Entek allies vs dawg axis Match

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs

    triplea_42002_Tha11.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 11

    Combat Move - Americans
                1 unit repaired.
                1 Fighter, 3 Mech.Infs and 5 Tanks moved from Mauritania to E.Morocco
                1 Adv.Fighter moved from 31 Sea Zone to E.Morocco
                2 Fighters moved from 31 Sea Zone to E.Morocco
                6 Destroyers moved from 31 Sea Zone to 41 Sea Zone
                5 Artillerys, 2 Elites and 3 Infantrys moved from Mauritania to 34 Sea Zone
                5 Artillerys, 2 B.Transports, 2 Elites, 3 Infantrys and 2 Transports moved from 34 Sea Zone to 41 Sea Zone
                5 Artillerys, 2 Elites and 3 Infantrys moved from 41 Sea Zone to E.Morocco
                2 Mech.Infs moved from Belgian Congo to Mozambique

    Purchase Units - Americans
                Americans buy 1 B.Carrier, 1 Bunker, 2 Destroyers, 1 Elite, 1 Factory, 2 Fighters, 2 Infantrys, 1 Mech.Inf, 1 S.Submarine and 3 Tanks; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in Mozambique
                    Americans attack with 2 Mech.Infs
                    Neutral defend with 1 Infantry
                        Americans roll dice for 2 Mech.Infs in Mozambique, round 2 : 2/2 hits, 0.67 expected hits
                        Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Neutral lost in Mozambique
                    Americans loses 0 PUs for violating Mozambiques neutrality.
                    Americans win, taking Mozambique from Neutral with 2 Mech.Infs remaining. Battle score for attacker is 2
                    Casualties for Neutral: 1 Infantry
                Battle in 41 Sea Zone
                    Americans attack with 2 B.Transports, 6 Destroyers and 2 Transports
                    Italians defend with 1 Destroyer
                        Americans roll dice for 2 B.Transports, 6 Destroyers and 2 Transports in 41 Sea Zone, round 2 : 3/6 hits, 2.00 expected hits
                        Italians roll dice for 1 Destroyer in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Americans and 1 Destroyer owned by the Italians lost in 41 Sea Zone
                    Americans win with 2 B.Transports, 5 Destroyers and 2 Transports remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 Destroyer
                    Casualties for Italians: 1 Destroyer
                Battle in E.Morocco
                    Americans attack with 1 Adv.Fighter, 5 Artillerys, 2 Elites, 3 Fighters, 3 Infantrys, 3 Mech.Infs and 5 Tanks
                    Italians defend with 1 AAGun, 1 Elite, 1 Factory, 4 HeavyTanks, 7 Mech.Infs and 1 Tank
                        AA fire in E.Morocco : 1/4 hits, 0.67 expected hits
                        1 Fighter owned by the Americans lost in E.Morocco
                        Americans roll dice for 1 Adv.Fighter, 5 Artillerys, 2 Elites, 2 Fighters, 3 Infantrys, 3 Mech.Infs and 5 Tanks in E.Morocco, round 2 : 12/21 hits, 8.33 expected hits
                        Italians roll dice for 1 Elite, 4 HeavyTanks, 7 Mech.Infs and 1 Tank in E.Morocco, round 2 : 6/13 hits, 5.83 expected hits
                        3 HeavyTanks owned by the Italians, 1 Elite owned by the Italians, 1 Tank owned by the Italians, 3 Artillerys owned by the Americans, 3 Infantrys owned by the Americans and 7 Mech.Infs owned by the Italians lost in E.Morocco
                        Americans roll dice for 1 Adv.Fighter, 2 Artillerys, 2 Elites, 2 Fighters, 3 Mech.Infs and 5 Tanks in E.Morocco, round 3 : 6/15 hits, 6.33 expected hits
                        Italians roll dice for 1 HeavyTank in E.Morocco, round 3 : 1/1 hits, 0.67 expected hits
                        1 HeavyTank owned by the Italians and 1 Artillery owned by the Americans lost in E.Morocco
                    Americans win, taking E.Morocco from Italians with 1 Adv.Fighter, 1 Artillery, 2 Elites, 2 Fighters, 3 Mech.Infs and 5 Tanks remaining. Battle score for attacker is 48
                    Casualties for Americans: 4 Artillerys, 1 Fighter and 3 Infantrys
                    Casualties for Italians: 1 Elite, 4 HeavyTanks, 7 Mech.Infs and 1 Tank

    Non Combat Move - Americans
                1 B.Carrier moved from 31 Sea Zone to 41 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from E.Morocco to 41 Sea Zone
                1 AAGun moved from Mauritania to French Sudan
                1 Artillery and 1 Infantry moved from Bahia to 32 Sea Zone
                2 Artillerys moved from Amazon to 32 Sea Zone
                3 Artillerys, 1 B.Transport, 1 Infantry and 2 Transports moved from 32 Sea Zone to 34 Sea Zone
                3 Artillerys and 1 Infantry moved from 34 Sea Zone to Mauritania
                3 Destroyers moved from 26 Sea Zone to 33 Sea Zone

    Place Units - Americans
                1 Bunker and 1 Factory placed in Minamitori
                2 Destroyers placed in 95 Sea Zone
                1 S.Submarine placed in 74 Sea Zone
                1 Elite placed in Alaska
                1 B.Carrier placed in 91 Sea Zone
                2 Fighters placed in 91 Sea Zone
                3 Tanks placed in Rio de Oro
                1 Infantry and 1 Mech.Inf placed in Belgian Congo
                1 Infantry placed in Alaska

    Turn Complete - Americans
                Americans collect 110 PUs; end with 110 PUs

    Combat Hit Differential Summary :

    Neutral : -0.33
        Italians : 1.17
        AA fire in E.Morocco : : 0.33
        Americans : 5.67

    Production/PUs Summary :

    Germans : 105 / 108
        Russians : 66 / 0
        Italians : 56 / 65
        French : 25 / 16
        Yamamoto : 73 / 79
        Chinese : 21 / 26
        Hisaichi : 83 / 159
        British : 105 / 109
        Anzac : 40 / 41
        Dutch : 18 / 18
        Finns : 14 / 14
        Romanians : 28 / 28
        Thai : 14 / 14
        Americans : 110 / 110

    triplea_42002_Ame11.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Germans
                2 Adv.Fighters, 2 Battleships, 1 Carrier, 5 Destroyers, 9 S.Submarines, 6 Submarines and 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone
                1 Bomber and 3 JetFighters moved from Rhine to 21 Sea Zone
                3 Transports moved from 22 Sea Zone to 23 Sea Zone
                1 Tank moved from Stockholm to 23 Sea Zone
                2 Artillerys moved from Danzig to 23 Sea Zone
                3 Infantrys moved from Pomerania to 23 Sea Zone
                2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from 23 Sea Zone to 24 Sea Zone
                2 Artillerys, 3 Infantrys and 1 Tank moved from 24 Sea Zone to Leningrad
                1 ArmoredCar and 9 Infantrys moved from Latvia to Leningrad
                1 ArmoredCar and 1 Tank moved from East Prussia to Leningrad
                1 ArmoredCar moved from Brest to Smolensk
                      Germans take Smolensk from Russians
                1 ArmoredCar and 1 Tank moved from Brest to Novgorod
                4 Infantrys moved from Picardy to Paris
                6 Infantrys moved from Belgium to Picardy
                8 Infantrys moved from Netherlands to Belgium

    Purchase Units - Germans
                Germans buy 2 ArmoredCars, 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 HeavyTanks, 13 Infantrys, 1 T.Boat, 2 Tanks and 3 Transports; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in 21 Sea Zone
                    Germans attack with 2 Adv.Fighters, 2 Battleships, 1 Bomber, 1 Carrier, 5 Destroyers, 3 JetFighters, 9 S.Submarines, 6 Submarines and 1 T.Boat
                    British defend with 2 Adv.Fighters, 1 Battleship, 3 Carriers, 15 Destroyers and 3 Fighters
                        Germans roll dice for 9 S.Submarines and 6 Submarines in 21 Sea Zone, round 2 :  8/15 hits
                    Units damaged: 1 Battleship owned by the British
                        Germans roll dice for 2 Adv.Fighters, 2 Battleships, 1 Bomber, 1 Carrier, 5 Destroyers, 3 JetFighters and 1 T.Boat in 21 Sea Zone, round 2 :  8/15 hits
                        British roll dice for 2 Adv.Fighters, 1 Battleship, 3 Carriers, 15 Destroyers and 3 Fighters in 21 Sea Zone, round 2 :  8/24 hits
                    Units damaged: 2 Battleships owned by the Germans
                        4 Submarines owned by the Germans, 3 Carriers owned by the British, 12 Destroyers owned by the British, 1 T.Boat owned by the Germans and 1 Carrier owned by the Germans lost in 21 Sea Zone
                        Germans roll dice for 9 S.Submarines and 2 Submarines in 21 Sea Zone, round 3 :  4/11 hits
                        Germans roll dice for 2 Adv.Fighters, 2 Battleships, 1 Bomber, 5 Destroyers and 3 JetFighters in 21 Sea Zone, round 3 :  10/13 hits
                        British roll dice for 2 Adv.Fighters, 1 Battleship, 3 Destroyers and 3 Fighters in 21 Sea Zone, round 3 :  6/9 hits
                        2 Submarines owned by the Germans, 4 Destroyers owned by the Germans, 3 Fighters owned by the British, 1 Battleship owned by the British, 3 Destroyers owned by the British and 2 Adv.Fighters owned by the British lost in 21 Sea Zone
                    Germans win with 2 Adv.Fighters, 2 Battleships, 1 Bomber, 1 Destroyer, 3 JetFighters and 9 S.Submarines remaining. Battle score for attacker is 132
                    Casualties for Germans: 1 Carrier, 4 Destroyers, 6 Submarines and 1 T.Boat
                    Casualties for British: 2 Adv.Fighters, 1 Battleship, 3 Carriers, 15 Destroyers and 3 Fighters
                Battle in Leningrad
                    Germans attack with 2 ArmoredCars, 2 Artillerys, 12 Infantrys and 2 Tanks
                    Russians defend with 1 AAGun, 2 Elites, 1 Factory, 3 Infantrys and 2 Mech.Infs
                        Germans roll dice for 2 ArmoredCars, 2 Artillerys, 12 Infantrys and 2 Tanks in Leningrad, round 2 :  2/18 hits
                        Russians roll dice for 2 Elites, 3 Infantrys and 2 Mech.Infs in Leningrad, round 2 :  3/7 hits
                        2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Leningrad
                        Germans roll dice for 2 ArmoredCars, 2 Artillerys, 9 Infantrys and 2 Tanks in Leningrad, round 3 :  8/15 hits
                        Russians roll dice for 2 Elites, 1 Infantry and 2 Mech.Infs in Leningrad, round 3 :  2/5 hits
                        2 Elites owned by the Russians, 1 Infantry owned by the Russians, 2 Mech.Infs owned by the Russians and 2 Infantrys owned by the Germans lost in Leningrad
                    Germans win, taking Leningrad from Russians with 2 ArmoredCars, 2 Artillerys, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 14
                    Casualties for Germans: 5 Infantrys
                    Casualties for Russians: 2 Elites, 3 Infantrys and 2 Mech.Infs
                Battle in Novgorod
                    Germans attack with 1 ArmoredCar and 1 Tank
                    Russians defend with 1 Infantry
                        Germans roll dice for 1 ArmoredCar and 1 Tank in Novgorod, round 2 :  2/2 hits
                        Russians roll dice for 1 Infantry in Novgorod, round 2 :  1/1 hits
                        1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 1 Tank remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 ArmoredCar
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Germans
                3 JetFighters moved from 21 Sea Zone to Belgium
                2 Adv.Fighters moved from 21 Sea Zone to Belgium
                1 Bomber moved from 21 Sea Zone to Belgium
                7 Infantrys moved from Brest to Kiev
                1 Infantry moved from Donetsk to Kiev
                1 Artillery, 1 Elite and 1 Infantry moved from Vinnytsia to Kiev
                8 Infantrys moved from Krakow to Vinnytsia
                3 Infantrys moved from Lithuania to Latvia
                7 Infantrys moved from East Prussia to Brest
                5 Infantrys moved from East Prussia to Latvia
                1 Artillery moved from Danzig to Brest
                5 Infantrys moved from Danzig to Brest
                5 Infantrys moved from Danzig to East Prussia
                1 Infantry moved from Danzig to Brest
                2 Infantrys moved from Pomerania to Danzig
                1 Artillery and 2 Infantrys moved from Bohemia to Krakow
                9 Infantrys moved from Brandenburg to Bohemia

    Place Units - Germans
                2 ArmoredCars, 1 Artillery, 1 HeavyTank, 3 Infantrys and 1 Tank placed in Paris
                1 Artillery, 1 HeavyTank, 1 Infantry and 1 Tank placed in Warsaw
                1 Cruiser, 1 Destroyer, 1 T.Boat and 3 Transports placed in 22 Sea Zone
                5 Infantrys placed in Bohemia
                4 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 112 PUs; end with 112 PUs

    triplea_42002_Ger12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Russians
                1 Artillery and 1 Infantry moved from Yaroslavl to Smolensk
                1 Tank moved from Oulu to Kotka
                      Russians take Kotka from Finns
                1 Tank moved from Kotka to Vyborg
                5 Artillerys, 1 Elite and 7 Tanks moved from Oulu to Vyborg
                1 Fighter moved from Kursk to Smolensk
                1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone
                1 Artillery, 1 Destroyer, 1 Infantry, 1 Submarine and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                1 Artillery and 1 Infantry moved from 53 Sea Zone to Odessa
                      Russians take Odessa from Italians

    Combat - Russians
                Battle in Smolensk
                    Russians attack with 1 Artillery, 1 Fighter and 1 Infantry
                    Germans defend with 1 ArmoredCar
                        Russians roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                        Germans roll dice for 1 ArmoredCar in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 ArmoredCar
                Battle in Vyborg
                    Russians attack with 5 Artillerys, 1 Elite and 8 Tanks
                    Finns defend with 1 Elite
                        Russians roll dice for 5 Artillerys, 1 Elite and 8 Tanks in Vyborg, round 2 : 9/14 hits, 6.17 expected hits
                        Finns roll dice for 1 Elite in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
                        1 Elite owned by the Finns lost in Vyborg
                    Russians win, taking Vyborg from Finns with 5 Artillerys, 1 Elite and 8 Tanks remaining. Battle score for attacker is 3
                    Casualties for Finns: 1 Elite

    Non Combat Move - Russians
                1 Fighter moved from Smolensk to Yaroslavl
                1 AAGun, 12 Infantrys, 2 Mech.Infs, 2 Mech.Rockets and 5 Tanks moved from Kursk to Yaroslavl
                2 Tanks moved from Rostov to Yaroslavl
                2 ArmoredCars moved from Stalingrad to Tula
                1 Infantry moved from Stalingrad to Rostov
                1 AAGun moved from Rostov to Tula
                2 Infantrys moved from Stalingrad to Rostov
                1 Infantry moved from Georgia to Rostov
                1 Infantry moved from Olyokminsk to Irkutsk

    Turn Complete - Russians
                Russians collect 65 PUs; end with 65 PUs

    Combat Hit Differential Summary :

    Germans : -0.17
        Finns : -0.33
        Russians : 2.83

    Production/PUs Summary :

    Germans : 111 / 112
        Russians : 65 / 65
        Italians : 55 / 65
        French : 25 / 16
        Yamamoto : 73 / 79
        Chinese : 21 / 26
        Hisaichi : 83 / 159
        British : 105 / 109
        Anzac : 40 / 41
        Dutch : 18 / 18
        Finns : 10 / 14
        Romanians : 28 / 28
        Thai : 14 / 14
        Americans : 110 / 110

    triplea_42002_Rus12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Italians
                1 Battleship, 1 Carrier, 4 Destroyers, 3 Submarines and 2 T.Boats moved from 48 Sea Zone to 51 Sea Zone
                2 Transports moved from 48 Sea Zone to 46 Sea Zone
                4 Infantrys moved from Rome to 46 Sea Zone
                4 Infantrys and 2 Transports moved from 46 Sea Zone to 48 Sea Zone
                4 Infantrys moved from 48 Sea Zone to Tobruk
                1 S.Submarine moved from 45 Sea Zone to 51 Sea Zone
                2 ArmoredCars moved from Tripoli to Tobruk
                1 ArmoredCar and 1 HeavyTank moved from El Agheila to Tobruk
                1 HeavyTank moved from Hun to Tobruk
                1 Infantry moved from El Agheila to Tobruk
                1 Infantry moved from Tripoli to El Agheila
                1 Infantry moved from Tripoli to Hun
                4 Infantrys moved from Tunis to N.Tunisia
                1 Transport moved from 45 Sea Zone to 42 Sea Zone
                1 Transport moved from 45 Sea Zone to 46 Sea Zone
                1 Infantry moved from Rome to 46 Sea Zone
                1 Infantry and 1 Transport moved from 46 Sea Zone to 45 Sea Zone
                1 Infantry moved from 45 Sea Zone to N.Tunisia

    Purchase Units - Italians
                Italians buy 3 HeavyTanks, 12 Infantrys and 4 Tanks; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in 51 Sea Zone
                    Italians attack with 1 Battleship, 1 Carrier, 4 Destroyers, 1 S.Submarine, 3 Submarines and 2 T.Boats
                    British defend with 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters and 2 Transports
                        Italians roll dice for 1 S.Submarine and 3 Submarines in 51 Sea Zone, round 2 :  2/4 hits
                        Italians roll dice for 1 Battleship, 1 Carrier, 4 Destroyers and 2 T.Boats in 51 Sea Zone, round 2 :  3/8 hits
                        British roll dice for 1 Carrier, 2 Cruisers, 3 Destroyers, 2 Fighters and 2 Transports in 51 Sea Zone, round 2 :  7/10 hits
                    Units damaged: 1 Battleship owned by the Italians
                        1 Carrier owned by the Italians, 3 Submarines owned by the Italians, 2 Transports owned by the British, 3 Destroyers owned by the British and 2 T.Boats owned by the Italians lost in 51 Sea Zone
                        Italians roll dice for 1 S.Submarine in 51 Sea Zone, round 3 :  0/1 hits
                        Italians roll dice for 1 Battleship and 4 Destroyers in 51 Sea Zone, round 3 :  1/5 hits
                        British roll dice for 1 Carrier, 2 Cruisers and 2 Fighters in 51 Sea Zone, round 3 :  2/5 hits
                        1 Fighter owned by the British and 2 Destroyers owned by the Italians lost in 51 Sea Zone
                        Italians roll dice for 1 S.Submarine in 51 Sea Zone, round 4 :  0/1 hits
                        Italians roll dice for 1 Battleship and 2 Destroyers in 51 Sea Zone, round 4 :  1/3 hits
                        British roll dice for 1 Carrier, 2 Cruisers and 1 Fighter in 51 Sea Zone, round 4 :  3/4 hits
                        1 Fighter owned by the British, 2 Destroyers owned by the Italians and 1 S.Submarine owned by the Italians lost in 51 Sea Zone
                        Italians roll dice for 1 Battleship in 51 Sea Zone, round 5 :  1/1 hits
                        British roll dice for 1 Carrier and 2 Cruisers in 51 Sea Zone, round 5 :  1/3 hits
                        1 Battleship owned by the Italians and 1 Cruiser owned by the British lost in 51 Sea Zone
                    British win with 1 Carrier and 1 Cruiser remaining. Battle score for attacker is -45
                    Casualties for Italians: 1 Battleship, 1 Carrier, 4 Destroyers, 1 S.Submarine, 3 Submarines and 2 T.Boats
                    Casualties for British: 1 Cruiser, 3 Destroyers, 2 Fighters and 2 Transports
                Battle in Tobruk
                    Italians attack with 3 ArmoredCars, 2 HeavyTanks and 5 Infantrys
                    British defend with 2 Mech.Infs
                        Italians roll dice for 3 ArmoredCars, 2 HeavyTanks and 5 Infantrys in Tobruk, round 2 :  4/10 hits
                        British roll dice for 2 Mech.Infs in Tobruk, round 2 :  0/2 hits
                    2 Mech.Infs owned by the British lost in Tobruk
                    Italians win, taking Tobruk from British with 3 ArmoredCars, 2 HeavyTanks and 5 Infantrys remaining. Battle score for attacker is 12
                    Casualties for British: 2 Mech.Infs

    Non Combat Move - Italians
                2 Transports moved from 45 Sea Zone to 46 Sea Zone

    Place Units - Italians
                3 HeavyTanks placed in Hun
                4 Tanks placed in Tunis
                4 Infantrys placed in Provence
                5 Infantrys placed in Lombardy
                3 Infantrys placed in Rome

    Turn Complete - Italians
                Italians collect 56 PUs; end with 56 PUs

    triplea_42002_Ita12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - French

    Purchase Units - French
                French buy 2 Bunkers and 2 Infantrys; Remaining resources: 0 PUs;

    Combat - French

    Non Combat Move - French
                2 Artillerys and 1 Infantry moved from Darfur to Kufra
                3 Mech.Infs moved from French Equatorial Africa to Kufra
                1 Transport moved from 31 Sea Zone to 41 Sea Zone

    Place Units - French
                1 Bunker and 2 Infantrys placed in Normandy
                1 Bunker placed in E.Morocco

    Turn Complete - French
                French collect 25 PUs; end with 25 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by French from Adana: 2 Mech.Infs
                EDIT: Adding units owned by French to Ankara: 2 Mech.Infs
                EDIT: Turning off Edit Mode

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 111 / 112
        Russians : 65 / 65
        Italians : 56 / 56
        French : 25 / 25
        Yamamoto : 73 / 79
        Chinese : 21 / 26
        Hisaichi : 83 / 159
        British : 104 / 109
        Anzac : 40 / 41
        Dutch : 18 / 18
        Finns : 10 / 14
        Romanians : 28 / 28
        Thai : 14 / 14
        Americans : 110 / 110

    triplea_42002_Fre12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Yamamoto
                1 Adv.Fighter and 2 L.Fighters moved from 85 Sea Zone to 95 Sea Zone
                1 Submarine moved from 87 Sea Zone to 95 Sea Zone
                1 Fighter moved from Kyushu to 95 Sea Zone
                1 Destroyer moved from 85 Sea Zone to 86 Sea Zone
                1 S.Submarine moved from 107 Sea Zone to 86 Sea Zone
                1 S.Submarine moved from 107 Sea Zone to 95 Sea Zone
                1 Elite and 6 Infantrys moved from Tokyo to 84 Sea Zone
                1 ArmoredCar moved from Shantung to 84 Sea Zone
                1 ArmoredCar, 2 B.Transports, 1 Elite and 6 Infantrys moved from 84 Sea Zone to 86 Sea Zone
                1 ArmoredCar, 1 Elite and 6 Infantrys moved from 86 Sea Zone to Minamitori
                1 B.Carrier moved from 85 Sea Zone to 86 Sea Zone
                1 Infantry moved from Davao to 107 Sea Zone
                1 Infantry moved from Davao to 107 Sea Zone
                1 Infantry and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
                1 Artillery moved from Yap to 108 Sea Zone
                1 Infantry moved from Davao to 107 Sea Zone
                7 ArmoredCars moved from Davao to 107 Sea Zone
                7 ArmoredCars, 2 B.Transports and 1 Infantry moved from 107 Sea Zone to 108 Sea Zone
                2 ArmoredCars moved from Davao to 107 Sea Zone
                2 ArmoredCars and 1 Transport moved from 107 Sea Zone to 108 Sea Zone
                1 Cruiser and 1 Infantry moved from 107 Sea Zone to 108 Sea Zone
                9 ArmoredCars, 1 Artillery and 3 Infantrys moved from 108 Sea Zone to West Papua
                1 Destroyer and 1 Submarine moved from 110 Sea Zone to 111 Sea Zone
                2 B.Transports and 1 Transport moved from 105 Sea Zone to 111 Sea Zone
                1 Battleship and 1 Carrier moved from 105 Sea Zone to 111 Sea Zone
                4 ArmoredCars, 1 Artillery and 5 Infantrys moved from Shansi to Suiyuan
                1 Destroyer moved from 107 Sea Zone to 108 Sea Zone
                1 Destroyer moved from 107 Sea Zone to 112 Sea Zone

    Purchase Units - Yamamoto
                Yamamoto buy 1 B.Transport, 3 Destroyers, 13 Infantrys and 3 Submarines; Remaining resources: 0 PUs;

    Combat - Yamamoto
                Battle in Suiyuan
                    Yamamoto attack with 4 ArmoredCars, 1 Artillery and 5 Infantrys
                    Chinese defend with 1 Elite, 6 Infantrys and 2 Tanks
                        Yamamoto roll dice for 4 ArmoredCars, 1 Artillery and 5 Infantrys in Suiyuan, round 2 :  2/10 hits
                        Chinese roll dice for 1 Elite, 6 Infantrys and 2 Tanks in Suiyuan, round 2 :  3/9 hits
                        3 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Chinese lost in Suiyuan
                        Yamamoto roll dice for 4 ArmoredCars, 1 Artillery and 2 Infantrys in Suiyuan, round 3 :  3/7 hits
                        Chinese roll dice for 1 Elite, 4 Infantrys and 2 Tanks in Suiyuan, round 3 :  3/7 hits
                        2 Infantrys owned by the Yamamoto, 3 Infantrys owned by the Chinese and 1 ArmoredCar owned by the Yamamoto lost in Suiyuan
                        Yamamoto roll dice for 3 ArmoredCars and 1 Artillery in Suiyuan, round 4 :  0/4 hits
                        Chinese roll dice for 1 Elite, 1 Infantry and 2 Tanks in Suiyuan, round 4 :  2/4 hits
                        2 ArmoredCars owned by the Yamamoto lost in Suiyuan
                        Yamamoto roll dice for 1 ArmoredCar and 1 Artillery in Suiyuan, round 5 :  0/2 hits
                        Chinese roll dice for 1 Elite, 1 Infantry and 2 Tanks in Suiyuan, round 5 :  3/4 hits
                        1 Artillery owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in Suiyuan
                    Chinese win with 1 Elite, 1 Infantry and 2 Tanks remaining. Battle score for attacker is -20
                    Casualties for Yamamoto: 4 ArmoredCars, 1 Artillery and 5 Infantrys
                    Casualties for Chinese: 5 Infantrys
                Battle in 95 Sea Zone
                    Yamamoto attack with 1 Adv.Fighter, 1 Fighter, 2 L.Fighters, 1 S.Submarine and 1 Submarine
                    Americans defend with 1 Battleship and 2 Destroyers
                        Yamamoto roll dice for 1 S.Submarine and 1 Submarine in 95 Sea Zone, round 2 :  1/2 hits
                    Units damaged: 1 Battleship owned by the Americans
                        Yamamoto roll dice for 1 Adv.Fighter, 1 Fighter and 2 L.Fighters in 95 Sea Zone, round 2 :  2/4 hits
                        Americans roll dice for 1 Battleship and 2 Destroyers in 95 Sea Zone, round 2 :  2/3 hits
                        2 Destroyers owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Fighter owned by the Yamamoto lost in 95 Sea Zone
                        Yamamoto roll dice for 1 S.Submarine in 95 Sea Zone, round 3 :  1/1 hits
                        1 Battleship owned by the Americans lost in 95 Sea Zone
                    Yamamoto win with 1 Adv.Fighter, 2 L.Fighters and 1 S.Submarine remaining. Battle score for attacker is 21
                    Casualties for Yamamoto: 1 Fighter and 1 Submarine
                    Casualties for Americans: 1 Battleship and 2 Destroyers
                Battle in West Papua
                    Yamamoto attack with 9 ArmoredCars, 1 Artillery and 3 Infantrys
                    Anzac defend with 1 Artillery
                        Yamamoto roll dice for 1 Cruiser in West Papua, round 2 :  1/1 hits
                        Anzac roll dice for 1 Artillery in West Papua, round 2 :  0/1 hits
                        1 Artillery owned by the Anzac lost in West Papua
                    Yamamoto win, taking West Papua from Anzac with 9 ArmoredCars, 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Anzac: 1 Artillery
                Battle in 86 Sea Zone
                    Yamamoto attack with 1 B.Carrier, 2 B.Transports, 1 Destroyer and 1 S.Submarine
                    Anzac defend with 1 S.Submarine
                        Yamamoto roll dice for 1 S.Submarine in 86 Sea Zone, round 2 :  1/1 hits
                        Anzac roll dice for 1 S.Submarine in 86 Sea Zone, round 2 :  1/1 hits
                    Units damaged: 1 B.Carrier owned by the Yamamoto
                    1 S.Submarine owned by the Anzac lost in 86 Sea Zone
                    Yamamoto win with 1 B.Carrier, 2 B.Transports, 1 Destroyer and 1 S.Submarine remaining. Battle score for attacker is 10
                    Casualties for Anzac: 1 S.Submarine
                Battle in Minamitori
                    Yamamoto attack with 1 ArmoredCar, 1 Elite and 6 Infantrys
                    Americans defend with 1 Bunker, 1 Factory, 1 Infantry and 1 Tank
                        Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 6 Infantrys in Minamitori, round 2 :  2/8 hits
                    Units damaged: 1 Bunker owned by the Americans
                        Americans roll dice for 1 Bunker, 1 Infantry and 1 Tank in Minamitori, round 2 :  2/3 hits
                        2 Infantrys owned by the Yamamoto and 1 Infantry owned by the Americans lost in Minamitori
                        Yamamoto roll dice for 1 ArmoredCar, 1 Elite and 4 Infantrys in Minamitori, round 3 :  2/6 hits
                        Americans roll dice for 1 Bunker and 1 Tank in Minamitori, round 3 :  0/2 hits
                        1 Bunker owned by the Americans and 1 Tank owned by the Americans lost in Minamitori
                    Yamamoto win, taking Minamitori from Americans with 1 ArmoredCar, 1 Elite and 4 Infantrys remaining. Battle score for attacker is 9
                    Casualties for Yamamoto: 2 Infantrys
                    Casualties for Americans: 1 Bunker, 1 Infantry and 1 Tank
                Battle in 111 Sea Zone
                    Yamamoto attack with 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport
                    Anzac defend with 1 Submarine and 1 Transport
                        Yamamoto roll dice for 1 Submarine in 111 Sea Zone, round 2 :  1/1 hits
                        1 Transport owned by the Anzac lost in 111 Sea Zone
                        Anzac roll dice for 1 Submarine in 111 Sea Zone, round 2 :  0/1 hits
                        Yamamoto roll dice for 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer and 1 Transport in 111 Sea Zone, round 2 :  1/3 hits
                        1 Submarine owned by the Anzac lost in 111 Sea Zone
                    Yamamoto win with 2 B.Transports, 1 Battleship, 1 Carrier, 1 Destroyer, 1 Submarine and 1 Transport remaining. Battle score for attacker is 13
                    Casualties for Anzac: 1 Submarine and 1 Transport

    Non Combat Move - Yamamoto
                1 Adv.Fighter and 2 L.Fighters moved from 95 Sea Zone to 86 Sea Zone

    Place Units - Yamamoto
                2 Destroyers and 2 Submarines placed in 107 Sea Zone
                4 Infantrys placed in Chubu
                8 Infantrys placed in Tokyo
                1 Infantry placed in Tohoku
                1 B.Transport, 1 Destroyer and 1 Submarine placed in 85 Sea Zone

    Turn Complete - Yamamoto
                Yamamoto collect 77 PUs; end with 77 PUs

    triplea_42002_Yam12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Chinese
                2 Tanks moved from Suiyuan to Peking
                      Chinese take Chahar from Hisaichi
                1 Infantry moved from Suiyuan to Shansi
                      Chinese take Shansi from Hisaichi

    Purchase Units - Chinese
                Chinese buy 1 Bunker and 10 Infantrys; Remaining resources: 0 PUs;

    Combat - Chinese
                Battle in Peking
                    Chinese attack with 2 Tanks
                    Hisaichi defend with 3 ArmoredCars and 1 Factory
                        Chinese roll dice for 2 Tanks in Peking, round 2 : 1/2 hits, 1.00 expected hits
                        Hisaichi roll dice for 3 ArmoredCars in Peking, round 2 : 1/3 hits, 0.50 expected hits
                        1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Peking
                        Chinese roll dice for 1 Tank in Peking, round 3 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 2 ArmoredCars in Peking, round 3 : 0/2 hits, 0.33 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Peking
                        Chinese roll dice for 1 Tank in Peking, round 4 : 0/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Peking, round 4 : 0/1 hits, 0.17 expected hits
                        Chinese roll dice for 1 Tank in Peking, round 5 : 1/1 hits, 0.50 expected hits
                        Hisaichi roll dice for 1 ArmoredCar in Peking, round 5 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Hisaichi lost in Peking
                    Chinese win, taking Peking from Hisaichi with 1 Tank remaining. Battle score for attacker is 7
                    Casualties for Chinese: 1 Tank
                    Casualties for Hisaichi: 3 ArmoredCars

    Non Combat Move - Chinese
                3 Infantrys moved from Szechwan to Lanchow
                6 Infantrys moved from Lanchow to E.Qinghai
                1 Elite moved from Suiyuan to Chahar
                2 Infantrys moved from Gobi Altai to Ningsia
                4 Infantrys moved from E.Sinkiang to Gobi Altai
                3 Infantrys moved from Urumqi to E.Sinkiang
                6 Infantrys moved from Hsining to E.Qinghai

    Place Units - Chinese
                1 Bunker placed in E.Qinghai
                6 Infantrys placed in Hsining
                4 Infantrys placed in Urumqi

    Turn Complete - Chinese
                Chinese collect 27 PUs; end with 27 PUs

    Combat Hit Differential Summary :

    Hisaichi : -0.17
        Chinese : 0.50

    Production/PUs Summary :

    Germans : 111 / 112
        Russians : 65 / 65
        Italians : 56 / 56
        French : 25 / 25
        Yamamoto : 77 / 77
        Chinese : 27 / 27
        Hisaichi : 77 / 159
        British : 104 / 109
        Anzac : 38 / 41
        Dutch : 18 / 18
        Finns : 10 / 14
        Romanians : 28 / 28
        Thai : 14 / 14
        Americans : 108 / 110

    triplea_42002_Chi12.tsvg

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    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Hisaichi
                3 ArmoredCars moved from Chita to Peking
                1 Infantry moved from Yakutsk to Olyokminsk
                      Hisaichi take Olyokminsk from Russians
                1 Infantry moved from Okhotsk to Kolyma
                1 Artillery and 2 Infantrys moved from N.Buryat Mongolia to Irkutsk
                2 Infantrys moved from S.Buryat Mongolia to Irkutsk
                3 Infantrys moved from Chita to Hulunbuir
                3 Artillerys, 3 Mech.Infs and 9 Tanks moved from Sibirsky to Yeniseysk
                2 Adv.Fighters and 2 Fighters moved from Khatanga to Sibirsky
                1 Bomber moved from Zhigansk to Sibirsky
                1 Infantry moved from Kweichow to Szechwan
                      Hisaichi take Szechwan from Chinese
                2 Artillerys and 2 Infantrys moved from Banjarmasin to 110 Sea Zone
                2 Artillerys, 2 Infantrys and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
                2 Artillerys and 2 Infantrys moved from 105 Sea Zone to Bangkok
                3 Artillerys and 3 Infantrys moved from Hong Kong to 92 Sea Zone
                3 Artillerys, 3 Infantrys and 3 Transports moved from 92 Sea Zone to 105 Sea Zone
                2 Transports moved from 105 Sea Zone to 92 Sea Zone
                3 Artillerys and 3 Infantrys moved from 105 Sea Zone to Bangkok
                1 Destroyer moved from 110 Sea Zone to 105 Sea Zone
                3 Infantrys moved from Hupeh to Shansi
                1 Marine moved from Shensi to Suiyuan
                      Hisaichi take Suiyuan from Chinese
                1 S.Bomber moved from Shantung to Peking
                1 Artillery and 1 Mech.Inf moved from Shantung to Chahar
                1 S.Bomber moved from Shantung to Chahar
                1 Elite moved from Shantung to Shansi
                1 Marine moved from Shensi to Lanchow
                1 Marine moved from Shensi to Ningsia
                1 Artillery moved from Shensi to Lanchow
                1 Tank moved from Shensi to Ningsia
                2 Tanks moved from Shensi to Lanchow
                2 Tanks moved from Shensi to Ningsia
                1 Infantry moved from Yunnan to N.Thailand
                1 Infantry moved from Kweichow to N.French Indochina
                2 Infantrys moved from Yunnan to Kweichow
                1 Infantry moved from Hunan to Kweichow
                1 Infantry moved from Kwangtung to Kwangsi

    Purchase Units - Hisaichi
                Hisaichi buy 1 Cruiser, 1 Destroyer, 2 Fighters, 8 Infantrys, 2 L.Fighters, 2 Marines, 5 Mech.Infs and 9 Tanks; Remaining resources: 0 PUs;

    Combat - Hisaichi
                Battle in Yeniseysk
                    Hisaichi attack with 3 Artillerys, 3 Mech.Infs and 9 Tanks
                    Russians defend with 1 Bunker
                        Hisaichi roll dice for 3 Artillerys, 3 Mech.Infs and 9 Tanks in Yeniseysk, round 2 :  8/15 hits
                        Russians roll dice for 1 Bunker in Yeniseysk, round 2 :  1/1 hits
                        1 Bunker owned by the Russians and 1 Artillery owned by the Hisaichi lost in Yeniseysk
                    Hisaichi win, taking Yeniseysk from Russians with 2 Artillerys, 3 Mech.Infs and 9 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Russians: 1 Bunker
                Battle in Lanchow
                    Hisaichi attack with 1 Artillery, 1 Marine and 2 Tanks
                    Chinese defend with 3 Infantrys
                        Hisaichi roll dice for 1 Artillery, 1 Marine and 2 Tanks in Lanchow, round 2 :  3/4 hits
                        Chinese roll dice for 3 Infantrys in Lanchow, round 2 :  1/3 hits
                        3 Infantrys owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Lanchow
                    Hisaichi win, taking Lanchow from Chinese with 1 Marine and 2 Tanks remaining. Battle score for attacker is 2
                    Casualties for Hisaichi: 1 Artillery
                    Casualties for Chinese: 3 Infantrys
                Battle in Peking
                    Hisaichi attack with 3 ArmoredCars and 1 S.Bomber
                    Chinese defend with 1 Factory and 1 Tank
                        Hisaichi roll dice for 3 ArmoredCars and 1 S.Bomber in Peking, round 2 :  2/4 hits
                        Chinese roll dice for 1 Tank in Peking, round 2 :  0/1 hits
                        1 Tank owned by the Chinese lost in Peking
                    Hisaichi win, taking Peking from Chinese with 3 ArmoredCars and 1 S.Bomber remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 Tank
                Battle in Ningsia
                    Hisaichi attack with 1 Marine and 3 Tanks
                    Chinese defend with 3 Infantrys
                        Hisaichi roll dice for 1 Marine and 3 Tanks in Ningsia, round 2 :  2/4 hits
                        Chinese roll dice for 3 Infantrys in Ningsia, round 2 :  2/3 hits
                        1 Tank owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Marine owned by the Hisaichi lost in Ningsia
                        Hisaichi roll dice for 2 Tanks in Ningsia, round 3 :  2/2 hits
                        Chinese roll dice for 1 Infantry in Ningsia, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Ningsia
                    Hisaichi win, taking Ningsia from Chinese with 2 Tanks remaining. Battle score for attacker is -3
                    Casualties for Hisaichi: 1 Marine and 1 Tank
                    Casualties for Chinese: 3 Infantrys
                Battle in Chahar
                    Hisaichi attack with 1 Artillery, 1 Mech.Inf and 1 S.Bomber
                    Chinese defend with 1 Elite
                        Hisaichi roll dice for 1 Artillery, 1 Mech.Inf and 1 S.Bomber in Chahar, round 2 :  2/3 hits
                        Chinese roll dice for 1 Elite in Chahar, round 2 :  0/1 hits
                        1 Elite owned by the Chinese lost in Chahar
                    Hisaichi win, taking Chahar from Chinese with 1 Artillery, 1 Mech.Inf and 1 S.Bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 Elite
                Battle in Irkutsk
                    Hisaichi attack with 1 Artillery and 4 Infantrys
                    Russians defend with 1 Bunker and 2 Infantrys
                        Hisaichi roll dice for 1 Artillery and 4 Infantrys in Irkutsk, round 2 :  1/5 hits
                    Units damaged: 1 Bunker owned by the Russians
                        Russians roll dice for 1 Bunker and 2 Infantrys in Irkutsk, round 2 :  1/3 hits
                        1 Infantry owned by the Hisaichi lost in Irkutsk
                        Hisaichi roll dice for 1 Artillery and 3 Infantrys in Irkutsk, round 3 :  0/4 hits
                        Russians roll dice for 1 Bunker and 2 Infantrys in Irkutsk, round 3 :  1/3 hits
                        1 Infantry owned by the Hisaichi lost in Irkutsk
                        Hisaichi roll dice for 1 Artillery and 2 Infantrys in Irkutsk, round 4 :  1/3 hits
                        Russians roll dice for 1 Bunker and 2 Infantrys in Irkutsk, round 4 :  1/3 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                        Hisaichi roll dice for 1 Artillery and 1 Infantry in Irkutsk, round 5 :  1/2 hits
                        Russians roll dice for 1 Bunker and 1 Infantry in Irkutsk, round 5 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Hisaichi lost in Irkutsk
                        Hisaichi roll dice for 1 Artillery in Irkutsk, round 6 :  0/1 hits
                        Russians roll dice for 1 Bunker in Irkutsk, round 6 :  1/1 hits
                        1 Artillery owned by the Hisaichi lost in Irkutsk
                    Russians win with 1 Bunker remaining. Battle score for attacker is -8
                    Casualties for Hisaichi: 1 Artillery and 4 Infantrys
                    Casualties for Russians: 2 Infantrys
                Battle in Shansi
                    Hisaichi attack with 1 Elite and 3 Infantrys
                    Chinese defend with 1 AAGun and 1 Infantry
                        Hisaichi roll dice for 1 Elite and 3 Infantrys in Shansi, round 2 :  0/4 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 2 :  0/1 hits
                        Hisaichi roll dice for 1 Elite and 3 Infantrys in Shansi, round 3 :  1/4 hits
                        Chinese roll dice for 1 Infantry in Shansi, round 3 :  0/1 hits
                        1 Infantry owned by the Chinese lost in Shansi
                    Hisaichi win, taking Shansi from Chinese with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                    Casualties for Chinese: 1 Infantry

    Non Combat Move - Hisaichi
                1 S.Bomber moved from Chahar to Hong Kong
                1 S.Bomber moved from Peking to Hong Kong
                4 ArmoredCars moved from Changchun to Liaoning
                4 Infantrys moved from Changchun to Kirin
                8 Infantrys moved from Heilungchiang to Hulunbuir

    Place Units - Hisaichi
                2 L.Fighters, 2 Marines and 2 Tanks placed in Hong Kong
                1 Cruiser, 1 Destroyer and 2 Fighters placed in 110 Sea Zone
                2 Mech.Infs and 1 Tank placed in Shantung
                3 Mech.Infs placed in Chita
                6 Tanks placed in Sibirsky
                8 Infantrys placed in Changchun

    Turn Complete - Hisaichi
                Hisaichi collect 92 PUs; end with 92 PUs

    triplea_42002_His12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - British
                1 Mech.Inf moved from Burma to Bangkok
                5 Artillerys and 3 Infantrys moved from Malaya to Bangkok
                1 Fighter moved from 65 Sea Zone to Bangkok
                2 Artillerys and 2 Infantrys moved from Burma to Yunnan
                1 Infantry moved from Assam to Yunnan
                1 Destroyer moved from 56 Sea Zone to 48 Sea Zone
                1 Bomber moved from Cairo to 48 Sea Zone
                1 Fighter moved from Cairo to 48 Sea Zone
                2 ArmoredCars, 1 Artillery and 4 Mech.Infs moved from Ankara to Bursa
                3 Mech.Infs moved from W.Iran to Bursa
                1 Tank moved from Normandy to Orleanais
                      French take Orleanais from Germans
                1 Tank moved from Orleanais to Burgundy
                      French take Burgundy from Germans
                1 Tank moved from Normandy to Brittany
                      French take Brittany from Germans
                1 Tank moved from Brittany to Aquitaine
                      French take Aquitaine from Italians

    Purchase Units - British
                British buy 4 Artillerys, 3 Bunkers, 1 Carrier, 3 Destroyers, 2 Fighters, 3 Infantrys, 2 Mech.Infs and 1 Tank; Remaining resources: 0 PUs;

    Combat - British
                Battle in 48 Sea Zone
                    British attack with 1 Bomber, 1 Destroyer and 1 Fighter
                    Italians defend with 2 Transports
                        British roll dice for 1 Bomber, 1 Destroyer and 1 Fighter in 48 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                        Italians roll dice for 2 Transports in 48 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                        2 Transports owned by the Italians lost in 48 Sea Zone
                    British win with 1 Bomber, 1 Destroyer and 1 Fighter remaining. Battle score for attacker is 12
                    Casualties for Italians: 2 Transports
                Battle in Bangkok
                    British attack with 5 Artillerys, 1 Fighter, 3 Infantrys and 1 Mech.Inf
                    Hisaichi defend with 5 Artillerys and 9 Infantrys; Yamamoto defend with 8 ArmoredCars; Thai defend with 1 AAGun and 1 Factory
                        AA fire in Bangkok : 0/1 hits, 0.17 expected hits
                        British roll dice for 5 Artillerys, 1 Fighter, 3 Infantrys and 1 Mech.Inf in Bangkok, round 2 : 3/10 hits, 3.33 expected hits
                        Thai roll dice for 8 ArmoredCars, 5 Artillerys and 9 Infantrys in Bangkok, round 2 : 10/22 hits, 6.00 expected hits
                        1 Fighter owned by the British, 5 Artillerys owned by the British, 3 Infantrys owned by the British, 1 Mech.Inf owned by the British and 3 ArmoredCars owned by the Yamamoto lost in Bangkok
                    Thai win with 5 ArmoredCars, 5 Artillerys and 9 Infantrys remaining. Battle score for attacker is -28
                    Casualties for British: 5 Artillerys, 1 Fighter, 3 Infantrys and 1 Mech.Inf
                    Casualties for Yamamoto: 3 ArmoredCars
                Battle in Bursa
                    British attack with 2 ArmoredCars, 1 Artillery and 7 Mech.Infs
                    Neutral defend with 1 AAGun, 1 Bunker, 3 Infantrys and 1 Tank
                        British roll dice for 2 ArmoredCars, 1 Artillery and 7 Mech.Infs in Bursa, round 2 : 3/10 hits, 3.33 expected hits
                    Units damaged: 1 Bunker owned by the Neutral
                        Neutral roll dice for 1 Bunker, 3 Infantrys and 1 Tank in Bursa, round 2 : 3/5 hits, 2.00 expected hits
                        2 ArmoredCars owned by the British, 2 Infantrys owned by the Neutral and 1 Artillery owned by the British lost in Bursa
                        British roll dice for 7 Mech.Infs in Bursa, round 3 : 1/7 hits, 2.33 expected hits
                        Neutral roll dice for 1 Bunker, 1 Infantry and 1 Tank in Bursa, round 3 : 1/3 hits, 1.33 expected hits
                        1 Infantry owned by the Neutral and 1 Mech.Inf owned by the British lost in Bursa
                        British roll dice for 6 Mech.Infs in Bursa, round 4 : 3/6 hits, 2.00 expected hits
                        Neutral roll dice for 1 Bunker and 1 Tank in Bursa, round 4 : 1/2 hits, 1.00 expected hits
                        1 Bunker owned by the Neutral, 1 Tank owned by the Neutral and 1 Mech.Inf owned by the British lost in Bursa
                    British loses 0 PUs for violating Bursas neutrality.
                    British win, taking Bursa from Neutral with 5 Mech.Infs remaining. Battle score for attacker is -7
                    Casualties for British: 2 ArmoredCars, 1 Artillery and 2 Mech.Infs
                    Casualties for Neutral: 1 Bunker, 3 Infantrys and 1 Tank
                Battle in Yunnan
                    British attack with 2 Artillerys and 3 Infantrys
                    Hisaichi defend with 1 Infantry
                        British roll dice for 2 Artillerys and 3 Infantrys in Yunnan, round 2 : 3/5 hits, 1.50 expected hits
                        Hisaichi roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                        1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Yunnan
                    British win, taking Yunnan from Hisaichi with 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 Infantry
                    Casualties for Hisaichi: 1 Infantry

    Non Combat Move - British
                1 Artillery and 1 Infantry moved from Madras to 60 Sea Zone
                1 Cruiser moved from 61 Sea Zone to 60 Sea Zone
                1 Elite moved from Madras to 60 Sea Zone
                1 Artillery, 1 Cruiser, 1 Elite, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone
                1 Artillery, 1 Elite and 1 Infantry moved from 61 Sea Zone to Burma
                1 Destroyer moved from 12 Sea Zone to 11 Sea Zone
                1 Fighter moved from 48 Sea Zone to 51 Sea Zone
                1 Artillery moved from New Valley to Mersa Matruh
                1 Bomber moved from 48 Sea Zone to Cairo

    Place Units - British
                3 Artillerys and 3 Infantrys placed in Cairo
                1 Carrier and 3 Destroyers placed in 18 Sea Zone
                2 Fighters placed in 18 Sea Zone
                1 Bunker placed in Scotland
                1 Bunker placed in Manchester
                1 Bunker placed in Dover
                1 Artillery and 1 Tank placed in Malaya
                2 Mech.Infs placed in W.Iran

    Turn Complete - British
                British collect 107 PUs; end with 107 PUs

    Combat Hit Differential Summary :

    Neutral : 0.67
        British : 1.17
        Italians : -0.33
        Hisaichi : 0.67
        AA fire in Bangkok : : -0.17
        Thai : 4.00

    Production/PUs Summary :

    Germans : 105 / 112
        Russians : 63 / 65
        Italians : 54 / 56
        French : 33 / 25
        Yamamoto : 77 / 77
        Chinese : 16 / 27
        Hisaichi : 90 / 92
        British : 107 / 107
        Anzac : 38 / 41
        Dutch : 18 / 18
        Finns : 10 / 14
        Romanians : 28 / 28
        Thai : 14 / 14
        Americans : 108 / 110

    triplea_42002_Bri12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Anzac
                1 Infantry moved from Mindoro to Manila
                      Americans take Manila from Yamamoto
                1 Artillery moved from Mindoro to Panay
                      Americans take Panay from Yamamoto
                2 Artillerys moved from Broome to 67 Sea Zone
                2 Elites moved from Western Australia to 67 Sea Zone
                2 Artillerys and 2 Infantrys moved from Java to 67 Sea Zone
                4 Artillerys, 2 Elites, 2 Infantrys and 4 Transports moved from 67 Sea Zone to 113 Sea Zone
                4 Artillerys, 2 Elites and 2 Infantrys moved from 113 Sea Zone to West Papua
                1 Adv.Fighter moved from 67 Sea Zone to West Papua
                1 Adv.Fighter moved from 113 Sea Zone to West Papua
                1 Marine moved from Port Moresby to West Papua
                1 Artillery and 1 Elite moved from Tanimbar to 113 Sea Zone
                1 Artillery and 1 Elite moved from 113 Sea Zone to West Papua
                1 Infantry moved from Timor to 113 Sea Zone
                1 Infantry and 1 S.Submarine moved from 113 Sea Zone to 112 Sea Zone
                1 Infantry moved from 112 Sea Zone to Celebes
                1 Infantry moved from Guadalcanal to 114 Sea Zone
                1 Infantry and 1 S.Submarine moved from 114 Sea Zone to 101 Sea Zone
                1 Infantry moved from 101 Sea Zone to Yap
                      Anzac take Yap from Yamamoto

    Purchase Units - Anzac
                Anzac buy 4 Artillerys, 2 Fighters, 2 Infantrys and 1 Submarine; Remaining resources: 0 PUs;

    Combat - Anzac
                Battle in West Papua
                    Anzac attack with 2 Adv.Fighters, 5 Artillerys, 3 Elites, 2 Infantrys and 1 Marine
                    Yamamoto defend with 9 ArmoredCars, 1 Artillery and 3 Infantrys
                        Anzac roll dice for 2 Adv.Fighters, 5 Artillerys, 3 Elites, 2 Infantrys and 1 Marine in West Papua, round 2 : 8/13 hits, 5.33 expected hits
                        Yamamoto roll dice for 9 ArmoredCars, 1 Artillery and 3 Infantrys in West Papua, round 2 : 5/13 hits, 2.83 expected hits
                        2 Artillerys owned by the Anzac, 2 Infantrys owned by the Anzac, 1 Elite owned by the Anzac and 8 ArmoredCars owned by the Yamamoto lost in West Papua
                        Anzac roll dice for 2 Adv.Fighters, 3 Artillerys, 2 Elites and 1 Marine in West Papua, round 3 : 2/8 hits, 3.67 expected hits
                        Yamamoto roll dice for 1 ArmoredCar, 1 Artillery and 3 Infantrys in West Papua, round 3 : 3/5 hits, 1.50 expected hits
                        1 Artillery owned by the Anzac, 2 Elites owned by the Anzac, 1 Infantry owned by the Yamamoto and 1 ArmoredCar owned by the Yamamoto lost in West Papua
                        Anzac roll dice for 2 Adv.Fighters, 2 Artillerys and 1 Marine in West Papua, round 4 : 3/5 hits, 2.33 expected hits
                        Yamamoto roll dice for 1 Artillery and 2 Infantrys in West Papua, round 4 : 2/3 hits, 1.00 expected hits
                        2 Artillerys owned by the Anzac, 1 Artillery owned by the Yamamoto and 2 Infantrys owned by the Yamamoto lost in West Papua
                    Anzac win, taking West Papua from Yamamoto with 2 Adv.Fighters and 1 Marine remaining. Battle score for attacker is 13
                    Casualties for Anzac: 5 Artillerys, 3 Elites and 2 Infantrys
                    Casualties for Yamamoto: 9 ArmoredCars, 1 Artillery and 3 Infantrys
                Battle in 112 Sea Zone
                    Anzac attack with 1 S.Submarine
                    Yamamoto defend with 1 Destroyer
                        Anzac roll dice for 1 S.Submarine in 112 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Anzac roll dice for 1 S.Submarine in 112 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                        Yamamoto roll dice for 1 Destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        1 Destroyer owned by the Yamamoto lost in 112 Sea Zone
                    Anzac win with 1 S.Submarine remaining. Battle score for attacker is 8
                    Casualties for Yamamoto: 1 Destroyer
                Battle in Celebes

    Non Combat Move - Anzac
                2 Adv.Fighters moved from West Papua to 113 Sea Zone

    Place Units - Anzac
                1 Artillery and 2 Infantrys placed in Townsville
                2 Artillerys placed in Western Australia
                2 Fighters placed in 67 Sea Zone
                1 Submarine placed in 114 Sea Zone
                1 Artillery placed in Port Moresby

    Turn Complete - Anzac
                Anzac collect 42 PUs; end with 42 PUs

    Combat Hit Differential Summary :

    Yamamoto : 4.00
        Anzac : 1.67

    Production/PUs Summary :

    Germans : 105 / 112
        Russians : 63 / 65
        Italians : 54 / 56
        French : 33 / 25
        Yamamoto : 68 / 77
        Chinese : 16 / 27
        Hisaichi : 89 / 92
        British : 107 / 107
        Anzac : 42 / 42
        Dutch : 19 / 18
        Finns : 10 / 14
        Romanians : 28 / 28
        Thai : 14 / 14
        Americans : 113 / 110

    triplea_42002_Anz12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Dutch
                1 Tank moved from W.Morocco to S.Algeria
                      French take S.Algeria from Italians
                1 Infantry moved from W.Morocco to Tangier
                      French take Tangier from Italians
                2 Infantrys and 1 Tank moved from Mauritania to W.Morocco
                1 Tank moved from W.Morocco to E.Morocco
                1 Transport moved from 34 Sea Zone to 32 Sea Zone
                1 Artillery and 1 Infantry moved from Hollandia to West Papua
                1 Infantry and 1 Tank moved from Merauke to West Papua

    Purchase Units - Dutch
                Dutch buy 3 Bunkers; Remaining resources: 0 PUs;

    Combat - Dutch

    Non Combat Move - Dutch

    Place Units - Dutch
                1 Bunker placed in Aroe
                1 Bunker placed in Timor
                1 Bunker placed in Java

    Turn Complete - Dutch
                Dutch collect 19 PUs; end with 19 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 105 / 112
        Russians : 63 / 65
        Italians : 53 / 56
        French : 34 / 25
        Yamamoto : 68 / 77
        Chinese : 16 / 27
        Hisaichi : 89 / 92
        British : 107 / 107
        Anzac : 42 / 42
        Dutch : 19 / 19
        Finns : 10 / 14
        Romanians : 28 / 28
        Thai : 14 / 14
        Americans : 113 / 110

    triplea_42002_Dut12.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Finns
                1 Infantry moved from Tampere to Kotka
                      Finns take Kotka from Russians
                1 Infantry moved from Lapland to Oulu
                      Finns take Oulu from Russians
                1 Infantry moved from Murmansk to Lapland
                2 Elites and 15 Infantrys moved from Helsinki to Tampere

    Purchase Units - Finns
                Finns buy 2 Elites and 4 Infantrys; Remaining resources: 0 PUs;

    Combat - Finns

    Non Combat Move - Finns

    Place Units - Finns
                2 Elites and 4 Infantrys placed in Helsinki

    Turn Complete - Finns
                Finns collect 13 PUs; end with 13 PUs

    triplea_42002_Fin12.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Romanians
                1 Mech.Inf moved from Bucharest to Istanbul
                1 Elite and 2 Infantrys moved from Vinnytsia to Odessa
                1 Infantry moved from E.Romania to Odessa
                1 Elite moved from Minsk to Kursk
                1 Elite moved from Kiev to Kursk
                1 Infantry moved from Kiev to Kursk

    Purchase Units - Romanians
                Romanians buy 9 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Romanians
                Battle in Odessa
                    Romanians attack with 1 Elite and 3 Infantrys
                    Russians defend with 1 Artillery and 1 Infantry
                        Romanians roll dice for 1 Elite and 3 Infantrys in Odessa, round 2 :  1/4 hits
                        Russians roll dice for 1 Artillery and 1 Infantry in Odessa, round 2 :  1/2 hits
                        1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
                        Romanians roll dice for 1 Elite and 2 Infantrys in Odessa, round 3 :  1/3 hits
                        Russians roll dice for 1 Artillery in Odessa, round 3 :  0/1 hits
                        1 Artillery owned by the Russians lost in Odessa
                    Romanians win, taking Odessa from Russians with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Romanians: 1 Infantry
                    Casualties for Russians: 1 Artillery and 1 Infantry
                Battle in Kursk
                    Romanians attack with 2 Elites and 1 Infantry
                    Russians defend with 1 Infantry
                        Romanians roll dice for 2 Elites and 1 Infantry in Kursk, round 2 :  2/3 hits
                        Russians roll dice for 1 Infantry in Kursk, round 2 :  0/1 hits
                        1 Infantry owned by the Russians lost in Kursk
                    Romanians win, taking Kursk from Russians with 2 Elites and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry

    Non Combat Move - Romanians
                3 Tanks moved from E.Romania to Istanbul
                1 Elite and 1 Infantry moved from Bulgaria to Istanbul
                1 Elite and 1 Infantry moved from Greece to Istanbul
                1 Mech.Inf moved from Greece to Istanbul

    Place Units - Romanians
                3 Infantrys placed in E.Romania
                4 Infantrys placed in Bucharest
                2 Infantrys and 2 Tanks placed in Greece

    Turn Complete - Romanians
                Romanians collect 32 PUs; end with 32 PUs

    triplea_42002_Rom12.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Purchase Units - Thai
                Thai buy 2 Artillerys, 1 Elite and 2 Infantrys; Remaining resources: 0 PUs;

    Place Units - Thai
                2 Artillerys, 1 Elite and 2 Infantrys placed in Bangkok

    Turn Complete - Thai
                Thai collect 14 PUs; end with 14 PUs

    triplea_42002_Tha12.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 12

    Combat Move - Americans
                1 Elite moved from Alaska to 74 Sea Zone
                1 Mech.Inf moved from Belgian Congo to Kufra
                2 Mech.Infs moved from Mozambique to Darfur
                1 Infantry moved from Belgian Congo to French Equatorial Africa
                1 Elite and 1 S.Submarine moved from 74 Sea Zone to 88 Sea Zone
                1 Elite moved from 88 Sea Zone to Wake
                1 B.Carrier and 2 Fighters moved from 91 Sea Zone to 88 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from 41 Sea Zone to 42 Sea Zone
                1 Destroyer moved from 41 Sea Zone to 42 Sea Zone

    Purchase Units - Americans
                Americans buy 1 Adv.Fighter, 2 Artillerys, 1 Battleship, 1 Cruiser, 2 Destroyers, 4 Mech.Infs, 3 Tanks and 1 Transport; Remaining resources: 0 PUs;

    Combat - Americans
                Battle in 42 Sea Zone
                    Americans attack with 1 Adv.Fighter, 1 Destroyer and 2 Fighters
                    Italians defend with 1 Transport
                        Americans roll dice for 1 Adv.Fighter, 1 Destroyer and 2 Fighters in 42 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
                        Italians roll dice for 1 Transport in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                        1 Destroyer owned by the Americans and 1 Transport owned by the Italians lost in 42 Sea Zone
                    Americans win with 1 Adv.Fighter and 2 Fighters remaining. Battle score for attacker is -2
                    Casualties for Americans: 1 Destroyer
                    Casualties for Italians: 1 Transport

    Non Combat Move - Americans
                1 Destroyer moved from 41 Sea Zone to 42 Sea Zone
                1 Destroyer moved from 41 Sea Zone to 43 Sea Zone
                2 Artillerys and 1 Infantry moved from Mauritania to 34 Sea Zone
                2 Artillerys, 1 B.Transport and 1 Infantry moved from 34 Sea Zone to 41 Sea Zone
                2 Artillerys and 1 Infantry moved from 41 Sea Zone to Andalusia
                2 Tanks moved from Rio de Oro to 34 Sea Zone
                2 Tanks and 2 Transports moved from 34 Sea Zone to 41 Sea Zone
                2 Elites moved from E.Morocco to 41 Sea Zone
                2 Elites and 2 Tanks moved from 41 Sea Zone to Andalusia
                1 Artillery, 3 Mech.Infs and 5 Tanks moved from E.Morocco to S.Algeria
                1 Tank moved from Rio de Oro to W.Morocco
                1 Artillery moved from Mauritania to W.Morocco
                2 B.Transports and 2 Transports moved from 41 Sea Zone to 34 Sea Zone
                1 Adv.Fighter and 2 Fighters moved from 42 Sea Zone to 41 Sea Zone
                1 Artillery moved from E.Mexico to Central America

    Place Units - Americans
                1 Adv.Fighter placed in 88 Sea Zone
                1 Destroyer placed in 88 Sea Zone
                1 Transport placed in 71 Sea Zone
                1 Artillery placed in Alaska
                1 Battleship, 1 Cruiser and 1 Destroyer placed in 91 Sea Zone
                3 Tanks placed in Rio de Oro
                2 Mech.Infs placed in Belgian Congo
                1 Artillery placed in Alaska
                2 Mech.Infs placed in Venezuela

    Turn Complete - Americans
                Americans collect 113 PUs; end with 113 PUs

    Combat Hit Differential Summary :

    Italians : 0.83
        Americans : 0.50

    Production/PUs Summary :

    Germans : 105 / 112
        Russians : 56 / 65
        Italians : 53 / 56
        French : 34 / 25
        Yamamoto : 68 / 77
        Chinese : 16 / 27
        Hisaichi : 89 / 92
        British : 107 / 107
        Anzac : 42 / 42
        Dutch : 19 / 19
        Finns : 13 / 13
        Romanians : 32 / 32
        Thai : 14 / 14
        Americans : 113 / 113

    triplea_42002_Ame12.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Germans
                2 units repaired.
                1 ArmoredCar moved from Paris to Brittany
                      Germans take Orleanais from French
                      Germans take Brittany from French
                1 ArmoredCar and 1 Tank moved from Paris to Aquitaine
                3 Infantrys moved from Picardy to Burgundy
                1 Artillery moved from Paris to Burgundy
                1 Infantry moved from Paris to Burgundy
                1 HeavyTank and 6 Infantrys moved from Paris to Normandy
                2 Battleships, 1 Destroyer and 9 S.Submarines moved from 21 Sea Zone to 20 Sea Zone
                1 Cruiser and 1 Destroyer moved from 22 Sea Zone to 20 Sea Zone
                1 T.Boat moved from 22 Sea Zone to 23 Sea Zone
                1 Infantry moved from Latvia to Minsk
                6 Infantrys moved from Latvia to 24 Sea Zone
                1 Transport moved from 22 Sea Zone to 24 Sea Zone
                2 Infantrys moved from Danzig to 24 Sea Zone
                2 Transports moved from 22 Sea Zone to 24 Sea Zone
                4 Infantrys moved from East Prussia to 24 Sea Zone
                1 Infantry moved from Latvia to Estonia
                      Germans take Estonia from Russians
                12 Infantrys moved from 24 Sea Zone to Vyborg
                1 ArmoredCar moved from Leningrad to Arkhangelsk
                      Germans take S.Karelia from Russians
                      Germans take Arkhangelsk from Russians
                1 ArmoredCar moved from Leningrad to Vologda
                      Germans take Vologda from Russians
                1 Infantry moved from Leningrad to S.Karelia
                2 Artillerys and 6 Infantrys moved from Leningrad to Vyborg
                2 Tanks moved from Leningrad to Vyborg
                1 Artillery and 13 Infantrys moved from Brest to Kiev
                1 HeavyTank and 1 Tank moved from Warsaw to Kiev
                1 Infantry moved from Warsaw to Brest
                1 Artillery moved from Warsaw to Brest
                8 Infantrys moved from Vinnytsia to Kiev
                1 Artillery and 2 Infantrys moved from Krakow to Vinnytsia
                14 Infantrys moved from Bohemia to Krakow
                2 Adv.Fighters, 1 Bomber and 3 JetFighters moved from Belgium to 18 Sea Zone
                3 Infantrys moved from Picardy to Normandy

    Purchase Units - Germans
                Germans buy 1 Adv.Fighter, 6 HeavyTanks, 25 Infantrys and 2 Tanks; Remaining resources: 0 PUs;

    Combat - Germans
                Battle in Vyborg
                    Germans attack with 2 Artillerys, 18 Infantrys and 2 Tanks
                    Russians defend with 5 Artillerys, 1 Elite and 8 Tanks
                        Germans roll dice for 2 Artillerys, 18 Infantrys and 2 Tanks in Vyborg, round 2 :  7/22 hits
                        Russians roll dice for 5 Artillerys, 1 Elite and 8 Tanks in Vyborg, round 2 :  6/14 hits
                        1 Elite owned by the Russians, 5 Artillerys owned by the Russians, 6 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Vyborg
                        Germans roll dice for 2 Artillerys, 12 Infantrys and 2 Tanks in Vyborg, round 3 :  5/16 hits
                        Russians roll dice for 7 Tanks in Vyborg, round 3 :  4/7 hits
                        4 Infantrys owned by the Germans and 5 Tanks owned by the Russians lost in Vyborg
                        Germans roll dice for 2 Artillerys, 8 Infantrys and 2 Tanks in Vyborg, round 4 :  4/12 hits
                        Russians roll dice for 2 Tanks in Vyborg, round 4 :  0/2 hits
                        2 Tanks owned by the Russians lost in Vyborg
                    Germans win, taking Vyborg from Russians with 2 Artillerys, 8 Infantrys and 2 Tanks remaining. Battle score for attacker is 43
                    Casualties for Germans: 10 Infantrys
                    Casualties for Russians: 5 Artillerys, 1 Elite and 8 Tanks
                Battle in Normandy
                    Germans attack with 1 HeavyTank and 9 Infantrys
                    British defend with 1 Artillery, 1 Infantry and 1 Tank; French defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys
                        Germans roll dice for 1 HeavyTank and 9 Infantrys in Normandy, round 2 :  1/10 hits
                    Units damaged: 1 Bunker owned by the French
                        French roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank in Normandy, round 2 :  3/6 hits
                        3 Infantrys owned by the Germans lost in Normandy
                        Germans roll dice for 1 HeavyTank and 6 Infantrys in Normandy, round 3 :  1/7 hits
                        French roll dice for 1 Artillery, 1 Bunker, 3 Infantrys and 1 Tank in Normandy, round 3 :  1/6 hits
                        1 Infantry owned by the Germans and 1 Infantry owned by the British lost in Normandy
                        Germans roll dice for 1 HeavyTank and 5 Infantrys in Normandy, round 4 :  4/6 hits
                        French roll dice for 1 Artillery, 1 Bunker, 2 Infantrys and 1 Tank in Normandy, round 4 :  2/5 hits
                        1 Tank owned by the British, 2 Infantrys owned by the Germans, 2 Infantrys owned by the French and 1 Artillery owned by the British lost in Normandy
                        Germans roll dice for 1 HeavyTank and 3 Infantrys in Normandy, round 5 :  2/4 hits
                        French roll dice for 1 Bunker in Normandy, round 5 :  0/1 hits
                        1 Bunker owned by the French lost in Normandy
                    Germans win, taking Normandy from French with 1 HeavyTank and 3 Infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 6 Infantrys
                    Casualties for British: 1 Artillery, 1 Infantry and 1 Tank
                    Casualties for French: 1 Bunker and 2 Infantrys
                Battle in 18 Sea Zone
                    Germans attack with 2 Adv.Fighters, 1 Bomber and 3 JetFighters
                    British defend with 1 Carrier, 3 Destroyers and 2 Fighters
                        Germans roll dice for 2 Adv.Fighters, 1 Bomber and 3 JetFighters in 18 Sea Zone, round 2 :  3/6 hits
                        British roll dice for 1 Carrier, 3 Destroyers and 2 Fighters in 18 Sea Zone, round 2 :  3/6 hits
                        1 JetFighter owned by the Germans, 3 Destroyers owned by the British and 2 Adv.Fighters owned by the Germans lost in 18 Sea Zone
                        Germans roll dice for 1 Bomber and 2 JetFighters in 18 Sea Zone, round 3 :  3/3 hits
                        British roll dice for 1 Carrier and 2 Fighters in 18 Sea Zone, round 3 :  0/3 hits
                        1 Carrier owned by the British and 2 Fighters owned by the British lost in 18 Sea Zone
                    Germans win with 1 Bomber and 2 JetFighters remaining. Battle score for attacker is 22
                    Casualties for Germans: 2 Adv.Fighters and 1 JetFighter
                    Casualties for British: 1 Carrier, 3 Destroyers and 2 Fighters
                Battle in 20 Sea Zone
                    Germans attack with 2 Battleships, 1 Cruiser, 2 Destroyers and 9 S.Submarines
                    British defend with 1 Cruiser and 4 Transports
                        Germans roll dice for 9 S.Submarines in 20 Sea Zone, round 2 :  5/9 hits
                        4 Transports owned by the British and 1 Cruiser owned by the British lost in 20 Sea Zone
                    Germans win with 2 Battleships, 1 Cruiser, 2 Destroyers and 9 S.Submarines remaining. Battle score for attacker is 36
                    Casualties for British: 1 Cruiser and 4 Transports
                Battle in Burgundy
                    Germans attack with 1 Artillery and 4 Infantrys
                    British defend with 1 Tank
                        Germans roll dice for 1 Artillery and 4 Infantrys in Burgundy, round 2 :  1/5 hits
                        French roll dice for 1 Tank in Burgundy, round 2 :  1/1 hits
                        1 Tank owned by the British and 1 Infantry owned by the Germans lost in Burgundy
                    Germans win, taking Burgundy from French with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 Infantry
                    Casualties for British: 1 Tank
                Battle in Aquitaine
                    Germans attack with 1 ArmoredCar and 1 Tank
                    British defend with 1 Tank
                        Germans roll dice for 1 ArmoredCar and 1 Tank in Aquitaine, round 2 :  2/2 hits
                        French roll dice for 1 Tank in Aquitaine, round 2 :  0/1 hits
                        1 Tank owned by the British lost in Aquitaine
                    Germans win, taking Aquitaine from French with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 5
                    Casualties for British: 1 Tank

    Non Combat Move - Germans
                8 Infantrys moved from Belgium to Picardy
                1 Bomber and 2 JetFighters moved from 18 Sea Zone to Picardy

    Place Units - Germans
                4 HeavyTanks placed in Leningrad
                2 HeavyTanks and 2 Tanks placed in Warsaw
                1 Adv.Fighter placed in Paris
                7 Infantrys placed in Paris
                5 Infantrys placed in Bohemia
                6 Infantrys placed in Hamburg
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Berlin: 4 Infantrys
                EDIT: Adding units owned by Germans to Brandenburg: 4 Infantrys
                EDIT: Turning off Edit Mode
                7 Infantrys placed in Berlin

    Turn Complete - Germans
                Germans collect 124 PUs; end with 124 PUs

    triplea_42002_Ger13.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Russians
                1 unit repaired.
                1 Infantry moved from N.Karelia to 6 Sea Zone
                1 Infantry moved from 6 Sea Zone to Arkhangelsk
                2 Mech.Rockets moved from Yaroslavl to Kirov
                1 Mech.Rocket moved from Kirov to Arkhangelsk
                1 Fighter moved from Yaroslavl to Arkhangelsk
                1 Mech.Rocket moved from Kirov to Arkhangelsk
                2 Infantrys moved from Yaroslavl to Vologda
                1 ArmoredCar moved from Tula to Vologda
                1 ArmoredCar moved from Tula to S.Karelia
                1 Infantry moved from Yaroslavl to S.Karelia
                1 Transport moved from 53 Sea Zone to 54 Sea Zone
                2 Infantrys moved from Rostov to 54 Sea Zone
                2 Infantrys and 1 Transport moved from 54 Sea Zone to 53 Sea Zone
                2 Infantrys moved from 53 Sea Zone to Bulgaria
                      Russians take Bulgaria from Romanians
                1 Infantry moved from Sverdlovsk to Surgut
                1 Infantry moved from Sverdlovsk to Novosibirsk

    Purchase Units - Russians
                Russians buy 2 Bunkers, 24 Infantrys and 1 Tank; Remaining resources: 0 PUs;

    Combat - Russians
                Battle in S.Karelia
                    Russians attack with 1 ArmoredCar and 1 Infantry
                    Germans defend with 1 Infantry
                        Russians roll dice for 1 ArmoredCar and 1 Infantry in S.Karelia, round 2 : 1/2 hits, 0.50 expected hits
                        Germans roll dice for 1 Infantry in S.Karelia, round 2 : 0/1 hits, 0.33 expected hits
                        1 Infantry owned by the Germans lost in S.Karelia
                    Russians win, taking S.Karelia from Germans with 1 ArmoredCar and 1 Infantry remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 Infantry
                Battle in Arkhangelsk
                    Russians attack with 1 Fighter, 1 Infantry and 2 Mech.Rockets
                    Germans defend with 1 AAGun, 1 ArmoredCar and 1 Factory
                        AA fire in Arkhangelsk : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 Fighter, 1 Infantry and 2 Mech.Rockets in Arkhangelsk, round 2 : 0/4 hits, 1.67 expected hits
                        Germans roll dice for 1 ArmoredCar in Arkhangelsk, round 2 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 Fighter, 1 Infantry and 2 Mech.Rockets in Arkhangelsk, round 3 : 0/4 hits, 1.67 expected hits
                        Germans roll dice for 1 ArmoredCar in Arkhangelsk, round 3 : 0/1 hits, 0.17 expected hits
                        Russians roll dice for 1 Fighter, 1 Infantry and 2 Mech.Rockets in Arkhangelsk, round 4 : 1/4 hits, 1.67 expected hits
                        Germans roll dice for 1 ArmoredCar in Arkhangelsk, round 4 : 1/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Germans and 1 Infantry owned by the Russians lost in Arkhangelsk
                    Russians win, taking Arkhangelsk from Germans with 1 Fighter and 2 Mech.Rockets remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 Infantry
                    Casualties for Germans: 1 ArmoredCar
                Battle in Vologda
                    Russians attack with 1 ArmoredCar and 2 Infantrys
                    Germans defend with 1 ArmoredCar
                        Russians roll dice for 1 ArmoredCar and 2 Infantrys in Vologda, round 2 : 1/3 hits, 0.67 expected hits
                        Germans roll dice for 1 ArmoredCar in Vologda, round 2 : 0/1 hits, 0.17 expected hits
                        1 ArmoredCar owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 ArmoredCar and 2 Infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 ArmoredCar

    Non Combat Move - Russians
                1 Infantry moved from Rostov to Tula
                1 Artillery moved from Smolensk to Yaroslavl
                1 Fighter moved from Arkhangelsk to Yaroslavl

    Place Units - Russians
                1 Bunker and 5 Infantrys placed in Sverdlovsk
                1 Bunker placed in Krasnoyarsk
                10 Infantrys placed in Moscow
                4 Infantrys and 1 Tank placed in Stalingrad
                3 Infantrys placed in Georgia
                2 Infantrys placed in Tashkent

    Turn Complete - Russians
                Russians collect 55 PUs; end with 55 PUs

    Combat Hit Differential Summary :

    Germans : 0.00
        AA fire in Arkhangelsk : : -0.17
        Russians : -3.17

    Production/PUs Summary :

    Germans : 117 / 124
        Russians : 55 / 55
        Italians : 53 / 56
        French : 23 / 25
        Yamamoto : 68 / 77
        Chinese : 16 / 27
        Hisaichi : 89 / 92
        British : 107 / 107
        Anzac : 42 / 42
        Dutch : 19 / 19
        Finns : 15 / 13
        Romanians : 30 / 32
        Thai : 14 / 14
        Americans : 113 / 113

    triplea_42002_Rus13.tsvg

  • 25 24 23 22 21 20 19 18 17 16 15 14 13

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - Italians
                1 Artillery, 7 HeavyTanks and 2 Infantrys moved from Hun to Kufra
                1 Infantry moved from El Agheila to Kufra
                3 ArmoredCars, 2 HeavyTanks and 5 Infantrys moved from Tobruk to Kufra

    Purchase Units - Italians
                Italians buy 1 Fighter and 24 Infantrys; Remaining resources: 0 PUs;

    Combat - Italians
                Battle in Kufra
                    Italians attack with 3 ArmoredCars, 1 Artillery, 9 HeavyTanks and 8 Infantrys
                    British defend with 1 ArmoredCar and 2 Mech.Infs; French defend with 2 Artillerys, 6 Infantrys and 5 Mech.Infs; Americans defend with 1 Mech.Inf and 1 Tank; Dutch defend with 1 Elite and 1 Tank
                        Italians roll dice for 3 ArmoredCars, 1 Artillery, 9 HeavyTanks and 8 Infantrys in Kufra, round 2 :  10/21 hits
                        British roll dice for 1 ArmoredCar, 2 Artillerys, 1 Elite, 6 Infantrys, 8 Mech.Infs and 2 Tanks in Kufra, round 2 :  9/20 hits
                        1 Elite owned by the Dutch, 1 ArmoredCar owned by the British, 1 ArmoredCar owned by the Italians, 2 Artillerys owned by the French, 6 Infantrys owned by the French and 8 Infantrys owned by the Italians lost in Kufra
                        Italians roll dice for 2 ArmoredCars, 1 Artillery and 9 HeavyTanks in Kufra, round 3 :  7/12 hits
                        British roll dice for 8 Mech.Infs and 2 Tanks in Kufra, round 3 :  3/10 hits
                        2 ArmoredCars owned by the Italians, 5 Mech.Infs owned by the French, 1 Artillery owned by the Italians and 2 Mech.Infs owned by the British lost in Kufra
                        Italians roll dice for 9 HeavyTanks in Kufra, round 4 :  7/9 hits
                        British roll dice for 1 Mech.Inf and 2 Tanks in Kufra, round 4 :  0/3 hits
                    1 Mech.Inf owned by the Americans, 1 Tank owned by the Americans and 1 Tank owned by the Dutch lost in Kufra
                    Italians win, taking Kufra from British with 9 HeavyTanks remaining. Battle score for attacker is 53
                    Casualties for Italians: 3 ArmoredCars, 1 Artillery and 8 Infantrys
                    Casualties for British: 1 ArmoredCar and 2 Mech.Infs
                    Casualties for French: 2 Artillerys, 6 Infantrys and 5 Mech.Infs
                    Casualties for Americans: 1 Mech.Inf and 1 Tank
                    Casualties for Dutch: 1 Elite and 1 Tank

    Non Combat Move - Italians
                1 Infantry moved from N.Tunisia to N.Algeria
                3 Infantrys moved from N.Tunisia to Tunis
                1 Artillery moved from S.Tunisia to Tunis

    Place Units - Italians
                3 Infantrys placed in Hun
                4 Infantrys placed in Tunis
                1 Fighter and 9 Infantrys placed in Rome
                5 Infantrys placed in Lombardy
                3 Infantrys placed in Provence
                Italians undo move 4.
                1 Infantry placed in Provence
                4 Infantrys placed in Lombardy

    Turn Complete - Italians
                Italians collect 55 PUs; end with 55 PUs

    triplea_42002_Ita13.tsvg

  • 20 19 18 17 16

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 13

    Combat Move - French
                2 Mech.Infs moved from Ankara to Bursa

    Purchase Units - French
                French buy 2 Artillerys, 3 Infantrys and 2 Mech.Infs; Remaining resources: 0 PUs;

    Non Combat Move - French

    Place Units - French
                1 Artillery and 3 Infantrys placed in E.Morocco
                1 Artillery placed in French Equatorial Africa
                2 Mech.Infs placed in Syria

    Turn Complete - French
                French collect 23 PUs; end with 23 PUs

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 117 / 124
        Russians : 55 / 55
        Italians : 55 / 55
        French : 23 / 23
        Yamamoto : 68 / 77
        Chinese : 16 / 27
        Hisaichi : 89 / 92
        British : 105 / 107
        Anzac : 42 / 42
        Dutch : 19 / 19
        Finns : 15 / 13
        Romanians : 30 / 32
        Thai : 14 / 14
        Americans : 113 / 113

    triplea_42002_Fre13.tsvg

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