@SuperbattleshipYamato Shocked your not going aggressive with Italy.
Joecool vs OwenToo game 2
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 carrier, 1 cruiser, 3 destroyers and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from New South Wales to 42 Sea Zone
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
2 armour and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Move - French
2 infantry moved from Tobruk to Libya
French take Libya from ItaliansCombat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 armour, 3 artilleries and 3 infantry moved from Belarus to Bryansk
2 fighters moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 bomber moved from Ukraine to Russia
2 bombers moved from Volgograd to Russia
1 bomber moved from Novgorod to Russia
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
2 tactical_bombers moved from Rostov to SmolenskCombat - Germans
Air Battle in RussiaCombat Hit Differential Summary :
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intercept with up to 4 fighters in Russia?
:-o -
I will choose to not intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 5 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans
2 armour, 3 artilleries and 3 infantry moved from Belarus to Bryansk
2 fighters moved from Volgograd to Russia
1 fighter moved from Rostov to Russia
1 bomber moved from Ukraine to Russia
2 bombers moved from Volgograd to Russia
1 bomber moved from Novgorod to Russia
1 armour moved from Volgograd to Caucasus
Germans take Caucasus from Russians
1 armour moved from Caucasus to Volgograd
1 submarine moved from 125 Sea Zone to 127 Sea Zone
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Smolensk
1 tactical_bomber moved from Ukraine to Smolensk
2 tactical_bombers moved from Rostov to SmolenskCombat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 2/4 hits, 0.67 expected hits
2 bombers killed by AA
Bombing raid in Russia rolls: 6,3 and causes: 9 damage to unit: factory_major
Bombing raid in Russia causes 9 damage total.
Battle in Bryansk
Germans attack with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys in Bryansk, round 2 : 4/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour, 3 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 4 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 4 tactical_bombers in Smolensk, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Smolensk
Germans win with 3 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
3 tactical_bombers moved from Smolensk to Tambov
7 artilleries moved from Volgograd to Tambov
30 infantry moved from Volgograd to Tambov
7 armour moved from Volgograd to Tambov
3 fighters moved from Russia to Tambov
2 bombers moved from Russia to Tambov
2 aaGuns moved from Volgograd to Tambov
7 mech_infantrys moved from Volgograd to Tambov
1 aaGun moved from Rostov to Bryansk
1 armour moved from Ukraine to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
2 tactical_bombers moved from Western Germany to Novgorod
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 artillery moved from 113 Sea Zone to Germany
2 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to NovgorodPlace Units - Germans
2 armour and 1 mech_infantry placed in Volgograd
3 mech_infantrys placed in Ukraine
2 tactical_bombers placed in Novgorod
1 artillery and 3 infantry placed in Germany
2 artilleries and 2 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 56 PUs; end with 57 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Russia : : 1.33
Germans : 1.00
Russians : 1.00 -
very, very, very costly air losses in Russia and Smolensk.
:-( -
I took a chance and lost. This is why I rarely do strategic bombing. There is too great a chance of huge losses. I would have been much better off saving my bombers for my actual attack next turn. Lesson learned…
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Oh boy, maybe Russia has a chance to survive!! :mrgreen:
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I agree with you on bombing. I know that statistically strategic bombing does makes sense, but why does it always seem to go badly when it matters most???
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 11 PUs;
Russians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber moved from Russia to BryanskCombat - Russians
Battle in Bryansk
Russians attack with 7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Germans defend with 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys
AA fire in Bryansk : 0/3 hits, 0.50 expected hits
Russians roll dice for 7 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/17 hits, 6.33 expected hits
Germans roll dice for 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrys in Bryansk, round 2 : 3/13 hits, 4.83 expected hits
3 infantry owned by the Russians, 1 aaGun owned by the Germans and 3 infantry owned by the Germans lost in Bryansk
Russians roll dice for 7 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Bryansk, round 3 : 5/14 hits, 5.33 expected hits
Germans roll dice for 3 armour, 3 artilleries and 4 mech_infantrys in Bryansk, round 3 : 4/10 hits, 3.83 expected hits
4 infantry owned by the Russians, 1 artillery owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
Russians roll dice for 7 artilleries, 2 fighters and 1 tactical_bomber in Bryansk, round 4 : 5/10 hits, 4.00 expected hits
Germans roll dice for 3 armour and 2 artilleries in Bryansk, round 4 : 1/5 hits, 2.17 expected hits
2 artilleries owned by the Germans, 1 artillery owned by the Russians and 3 armour owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 artilleries, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Russians: 1 artillery and 7 infantry
Casualties for Germans: 1 aaGun, 3 armour, 3 artilleries, 3 infantry and 4 mech_infantrysNon Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Samara to Russia
1 infantry moved from Kazakhstan to Samara
2 armour and 2 mech_infantrys moved from Kansu to Vologda
1 tactical_bomber moved from Bryansk to Russia
2 fighters moved from Bryansk to RussiaPlace Units - Russians
1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Germans : -2.83
AA fire in Bryansk : : -0.50
Russians : -1.67 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from French Indo China to Shan State
3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Dutch New Guinea
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
1 artillery owned by the Japanese retreated to French Indo China
UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hitsCombat Hit Differential Summary :
Americans : 0.33
UK_Pacific : 1.33
Japanese : -5.50 -
Please select your 10 casualties for the first round in SZ42
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I will take:
Damage my battleship (I don’t know how I missed doing that last battle…)
1 sub
3 destroyers
1 ANZAC carrier (go ahead and sink it, taking 2 hits)
3 cruisers -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from French Indo China to Shan State
3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Dutch New Guinea
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
1 artillery owned by the Japanese retreated to French Indo China
UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hitsCombat Hit Differential Summary :
Americans : 0.33
ANZAC : 1.33
UK_Pacific : 1.33
Japanese : -7.17 -
my rolls continue to be worse than expected… pick your 8 losses…
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from French Indo China to Shan State
3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Dutch New Guinea
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
1 artillery owned by the Japanese retreated to French Indo China
UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hits
ANZAC roll dice for 2 battleships, 3 carriers and 8 fighters in 42 Sea Zone, round 3 : 8/13 hits, 7.67 expected hits
5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 fighters owned by the ANZAC and 2 carriers owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 8/8 hits, 5.00 expected hits
ANZAC roll dice for 2 battleships, 1 carrier and 4 fighters in 42 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 3 bombers
Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fightersNon Combat Move - Japanese
Combat Hit Differential Summary :
Americans : 0.33
ANZAC : 1.33
UK_Pacific : 1.33
Japanese : -4.17 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Celebes to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 45 Sea Zone
1 armour moved from 45 Sea Zone to Dutch New Guinea
1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 artillery moved from Malaya to Shan State
1 artillery moved from French Indo China to Shan State
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 mech_infantry moved from French Indo China to Shan State
3 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to 42 Sea Zone
1 bomber moved from Japan to 42 Sea Zone
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
2 submarines moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in Dutch New Guinea
Battle in 8 Sea Zone
Japanese attack with 1 destroyer, 2 submarines and 1 transport
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 8 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese roll dice for 1 submarine in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC with 1 destroyer and 1 transport remaining. Battle score for attacker is -4
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer
Battle in Aleutian Islands
Battle in Shan State
Japanese attack with 2 artilleries and 2 mech_infantrys
British defend with 1 armour and 1 infantry
Japanese roll dice for 2 artilleries and 2 mech_infantrys in Shan State, round 2 : 0/4 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 2 : 2/2 hits, 0.83 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Shan State
Japanese roll dice for 1 artillery and 1 mech_infantry in Shan State, round 3 : 0/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 armour and 1 infantry in Shan State, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese lost in Shan State
1 artillery owned by the Japanese retreated to French Indo China
UK_Pacific win, taking Aleutian Islands from Americans with 1 armour and 1 infantry remaining. Battle score for attacker is -12
Casualties for Japanese: 1 artillery and 2 mech_infantrys
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Americans defend with 2 battleships, 3 carriers, 2 cruisers and 3 fighters; ANZAC defend with 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Japanese roll dice for 1 battleship, 4 bombers, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers in 42 Sea Zone, round 2 : 10/19 hits, 11.17 expected hits
Units damaged: 1 battleship owned by the Americans
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 battleships, 4 carriers, 3 cruisers, 3 destroyers and 8 fighters in 42 Sea Zone, round 2 : 12/20 hits, 10.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the ANZAC, 4 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 submarine owned by the ANZAC and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 5 fighters and 6 tactical_bombers in 42 Sea Zone, round 3 : 8/16 hits, 9.67 expected hits
ANZAC roll dice for 2 battleships, 3 carriers and 8 fighters in 42 Sea Zone, round 3 : 8/13 hits, 7.67 expected hits
5 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 fighters owned by the ANZAC and 2 carriers owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 battleship, 4 bombers, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 4 : 8/8 hits, 5.00 expected hits
ANZAC roll dice for 2 battleships, 1 carrier and 4 fighters in 42 Sea Zone, round 4 : 4/7 hits, 4.33 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese, 1 fighter owned by the ANZAC, 1 bomber owned by the Japanese, 1 carrier owned by the Americans, 3 fighters owned by the Americans and 2 battleships owned by the Americans lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Americans with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fighters
Battle in 42 Sea Zone
Japanese attack with 1 battleship and 3 bombers
Japanese win with 1 battleship and 3 bombers remaining. Battle score for attacker is 28
Casualties for Japanese: 1 bomber, 4 carriers, 1 cruiser, 1 destroyer, 6 fighters and 6 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 3 destroyers, 5 fighters and 1 submarine
Casualties for Americans: 2 battleships, 3 carriers, 2 cruisers and 3 fightersNon Combat Move - Japanese
1 armour and 1 mech_infantry moved from Ulaanbaatar to Jehol
3 submarines moved from 6 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Kwangtung to Kiangsu
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to Philippines
1 bomber moved from 42 Sea Zone to PhilippinesPlace Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour and 2 artilleries placed in Shantung
1 bomber and 3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Americans : 0.33
ANZAC : 1.33
UK_Pacific : 1.33
Japanese : -4.17 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 airfield, 1 artillery, 3 destroyers, 1 factory_minor, 1 harbour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 submarines moved from 10 Sea Zone to 8 Sea Zone
1 bomber moved from Western United States to 8 Sea Zone
1 bomber moved from New Zealand to 45 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to 113 Sea Zone
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to Finland
1 bomber moved from United Kingdom to 113 Sea Zone
1 fighter moved from 112 Sea Zone to Finland
3 fighters moved from 112 Sea Zone to 113 Sea Zone
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 armour moved from Sakha to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Siberia to Amur
Russians take Amur from Japanese
1 artillery and 1 infantry moved from Siberia to Sakha -
Scramble 2 fighters to SZ 113?
-
No scramble