• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Novgorod: 2 infantry
                EDIT: Adding units owned by Germans to Germany: 2 infantry
                EDIT: Removing units owned by Germans from France: 2 infantry
                EDIT: Adding units owned by Germans to Western Germany: 1 infantry
                EDIT: Adding units owned by Germans to Germany: 1 infantry
                EDIT: Turning off Edit Mode
                Russians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Germans
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                1 infantry moved from Russia to Tambov
                1 infantry moved from Samara to Tambov
                2 fighters and 1 tactical_bomber moved from Timguska to Tambov
                1 infantry moved from Smolensk to Bryansk
                1 infantry moved from Smolensk to Bryansk
                1 artillery moved from Smolensk to Bryansk
                1 artillery moved from Smolensk to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 1 armour and 1 mech_infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 1/4 hits, 1.33 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 3 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 1 armour in Bryansk, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Tambov
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/5 hits, 2.00 expected hits
                        Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 fighters moved from Tambov to Samara
                1 tactical_bomber moved from Tambov to Samara
                2 aaGuns moved from Smolensk to Russia
                2 infantry moved from Vologda to Samara
                1 artillery moved from Vologda to Samara
                1 armour moved from Russia to Samara
                1 infantry moved from Russia to Samara
                2 mech_infantrys moved from Russia to Samara
                1 infantry moved from Samara to Kazakhstan
                1 armour and 1 mech_infantry moved from Novosibirsk to Yenisey

    Place Units - Russians
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 16 PUs; end with 16 PUs

    Combat Hit Differential Summary :

    Germans : -1.67
        Russians : 0.33

    triplea_42000_Rus7.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 airfield, 3 carriers and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 75 Sea Zone to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 75 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 artillery moved from 71 Sea Zone to Union of South Africa
                1 destroyer moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from Amur to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 armour moved from Buyant-Uhaa to Ulaanbaatar
                1 armour and 1 mech_infantry moved from Anhwe to Shensi
                1 mech_infantry moved from Shantung to Kweichow
                1 armour and 1 infantry moved from Suiyuyan to Kansu
                1 armour moved from French Indo China to 36 Sea Zone
                1 mech_infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from French Indo China to 36 Sea Zone
                1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 36 Sea Zone to 35 Sea Zone
                1 armour moved from 35 Sea Zone to Philippines
                1 infantry moved from 35 Sea Zone to Philippines
                1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                4 fighters moved from 36 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
                1 bomber moved from Kwangsi to Shensi
                1 bomber moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
                2 battleships moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                1 tactical_bomber moved from Kwangsi to 42 Sea Zone
                2 cruisers moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                4 carriers moved from 36 Sea Zone to 35 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to Philippines
                2 tactical_bombers moved from 36 Sea Zone to Philippines

    Combat - Japanese
                Battle in Union of South Africa
                Battle in 35 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 35 Sea Zone
                        Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese win, taking Union of South Africa from British with 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 44 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 42 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 42 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Philippines
                    Japanese attack with 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                    Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                        Japanese roll dice for 1 armour, 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Philippines, round 2 : 5/11 hits, 4.83 expected hits
                        Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                        1 mech_infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 1 armour, 5 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 2/5 hits, 2.50 expected hits
                        Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 armour and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to French Indo China
                1 bomber moved from Kweichow to French Indo China
                1 aaGun moved from Kwangsi to French Indo China
                1 infantry moved from Kwangsi to French Indo China
                2 mech_infantrys moved from Kwangtung to French Indo China
                1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
                2 tactical_bombers moved from Philippines to 35 Sea Zone
                4 fighters moved from Philippines to 35 Sea Zone
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                2 fighters moved from 37 Sea Zone to 36 Sea Zone
                2 tactical_bombers moved from Kweichow to French Indo China
                1 armour moved from Shan State to French Indo China
                1 infantry moved from Malaya to Shan State
                1 destroyer moved from 6 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 aaGun moved from Kwangtung to Kiangsi
                1 mech_infantry moved from Shantung to Kiangsi
                1 mech_infantry moved from Shantung to Kiangsi
                1 fighter moved from Philippines to 36 Sea Zone
                1 fighter moved from Kweichow to French Indo China

    Place Units - Japanese
                1 airfield placed in French Indo China
                3 carriers placed in 36 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 bomber
                EDIT: Removing units owned by Japanese from Japan: 2 fighters
                EDIT: Adding units owned by Japanese to French Indo China: 1 bomber and 2 fighters
                EDIT: Turning off Edit Mode
                2 mech_infantrys placed in Shantung

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs

    Combat Hit Differential Summary :

    ANZAC : -0.33
        Americans : 0.33
        Chinese : -1.00
        Japanese : 0.33

    triplea_42000_Jap7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Soviet Far East
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 93 Sea Zone to Gibraltar
                3 fighters moved from 109 Sea Zone to United Kingdom
                2 bombers moved from Eastern United States to United Kingdom
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
                2 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 2 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
                2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 bomber moved from Queensland to India
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                3 fighters moved from Dutch New Guinea to Queensland
                2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Combat Hit Differential Summary :

    Italians : 0.67
        Americans : 0.67

    triplea_42000_Ame7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Combat Hit Differential Summary :

    Chinese : 1.00
        Japanese : -0.33

    triplea_42000_Chi7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 2 bombers, 1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 5 PUs;

    Combat Move - Americans
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone
                2 infantry moved from 3 Sea Zone to Soviet Far East
                1 artillery moved from 3 Sea Zone to Soviet Far East
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 submarine moved from 94 Sea Zone to 93 Sea Zone
                1 bomber moved from United Kingdom to 93 Sea Zone

    Combat - Americans
                Americans creates battle in territory 106 Sea Zone
                Battle in Soviet Far East
                Battle in 93 Sea Zone
                    Americans attack with 1 bomber and 1 submarine
                    Italians defend with 1 destroyer
                        Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 93 Sea Zone
                    Americans win, taking 106 Sea Zone from Germans, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 submarine
                    Casualties for Italians: 1 destroyer

    Non Combat Move - Americans
                1 bomber moved from 93 Sea Zone to Gibraltar
                3 fighters moved from 109 Sea Zone to United Kingdom
                2 bombers moved from Eastern United States to United Kingdom
                1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                1 transport moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 destroyer moved from 106 Sea Zone to 91 Sea Zone
                2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from United Kingdom to 109 Sea Zone
                2 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 1 destroyer, 5 infantry, 2 mech_infantrys and 5 transports moved from 109 Sea Zone to 91 Sea Zone
                2 submarines moved from 30 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to Queensland
                1 bomber moved from Queensland to India
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
                3 fighters moved from Dutch New Guinea to Queensland
                2 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar

    Place Units - Americans
                1 carrier and 1 transport placed in 10 Sea Zone
                1 infantry and 1 mech_infantry placed in Western United States
                2 fighters placed in 10 Sea Zone
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Yunnan to Kwangsi
                      Chinese take Kwangsi from Japanese
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Tsinghai to Kweichow
                1 infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese

    Combat - Chinese
                Battle in Kweichow
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                        Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kweichow
                    Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Yunnan to Kweichow
                1 fighter moved from Kweichow to Yunnan

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs

    Purchase Units - British
                British buy 2 armour, 1 bomber, 1 destroyer and 2 mech_infantrys; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific repair damage of 4x factory_minor; Remaining resources: 8 PUs;
                UK_Pacific buy 1 armour; Remaining resources: 2 PUs;

    Combat Move - British
                1 armour moved from Algeria to Tunisia
                      British take Tunisia from Italians
                1 submarine moved from 81 Sea Zone to 71 Sea Zone
                1 infantry moved from Algeria to Tunisia
                3 mech_infantrys moved from Persia to Caucasus
                1 armour moved from Yunnan to Shensi
                2 fighters moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 mech_infantry moved from Turkmenistan to Caucasus
                1 tactical_bomber moved from Russia to Caucasus
                3 fighters moved from Russia to Caucasus
                1 fighter moved from Russia to Caucasus

    Combat - British
                Battle in Caucasus
                    British attack with 4 fighters, 4 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 3 mech_infantrys
                        British roll dice for 4 fighters, 4 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/9 hits, 3.33 expected hits
                        Germans roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 3/4 hits, 1.50 expected hits
                        3 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Caucasus
                        British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 1/6 hits, 2.83 expected hits
                        Germans roll dice for 1 armour and 1 mech_infantry in Caucasus, round 3 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Germans lost in Caucasus
                        British roll dice for 4 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 1/6 hits, 2.83 expected hits
                        Germans roll dice for 1 armour in Caucasus, round 4 : 1/1 hits, 0.50 expected hits
                        1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Caucasus
                    British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for British: 4 mech_infantrys
                    Casualties for Germans: 1 armour and 3 mech_infantrys
                Battle in Shensi
                    British attack with 1 armour, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 armour and 1 mech_infantry
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Shensi, round 2 : 4/4 hits, 2.17 expected hits
                        Japanese roll dice for 1 armour and 1 mech_infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Shensi
                    British win, taking Shensi from Japanese with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 armour and 1 mech_infantry
                Battle in 71 Sea Zone
                    British attack with 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 submarine in 71 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 submarine in 71 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        British roll dice for 1 submarine in 71 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 71 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        1 destroyer owned by the Japanese lost in 71 Sea Zone
                        1 transport owned by the Japanese lost in 71 Sea Zone
                        British roll dice for 1 submarine in 71 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    British win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport

    Non Combat Move - British
                2 fighters moved from United Kingdom to Gibraltar
                1 artillery moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 infantry moved from United Kingdom to 109 Sea Zone
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 109 Sea Zone to 91 Sea Zone
                1 battleship, 1 carrier, 2 cruisers and 2 destroyers moved from 109 Sea Zone to 91 Sea Zone
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                1 submarine moved from 96 Sea Zone to 92 Sea Zone
                1 submarine moved from 99 Sea Zone to 81 Sea Zone
                1 armour moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to Tanganyika Territory
                1 armour moved from 72 Sea Zone to Tanganyika Territory
                1 fighter moved from Egypt to Tanganyika Territory
                1 infantry moved from India to Burma
                2 fighters moved from Shensi to Yunnan
                1 tactical_bomber moved from Shensi to Yunnan
                1 armour moved from Turkmenistan to Samara
                1 mech_infantry moved from Russia to Samara
                4 fighters and 1 tactical_bomber moved from Caucasus to Samara
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 mech_infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 armour and 1 bomber placed in Egypt
                1 destroyer placed in 81 Sea Zone

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs

    Place Units - UK_Pacific
                1 armour placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 8 PUs
                Some Units in India change ownership: 1 armour

    Combat Hit Differential Summary :

    Germans : 1.17
        Italians : 0.67
        British : -2.83
        Americans : 0.67
        Chinese : 1.00
        Japanese : -2.50

    triplea_42000_UK_7.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 1 artillery, 1 bomber and 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                1 armour, 1 artillery and 2 infantry moved from Tobruk to Libya
                1 artillery moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                2 armour and 2 mech_infantrys moved from Romania to Ukraine

    Place Units - Italians
                1 artillery, 1 bomber and 1 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    triplea_42000_Ita7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 3 destroyers and 1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Hit Differential Summary :

    triplea_42000_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser, 3 destroyers and 1 submarine moved from 45 Sea Zone to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                2 aaGuns moved from New South Wales to Queensland
                1 infantry moved from New South Wales to South Australia

    Place Units - ANZAC
                2 fighters and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs

    Combat Move - French
                1 infantry moved from Alexandria to Tobruk
                      French take Tobruk from Italians
                1 infantry moved from Alexandria to Tobruk

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42000_Fre7.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Rostov to Russia
                1 fighter moved from Novgorod to Russia
                2 bombers moved from Novgorod to Russia
                3 infantry moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from British
                1 infantry moved from Volgograd to Tambov
                2 tactical_bombers moved from Novgorod to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 bomber moved from Western Germany to Bryansk
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Tambov
                1 bomber moved from Western Germany to Tambov
                1 infantry moved from Volgograd to Tambov

    Combat - Germans
                Air Battle in Russia

    Combat Hit Differential Summary :

    triplea_42000_Ger8.tsvg

  • '21 '20 '19 '18 '17

    Intercept with a single fighter in Moscow?

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 1 bomber, 6 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 fighter moved from Rostov to Russia
                1 fighter moved from Novgorod to Russia
                2 bombers moved from Novgorod to Russia
                3 infantry moved from Novgorod to Belarus
                3 artilleries moved from Novgorod to Belarus
                1 armour and 2 mech_infantrys moved from Volgograd to Northwest Persia
                      Germans take Northwest Persia from British
                1 infantry moved from Volgograd to Tambov
                2 tactical_bombers moved from Novgorod to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 bomber moved from Western Germany to Bryansk
                1 fighter moved from Rostov to Bryansk
                1 tactical_bomber moved from Rostov to Tambov
                1 bomber moved from Western Germany to Tambov
                1 infantry moved from Volgograd to Tambov

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 4 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 1/2 hits, 0.33 expected hits
                    1 bomber killed by AA
                    Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
                    Bombing raid in Russia causes 5 damage total.
                Battle in Bryansk
                    Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 artilleries and 2 infantry
                        Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Bryansk, round 2 : 2/6 hits, 2.67 expected hits
                        Russians roll dice for 2 artilleries and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                        2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Bryansk
                    retreated to Bryansk
                    Russians win with 2 artilleries remaining. Battle score for attacker is -2
                    Casualties for Germans: 2 mech_infantrys
                    Casualties for Russians: 2 infantry
                Battle in Tambov
                    Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1.50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                        Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 3/4 hits, 1.50 expected hits
                        Russians roll dice for 2 infantry in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                        2 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Belarus
                    Germans attack with 3 artilleries and 3 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 artilleries and 3 infantry in Belarus, round 2 : 3/6 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                2 aaGuns moved from Rostov to Volgograd
                1 tactical_bomber moved from Tambov to Rostov
                1 fighter moved from Russia to Rostov
                1 fighter moved from Russia to Volgograd
                1 bomber moved from Tambov to Volgograd
                1 bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Volgograd
                1 tactical_bomber moved from Bryansk to Novgorod
                1 armour moved from Ukraine to Volgograd
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                2 artilleries moved from Germany to 114 Sea Zone
                4 infantry moved from Germany to 114 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Novgorod
                4 infantry moved from 115 Sea Zone to Novgorod
                2 armour moved from Novgorod to Belarus
                1 tactical_bomber moved from Bryansk to Ukraine
                1 bomber moved from Russia to Volgograd
                1 artillery moved from 115 Sea Zone to Novgorod
                1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                1 destroyer moved from 113 Sea Zone to 115 Sea Zone

    Place Units - Germans
                1 artillery and 2 infantry placed in France
                1 armour and 2 mech_infantrys placed in Volgograd
                1 armour and 2 mech_infantrys placed in Ukraine
                1 bomber and 2 mech_infantrys placed in Novgorod
                4 infantry placed in Western Germany
                2 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
                Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 63 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.67
        Germans : 0.33
        Russians : -1.00

    triplea_42000_Ger8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 4 artilleries; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 artilleries moved from Bryansk to Rostov
                1 tactical_bomber moved from Samara to Rostov
                2 fighters moved from Samara to Rostov
                1 mech_infantry moved from Yenisey to Kansu
                1 armour moved from Yenisey to Kansu
                1 armour moved from Samara to Kansu
                2 mech_infantrys moved from Samara to Kansu
                1 infantry moved from Kazakhstan to Caucasus
                      Russians take Caucasus from Germans
                1 artillery moved from Samara to Tambov
                1 infantry moved from Samara to Tambov
                1 artillery moved from Samara to Tambov
                1 infantry moved from Samara to Tambov

    Combat - Russians
                Battle in Kansu
                    Russians attack with 2 armour and 3 mech_infantrys
                    Japanese defend with 1 armour and 1 infantry
                        Russians roll dice for 2 armour and 3 mech_infantrys in Kansu, round 2 : 2/5 hits, 1.50 expected hits
                        Japanese roll dice for 1 armour and 1 infantry in Kansu, round 2 : 1/2 hits, 0.83 expected hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the Russians and 1 armour owned by the Japanese lost in Kansu
                    Russians win, taking Kansu from Japanese with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 5
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Japanese: 1 armour and 1 infantry
                Battle in Tambov
                    Russians attack with 2 artilleries and 2 infantry
                    Germans defend with 2 infantry
                        Russians roll dice for 2 artilleries and 2 infantry in Tambov, round 2 : 2/4 hits, 1.33 expected hits
                        Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                    Russians win, taking Tambov from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Germans: 2 infantry
                Battle in Rostov
                    Russians attack with 2 artilleries, 2 fighters and 1 tactical_bomber
                    Germans defend with 2 aaGuns, 1 fighter and 2 tactical_bombers
                        AA fire in Rostov : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 2 artilleries, 2 fighters and 1 tactical_bomber in Rostov, round 2 : 1/5 hits, 2.33 expected hits
                        Germans roll dice for 2 aaGuns, 1 fighter and 2 tactical_bombers in Rostov, round 2 : 2/3 hits, 1.67 expected hits
                        1 aaGun owned by the Germans and 2 artilleries owned by the Russians lost in Rostov
                    retreated to Rostov
                    Germans win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for Russians: 2 artilleries
                    Casualties for Germans: 1 aaGun
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Samara to Kazakhstan
                2 fighters moved from Rostov to Russia
                1 tactical_bomber moved from Rostov to Russia
                1 aaGun moved from Smolensk to Russia
                1 aaGun moved from Samara to Russia
                1 infantry moved from Smolensk to Bryansk
                2 artilleries and 2 infantry moved from Smolensk to Russia
                1 infantry moved from Russia to Vologda
                4 artilleries and 41 infantry moved from Samara to Russia

    Place Units - Russians
                4 artilleries placed in Russia

    Turn Complete - Russians
                Russians collect 18 PUs; end with 18 PUs

    Combat Hit Differential Summary :

    Germans : 0.67
        AA fire in Rostov : : -0.50
        Russians : -0.17
        Japanese : 0.17

    triplea_42000_Rus8.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 mech_infantrys moved from Shantung to Kweichow
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 armour moved from 44 Sea Zone to Celebes
                1 infantry moved from 44 Sea Zone to Celebes
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 armour moved from French Indo China to 36 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 infantry moved from Ulaanbaatar to Yakut S.S.R.
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Celebes
                1 carrier moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                2 mech_infantrys moved from Kiangsi to Kwangsi
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                1 fighter and 1 tactical_bomber moved from French Indo China to Kweichow
                3 bombers and 1 fighter moved from French Indo China to Shensi
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 bombers and 1 fighter
                    British defend with 1 armour
                        Japanese roll dice for 3 bombers and 1 fighter in Shensi, round 2 : 2/4 hits, 2.50 expected hits
                        Chinese roll dice for 1 armour in Shensi, round 2 : 1/1 hits, 0.50 expected hits
                        1 fighter owned by the Japanese and 1 armour owned by the British lost in Shensi
                    Japanese win with 3 bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 armour
                Battle in Kweichow
                    Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                    Chinese defend with 4 infantry
                        Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 4/6 hits, 2.67 expected hits
                        Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
                        2 mech_infantrys owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Chinese: 4 infantry
                Battle in Java
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Java, round 2 : 3/8 hits, 4.17 expected hits
                        ANZAC roll dice for 2 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                        1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter and 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in Celebes
                    Japanese attack with 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers
                    ANZAC defend with 1 artillery and 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Celebes, round 2 : 1/2 hits, 1.17 expected hits
                        Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 3 tactical_bombers in Celebes, round 2 : 3/8 hits, 4.17 expected hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Celebes
                    Japanese win, taking Celebes from ANZAC with 1 armour, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 artillery and 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 airfield and 1 infantry
                        Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kwangsi, round 2 : 0/4 hits, 1.50 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                        Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 3 : 2/3 hits, 1.33 expected hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Chinese lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 aaGun moved from Kiangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
                2 carriers moved from 35 Sea Zone to 42 Sea Zone
                2 carriers moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from Kwangsi to 36 Sea Zone
                1 tactical_bomber moved from Kwangsi to 36 Sea Zone
                2 submarines moved from 35 Sea Zone to 6 Sea Zone
                1 destroyer moved from 35 Sea Zone to 6 Sea Zone
                1 submarine moved from 35 Sea Zone to 6 Sea Zone
                3 tactical_bombers moved from Celebes to 44 Sea Zone
                3 fighters moved from Celebes to 44 Sea Zone
                3 tactical_bombers moved from Java to 42 Sea Zone
                2 fighters moved from Java to 42 Sea Zone
                3 bombers moved from Shensi to French Indo China

    Place Units - Japanese
                1 transport placed in 36 Sea Zone
                1 artillery placed in French Indo China
                1 bomber placed in Japan
                1 transport placed in 20 Sea Zone
                1 infantry and 1 mech_infantry placed in Kwangtung
                1 armour, 1 infantry and 1 mech_infantry placed in Shantung
                Japanese undo move 6.
                Japanese undo move 4.
                1 transport placed in 6 Sea Zone
                1 armour and 1 mech_infantry placed in Shantung
                1 infantry placed in Kwangtung
                2 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
                Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

    Combat Hit Differential Summary :

    ANZAC : 1.67
        Chinese : 1.50
        Japanese : -2.67

    triplea_42000_Jap8.tsvg

  • '21 '20 '19 '18 '17

    If you choose to attack my divided fleets, I need to give you exact Order-of-losses when I see the battles first round die rolls. So, save the game after the roll and before the choosing of losses. Or, post it before the the die rolls


  • OK, will do.


  • Are you online? I’m ready to do the naval battle.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 9 infantry, 3 mech_infantrys and 8 transports moved from 91 Sea Zone to 112 Sea Zone
                3 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
                4 fighters moved from United Kingdom to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    triplea_42000_Ame8.tsvg


  • Scramble German air to SZ 112?

  • '21 '20 '19 '18 '17

    no scramble


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 9 infantry, 3 mech_infantrys and 8 transports moved from 91 Sea Zone to 112 Sea Zone
                3 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
                4 fighters moved from United Kingdom to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport

    triplea_42000_Ame8.tsvg

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