@Booper nice start for the dago’s
MrCunego (allies) vs Bobbarossa (axis) BM
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 battleship, 2 carriers, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 97 Sea Zone
1 armour and 1 infantry moved from 97 Sea Zone to Greece
3 carriers, 1 cruiser, 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to 97 Sea Zone
3 fighters moved from 94 Sea Zone to 97 Sea ZoneCombat - Americans
Battle in GreeceNon Combat Move - Americans
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 94 Sea Zone to 91 Sea Zone
3 submarines moved from 101 Sea Zone to 91 Sea Zone
2 bombers moved from Eastern United States to Morocco
1 bomber moved from India to Egypt
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea ZonePlace Units - Americans
1 battleship, 2 carriers and 1 submarine placed in 10 Sea Zone
2 fighters and 1 marine placed in Western United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
3 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 mech_infantrys
Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 mech_infantrys in Shensi, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Shensi to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 artillery; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from India to Burma
1 fighter moved from India to Burma
1 bomber moved from Algeria to Bulgaria
2 fighters and 1 tactical_bomber moved from 97 Sea Zone to BulgariaCombat - British
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Burma
British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Bulgaria
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Bulgaria, round 2 : 1/4 hits, 2,33 expected hits
Germans roll dice for 2 infantry in Bulgaria, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Bulgaria
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in Bulgaria, round 3 : 2/4 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Bulgaria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bulgaria
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantryNon Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from Bulgaria to Greece
1 battleship moved from 94 Sea Zone to 97 Sea Zone
1 transport moved from 94 Sea Zone to 96 Sea Zone
1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 aaGun and 1 infantry moved from 97 Sea Zone to Greece
1 artillery and 1 infantry moved from Algeria to Morocco
1 cruiser moved from 94 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Algeria to 97 Sea Zone
2 mech_infantrys moved from Egypt to Iraq
2 infantry moved from Persia to Eastern Persia
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery and 3 infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
2 mech_infantrys moved from Alexandria to Trans-Jordan
1 infantry moved from Brazil to British Guiana
1 fighter moved from Burma to IndiaPlace Units - UK_Pacific
1 artillery placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1,6,1,1,5
UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
Some Units in India change ownership: 1 artilleryCombat Hit Differential Summary :
Germans : -1,00
British : -2,50
Chinese : 0,17
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 artilleries and 2 infantry moved from Tunisia to Algeria
Italians take Algeria from AmericansCombat - Italians
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun, 1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Slovakia Hungary to Romania
1 armour moved from Eastern Poland to Romania
1 armour moved from Baltic States to Romania
1 artillery and 1 infantry moved from Baltic States to PolandPlace Units - Italians
1 fighter and 2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,2,1,6,3,4,5,5,3,4,4
Italians collect 5 PUs (8 lost to blockades); end with 6 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 infantry moved from Tobruk to Libya
ANZAC take Libya from ItaliansCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transportNon Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Egypt to Trans-JordanPlace Units - ANZAC
2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,33
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
6 infantry moved from Finland to Karelia
2 infantry moved from Baltic States to Novgorod
2 bombers moved from Eastern Poland to Novgorod
1 destroyer and 1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 bomber moved from Germany to 115 Sea Zone
1 bomber moved from Eastern Poland to 115 Sea ZoneCombat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Novgorod, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Karelia
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans roll dice for 6 infantry in Karelia, round 2 : 1/6 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 115 Sea Zone
Germans attack with 2 bombers, 1 destroyer and 1 submarine
Russians defend with 1 cruiser and 1 submarine
Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 1 destroyer in 115 Sea Zone, round 3 : 2/3 hits, 1.67 expected hits
Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser and 1 submarine
Casualties for Germans: 1 submarineNon Combat Move - Germans
2 bombers moved from 115 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
2 bombers moved from Novgorod to Western Germany
3 armour and 3 mech_infantrys moved from Eastern Poland to Romania
1 infantry moved from Baltic States to Eastern Poland
5 aaGuns, 6 artilleries and 17 infantry moved from Baltic States to Poland
3 artilleries and 7 infantry moved from Germany to Poland
2 armour moved from Western Germany to Yugoslavia
4 infantry moved from Northern Italy to Yugoslavia
1 transport moved from 112 Sea Zone to 111 Sea Zone
1 armour moved from Scotland to 111 Sea Zone
1 armour and 1 transport moved from 111 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
2 infantry moved from Norway to FinlandPlace Units - Germans
3 infantry placed in United Kingdom
3 infantry placed in France
5 armour and 4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,2,4,5,3,3,2,5,4,4
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Germans : -0.67
Russians : 0.17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Olgiy to Kansu
1 infantry moved from Timguska to Kansu
1 fighter moved from Russia to Kansu
1 fighter moved from Russia to Eastern Poland
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Italians
1 armour moved from Baltic States to Eastern Poland
23 artilleries, 28 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
2 infantry moved from Western Ukraine to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Belarus to Novgorod
2 fighters and 1 tactical_bomber moved from Russia to Novgorod
1 fighter moved from Russia to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/5 hits, 2,33 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kansu
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 23 artilleries, 1 fighter, 31 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 23 artilleries, 1 fighter, 31 infantry and 2 mech_infantrys in Eastern Poland, round 2 : 21/58 hits, 18,00 expected hits
Italians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Italians with 1 armour, 23 artilleries, 1 fighter, 30 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantryNon Combat Move - Russians
4 aaGuns moved from Belarus to Eastern Poland
1 infantry moved from Smolensk to Belarus
1 infantry moved from Smolensk to Belarus
2 artilleries moved from Smolensk to Belarus
2 mech_infantrys moved from Russia to Belarus
1 mech_infantry moved from Tambov to Ukraine
2 infantry moved from Rostov to Ukraine
3 fighters and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Ukraine
3 artilleries moved from Russia to Bryansk
1 armour moved from Ethiopia to Egypt
1 fighter moved from Kansu to Vologda
2 aaGuns and 4 infantry moved from Novosibirsk to Vologda
10 infantry moved from Urals to VologdaPlace Units - Russians
3 armour placed in Ukraine
1 armour, 3 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUsCombat Hit Differential Summary :
Germans : -0,33
Italians : 0,67
Russians : 1,83
Japanese : -0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 3 destroyers, 5 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Burma
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Anhwe to Shensi
2 fighters and 2 tactical_bombers moved from Kweichow to Kansu
2 fighters and 2 tactical_bombers moved from Kweichow to Shensi
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Kweichow to ShensiCombat - Japanese
Battle in Kansu
Japanese attack with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 2 : 1/7 hits, 2.83 expected hits
Chinese roll dice for 2 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese roll dice for 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Kansu, round 3 : 2/7 hits, 2.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in 44 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 44 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 3/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Shensi
Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Shensi, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kansu to Kweichow
2 fighters and 2 tactical_bombers moved from Shensi to Kweichow
1 armour moved from Kweichow to Sikang
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Shantung to Chahar
1 mech_infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Kweichow
1 infantry moved from Amur to Buyant-Uhaa
1 infantry moved from Soviet Far East to Siberia
2 fighters and 2 tactical_bombers moved from 44 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 42 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Caroline Islands
1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Philippines to 35 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 3 infantry, 1 submarine and 2 transports moved from 35 Sea Zone to 33 Sea Zone
3 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Japan to Caroline Islands
3 infantry moved from French Indo China to Yunnan
3 infantry moved from Malaya to Shan State
1 carrier moved from 39 Sea Zone to 38 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 submarine moved from 79 Sea Zone to 80 Sea Zone
2 bombers moved from Kweichow to PhilippinesPlace Units - Japanese
3 infantry placed in Malaya
2 infantry placed in French Indo China
1 transport placed in 36 Sea Zone
1 armour and 2 mech_infantrys placed in Shantung
3 destroyers and 3 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
ANZAC : -0.33
Chinese : -0.33
UK_Pacific : -0.33
Japanese : -0.83 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Greece to Albania
Americans take Albania from Italians
1 armour moved from Albania to Bulgaria
Americans take Bulgaria from Germans
1 infantry moved from Greece to 97 Sea Zone
1 cruiser, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 infantry moved from Morocco to Algeria
2 bombers moved from Morocco to AlgeriaCombat - Americans
Battle in Tunisia
Battle in Algeria
Americans attack with 1 artillery, 2 bombers and 3 infantry
Italians defend with 2 artilleries and 2 infantry
Americans roll dice for 1 cruiser in Algeria, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Algeria, round 2 : 2/6 hits, 2,33 expected hits
Italians roll dice for 2 artilleries and 2 infantry in Algeria, round 2 : 0/4 hits, 1,33 expected hits
1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 artillery, 2 bombers and 3 infantry in Algeria, round 3 : 3/6 hits, 2,33 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Tunisia from Italians, taking Algeria from Italians with 1 artillery, 2 bombers and 3 infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 artilleries and 2 infantryNon Combat Move - Americans
2 bombers moved from Algeria to Iraq
1 bomber moved from Egypt to India
1 transport moved from 91 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to British Guiana
2 fighters moved from Western United States to Hawaiian Islands
1 carrier and 1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 marine moved from Western United States to 10 Sea Zone
1 battleship, 2 carriers, 1 marine and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from 97 Sea Zone to Eastern Poland
2 carriers moved from 97 Sea Zone to 94 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 91 Sea Zone to 94 Sea Zone
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Queensland to Hawaiian IslandsPlace Units - Americans
1 carrier, 3 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters and 1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 fighter moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armourNon Combat Move - Chinese
1 fighter moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUsPurchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;Combat Move - British
1 armour, 2 artilleries, 1 fighter and 21 infantry moved from India to Burma
1 bomber moved from Greece to GermanyCombat - British
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Germany causes 5 damage total.
Battle in Burma
British attack with 1 armour, 2 artilleries, 1 fighter and 21 infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter and 21 infantry in Burma, round 2 : 7/25 hits, 5,50 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries, 1 fighter and 21 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Queensland: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to New South Wales: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 fighter moved from Burma to India
3 aaGuns moved from India to Burma
1 infantry moved from India to Burma
2 infantry moved from Eastern Persia to West India
2 mech_infantrys moved from Iraq to Eastern Persia
2 mech_infantrys moved from Trans-Jordan to Persia
1 bomber moved from Germany to Eastern Poland
2 fighters and 1 tactical_bomber moved from Greece to Eastern Poland
1 fighter and 1 tactical_bomber moved from 96 Sea Zone to Eastern Poland
1 aaGun and 1 infantry moved from Greece to 97 Sea Zone
1 aaGun, 1 battleship, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 aaGun and 1 infantry moved from 94 Sea Zone to Tunisia
1 cruiser moved from 91 Sea Zone to 94 Sea Zone
1 armour moved from Tobruk to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Tobruk to Alexandria
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry moved from Eastern United States to Central United States
2 infantry moved from India to BurmaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUsCombat Hit Differential Summary :
Italians : -1,67
British : 1,50
Americans : 0,83
Chinese : 0,17
Japanese : -0,17
AA fire in Germany : : -0,17 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to Albania
Italians take Albania from Americans
1 infantry moved from Romania to Bessarabia
Italians take Bessarabia from Russians
1 infantry moved from Poland to Baltic States
Italians take Baltic States from RussiansCombat - Italians
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Romania: 2 armour and 1 infantry
EDIT: Removing units owned by Americans from Bulgaria: 1 armour
EDIT: Removing units owned by Americans from 96 Sea Zone: 1 carrier
EDIT: Changing ownership of Bulgaria from Americans to Italians
EDIT: Adding units owned by Italians to Bulgaria: 2 armour, 1 artillery and 3 infantry
EDIT: Removing units owned by Italians from Southern Italy: 6 fighters
EDIT: Adding units owned by Italians to Romania: 6 fighters
EDIT: Turning off Edit Mode
1 aaGun moved from Yugoslavia to RomaniaPlace Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
-
I’m really sorry. I thought the battle roller looked like I’d clicked on local version for the fights so I exited the program prematurely after the combats. The edits are redoing the results from the MARTI dice emails. Only two attacks in 96 and Bulgaria. That’s what I get for trying to think so early in the morning :P.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 infantry, 2 submarines and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter, 2 submarines and 1 transport
Japanese defend with 1 destroyer
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 fighter and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in JavaNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Dutch New Guinea
1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 54 Sea Zone to 26 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Libya to TobrukPlace Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 26 Sea Zone: 1 fighter
EDIT: Adding units owned by ANZAC to New South Wales: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,17
Japanese : 0,33 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 60 PUs;
Germans buy 6 armour and 6 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Vyborg to Novgorod
3 infantry moved from Karelia to Novgorod
14 artilleries and 29 infantry moved from Poland to Eastern Poland
5 armour and 4 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Yugoslavia to Eastern Poland
3 armour and 3 mech_infantrys moved from Romania to Eastern Poland
4 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to Eastern PolandCombat - Germans
Battle in Novgorod
Germans attack with 4 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 infantry in Novgorod, round 2 : 3/4 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 10 armour, 14 artilleries, 4 bombers, 4 fighters, 29 infantry, 7 mech_infantrys and 4 tactical_bombers
British defend with 1 bomber, 3 fighters and 2 tactical_bombers; Americans defend with 3 fighters; Russians defend with 4 aaGuns, 1 armour, 23 artilleries, 30 infantry and 2 mech_infantrys
AA fire in Eastern Poland : 1/12 hits, 2.00 expected hits
1 fighter owned by the Germans lost in Eastern Poland
Germans roll dice for 10 armour, 14 artilleries, 4 bombers, 3 fighters, 29 infantry, 7 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 2 : 30/71 hits, 24.83 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 23 artilleries, 1 bomber, 6 fighters, 30 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 24/65 hits, 24.00 expected hits
25 infantry owned by the Russians, 24 infantry owned by the Germans, 1 bomber owned by the British and 4 aaGuns owned by the Russians lost in Eastern Poland
Germans roll dice for 10 armour, 14 artilleries, 4 bombers, 3 fighters, 5 infantry, 7 mech_infantrys and 4 tactical_bombers in Eastern Poland, round 3 : 23/47 hits, 20.50 expected hits
Russians roll dice for 1 armour, 23 artilleries, 6 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 3 : 17/39 hits, 15.50 expected hits
2 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 16 artilleries owned by the Russians, 5 artilleries owned by the Germans, 5 infantry owned by the Germans and 7 mech_infantrys owned by the Germans lost in Eastern Poland
Germans roll dice for 10 armour, 9 artilleries, 4 bombers, 3 fighters and 4 tactical_bombers in Eastern Poland, round 4 : 19/30 hits, 14.83 expected hits
Russians roll dice for 1 armour, 7 artilleries, 6 fighters and 2 tactical_bombers in Eastern Poland, round 4 : 11/16 hits, 7.83 expected hits
1 armour owned by the Russians, 2 tactical_bombers owned by the British, 7 artilleries owned by the Russians, 9 artilleries owned by the Germans, 2 armour owned by the Germans, 3 fighters owned by the Americans and 3 fighters owned by the British lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 8 armour, 4 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 117
Casualties for Germans: 2 armour, 14 artilleries, 1 fighter, 29 infantry and 7 mech_infantrys
Casualties for British: 1 bomber, 3 fighters and 2 tactical_bombers
Casualties for Russians: 4 aaGuns, 1 armour, 23 artilleries, 30 infantry and 2 mech_infantrys
Casualties for Americans: 3 fightersNon Combat Move - Germans
4 bombers moved from Eastern Poland to Western Germany
1 armour moved from Western Germany to Poland
4 infantry moved from Yugoslavia to Romania
2 infantry moved from Finland to Karelia
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 9 transports moved from 112 Sea Zone to 110 Sea Zone
3 fighters and 4 tactical_bombers moved from Eastern Poland to Germany
2 aaGuns moved from Poland to Eastern PolandPlace Units - Germans
6 armour and 4 mech_infantrys placed in Germany
2 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Germans : 14.17
AA fire in Eastern Poland : : -1.00
Russians : 4.33 -
…. Yeah, our games seem to involve the axis powers having many, many horseshoes lodged up their collective butts. That was nuts.
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Russians
Russians buy 4 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 artilleries, 2 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
3 fighters and 1 tactical_bomber moved from Belarus to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 fighter moved from Ukraine to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
3 infantry moved from Tsinghai to Kansu
1 fighter moved from Vologda to Kansu
1 armour moved from Ukraine to Eastern Poland
1 armour and 2 mech_infantrys moved from Russia to KazakhstanCombat - Russians
Battle in Kansu
Russians attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry and 2 mech_infantrys
Russians roll dice for 1 fighter and 3 infantry in Kansu, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kansu, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kansu, round 3 : 0/3 hits, 1,00 expected hits
Russians roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry and 2 mech_infantrys in Kansu, round 4 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 fighter owned by the Russians lost in Kansu
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -16
Casualties for Russians: 1 fighter and 3 infantry
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 2 armour, 2 artilleries, 4 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 aaGuns and 8 armour
AA fire in Eastern Poland : 1/5 hits, 0,83 expected hits
1 fighter owned by the Russians lost in Eastern Poland
Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 3/13 hits, 5,00 expected hits
Germans roll dice for 2 aaGuns and 8 armour in Eastern Poland, round 2 : 3/8 hits, 4,00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians, 2 aaGuns owned by the Germans and 1 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 2 armour, 2 artilleries, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 6/10 hits, 4,50 expected hits
Germans roll dice for 7 armour in Eastern Poland, round 3 : 2/7 hits, 3,50 expected hits
2 mech_infantrys owned by the Russians and 6 armour owned by the Germans lost in Eastern Poland
2 armour owned by the Russians and 2 artilleries owned by the Russians retreated to Western Ukraine
Germans win with 1 armour remaining. Battle score for attacker is 24
Casualties for Russians: 1 fighter, 2 infantry and 3 mech_infantrys
Casualties for Germans: 2 aaGuns and 7 armourNon Combat Move - Russians
2 aaGuns and 14 infantry moved from Vologda to Archangel
3 infantry moved from Russia to Smolensk
1 fighter moved from Eastern Poland to Archangel
1 fighter moved from Eastern Poland to Western Ukraine
3 artilleries moved from Bryansk to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 armour moved from Ukraine to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
2 infantry moved from Ukraine to Western Ukraine
1 armour moved from Egypt to IraqPlace Units - Russians
3 infantry placed in Ukraine
4 artilleries, 1 infantry and 3 mech_infantrys placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,2
Russians collect 26 PUs (2 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUsCombat Hit Differential Summary :
Germans : -2,50
AA fire in Eastern Poland : : 0,17
Russians : -1,67
Japanese : 0,67 -
yeah that was brutal. might be enough for this game to be over. 117 in TUV favor for the axis is not good.
/mrcunego -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 4 destroyers, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 armour moved from Szechwan to Tsinghai
2 mech_infantrys moved from Kansu to Tsinghai
1 mech_infantry moved from Shensi to Tsinghai
1 armour moved from Hopei to Tsinghai
1 armour, 4 fighters and 4 tactical_bombers moved from Kweichow to Tsinghai
1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers moved from Philippines to Dutch New Guinea
1 bomber moved from Caroline Islands to Dutch New Guinea
1 submarine moved from 33 Sea Zone to 54 Sea Zone
4 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from RussiansCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 2 destroyers, 1 submarine and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Neutral with 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for ANZAC: 1 cruiser
Battle in Dutch New Guinea
Japanese attack with 3 bombers and 2 infantry
ANZAC defend with 1 fighter and 1 infantry
Japanese roll dice for 3 bombers and 2 infantry in Dutch New Guinea, round 2 : 3/5 hits, 2.33 expected hits
ANZAC roll dice for 1 fighter and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 3 bombers and 2 infantry remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 fighter and 1 infantry
Battle in Tsinghai
Japanese attack with 3 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers
Chinese defend with 1 fighter and 6 infantry; Russians defend with 3 infantry
Japanese roll dice for 3 armour, 4 fighters, 3 mech_infantrys and 4 tactical_bombers in Tsinghai, round 2 : 9/14 hits, 6.67 expected hits
Chinese roll dice for 1 fighter and 9 infantry in Tsinghai, round 2 : 5/10 hits, 3.67 expected hits
3 infantry owned by the Russians, 3 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 6 infantry owned by the Chinese lost in Tsinghai
Japanese roll dice for 1 armour, 4 fighters and 4 tactical_bombers in Tsinghai, round 3 : 5/9 hits, 5.17 expected hits
Chinese roll dice for 1 fighter in Tsinghai, round 3 : 1/1 hits, 0.67 expected hits
1 armour owned by the Japanese and 1 fighter owned by the Chinese lost in Tsinghai
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 3 armour and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 6 infantry
Casualties for Russians: 3 infantryNon Combat Move - Japanese
1 infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Buyant-Uhaa to Chahar
1 mech_infantry moved from Anhwe to Shensi
1 armour moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 armour moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
1 aaGun, 4 artilleries and 1 infantry moved from Yunnan to French Indo China
3 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 carrier moved from 38 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 submarine moved from 33 Sea Zone to 62 Sea Zone
3 bombers moved from Dutch New Guinea to Philippines
4 fighters and 4 tactical_bombers moved from Tsinghai to Kweichow
1 infantry moved from Siberia to Amur
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers and 3 submarines moved from 6 Sea Zone to 33 Sea Zone
4 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 6 Sea ZonePlace Units - Japanese
1 carrier and 4 destroyers placed in 6 Sea Zone
3 infantry placed in Malaya
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in ShantungTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUsCombat Hit Differential Summary :
ANZAC : -1.50
Chinese : 1.67
Japanese : 4.00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 2 fighters, 1 harbour, 3 infantry, 4 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
3 fighters moved from Hawaiian Islands to 16 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
2 bombers moved from Iraq to Kansu
1 bomber moved from India to 45 Sea ZoneCombat - Americans
Battle in Soviet Far East
Battle in 45 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Kansu
Americans attack with 2 bombers
Japanese defend with 1 infantry
Americans roll dice for 2 bombers in Kansu, round 2 : 2/2 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Kansu
Americans win with 1 bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 bomber moved from Kansu to Novosibirsk
1 bomber moved from 45 Sea Zone to Queensland
3 submarines moved from 94 Sea Zone to 97 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 94 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Algeria to Morocco
1 infantry moved from Tunisia to Libya
1 infantry moved from British Guiana to 88 Sea Zone
2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 89 Sea Zone to 101 Sea Zone
1 carrier, 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
3 fighters moved from 16 Sea Zone to 26 Sea Zone
2 fighters moved from 26 Sea Zone to QueenslandPlace Units - Americans
1 harbour placed in Morocco
1 transport placed in 101 Sea Zone
3 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 destroyer and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUsPurchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in KansuCombat - Chinese
Chinese creates battle in territory KansuNon Combat Move - Chinese
1 infantry moved from Sikang to TsinghaiPlace Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUsPurchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 2 fighters and 1 tactical_bomber
EDIT: Adding units owned by Americans to Queensland: 2 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 infantry moved from Burma to Shan State
1 fighter moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win with 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - British
1 fighter moved from Shan State to India
2 infantry moved from West India to India
2 mech_infantrys moved from Eastern Persia to India
1 aaGun moved from Burma to India
4 infantry moved from Burma to India
2 mech_infantrys moved from Persia to West India
1 infantry moved from Trans-Jordan to Iraq
1 armour moved from Egypt to Iraq
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Alexandria to Egypt
1 aaGun and 1 infantry moved from Tunisia to 94 Sea Zone
1 aaGun, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
1 aaGun and 2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Burma to IndiaPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
UK_Pacific collect 5 PUs (1 lost to blockades); end with 7 PUs
Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
British : 0,33
Americans : 1,83
Japanese : 1,00 -
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 2 PUs;Combat Move - Italians
1 infantry moved from Baltic States to Belarus
Italians take Belarus from Russians
1 armour moved from Bulgaria to Greece
Italians take Greece from Americans
1 armour moved from Greece to BulgariaCombat - Italians
Non Combat Move - Italians
3 fighters moved from Romania to Southern Italy
3 fighters moved from Romania to Western Germany
1 infantry moved from Romania to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 infantry moved from Albania to Yugoslavia
1 artillery and 3 infantry moved from Bulgaria to Yugoslavia
1 aaGun moved from Romania to Yugoslavia
1 armour moved from Bulgaria to YugoslaviaPlace Units - Italians
1 destroyer placed in 97 Sea ZoneTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,1,1,3
Italians collect 3 PUs (10 lost to blockades); end with 5 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 10 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 infantry moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
1 aaGun moved from New South Wales to Queensland
2 infantry moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 fighters and 1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
ANZAC collect 9 PUs (2 lost to blockades); end with 9 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUsCombat Move - French
Turn Complete - French
Combat Hit Differential Summary :
-
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Non Combat Move - Germans
4 infantry moved from Novgorod to Baltic States
3 aaGuns and 1 armour moved from Poland to Eastern Poland
4 infantry moved from Romania to Eastern Poland
6 armour and 4 mech_infantrys moved from Germany to Eastern Poland
4 tactical_bombers moved from Germany to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 9 transports moved from 110 Sea Zone to 112 Sea Zone
3 fighters moved from Germany to Western Germany
9 transports moved from 112 Sea Zone to 125 Sea ZonePlace Units - Germans
3 infantry placed in United Kingdom
1 infantry placed in Novgorod
1 fighter placed in Western Germany
1 infantry placed in France
5 armour and 3 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,3,5,1,2
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :





