Huh?
I never said that. And why is the game like that?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 2 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 38 Sea Zone to 79 Sea Zone
1 bomber moved from Kwangsi to Yenisey
1 armour moved from Yakut S.S.R. to Yenisey
1 mech_infantry moved from Yakut S.S.R. to Yenisey
1 bomber moved from Japan to Yenisey
1 destroyer moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from Kwangsi to 35 Sea Zone
2 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
1 submarine moved from 41 Sea Zone to 37 Sea Zone
1 cruiser moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 39 Sea Zone to Sumatra
1 tactical_bomber moved from Kwangsi to 35 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 artillery moved from 37 Sea Zone to Malaya
1 submarine moved from 43 Sea Zone to 37 Sea Zone
1 battleship moved from 43 Sea Zone to 37 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Sumatra
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 armour moved from Shantung to Hunan
1 infantry moved from Anhwe to Hunan
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 battleship moved from 39 Sea Zone to 41 Sea Zone
1 carrier moved from 39 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Hopei
Combat - Japanese
Battle in 79 Sea Zone
Japanese attack with 1 destroyer
British defend with 2 transports
2 transports owned by the British lost in 79 Sea Zone
Japanese win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 cruisers, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 35 Sea Zone
Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Malaya, round 2 : 3/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hunan
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Yenisey
Japanese attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 bombers and 1 mech_infantry in Yenisey, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yenisey
Japanese win, taking Yenisey from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Yenisey to Yakut S.S.R.
1 aaGun moved from Anhwe to Hunan
1 fighter moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 aaGun moved from Kiangsi to Kwangtung
1 armour moved from Shantung to Chahar
1 armour moved from Shantung to Hunan
3 infantry moved from Kwangsi to French Indo China
2 artilleries moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to French Indo China
2 carriers moved from 38 Sea Zone to 37 Sea Zone
4 transports moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to French Indo China
1 fighter and 1 tactical_bomber moved from Hopei to Kiangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
Place Units - Japanese
1 factory_minor placed in French Indo China
1 bomber placed in Japan
2 destroyers placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,3,4
Japanese collect 55 PUs (3 lost to blockades); end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
ANZAC : -0.33
Americans : -0.50
Chinese : 0.33
UK_Pacific : -0.33
Russians : -0.33
Japanese : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Burma to French Indo China
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese with 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Wake Island to 33 Sea Zone
1 bomber moved from French Indo China to Dutch New Guinea
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
EDIT: 2 submarines moved from 6 Sea Zone to 25 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
2 bombers and 1 fighter placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : 0.50
Japanese : -1.33
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 bombers, 1 destroyer, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Burma to French Indo China
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 0/1 hits, 0.17 expected hits
Bombing raid in French Indo China rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in French Indo China causes 4 damage total.
Battle in 35 Sea Zone
Americans attack with 3 fighters, 1 tactical_bomber and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 3 fighters, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans win with 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in 6 Sea Zone
Americans attack with 2 submarines
Japanese defend with 2 destroyers
Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 destroyers in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Philippines from Japanese with 2 submarines remaining. Battle score for attacker is 16
Casualties for Japanese: 2 destroyers
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
3 fighters and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 battleship and 1 carrier moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from Wake Island to 33 Sea Zone
1 bomber moved from French Indo China to Dutch New Guinea
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 submarines moved from 91 Sea Zone to 93 Sea Zone
1 armour, 3 infantry and 3 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 battleship, 1 destroyer, 3 infantry, 3 mech_infantrys and 4 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Gibraltar
3 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
EDIT: 2 submarines moved from 6 Sea Zone to 25 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
1 destroyer and 1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Eastern United States
2 bombers and 1 fighter placed in Eastern United States
1 bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Szechwan
1 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Purchase Units - British
British buy 2 armour, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
3 infantry moved from Caucasus to Rostov
1 tactical_bomber moved from Egypt to Rostov
1 fighter moved from Egypt to Rostov
1 tactical_bomber moved from Eastern Persia to Rostov
1 infantry moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 battleship moved from 98 Sea Zone to 92 Sea Zone
2 artilleries moved from West India to India
UK_Pacific take India from Japanese
1 infantry moved from West India to India
2 artilleries and 9 infantry moved from Burma to India
Combat - British
Battle in Morocco
British attack with 1 armour and 1 infantry
Italians defend with 1 mech_infantry
British roll dice for 1 armour and 1 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 mech_infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians lost in Morocco
British win, taking Morocco from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 mech_infantry
Battle in Rostov
British attack with 1 fighter, 3 infantry and 2 tactical_bombers
Germans defend with 3 armour
British roll dice for 1 fighter, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 2/6 hits, 2.17 expected hits
Germans roll dice for 3 armour in Rostov, round 2 : 2/3 hits, 1.50 expected hits
2 armour owned by the Germans and 2 infantry owned by the British lost in Rostov
British roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Rostov, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 armour in Rostov, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Rostov
British win, taking Rostov from Germans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Germans: 3 armour
Non Combat Move - British
3 fighters moved from Persia to Russia
3 fighters moved from Eastern Persia to Russia
1 armour moved from Eastern Persia to India
1 mech_infantry moved from Eastern Persia to Kazakhstan
1 carrier, 1 cruiser, 2 destroyers and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 fighter moved from Egypt to Gibraltar
1 fighter moved from 92 Sea Zone to Gibraltar
1 fighter moved from Rostov to Volgograd
2 tactical_bombers moved from Rostov to Volgograd
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Egypt
1 transport placed in 106 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1,1,1,3,2,6,5,6,1,3,6,3,5,5,2
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Germans : 0.00
British : -0.67
Italians : -0.33
Americans : 0.50
Japanese : -1.33
AA fire in French Indo China : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Albania to Greece
1 armour moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 2 fighters and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 fighters and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Greece
Italians win, taking Greece from British with 1 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 fighter moved from Alexandria to Southern Italy
2 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
Place Units - Italians
1 destroyer placed in 97 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,5,2,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,5,3
Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by British to India: 3 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Dutch New Guinea
1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New Guinea
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 airfield placed in Dutch New Guinea
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 airfield and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 3 aaGuns
EDIT: Adding units owned by British to India: 3 aaGuns
EDIT: Turning off Edit Mode
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery moved from 34 Sea Zone to Paulau Island
Combat - ANZAC
Battle in Paulau Island
Non Combat Move - ANZAC
3 fighters moved from Caroline Islands to Dutch New Guinea
1 cruiser, 2 destroyers and 1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 destroyer moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from New Guinea to Dutch New Guinea
2 aaGuns moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 airfield placed in Dutch New Guinea
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 destroyer
EDIT: Adding units owned by ANZAC to 45 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
2 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 bomber, 3 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 artillery moved from Bryansk to Tambov
1 infantry moved from Bryansk to Tambov
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Archangel
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 infantry moved from Bryansk to Tambov
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Western Ukraine to Tambov
1 fighter and 1 tactical_bomber moved from Western Ukraine to Tambov
8 armour moved from Bryansk to Rostov
9 mech_infantrys moved from Bryansk to Rostov
7 artilleries and 34 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in Tambov
Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/7 hits, 3.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 9 armour, 7 artilleries, 34 infantry and 10 mech_infantrys
British defend with 1 infantry
Germans roll dice for 9 armour, 7 artilleries, 34 infantry and 10 mech_infantrys in Rostov, round 2 : 15/60 hits, 15.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
Germans win, taking Rostov from Russians with 9 armour, 7 artilleries, 33 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
4 aaGuns moved from Bryansk to Ukraine
2 fighters and 2 tactical_bombers moved from Tambov to Ukraine
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
3 tactical_bombers moved from Western Ukraine to Western Germany
2 artilleries moved from Normandy Bordeaux to France
2 infantry moved from Normandy Bordeaux to France
1 artillery moved from 113 Sea Zone to Western Germany
1 infantry moved from 113 Sea Zone to Western Germany
Place Units - Germans
1 armour and 2 mech_infantrys placed in Novgorod
1 bomber placed in Western Germany
1 armour placed in Ukraine
2 transports placed in 113 Sea Zone
1 artillery placed in Western Germany
3 infantry placed in France
1 artillery placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,4,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 54 PUs (4 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : -1.50
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Timguska to Yenisey
1 tactical_bomber moved from Russia to Yenisey
1 fighter moved from Russia to Yenisey
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
4 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Yenisey
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Yenisey, round 2 : 1/5 hits, 1.67 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yenisey
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yenisey, round 3 : 1/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour in Yenisey, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 4 artilleries and 6 infantry
Germans defend with 1 infantry
Russians roll dice for 4 artilleries and 6 infantry in Smolensk, round 2 : 2/10 hits, 3.00 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bryansk
Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 3 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Tambov, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery and 1 fighter in Tambov, round 4 : 1/2 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Tambov, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 3 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
1 fighter moved from Yenisey to Timguska
1 tactical_bomber moved from Yenisey to Timguska
1 fighter moved from Tambov to Russia
1 mech_infantry moved from Russia to Novosibirsk
1 armour moved from Volgograd to Novosibirsk
5 artilleries moved from Russia to Samara
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Russia to Samara
39 infantry moved from Russia to Samara
3 infantry moved from Russia to Smolensk
5 infantry moved from Russia to Samara
1 fighter moved from Russia to Timguska
Place Units - Russians
1 infantry placed in Volgograd
1 armour and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : -3.33
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 4x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 1 armour, 1 carrier, 1 destroyer, 5 mech_infantrys and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Chahar to Suiyuyan
2 infantry moved from Hopei to Suiyuyan
1 armour moved from Hunan to Shan State
Japanese take Yunnan from Chinese
Japanese take Shan State from UK_Pacific
1 armour moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Anhwe
1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Kiangsi to Anhwe
1 armour and 1 mech_infantry moved from Shantung to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter moved from Kwangsi to 34 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Japan to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Japanese take 6 Sea Zone from Americans
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 armour moved from Kwangtung to 20 Sea Zone
1 infantry moved from Kwangtung to 20 Sea Zone
1 armour, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
1 mech_infantry moved from Kwangtung to French Indo China
1 infantry moved from Korea to Amur
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 bombers moved from Yakut S.S.R. to Kwangsi
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Celebes
Battle in 34 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 34 Sea Zone
Japanese win, taking Celebes from Dutch with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 2 submarines
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
retreated to 25 Sea Zone
Americans win with 2 submarines remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Suiyuyan, round 2 : 0/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Suiyuyan, round 3 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Philippines
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 1 mech_infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 3.00 expected hits
Americans roll dice for 1 mech_infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Anhwe to Kwangsi
1 aaGun moved from Hunan to Kwangsi
1 fighter moved from 34 Sea Zone to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
2 tactical_bombers moved from Philippines to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 41 Sea Zone to 36 Sea Zone
2 carriers moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Kwangsi
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 75 Sea Zone
1 destroyer moved from 79 Sea Zone to 75 Sea Zone
1 battleship moved from 41 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
2 cruisers moved from 37 Sea Zone to 36 Sea Zone
1 battleship moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from 25 Sea Zone to Japan
1 tactical_bomber moved from Japan to Kwangsi
1 tactical_bomber moved from Anhwe to Kwangsi
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
Japanese undo move 1.
1 destroyer and 1 submarine placed in 6 Sea Zone
1 carrier placed in 36 Sea Zone
3 mech_infantrys placed in Shantung
2 mech_infantrys placed in Kwangtung
1 armour placed in French Indo China
Turn Complete - Japanese
Japanese collect 65 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 0.33
Chinese : 0.00
Japanese : 0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries and 21 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 3 bombers, 1 destroyer, 2 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to Philippines
1 fighter moved from 45 Sea Zone to 44 Sea Zone
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 bomber moved from Dutch New Guinea to French Indo China
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in 35 Sea Zone
Americans attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 44 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 4/4 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 1 infantry in Philippines, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - Americans
1 battleship, 1 carrier and 1 fighter moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 44 Sea Zone to Dutch New Guinea
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 fighter moved from Philippines to 45 Sea Zone
1 tactical_bomber moved from Philippines to 45 Sea Zone
2 submarines moved from 25 Sea Zone to 30 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
2 armour, 1 artillery, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 109 Sea Zone to United Kingdom
2 battleships, 2 carriers, 1 cruiser, 1 destroyer and 3 fighters moved from 91 Sea Zone to 109 Sea Zone
1 fighter moved from 109 Sea Zone to United Kingdom
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia
1 armour moved from 106 Sea Zone to New Brunswick Nova Scotia
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
2 bombers moved from Eastern United States to United Kingdom
1 fighter moved from Eastern United States to 109 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 bomber moved from Western United States to Queensland
Place Units - Americans
1 destroyer and 2 transports placed in 10 Sea Zone
2 bombers placed in Eastern United States
1 bomber placed in Western United States
1 armour, 1 artillery and 2 infantry placed in Western United States
1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
2 artilleries and 21 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs
Purchase Units - British
British buy 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 6 PUs;
Combat Move - British
1 armour moved from Morocco to Algeria
British take Algeria from Italians
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 96 Sea Zone
Combat - British
British creates battle in territory 106 Sea Zone
Non Combat Move - British
Turning on Edit Mode
EDIT: Cleaning up during movement phase
1 infantry moved from Morocco to Algeria
1 transport moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to United Kingdom
1 carrier moved from 92 Sea Zone to 109 Sea Zone
2 destroyers moved from 92 Sea Zone to 109 Sea Zone
2 cruisers moved from 92 Sea Zone to 109 Sea Zone
1 battleship moved from 92 Sea Zone to 109 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to United Kingdom
1 artillery moved from 109 Sea Zone to United Kingdom
3 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Persia to Caucasus
1 mech_infantry moved from Persia to Turkmenistan
1 armour moved from Persia to Turkmenistan
1 fighter moved from Volgograd to Yunnan
1 mech_infantry moved from Kazakhstan to Russia
1 armour moved from India to Yunnan
1 tactical_bomber moved from Volgograd to Russia
1 fighter moved from Russia to Yunnan
1 tactical_bomber moved from Volgograd to Yunnan
EDIT: 1 mech_infantry moved from Egypt to Alexandria
EDIT: 1 mech_infantry moved from Egypt to Alexandria
Place Units - British
EDIT: Removing units owned by British from Alexandria: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
1 submarine and 1 transport placed in 81 Sea Zone
1 fighter placed in Egypt
3 mech_infantrys placed in Persia
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Americans : 2.17
Japanese : -0.83
AA fire in French Indo China : : 0.83
Pretty sneaky with your Japanese force down in SZ 75. That would have been very easy to miss!
Ah! but you saw it! No you can try to defend the entire coast of two continents!
:wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Italians
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Italians
3 fighters moved from 93 Sea Zone to Southern Italy
1 armour and 1 mech_infantry moved from Greece to Romania
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1
Italians collect 14 PUs (1 lost to blockades); end with 15 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : -0.17
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
2 fighters moved from Dutch New Guinea to Celebes
1 fighter moved from Dutch New Guinea to Java
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
ANZAC attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
ANZAC roll dice for 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Java
ANZAC win, taking Java from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Celebes
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Celebes
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 3 : 1/4 hits, 1.67 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Java to 45 Sea Zone
2 fighters moved from Celebes to 45 Sea Zone
1 destroyer moved from 45 Sea Zone to 37 Sea Zone
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 17 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.17
Japanese : -1.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 1 armour, 5 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 113 Sea Zone to 125 Sea Zone
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Vyborg to Novgorod
1 infantry moved from Rostov to Tambov
1 armour moved from Archangel to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Bryansk
1 fighter and 1 tactical_bomber moved from Ukraine to Tambov
1 armour moved from Rostov to Caucasus
3 mech_infantrys moved from Rostov to Caucasus
8 armour, 7 artilleries, 32 infantry and 7 mech_infantrys moved from Rostov to Volgograd
1 armour moved from Ukraine to Volgograd
Combat - Germans
Battle in Caucasus
Germans attack with 1 armour and 3 mech_infantrys
British defend with 1 mech_infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Volgograd
Germans attack with 9 armour, 7 artilleries, 32 infantry and 7 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 9 armour, 7 artilleries, 32 infantry and 7 mech_infantrys in Volgograd, round 2 : 7/55 hits, 14.50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 9 armour, 7 artilleries, 32 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 1/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 2/5 hits, 2.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Germans
4 aaGuns moved from Ukraine to Rostov
1 fighter moved from Tambov to Rostov
1 tactical_bomber moved from Tambov to Rostov
1 fighter moved from Bryansk to Rostov
1 tactical_bomber moved from Bryansk to Rostov
1 infantry moved from Archangel to Novgorod
1 armour moved from Western Germany to 113 Sea Zone
2 artilleries moved from Western Germany to 113 Sea Zone
3 infantry moved from Western Germany to 113 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
3 infantry moved from 115 Sea Zone to Novgorod
1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
2 bombers moved from Western Germany to Ukraine
1 tactical_bomber moved from Western Germany to Ukraine
Place Units - Germans
1 armour and 2 mech_infantrys placed in Ukraine
2 artilleries and 1 infantry placed in Novgorod
2 artilleries and 4 infantry placed in Germany
1 artillery and 3 infantry placed in Western Germany
2 infantry placed in France
Turning on Edit Mode
EDIT: Adding units owned by Germans to Novgorod: 1 fighter and 2 tactical_bombers
EDIT: Removing units owned by Germans from Ukraine: 1 fighter and 2 tactical_bombers
EDIT: Adding units owned by Germans to Novgorod: 2 bombers
EDIT: Removing units owned by Germans from Ukraine: 2 bombers
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,2
Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : -8.83
Russians : -1.67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novgorod: 2 infantry
EDIT: Adding units owned by Germans to Germany: 2 infantry
EDIT: Removing units owned by Germans from France: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Hey Joseph, I paid too much attention to the eastern front and not enuf to the western front as I hurriedly placed my units. Please use the last posting of Rus7, otherwise you have a 55% chance of taking Berlin, with the USA to Denmark, then UK to Germany move. It should be less than 10% chance now.