected hits
2 Elites owned by the Romanians, 1 Mech.Inf owned by the Romanians, 1 Artillery owned by the British, 2 Infantrys owned by the Romanians and 1 Infantry owned by the British lost in Istanbul
British roll dice for 1 Bomber, 1 Fighter and 5 Mech.Infs in Istanbul, round 3 : 3/7 hits, 2.67 expected hits
Romanians roll dice for 1 Mech.Inf and 3 Tanks in Istanbul, round 3 : 1/4 hits, 1.83 expected hits
2 Tanks owned by the Romanians, 1 Mech.Inf owned by the Romanians and 1 Mech.Inf owned by the British lost in Istanbul
British roll dice for 1 Bomber, 1 Fighter and 4 Mech.Infs in Istanbul, round 4 : 1/6 hits, 2.33 expected hits
Romanians roll dice for 1 Tank in Istanbul, round 4 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Istanbul
British win, taking Istanbul from Romanians with 1 Bomber, 1 Fighter and 4 Mech.Infs remaining. Battle score for attacker is 25
Casualties for British: 1 Artillery, 1 Infantry and 1 Mech.Inf
Casualties for Romanians: 2 Elites, 2 Infantrys, 2 Mech.Infs and 3 TanksNon Combat Move - British
2 Mech.Infs moved from W.Iran to Bursa
1 Fighter moved from Istanbul to 51 Sea Zone
1 Bomber moved from Istanbul to Bursa
1 Destroyer moved from 11 Sea Zone to 18 Sea ZonePlace Units - British
1 Carrier and 3 Destroyers placed in 18 Sea Zone
1 Battleship and 1 Destroyer placed in 18 Sea Zone
2 Fighters placed in 18 Sea Zone
2 Artillerys and 2 Infantrys placed in Madras
Turning on Edit Mode
EDIT: Adding units owned by British to Assam: 1 Artillery, 1 Elite, 1 Infantry and 1 Mech.Inf
EDIT: Removing units owned by British from Burma: 1 Artillery, 1 Elite and 1 Infantry
EDIT: Removing units owned by British from Delhi: 1 Mech.Inf
EDIT: Turning off Edit Mode
2 Artillerys and 2 Infantrys placed in Cairo
1 Elite placed in LondonTurn Complete - British
British collect 101 PUs; end with 101 PUsCombat Hit Differential Summary :
Romanians : -2.83
British : 0.67Production/PUs Summary :
Germans : 117 / 124
Russians : 54 / 55
Italians : 54 / 55
French : 23 / 23
Yamamoto : 73 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 101 / 101
Anzac : 38 / 42
Dutch : 19 / 19
Finns : 15 / 13
Romanians : 29 / 32
Thai : 16 / 14
Americans : 110 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Anzac
1 Artillery moved from Panay to Mindanao
Americans take Mindanao from Yamamoto
1 Artillery moved from Port Moresby to West Papua
2 Fighters moved from 67 Sea Zone to 108 Sea Zone
2 Adv.Fighters moved from 113 Sea Zone to 108 Sea Zone
1 Submarine moved from 114 Sea Zone to 108 Sea Zone
1 Infantry moved from Yap to Ulithi
Anzac take Ulithi from Yamamoto
1 Artillery and 1 Infantry moved from Townsville to 113 Sea Zone
1 Artillery and 1 Infantry moved from 113 Sea Zone to West PapuaPurchase Units - Anzac
Anzac buy 4 Artillerys, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs;Combat - Anzac
Battle in West Papua
Anzac attack with 2 Artillerys and 1 Infantry
Yamamoto defend with 1 Artillery and 1 Elite
Anzac roll dice for 2 Artillerys and 1 Infantry in West Papua, round 2 : 2/3 hits, 1.00 expected hits
Yamamoto roll dice for 1 Artillery and 1 Elite in West Papua, round 2 : 2/2 hits, 0.67 expected hits
1 Artillery owned by the Anzac, 1 Infantry owned by the Anzac, 1 Elite owned by the Yamamoto and 1 Artillery owned by the Yamamoto lost in West Papua
Anzac win, taking West Papua from Yamamoto with 1 Artillery remaining. Battle score for attacker is 1
Casualties for Anzac: 1 Artillery and 1 Infantry
Casualties for Yamamoto: 1 Artillery and 1 Elite
Battle in 108 Sea Zone
Anzac attack with 2 Adv.Fighters, 2 Fighters and 1 Submarine
Yamamoto defend with 2 B.Transports, 1 Cruiser, 1 Destroyer and 2 Transports
Anzac roll dice for 1 Submarine in 108 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Anzac roll dice for 2 Adv.Fighters and 2 Fighters in 108 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Cruiser, 1 Destroyer and 2 Transports in 108 Sea Zone, round 2 : 2/6 hits, 1.50 expected hits
1 Fighter owned by the Anzac, 1 Submarine owned by the Anzac and 2 Transports owned by the Yamamoto lost in 108 Sea Zone
Anzac roll dice for 2 Adv.Fighters and 1 Fighter in 108 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 2 B.Transports, 1 Cruiser and 1 Destroyer in 108 Sea Zone, round 3 : 0/4 hits, 1.17 expected hits
1 B.Transport owned by the Yamamoto lost in 108 Sea Zone
Anzac roll dice for 2 Adv.Fighters and 1 Fighter in 108 Sea Zone, round 4 : 1/3 hits, 1.33 expected hits
Yamamoto roll dice for 1 B.Transport, 1 Cruiser and 1 Destroyer in 108 Sea Zone, round 4 : 2/3 hits, 1.00 expected hits
1 Fighter owned by the Anzac, 1 B.Transport owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 108 Sea Zone
Anzac roll dice for 1 Adv.Fighter in 108 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Cruiser and 1 Destroyer in 108 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
1 Destroyer owned by the Yamamoto lost in 108 Sea Zone
Anzac roll dice for 1 Adv.Fighter in 108 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
Yamamoto roll dice for 1 Cruiser in 108 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
1 Cruiser owned by the Yamamoto and 1 Adv.Fighter owned by the Anzac lost in 108 Sea Zone
Yamamoto win with no units remaining. Battle score for attacker is 5
Casualties for Anzac: 2 Adv.Fighters, 2 Fighters and 1 Submarine
Casualties for Yamamoto: 2 B.Transports, 1 Cruiser, 1 Destroyer and 2 TransportsNon Combat Move - Anzac
1 Infantry moved from Townsville to 113 Sea Zone
1 Infantry moved from Timor to 113 Sea Zone
1 Artillery and 1 Infantry moved from Aroe to 113 Sea Zone
1 Artillery, 3 Infantrys and 4 Transports moved from 113 Sea Zone to 67 Sea Zone
2 Artillerys moved from Western Australia to 67 Sea Zone
3 Artillerys, 3 Infantrys and 3 Transports moved from 67 Sea Zone to 66 Sea Zone
3 Artillerys and 3 Infantrys moved from 66 Sea Zone to Sumatra
1 Carrier moved from 67 Sea Zone to 66 Sea Zone
1 Carrier and 1 Destroyer moved from 113 Sea Zone to 66 Sea ZonePlace Units - Anzac
1 Artillery and 2 Infantrys placed in Port Moresby
1 Artillery and 1 Infantry placed in Western Australia
1 Artillery and 1 Infantry placed in Broome
1 Artillery and 2 Infantrys placed in Townsville
2 Fighters placed in CanberraTurn Complete - Anzac
Anzac collect 41 PUs; end with 41 PUsCombat Hit Differential Summary :
Yamamoto : 1.33
Anzac : 1.33Production/PUs Summary :
Germans : 117 / 124
Russians : 54 / 55
Italians : 54 / 55
French : 23 / 23
Yamamoto : 68 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 101 / 101
Anzac : 41 / 41
Dutch : 19 / 19
Finns : 15 / 13
Romanians : 29 / 32
Thai : 16 / 14
Americans : 112 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Dutch
1 Tank moved from Suriname to 32 Sea Zone
1 Infantry moved from Amazon to 32 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 32 Sea Zone to 34 Sea Zone
1 Infantry and 1 Tank moved from 34 Sea Zone to Mauritania
1 Destroyer moved from 31 Sea Zone to 42 Sea Zone
1 Tank moved from E.Morocco to S.Tunisia
1 Tank moved from S.Algeria to S.TunisiaPurchase Units - Dutch
Dutch buy 3 Bunkers; Remaining resources: 1 PUs;Combat - Dutch
Battle in S.Tunisia
Dutch attack with 2 Tanks
Italians defend with 1 Infantry
Dutch roll dice for 2 Tanks in S.Tunisia, round 2 : 2/2 hits, 1.00 expected hits
Italians roll dice for 1 Infantry in S.Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians and 1 Tank owned by the Dutch lost in S.Tunisia
Dutch win, taking S.Tunisia from Italians with 1 Tank remaining. Battle score for attacker is -3
Casualties for Dutch: 1 Tank
Casualties for Italians: 1 InfantryNon Combat Move - Dutch
Place Units - Dutch
1 Bunker placed in Sumatra
1 Bunker placed in Tanimbar
1 Bunker placed in HollandiaTurn Complete - Dutch
Dutch collect 19 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians : 0.67
Dutch : 1.00Production/PUs Summary :
Germans : 117 / 124
Russians : 54 / 55
Italians : 53 / 55
French : 24 / 23
Yamamoto : 68 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 101 / 101
Anzac : 41 / 41
Dutch : 19 / 20
Finns : 15 / 13
Romanians : 29 / 32
Thai : 16 / 14
Americans : 112 / 113 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Finns
1 Infantry moved from Oulu to N.Karelia
Finns take N.Karelia from Russians
1 Infantry moved from Kotka to Vyborg
2 Elites and 15 Infantrys moved from Tampere to Oulu
2 Elites and 4 Infantrys moved from Helsinki to TamperePurchase Units - Finns
Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs;Combat - Finns
Non Combat Move - Finns
Place Units - Finns
1 Elite and 5 Infantrys placed in HelsinkiTurn Complete - Finns
Finns collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Romanians
5 Infantrys moved from E.Romania to Bulgaria
7 Infantrys moved from Bucharest to E.Romania
1 Elite and 1 Infantry moved from Kursk to Tula
1 Elite moved from Kursk to Smolensk
1 Infantry moved from Kiev to Kursk
1 Elite and 2 Infantrys moved from Odessa to E.RomaniaPurchase Units - Romanians
Romanians buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs;Combat - Romanians
Battle in Smolensk
Romanians attack with 1 Elite
Russians defend with 1 Infantry
Romanians roll dice for 1 Elite in Smolensk, round 2 : 0/1 hits
Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits
Romanians roll dice for 1 Elite in Smolensk, round 3 : 0/1 hits
Russians roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits
Romanians roll dice for 1 Elite in Smolensk, round 4 : 1/1 hits
Russians roll dice for 1 Infantry in Smolensk, round 4 : 1/1 hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Smolensk
Russians win with no units remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Elite
Casualties for Russians: 1 Infantry
Battle in Bulgaria
Romanians attack with 5 Infantrys
Russians defend with 2 Infantrys
Romanians roll dice for 5 Infantrys in Bulgaria, round 2 : 2/5 hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits
2 Infantrys owned by the Russians and 1 Infantry owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 4 Infantrys remaining. Battle score for attacker is 2
Casualties for Romanians: 1 Infantry
Casualties for Russians: 2 Infantrys
Battle in Tula
Romanians attack with 1 Elite and 1 Infantry
Russians defend with 1 AAGun and 1 Infantry
Romanians roll dice for 1 Elite and 1 Infantry in Tula, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Tula, round 2 : 0/1 hits
1 Infantry owned by the Russians lost in Tula
Romanians win, taking Tula from Russians with 1 Elite and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 InfantryNon Combat Move - Romanians
Place Units - Romanians
4 Tanks placed in Greece
4 Infantrys placed in Bucharest
Romanians undo move 2.
3 Infantrys placed in E.Romania
3 Infantrys placed in BucharestTurn Complete - Romanians
Romanians collect 33 PUs; end with 33 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Thai
2 Artillerys, 1 Elite and 2 Infantrys moved from Bangkok to S.ThailandPurchase Units - Thai
Thai buy 5 Infantrys and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Thai
Place Units - Thai
5 Infantrys and 1 Marine placed in BangkokTurn Complete - Thai
Thai collect 16 PUs; end with 16 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 13
Combat Move - Americans
1 Mech.Inf moved from S.Algeria to Tripoli
Americans take Tripoli from Italians
1 Mech.Inf moved from Tripoli to Hun
1 Mech.Inf moved from S.Algeria to Hun
1 Mech.Inf moved from S.Algeria to Ghadames
Americans take Ghadames from Italians
1 Mech.Inf moved from Ghadames to Hun
2 Artillerys, 2 Elites, 1 Infantry and 2 Tanks moved from Andalusia to La Mancha
1 Destroyer moved from 42 Sea Zone to 45 Sea Zone
1 Destroyer moved from 43 Sea Zone to 46 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 41 Sea Zone to 46 Sea ZonePurchase Units - Americans
Americans buy 1 Adv.Fighter, 4 Destroyers, 1 Factory, 1 Infantry, 2 Mech.Infs, 2 S.Submarines, 3 Tanks and 1 Transport; Remaining resources: 1 PUs;Combat - Americans
Battle in 46 Sea Zone
Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
Italians defend with 2 Transports
Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 46 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Italians roll dice for 2 Transports in 46 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 Destroyer owned by the Americans and 1 Transport owned by the Italians lost in 46 Sea Zone
Americans roll dice for 1 Adv.Fighter and 2 Fighters in 46 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 Transport in 46 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 46 Sea Zone
Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 Destroyer
Casualties for Italians: 2 Transports
Battle in 45 Sea Zone
Americans attack with 1 Destroyer
Italians defend with 1 Transport
Americans roll dice for 1 Destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer in 45 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 45 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 Destroyer in 45 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 Transport in 45 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 Transport owned by the Italians lost in 45 Sea Zone
Americans win with 1 Destroyer remaining. Battle score for attacker is 6
Casualties for Italians: 1 Transport
Battle in Hun
Americans attack with 3 Mech.Infs
Italians defend with 1 Factory and 3 Infantrys
Americans roll dice for 3 Mech.Infs in Hun, round 2 : 2/3 hits, 1.00 expected hits
Italians roll dice for 3 Infantrys in Hun, round 2 : 1/3 hits, 1.00 expected hits
1 Mech.Inf owned by the Americans and 2 Infantrys owned by the Italians lost in Hun
Americans roll dice for 2 Mech.Infs in Hun, round 3 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Hun, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Mech.Infs in Hun, round 4 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Hun, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Mech.Infs in Hun, round 5 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Hun, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 Mech.Infs in Hun, round 6 : 2/2 hits, 0.67 expected hits
Italians roll dice for 1 Infantry in Hun, round 6 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Hun
Americans win, taking Hun from Italians with 2 Mech.Infs remaining. Battle score for attacker is 0
Casualties for Americans: 1 Mech.Inf
Casualties for Italians: 3 Infantrys
Battle in La Mancha
Americans attack with 2 Artillerys, 2 Elites, 1 Infantry and 2 Tanks
Neutral defend with 2 Infantrys
Americans roll dice for 2 Artillerys, 2 Elites, 1 Infantry and 2 Tanks in La Mancha, round 2 : 3/7 hits, 2.83 expected hits
Neutral roll dice for 2 Infantrys in La Mancha, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in La Mancha
Americans loses 0 PUs for violating La Manchas neutrality.
Americans win, taking La Mancha from Neutral with 2 Artillerys, 2 Elites and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Americans: 1 Infantry
Casualties for Neutral: 2 InfantrysNon Combat Move - Americans
2 Transports moved from 41 Sea Zone to 31 Sea Zone
1 Artillery and 1 Tank moved from W.Morocco to 31 Sea Zone
1 Artillery, 1 Tank and 2 Transports moved from 31 Sea Zone to 41 Sea Zone
1 Artillery moved from 41 Sea Zone to Andalusia
1 Tank moved from 41 Sea Zone to Andalusia
3 Tanks moved from Rio de Oro to 34 Sea Zone
2 B.Transports and 3 Tanks moved from 34 Sea Zone to 41 Sea Zone
3 Tanks moved from 41 Sea Zone to Andalusia
1 AAGun moved from Mauritania to W.Morocco
1 AAGun moved from Rio de Oro to Mauritania
2 Transports moved from 34 Sea Zone to 32 Sea Zone
2 Destroyers moved from 41 Sea Zone to 45 Sea Zone
1 B.Carrier moved from 41 Sea Zone to 45 Sea Zone
1 Adv.Fighter and 2 Fighters moved from 46 Sea Zone to 45 Sea Zone
1 Artillery and 5 Tanks moved from S.Algeria to S.Tunisia
1 AAGun moved from French Sudan to French Equatorial Africa
1 Infantry moved from French Equatorial Africa to Darfur
2 Mech.Infs moved from Belgian Congo to Darfur
2 Mech.Infs moved from Venezuela to Bahia
1 Artillery moved from Central America to Colombia
1 B.Transport moved from 41 Sea Zone to 34 Sea Zone
1 Destroyer moved from 33 Sea Zone to 30 Sea Zone
2 Destroyers moved from 33 Sea Zone to 31 Sea ZonePlace Units - Americans
3 Destroyers placed in 91 Sea Zone
1 S.Submarine placed in 87 Sea Zone
1 S.Submarine placed in 95 Sea Zone
1 Destroyer and 1 Transport placed in 71 Sea Zone
1 Infantry placed in Alaska
1 Factory placed in Mozambique
2 Mech.Infs placed in Belgian Congo
3 Tanks placed in Rio de Oro
1 Adv.Fighter placed in BahiaTurn Complete - Americans
Americans collect 119 PUs; end with 120 PUsCombat Hit Differential Summary :
Neutral : 0.33
Italians : -1.33
Americans : -0.17Production/PUs Summary :
Germans : 117 / 124
Russians : 49 / 55
Italians : 47 / 55
French : 24 / 23
Yamamoto : 68 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 101 / 101
Anzac : 41 / 41
Dutch : 19 / 20
Finns : 16 / 16
Romanians : 33 / 33
Thai : 16 / 16
Americans : 119 / 120 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Germans
2 Infantrys moved from Vyborg to S.Karelia
1 Artillery moved from Vyborg to S.Karelia
1 Infantry moved from Vyborg to S.Karelia
1 Infantry moved from Vyborg to S.Karelia
8 Infantrys moved from Picardy to 20 Sea Zone
2 Infantrys moved from Normandy to 20 Sea Zone
10 Infantrys moved from 20 Sea Zone to Wales
1 Bomber and 2 JetFighters moved from Picardy to Wales
7 Infantrys moved from Paris to Normandy
1 Artillery and 3 Infantrys moved from Burgundy to Picardy
1 Adv.Fighter moved from Paris to Normandy
1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from Minsk to Smolensk
Germans take Smolensk from Russians
1 Infantry moved from Donetsk to Rostov
1 ArmoredCar moved from Kiev to Rostov
1 Tank moved from Novgorod to S.Karelia
6 Transports moved from 24 Sea Zone to 23 Sea Zone
6 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry moved from Stockholm to 23 Sea Zone
7 Infantrys and 6 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Infantry moved from East Prussia to 24 Sea Zone
2 HeavyTanks moved from Leningrad to 24 Sea Zone
1 HeavyTank moved from Leningrad to 24 Sea Zone
3 HeavyTanks and 8 Infantrys moved from 24 Sea Zone to Upper NorrlandPurchase Units - Germans
Germans buy 5 Adv.Fighters, 1 Bomber, 3 JetFighters and 3 Stukas; Remaining resources: 0 PUs;Combat - Germans
Battle in Rostov
Germans attack with 1 ArmoredCar and 1 Infantry
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar and 1 Infantry in Rostov, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Rostov, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 1 ArmoredCar remaining. Battle score for attacker is 0
Casualties for Germans: 1 Infantry
Casualties for Russians: 1 Infantry
Battle in Wales
Germans attack with 1 Bomber, 10 Infantrys and 2 JetFighters
British defend with 1 AAGun, 1 Factory and 3 Tanks
AA fire in Wales : 0/3 hits
Germans roll dice for 2 Battleships and 1 Cruiser in Wales, round 2 : 1/3 hits
Germans roll dice for 1 Bomber, 10 Infantrys and 2 JetFighters in Wales, round 2 : 3/13 hits
British roll dice for 3 Tanks in Wales, round 2 : 1/3 hits
3 Tanks owned by the British and 1 Infantry owned by the Germans lost in Wales
Germans win, taking Wales from British with 1 Bomber, 9 Infantrys and 2 JetFighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 Infantry
Casualties for British: 3 Tanks
Battle in Upper Norrland
Germans attack with 3 HeavyTanks and 8 Infantrys
Neutral defend with 2 Infantrys
Germans roll dice for 3 HeavyTanks and 8 Infantrys in Upper Norrland, round 2 : 3/11 hits
Neutral roll dice for 2 Infantrys in Upper Norrland, round 2 : 0/2 hits
2 Infantrys owned by the Neutral lost in Upper Norrland
Germans loses 0 PUs for violating Upper Norrlands neutrality.
Germans win, taking Upper Norrland from Neutral with 3 HeavyTanks and 8 Infantrys remaining. Battle score for attacker is 4
Casualties for Neutral: 2 Infantrys
Battle in S.Karelia
Germans attack with 1 Artillery, 4 Infantrys and 1 Tank
Russians defend with 1 ArmoredCar and 1 Infantry
Germans roll dice for 1 Artillery, 4 Infantrys and 1 Tank in S.Karelia, round 2 : 3/6 hits
Russians roll dice for 1 ArmoredCar and 1 Infantry in S.Karelia, round 2 : 0/2 hits
1 Infantry owned by the Russians and 1 ArmoredCar owned by the Russians lost in S.Karelia
Germans win, taking S.Karelia from Russians with 1 Artillery, 4 Infantrys and 1 Tank remaining. Battle score for attacker is 6
Casualties for Russians: 1 ArmoredCar and 1 InfantryNon Combat Move - Germans
2 JetFighters moved from Wales to Normandy
1 Bomber moved from Wales to Normandy
2 HeavyTanks and 2 Tanks moved from Warsaw to Kiev
2 Artillerys, 1 Elite, 4 HeavyTanks, 39 Infantrys and 3 Tanks moved from Kiev to Kursk
1 Artillery and 2 Infantrys moved from Vinnytsia to Donetsk
1 Artillery and 1 Infantry moved from Brest to Minsk
14 Infantrys moved from Krakow to Brest
5 Infantrys moved from Bohemia to Krakow
4 Infantrys moved from Brandenburg to Bohemia
7 Infantrys moved from Berlin to Saxony
1 Artillery, 4 Infantrys and 2 Tanks moved from Vyborg to S.Karelia
1 Infantry moved from Estonia to Leningrad
1 HeavyTank moved from Leningrad to S.KareliaPlace Units - Germans
5 Adv.Fighters and 3 Stukas placed in Paris
1 Bomber and 2 JetFighters placed in Bavaria
1 JetFighter placed in RhineTurn Complete - Germans
Germans collect 128 PUs; end with 128 PUs -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Combat Move - Russians
4 Infantrys and 1 Tank moved from Stalingrad to Rostov
3 Infantrys moved from Georgia to Rostov
2 Infantrys moved from Moscow to Tula
1 Tank moved from Yaroslavl to Tula
1 Artillery and 2 Infantrys moved from Yaroslavl to SmolenskPurchase Units - Russians
Russians buy 3 Bunkers, 1 Fighter and 14 Infantrys; Remaining resources: 1 PUs;Combat - Russians
Battle in Tula
Russians attack with 2 Infantrys and 1 Tank
Romanians defend with 1 AAGun, 1 Elite and 1 Infantry
Russians roll dice for 2 Infantrys and 1 Tank in Tula, round 2 : 1/3 hits, 0.83 expected hits
Romanians roll dice for 1 Elite and 1 Infantry in Tula, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Tula
Russians roll dice for 1 Infantry and 1 Tank in Tula, round 3 : 0/2 hits, 0.67 expected hits
Romanians roll dice for 1 Elite in Tula, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry and 1 Tank in Tula, round 4 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Elite in Tula, round 4 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Elite owned by the Romanians lost in Tula
Russians win, taking Tula from Romanians with 1 Tank remaining. Battle score for attacker is 1
Casualties for Russians: 2 Infantrys
Casualties for Romanians: 1 Elite and 1 Infantry
Battle in Rostov
Russians attack with 7 Infantrys and 1 Tank
Germans defend with 1 ArmoredCar
Russians roll dice for 7 Infantrys and 1 Tank in Rostov, round 2 : 2/8 hits, 1.67 expected hits
Germans roll dice for 1 ArmoredCar in Rostov, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 7 Infantrys and 1 Tank remaining. Battle score for attacker is 4
Casualties for Germans: 1 ArmoredCar
Battle in Smolensk
Russians attack with 1 Artillery and 2 Infantrys
Germans defend with 1 Infantry
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 4 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Smolensk, round 5 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 Infantry in Smolensk, round 5 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Germans: 1 InfantryNon Combat Move - Russians
2 Mech.Rockets moved from Arkhangelsk to Moscow
2 Infantrys moved from Vologda to Arkhangelsk
1 ArmoredCar moved from Vologda to Yaroslavl
2 Infantrys moved from Yaroslavl to Vologda
1 AAGun, 1 ArmoredCar, 1 Fighter, 12 Infantrys, 2 Mech.Infs and 6 Tanks moved from Yaroslavl to Moscow
2 Infantrys moved from Tashkent to ChimkentPlace Units - Russians
1 Bunker, 1 Fighter and 4 Infantrys placed in Sverdlovsk
1 Bunker placed in Perm
1 Bunker and 10 Infantrys placed in MoscowTurn Complete - Russians
Russians collect 49 PUs; end with 50 PUsCombat Hit Differential Summary :
Romanians : 0.67
Germans : -0.50
Russians : -2.17Production/PUs Summary :
Germans : 125 / 128
Russians : 49 / 50
Italians : 47 / 55
French : 24 / 23
Yamamoto : 68 / 73
Chinese : 16 / 18
Hisaichi : 97 / 97
British : 97 / 101
Anzac : 41 / 41
Dutch : 19 / 20
Finns : 16 / 16
Romanians : 31 / 33
Thai : 16 / 16
Americans : 119 / 120 -
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 Adv.Fighter, 1 Elite, 1 Fighter and 17 Infantrys; Remaining resources: 0 PUs;Place Units - Italians
1 Adv.Fighter and 1 Fighter placed in Rome
Italians undo move 1.
1 Adv.Fighter and 1 Fighter placed in Rome
1 Elite and 3 Infantrys placed in Tunis
4 Infantrys placed in Provence
5 Infantrys placed in Lombardy
5 Infantrys placed in RomeTurn Complete - Italians
Italians collect 47 PUs; end with 47 PUs





