• TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 9 infantry, 3 mech_infantrys and 8 transports moved from 91 Sea Zone to 112 Sea Zone
                3 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
                4 fighters moved from United Kingdom to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/14 hits, 7.50 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/13 hits, 7.00 expected hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
                        3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters in 42 Sea Zone, round 4 : 4/10 hits, 5.50 expected hits
                        Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 42 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                        2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the Americans, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 42 Sea Zone
                    Americans win, taking Norway from Germans, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 3 fighters remaining. Battle score for attacker is 65
                    Casualties for Americans: 2 bombers, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport

    Non Combat Move - Americans
                1 bomber moved from Gibraltar to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                2 transports moved from 3 Sea Zone to 9 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 bomber moved from Eastern United States to New Zealand
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                Americans undo move 1.
                2 bombers placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Combat Hit Differential Summary :

    Americans : -4.67
        Japanese : -1.33

    triplea_42000_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 3 bombers, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Americans
                3 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                3 armour, 1 artillery, 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 9 infantry, 3 mech_infantrys and 8 transports moved from 91 Sea Zone to 112 Sea Zone
                3 armour, 1 artillery, 9 infantry and 3 mech_infantrys moved from 112 Sea Zone to Norway
                4 fighters moved from United Kingdom to 112 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia
                      Russians take Siberia from Japanese
                1 bomber moved from Queensland to 42 Sea Zone
                1 bomber moved from India to 42 Sea Zone
                2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
                3 fighters moved from Queensland to 42 Sea Zone

    Combat - Americans
                Battle in Norway
                Battle in 42 Sea Zone
                    Americans attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber; ANZAC loiter and taunt
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport
                        Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Americans roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/14 hits, 7.50 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        2 submarines owned by the Americans, 3 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 42 Sea Zone
                        Americans roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 4/13 hits, 7.00 expected hits
                        Japanese roll dice for 1 battleship, 1 cruiser, 2 fighters, 3 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 3/7 hits, 4.00 expected hits
                        3 tactical_bombers owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer and 3 fighters in 42 Sea Zone, round 4 : 4/10 hits, 5.50 expected hits
                        Japanese roll dice for 1 battleship, 2 fighters and 1 transport in 42 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
                        2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 destroyer owned by the Americans, 1 battleship owned by the Japanese and 2 bombers owned by the Americans lost in 42 Sea Zone
                    Americans win, taking Norway from Germans, taking 42 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 3 fighters remaining. Battle score for attacker is 65
                    Casualties for Americans: 2 bombers, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 tactical_bombers and 1 transport

    Non Combat Move - Americans
                1 bomber moved from Gibraltar to United Kingdom
                1 bomber moved from Eastern United States to United Kingdom
                1 submarine moved from 105 Sea Zone to 112 Sea Zone
                2 transports moved from 3 Sea Zone to 9 Sea Zone
                1 destroyer moved from 26 Sea Zone to 8 Sea Zone
                1 bomber moved from Eastern United States to New Zealand
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
                1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 infantry moved from 30 Sea Zone to Johnston Island

    Place Units - Americans
                3 bombers placed in Eastern United States
                1 fighter and 1 tactical_bomber placed in Eastern United States
                1 destroyer and 2 submarines placed in 10 Sea Zone
                Americans undo move 1.
                2 bombers placed in Eastern United States
                1 bomber placed in Western United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                Americans collect 53 PUs (2 lost to blockades); end with 53 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese
                5 artilleries and 17 infantry moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 5 artilleries and 17 infantry
                    Japanese defend with 1 airfield and 1 mech_infantry
                        Chinese roll dice for 5 artilleries and 17 infantry in Kwangsi, round 2 : 4/22 hits, 5.33 expected hits
                        Japanese roll dice for 1 mech_infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                        1 mech_infantry owned by the Japanese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 5 artilleries and 17 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Yunnan to Hunan
                1 fighter moved from Yunnan to Hunan

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Anhwe

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs

    Purchase Units - British
                British buy 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 transport; Remaining resources: 1 PUs;

    Combat Move - British
                1 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 armour moved from Tanganyika Territory to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
                1 infantry moved from 71 Sea Zone to Union of South Africa
                1 armour moved from 71 Sea Zone to Union of South Africa
                1 fighter moved from Tanganyika Territory to Union of South Africa
                1 bomber moved from Egypt to Union of South Africa
                1 armour and 2 mech_infantrys moved from Persia to Northwest Persia
                1 tactical_bomber moved from Samara to Northwest Persia
                1 fighter moved from Samara to Northwest Persia
                1 fighter moved from Samara to Northwest Persia
                1 infantry moved from Burma to Shan State
                1 armour moved from India to Shan State
                1 tactical_bomber moved from Yunnan to Shan State
                1 fighter moved from Yunnan to Shan State

    Combat - British
                Battle in Union of South Africa
                    British attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        British roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Union of South Africa, round 2 : 2/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 artillery and 1 infantry in Union of South Africa, round 2 : 1/2 hits, 0.67 expected hits
                        1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa
                    British win, taking Union of South Africa from Japanese with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Northwest Persia
                    British attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 armour and 2 mech_infantrys
                        British roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/6 hits, 2.50 expected hits
                        Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits
                        2 mech_infantrys owned by the British and 2 mech_infantrys owned by the Germans lost in Northwest Persia
                        British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Northwest Persia, round 3 : 2/4 hits, 2.17 expected hits
                        Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                        1 armour owned by the Germans lost in Northwest Persia
                    British win, taking Northwest Persia from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 2 mech_infantrys
                    Casualties for Germans: 1 armour and 2 mech_infantrys
                Battle in Shan State
                    British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 3/4 hits, 1.83 expected hits
                        Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                1 fighter moved from Yunnan to Kansu
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 submarine moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Egypt to Iraq
                2 mech_infantrys moved from Alexandria to Trans-Jordan
                2 infantry moved from Alexandria to Tobruk
                1 submarine moved from 92 Sea Zone to 98 Sea Zone
                2 fighters moved from Northwest Persia to Persia
                1 tactical_bomber moved from Northwest Persia to Persia
                1 destroyer moved from 92 Sea Zone to 98 Sea Zone
                1 submarine moved from 71 Sea Zone to 76 Sea Zone
                1 bomber moved from Union of South Africa to Anglo Egyptian Sudan
                1 fighter moved from Union of South Africa to Belgian Congo
                2 fighters moved from Gibraltar to Norway
                1 fighter moved from Russia to Norway
                1 mech_infantry moved from Samara to Russia
                1 mech_infantry moved from Russia to Vologda
                1 armour moved from Samara to Vologda
                2 fighters moved from Samara to Russia
                2 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Gibraltar to 91 Sea Zone
                1 artillery moved from Gibraltar to 91 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 infantry moved from 112 Sea Zone to Norway
                1 artillery moved from 112 Sea Zone to Norway
                1 mech_infantry moved from 112 Sea Zone to Norway

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                1 fighter and 1 tactical_bomber placed in Egypt

    Turn Complete - British
                British collect 36 PUs; end with 36 PUs
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 8 PUs
                Some Units in 39 Sea Zone change ownership: 1 transport

    Combat Hit Differential Summary :

    Germans : 0.33
        British : 0.67
        Americans : -4.67
        Chinese : -1.33
        Japanese : -1.67

    triplea_42000_UK_8.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Italians
                Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Italians
                1 artillery moved from Libya to Tunisia
                2 infantry moved from Libya to Tunisia
                1 armour moved from Libya to Tunisia
                1 bomber moved from Southern Italy to Tambov
                2 armour moved from Ukraine to Tambov
                1 mech_infantry moved from Ukraine to Tambov
                1 mech_infantry moved from Ukraine to Caucasus
                1 fighter moved from Southern Italy to Caucasus

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 fighter and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 fighter and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                    Italians win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Tambov
                    Italians attack with 2 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 artilleries and 1 infantry
                        Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Tambov, round 2 : 1/4 hits, 1.83 expected hits
                        Russians roll dice for 2 artilleries and 1 infantry in Tambov, round 2 : 0/3 hits, 1.00 expected hits
                        1 infantry owned by the Russians lost in Tambov
                        Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Tambov, round 3 : 2/4 hits, 1.83 expected hits
                        Russians roll dice for 2 artilleries in Tambov, round 3 : 0/2 hits, 0.67 expected hits
                        2 artilleries owned by the Russians lost in Tambov
                    Italians win, taking Tambov from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 11
                    Casualties for Russians: 2 artilleries and 1 infantry
                Battle in Tunisia
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 armour and 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 infantry in Tunisia, round 2 : 2/4 hits, 1.33 expected hits
                        British roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                        1 infantry owned by the British and 1 armour owned by the British lost in Tunisia
                    Italians win, taking Tunisia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for British: 1 armour and 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Caucasus to Volgograd
                1 bomber moved from Tambov to Ukraine

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 16 PUs; end with 17 PUs

    Combat Hit Differential Summary :

    Italians : 0.33
        British : -0.83
        Russians : -1.00

    triplea_42000_Ita8.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - ANZAC
                ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Dutch New Guinea to New Guinea
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from New South Wales to 42 Sea Zone
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                2 armour and 1 fighter placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Combat Move - French
                2 infantry moved from Tobruk to Libya
                      French take Libya from Italians

    Combat - French

    Non Combat Move - French

    Turn Complete - French

    Combat Hit Differential Summary :

    triplea_42000_Fre8.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour, 3 artilleries and 3 infantry moved from Belarus to Bryansk
                2 fighters moved from Volgograd to Russia
                1 fighter moved from Rostov to Russia
                1 bomber moved from Ukraine to Russia
                2 bombers moved from Volgograd to Russia
                1 bomber moved from Novgorod to Russia
                1 armour moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk
                2 tactical_bombers moved from Rostov to Smolensk

    Combat - Germans
                Air Battle in Russia

    Combat Hit Differential Summary :

    triplea_42000_Ger9.tsvg

  • '21 '20 '19 '18 '17

    intercept with up to 4 fighters in Russia?
    :-o


  • I will choose to not intercept

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;

    Combat Move - Germans
                2 armour, 3 artilleries and 3 infantry moved from Belarus to Bryansk
                2 fighters moved from Volgograd to Russia
                1 fighter moved from Rostov to Russia
                1 bomber moved from Ukraine to Russia
                2 bombers moved from Volgograd to Russia
                1 bomber moved from Novgorod to Russia
                1 armour moved from Volgograd to Caucasus
                      Germans take Caucasus from Russians
                1 armour moved from Caucasus to Volgograd
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                1 infantry moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                2 mech_infantrys moved from Novgorod to Bryansk
                1 tactical_bomber moved from Novgorod to Smolensk
                1 tactical_bomber moved from Ukraine to Smolensk
                2 tactical_bombers moved from Rostov to Smolensk

    Combat - Germans
                Air Battle in Russia
                    Germans attacks with 7 units heading to Russia
                    Air Battle is over, the remaining bombers go on to their targets
                Strategic bombing raid in Russia
                        AA fire in Russia : 2/4 hits, 0.67 expected hits
                    2 bombers killed by AA
                    Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
                    Bombing raid in Russia causes 9 damage total.
                Battle in Bryansk
                    Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Bryansk, round 2 : 4/10 hits, 3.33 expected hits
                        Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Archangel
                    Germans attack with 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                        Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 4 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 4 tactical_bombers in Smolensk, round 2 : 2/4 hits, 2.00 expected hits
                        Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                        1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Smolensk
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Germans
                1 infantry moved from Novgorod to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Finland
                3 tactical_bombers moved from Smolensk to Tambov
                7 artilleries moved from Volgograd to Tambov
                30 infantry moved from Volgograd to Tambov
                7 armour moved from Volgograd to Tambov
                3 fighters moved from Russia to Tambov
                2 bombers moved from Russia to Tambov
                2 aaGuns moved from Volgograd to Tambov
                7 mech_infantrys moved from Volgograd to Tambov
                1 aaGun moved from Rostov to Bryansk
                1 armour moved from Ukraine to Bryansk
                2 mech_infantrys moved from Ukraine to Bryansk
                2 tactical_bombers moved from Western Germany to Novgorod
                1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 destroyer moved from 115 Sea Zone to 113 Sea Zone
                1 infantry moved from 113 Sea Zone to Germany
                1 artillery moved from 113 Sea Zone to Germany
                2 infantry moved from France to Western Germany
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                1 fighter moved from Western Germany to Novgorod

    Place Units - Germans
                2 armour and 1 mech_infantry placed in Volgograd
                3 mech_infantrys placed in Ukraine
                2 tactical_bombers placed in Novgorod
                1 artillery and 3 infantry placed in Germany
                2 artilleries and 2 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 57 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs

    Combat Hit Differential Summary :

    AA fire in Russia : : 1.33
        Germans : 1.00
        Russians : 1.00

    triplea_42000_Ger9.tsvg

  • '21 '20 '19 '18 '17

    very, very, very costly air losses in Russia and Smolensk.
    :-(

  • '21 '20 '19 '18 '17

    I took a chance and lost. This is why I rarely do strategic bombing. There is too great a chance of huge losses. I would have been much better off saving my bombers for my actual attack next turn. Lesson learned…


  • Oh boy, maybe Russia has a chance to survive!!  :mrgreen:


  • I agree with you on bombing. I know that statistically strategic bombing does makes sense, but why does it always seem to go badly when it matters most???


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians repair damage of 7x factory_major; Remaining resources: 11 PUs;
                Russians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Russia to Bryansk

    Combat - Russians
                Battle in Bryansk
                    Russians attack with 7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
                    Germans defend with 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
                        AA fire in Bryansk : 0/3 hits, 0.50 expected hits
                        Russians roll dice for 7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/17 hits, 6.33 expected hits
                        Germans roll dice for 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Bryansk, round 2 : 3/13 hits, 4.83 expected hits
                        3 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Bryansk
                        Russians roll dice for 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 5/14 hits, 5.33 expected hits
                        Germans roll dice for 3 armour, 3 artilleries and 4 mech_infantrys in Bryansk, round 3 : 4/10 hits, 3.83 expected hits
                        4 infantry owned by the Russians, 1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
                        Russians roll dice for 7 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 5/10 hits, 4.00 expected hits
                        Germans roll dice for 3 armour and 2 artilleries in Bryansk, round 4 : 1/5 hits, 2.17 expected hits
                        2 artilleries owned by the Germans, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 6 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
                    Casualties for Russians: 1 artillery and 7 infantry
                    Casualties for Germans: 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys

    Non Combat Move - Russians
                1 infantry moved from Vologda to Russia
                1 infantry moved from Samara to Russia
                1 infantry moved from Kazakhstan to Samara
                2 armour and 2 mech_infantrys moved from Kansu to Vologda
                1 tactical_bomber moved from Bryansk to Russia
                2 fighters moved from Bryansk to Russia

    Place Units - Russians
                1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 15 PUs; end with 15 PUs

    Combat Hit Differential Summary :

    Germans : -2.83
        AA fire in Bryansk : : -0.50
        Russians : -1.67

    triplea_42000_Rus9.tsvg

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from French Indo China to Shan State
                3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                1 bomber moved from Japan to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Aleutian Islands
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 mech_infantrys
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the Japanese retreated to French Indo China
                    UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                    Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                        Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits

    Combat Hit Differential Summary :

    Americans : 0.33
        UK_Pacific : 1.33
        Japanese : -5.50

    triplea_42000_Jap9.tsvg

  • '21 '20 '19 '18 '17

    Please select your 10 casualties for the first round in SZ42


  • I will take:
    Damage my battleship (I don’t know how I missed doing that last battle…)
    1 sub
    3 destroyers
    1 ANZAC carrier (go ahead and sink it, taking 2 hits)
    3 cruisers

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from French Indo China to Shan State
                3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                1 bomber moved from Japan to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Aleutian Islands
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 mech_infantrys
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the Japanese retreated to French Indo China
                    UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                    Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                        Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hits

    Combat Hit Differential Summary :

    Americans : 0.33
        ANZAC : 1.33
        UK_Pacific : 1.33
        Japanese : -7.17

    triplea_42000_Jap9.tsvg

  • '21 '20 '19 '18 '17

    my rolls continue to be worse than expected… pick your 8 losses…


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from French Indo China to Shan State
                3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                1 bomber moved from Japan to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Aleutian Islands
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 mech_infantrys
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the Japanese retreated to French Indo China
                    UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                    Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                        Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hits
                        ANZAC roll dice for 2 battleships, 3 carriers and 8 fighters in 42 Sea Zone, round 3 : 8/13 hits, 7.67 expected hits
                        5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 fighters owned by the ANZAC and 2 carriers owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 4 bombers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 8/8 hits, 5.00 expected hits
                        ANZAC roll dice for 2 battleships, 1 carrier and 4 fighters in 42 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                    Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 3 bombers
                    Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                    Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters

    Non Combat Move - Japanese

    Combat Hit Differential Summary :

    Americans : 0.33
        ANZAC : 1.33
        UK_Pacific : 1.33
        Japanese : -4.17

    triplea_42000_Jap9.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 armour moved from Celebes to 44 Sea Zone
                1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
                1 armour moved from 45 Sea Zone to Dutch New Guinea
                1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
                1 carrier moved from 36 Sea Zone to 42 Sea Zone
                1 artillery moved from Malaya to Shan State
                1 artillery moved from French Indo China to Shan State
                1 mech_infantry moved from French Indo China to Shan State
                1 infantry moved from French Indo China to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from French Indo China to Shan State
                3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
                1 bomber moved from Japan to 42 Sea Zone
                1 destroyer moved from 6 Sea Zone to 8 Sea Zone
                2 submarines moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
                2 infantry moved from 8 Sea Zone to Aleutian Islands

    Combat - Japanese
                Battle in Dutch New Guinea
                Battle in 8 Sea Zone
                    Japanese attack with 1 destroyer, 2 submarines and 1 transport
                    Americans defend with 1 destroyer
                        Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                        1 submarine owned by the Japanese lost in 8 Sea Zone
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                        Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
                    Casualties for Japanese: 2 submarines
                    Casualties for Americans: 1 destroyer
                Battle in Aleutian Islands
                Battle in Shan State
                    Japanese attack with 2 artilleries and 2 mech_infantrys
                    British defend with 1 armour and 1 infantry
                        Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
                        1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
                        UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
                        1 mech_infantry owned by the Japanese lost in Shan State
                    1 artillery owned by the Japanese retreated to French Indo China
                    UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
                    Casualties for Japanese: 1 artillery and 2 mech_infantrys
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                    Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                        Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
                    Units damaged: 1 battleship owned by the Americans
                        ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                        ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hits
                        ANZAC roll dice for 2 battleships, 3 carriers and 8 fighters in 42 Sea Zone, round 3 : 8/13 hits, 7.67 expected hits
                        5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 fighters owned by the ANZAC and 2 carriers owned by the Americans lost in 42 Sea Zone
                        Japanese roll dice for 1 battleship, 4 bombers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 8/8 hits, 5.00 expected hits
                        ANZAC roll dice for 2 battleships, 1 carrier and 4 fighters in 42 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
                        1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                    Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters
                Battle in 42 Sea Zone
                    Japanese attack with 1 battleship and 3 bombers
                    Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
                    Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
                    Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
                    Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters

    Non Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Ulaanbaatar to Jehol
                3 submarines moved from 6 Sea Zone to 35 Sea Zone
                1 mech_infantry moved from Kwangtung to Kiangsu
                1 transport moved from 36 Sea Zone to 20 Sea Zone
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                2 infantry moved from 19 Sea Zone to Shantung
                1 bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from 42 Sea Zone to Philippines
                1 bomber moved from 42 Sea Zone to Philippines

    Place Units - Japanese
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 artilleries placed in Shantung
                1 bomber and 3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 58 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs

    Combat Hit Differential Summary :

    Americans : 0.33
        ANZAC : 1.33
        UK_Pacific : 1.33
        Japanese : -4.17

    triplea_42000_Jap9.tsvg

Suggested Topics

  • 107
  • 1
  • 28
  • 28
  • 151
  • 67
  • 65
  • 104
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.7k

Users

40.4k

Topics

1.8m

Posts